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-rw-r--r--keyboards/mechwild/mokulua/mirrored/config.h98
1 files changed, 0 insertions, 98 deletions
diff --git a/keyboards/mechwild/mokulua/mirrored/config.h b/keyboards/mechwild/mokulua/mirrored/config.h
deleted file mode 100644
index d5887c7ff5..0000000000
--- a/keyboards/mechwild/mokulua/mirrored/config.h
+++ /dev/null
@@ -1,98 +0,0 @@
-// Copyright 2022 Kyle McCreery (@kylemccreery)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "config_common.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0x6D77 // mw = "MechWild"
-#define PRODUCT_ID 0x170C
-#define DEVICE_VER 0x0103
-#define MANUFACTURER MechWild
-#define PRODUCT Mokulua
-
-/* Key matrix size */
-#define MATRIX_ROWS 12
-#define MATRIX_COLS 6
-
-/* Key matrix pins */
-#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
-#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
-#define UNUSED_PINS
-
-/* Encoder pins */
-#define ENCODERS_PAD_A { D2 }
-#define ENCODERS_PAD_B { B2 }
-
-/* Encoder resolution */
-#define ENCODER_RESOLUTION 4
-#define TAP_CODE_DELAY 10
-
-/* COL2ROW, ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
-#define OLED_FONT_H "keyboards/mechwild/mokulua/lib/mokulua.c"
-
-/*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
-#define SOFT_SERIAL_PIN D3
-#define MASTER_LEFT
-//#define MASTER_RIGHT
-#define RGBLIGHT_SPLIT
-#define RGBLED_SPLIT { 8, 8 }
-#define SPLIT_LAYER_STATE_ENABLE
-#define SPLIT_LED_STATE_ENABLE
-#define SPLIT_MODS_ENABLE
-#define SPLIT_OLED_ENABLE
-
-/* RGB options */
-#define RGB_DI_PIN B6
-#ifdef RGB_DI_PIN
-# define RGBLED_NUM 16
-# define RGBLIGHT_HUE_STEP 8
-# define RGBLIGHT_SAT_STEP 8
-# define RGBLIGHT_VAL_STEP 8
-# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-/*== all animations enable ==*/
-//# define RGBLIGHT_ANIMATIONS
-/*== or choose animations ==*/
-//# define RGBLIGHT_EFFECT_BREATHING
-# define RGBLIGHT_EFFECT_RAINBOW_MOOD
-# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-//# define RGBLIGHT_EFFECT_SNAKE
-//# define RGBLIGHT_EFFECT_KNIGHT
-//# define RGBLIGHT_EFFECT_CHRISTMAS
-//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
-//# define RGBLIGHT_EFFECT_RGB_TEST
-//# define RGBLIGHT_EFFECT_ALTERNATING
-/*== customize breathing effect ==*/
-/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-/*==== use exp() and sin() ====*/
-//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
-#endif
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* define if matrix has ghost (lacks anti-ghosting diodes) */
-//#define MATRIX_HAS_GHOST
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
- */
-//#define GRAVE_ESC_CTRL_OVERRIDE
-
-
-/* Bootmagic Lite key configuration */
-#define BOOTMAGIC_LITE_ROW 0
-#define BOOTMAGIC_LITE_COLUMN 0