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diff --git a/keyboards/nullbitsco/snap/keymaps/typehud/readme.md b/keyboards/nullbitsco/snap/keymaps/typehud/readme.md deleted file mode 100644 index d5f50f310c..0000000000 --- a/keyboards/nullbitsco/snap/keymaps/typehud/readme.md +++ /dev/null @@ -1,51 +0,0 @@ -# Typehud Keymap - -VIA compatible keymap that displays a live wpm HUD on your OLED. - -<https://nullbits.co/static/file/snap-typehud.webp> - -## Configuration - -Configuration options (other than the keymap itself) can be found in `typehud/config.h`. - -### Graph Type - -By default the graph is filled. For a non-filled graph remove or comment out the following line: - -```c -#define TYPEHUD_FILLGRAPH -``` - -### Keyboard Matrix Orientation - -To change the keyboard matrix orientation add one of the following: - -- `TYPEHUD_MATRIX_ROTATE_90` -- `TYPEHUD_MATRIX_ROTATE_180` -- `TYPEHUD_MATRIX_ROTATE_270` - -### Keyboard Matrix Key Overrides - -If the number of physical keys doesn't match the keyboard matrix rows/columns you can override it: - -```c -#define TYPEHUD_MATRIX_ROWS 6 -#define TYPEHUD_MATRIX_COLS 16 -``` - -In addition if the position of the physical keys doesn't match the matrix you can override it. Negative numbers will shift the keys left/up and positive numbers will shift the keys right/down: - -```c -#define TYPEHUD_MATRIX_ROW_SHIFT -1 -#define TYPEHUD_MATRIX_COL_SHIFT -2 -``` - -### Split Keyboard Side - -For split keyboards, the keymap assumes it will be rendered to the slave side. - -To render to master instead, add the following configuration line: - -```c -#define TYPEHUD_MASTER -``` |