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-rw-r--r--keyboards/helix/rev1/rev1.h296
1 files changed, 142 insertions, 154 deletions
diff --git a/keyboards/helix/rev1/rev1.h b/keyboards/helix/rev1/rev1.h
index b505845ada..b3a525554e 100644
--- a/keyboards/helix/rev1/rev1.h
+++ b/keyboards/helix/rev1/rev1.h
@@ -1,180 +1,168 @@
#pragma once
-#include "../helix.h"
-
-#include "quantum.h"
+#include "helix.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
- #include <avr/io.h>
- #include <avr/interrupt.h>
+ #include <avr/io.h>
+ #include <avr/interrupt.h>
#endif
#endif
#if MATRIX_ROWS == 6 // HELIX_ROWS == 3
- #ifndef FLIP_HALF
- // Standard Keymap
- // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
- #define LAYOUT( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { R05, R04, R03, R02, R01, R00 }, \
- { R15, R14, R13, R12, R11, R10 }, \
- { R25, R24, R23, R22, R21, R20 }, \
- }
- #else
- // Keymap with right side flipped
- // (TRRS jack on both halves are to the right)
- #define LAYOUT( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { R00, R01, R02, R03, R04, R05 }, \
- { R10, R11, R12, R13, R14, R15 }, \
- { R20, R21, R22, R23, R24, R25 }, \
- }
- #endif
+ #ifndef FLIP_HALF
+ // Standard Keymap
+ // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
+ #define LAYOUT( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
+ ) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { R05, R04, R03, R02, R01, R00 }, \
+ { R15, R14, R13, R12, R11, R10 }, \
+ { R25, R24, R23, R22, R21, R20 } \
+ }
+ #else
+ // Keymap with right side flipped
+ // (TRRS jack on both halves are to the right)
+ #define LAYOUT( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
+ ) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { R00, R01, R02, R03, R04, R05 }, \
+ { R10, R11, R12, R13, R14, R15 }, \
+ { R20, R21, R22, R23, R24, R25 } \
+ }
+ #endif
#elif MATRIX_ROWS == 8 // HELIX_ROWS == 4
- #ifndef FLIP_HALF
- // Standard Keymap
- // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
- #define LAYOUT( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { L30, L31, L32, L33, L34, L35 }, \
- { R05, R04, R03, R02, R01, R00 }, \
- { R15, R14, R13, R12, R11, R10 }, \
- { R25, R24, R23, R22, R21, R20 }, \
- { R35, R34, R33, R32, R31, R30 } \
- }
- #else
- // Keymap with right side flipped
- // (TRRS jack on both halves are to the right)
- #define LAYOUT( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { L30, L31, L32, L33, L34, L35 }, \
- { R00, R01, R02, R03, R04, R05 }, \
- { R10, R11, R12, R13, R14, R15 }, \
- { R20, R21, R22, R23, R24, R25 }, \
- { R30, R31, R32, R33, R34, R35 } \
- }
- #endif
+ #ifndef FLIP_HALF
+ // Standard Keymap
+ // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
+ #define LAYOUT( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
+ ) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { L30, L31, L32, L33, L34, L35 }, \
+ { R05, R04, R03, R02, R01, R00 }, \
+ { R15, R14, R13, R12, R11, R10 }, \
+ { R25, R24, R23, R22, R21, R20 }, \
+ { R35, R34, R33, R32, R31, R30 } \
+ }
+ #else
+ // Keymap with right side flipped
+ // (TRRS jack on both halves are to the right)
+ #define LAYOUT( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
+ ) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { L30, L31, L32, L33, L34, L35 }, \
+ { R00, R01, R02, R03, R04, R05 }, \
+ { R10, R11, R12, R13, R14, R15 }, \
+ { R20, R21, R22, R23, R24, R25 }, \
+ { R30, R31, R32, R33, R34, R35 } \
+ }
+ #endif
#elif MATRIX_ROWS == 10 // HELIX_ROWS == 5
- #ifndef FLIP_HALF
- // Standard Keymap
- // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
- #define LAYOUT( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
- L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { L30, L31, L32, L33, L34, L35 }, \
- { L40, L41, L42, L43, L44, L45 }, \
- { R05, R04, R03, R02, R01, R00 }, \
- { R15, R14, R13, R12, R11, R10 }, \
- { R25, R24, R23, R22, R21, R20 }, \
- { R35, R34, R33, R32, R31, R30 }, \
- { R45, R44, R43, R42, R41, R40 } \
- }
- #else
- // Keymap with right side flipped
- // (TRRS jack on both halves are to the right)
- #define LAYOUT( \
+ #ifndef FLIP_HALF
+ // Standard Keymap
+ // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
+#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
- L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { L30, L31, L32, L33, L34, L35 }, \
- { L40, L41, L42, L43, L44, L45 }, \
- { R00, R01, R02, R03, R04, R05 }, \
- { R10, R11, R12, R13, R14, R15 }, \
- { R20, R21, R22, R23, R24, R25 }, \
- { R30, R31, R32, R33, R34, R35 }, \
- { R40, R41, R42, R43, R44, R45 } \
- }
- #endif
+ L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
+) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { L30, L31, L32, L33, L34, L35 }, \
+ { L40, L41, L42, L43, L44, L45 }, \
+ { R05, R04, R03, R02, R01, R00 }, \
+ { R15, R14, R13, R12, R11, R10 }, \
+ { R25, R24, R23, R22, R21, R20 }, \
+ { R35, R34, R33, R32, R31, R30 }, \
+ { R45, R44, R43, R42, R41, R40 } \
+}
+ #else
+ // Keymap with right side flipped
+ // (TRRS jack on both halves are to the right)
+ #define LAYOUT( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
+ L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
+ ) { \
+ { L00, L01, L02, L03, L04, L05 }, \
+ { L10, L11, L12, L13, L14, L15 }, \
+ { L20, L21, L22, L23, L24, L25 }, \
+ { L30, L31, L32, L33, L34, L35 }, \
+ { L40, L41, L42, L43, L44, L45 }, \
+ { R00, R01, R02, R03, R04, R05 }, \
+ { R10, R11, R12, R13, R14, R15 }, \
+ { R20, R21, R22, R23, R24, R25 }, \
+ { R30, R31, R32, R33, R34, R35 }, \
+ { R40, R41, R42, R43, R44, R45 } \
+ }
+ #endif
#else
- #error "expected HELIX_ROWS 3 or 4 or 5"
+ #error "expected HELIX_ROWS 3 or 4 or 5"
#endif
// Used to create a keymap using only KC_ prefixed keys
#if MATRIX_ROWS == 6 // HELIX_ROWS == 3
- #define LAYOUT_kc( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
- ) \
- LAYOUT( \
- KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
- KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
- KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25 \
+ #define LAYOUT_kc( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25 \
+ ) LAYOUT( \
+ KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
+ KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
+ KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25 \
)
#elif MATRIX_ROWS == 8 // HELIX_ROWS == 4
- #define LAYOUT_kc( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
- ) \
- LAYOUT( \
- KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
- KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
- KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
- KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \
+ #define LAYOUT_kc( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
+ ) LAYOUT( \
+ KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
+ KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
+ KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
+ KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \
)
-#else
- #define LAYOUT_kc( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
- L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
- ) \
- LAYOUT( \
- KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
- KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
- KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
- KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35, \
- KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, KC_##R45 \
+#else // HELIX_ROWS == 5
+ #define LAYOUT_kc( \
+ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
+ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
+ L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
+ ) LAYOUT( \
+ KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
+ KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
+ KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
+ KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35, \
+ KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, KC_##R45 \
)
#endif
-