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-rw-r--r--keyboards/massdrop/ctrl/keymaps/endgame/keymap.c489
1 files changed, 231 insertions, 258 deletions
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c b/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c
index a6e0c9f505..c28434e06b 100644
--- a/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c
+++ b/keyboards/massdrop/ctrl/keymaps/endgame/keymap.c
@@ -1,111 +1,105 @@
-#include QMK_KEYBOARD_H
-
-// Include for debugging.
-#include <print.h>
-
-#define MILLISECONDS_IN_SECOND 1000
-
-//========================================================== CONFIGURABLE DEFAULTS ==========================================================
-#define RGB_DEFAULT_TIME_OUT 30
-#define RGB_FAST_MODE_TIME_OUT 3
-#define RGB_TIME_OUT_MAX 600
-#define RGB_TIME_OUT_MIN 10
-#define RGB_TIME_OUT_STEP 10
+#include "keymap.h"
static uint16_t idle_timer; // Idle LED timeout timer
static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds
+static uint8_t key_event_counter; // This counter is used to check if any keys are being held
-bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
-bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
-bool rgb_time_out_fast_mode_enabled;
-bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
-uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
-uint16_t rgb_time_out_saved_seconds;
-led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.
-
-enum tapdance_keycodes {
- TD_GUI_ML = 0, // Tap dance key to switch to mouse layer _ML
- TD_LCTRL_TERM,
- TD_RCTRL_TERM,
-};
-
-enum ctrl_keycodes {
- U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
- U_T_AGCR, //USB Toggle Automatic GCR control
- DBG_TOG, //DEBUG Toggle On / Off
- DBG_MTRX, //DEBUG Toggle Matrix Prints
- DBG_KBD, //DEBUG Toggle Keyboard Prints
- DBG_MOU, //DEBUG Toggle Mouse Prints
- MD_BOOT, //Restart into bootloader after hold timeout
- SEL_CPY, //Select Copy. Select the word cursor is pointed at and copy, using double mouse click and ctrl+c
- ROUT_TG, //Timeout Toggle. Toggle idle LED time out on or off
- ROUT_VI, //Timeout Value Increase. Increase idle time out before LED disabled
- ROUT_VD, //Timeout Value Decrease. Decrease idle time out before LED disabled
- ROUT_FM, //RGB timeout fast mode toggle
- COPY_ALL, //Copy all text using ctrl(a+c)
- TERMINAL,
-};
-
-enum layout_names {
- _KL=0, // Keys Layout: The main keyboard layout that has all the characters
- _FL, // Function Layout: The function key activated layout with default functions and some added ones
- _ML, // Mouse Layout: Mouse Keys and mouse movement
- _VL, // VIM Layout: VIM shorcuts and macros
- _GL, // GIT Layout: GIT shortcuts and macros
- _YL, // Yakuake Layout: Yakuake drop-down terminal shortcuts and macros
- _EL, // KDE Layout: Shortcuts for KDE desktop using default KDE shortcuts settings
+static const char * sendstring_commands[] = {
+ "git init ",
+ "git clone ",
+ "git config --global ",
+ "git add ",
+ "git diff ",
+ "git reset ",
+ "git rebase ",
+ "git branch -b \"",
+ "git checkout ",
+ "git merge ",
+ "git remote add ",
+ "git fetch ",
+ "git pull ",
+ "git push ",
+ "git commit ",
+ "git status ",
+ "git log ",
};
//Associate our tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_GUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
- [TD_LCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, LCA(KC_T)),
- [TD_RCTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_RCTRL, LCA(KC_T)),
+ [TD_LGUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
+ [TD_APP_YL] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_APP, _YL),
+ [TD_CTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, LCA(KC_T)),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
[DEFAULT] = LAYOUT(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
*/
[_KL] = LAYOUT(
- KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP,
- TD(TD_LCTRL_TERM), TD(TD_GUI_ML), KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP,
+ TD(TD_CTRL_TERM), TD(TD_LGUI_ML), KC_LALT, KC_SPC, KC_RALT, TT(_FL), TD(TD_APP_YL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FL] = LAYOUT(
- _______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
- _______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
- _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
+ _______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, TERM_ON, TERM_OFF,
+ _______, _______, TG(_ML), TG(_GL), TG(_VL), TG(_YL), _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
+ RGB_M_P, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
- _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
+ _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, KC_BRIU,
+ _______, _______, _______, _______, _______, TG(_FL), _______, _______, _______, KC_BRID, _______
),
[_ML] = LAYOUT(
- _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
- _______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______
+ _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, SEL_CPY, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U,
+ _______, TG(_ML), _______, _______, _______, TG(_ML), _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
+ ),
+ [_GL] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, G_REMTE, G_RESET, G_REBAS, _______, G_INIT, _______, G_PULL, G_PUSH, _______, _______, _______, _______, _______,
+ _______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, G_LOG, _______, _______, _______,
+ _______, G_CONF, G_CHECK, G_CLONE, G_COMM, G_BRANH, _______, G_MERGE, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, TG(_GL), _______, _______, _______, _______, _______
+ ),
+ // This layout doesn't have custom keycodes for now, just custom LED config
+ [_VL] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, KC_UP,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_VL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ // Works with https://github.com/ash0x0/config/blob/master/yakuake.shortcuts
+ [_YL] = LAYOUT(
+ KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP,
+ KC_NO, KC_Q, KC_NO, KC_E, KC_NO, KC_T, KC_NO, KC_NO, KC_I, KC_NO, KC_P, KC_NO, KC_RBRC, KC_BSLS, KC_NO, KC_END, KC_PGDN,
+ KC_NO, KC_A, KC_NO, KC_D, KC_NO, KC_G, KC_NO, KC_J, KC_K, KC_L, KC_SCLN, KC_NO, KC_NO,
+ KC_NO, KC_Z, KC_X, KC_NO, KC_NO, KC_NO, KC_NO, KC_M, KC_COMM, KC_DOT, KC_NO, KC_NO, KC_UP,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_YL), KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
[X] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[RGB] = LAYOUT(
ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
@@ -126,6 +120,57 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
};
+#ifdef _______
+#undef _______
+#define _______ {0, 0, 0}
+
+const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
+ [_FL] = {
+ _______, CORAL, CORAL, _______, _______, CORAL, CORAL, _______, _______, CORAL, _______, YELLOW, YELLOW, TEAL, GOLD, GOLD,
+ _______, _______, PINK, PINK, PINK, PINK, _______, _______, _______, GREEN, GREEN, GREEN, GREEN, _______, TEAL, TEAL, TEAL,
+ ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, AZURE, AZURE, _______, _______, _______, _______, _______, TEAL, TEAL, TEAL,
+ _______, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, _______, _______, _______, _______, _______, _______,
+ _______, ORANGE, _______, CORAL, _______, AZURE, AZURE, _______, _______, _______, _______, AZURE, SPRING,
+ _______, _______, _______, _______, _______, PINK, _______, AZURE, _______, SPRING, _______
+ },
+ [_ML] = {
+ _______, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, MAGENT, MAGENT, MAGENT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, MAGENT, GOLD, MAGENT, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, GOLD, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, CORAL, _______, _______, _______, _______, _______, _______, _______, _______, GOLD,
+ _______, PINK, _______, _______, _______, PINK, _______, _______, GOLD, GOLD, GOLD
+ },
+ [_GL] = {
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, BLUE, AZURE, AZURE, _______, CYAN, _______, TURQ, PURPLE, _______, _______, _______, _______, _______,
+ _______, CORAL, GREEN, GREEN, TURQ, _______, _______, _______, _______, GREEN, _______, _______, _______,
+ _______, CYAN, CHART, TURQ, ORANGE, CHART, _______, CHART, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
+ },
+ [_VL] = {
+ PURPLE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, TURQ, _______, _______, _______, _______, TURQ, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, AZURE, AZURE, AZURE, PURPLE, _______, BLUE, PURPLE, PURPLE, PURPLE, BLUE, _______, _______, _______, _______, _______, _______,
+ _______, PURPLE, _______, BLUE, _______, GOLD, GOLDEN, GOLDEN, GOLDEN, GOLDEN, _______, _______, _______,
+ _______, _______, BLUE, BLUE, _______, _______, TURQ, _______, _______, _______, TURQ, _______, _______,
+ _______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
+ },
+ [_YL] = {
+ RED, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ CHART, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, _______, _______, _______, _______, PURPLE, PURPLE,
+ _______, RED, _______, BLUE, _______, GOLD, _______, _______, GREEN, _______, MAGENT, _______, GOLD, GOLD, _______, PURPLE, PURPLE,
+ _______, BLUE, _______, BLUE, _______, MAGENT, _______, GREEN, GREEN, GREEN, MAGENT, _______, _______,
+ _______, ORANGE, ORANGE, _______, _______, _______, _______, RED, MAGENT, MAGENT, _______, _______, GREEN,
+ _______, _______, _______, _______, _______, PINK, _______, _______, BLUE, GREEN, BLUE
+ },
+};
+
+#undef _______
+#define _______ KC_TRNS
+#endif
+
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
// Enable or disable debugging
@@ -134,19 +179,27 @@ void matrix_init_user(void) {
debug_keyboard=true;
debug_mouse=true;
- idle_second_counter = 0;
- rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT;
- rgb_time_out_enable = true;
- rgb_enabled_flag = true;
- rgb_time_out_user_value = true;
- rgb_time_out_fast_mode_enabled = false;
- rgb_time_out_saved_flag = rgb_matrix_get_flags();
+ idle_second_counter = 0; // Counter for number of seconds keyboard has been idle.
+ key_event_counter = 0; // Counter to determine if keys are being held, neutral at 0.
+ rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; // RGB timeout initialized to its default configure in keymap.h
+ rgb_time_out_enable = false; // Disable RGB timeout by default. Enable using toggle key.
+ rgb_time_out_user_value = false; // Has to have the same initial value as rgb_time_out_enable.
+ rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled.
+ rgb_time_out_fast_mode_enabled = false; // RGB timeout fast mode disabled initially.
+ rgb_time_out_saved_flag = rgb_matrix_get_flags(); // Save RGB matrix state for when keyboard comes back from ide.
};
+void keyboard_post_init_user(void) {
+ rgb_matrix_enable();
+}
+
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
if(rgb_time_out_enable && rgb_enabled_flag) {
- if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
+ // If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter.
+ if (key_event_counter) {
+ idle_second_counter = 0;
+ } else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
idle_second_counter++;
idle_timer = timer_read();
}
@@ -164,6 +217,13 @@ void matrix_scan_user(void) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
+ // Increment key event counter for every press and decrement for every release.
+ if (record->event.pressed) {
+ key_event_counter++;
+ } else {
+ key_event_counter--;
+ }
+
if (rgb_time_out_enable) {
idle_timer = timer_read();
// Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
@@ -186,26 +246,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
- case DBG_TOG:
- if (record->event.pressed) {
- TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
- }
- return false;
- case DBG_MTRX:
- if (record->event.pressed) {
- TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
- }
- return false;
- case DBG_KBD:
- if (record->event.pressed) {
- TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
- }
- return false;
- case DBG_MOU:
- if (record->event.pressed) {
- TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
- }
- return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
@@ -215,8 +255,28 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
}
return false;
- case RGB_TOG:
- if (record->event.pressed) {
+ }
+
+ if (record->event.pressed) {
+ // The Yakuake config uses LGUI+Ctrl+Shift+<keycode>. KC_NO used for undesired key, all mapped ones get mods.
+ if (get_highest_layer(layer_state) == _YL && keycode != TG(_YL)) {
+ tap_code16(C(G(S(keycode))));
+ return false;
+ }
+ switch (keycode) {
+ case DBG_TOG:
+ TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
+ return false;
+ case DBG_MTRX:
+ TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
+ return false;
+ case DBG_KBD:
+ TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
+ return false;
+ case DBG_MOU:
+ TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
+ return false;
+ case RGB_TOG:
rgb_time_out_enable = rgb_time_out_user_value;
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
@@ -242,52 +302,40 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
}
- }
- return false;
- // ======================================================== CUSTOM KEYCOADS BELOW ========================================================
- case COPY_ALL:
- if (record->event.pressed) {
+ return false;
+ // ======================================================== CUSTOM KEYCOADS BELOW ========================================================
+ case COPY_ALL:
// Selects all and text and copy
SEND_STRING(SS_LCTRL("ac"));
- }
- return false;
- case SEL_CPY:
- // Select word under cursor and copy. Double mouse click then ctrl+c
- if (record->event.pressed) {
+ return false;
+ case SEL_CPY:
+ // Select word under cursor and copy. Double mouse click then ctrl+c
tap_code16(KC_BTN1);
tap_code16(KC_BTN1);
tap_code16(C(KC_C));
- }
- return false;
- case ROUT_TG:
- // Toggle idle LED timeout on or off
- if (record->event.pressed) {
+ return false;
+ case ROUT_TG:
+ // Toggle idle LED timeout on or off
rgb_time_out_enable = !rgb_time_out_enable;
rgb_time_out_user_value = rgb_time_out_enable;
- }
- return false;
- case ROUT_VI:
- // Increase idle LED timeout value in seconds
- if (record->event.pressed) {
+ return false;
+ case ROUT_VI:
+ // Increase idle LED timeout value in seconds
// Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
// Modity RGB_TIME_OUT_STEP for bigger or smaller increments
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
rgb_time_out_seconds += RGB_TIME_OUT_STEP;
}
- }
- return false;
- case ROUT_VD:
+ return false;
+ case ROUT_VD:
// Decrease idle LED timeout value in seconds
- if (record->event.pressed) {
// Only decrease if current value is higher than minimum value and the result is larger than zero
// Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
}
- }
- return false;
- case ROUT_FM:
- if (record->event.pressed) {
+ return false;
+ case ROUT_FM:
if (rgb_time_out_fast_mode_enabled) {
rgb_time_out_seconds = rgb_time_out_saved_seconds;
} else {
@@ -295,127 +343,52 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
}
rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
- }
- return false;
- default:
- return true; //Process all other keycodes normally
+ return false;
+ case G_INIT ... G_LOG:
+ send_string_with_delay(sendstring_commands[keycode - G_INIT], 5);
+ return false;
+ }
}
+ return true;
}
-void rgb_matrix_indicators_user(void) {
- /*
- [RGB] = LAYOUT(
- ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
- GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32,
- TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49,
- CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62,
- LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75,
- LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86
- )
- */
- if (!g_suspend_state && rgb_matrix_config.enable) {
- switch (biton32(layer_state)) {
- case _FL: {
- /*
- [_FL] = LAYOUT(
- _______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
- _______, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
- _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
- _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
- _______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, KC_BRIU,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
- )
- */
+void set_layer_color(int layer) {
+ if (layer == 0) { return; }
+ for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
+ HSV hsv = {
+ .h = pgm_read_byte(&ledmap[layer][i][0]),
+ .s = pgm_read_byte(&ledmap[layer][i][1]),
+ .v = pgm_read_byte(&ledmap[layer][i][2]),
+ };
+ if (hsv.h || hsv.s || hsv.v) {
+ RGB rgb = hsv_to_rgb(hsv);
+ float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
+ rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
+ } else if (layer != 1) {
+ // Only deactivate non-defined key LEDs at layers other than FN. Because at FN we have RGB adjustments and need to see them live.
+ // If the values are all false then it's a transparent key and deactivate LED at this layer
+ rgb_matrix_set_color(i, 0, 0, 0);
+ }
+ }
+}
- // Function key. Color code #ffc100
- rgb_matrix_set_color(81, 0xff, 0xc1, 0x00);
- // Sleep and Wake. Color code #aeb0b0
- rgb_matrix_set_color(11, 0xae, 0xb0, 0xb0);
- rgb_matrix_set_color(12, 0xae, 0xb0, 0xb0);
- // Power Control Keys. Color code #cb2f2a
- rgb_matrix_set_color(40, 0xcb, 0x2f, 0x2a);
- rgb_matrix_set_color(41, 0xcb, 0x2f, 0x2a);
- rgb_matrix_set_color(74, 0xcb, 0x2f, 0x2a);
- rgb_matrix_set_color(83, 0xcb, 0x2f, 0x2a);
- // Keyboard Control Keys. Color code #f4791e
- rgb_matrix_set_color(68, 0xf4, 0x79, 0x1e);
- rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e);
- // Copy All Key. Color Code #45b866
- rgb_matrix_set_color(66, 0x45, 0xb8, 0x66);
- // Brightness Keys. Color code #aeb0b0
- rgb_matrix_set_color(75, 0xae, 0xb0, 0xb0);
- rgb_matrix_set_color(85, 0xae, 0xb0, 0xb0);
- // RGB Timeout Keys. Color code #34a4b9
- rgb_matrix_set_color(25, 0x34, 0xa3, 0xb9);
- rgb_matrix_set_color(26, 0x34, 0xa3, 0xb9);
- rgb_matrix_set_color(27, 0x34, 0xa3, 0xb9);
- rgb_matrix_set_color(28, 0x34, 0xa3, 0xb9);
- // Media Keys. Color code #51c0dd
- rgb_matrix_set_color(13, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(30, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(31, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(32, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(47, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(48, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(49, 0x51, 0xc0, 0xdd);
- // RBG Control Keys. Color code #2790c2
- rgb_matrix_set_color(17, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(34, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(35, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(36, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(37, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(38, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(51, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(52, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(53, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(54, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(55, 0x27, 0x90, 0xc2);
- rgb_matrix_set_color(64, 0x27, 0x90, 0xc2);
- // Dynamic Macro Keys. Color code #45b866
- rgb_matrix_set_color(1, 0x45, 0xb8, 0x66);
- rgb_matrix_set_color(2, 0x45, 0xb8, 0x66);
- rgb_matrix_set_color(5, 0x45, 0xb8, 0x66);
- rgb_matrix_set_color(6, 0x45, 0xb8, 0x66);
- rgb_matrix_set_color(9, 0x45, 0xb8, 0x66);
- }
- break;
- case _ML: {
- /*
- [_ML] = LAYOUT(
- _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, SEL_CPY, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
- _______, TD(TD_GUI_ML), _______, _______, _______, _______, TG(_ML), _______, _______, _______, _______
- )
- */
+void rgb_matrix_indicators_user(void) {
+ if (g_suspend_state || disable_layer_color ||
+ rgb_matrix_get_flags() == LED_FLAG_NONE ||
+ rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
+ return;
+ }
+ set_layer_color(get_highest_layer(layer_state));
+}
- // Mouse movement keys. Color code #51c0dd
- rgb_matrix_set_color(35, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(51, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(52, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(53, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(54, 0x51, 0xc0, 0xdd);
- rgb_matrix_set_color(37, 0x51, 0xc0, 0xdd);
- // Mouse Button keys. Color code #009bca
- rgb_matrix_set_color(17, 0x00, 0x9b, 0xca);
- rgb_matrix_set_color(18, 0x00, 0x9b, 0xca);
- rgb_matrix_set_color(19, 0x00, 0x9b, 0xca);
- rgb_matrix_set_color(34, 0x00, 0x9b, 0xca);
- rgb_matrix_set_color(36, 0x00, 0x9b, 0xca);
- // Mouse acceleration control. Color code #5dcde3
- rgb_matrix_set_color(1, 0x5d, 0xcd, 0xe3);
- rgb_matrix_set_color(2, 0x5d, 0xcd, 0xe3);
- rgb_matrix_set_color(3, 0x5d, 0xcd, 0xe3);
- // Layer toggle keys. Color code #ffc100
- rgb_matrix_set_color(77, 0xff, 0xc1, 0x00);
- rgb_matrix_set_color(82, 0xff, 0xc1, 0x00);
- // Select copy key. Color code #45b866
- rgb_matrix_set_color(66, 0x45, 0xb8, 0x66);
- // NKRO key. Color code #f4791e
- rgb_matrix_set_color(69, 0xf4, 0x79, 0x1e);
- }
- break;
- }
- }
+/* This is a test function for Raw HID, which is currently not implemented for this keyboard */
+/**
+void raw_hid_receive(uint8_t *data, uint8_t length) {
+ uint8_t response[RAW_EPSIZE];
+ memset(response+1, 'C', 1);
+ memset(response+2, 'T', 1);
+ memset(response+3, 'R', 1);
+ memset(response+4, 'L', 1);
+ raw_hid_send(data, length);
}
+*/