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diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c b/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c
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--- a/keyboards/gmmk/pro/rev1/ansi/keymaps/macos/keymap.c
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@@ -1,431 +0,0 @@
-/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
-
- GMMK Pro Standard keymap for macOS
- by zvuc <https://github.com/zvuc>
-
- with code snippets from
- Andre Brait <andrebrait@gmail.com>, stickandgum
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include QMK_KEYBOARD_H
-
-enum my_keycodes {
- LED_TLDE = SAFE_RANGE,
- LED_1,
- LED_2,
- LED_3,
- LED_4,
- LED_5,
- LED_6,
- LED_7,
- LED_8,
- LED_9,
- LED_0,
- LED_MINS,
- LED_EQL
-};
-
-#ifdef RGB_MATRIX_ENABLE
- #ifndef RGB_CONFIRMATION_BLINKING_TIME
- #define RGB_CONFIRMATION_BLINKING_TIME 2000 // 2 seconds
- #endif
-#endif // RGB_MATRIX_ENABLE
-
-// clang-format off
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Eject Rotary(Mute)
-// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
-// Tab Q W E R T Y U I O P [ ] \ PgUp
-// Caps A S D F G H J K L ; " Enter PgDn
-// Sh_L Z X C V B N M , . ? Sh_R Up F13
-// Ct_L Opt_L Cmd_L SPACE Cmd_R Opt_R FN Left Down Right
-
-
- // The FN key by default maps to a momentary toggle to layer 1 to provide access to the QK_BOOT key (to put the board into bootloader mode). Without
- // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
- // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
- // if that's your preference.
- //
- // To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and
- // it'll be back to normal when you plug it back in.
- //
- // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
- // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
- // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
- [0] = LAYOUT(
- KC_ESC, KC_BRID, KC_BRIU, KC_MSCTRL, KC_LNPD, RGB_VAD, RGB_VAI, KC_F7, KC_F8, KC_MRWD, KC_MPLY, KC_MFFD, KC_F12, KC_EJCT, KC_MUTE,
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_F13,
- KC_LCTL, KC_LOPT, KC_LCMD, KC_SPC, KC_RCMD, KC_ROPT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
- ),
-
- [1] = LAYOUT(
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RGB_TOG,
- LED_TLDE, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, _______, KC_PSCR,
- _______, RGB_HUI, RGB_VAI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______,
- _______, RGB_HUD, RGB_VAD, RGB_SAD, TG(2), _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, RGB_TOG,
- _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
- ),
-
- // This is an alternative togglable layer to change default function row to standard F keys
- [2] = LAYOUT(
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F24, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
-
-
-};
-// clang-format on
-
-#ifdef ENCODER_ENABLE
- bool encoder_update_user(uint8_t index, bool clockwise) {
- // https://beta.docs.qmk.fm/using-qmk/simple-keycodes/feature_advanced_keycodes#alt-escape-for-alt-tab-id-alt-escape-for-alt-tab
- if (get_mods() & MOD_MASK_CTRL) { // If CTRL is held
- uint8_t mod_state = get_mods(); // Store all modifiers that are held
- unregister_mods(MOD_MASK_CTRL); // Immediately unregister the CRTL key (don't send CTRL-PgDn) - del_mods doesn't work here (not immediate)
- if (clockwise) {
- rgblight_increase_hue();
- } else {
- rgblight_decrease_hue();
- }
- set_mods(mod_state); // Add back in the CTRL key - so ctrl-key will work if ctrl was never released after paging.
- } else if (get_mods() & MOD_MASK_ALT) {
- uint8_t mod_state = get_mods();
- unregister_mods(MOD_MASK_ALT);
- if (clockwise) {
- rgblight_increase_sat();
- } else {
- rgblight_decrease_sat();
- }
- set_mods(mod_state);
- } else if (get_mods() & MOD_MASK_GUI) {
- uint8_t mod_state = get_mods();
- unregister_mods(MOD_MASK_GUI);
- if (clockwise) {
- rgblight_increase_val();
- } else {
- rgblight_decrease_val();
- }
- set_mods(mod_state);
- } else if (get_mods() & MOD_MASK_SHIFT) {
- uint8_t mod_state = get_mods();
- unregister_mods(MOD_MASK_SHIFT);
- if (clockwise) {
- rgblight_increase_speed();
- } else {
- rgblight_decrease_speed();
- }
- set_mods(mod_state);
- } else if (clockwise) { // All else volume.
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- //return true; //set to return false to counteract enabled encoder in pro.c
- return false;
- }
-#endif //ENCODER_ENABLE
-
-#ifdef RGB_MATRIX_ENABLE
-
- // Called on powerup and is the last _init that is run.
- void keyboard_post_init_user(void) {
-
- int mods[35] = {0,2,3,4,5,11,17,33,49,55,65,95,97,79,94,85,93,96,90,69,92,67,76,80,91,75,86,68,77,81,92,28,34,39,44};
- int j;
-
- /* output each array element's value */
- for (j = 0; j < 35; j++ ) {
- g_led_config.flags[mods[j]] = LED_FLAG_MODIFIER;
- }
-
- if (!rgb_matrix_is_enabled()) {
- rgb_matrix_enable();
- #ifdef CONSOLE_ENABLE
- uprintf("ERROR! RGB Matrix Enabled and wrote to EEPROM! -How was the RGB Matrix Disabled?");
- #endif
- }
- }
-
- /* Renaming those to make the purpose on this keymap clearer */
- #define LED_FLAG_CAPS LED_FLAG_NONE
- #define LED_FLAG_EFFECTS LED_FLAG_INDICATOR
-
- static void set_rgb_caps_leds(void);
-
- #if RGB_CONFIRMATION_BLINKING_TIME > 0
- static uint16_t effect_started_time = 0;
- static uint8_t r_effect = 0x0, g_effect = 0x0, b_effect = 0x0;
- static void start_effects(void);
-
- /* The higher this is, the slower the blinking will be */
- #ifndef TIME_SELECTED_BIT
- #define TIME_SELECTED_BIT 8
- #endif
- #if TIME_SELECTED_BIT < 0 || TIME_SELECTED_BIT >= 16
- #error "TIME_SELECTED_BIT must be a positive integer smaller than 16"
- #endif
- #define effect_red() r_effect = 0xFF, g_effect = 0x0, b_effect = 0x0
- #define effect_green() r_effect = 0x0, g_effect = 0xFF, b_effect = 0x0
- #endif // RGB_CONFIRMATION_BLINKING_TIME > 0
-
- bool led_update_user(led_t led_state) {
- if (led_state.caps_lock) {
- if (!rgb_matrix_is_enabled()) {
- /* Turn ON the RGB Matrix for CAPS LOCK */
- rgb_matrix_set_flags(LED_FLAG_CAPS);
- rgb_matrix_enable();
- }
- } else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
- /* RGB Matrix was only ON because of CAPS LOCK. Turn it OFF. */
- rgb_matrix_set_flags(LED_FLAG_ALL);
- rgb_matrix_disable();
- }
- return true;
- }
-
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- #ifdef NKRO_ENABLE
- #if RGB_CONFIRMATION_BLINKING_TIME > 0
- case NK_TOGG:
- if (record->event.pressed) {
- if (keymap_config.nkro) {
- /* Turning NKRO OFF */
- effect_red();
- } else {
- /* Turning NKRO ON */
- effect_green();
- }
- start_effects();
- }
- break;
- #endif // RGB_CONFIRMATION_BLINKING_TIME > 0
- #endif // NKRO_ENABLE
-
- #if RGB_CONFIRMATION_BLINKING_TIME > 0
- case TG(2):
- if (record->event.pressed) {
- if (IS_LAYER_OFF(2)) {
- effect_red();
- } else {
- effect_green();
- }
- start_effects();
- }
- break;
- #endif // RGB_CONFIRMATION_BLINKING_TIME > 0
-
- /* LED quick preset keys assignments */
- case LED_TLDE:
- rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR); // Can use RGB_M_P built-in keycode instead.
- break;
- case LED_1:
- rgb_matrix_mode(RGB_MATRIX_ALPHAS_MODS);
- break;
- case LED_2:
- rgb_matrix_mode(RGB_MATRIX_GRADIENT_UP_DOWN);
- break;
- case LED_3:
- rgb_matrix_mode(RGB_MATRIX_JELLYBEAN_RAINDROPS);
- break;
- case LED_4:
- rgb_matrix_mode(RGB_MATRIX_BAND_SAT);
- break;
- case LED_5:
- rgb_matrix_mode(RGB_MATRIX_BAND_VAL);
- break;
- case LED_6:
- rgb_matrix_mode(RGB_MATRIX_BAND_SPIRAL_VAL);
- break;
- case LED_7:
- rgb_matrix_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT); // Can use RGB_M_R built-in keycode instead.
- break;
- case LED_8:
- rgb_matrix_mode(RGB_MATRIX_CYCLE_PINWHEEL); // Can use RGB_M_SW built-in keycode instead.
- break;
- case LED_9:
- rgb_matrix_mode(RGB_MATRIX_BREATHING); // Can use RGB_M_B built-in keycode instead.
- break;
-
- #ifdef RGB_MATRIX_KEYPRESSES // Reactive effects require RGB_MATRIX_KEYPRESSES in config.h
- case LED_0:
- rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE_WIDE);
- break;
- #endif //RGB_MATRIX_KEYPRESSES
-
- #ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap and Rain require #define RGB_MATRIX_FRAMEBUFFER_EFFECTS in config.h
- case LED_MINS:
- rgb_matrix_mode(RGB_MATRIX_DIGITAL_RAIN);
- break;
- case LED_EQL:
- rgb_matrix_mode(RGB_MATRIX_TYPING_HEATMAP);
- break;
- #endif //RGB_MATRIX_FRAMEBUFFER_EFFECTS
-
-
- // case RGB_MOD:
- // case RGB_RMOD:
- // case RGB_HUI:
- // case RGB_HUD:
- // case RGB_SAI:
- // case RGB_SAD:
- // case RGB_VAI:
- // case RGB_VAD:
- // case RGB_SPI:
- case RGB_SPD:
- if (record->event.pressed) {
- if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
- /* Ignore changes to RGB settings while only it's supposed to be OFF */
- return false;
- }
- }
- break;
-
- case RGB_TOG:
- // if (record->event.pressed) {
- // if (rgb_matrix_get_flags() == LED_FLAG_ALL) {
- // rgb_matrix_set_flags(LED_FLAG_NONE);
- // rgb_matrix_set_color_all(0, 0, 0);
- // } else {
- // rgb_matrix_set_flags(LED_FLAG_ALL);
- // }
- // }
- // return false;
- if (record->event.pressed) {
- if (rgb_matrix_is_enabled()) {
- switch (rgb_matrix_get_flags()) {
- #if RGB_CONFIRMATION_BLINKING_TIME > 0
- case LED_FLAG_EFFECTS:
- #endif
- case LED_FLAG_CAPS:
- /* Turned ON because of EFFECTS or CAPS, is actually OFF */
- /* Change to LED_FLAG_ALL to signal it's really ON */
- rgb_matrix_set_flags(LED_FLAG_ALL);
- /* Will be re-enabled by the processing of the toggle */
- rgb_matrix_disable_noeeprom();
- break;
- case LED_FLAG_ALL:
- /* Is actually ON */
- #if RGB_CONFIRMATION_BLINKING_TIME > 0
- if (effect_started_time > 0) {
- /* Signal EFFECTS */
- rgb_matrix_set_flags(LED_FLAG_EFFECTS);
- /* Will be re-enabled by the processing of the toggle */
- rgb_matrix_disable_noeeprom();
- } else
- #endif
- if (host_keyboard_led_state().caps_lock) {
- /* Signal CAPS */
- rgb_matrix_set_flags(LED_FLAG_CAPS);
- /* Will be re-enabled by the processing of the toggle */
- rgb_matrix_disable_noeeprom();
- }
- break;
- }
- }
- }
- break;
-
- }
- return true;
- }
-
-
- bool rgb_matrix_indicators_user(void) {
- #if RGB_CONFIRMATION_BLINKING_TIME > 0
- if (effect_started_time > 0) {
- /* Render blinking EFFECTS */
- uint16_t deltaTime = sync_timer_elapsed(effect_started_time);
- if (deltaTime <= RGB_CONFIRMATION_BLINKING_TIME) {
- uint8_t led_state = ((~deltaTime) >> TIME_SELECTED_BIT) & 0x01;
- uint8_t val_r = led_state * r_effect;
- uint8_t val_g = led_state * g_effect;
- uint8_t val_b = led_state * b_effect;
- rgb_matrix_set_color_all(val_r, val_g, val_b);
- if (host_keyboard_led_state().caps_lock) {
- set_rgb_caps_leds();
- }
- return;
- } else {
- /* EFFECTS duration is finished */
- effect_started_time = 0;
- if (rgb_matrix_get_flags() == LED_FLAG_EFFECTS) {
- /* It was turned ON because of EFFECTS */
- if (host_keyboard_led_state().caps_lock) {
- /* CAPS is still ON. Demote to CAPS */
- rgb_matrix_set_flags(LED_FLAG_CAPS);
- } else {
- /* There is nothing else keeping RGB enabled. Reset flags and turn if off. */
- rgb_matrix_set_flags(LED_FLAG_ALL);
- rgb_matrix_disable_noeeprom();
- }
- }
- }
- }
- #endif // RGB_CONFIRMATION_BLINKING_TIME > 0
- if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
- rgb_matrix_set_color_all(0x0, 0x0, 0x0);
- }
- if (host_keyboard_led_state().caps_lock) {
- set_rgb_caps_leds();
- }
- return false;
- }
-
- #if RGB_CONFIRMATION_BLINKING_TIME > 0
- static void start_effects(void) {
- effect_started_time = sync_timer_read();
- if (!rgb_matrix_is_enabled()) {
- /* Turn it ON, signal the cause (EFFECTS) */
- rgb_matrix_set_flags(LED_FLAG_EFFECTS);
- rgb_matrix_enable_noeeprom();
- } else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
- /* It's already ON, promote the cause from CAPS to EFFECTS */
- rgb_matrix_set_flags(LED_FLAG_EFFECTS);
- }
- }
- #endif // RGB_CONFIRMATION_BLINKING_TIME > 0
-
- static void set_rgb_caps_leds(void) {
- rgb_matrix_set_color(67, 0xFF, 0x0, 0x0); // Left side LED 1
- rgb_matrix_set_color(68, 0xFF, 0x0, 0x0); // Right side LED 1
- rgb_matrix_set_color(70, 0xFF, 0x0, 0x0); // Left side LED 2
- rgb_matrix_set_color(71, 0xFF, 0x0, 0x0); // Right side LED 2
- rgb_matrix_set_color(73, 0xFF, 0x0, 0x0); // Left side LED 3
- rgb_matrix_set_color(74, 0xFF, 0x0, 0x0); // Right side LED 3
- rgb_matrix_set_color(76, 0xFF, 0x0, 0x0); // Left side LED 4
- rgb_matrix_set_color(77, 0xFF, 0x0, 0x0); // Right side LED 4
- rgb_matrix_set_color(80, 0xFF, 0x0, 0x0); // Left side LED 5
- rgb_matrix_set_color(81, 0xFF, 0x0, 0x0); // Right side LED 5
- rgb_matrix_set_color(83, 0xFF, 0x0, 0x0); // Left side LED 6
- rgb_matrix_set_color(84, 0xFF, 0x0, 0x0); // Right side LED 6
- rgb_matrix_set_color(87, 0xFF, 0x0, 0x0); // Left side LED 7
- rgb_matrix_set_color(88, 0xFF, 0x0, 0x0); // Right side LED 7
- rgb_matrix_set_color(91, 0xFF, 0x0, 0x0); // Left side LED 8
- rgb_matrix_set_color(92, 0xFF, 0x0, 0x0); // Right side LED 8
- rgb_matrix_set_color(3, 0xFF, 0x0, 0x0); // CAPS LED
- }
-
-#endif // RGB_MATRIX_ENABLE