diff options
Diffstat (limited to 'keyboards/keebio/iris/keymaps/pvinis/keymap.c')
-rw-r--r-- | keyboards/keebio/iris/keymaps/pvinis/keymap.c | 198 |
1 files changed, 0 insertions, 198 deletions
diff --git a/keyboards/keebio/iris/keymaps/pvinis/keymap.c b/keyboards/keebio/iris/keymaps/pvinis/keymap.c deleted file mode 100644 index 0c8706de6c..0000000000 --- a/keyboards/keebio/iris/keymaps/pvinis/keymap.c +++ /dev/null @@ -1,198 +0,0 @@ -// pvinis iris -// make keebio/iris/rev2:pvinis:avrdude -// ,-----------------------------. ┌────┬────┬────┬────┬────┬────┐ -// | | | | | | | │ │ │ │ │ │ │ -// |----+----+----+----+----+----| ├────┼────┼────┼────┼────┼────┤ -// | | | | | | | │ │ │ │ │ │ │ -// |----+----+----+----x----x----| ├────╆━━━━╅────┼────┼────┼────┤ -// | | | | | | | │ ┃ ┃ │ │ │ │ -// |----+----+----+----x----x----+----. ┌────┼────╄━━━━╃────┼────┼────┼────┤ -// | | | | | | | | │ │ │ │ │ │ │ │ -// `-------------------+----+----+----/ └┬───┴┬───┴┬───┴┬───┴────┴────┴────┘ -// | | | | │ │ │ │ -// `----+---------' └────┴────┴────┘ - -#include QMK_KEYBOARD_H -#include "pvinis.h" -//#include "iris.h" -//#include "action_layer.h" -//#include "eeconfig.h" - -#ifdef AUDIO_ENABLE -# include "audio.h" -#endif - -#ifdef AUDIO_ENABLE -// #define STARTUP_SONG SONG(SONIC_RING) -#endif - -#ifdef AUDIO_ENABLE -// float n04[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE); -// float n10[][2] = SONG(STARTUP_SOUND); -// float n11[][2] = SONG(GOODBYE_SOUND); -// float n12[][2] = SONG(PLANCK_SOUND); -// float n19[][2] = SONG(MUSIC_ON_SOUND); -// float n20[][2] = SONG(AUDIO_ON_SOUND); -// float n29[][2] = SONG(CAPS_LOCK_ON_SOUND); -// float n30[][2] = SONG(CAPS_LOCK_OFF_SOUND); -// float n31[][2] = SONG(SCROLL_LOCK_ON_SOUND); -// float n32[][2] = SONG(SCROLL_LOCK_OFF_SOUND); -// float n33[][2] = SONG(NUM_LOCK_ON_SOUND); -// float n34[][2] = SONG(NUM_LOCK_OFF_SOUND); -// float n40[][2] = SONG(ONE_UP_SOUND); -// float n49[][2] = SONG(E1M1_DOOM); -// float n53[][2] = SONG(OLD_SPICE); -// float n56[][2] = SONG(RICK_ROLL); -// float n57[][2] = SONG(FF_PRELUDE); -// RGB_MODE_KNIGHT -// float n78[][2] = SONG(KATAMARI_ROLLING_STAR); -#endif - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - // ,-----------------------------. ,-----------------------------. - // | | | | |GAME|QWER| | | | | | | | - // |----+----+----+----+----+----| |----+----+----+----+----+----| - // |Tab | | | | |CRPL| | | | | | |Del | - // |----+----+----+----x----x----| |----x----x----+----+----+----| - // |EscC| | | | | | | | | | | |Ent | - // |----+----+----+----x----x----+----. ,----|----x----x----+----+----+----| - // |LSft| | | | | |Home| |End | | | | | |Rsft| - // `-------------------+----+----+----/ \----+----+----+-------------------' - // |Cmd |LOWR|Bspc| |Spc |RASE|RAlt| - // `----+---------' `--------------' - [LR_BASE] = LAYOUT_wrapper( - // clang-format off - KC_MUTE, _______, _______, _______, GAME1 , QWERTY , KC_1 , _______, _______, _______, _______, _______, - KC_TAB , ___________________________________________, ___________________________________________, KC_DEL , - PV_ESCC, ___________________________________________, ___________________________________________, KC_ENT , - KC_LSFT, ___________________________________________, _______, _______, _______, _______, _______, _______, _______, KC_RSFT, - KC_LGUI, SYMBOL , KC_BSPC, KC_SPC , SYSCTL , KC_RALT - // clang-format on - ), - - // ,-----------------------------. ,-----------------------------. - // | | NUMBERS_L | | NUMBERS_R | | - // |----+----+----+----+----+----| |----+----+----+----+----+----| - // | | | | | | - // |----+ | | +----| - // | | QWERTY_L | | QWERTY_R | | - // |----+ +----. ,----| +----| - // | | | | | | | | - // `-------------------+----+----+----/ \----+----+----+-------------------' - // | | | | | | | | - // `----+---------' `--------------' - [LR_QWERTY] = LAYOUT_wrapper( - // clang-format off - _______, ________________NUMBERS_L__________________, ________________NUMBERS_R__________________, _______, - _______, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, _______, - _______, _____________MOD_QWERTY_L2_________________, _________________QWERTY_R2_________________, _______, - _______, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, _______, - _______, _______, _______, _______, _______, _______ - // clang-format on - ), - - // ,-----------------------------. ,-----------------------------. - // | | NUMBERS_L | | NUMBERS_R | | - // |----+----+----+----+----+----| |----+----+----+----+----+----| - // | | | | | | - // |----+ | | +----| - // | | CARPALX_L | | CARPALX_R | | - // |----+ +----. ,----| +----| - // | | | | | | | | - // `-------------------+----+----+----/ \----+----+----+-------------------' - // | | | | | | | | - // `----+---------' `--------------' - [LR_CARPALX] = LAYOUT_wrapper( - // clang-format off - _______, ________________NUMBERS_L__________________, ________________NUMBERS_R__________________, _______, - _______, ________________CARPALX_L1_________________, ________________CARPALX_R1_________________, _______, - _______, ________________CARPALX_L2_________________, ________________CARPALX_R2_________________, _______, - _______, ________________CARPALX_L3_________________, _______, _______, ________________CARPALX_R3_________________, _______, - _______, _______, _______, _______, _______, _______ - // clang-format on - ), - - [LR_SYMBOL] = LAYOUT_wrapper( - // clang-format off - KC_F12 , ______________________F_L__________________, ______________________F_R__________________, KC_F11 , - _______, _________________SYMBOL_L1_________________, _________________SYMBOL_R1_________________, _______, - _______, _________________SYMBOL_L2_________________, _________________SYMBOL_R2_________________, _______, - _______, _________________SYMBOL_L3_________________, _______, _______, _________________SYMBOL_R3_________________, _______, - _______, _______, _______, _______, _______, _______ - // clang-format on - ), - - [LR_SYSCTL] = LAYOUT_wrapper( - // clang-format off - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _________________SYSCTL_L1_________________, _________________SYSCTL_R1_________________, _______, - _______, _________________SYSCTL_L2_________________, _________________SYSCTL_R2_________________, _______, - _______, _________________SYSCTL_L3_________________, _______, _______, _________________SYSCTL_R3_________________, _______, - _______, _______, _______, _______, _______, _______ - // clang-format on - ), - - [LR_KBCTL] = LAYOUT_wrapper( - // clang-format off - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, __________________KBCTL_L1_________________, __________________KBCTL_R1_________________, XXXXXXX, - XXXXXXX, __________________KBCTL_L2_________________, __________________KBCTL_R2_________________, XXXXXXX, - BASE , __________________KBCTL_L3_________________, XXXXXXX, XXXXXXX, __________________KBCTL_R3_________________, XXXXXXX, - XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX - // clang-format on - ), - - // ,-----------------------------. ,-----------------------------. - // | | NUMBERS_L | | NUMBERS_R | | - // |----+----+----+----+----+----| |----+----+----+----+----+----| - // | | | | | | - // |----+ | | +----| - // |ESC | QWERTY_L | | QWERTY_R | | - // |----+ +----. ,----| +----| - // | | | | | | | | - // `-------------------+----+----+----/ \----+----+----+-------------------' - // | |SPC | | | | | | - // `----+---------' `--------------' - [LR_GAME1] = LAYOUT_wrapper( - // clang-format off - _______, ________________NUMBERS_L__________________, ________________NUMBERS_R__________________, KC_BSPC, - _______, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, QWERTY , - KC_ESC , _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, _______, - _______, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, _______, - _______, _______, KC_SPC , _______, _______, _______ - // clang-format on - ), - - [LR_GAME2] = LAYOUT_wrapper( - // clang-format off - _______, ________________NUMBERS_L__________________, ________________NUMBERS_R__________________, KC_BSPC, - _______, _________________QWERTY_L1_________________, KC_Y , KC_U , KC_UP , KC_O , KC_P , QWERTY , - KC_ESC , _________________QWERTY_L2_________________, KC_H , KC_LEFT, KC_DOWN, KC_RGHT, KC_SCLN, _______, - _______, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, _______, - _______, _______, KC_SPC , _______, _______, _______ - // clang-format on - ), -}; - -#ifdef ENCODER_ENABLE -bool encoder_update_user(uint8_t index, bool clockwise) { - // if (index == 0) { /* First encoder */ - if (clockwise) { - tap_code(KC_VOLU); - } else { - tap_code(KC_VOLD); - } - // } - return true; -} -#endif - -bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { -#ifdef AUDIO_ENABLE -// case PV_S04: if (record->event.pressed) PLAY_SONG(n04); return false; break; -#endif - } - return true; // Process everything else normally -} |