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Diffstat (limited to 'keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c')
-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c b/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c
index 1f8c47306a..8175cf68c8 100644
--- a/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c
@@ -57,7 +57,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Ct_L Opt_L Cmd_L SPACE Cmd_R Opt_R FN Left Down Right
- // The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without
+ // The FN key by default maps to a momentary toggle to layer 1 to provide access to the QK_BOOT key (to put the board into bootloader mode). Without
// this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
// cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
// if that's your preference.
@@ -80,7 +80,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RGB_TOG,
LED_TLDE, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, _______, KC_PSCR,
- _______, RGB_HUI, RGB_VAI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______,
+ _______, RGB_HUI, RGB_VAI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______,
_______, RGB_HUD, RGB_VAD, RGB_SAD, TG(2), _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, RGB_TOG,
_______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI