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-rw-r--r--keyboards/h0oni/deskpad/keymaps/default/keymap.c189
1 files changed, 189 insertions, 0 deletions
diff --git a/keyboards/h0oni/deskpad/keymaps/default/keymap.c b/keyboards/h0oni/deskpad/keymaps/default/keymap.c
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+++ b/keyboards/h0oni/deskpad/keymaps/default/keymap.c
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+/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+typedef enum {
+ TD_NONE,
+ TD_UNKNOWN,
+ TD_SINGLE_TAP,
+ TD_SINGLE_HOLD,
+ TD_DOUBLE_TAP,
+ TD_DOUBLE_HOLD,
+ TD_DOUBLE_SINGLE_TAP, // Send two single taps
+} td_state_t;
+
+typedef struct {
+ bool is_press_action;
+ td_state_t state;
+} td_tap_t;
+
+enum custom_keycodes {
+ TD_CUT_REDO,
+ TD_PLAY_PAUSE_MUTE,
+ TD_MNXT_RIGHT,
+ TD_MPRV_LEFT,
+ TD_SEARCH_REFRESH,
+ QUAD_LAYER_SWITCH,
+ QUAD_CVXA,
+ YOUTUBE = SAFE_RANGE,
+ FACEBOOK,
+ DISCORD,
+ VALORANT,
+ VSCODE,
+};
+
+td_state_t cur_dance(qk_tap_dance_state_t *state);
+
+/* Quad layer switching */
+void layer_finished(qk_tap_dance_state_t *state, void *user_data);
+void layer_reset(qk_tap_dance_state_t *state, void *user_data);
+
+/* Copy, paste, select all, cut */
+void cvxa_finished(qk_tap_dance_state_t *state, void *user_data);
+void cvxa_reset(qk_tap_dance_state_t *state, void *user_data);
+
+static td_tap_t layerTap_state = {
+ .is_press_action = true,
+ .state = TD_NONE
+};
+
+static td_tap_t cvxa_state = {
+ .is_press_action = true,
+ .state = TD_NONE
+};
+
+// Determine the current tap dance state
+td_state_t cur_dance(qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
+ // Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
+ else return TD_SINGLE_HOLD;
+ } else if (state->count == 2) {
+ if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
+ else if (state->pressed) return TD_DOUBLE_HOLD;
+ else return TD_DOUBLE_TAP;
+ } else return TD_UNKNOWN;
+}
+
+void layer_finished(qk_tap_dance_state_t *state, void *user_data) {
+ layerTap_state.state = cur_dance(state);
+ layer_off(get_highest_layer(layer_state));
+ switch (layerTap_state.state) {
+ case TD_SINGLE_TAP: layer_on(0); break;
+ case TD_SINGLE_HOLD: layer_on(1); break;
+ case TD_DOUBLE_TAP: layer_on(2); break;
+ case TD_DOUBLE_HOLD: layer_on(3); break;
+ default: layer_on(0);
+ }
+}
+
+void layer_reset(qk_tap_dance_state_t *state, void *user_data) {
+ layerTap_state.state = TD_NONE;
+}
+
+void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) {
+ cvxa_state.state = cur_dance(state);
+ register_mods(MOD_BIT(KC_LCTRL));
+ switch (cvxa_state.state) {
+ case TD_SINGLE_TAP: tap_code(KC_V); break;
+ case TD_SINGLE_HOLD: tap_code(KC_A); break;
+ case TD_DOUBLE_TAP: tap_code(KC_C); break;
+ case TD_DOUBLE_HOLD: tap_code(KC_X); break;
+ default: tap_code(KC_V);
+ }
+ unregister_mods(MOD_BIT(KC_LCTRL));
+}
+
+void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) {
+ cvxa_state.state = TD_NONE;
+}
+
+// Tap Dance definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))),
+ [TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE),
+ [TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT),
+ [TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT),
+ [TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH),
+ [QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset),
+ [QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset)
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch(keycode) {
+ case YOUTUBE:
+ if (record->event.pressed) {
+ tap_code16(C(KC_L));
+ SEND_STRING("https://www.youtube.com/");
+ } else {
+ tap_code(KC_ENT);
+ }
+ break;
+ case FACEBOOK:
+ if (record->event.pressed) {
+ tap_code16(C(KC_L));
+ SEND_STRING("https://www.facebook.com/");
+ } else {
+ tap_code(KC_ENT);
+ }
+ break;
+ case VALORANT:
+ if (record->event.pressed) {
+ tap_code16(G(KC_S));
+ SEND_STRING("valorant");
+ } else {
+ tap_code(KC_ENT);
+ }
+ break;
+ case DISCORD:
+ if (record->event.pressed) {
+ tap_code16(G(KC_S));
+ SEND_STRING("discord");
+ } else {
+ tap_code(KC_ENT);
+ }
+ break;
+ case VSCODE:
+ if (record->event.pressed) {
+ tap_code16(G(KC_S));
+ SEND_STRING("vscode");
+ } else {
+ tap_code(KC_ENT);
+ }
+ break;
+ }
+ return true;
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [0] = LAYOUT_all(
+ TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH)
+ ),
+
+ [1] = LAYOUT_all(
+ YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH)
+ ),
+
+ [2] = LAYOUT_all(
+ A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH)
+ ),
+
+ [3] = LAYOUT_all(
+ C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH)
+ ),
+}; \ No newline at end of file