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-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/config.h64
-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/keymap.c288
-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/readme.md40
-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/rules.mk24
4 files changed, 0 insertions, 416 deletions
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/config.h b/keyboards/helix/rev2/keymaps/fraanrosi/config.h
deleted file mode 100644
index 6c816d0acc..0000000000
--- a/keyboards/helix/rev2/keymaps/fraanrosi/config.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
-This is the c configuration file for the keymap
-
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-Copyright 2021 Franco Rosi <fraanrosi@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-// place overrides here
-
-// If you need more program area, try select and reduce rgblight modes to use.
-
-#ifndef LED_ANIMATIONS
-# define LED_ANIMATIONS
-#endif
-
-// Selection of RGBLIGHT MODE to use.
-#if defined(LED_ANIMATIONS)
- #define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- #define RGBLIGHT_EFFECT_SNAKE
- #define RGBLIGHT_EFFECT_KNIGHT
- #define RGBLIGHT_EFFECT_CHRISTMAS
- #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- #define RGBLIGHT_EFFECT_RGB_TEST
- #define RGBLIGHT_EFFECT_ALTERNATING
- #define RGBLIGHT_EFFECT_TWINKLE
-#endif
-
-#undef RGBLIGHT_HUE_STEP
-#define RGBLIGHT_HUE_STEP 4
-
-#ifdef MOUSEKEY_ENABLE
- #undef MOUSEKEY_INTERVAL
- #define MOUSEKEY_INTERVAL 20
-
- #undef MOUSEKEY_TIME_TO_MAX
- #define MOUSEKEY_TIME_TO_MAX 40
-
- #undef MOUSEKEY_MAX_SPEED
- #define MOUSEKEY_MAX_SPEED 6
-
- #undef MOUSEKEY_MOVE_DELTA
- #define MOUSEKEY_MOVE_DELTA 5
-
- #undef MOUSEKEY_DELAY
- #define MOUSEKEY_DELAY 0
-#endif
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c b/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c
deleted file mode 100644
index 1bd43ab24a..0000000000
--- a/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c
+++ /dev/null
@@ -1,288 +0,0 @@
-/*
-This is the c configuration file for the keymap
-
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-Copyright 2021 Franco Rosi <fraanrosi@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-#include QMK_KEYBOARD_H
-
-// Following line allows macro to read current RGB settings
-#ifdef RGBLIGHT_ENABLE
-uint8_t RGB_current_mode;
-HSV CURRENT_COLOR;
-bool caps_is_active = false;
-/*Here I set the first rgb mode*/
-void keyboard_post_init_user(void) {
- rgblight_enable(); // Enables RGB, without saving settings
- rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3);
- RGB_current_mode = rgblight_get_mode();
- rgblight_sethsv(HSV_RED);
- CURRENT_COLOR = rgblight_get_hsv();
-}
-#endif
-
-extern uint8_t is_master;
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_number {
- _QWERTY = 0,
- _LOWER,
- _RAISE
-};
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- LOWER,
- RAISE,
- RGBRST,
- RGB_1,
- RGB_2,
- RGB_3,
- RGB_4,
- RGB_5,
- RGB_6,
- RGB_7,
- RGB_8,
- RGB_9
-};
-
-#define LOWER MO(1)
-#define RAISE MO(2)
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- /* Qwerty
- * ,-----------------------------------------. ,-----------------------------------------.
- * | | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | CAPS | A | S | D | F | G | | H | J | K | L | Ñ |Enter |
- * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
- * |Shift | Z | X | C | V | B | { | } | N | M | , | . | - |Shift |
- * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | Esc | Win | Alt |Raise |Lower |Space |Space |Alt Gr| Left | Up | Down |Right | Ctrl |
- * `-------------------------------------------------------------------------------------------------'
- */
- [_QWERTY] = LAYOUT(
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_QUOT, KC_NUHS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, MO(2), MO(1), KC_SPC, KC_SPC, KC_RALT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RCTL
- ),
-
- /*Lower
- * ,-----------------------------------------. ,-----------------------------------------.
- * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | Mute | Play |Mouse1|Mouse2| | |Print | |Insert|' ? \ | ¿ ¡ | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | |Shine+|Shine-| Vol -| Vol +| | | |Mouse↑| | ´ ¨ |+ * ~ | |
- * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
- * | | < > | | | | | | |Mouse←|Mouse↓|Mouse→| | | |
- * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | | | Home |PageUp|PageDn| End | |
- * `-------------------------------------------------------------------------------------------------'
- */
- [_LOWER] = LAYOUT(
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
- KC_TRNS, KC_MUTE, KC_MPLY, KC_BTN1, KC_BTN2, KC_TRNS, KC_PSCR, KC_TRNS, KC_INS, KC_MINS, KC_EQL, KC_TRNS,
- KC_NO, KC_BRID, KC_BRIU, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS,
- KC_TRNS, KC_NUBS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_TRNS
- ),
-
- /* Raise
- * ,-----------------------------------------. ,-----------------------------------------.
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | RGB1 | RGB2 | RGB3 | RGB4 |RGB ON| | | | MODE+| MODE-| | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | RGB5 | RGB6 | RGB7 | RGB8 | RGB9 | | | | HUE+ | HUE- | | | |
- * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
- * | | MODE+| MODE-| HUE+ | HUE- | | Reset| | | | | | | |
- * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | |
- * `-------------------------------------------------------------------------------------------------'
- */
- [_RAISE] = LAYOUT(
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- RGB_1, RGB_2, RGB_3, RGB_4, RGB_TOG, KC_NO, KC_NO, RGB_MOD, RGB_RMOD,KC_NO, KC_NO, KC_NO,
- RGB_5, RGB_6, RGB_7, RGB_8, RGB_9, KC_NO, KC_NO, RGB_HUI, RGB_HUD, KC_NO, KC_NO, KC_NO,
- KC_NO, RGB_MOD, RGB_RMOD,RGB_HUI, RGB_HUD, KC_NO, QK_BOOT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
- )
-};
-
-// define variables for reactive RGB
-bool TOG_STATUS = false;
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case LOWER:
- if (record->event.pressed) {
- // not sure how to have keyboard check mode and set it to a variable, so my work around
- // uses another variable that would be set to true after the first time a reactive key is pressed.
- if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
- } else {
- TOG_STATUS = !TOG_STATUS;
- #ifdef RGBLIGHT_ENABLE
- if (!caps_is_active) {
- RGB_current_mode = rgblight_get_mode();
- CURRENT_COLOR = rgblight_get_hsv();
- }
- rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
- rgblight_sethsv(HSV_BLUE);
- #endif
- }
- layer_on(_LOWER);
- } else {
- #ifdef RGBLIGHT_ENABLE
- if (!caps_is_active) {
- rgblight_mode(RGB_current_mode);
- rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
- } else {
- rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
- rgblight_sethsv(HSV_WHITE);
- }
- #endif
- TOG_STATUS = false;
- layer_off(_LOWER);
- }
- return false;
- break;
- case RAISE:
- if (record->event.pressed) {
- // not sure how to have keyboard check mode and set it to a variable, so my work around
- // uses another variable that would be set to true after the first time a reactive key is pressed.
- if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
- } else {
- TOG_STATUS = !TOG_STATUS;
- #ifdef RGBLIGHT_ENABLE
- if (!caps_is_active) {
- RGB_current_mode = rgblight_get_mode();
- CURRENT_COLOR = rgblight_get_hsv();
- }
- rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
- rgblight_sethsv(HSV_RED);
- #endif
- }
- layer_on(_RAISE);
- } else {
- #ifdef RGBLIGHT_ENABLE
- if (!caps_is_active) {
- rgblight_mode(RGB_current_mode);
- rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
- } else {
- rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
- rgblight_sethsv(HSV_WHITE);
- }
- #endif
- layer_off(_RAISE);
- TOG_STATUS = false;
- }
- return false;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGB_1 ... RGB_9:
- if (record->event.pressed) {
- rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
- //this to have each custom mode separately, but sharing logic
- switch(keycode){
- case RGB_1:
- rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD + 1);
- break;
- case RGB_2:
- rgblight_mode(RGBLIGHT_MODE_KNIGHT);
- break;
- case RGB_3:
- rgblight_mode(RGBLIGHT_MODE_SNAKE);
- break;
- case RGB_4:
- rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3);
- break;
- case RGB_5:
- rgblight_mode(RGBLIGHT_MODE_TWINKLE + 5);
- break;
- case RGB_6:
- rgblight_mode(RGBLIGHT_MODE_BREATHING + 3);
- break;
- case RGB_7:
- rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
- break;
- case RGB_8:
- rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5);
- break;
- case RGB_9:
- rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
- break;
- }
- RGB_current_mode = rgblight_get_mode();
- CURRENT_COLOR = rgblight_get_hsv();
- }
- return false;
- break;
- case RGB_TOG ... RGB_HUD:
- if (record->event.pressed) {
- rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
- rgblight_mode(RGB_current_mode);
- process_rgb(keycode, record);
- RGB_current_mode = rgblight_get_mode();
- CURRENT_COLOR = rgblight_get_hsv();
- }
- return false;
- break;
- case KC_CAPS:
- if (record->event.pressed) {
- register_code(KC_CAPS);
- caps_is_active = !caps_is_active;
- if (caps_is_active) {
- CURRENT_COLOR = rgblight_get_hsv();
- rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
- rgblight_sethsv(HSV_WHITE);
- } else if (!caps_is_active) {
- unregister_code(KC_CAPS);
- rgblight_mode(RGB_current_mode);
- rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
- }
- }
- return false;
- break;
- case RGBRST:
- #ifdef RGBLIGHT_ENABLE
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_get_mode();
- }
- #endif
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
-#ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_get_mode();
- CURRENT_COLOR = rgblight_get_hsv();
-#endif
-}
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/readme.md b/keyboards/helix/rev2/keymaps/fraanrosi/readme.md
deleted file mode 100644
index 71f71bbb99..0000000000
--- a/keyboards/helix/rev2/keymaps/fraanrosi/readme.md
+++ /dev/null
@@ -1,40 +0,0 @@
- <!---Copyright 2021 Franco Rosi <fraanrosi@gmail.com> -->
-## Fraanrosi
-A **Latin American Spanish** keymap for Helix/rev2/under, 5 rows.
-Designed to be as simple and more touch typing oriented as possible.
-It was inspired by a DELL Latitude E5470.
-
-## Layers
-
-The Helix obviously does not have enough keys compared to a typical keyboard.
-The keymap has multiple layers, moving extra keys to different layers.
-
-|Priority|Layer ID|Layer Name|Contents|
-| ---- | ---- | --- | --- |
-||0|Qwerty|Qwerty layout (Base)|
-||1|Lower|Symbols, media, function keys and mouse.(Blue)|
-||2|Raise|Underglow RGB config(Red)|
-
-Keymap : http://www.keyboard-layout-editor.com/#/gists/4cd7b4ccda1de5cf9edc56d29b64da30
-### First layer (qwerty).
-
-It contains the "**Ñ**" letter.
-"Caps Lock" key toggle an RGB mode, to alert.
-@ is typed with AltGr+q
-![first-layer](https://i.imgur.com/BaVDVdB.png)
-### Second layer (Lower).
-
-While "Lower" key is pressed, the RBG mode remains BLUE.
-It has the "Symbols, media, function keys and mouse" features.
-It completes the rest of the needed qwerty and F keys.
-![second-layer](https://i.imgur.com/HbDVTfp.png)
-### Third layer (Raise).
-
-While "Raise" key is pressed, the RBG mode remains RED.
-This is the underglow RGB's layer , where can be controlled the modes and hue.
-With reset button for the micros.
-![third-layer](https://i.imgur.com/MF8jjbu.png)
-### All the layers.
- ![all-the-layers](https://i.imgur.com/jn1VI4V.png)
-
- <!---![Keyboard](https://i.imgur.com/Onwmsss.png) -->
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk b/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk
deleted file mode 100644
index 688813ce39..0000000000
--- a/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk
+++ /dev/null
@@ -1,24 +0,0 @@
-# QMK Standard Build Options
-# change to "no" to disable the options, or define them in the Makefile in
-# the appropriate keymap folder that will get included automatically
-#
-# See TOP/keyboards/helix/rules.mk for a list of options that can be set.
-# See TOP/docs/config_options.md for more information.
-#
-SPLIT_KEYBOARD = yes
-LTO_ENABLE = yes # if firmware size over limit, try this option
-MOUSEKEY_ENABLE = yes # Mouse keys
-EXTRAKEY_ENABLE = yes # Audio control and System control
-# AUDIO_ENABLE = yes # Audio output on port C6
-# Helix Spacific Build Options
-# you can uncomment and edit follows 7 Variables
-# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
-# OLED_ENABLE = no # OLED_ENABLE
-# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
-# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
-# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
-LED_ANIMATIONS = yes # LED animations
-# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
-
-LED_BACK_ENABLE = no
-LED_UNDERGLOW_ENABLE = yes