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-rw-r--r--keyboards/keebio/fourier/keymaps/jennetters/keymap.c146
1 files changed, 0 insertions, 146 deletions
diff --git a/keyboards/keebio/fourier/keymaps/jennetters/keymap.c b/keyboards/keebio/fourier/keymaps/jennetters/keymap.c
deleted file mode 100644
index a6ec95e1e3..0000000000
--- a/keyboards/keebio/fourier/keymaps/jennetters/keymap.c
+++ /dev/null
@@ -1,146 +0,0 @@
-#include QMK_KEYBOARD_H
-
-extern keymap_config_t keymap_config;
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BASE 0
-#define _FN1 1
-#define _FN2 2
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
-};
-
-#define KC_ KC_TRNS
-#define KC_FN1 MO(_FN1)
-#define KC_FN2 MO(_FN2)
-#define KC_SPFN1 LT(_FN1, KC_SPACE)
-#define KC_SPFN2 LT(_FN2, KC_SPACE)
-#define KC_BSFN1 LT(_FN1, KC_BSPC)
-#define KC_BSFN2 LT(_FN2, KC_BSPC)
-#define KC_RST RESET
-#define KC_DBUG DEBUG
-#define KC_RTOG RGB_TOG
-#define KC_RMOD RGB_MOD
-#define KC_RHUI RGB_HUI
-#define KC_RHUD RGB_HUD
-#define KC_RSAI RGB_SAI
-#define KC_RSAD RGB_SAD
-#define KC_RVAI RGB_VAI
-#define KC_RVAD RGB_VAD
-
-//Tap Dance Declarations
-enum {
- ESC_GR = 0,
- Q_1,
- W_2,
- E_3,
- R_4,
- T_5,
- Y_6,
- U_7,
- I_8,
- O_9,
- P_0,
- MIN_LB,
- EQL_RB,
- SCL_QUO
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-[_BASE] = LAYOUT(
- // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
- // |ESC | Q1 | W2 | E3 | R4 | T5 | Y6 | U7 | I8 | O9 | P0 | -[ | =] |
- // |----`----`----`----`----`----|----`----`----`----`----`----`----|
- // | TAB | A | S | D | F | G | H | H | J | K | L | BKSP |
- // |-----`----`----`----`----`----|----`----`----`----`----`--------|
- // | SHIFT | Z | X | C | V | B | N | M | , | . | / | SHFT |
- // |-------`----`----`----`----`----|----`----`----`----`----`------|
- // | CTL | SYS| ALT | SP SPACE | SPACE | FN1 | CTL | \ | ENT |
- // `-----+----+-----+----+--------|--------+-----+------+----+------'
-
- TD(ESC_GR), TD(Q_1), TD(W_2), TD(E_3), TD(R_4), TD(T_5), TD(Y_6), TD(U_7), TD(I_8), TD(O_9), TD(P_0),TD(MIN_LB),TD(EQL_RB), \
- KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD(SCL_QUO), KC_BSPC, \
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_FN1, KC_LCTL, KC_NUBS, KC_ENTER
- ),
-
- [_FN1] = LAYOUT_kc(
- // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
- // | | | UP | | | | | | | | | | |
- // |----`----`----`----`----`----|----`----`----`----`----`----`----|
- // | | LT | DN | RT | | | | | | | ' | DEL |
- // |-----`----`----`----`----`----|----`----`----`----`----`--------|
- // | | | | | | | | | | |PIPE| |
- // |-------`----`----`----`----`----|----`----`----`----`----`------|
- // | | | | | | | | | | |
- // `-----+----+-----+----+--------|--------+-----+------+----+------'
-
- , , UP, , , , , , , , , , , \
- , LEFT, DOWN, RIGHT, , , , , , , QUOT, DEL, \
- , , , , , , , , , , NUBS, , \
- , , , , , , , , ,
- ),
-
- [_FN2] = LAYOUT_kc(
- // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
- // | | | | | | | | | | | | | |
- // |----`----`----`----`----`----|----`----`----`----`----`----`----|
- // | | | | | | | | | | | | |
- // |-----`----`----`----`----`----|----`----`----`----`----`--------|
- // | | | | | | | | | | | | |
- // |-------`----`----`----`----`----|----`----`----`----`----`------|
- // | | | | | | | | | | |
- // `-----+----+-----+----+--------|--------+-----+------+----+------'
-
- , , , , , , , , , , , , , \
- , , , , , , , , , , , , \
- , , , , , , , , , , , , \
- , , , , , , , , ,
- )
-
-};
-
-void esc_gr_finished (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- register_code (KC_ESC);
- } else if (state->count == 2) {
- register_code (KC_GRV);
- } else {
- register_code (KC_LSFT);
- register_code (KC_GRV);
- }
-}
-
-void esc_gr_reset (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- unregister_code (KC_ESC);
- } else if (state->count == 2) {
- unregister_code (KC_GRV);
- } else {
- unregister_code (KC_LSFT);
- unregister_code (KC_GRV);
- }
-}
-
-//Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
-[ESC_GR] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, esc_gr_finished, esc_gr_reset), //Tap once for ESC, twice for `, thrice for ~
-[Q_1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_1), //Tap once for Q, twice for 1/!
-[W_2] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_2), //Tap once for W, twice for 2/@
-[E_3] = ACTION_TAP_DANCE_DOUBLE(KC_E, KC_3), //Tap once for E, twice for 3/#
-[R_4] = ACTION_TAP_DANCE_DOUBLE(KC_R, KC_4), //Tap once for R, twice for 4/$
-[T_5] = ACTION_TAP_DANCE_DOUBLE(KC_T, KC_5), //Tap once for T, twice for 5/%
-[Y_6] = ACTION_TAP_DANCE_DOUBLE(KC_Y, KC_6), //Tap once for Y, twice for 6/^
-[U_7] = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_7), //Tap once for U, twice for 7/&
-[I_8] = ACTION_TAP_DANCE_DOUBLE(KC_I, KC_8), //Tap once for I, twice for 8/*
-[O_9] = ACTION_TAP_DANCE_DOUBLE(KC_O, KC_9), //Tap once for O, twice for 9/(
-[P_0] = ACTION_TAP_DANCE_DOUBLE(KC_P, KC_0), //Tap once for P, twice for 0/)
-[MIN_LB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_LBRC), //Tap once for -, twice for [/{
-[EQL_RB] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_RBRC), //Tap once for =, twice for ]/}
-[SCL_QUO] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT) //Tap once for ;, '/"
-// Other declarations would go here, separated by commas, if you have them
-};