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-rw-r--r--keyboards/lily58/keymaps/druotoni/ring.c494
1 files changed, 0 insertions, 494 deletions
diff --git a/keyboards/lily58/keymaps/druotoni/ring.c b/keyboards/lily58/keymaps/druotoni/ring.c
deleted file mode 100644
index e3b7472872..0000000000
--- a/keyboards/lily58/keymaps/druotoni/ring.c
+++ /dev/null
@@ -1,494 +0,0 @@
-// Copyright 2021 Nicolas Druoton (druotoni)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include QMK_KEYBOARD_H
-#include "gui_state.h"
-#include "ring.h"
-
-#include "fast_random.h"
-#include "draw_helper.h"
-
-char tListeTotal[SIZE_ARRAY_1] = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P'};
-char tListeTotal2[SIZE_ARRAY_1] = {'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', ',', '.', '/', '1', '2', '3'};
-
-static char tRefArc[SIZE_ARRAY_1] = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P'};
-static char tRefArc2[SIZE_ARRAY_1] = {'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', ',', '.', '/', '1', '2', '3'};
-
-// ring target and previous char
-char c_target = 'A';
-char c_target2 = 'Q';
-char c_last = ' ';
-char c_previous = ' ';
-
-static const char PROGMEM code_to_name[60] = {' ', ' ', ' ', ' ', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'R', 'E', 'B', 'T', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ';', '\'', ' ', ',', '.', '/', ' ', ' ', ' '};
-
-// main circle
-#define CIRCLE_ANIM_FRAME_DURATION 40
-uint16_t circle_timer = 0;
-
-// special animation for special keys
-#define ANIM_CENTER_FRAME_NUMBER 5
-#define ANIM_CENTER_FRAME_DURATION 40
-uint16_t anim_center_timer = 0;
-uint8_t anim_center_current_frame = 0;
-
-// sleep animation
-#define ANIM_SLEEP_RING_FRAME_NUMBER 9
-#define ANIM_SLEEP_RING_FRAME_DURATION 20
-uint16_t anim_sleep_ring_timer = 0;
-uint8_t current_sleep_ring_frame = 0;
-uint8_t sleep_ring_frame_destination = ANIM_SLEEP_RING_FRAME_NUMBER - 1;
-
-// glitch animation
-uint16_t anim_ring_idle_timer = 0;
-int current_glitch_ring_time = 150;
-uint32_t glitch_ring_timer = 0;
-uint8_t current_glitch_ring_index = 0;
-
-// central frame keylog animation
-#define ANIM_KEYLOG_FRAME_NUMBER 8
-#define ANIM_KEYLOG_FRAME_DURATION 20
-uint8_t anim_keylog_current_frame = 0;
-uint16_t anim_keylog_timer = 0;
-
-static const char PROGMEM raw_ring_sleep[4][64] = {{
- 192, 32, 16, 8, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 4, 4, 4, 8, 16, 32, 192, 3, 4, 8, 16, 32, 32, 32, 64, 64, 64, 64, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 16, 8, 4, 3,
- },
-
- {
- 128, 64, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 16, 16, 16, 16, 16, 32, 32, 64, 128, 0, 1, 2, 2, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 1, 0,
- },
-
- {
- 248, 192, 128, 128, 128, 128, 128, 128, 128, 0, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 0, 128, 128, 128, 128, 128, 128, 128, 192, 248, 15, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 15,
- },
-
- {
- 255, 240, 128, 128, 0, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 0, 128, 128, 248, 255, 255, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 255,
- }};
-
-static const char PROGMEM raw_circle[4][128] = {{
- 0, 0, 0, 192, 32, 16, 8, 8, 4, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 4, 8, 8, 16, 32, 192, 0, 0, 0, 240, 14, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 238, 240, 15, 112, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 192, 240, 255, 127, 15, 0, 0, 0, 3, 4, 8, 16, 16, 32, 64, 64, 64, 128, 128, 192, 192, 224, 224, 224, 240, 112, 120, 124, 60, 30, 30, 15, 7, 3, 0, 0, 0,
- },
- {
- 0, 0, 0, 192, 32, 16, 8, 8, 4, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 4, 8, 8, 48, 224, 192, 0, 0, 0, 240, 14, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 255, 255, 254, 240, 15, 112, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 192, 224, 240, 248, 248, 254, 255, 255, 127, 15, 0, 0, 0, 3, 7, 15, 31, 30, 62, 126, 126, 126, 254, 254, 254, 254, 254, 255, 255, 255, 127, 127, 127, 63, 31, 31, 15, 7, 3, 0, 0, 0,
- },
- {
- 0, 0, 0, 192, 32, 16, 8, 8, 4, 2, 2, 2, 1, 1, 1, 1, 3, 15, 255, 255, 254, 254, 254, 252, 248, 248, 240, 224, 192, 0, 0, 0, 240, 14, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 192, 240, 248, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 254, 240, 15, 126, 252, 248, 248, 248, 248, 248, 252, 252, 254, 254, 255, 255, 255, 255, 255, 255, 255, 127, 63, 31, 15, 7, 7, 3, 3, 3, 7, 143, 127, 15, 0, 0, 0, 3, 7, 15, 31, 31, 63, 127, 127, 127, 255, 255, 255, 255, 255, 255, 195, 128, 64, 64, 64, 32, 16, 16, 8, 4, 3, 0, 0, 0,
- },
- {
- 0, 0, 0, 192, 224, 240, 248, 248, 124, 62, 30, 14, 15, 7, 7, 3, 3, 3, 1, 1, 2, 2, 2, 4, 8, 8, 16, 32, 192, 0, 0, 0, 240, 254, 255, 31, 15, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 14, 240, 15, 115, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 15, 0, 0, 0, 3, 4, 8, 16, 16, 32, 64, 64, 64, 128, 128, 128, 128, 128, 128, 128, 128, 64, 64, 64, 32, 16, 16, 8, 4, 3, 0, 0, 0,
- }};
-
-static const char PROGMEM raw_bottom[] = {
- 127, 192, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 192, 127,
-};
-
-static const char PROGMEM raw_middle[] = {
- 240, 8, 4, 226, 241, 248, 124, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 56, 0, 1, 62, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 28, 0, 255, 0, 0, 127, 127, 70, 70, 126, 70, 70, 126, 70, 70, 126, 126, 62, 30, 142, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 64, 64, 62, 1, 2, 114, 114, 2, 2, 114, 114, 2, 2, 114, 114, 2, 2, 2, 2, 1, 0, 0, 0, 128, 64, 64, 64, 64, 64, 64, 64, 64, 64, 128, 0, 0, 128, 131, 131, 132, 136, 179, 131, 132, 184, 131, 131, 188, 128, 128, 128, 128, 128, 128, 128, 143, 144, 149, 144, 149, 144, 149, 144, 149, 144, 143, 0,
-};
-
-static void rotate_right(char str[]) {
- uint8_t iSize = SIZE_ARRAY_1;
- char cFist = str[0];
-
- // rotate array to the right
- for (uint8_t i = 0; i < iSize - 1; i++) {
- str[i] = str[i + 1];
- }
- str[iSize - 1] = cFist;
-}
-
-static void rotate_left(char str[]) {
- uint8_t iSize = SIZE_ARRAY_1;
- char cLast = str[iSize - 1];
-
- // rotate array to the left
- for (uint8_t i = iSize - 1; i > 0; i--) {
- str[i] = str[i - 1];
- }
- str[0] = cLast;
-}
-
-static signed char GetPosition(char c, char tListe[]) {
- uint8_t iSize = SIZE_ARRAY_1;
-
- // find position of c in the array
- for (uint8_t i = 0; i < iSize; i++) {
- if (tListe[i] == c) return i;
- }
-
- // not found
- return -1;
-}
-
-static signed char GetDistance(char cNew, char tListe[]) {
- signed char iPositionNew = GetPosition(cNew, tListe);
- if (iPositionNew == -1) {
- // not found
- return 0;
- }
-
- return iPositionNew - CURSOR_1;
-}
-
-static bool TesterEstDansListe(char c, char tListe[]) {
- // char in the list ?
- return GetPosition(c, tListe) != -1;
-}
-
-static void SmartRotation(char c, char tListe[]) {
- signed char i = GetDistance(c, tListe);
- if (i == 0) return;
-
- // rotate in the shorter way
- if (i < 0) {
- rotate_left(tListe);
- return;
- }
-
- if (i > 0) {
- rotate_right(tListe);
- return;
- }
-}
-
-static void update_list(char cNouveau, char tListe[]) {
- signed char iDistance = GetDistance(cNouveau, tListe);
- if (iDistance != 0) {
- // the new char is in the list : rotation
- SmartRotation(cNouveau, tListe);
- }
-}
-
-static void draw_arc_sector_16(uint8_t x, uint8_t y, uint8_t radius, int position, bool color) {
- unsigned int s = 1;
- s = s << (position / 2);
-
- if (position % 4 == 0 || position % 4 == 3) {
- draw_arc_sector(x, y, radius, s, 1, color);
- } else {
- draw_arc_sector(x, y, radius, s, 2, color);
- }
-}
-
-static void render_set(uint8_t x, uint8_t y, uint8_t r, int p, bool color) {
- // 2 pixels arc sector
- draw_arc_sector_16(x, y, r, p, color);
- draw_arc_sector_16(x, y, r - 1, p, color);
-}
-
-static void draw_letter_circle(char t[], char tRef[], char ct, uint8_t x, uint8_t y, uint8_t r, bool invert) {
- char c = t[CURSOR_1];
-
- signed char p = GetPosition(c, tRef);
- signed char pt = GetPosition(ct, tRef);
-
- if (!invert) {
- draw_fill_circle(x, y, r, false);
- draw_circle(x, y, r, false);
- draw_circle(x, y, r - 1, false);
- draw_circle(x, y, r - 2, false);
- draw_circle(x, y, r - 4, true);
- draw_circle(x, y, r - 5, true);
- }
-
- int pafter = (pt + 1) % SIZE_ARRAY_1;
- int pbefore = (pt + SIZE_ARRAY_1 - 1) % SIZE_ARRAY_1;
- render_set(x, y, r, pt, true);
- render_set(x, y, r, pafter, true);
- render_set(x, y, r, pbefore, true);
-
- pafter = (pt + 2) % SIZE_ARRAY_1;
- pbefore = (pt + SIZE_ARRAY_1 - 2) % SIZE_ARRAY_1;
- render_set(x, y, r, pafter, true);
- render_set(x, y, r, pbefore, true);
-
- r -= 4;
-
- pafter = (p + 1) % SIZE_ARRAY_1;
- pbefore = (p + SIZE_ARRAY_1 - 1) % SIZE_ARRAY_1;
-
- render_set(x, y, r, p, false);
- render_set(x, y, r, pafter, false);
- render_set(x, y, r, pbefore, false);
-
- draw_circle(x, y, r - 6, true);
-}
-
-static void draw_center_circle_frame(uint8_t x, uint8_t y, uint8_t r, uint8_t f) {
- draw_fill_circle(x, y, r, 0);
- draw_circle(x, y, r, 0);
-
- if (f == 0) {
- draw_circle(x, y, r, 1);
- } else {
- // animation
- oled_write_raw_P_cursor(0, 11, raw_circle[f - 1], sizeof(raw_circle[f - 1]));
- }
-}
-
-static void render_anim_center_circle(uint8_t x, uint8_t y, uint8_t r) {
- if (anim_center_current_frame == ANIM_CENTER_FRAME_NUMBER) {
- // last frame : no animation
- return;
- }
-
- if (timer_elapsed(anim_center_timer) > ANIM_CENTER_FRAME_DURATION) {
- anim_center_timer = timer_read();
-
- draw_center_circle_frame(x, y, r, anim_center_current_frame);
-
- anim_center_current_frame++;
- }
-}
-
-static void write_char(char c) {
- // write keylog char in the frame then offset to center
- oled_set_cursor(2, 6);
- oled_write_char(c, false);
- move_block(12, 48, 6, 8, 2);
-}
-
-static void render_keylog(gui_state_t t) {
- if (anim_keylog_current_frame != ANIM_KEYLOG_FRAME_NUMBER) {
- if (timer_elapsed(anim_keylog_timer) > ANIM_KEYLOG_FRAME_DURATION) {
- // update frame number
- anim_keylog_timer = timer_read();
- anim_keylog_current_frame++;
- }
-
- // clean frame
- draw_rectangle_fill(7, 46, 21, 11, false);
-
- // comb motion to merge current and previous
- if (anim_keylog_current_frame < ANIM_KEYLOG_FRAME_NUMBER / 2) {
- // expand the previous char
- write_char(c_previous);
- draw_glitch_comb(9, 6 * 8, 18, 8, anim_keylog_current_frame + 1, true);
- } else {
- // shrink the current char
- write_char(c_last);
- draw_glitch_comb(9, 6 * 8, 18, 8, ANIM_KEYLOG_FRAME_NUMBER - anim_keylog_current_frame, false);
- }
-
- return;
- }
-
- write_char(c_last);
-}
-
-void reset_ring(void) {
- // need to open
- anim_sleep_ring_timer = timer_read();
- current_sleep_ring_frame = ANIM_SLEEP_RING_FRAME_NUMBER - 1;
- sleep_ring_frame_destination = 0;
-}
-
-static void render_tv_circle(uint8_t x, uint8_t y, uint8_t r, uint8_t f) {
- // raw image
- if (f == 2 || f == 3) {
- oled_write_raw_P_cursor(0, 12, raw_ring_sleep[f - 2], sizeof(raw_ring_sleep[f - 2]));
- return;
- }
-
- // raw image
- if (f == 5 || f == 6) {
- oled_write_raw_P_cursor(0, 12, raw_ring_sleep[f - 3], sizeof(raw_ring_sleep[f - 3]));
- return;
- }
-
- // other frames : lighter to draw than using raw image
- switch (f) {
- case 1:
- draw_circle(x, y, r, 1);
- break;
-
- case 4:
- drawline_hr(1, y, 12, 1);
- drawline_hr(19, y, 12, 1);
- drawline_vb(0, y - 1, 3, true);
- drawline_vb(31, y - 1, 3, true);
- break;
-
- case 7:
-
- oled_write_pixel(1, y, true);
- oled_write_pixel(3, y, true);
- oled_write_pixel(28, y, true);
- oled_write_pixel(30, y, true);
-
- drawline_vb(0, y - 12, 26, true);
- drawline_vb(31, y - 12, 26, true);
- break;
-
- case 8:
- drawline_vb(0, 88, 32, true);
- drawline_vb(31, 88, 32, true);
- break;
- }
-}
-
-static void render_circle_white(void) {
- // top
- oled_write_raw_P_cursor(0, 5, raw_middle, sizeof(raw_middle));
- drawline_hr(5, 39, 25, 1);
-
- // clean center
- draw_rectangle_fill(0, 80, 32, 40, false);
-
- // bottom
- drawline_vb(0, 80, 8, 1);
- drawline_vb(31, 80, 8, 1);
- oled_write_pixel(1, 80, true);
- oled_write_pixel(30, 80, true);
-
- oled_write_raw_P_cursor(0, 15, raw_bottom, sizeof(raw_bottom));
-}
-
-static void render_ring_clean_close(void) {
- render_circle_white();
- drawline_vb(0, 88, 32, true);
- drawline_vb(31, 88, 32, true);
-}
-
-static void render_glitch_square(void) {
- if (timer_elapsed(anim_ring_idle_timer) > 60) {
- anim_ring_idle_timer = timer_read();
-
- render_ring_clean_close();
-
- uint8_t size = 0;
- for (uint8_t i = 0; i < 4; i++) {
- size = 4 + (fastrand() % 6);
- draw_rectangle_fill(3 + (fastrand() % 19), 85 + (fastrand() % 20), size, size, true);
-
- size = (fastrand() % 6);
- draw_rectangle_fill(3 + (fastrand() % 19), 100 + (fastrand() % 20), size, size, true);
- }
- }
-}
-
-static void render_ring_idle(void) {
- uint8_t glitch_prob = get_glitch_probability();
- get_glitch_index(&glitch_ring_timer, &current_glitch_ring_time, &current_glitch_ring_index, 150, 350, glitch_prob, 2);
-
- switch (current_glitch_ring_index) {
- case 0:
- // no glitch
- render_ring_clean_close();
- return;
- case 1:
- // square gliches
- render_glitch_square();
- return;
- }
-}
-
-static void render_ring_sleep(void) {
- if (current_sleep_ring_frame == sleep_ring_frame_destination) {
- // no more animation needes : render the idle animation
- render_ring_idle();
- return;
- }
-
- // display wacking up / sleep animation
- if (timer_elapsed(anim_sleep_ring_timer) > ANIM_SLEEP_RING_FRAME_DURATION) {
- anim_sleep_ring_timer = timer_read();
-
- // clean + new frame
- render_circle_white();
- render_tv_circle(15, 103, 11, current_sleep_ring_frame);
-
- // update frame number
- if (sleep_ring_frame_destination > current_sleep_ring_frame) {
- current_sleep_ring_frame++;
- } else {
- current_sleep_ring_frame--;
- }
- }
-}
-
-static void render_circle_middle(void) {
- // clean
- render_circle_white();
-
- // center special animation
- if (anim_center_current_frame < ANIM_CENTER_FRAME_NUMBER) {
- render_anim_center_circle(15, 103, 15 - 4);
- return;
- }
-
- // ring render
- if (anim_center_current_frame == ANIM_CENTER_FRAME_NUMBER) {
- draw_letter_circle(tListeTotal, tRefArc, c_target, 15, 103, 15, false);
- draw_letter_circle(tListeTotal2, tRefArc2, c_target2, 15, 103, 15, true);
- }
-}
-
-void render_circle(gui_state_t t) {
- if (timer_elapsed(circle_timer) > CIRCLE_ANIM_FRAME_DURATION) {
- // new frame
- circle_timer = timer_read();
-
- // shift rings
- update_list(c_target, tListeTotal);
- update_list(c_target2, tListeTotal2);
-
- // waking up animation
- if (t == _WAKINGUP) {
- render_ring_sleep();
- return;
- }
-
- // idle animation
- if (t == _IDLE) {
- sleep_ring_frame_destination = ANIM_SLEEP_RING_FRAME_NUMBER - 1;
- render_ring_sleep();
- return;
- }
-
- // render on display
- render_circle_middle();
- render_keylog(t);
- }
-}
-
-void update_circle(uint16_t keycode) {
- // special animation for special keys
- if (keycode == KC_ESC || keycode == KC_SPACE || keycode == KC_ENTER) {
- anim_center_timer = timer_read();
- anim_center_current_frame = 0;
- return;
- }
-
- // cancel special animation on a new key
- anim_center_current_frame = ANIM_CENTER_FRAME_NUMBER;
-
- // out of scope key
- if (keycode >= 60) {
- return;
- }
-
- // keycode to char
- char c = pgm_read_byte(&code_to_name[keycode]);
-
- // stock previous char
- c_previous = c_last;
- c_last = c;
-
- // start keylog animation
- anim_keylog_current_frame = 0;
-
- // update target in ring #1 position
- if (TesterEstDansListe(c, tListeTotal)) {
- c_target = c;
- return;
- }
-
- // update target in #2 position
- if (TesterEstDansListe(c, tListeTotal2)) {
- c_target2 = c;
- return;
- }
-}