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-rw-r--r--keyboards/planck/keymaps/zach/Makefile29
-rw-r--r--keyboards/planck/keymaps/zach/config.h91
-rw-r--r--keyboards/planck/keymaps/zach/keymap.c48
-rw-r--r--keyboards/planck/keymaps/zach/zach_common_functions.c538
4 files changed, 706 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/zach/Makefile b/keyboards/planck/keymaps/zach/Makefile
new file mode 100644
index 0000000000..b0009147ac
--- /dev/null
+++ b/keyboards/planck/keymaps/zach/Makefile
@@ -0,0 +1,29 @@
+# Zach Planck Makefile
+# Max .hex size is about 28636 bytes
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+TAP_DANCE_ENABLE = yes # Enable TapDance functionality
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = no # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+USB_6KRO_ENABLE = no # 6key Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+VARIABLE_TRACE = no # Debug changes to variable values
+UNICODE_ENABLE = yes # Unicode
+UNICODEMAP_ENABLE = yes # Enable extended unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/planck/keymaps/zach/config.h b/keyboards/planck/keymaps/zach/config.h
new file mode 100644
index 0000000000..1be800545a
--- /dev/null
+++ b/keyboards/planck/keymaps/zach/config.h
@@ -0,0 +1,91 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define MANUFACTURER Ortholinear Keyboards
+#define PRODUCT The Planck Keyboard
+#define DESCRIPTION A compact ortholinear keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 12
+
+/* Planck PCB default pin-out */
+#define MATRIX_ROW_PINS { D0, D5, B5, B6 }
+#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
+#define UNUSED_PINS
+
+#define BACKLIGHT_PIN B7
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+//#define BACKLIGHT_BREATHING // LED breathing
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 5
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+//#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+#define NO_ACTION_TAPPING
+#define NO_ACTION_ONESHOT
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+#define PREVENT_STUCK_MODIFIERS
+//#define DYNAMIC_MACRO_ENABLE // Enable if you need to use the macro functionality
+//#define SPACE_CADET // Parenthesis on L/R shift
+
+#ifdef SUBPROJECT_rev3
+ #include "rev3/config.h"
+#endif
+#ifdef SUBPROJECT_rev4
+ #include "rev4/config.h"
+#endif
+
+#endif
diff --git a/keyboards/planck/keymaps/zach/keymap.c b/keyboards/planck/keymaps/zach/keymap.c
new file mode 100644
index 0000000000..d3cde5bb9d
--- /dev/null
+++ b/keyboards/planck/keymaps/zach/keymap.c
@@ -0,0 +1,48 @@
+// Zach Nielsen Custom Planck Keyboard layout
+#include "planck.h"
+#define PLANCK_YES // This is the Planck
+#include "zach_common_functions.c"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_COLEMAK] = { /* Base Layer */
+ {KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_BSPC},
+ {KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT},
+ {SHFT_CAP,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
+ {CTRLB, TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+
+[_SWCOLE] = { /* Software Colemak */
+ {_______, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_QUOT, _______},
+ {_______, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, _______},
+ {_______, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+[_RAISE] = { /* RAISE - Numpad and Unicode symbols */
+ {KC_GRV, SUPA2, FACE, DISFACE, SHRUG, PLUMIN, IBANG, KC_7, KC_8, KC_9, KC_COLN, _______},
+ {KC_DEL, DEGREE, MICRO, WOMEGA, OMEGA, PENGY, KC_ENT, KC_4, KC_5, KC_6, KC_SLSH, KC_ASTR},
+ {_______, KC_COLN, TFLIP, LAROW, RAROW, DUCK, KC_SPC, KC_1, KC_2, KC_3, KC_MINS, KC_PLUS},
+ {_______, KC_PIPE, TPUT, _______, _______, KC_TAB, KC_TAB, _______, KC_0, KC_0, KC_DOT, KC_EQL}
+},
+
+[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL},
+ {KC_DEL, KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END, KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP},
+ {CPYPST, XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN},
+ {_______, _______, _______, _______, _______, KC_TAB, KC_TAB, _______, _______, _______, _______, _______}
+},
+
+[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */
+ {UNIWIN, Sil_Usr, Sil_Pas, PENGY, DUCK, KC_INS, KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX},
+ {UNILIN, UltiU, UltiP, RANDIG, RANDIG, SWCOLE, COLEMAK, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
+ {_______, CADKEY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
+ {_______, _______, _______, _______, _______, RESET, RESET, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
+},
+
+[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */
+ {_______, TFLIP, XXXXXXX, FINGER, IBANG, roman7, XXXXXXX, XXXXXXX, ROMAN7, TappyL, TappyR, _______},
+ {KC_DEL, TPUT, FACE, DISFACE, SHRUG, roman4, roman5, roman6, ROMAN4, ROMAN5, ROMAN6, _______},
+ {XXXXXXX, PENIS, BOOBS, LAROW, RAROW, roman1, roman2, roman3, ROMAN1, ROMAN2, ROMAN3, XXXXXXX},
+ {_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______}
+}
+};
diff --git a/keyboards/planck/keymaps/zach/zach_common_functions.c b/keyboards/planck/keymaps/zach/zach_common_functions.c
new file mode 100644
index 0000000000..f01929f5d7
--- /dev/null
+++ b/keyboards/planck/keymaps/zach/zach_common_functions.c
@@ -0,0 +1,538 @@
+#ifndef ZACH_COMMON_FUNCTIONS
+#define ZACH_COMMON_FUNCTIONS
+#include "eeconfig.h"
+#include "action_layer.h"
+#include "keymap_colemak.h"
+#include "extra_functions.c"
+extern keymap_config_t keymap_config;
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+#define C(n) RCTL(n)
+#define CADKEY RCTL(RALT(KC_DEL))
+
+void tap(uint16_t keycode){
+ register_code(keycode);
+ unregister_code(keycode);
+};
+
+void persistant_default_layer_set(uint16_t default_layer){
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+};
+
+// Automatic number generation of important keywords
+enum my_keycodes{
+ // Layer numbers
+ _COLEMAK = 0,
+ _SWCOLE,
+ _RAISE,
+ _LOWER,
+ _ADJUST,
+ _UNICODES,
+ // These use process_record_user()
+ COLEMAK = SAFE_RANGE,
+ SWCOLE,
+ LOWER,
+ RAISE,
+ SHFT_CAP,
+ CTRLB,
+ CPYPST,
+ FACE,
+ UNIWIN,
+ UNILIN,
+ DISFACE,
+ TFLIP,
+ TPUT,
+ SHRUG,
+ PENIS,
+ BOOBS,
+ Sil_Pas,
+ Sil_Usr,
+ UltiU,
+ UltiP,
+ TappyR,
+ TappyL,
+ RANDIG,
+ FINGER,
+ // Tap_Dance nums
+ RAI = 0,
+ LOW,
+ SUP
+};
+
+#ifdef AUDIO_ENABLE
+#include "audio.h"
+float tone_startup[][2] = SONG(STARTUP_SOUND);
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+float tone_swcole[][2] = SONG(QWERTY_SOUND);
+float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
+float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
+float tone_ctrl_mod[][2] = SONG(COIN_SOUND);
+float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
+float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
+float uniwin[][2] = SONG(UNICODE_WINDOWS);
+float unilin[][2] = SONG(UNICODE_LINUX);
+#endif
+
+#ifdef TAP_DANCE_ENABLE
+#define TAPPING_TERM 200
+
+uint8_t Lstate = 0, Rstate = 0;
+uint32_t Ltimer = 0, Rtimer = 0;
+uint32_t Ltimes[3], Rtimes[4]; // Ratio of tap times should be about 1.335 (L/R)
+void rhythm_parse(void){
+ int L = Ltimes[0] + Ltimes[1] + Ltimes[2]; // Start to end time
+ int R = Rtimes[0] + Rtimes[1] + Rtimes[2] + Rtimes[3];
+ if(abs(R-L) > 10){
+ tap(KC_N); tap(KC_O);
+ return;
+ } else {
+ L = (L / 3)*100; // Average time per tap * 100
+ R = (R / 4);
+ if(abs(abs(L/R)-133) > 1){
+ tap(KC_N); tap(KC_O);
+ tap(KC_P); tap(KC_E);
+ return;
+ } else {
+ tap(KC_O); tap(KC_K);
+ return;
+ }
+ }
+};
+
+void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
+ switch(state->count){ // Only turn the layer on once
+ case 1:
+ layer_off(_UNICODES);
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ break;
+ }
+};
+void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
+ switch(state->count){
+ case 1: // Normal action. Turn off layers
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ layer_off(_UNICODES);
+ break;
+ }
+};
+/////////////////////////////////////////////////////////////////////
+void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
+ switch(state->count){
+ case 1: // Turn on lower
+ layer_off(_UNICODES);
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ break;
+ }
+};
+void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
+ switch(state->count){
+ case 1: // Normal action. Turn off layers
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ layer_off(_UNICODES);
+ break;
+ case 2: // Turn on _UNICODES layer
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ layer_on(_UNICODES);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
+ #endif
+ break;
+ }
+};
+/////////////////////////////////////////////////////////////////////
+void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down
+ if(state->count == 1){
+ register_code(KC_LGUI);
+ }
+}
+void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout
+ switch(state->count){
+ case 2:
+ register_code(KC_LGUI);
+ tap(KC_L);
+ unregister_code(KC_LGUI);
+ break;
+ }
+}
+void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up
+ unregister_code(KC_LGUI);
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
+ [LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
+ [SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
+};
+#endif
+
+#ifdef UNICODE_ENABLE
+// Unicode shortcuts
+#define IBANG UC(0x203D)
+#define RAROW UC(0x2192)
+#define LAROW UC(0x2190)
+#define DEGREE UC(0x00B0)
+#define OMEGA UC(0x03A9)
+#define WOMEGA UC(0x03C9)
+#define MICRO UC(0x00B5)
+#define PLUMIN UC(0x00B1)
+#define SUPA2 UC(0x00B2)
+#define ROMAN1 UC(0x2160)
+#define ROMAN2 UC(0x2161)
+#define ROMAN3 UC(0x2162)
+#define ROMAN4 UC(0x2163)
+#define ROMAN5 UC(0x2164)
+#define ROMAN6 UC(0x2165)
+#define ROMAN7 UC(0x2166)
+#define roman1 UC(0x2170)
+#define roman2 UC(0x2171)
+#define roman3 UC(0x2172)
+#define roman4 UC(0x2173)
+#define roman5 UC(0x2174)
+#define roman6 UC(0x2175)
+#define roman7 UC(0x2176)
+
+#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>)
+enum Ext_Unicode{
+ PENGUIN = 0,
+ BOAR,
+ MONKEY,
+ DRAGON,
+ CHICK,
+ TUMBLER
+};
+const uint32_t PROGMEM unicode_map[] = {
+ [PENGUIN] = 0x1F427,
+ [BOAR] = 0x1F417,
+ [MONKEY] = 0x1F412,
+ [DRAGON] = 0x1F409,
+ [CHICK] = 0x1F425,
+ [TUMBLER] = 0x1F943
+};
+#define PENGY X(PENGUIN)
+#define BOARY X(BOAR)
+#define MNKY X(MONKEY)
+#define DRGN X(DRAGON)
+#define DUCK X(CHICK)
+#define TMBL X(TUMBLER)
+#endif
+
+#endif
+
+static uint16_t key_timer;
+static uint8_t caps_status = 0;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case COLEMAK:
+ if(record->event.pressed){
+ persistant_default_layer_set(1UL<<_COLEMAK);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ #endif
+ }
+ return false;
+ break;
+ case SWCOLE:
+ if(record->event.pressed){
+ persistant_default_layer_set(1UL<<_SWCOLE);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_swcole, false, 0);
+ #endif
+ }
+ return false;
+ break;
+ #ifndef TAP_DANCE_ENABLE
+ case RAISE:
+ if(record->event.pressed){
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case LOWER:
+ if(record->event.pressed){
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ #endif
+ case SHFT_CAP:
+ if(record->event.pressed){
+ key_timer = timer_read(); // if the key is being pressed, we start the timer.
+ register_code(KC_LSHIFT);
+ } else { // this means the key was just released (tap or "held down")
+ if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap.
+ tap(KC_CAPS);
+ if(caps_status == 0){
+ caps_status = 1;
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
+ #endif
+ } else {
+ caps_status = 0;
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
+ #endif
+ }
+ }
+ unregister_code(KC_LSHIFT);
+ }
+ return false;
+ break;
+ case CTRLB: // Control-B on tap (bold)
+ if(record->event.pressed){
+ key_timer = timer_read(); // if the key is being pressed, we start the timer.
+ register_code(KC_LCTL);
+ } else { // this means the key was just released (tap or "held down")
+ if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap.
+ tap(KC_B);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
+ #endif
+ #ifdef BACKLIGHT_BREATHING
+ breathing_speed_set(2);
+ breathing_pulse();
+ #endif
+ }
+ unregister_code(KC_LCTL);
+ }
+ return false;
+ break;
+ case CPYPST: // One key copy/paste
+ if(record->event.pressed){
+ key_timer = timer_read();
+ } else {
+ if (timer_elapsed(key_timer) > 152) { // Hold, copy
+ register_code(KC_LCTL);
+ tap(KC_C);
+ unregister_code(KC_LCTL);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_copy, false, 0);
+ #endif
+ } else { // Tap, paste
+ register_code(KC_LCTL);
+ tap(KC_V);
+ unregister_code(KC_LCTL);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_paste, false, 0);
+ #endif
+ }
+ }
+ return false;
+ break;
+ #ifdef UNICODE_ENABLE
+ case UNIWIN:
+ if(record->event.pressed){
+ set_unicode_input_mode(UC_WIN);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(uniwin, false, 0);
+ #endif
+ }
+ return false;
+ break;
+ case UNILIN:
+ if(record->event.pressed){
+ set_unicode_input_mode(UC_LNX);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(unilin, false, 0);
+ #endif
+ }
+ return false;
+ break;
+ case DISFACE: // ಠ_ಠ
+ if(record->event.pressed){
+ process_unicode((0x0CA0|QK_UNICODE), record); // Eye
+ register_code(KC_RSFT);
+ tap(KC_MINS);
+ unregister_code(KC_RSFT);
+ process_unicode((0x0CA0|QK_UNICODE), record); // Eye
+ }
+ return false;
+ break;
+ case TFLIP: // (╯°□°)╯ ︵ ┻━┻
+ if(record->event.pressed){
+ register_code(KC_RSFT);
+ tap(KC_9);
+ unregister_code(KC_RSFT);
+ process_unicode((0x256F|QK_UNICODE), record); // Arm
+ process_unicode((0x00B0|QK_UNICODE), record); // Eye
+ process_unicode((0x25A1|QK_UNICODE), record); // Mouth
+ process_unicode((0x00B0|QK_UNICODE), record); // Eye
+ register_code(KC_RSFT);
+ tap(KC_0);
+ unregister_code(KC_RSFT);
+ process_unicode((0x256F|QK_UNICODE), record); // Arm
+ tap(KC_SPC);
+ process_unicode((0x0361|QK_UNICODE), record); // Flippy
+ tap(KC_SPC);
+ process_unicode((0x253B|QK_UNICODE), record); // Table
+ process_unicode((0x2501|QK_UNICODE), record); // Table
+ process_unicode((0x253B|QK_UNICODE), record); // Table
+ }
+ return false;
+ break;
+ case TPUT: // ┬──┬ ノ( ゜-゜ノ)
+ if(record->event.pressed){
+ process_unicode((0x252C|QK_UNICODE), record); // Table
+ process_unicode((0x2500|QK_UNICODE), record); // Table
+ process_unicode((0x2500|QK_UNICODE), record); // Table
+ process_unicode((0x252C|QK_UNICODE), record); // Table
+ tap(KC_SPC);
+ process_unicode((0x30CE|QK_UNICODE), record); // Arm
+ register_code(KC_RSFT);
+ tap(KC_9);
+ unregister_code(KC_RSFT);
+ tap(KC_SPC);
+ process_unicode((0x309C|QK_UNICODE), record); // Eye
+ tap(KC_MINS);
+ process_unicode((0x309C|QK_UNICODE), record); // Eye
+ process_unicode((0x30CE|QK_UNICODE), record); // Arm
+ register_code(KC_RSFT);
+ tap(KC_0);
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
+ case SHRUG: // ¯\_(ツ)_/¯
+ if(record->event.pressed){
+ process_unicode((0x00AF|QK_UNICODE), record); // Hand
+ tap(KC_BSLS); // Arm
+ register_code(KC_RSFT);
+ tap(KC_UNDS); // Arm
+ tap(KC_LPRN); // Head
+ unregister_code(KC_RSFT);
+ process_unicode((0x30C4|QK_UNICODE), record); // Face
+ register_code(KC_RSFT);
+ tap(KC_RPRN); // Head
+ tap(KC_UNDS); // Arm
+ unregister_code(KC_RSFT);
+ tap(KC_SLSH); // Arm
+ process_unicode((0x00AF|QK_UNICODE), record); // Hand
+ }
+ return false;
+ break;
+ #endif
+ case FACE: // (o_O)
+ if(record->event.pressed){
+ register_code(KC_RSFT);
+ tap(KC_LPRN);
+ unregister_code(KC_RSFT);
+ tap(KC_O);
+ register_code(KC_RSFT);
+ tap(KC_UNDS);
+ tap(KC_O);
+ tap(KC_RPRN);
+ unregister_code(KC_RSFT);
+ }
+ return false;
+ break;
+ #ifdef TAP_DANCE_ENABLE
+ case TappyR:
+ if(record->event.pressed){
+ if(timer_elapsed32(Rtimer) > 1052){
+ Rstate = 0;
+ }
+ switch(Rstate){
+ case 0:
+ Rtimer = timer_read32();
+ Rstate++;
+ break;
+ case 1:
+ Rtimes[0] = timer_elapsed32(Rtimer);
+ Rtimer = timer_read32();
+ Rstate++;
+ break;
+ case 2:
+ Rtimes[1] = timer_elapsed32(Rtimer);
+ Rtimer = timer_read32();
+ Rstate++;
+ break;
+ case 3:
+ Rtimes[2] = timer_elapsed32(Rtimer);
+ Rstate = 0;
+ break;
+ }
+ if(Rstate == 0 && Lstate == 0) rhythm_parse();
+ }
+ return false;
+ break;
+ case TappyL:
+ if(record->event.pressed){
+ if(timer_elapsed32(Ltimer) > 1052){
+ Lstate = 0;
+ }
+ switch(Lstate){
+ case 0:
+ Ltimer = timer_read32();
+ Lstate++;
+ break;
+ case 1:
+ Ltimes[0] = timer_elapsed32(Ltimer);
+ Ltimer = timer_read32();
+ Lstate++;
+ break;
+ case 2:
+ Ltimes[1] = timer_elapsed32(Ltimer);
+ Lstate = 0;
+ break;
+ }
+ if(Rstate == 0 && Lstate == 0) rhythm_parse();
+ }
+ return false;
+ break;
+ #endif
+ #endif
+ case RANDIG:
+ if (record->event.pressed) {
+ tap_random_base64();
+ }
+ return false;
+ break;
+ }
+ return true;
+};
+
+#ifdef AUDIO_ENABLE
+void matrix_init_user(void){ // Run once at startup
+ #ifdef AUDIO_ENABLE
+ _delay_ms(50); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+ #endif
+}
+
+void play_goodbye_tone(void){
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+}
+
+void shutdown_user(){
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void){ // Run when the music layer is turned on
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void music_off_user(void){ // Run when music is turned off
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+}
+#endif
+
+#endif