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-rw-r--r--keyboards/evyd13/wonderland/keymaps/brandonschlack/config.h19
-rwxr-xr-xkeyboards/evyd13/wonderland/keymaps/brandonschlack/keymap.c170
-rwxr-xr-xkeyboards/evyd13/wonderland/keymaps/brandonschlack/rules.mk8
3 files changed, 197 insertions, 0 deletions
diff --git a/keyboards/evyd13/wonderland/keymaps/brandonschlack/config.h b/keyboards/evyd13/wonderland/keymaps/brandonschlack/config.h
new file mode 100644
index 0000000000..38383cffc2
--- /dev/null
+++ b/keyboards/evyd13/wonderland/keymaps/brandonschlack/config.h
@@ -0,0 +1,19 @@
+/* Copyright 2019 Brandon Schlack
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#define USE_LEDS_FOR_LAYERS
+#define STOPLIGHT_LED
diff --git a/keyboards/evyd13/wonderland/keymaps/brandonschlack/keymap.c b/keyboards/evyd13/wonderland/keymaps/brandonschlack/keymap.c
new file mode 100755
index 0000000000..ca7bd773c5
--- /dev/null
+++ b/keyboards/evyd13/wonderland/keymaps/brandonschlack/keymap.c
@@ -0,0 +1,170 @@
+/* Copyright 2019 Brandon Schlack
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+#include "brandonschlack.h"
+
+// LEDs
+#define TOP_LED B1
+#define MIDDLE_LED B2
+#define BOTTOM_LED B3
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_BASE] = LAYOUT( \
+ KC_HOME, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
+ KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
+ KC_PGDN, HY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, PLY_FN1, \
+ KC_LOPT, KC_LCMD, SPC_RAI, KC_LCTL, SPC_RAI, KC_RCMD, KC_ROPT \
+),
+[_FN1] = LAYOUT( \
+ KC_MUTE, QM_MAKE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MC_LHPD, MC_SLPD, \
+ KC_VOLU, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_DELT, \
+ KC_VOLD, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, KC_MPRV, KC_MNXT, KC_PGDN, KC_UP, KC_MPLY, \
+ _______, RGB_LYR, RGB_THM, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, RGT_SFT, _______, \
+ _______, _______, _______, _______, _______, _______, _______ \
+
+),
+[_FN2] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______ \
+
+),
+[_ADJUST] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______ \
+
+)
+/*
+[_BLANK] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______ \
+
+)
+*/
+};
+
+#ifdef STOPLIGHT_LED
+bool is_led_stoplight_active = false;
+uint8_t led_stoplight_index = 0;
+uint16_t led_stoplight_timer = 0;
+void matrix_scan_led_stoplight(void);
+
+void led_stoplight_start(void) {
+ writePinHigh(TOP_LED);
+ writePinHigh(MIDDLE_LED);
+ writePinHigh(BOTTOM_LED);
+
+ is_led_stoplight_active = true;
+ led_stoplight_timer = timer_read();
+};
+
+void led_stoplight_set(pin_t pin) {
+ writePinLow(pin);
+};
+
+void led_stoplight_end(void) {
+ // Reset timer and status variables
+ led_stoplight_index = 0;
+ is_led_stoplight_active = false;
+ led_stoplight_timer = 0;
+ led_update_kb(host_keyboard_led_state());
+};
+
+void matrix_scan_led_stoplight(void) {
+ if (is_led_stoplight_active) {
+ if (timer_elapsed(led_stoplight_timer) > (1000 * (led_stoplight_index + 1))) {
+ switch (led_stoplight_index){
+ case 0:
+ led_stoplight_set(TOP_LED);
+ led_stoplight_index++;
+ break;
+ case 1:
+ led_stoplight_set(MIDDLE_LED);
+ led_stoplight_index++;
+ break;
+ case 2:
+ led_stoplight_set(BOTTOM_LED);
+ led_stoplight_index++;
+ break;
+ default:
+ led_stoplight_index = 0;
+ is_led_stoplight_active = false;
+ led_stoplight_timer = 0;
+ led_update_kb(host_keyboard_led_state());
+ break;
+ }
+ }
+ }
+};
+#endif
+
+void keyboard_post_init_keymap(void) {
+#ifdef STOPLIGHT_LED
+ led_stoplight_start();
+#endif
+};
+
+void matrix_scan_keymap(void) {
+#ifdef STOPLIGHT_LED
+ matrix_scan_led_stoplight();
+#endif
+};
+
+#ifdef USE_LEDS_FOR_LAYERS
+// example of how to use LEDs as layer indicators
+static uint8_t top = 0;
+static uint8_t middle = 0;
+
+layer_state_t layer_state_set_keymap(layer_state_t state) {
+ top = middle = 0;
+ state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
+
+ switch (get_highest_layer(state)) {
+ case _FN1:
+ top = 1;
+ break;
+ case _FN2:
+ middle = 1;
+ break;
+ case _ADJUST:
+ top = 1;
+ middle = 1;
+ break;
+ default: // for any other layers, or the default layer
+ break;
+ }
+ return state;
+}
+
+// override kb level function
+bool led_update_user(led_t usb_led) {
+ if (!is_led_stoplight_active) {
+ writePin(TOP_LED, !top);
+ writePin(MIDDLE_LED, !middle);
+ writePin(BOTTOM_LED, !usb_led.caps_lock); // still use bottom for Caps Lock
+ };
+ return false; // we are using LEDs for something else override kb
+}
+#endif
diff --git a/keyboards/evyd13/wonderland/keymaps/brandonschlack/rules.mk b/keyboards/evyd13/wonderland/keymaps/brandonschlack/rules.mk
new file mode 100755
index 0000000000..80361c34fd
--- /dev/null
+++ b/keyboards/evyd13/wonderland/keymaps/brandonschlack/rules.mk
@@ -0,0 +1,8 @@
+# Build Options
+# comment out to disable the options.
+#
+MOUSEKEY_ENABLE = yes # Mouse keys
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+VELOCIKEY_ENABLE = no
+