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-rw-r--r--keyboards/planck/keymaps/lucas/keymap.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/keyboards/planck/keymaps/lucas/keymap.c b/keyboards/planck/keymaps/lucas/keymap.c
index 491cd1d07d..96393bc35d 100644
--- a/keyboards/planck/keymaps/lucas/keymap.c
+++ b/keyboards/planck/keymaps/lucas/keymap.c
@@ -29,7 +29,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Z, DE_SCLN, DE_MINS},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, DE_QUOT},
{M(0), KC_Y, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, DE_COMM, DE_DOT, DE_SLSH, KC_ENT},
- {KC_LCTL, KC_LGUI, KC_TAB, KC_LALT, F(2), F(3), F(3), F(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_LCTL, KC_LGUI, KC_TAB, KC_LALT, MO(3),F(3), F(3), MO(2),KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[1] = { /* Symbols
* ,-----------------------------------------------------------------------.
@@ -93,7 +93,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24},
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PMNS, KC_PPLS, KC_NO, KC_NO, KC_NO, RESET, KC_NO},
- {KC_NO, BL_TOGG, BL_DEC, BL_INC, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY}
+ {KC_NO, BL_TOGG, BL_DEC, BL_INC, MO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY}
},
[5] = { /* Gaming
* ,-----------------------------------------------------------------------.
@@ -131,8 +131,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
- [1] = ACTION_LAYER_MOMENTARY(2), // to RAISE
- [2] = ACTION_LAYER_MOMENTARY(3), // to LOWER
[3] = ACTION_LAYER_TAP_KEY(4,KC_SPC), // to Function
[4] = ACTION_LAYER_TOGGLE(5), // toggle Gaming
[5] = ACTION_MODS_TAP_KEY(KC_LSFT, KC_CAPS), //Shift on press, Caps on tap