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-rw-r--r--keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c75
1 files changed, 0 insertions, 75 deletions
diff --git a/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c
deleted file mode 100644
index d118eec92a..0000000000
--- a/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
-Copyright 2022 Nabos <nabos at glargh dot fr>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-#include QMK_KEYBOARD_H
-
-enum layer_names {
- _QWERTY,
- _FUNCTIONS,
- _NUMPAD,
- _GAMING
-};
-
-#define FUNCTIONS MO(_FUNCTIONS)
-#define NUMPAD MO(_NUMPAD)
-#define GAMING TG(_GAMING)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = LAYOUT_5x6(
- QK_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_RBRC,
- KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_LBRC,
- KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
- KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT,KC_SLSH,_______,
- KC_LEFT,KC_RIGHT, KC_DOWN,KC_UP ,
- KC_LSFT,KC_SPC , KC_ENT ,KC_BSPC,
- KC_LGUI,KC_LALT, FUNCTIONS,KC_RALT,
- KC_DEL ,GAMING , NUMPAD ,KC_RCTL
- ),
-
- [_FUNCTIONS] = LAYOUT_5x6(
- KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
- _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
- _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
- _______,_______, _______,_______,
- _______,_______, _______,_______,
- _______,_______, _______,_______,
- _______,_______, _______,_______
- ),
-
- [_NUMPAD] = LAYOUT_5x6(
- _______,_______,_______,_______,_______,_______, _______,KC_NUM ,_______,_______,KC_MINS,KC_EQL ,
- _______,_______,_______,_______,_______,_______, _______,KC_KP_7,KC_KP_8,KC_KP_9,_______,_______,
- _______,_______,_______,_______,_______,_______, _______,KC_KP_4,KC_KP_5,KC_KP_6,_______,_______,
- _______,_______,_______,_______,_______,_______, _______,KC_KP_1,KC_KP_2,KC_KP_3,_______,KC_PSCR,
- _______,_______, KC_KP_0,KC_PDOT,
- _______,_______, KC_PENT,_______,
- _______,_______, _______,_______,
- _______,_______, _______,_______
- ),
-
- [_GAMING] = LAYOUT_5x6(
- _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
- KC_T ,KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______,_______,_______,_______,_______,_______,
- KC_G ,KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______,_______,_______,_______,_______,_______,
- KC_B ,KC_LCTL, KC_Z , KC_X , KC_C , KC_V , _______,_______,_______,_______,_______,_______,
- _______,_______, _______,_______,
- _______,_______, _______,_______,
- _______,_______, _______,_______,
- _______,_______, _______,_______
- )
-};
-