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-rw-r--r--keyboards/kudox_game/rev2/config.h91
-rw-r--r--keyboards/kudox_game/rev2/rev2.c1
-rw-r--r--keyboards/kudox_game/rev2/rev2.h20
-rw-r--r--keyboards/kudox_game/rev2/rules.mk1
4 files changed, 113 insertions, 0 deletions
diff --git a/keyboards/kudox_game/rev2/config.h b/keyboards/kudox_game/rev2/config.h
new file mode 100644
index 0000000000..500f93280d
--- /dev/null
+++ b/keyboards/kudox_game/rev2/config.h
@@ -0,0 +1,91 @@
+/*
+Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x9696
+#define DEVICE_VER 0x0200
+#define MANUFACTURER Kumao Kobo
+#define PRODUCT The Kudox Game Keyboard
+#define DESCRIPTION Custom keyboard for playing game
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 7
+
+// wiring of each half
+#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
+#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
+// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5} //uncomment this line and comment line above if you need to reverse left-to-right key order
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+// #define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* serial.c configuration for split keyboard */
+#define SOFT_SERIAL_PIN D0
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* ws2812 RGB LED */
+#define RGB_DI_PIN D3
+
+#undef RGBLED_NUM
+#define RGBLED_NUM 7 // Number of LEDs
+#define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_DELAY 0
+#define MOUSEKEY_TIME_TO_MAX 60
+#define MOUSEKEY_MAX_SPEED 7
+#define MOUSEKEY_WHEEL_DELAY 0
diff --git a/keyboards/kudox_game/rev2/rev2.c b/keyboards/kudox_game/rev2/rev2.c
new file mode 100644
index 0000000000..32356f8a4a
--- /dev/null
+++ b/keyboards/kudox_game/rev2/rev2.c
@@ -0,0 +1 @@
+#include "kudox_game.h"
diff --git a/keyboards/kudox_game/rev2/rev2.h b/keyboards/kudox_game/rev2/rev2.h
new file mode 100644
index 0000000000..e630a51658
--- /dev/null
+++ b/keyboards/kudox_game/rev2/rev2.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#include "../kudox_game.h"
+
+#include "quantum.h"
+
+#define LAYOUT( \
+ k00, k01, k02, k03, k04, k05, \
+ k11, k12, k13, k14, k15, \
+ k20, k21, k22, k23, k24, k25, k26, \
+ k30, k31, k34, k35, k36, \
+ k40, k45, k46 \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05, KC_NO }, \
+ { KC_NO, k11, k12, k13, k14, k15, KC_NO }, \
+ { k20, k21, k22, k23, k24, k25, k26 }, \
+ { k30, k31, KC_NO, KC_NO, k34, k35, k36 }, \
+ { k40, KC_NO, KC_NO, KC_NO, KC_NO, k45, k46 } \
+}
diff --git a/keyboards/kudox_game/rev2/rules.mk b/keyboards/kudox_game/rev2/rules.mk
new file mode 100644
index 0000000000..1e3cebb145
--- /dev/null
+++ b/keyboards/kudox_game/rev2/rules.mk
@@ -0,0 +1 @@
+RGBLIGHT_ENABLE = yes