diff options
Diffstat (limited to 'keyboards/nightly_boards/octopad')
-rw-r--r-- | keyboards/nightly_boards/octopad/info.json | 35 | ||||
-rw-r--r-- | keyboards/nightly_boards/octopad/octopad.h | 19 |
2 files changed, 18 insertions, 36 deletions
diff --git a/keyboards/nightly_boards/octopad/info.json b/keyboards/nightly_boards/octopad/info.json index 8aa4f08043..d166f96e35 100644 --- a/keyboards/nightly_boards/octopad/info.json +++ b/keyboards/nightly_boards/octopad/info.json @@ -24,23 +24,24 @@ "layouts": { "LAYOUT": { "layout": [ - {"x":0, "y":0}, - {"x":1, "y":0}, - {"x":2, "y":0}, - {"x":3.5, "y":0}, - {"x":4.5, "y":0}, - {"x":5.5, "y":0}, - - {"x":1.25, "y":1.25}, - {"x":2.25, "y":1.25}, - {"x":3.25, "y":1.25}, - {"x":4.25, "y":1.25}, - - {"x":1.25, "y":2.25}, - {"x":2.25, "y":2.25}, - {"x":3.25, "y":2.25}, - {"x":4.25, "y":2.25} - ] + {"matrix": [2, 0], "x": 0, "y": 0}, + {"matrix": [0, 4], "x": 1, "y": 0}, + {"matrix": [2, 1], "x": 2, "y": 0}, + + {"matrix": [2, 2], "x": 3.5, "y": 0}, + {"matrix": [1, 4], "x": 4.5, "y": 0}, + {"matrix": [2, 3], "x": 5.5, "y": 0}, + + {"matrix": [0, 0], "x": 1.25, "y": 1.25}, + {"matrix": [0, 1], "x": 2.25, "y": 1.25}, + {"matrix": [0, 2], "x": 3.25, "y": 1.25}, + {"matrix": [0, 3], "x": 4.25, "y": 1.25}, + + {"matrix": [1, 0], "x": 1.25, "y": 2.25}, + {"matrix": [1, 1], "x": 2.25, "y": 2.25}, + {"matrix": [1, 2], "x": 3.25, "y": 2.25}, + {"matrix": [1, 3], "x": 4.25, "y": 2.25} + ] } } } diff --git a/keyboards/nightly_boards/octopad/octopad.h b/keyboards/nightly_boards/octopad/octopad.h index 941afd3f07..33cf8e0b68 100644 --- a/keyboards/nightly_boards/octopad/octopad.h +++ b/keyboards/nightly_boards/octopad/octopad.h @@ -18,22 +18,3 @@ #include "quantum.h" #include "encoder_action.h" - -/* This is a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ -#define LAYOUT( \ - E00A, K04, E00B, E01A, K14, E01B, \ - K00, K01, K02, K03, \ - K10, K11, K12, K13 \ -\ -) { \ - { K00, K01, K02, K03, K04 }, \ - { K10, K11, K12, K13, K14 }, \ - { E00A, E00B, E01A, E01B, KC_NO } \ -} |