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+/* Copyright 2022 Phage Studio
+ * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* Key matrix size */
+#define MATRIX_ROWS 6
+#define MATRIX_COLS 17
+
+/* Key matrix pins */
+#define MATRIX_ROW_PINS { A1, A2, A10, A9, A8, C9 }
+#define MATRIX_COL_PINS { B5, B4, B6, C0, C1, C2, C3, B7, B3, D2, C12, C11, C10, A15, C15, C13, A3 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Bootmagic reset */
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 0
+
+/* LED Indicator */
+#define LED_CAPS_LOCK_PIN C14
+#define LED_SCROLL_LOCK_PIN A0
+
+#ifdef RGB_MATRIX_ENABLE
+ #define RGB_MATRIX_LED_COUNT 91
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
+ #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
+ #define RGB_MATRIX_KEYPRESSES
+ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+
+ /* RGB Matrix config */
+ #define RGB_DI_PIN A4
+
+ /* RGB Matrix effect */
+ #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+ #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+ #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+ #define ENABLE_RGB_MATRIX_BREATHING
+ #define ENABLE_RGB_MATRIX_BAND_SAT
+ #define ENABLE_RGB_MATRIX_BAND_VAL
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+ #define ENABLE_RGB_MATRIX_CYCLE_ALL
+ #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+ #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+ #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+ #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+ #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+ #define ENABLE_RGB_MATRIX_DUAL_BEACON
+ #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+ #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+ #define ENABLE_RGB_MATRIX_RAINDROPS
+ #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+ #define ENABLE_RGB_MATRIX_HUE_BREATHING
+ #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+ #define ENABLE_RGB_MATRIX_HUE_WAVE
+ #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+ #define ENABLE_RGB_MATRIX_PIXEL_FLOW
+ #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+
+ #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+ #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+ #define ENABLE_RGB_MATRIX_SPLASH
+ #define ENABLE_RGB_MATRIX_MULTISPLASH
+ #define ENABLE_RGB_MATRIX_SOLID_SPLASH
+ #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif