summaryrefslogtreecommitdiff
path: root/keyboards/handwired/dactyl_manuform/3x5_3/keymaps
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/handwired/dactyl_manuform/3x5_3/keymaps')
-rw-r--r--keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h106
-rw-r--r--keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.c76
-rw-r--r--keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.h36
-rw-r--r--keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/keymap.c385
-rw-r--r--keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/rules.mk17
5 files changed, 620 insertions, 0 deletions
diff --git a/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h
new file mode 100644
index 0000000000..fac9353959
--- /dev/null
+++ b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h
@@ -0,0 +1,106 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2021 @dlford
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+//#define USE_MATRIX_I2C
+
+/* Select hand configuration */
+
+// #define MASTER_LEFT
+// #define MASTER_RIGHT
+#define EE_HANDS // ./util/docker_build.sh crkbd:dlford:dfu-split-[left|right] (or avrdude-split[left|right])
+
+#define TAPPING_TOGGLE 2 // number of taps to toggle TT
+#define TAPPING_TERM_PER_KEY // milliseconds from tap to hold for mod tap per key
+#define IGNORE_MOD_TAP_INTERRUPT // ignore hold mod if another tap occurs within tapping term
+#define PERMISSIVE_HOLD_PER_KEY // activate mod top hold earlier if another key is pressed AND released per key
+#define TAPPING_FORCE_HOLD_PER_KEY // disable double tap hold key repeat per key
+#undef MOUSEKEY_INTERVAL
+#undef MOUSEKEY_DELAY
+#undef MOUSEKEY_TIME_TO_MAX
+#undef MOUSEKEY_MAX_SPEED
+#undef MOUSEKEY_WHEEL_DELAY
+#define MK_KINETIC_SPEED
+#define MOUSEKEY_DELAY 100
+#define MOUSEKEY_INTERVAL 35
+#define MOUSEKEY_MOVE_DELTA 5
+#define MOUSEKEY_INITIAL_SPEED 1
+#define MOUSEKEY_DECELERATED_SPEED 10
+#define MOUSEKEY_BASE_SPEED 1200
+#define MOUSEKEY_ACCELERATED_SPEED 4800
+
+#ifdef RGB_MATRIX_ENABLE
+// # define RGB_DISABLE_TIMEOUT 300000 // number of milliseconds to wait until disabling effects
+// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_HUE_STEP 8
+# define RGB_MATRIX_SAT_STEP 8
+# define RGB_MATRIX_VAL_STEP 8
+# define RGB_MATRIX_SPD_STEP 10
+
+// Enable animations
+// # define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue
+// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes
+// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right speed controls how much gradient changes
+// # define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
+// # define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
+// # define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
+// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
+// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
+// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
+// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
+// # define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
+// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
+// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
+// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
+// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
+// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
+// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
+# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
+// # define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
+// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
+// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
+// # define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
+// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
+// # define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time then shifts back
+// # define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right then back to the left
+# define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
+// # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Required for the following two effects
+// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
+// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
+// # define RGB_MATRIX_KEYPRESSES // reacts to keypresses, required for the remaining effects
+// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue pulses keys hit to shifted hue then fades to current hue
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
+// # define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
+// # define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
+// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
+#endif
+
+// Features I don't want, remove to save space
+// #define NO_ACTION_ONESHOT // Used by caps word
+#define NO_ACTION_FUNCTION
+#define NO_ACTION_MACRO
+#define NO_USB_STARTUP_CHECK
diff --git a/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.c b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.c
new file mode 100644
index 0000000000..ee295c7305
--- /dev/null
+++ b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.c
@@ -0,0 +1,76 @@
+// Copyright 2021 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//
+// For full documentation, see
+// https://getreuer.info/posts/keyboards/caps-word
+
+#include "caps_word.h"
+bool caps_word_enabled = false;
+
+bool process_caps_word(uint16_t keycode, keyrecord_t* record) {
+ static bool shifted = false;
+
+ if (!caps_word_enabled) {
+ // Pressing both shift keys at the same time enables caps word.
+ if (((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT)
+ == MOD_MASK_SHIFT) {
+ clear_mods();
+ clear_oneshot_mods();
+ shifted = false;
+ caps_word_enabled = true;
+ return false;
+ }
+ return true;
+ }
+
+ if (!record->event.pressed) { return true; }
+
+ if (!((get_mods() | get_oneshot_mods()) & ~MOD_MASK_SHIFT)) {
+ switch (keycode) {
+ case QK_MOD_TAP ... QK_MOD_TAP_MAX:
+ case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
+ // Earlier return if this has not been considered tapped yet.
+ if (record->tap.count == 0) { return true; }
+ // Get the base tapping keycode of a mod- or layer-tap key.
+ keycode &= 0xff;
+ }
+
+ switch (keycode) {
+ // Letter keys should be shifted.
+ case KC_A ... KC_Z:
+ if (!shifted) { register_code(KC_LSFT); }
+ shifted = true;
+ return true;
+
+ // Keycodes that continue caps word but shouldn't get shifted.
+ case KC_1 ... KC_0:
+ case KC_BSPC:
+ case KC_MINS:
+ case KC_UNDS:
+ if (shifted) { unregister_code(KC_LSFT); }
+ shifted = false;
+ return true;
+
+ // Any other keycode disables caps word.
+ }
+ }
+
+ // Disable caps word.
+ caps_word_enabled = false;
+ if (shifted) { unregister_code(KC_LSFT); }
+ shifted = false;
+ return true;
+}
+
diff --git a/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.h b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.h
new file mode 100644
index 0000000000..a609a32544
--- /dev/null
+++ b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.h
@@ -0,0 +1,36 @@
+// Copyright 2021 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//
+// Caps Word, activated by pressing both shift keys at the same time.
+//
+// This library implements "Caps Word", which is like conventional Caps Lock,
+// but automatically disables itself at the end of the word. This is useful for
+// typing all-caps identifiers like `MOD_MASK_ALT`.
+//
+// Caps Word is activated by pressing the left and right shift keys at the same
+// time. This way you don't need a dedicated key for using Caps Word. I've
+// tested that this works as expected with one-shot mods and Space Cadet Shift.
+// If your shift keys are mod-taps, activate Caps Word by holding both shift
+// mod-tap keys until the tapping term, release them, then begin typing.
+//
+// For full documentation, see
+// https://getreuer.info/posts/keyboards/caps-word
+
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+bool process_caps_word(uint16_t keycode, keyrecord_t* record);
+extern bool caps_word_enabled;
diff --git a/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/keymap.c b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/keymap.c
new file mode 100644
index 0000000000..b403c2ce3b
--- /dev/null
+++ b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/keymap.c
@@ -0,0 +1,385 @@
+/*
+Copyright 2019 @foostan
+Copyright 2020 Drashna Jaelre <@drashna>
+Copyright 2021 @dlford
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+#include "features/caps_word.h"
+
+// Layers
+enum layers {
+ _QWERTY = 0,
+ _COLEMAK,
+ _NAVIGATION,
+ _SPECIAL,
+ _MOUSE,
+};
+
+static uint16_t default_animation = RGB_MATRIX_CYCLE_SPIRAL;
+static int default_speed = 50;
+static uint16_t secondary_animation = RGB_MATRIX_HUE_WAVE;
+static int secondary_speed = 150;
+static bool is_macro_recording = false;
+
+// Init
+void keyboard_post_init_user(void) {
+ rgb_matrix_sethsv_noeeprom(HSV_PURPLE);
+ rgb_matrix_mode_noeeprom(default_animation);
+ rgb_matrix_set_speed_noeeprom(default_speed);
+}
+
+// Permissive hold per key
+bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case LT(3, KC_SPC):
+ return true; // Enable permissive hold
+ case LT(2, KC_TAB):
+ return true;
+ default:
+ return false; // Disable permissive hold
+ }
+}
+
+// Tapping force hold per key
+bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case LT(3, KC_SPC):
+ return true; // Enable force hold
+ case LT(2, KC_TAB):
+ return true;
+ default:
+ return false; // Disable force hold
+ }
+}
+
+// Tapping term per key
+uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case C_S_T(KC_E):
+ case C_S_T(KC_I):
+ return 215;
+ default:
+ return 190;
+ }
+}
+
+// RGB timeout
+#define RGB_CUSTOM_TIMEOUT 5 // in minutes
+static uint16_t idle_timer = 0;
+static uint8_t halfmin_counter = 0;
+static bool led_on = true;
+void matrix_scan_user(void) {
+ if (is_keyboard_master()) {
+ // idle_timer needs to be set one time
+ if (idle_timer == 0) idle_timer = timer_read();
+
+ if (led_on && timer_elapsed(idle_timer) > 30000) {
+ halfmin_counter++;
+ idle_timer = timer_read();
+ }
+
+ if (led_on && halfmin_counter >= RGB_CUSTOM_TIMEOUT * 2) {
+ rgb_matrix_disable_noeeprom();
+ led_on = false;
+ halfmin_counter = 0;
+ }
+ }
+}
+
+// Macros
+enum macro_events {
+ M_KEYMAP = SAFE_RANGE,
+ M_COMM,
+ M_DOT,
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ // RGB resume
+ if (is_keyboard_master()) {
+ if (record->event.pressed) {
+ if (led_on == false) {
+ rgb_matrix_enable_noeeprom();
+ led_on = true;
+ }
+ idle_timer = timer_read();
+ halfmin_counter = 0;
+ }
+ }
+
+ // Caps word
+ if (!process_caps_word(keycode, record)) { return false; }
+
+ // Macros
+ const uint8_t mods = get_mods();
+ static uint8_t backstepCounter = 0;
+ static bool keyDown = false;
+ switch (keycode) {
+ case M_KEYMAP:
+ if (record->event.pressed) {
+ SEND_STRING("https://raw.githubusercontent.com/dlford/qmk_firmware/master/keyboards/crkbd/keymaps/dlford/legends.svg");
+ }
+ return false;
+ case M_COMM:
+ if (record->event.pressed) {
+ if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LSFT) && (mods & MOD_BIT(KC_LALT)))) {
+ backstepCounter = 1;
+ clear_mods();
+ SEND_STRING("<>");
+ } else if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LALT))) {
+ backstepCounter = 1;
+ clear_mods();
+ SEND_STRING("()");
+ } else if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LSFT))) {
+ backstepCounter = 2;
+ clear_mods();
+ SEND_STRING("{};");
+ } else if (mods & MOD_BIT(KC_LCTL)) {
+ backstepCounter = 1;
+ clear_mods();
+ SEND_STRING("{}");
+ } else if ((mods & MOD_BIT(KC_LALT)) && (mods & MOD_BIT(KC_LSFT))) {
+ backstepCounter = 2;
+ clear_mods();
+ SEND_STRING("[];");
+ } else if (mods & MOD_BIT(KC_LALT)) {
+ backstepCounter = 1;
+ clear_mods();
+ SEND_STRING("[]");
+ } else {
+ keyDown = true;
+ register_code(KC_COMM);
+ return true;
+ }
+ if (backstepCounter) {
+ while (backstepCounter > 0) {
+ tap_code(KC_LEFT);
+ backstepCounter--;
+ }
+ set_mods(mods);
+ }
+ } else {
+ if (keyDown) {
+ unregister_code(KC_COMM);
+ keyDown = false;
+ return true;
+ }
+ }
+ return false;
+ case M_DOT:
+ if (record->event.pressed) {
+ if (mods & MOD_BIT(KC_LCTL)) {
+ clear_mods();
+ SEND_STRING("=>");
+ } else if (mods & MOD_BIT(KC_LALT)) {
+ clear_mods();
+ SEND_STRING("->");
+ } else {
+ keyDown = true;
+ register_code(KC_DOT);
+ return true;
+ }
+ } else {
+ if (keyDown) {
+ unregister_code(KC_DOT);
+ keyDown = false;
+ return true;
+ }
+ }
+ set_mods(mods);
+ return false;
+ }
+
+ return true;
+}
+
+// RGB Layers (Enable animations in config.h)
+layer_state_t layer_state_set_user(layer_state_t state) {
+ switch (get_highest_layer(state)) {
+ case _SPECIAL:
+ rgb_matrix_sethsv_noeeprom(HSV_ORANGE);
+ rgb_matrix_set_speed_noeeprom(secondary_speed);
+ rgb_matrix_mode_noeeprom(secondary_animation);
+ break;
+ case _NAVIGATION:
+ rgb_matrix_sethsv_noeeprom(HSV_BLUE);
+ rgb_matrix_set_speed_noeeprom(secondary_speed);
+ rgb_matrix_mode_noeeprom(secondary_animation);
+ break;
+ case _MOUSE:
+ rgb_matrix_sethsv_noeeprom(HSV_GREEN);
+ rgb_matrix_set_speed_noeeprom(secondary_speed);
+ rgb_matrix_mode_noeeprom(secondary_animation);
+ break;
+ default:
+ rgb_matrix_sethsv_noeeprom(HSV_PURPLE);
+ rgb_matrix_set_speed_noeeprom(default_speed);
+ rgb_matrix_mode_noeeprom(default_animation);
+ break;
+ }
+ return state;
+}
+
+// Dynamic Macro Recording Backlight
+void dynamic_macro_record_start_user(void) {
+ is_macro_recording = true;
+}
+
+void dynamic_macro_record_end_user(int8_t direction) {
+ is_macro_recording = false;
+}
+
+// Indicators
+void rgb_matrix_indicators_user(void) {
+ if (host_keyboard_led_state().caps_lock || caps_word_enabled) {
+ // Left master
+ rgb_matrix_set_color(3, RGB_RED);
+ // Right master
+ rgb_matrix_set_color(21, RGB_RED);
+ }
+ if (is_macro_recording) {
+ // Left master
+ rgb_matrix_set_color(4, RGB_ORANGE);
+ // Right master
+ rgb_matrix_set_color(22, RGB_ORANGE);
+ }
+ if (default_layer_state - 1 == _COLEMAK) {
+ // Left master
+ rgb_matrix_set_color(5, RGB_GREEN);
+ // Right master
+ rgb_matrix_set_color(23, RGB_GREEN);
+ }
+}
+
+// Quantum keys / Abbreviations
+enum custom_keycodes {
+ VVV = KC_TRNS,
+ XXX = KC_NO,
+ CSA_Q = MEH_T(KC_Q),
+ CSA_F1 = MEH_T(KC_F1),
+ CSA_1 = MEH_T(KC_1),
+ CA_W = LCA_T(KC_W),
+ CA_F2 = LCA_T(KC_F2),
+ CA_2 = LCA_T(KC_2),
+ CS_E = C_S_T(KC_E),
+ CS_F = C_S_T(KC_F),
+ CS_I = C_S_T(KC_I),
+ CS_U = C_S_T(KC_U),
+ CS_F3 = C_S_T(KC_F3),
+ CS_3 = C_S_T(KC_3),
+ CS_F8 = C_S_T(KC_F8),
+ CS_8 = C_S_T(KC_8),
+ CA_O = LCA_T(KC_O),
+ CA_Y = LCA_T(KC_Y),
+ CA_F9 = LCA_T(KC_F9),
+ CA_9 = LCA_T(KC_9),
+ CSA_P = MEH_T(KC_P),
+ CSA_SCLN = MEH_T(KC_SCLN),
+ CSA_F10 = MEH_T(KC_F10),
+ CSA_0 = MEH_T(KC_0),
+ LGUI_A = LGUI_T(KC_A),
+ LGUI_FIND = LGUI_T(KC_FIND),
+ LGUI_GRV = LGUI_T(KC_GRV),
+ LALT_S = LALT_T(KC_S),
+ LALT_R = LALT_T(KC_R),
+ LALT_HOME = LALT_T(KC_HOME),
+ LCTL_D = LCTL_T(KC_D),
+ LCTL_S = LCTL_T(KC_S),
+ LCTL_PGUP = LCTL_T(KC_PGUP),
+ LCTL_LBRC = LCTL_T(KC_LBRC),
+ LSFT_F = LSFT_T(KC_F),
+ _LSFT_T = LSFT_T(KC_T),
+ LSFT_PGDN = LSFT_T(KC_PGDN),
+ LSFT_RBRC = LSFT_T(KC_RBRC),
+ RSFT_J = RSFT_T(KC_J),
+ RSFT_N = RSFT_T(KC_N),
+ RSFT_DOWN = RSFT_T(KC_DOWN),
+ RSFT_MINS = RSFT_T(KC_MINS),
+ RCTL_K = RCTL_T(KC_K),
+ RCTL_E = RCTL_T(KC_E),
+ RCTL_UP = RCTL_T(KC_UP),
+ RCTL_EQL = RCTL_T(KC_EQL),
+ RALT_L = RALT_T(KC_L),
+ RALT_I = RALT_T(KC_I),
+ RALT_RGHT = RALT_T(KC_RGHT),
+ RALT_BSLS = RALT_T(KC_BSLS),
+ RGUI_SCLN = RGUI_T(KC_SCLN),
+ RGUI_O = RGUI_T(KC_O),
+ RGUI_F11 = RGUI_T(KC_F11),
+ RGUI_QUOT = RGUI_T(KC_QUOT),
+ LT3_SPC = LT(3,KC_SPC),
+ LT2_TAB = LT(2,KC_TAB),
+ DF_QWERTY = DF(0),
+ DF_COLEMAK = DF(1),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT_split_3x5_3(
+ //|--------------------------------------------| |--------------------------------------------|
+ CSA_Q, CA_W, CS_E, KC_R, KC_T, KC_Y, KC_U, CS_I, CA_O, CSA_P,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ LGUI_A, LALT_S, LCTL_D, LSFT_F, KC_G, KC_H, RSFT_J, RCTL_K, RALT_L, RGUI_SCLN,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, M_COMM, M_DOT, KC_SLSH,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_ESC, LT3_SPC, KC_BSPC, KC_DEL, LT2_TAB, KC_ENT
+ // |--------+--------+--------| |--------+--------+--------|
+ ),
+ [_COLEMAK] = LAYOUT_split_3x5_3(
+ //|--------------------------------------------| |--------------------------------------------|
+ CSA_Q, CA_W, CS_F, KC_P, KC_G, KC_J, KC_L, CS_U, CA_Y, CSA_SCLN,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ LGUI_A, LALT_R, LCTL_S, _LSFT_T, KC_D, KC_H, RSFT_N, RCTL_E, RALT_I, RGUI_O,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, M_COMM, M_DOT, KC_SLSH,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ KC_ESC, LT3_SPC, KC_BSPC, KC_DEL, LT2_TAB, KC_ENT
+ // |--------+--------+--------| |--------+--------+--------|
+ ),
+ [_NAVIGATION] = LAYOUT_split_3x5_3(
+ //|--------------------------------------------| |--------------------------------------------|
+ CSA_F1, CA_F2, CS_F3, KC_F4, KC_F5, KC_F6, KC_F7, CS_F8, CA_F9, CSA_F10,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ LGUI_FIND,LALT_HOME,LCTL_PGUP,LSFT_PGDN,KC_END, KC_LEFT,RSFT_DOWN,RCTL_UP,RALT_RGHT,RGUI_F11,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ DF_QWERTY,DF_COLEMAK,KC_VOLD, KC_VOLU, RESET, KC_MUTE, KC_MPLY, KC_MPRV, KC_MNXT, KC_F12,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ VVV, TG(4), VVV, VVV, VVV, VVV
+ // |--------+--------+--------| |--------+--------+--------|
+ ),
+ [_SPECIAL] = LAYOUT_split_3x5_3(
+ //|--------------------------------------------| |--------------------------------------------|
+ CSA_1, CA_2, CS_3, KC_4, KC_5, KC_6, KC_7, CS_8, CA_9, CSA_0,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ LGUI_GRV,KC_LALT,LCTL_LBRC,LSFT_RBRC,KC_LPRN, KC_RPRN,RSFT_MINS,RCTL_EQL,RALT_BSLS,RGUI_QUOT,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_TILD, KC_CAPS, KC_LCBR, KC_RCBR,TG(_MOUSE), EEP_RST, KC_UNDS, KC_PLUS, KC_PIPE, KC_DQUO,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ VVV, VVV, VVV, VVV, TG(4), VVV
+ // |--------+--------+--------| |--------+--------+--------|
+ ),
+ [_MOUSE] = LAYOUT_split_3x5_3(
+ //|--------------------------------------------| |--------------------------------------------|
+ KC_WH_U, KC_WH_L, KC_MS_U, KC_WH_R, DM_REC1, KC_WSTP, KC_ACL2, KC_ACL1, KC_ACL0, KC_WFWD,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, DM_PLY1, KC_WREF, KC_BTN1, KC_BTN2, KC_BTN3, KC_WBAK,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ M_KEYMAP,KC_BTN3, KC_BTN2, KC_BTN1, XXX, XXX, XXX, XXX, XXX, XXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ VVV, TG(4), VVV, VVV, TG(4), VVV
+ // |--------+--------+--------| |--------+--------+--------|
+ ),
+};
diff --git a/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/rules.mk b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/rules.mk
new file mode 100644
index 0000000000..f40ace9606
--- /dev/null
+++ b/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/rules.mk
@@ -0,0 +1,17 @@
+# Includes
+SRC += features/caps_word.c
+
+# Build Options
+# change yes to no to disable
+#
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+DYNAMIC_MACRO_ENABLE = yes # Create macros on the fly
+RGB_MATRIX_DRIVER = WS2812
+INDICATOR_LIGHTS = yes # Enable indicator lights for caps lock, etc.
+# TAP_DANCE_ENABLE = yes # Send different keycodes if tapped multiple times
+# KEY_OVERRIDE_ENABLE = yes # Override key combos
+# COMBO_ENABLE = yes # Custom key combos
+
+LTO_ENABLE = yes
+RGBLIGHT_SUPPORTED = yes
+RGB_MATRIX_SUPPORTED = yes