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-rw-r--r--keyboards/keebio/bfo9000/keymaps/insertsnideremarks/config.h42
-rw-r--r--keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c381
-rw-r--r--keyboards/keebio/bfo9000/keymaps/insertsnideremarks/rules.mk19
3 files changed, 442 insertions, 0 deletions
diff --git a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/config.h b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/config.h
new file mode 100644
index 0000000000..344634063c
--- /dev/null
+++ b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/config.h
@@ -0,0 +1,42 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* Use I2C or Serial, not both */
+
+// #define USE_SERIAL
+#define USE_I2C
+
+/* Select hand configuration */
+// #define MASTER_LEFT
+// #define MASTER_RIGHT
+#define EE_HANDS
+
+#define IGNORE_MOD_TAP_INTERRUPT
+#define TAPPING_TERM 150
+#define TAPPING_TOGGLE 2
+
+// #undef RGBLED_NUM
+// #define RGBLIGHT_ANIMATIONS
+// #define RGBLED_NUM 12
+// #define RGBLIGHT_HUE_STEP 8
+// #define RGBLIGHT_SAT_STEP 8
+// #define RGBLIGHT_VAL_STEP 8 \ No newline at end of file
diff --git a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c
new file mode 100644
index 0000000000..d15569ee96
--- /dev/null
+++ b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c
@@ -0,0 +1,381 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+enum bfo9000_layers {
+ _COLEMAK, // Colemak (default layer)
+ _QWERTY, // Qwerty
+ _COLEMAKGM, // Colemak gaming/vanilla (limited dual-role keys with layer access)
+ _QWERTYGM, // QWERTY gaming/vanilla (limited dual-role keys with layer access)
+ _NUMBERS, // Numbers & Symbols
+ _NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST)
+ _FUNCTION, // Function
+ _FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
+ _NUMPAD, // Numpad
+ _ADJUST, // Adjust layer (accessed via tri-layer feature)
+ _ADJUST2 // Second Adjust layer (accessed outside of tri-layer feature)
+};
+
+enum bfo9000_keycodes {
+ COLEMAK = SAFE_RANGE,
+ QWERTY,
+ COLEMAKGM,
+ QWERTYGM,
+ NUMPAD = TG(_NUMPAD),
+ ADJUST = MO(_ADJUST2),
+ SPCFN = LT(_FUNCTION, KC_SPC),
+ BSPCFN = LT(_FUNCTION2, KC_BSPC),
+ ENTNS = LT(_NUMBERS, KC_ENT),
+ DELNS = LT(_NUMBERS2, KC_DEL),
+ CTLESC = CTL_T(KC_ESC),
+ ALTAPP = ALT_T(KC_APP),
+ NKROTG = MAGIC_TOGGLE_NKRO
+};
+
+//Tap Dance Declarations
+enum {
+ ADJ = 0,
+ LBCB,
+ RBCB,
+ EQPL,
+ PLEQ,
+ MNUN,
+ SLAS,
+ GVTL,
+ PPLEQ,
+ PMNUN,
+ PSLPAS
+};
+
+void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 2) {
+ layer_on(_ADJUST2);
+ set_oneshot_layer(_ADJUST2, ONESHOT_START);
+ }
+}
+void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 2) {
+ layer_off(_ADJUST2);
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ }
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
+[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
+[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
+[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
+[PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap
+[MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap
+[SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap
+[GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap
+[PPLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap
+[PMNUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap
+[PSLPAS] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Colemak
+ (Default layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Tab | Q | W | F | P | G | | | Home | | Pause | | | J | L | U | Y | ; | \ |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ |Esc/Ctl| A | R | S | T | D | | | PgUp | | ScrLck| | | H | N | E | I | O | ' |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ |SCShift| Z | X | C | V | B |Esc/Ctl|App/Alt| PgDn | | PrtScr| RAlt | RCtl | K | M | , | . | / |SCShift|
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Ins | ` | [ | ] |App/Alt| Spc/Fn| Ent/NS| Bspc | End | | | Enter |Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_COLEMAK] = LAYOUT( \
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+/* QWERTY
+ (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Tab | Q | W | E | R | T | | | Home | | Pause | | | Y | U | I | O | P | \ |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ |Esc/Ctl| A | S | D | F | G | | | PgUp | | ScrLck| | | H | J | K | L | ; | ' |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ |SCShift| Z | X | C | V | B |Esc/Ctl|App/Alt| PgDn | | PrtScr| RAlt | RCtl | N | M | , | . | / |SCShift|
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Ins | ` | [ | ] |App/Alt| Spc/Fn| Ent/NS| Bspc | End | | | Enter |Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_QWERTY] = LAYOUT( \
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+/* Numbers/Symbols layer
+ (Multiple characters: single-tap for first, double-tap for second)
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | 6 | 7 | 8 | 9 | 0 | | | | | | | | ^ | & | * | ( | ) | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | 1 | 2 | 3 | 4 | 5 | | | | | | | | ! | @ | # | $ | % | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | . | / * | - _ | + = | | | | | | | | ` ~ | [ { | ] } | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | ( | ) | [ { | ] } | | | | | | | | | | | | | | | |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_NUMBERS] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, _______, _______, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
+ _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), _______, _______, _______, _______, _______, _______, TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+
+[_NUMBERS2] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, _______, _______, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
+ _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ), _______, _______, _______, _______, _______, _______, TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+
+/* Function layer
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | | Up | | | | | | | | | | | | Up | Ctrl+Y| | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | Ctrl+A| Left | Down | Right | C+A+Tb| | | | | | | | PgUp | Right | Down | Left | Home | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | Ctrl+Z| Ctrl+X| Ctrl+C| Ctrl+V| Bspc | | | | | | | | PgDn | Mute | Vol- | Vol+ | End | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | | | | | | | | | | | | | | Prev | Play | Next | Stop |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_FUNCTION] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
+ _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), _______, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
+ _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
+),
+
+[_FUNCTION2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
+ _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB), _______, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
+ _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
+),
+
+/* Numpad layer
+ (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | NumLk | | | | | | | | | | | Tab | NumLk | KP / | KP * | KP - | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | | | | | | KP 7 | KP 8 | KP 9 | KP + | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | | | | | | KP 4 | KP 5 | KP 6 | = | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | KP . |KP/ KP*| KP- _ | KP+ = | | | | | | | | KP 1 | KP 2 | KP 3 | KP Ent| | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | ( | ) | [ { | ] } | | | | | | | | | | | KP 0 | KP . | KP Ent| | |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_NUMPAD] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_NLCK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
+ _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
+ _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
+ _______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ), _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PENT, _______
+),
+
+/* Colemak gaming/vanilla
+ (Limited access to Function or Numbers layers; mainly used for gaming; Ent/NS + Del/NS2 on right side to access Adjust layer)
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Tab | Q | W | F | P | G | J | L | Home | | Pause | | | J | L | U | Y | ; | \ |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | LCtl | A | R | S | T | D | H | N | PgUp | | ScrLck| | | H | N | E | I | O | ' |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Shift | Z | X | C | V | B | Esc | LAlt | PgDn | | PrtScr| RAlt | RCtl | K | M | , | . | / | Shift |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Ins | ` | [ | ] | LAlt | Space | Enter | Bspc | End | | | Ent/NS|Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_COLEMAKGM] = LAYOUT( \
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+/* QWERTY gaming/vanilla
+ (Limited access to Function or Numbers layers; mainly used for gaming; Ent/NS + Del/NS2 on right side to access Adjust layer)
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Tab | Q | W | E | T | Y | U | I | Home | | Pause | | | Y | U | I | O | P | \ |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | LCtl | A | S | D | F | G | H | J | PgUp | | ScrLck| | | H | J | K | L | ; | ' |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Shift | Z | X | C | V | B | Esc | LAlt | PgDn | | PrtScr| RAlt | RCtl | N | M | , | . | / | Shift |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | Ins | ` | [ | ] | LAlt | Space | Enter | Bspc | End | | | Ent/NS|Del/NS2|Bsp/Fn2| RGUI | Left | Down | Up | Right |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_QWERTYGM] = LAYOUT( \
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+/* Adjust layer
+ (Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ | | | | | | | | | | | | | | | | | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | |Colemak| Qwerty| |ColmkGM| QWGM | | | | | | | | Numpad| | | | | RESET |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | | | | | | | | | | | | | | | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | | | | | | | | | | | | | NKROTG| | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | | | | | | | | | | | | | | | | | |
+ |-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
+ | | | | | | | | | | | | | | | | | | | |
+ `-----------------------------------------------------------------------' `-----------------------------------------------------------------------'
+*/
+[_ADJUST] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, _______, _______, _______, _______, _______, _______, NUMPAD, _______, _______, _______, _______, RESET,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+
+[_ADJUST2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, COLEMAK, QWERTY, _______, COLEMAKGM, QWERTYGM, _______, _______, _______, _______, _______, _______, NUMPAD, _______, _______, _______, _______, RESET,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NKROTG, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+)
+
+};
+
+
+uint32_t layer_state_set_user(uint32_t state) {
+ return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case COLEMAK:
+ if (record->event.pressed) {
+ default_layer_set(1UL << _COLEMAK);
+// persistent_default_layer_set(1UL << _COLEMAK);
+ layer_off ( _QWERTY);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _COLEMAKGM);
+ layer_off ( _QWERTYGM);
+ layer_off ( _ADJUST);
+ layer_off ( _ADJUST2);
+ }
+ return false;
+ break;
+ case QWERTY:
+ if (record->event.pressed) {
+ default_layer_set(1UL << _QWERTY);
+// persistent_default_layer_set(1UL << _QWERTY);
+ layer_off ( _COLEMAK);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _COLEMAKGM);
+ layer_off ( _QWERTYGM);
+ layer_off ( _ADJUST);
+ layer_off ( _ADJUST2);
+ }
+ return false;
+ break;
+ case COLEMAKGM:
+ if (record->event.pressed) {
+ default_layer_set(1UL << _COLEMAKGM);
+ layer_off ( _QWERTY);
+ layer_off ( _COLEMAK);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _QWERTYGM);
+ layer_off ( _ADJUST);
+ layer_off ( _ADJUST2);
+ }
+ return false;
+ break;
+ case QWERTYGM:
+ if (record->event.pressed) {
+ default_layer_set(1UL << _QWERTYGM);
+ layer_off ( _QWERTY);
+ layer_off ( _COLEMAK);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _COLEMAKGM);
+ layer_off ( _ADJUST);
+ layer_off ( _ADJUST2);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
diff --git a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/rules.mk b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/rules.mk
new file mode 100644
index 0000000000..cf63c44f4f
--- /dev/null
+++ b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/rules.mk
@@ -0,0 +1,19 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = yes # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+TAP_DANCE_ENABLE = yes # Enable Tap Dancing function