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-# Typehud Keymap
-
-VIA compatible keymap that displays a live wpm HUD on your OLED.
-
-<https://nullbits.co/static/file/snap-typehud.webp>
-
-## Configuration
-
-Configuration options (other than the keymap itself) can be found in `typehud/config.h`.
-
-### Graph Type
-
-By default the graph is filled. For a non-filled graph remove or comment out the following line:
-
-```c
-#define TYPEHUD_FILLGRAPH
-```
-
-### Keyboard Matrix Orientation
-
-To change the keyboard matrix orientation add one of the following:
-
-- `TYPEHUD_MATRIX_ROTATE_90`
-- `TYPEHUD_MATRIX_ROTATE_180`
-- `TYPEHUD_MATRIX_ROTATE_270`
-
-### Keyboard Matrix Key Overrides
-
-If the number of physical keys doesn't match the keyboard matrix rows/columns you can override it:
-
-```c
-#define TYPEHUD_MATRIX_ROWS 6
-#define TYPEHUD_MATRIX_COLS 16
-```
-
-In addition if the position of the physical keys doesn't match the matrix you can override it. Negative numbers will shift the keys left/up and positive numbers will shift the keys right/down:
-
-```c
-#define TYPEHUD_MATRIX_ROW_SHIFT -1
-#define TYPEHUD_MATRIX_COL_SHIFT -2
-```
-
-### Split Keyboard Side
-
-For split keyboards, the keymap assumes it will be rendered to the slave side.
-
-To render to master instead, add the following configuration line:
-
-```c
-#define TYPEHUD_MASTER
-```