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diff --git a/keyboards/evyd13/atom47/keymaps/phsc138/keymap.c b/keyboards/evyd13/atom47/keymaps/phsc138/keymap.c
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-/* Copyright 2022 PHSC138
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include QMK_KEYBOARD_H
-
-// These are all aliases for the function layers.
-enum custom_layers {
- _BASE,
- _PROG,
- _GAME,
- _FN,
- _FN1,
- _NUM
-};
-
-
-// Tap Dance
-typedef struct {
- char is_press_action;
- int state;
-} tap;
-
-enum {
- SINGLE_TAP = 1,
- SINGLE_HOLD = 2,
- DOUBLE_TAP = 3,
- DOUBLE_HOLD = 4,
- DOUBLE_SINGLE_TAP = 5, // Send two single taps
- TRIPLE_TAP = 6,
- TRIPLE_HOLD = 7
-};
-
-// Tap dance enums
-enum {
- PN_SWAP = 0,
- LAPO = 1,
- LCPO = 2,
- RAPC = 3,
- RCPC = 4,
- D20 = 5
-};
-
-enum custom_keycodes {
- PROF_MAC = QK_USER
-};
-
-
-uint8_t cur_dance (tap_dance_state_t *state);
-void pn_finished (tap_dance_state_t *state, void *user_data);
-void pn_reset (tap_dance_state_t *state, void *user_data);
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-// TREE: 'pn' to enter custom layers:
- // _BASE
- // _FN
- // _FN1
- // _NUM
- // _PROG
- // _PROG
- // _FN
- // _FN1
- // _NUM
- // _GAME
- // _GAME
- // _BASE
-
-// Tap pn for toggle to _PROG, or hold for numpad
-[_BASE] = LAYOUT_split_space(
- QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC,
- KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_FN1),
- KC_LCTL, KC_LGUI, KC_LALT, TD(PN_SWAP), KC_SPC, KC_SPC, MO(_FN), KC_RALT, KC_APP, KC_RCTL),
-
-
-// LEFT AND RIGHT SHIFT: '(' and ')' when tapped, shift when held
-// LEFT AND RIGHT CTRL: '{' and '}' when tapped, ctrl when held
-// LEFT AND RIGHT ALT: '[' and ']' when tapped, ctrl when held
-[_PROG] = LAYOUT_split_space(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- SC_LSPO, _______, _______, _______, _______, _______, _______, _______, _______, _______, SC_RSPC, _______,
- TD(LCPO), _______, TD(LAPO), TO(_GAME), _______, _______, _______, TD(RAPC), _______, TD(RCPC)),
-
-
-// Macro for right space is bhop
-// Maco for 'fn' is move forward
-// Macro for 'fn1' is spin constantly
-// Macro for right shift is D20
-[_GAME] = LAYOUT_split_space(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TD(D20), XXXXXXX,
- _______, _______, _______, TO(_BASE), _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______),
-
-
-[_FN] = LAYOUT_split_space(
- _______, KC_VOLD, KC_VOLU, KC_MUTE, QK_RBT, _______, KC_CALC, KC_PGUP, _______, KC_PGDN, KC_PSCR, KC_SCRL, KC_PAUS,
- KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_INS, _______,
- _______, _______, _______, _______, _______, KC_HOME, KC_END, BL_TOGG, BL_DOWN, BL_UP, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
-
-
-[_FN1] = LAYOUT_split_space(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
- KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
- _______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
-
-
-[_NUM] = LAYOUT_split_space(
- _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, PROF_MAC, _______, _______,
- _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______,
- _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_DOT, _______, _______, _______,
- _______, _______, _______, _______, _______, KC_0, _______, _______, DB_TOGG, QK_BOOT),
-};
-
-
-/*--- Profile Macro ---*/
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case PROF_MAC:
- if (record->event.pressed) {
- // When keycode PROF_MAC is pressed
- SEND_STRING("if [ $shell = 'zsh' ]; then echo \"echo \"Lock your computer -PHSC138\"\" >> ~/.zshrc\nclear; else echo \"echo \"Lock your computer -PHSC138\"\" >> ~/.profile\nclear; fi\n");
- } else {
- // When keycode QMKBEST is released
- }
- break;
- }
- return true;
-};
-/*--- End Profile Macro ---*/
-
-/* Return an integer that corresponds to what kind of tap dance should be executed.
- *
- * How to figure out tap dance state: interrupted and pressed.
- *
- * Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit
- * under the tapping term. This is typically indicitive that you are trying to "tap" the key.
- *
- * Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term
- * has ended, but the key is still being pressed down. This generally means the key is being "held".
- *
- * One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
- * feature. In general, advanced tap dances do not work well if they are used with commonly typed letters.
- * For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters.
- *
- * Good places to put an advanced tap dance:
- * z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon
- *
- * Criteria for "good placement" of a tap dance key:
- * Not a key that is hit frequently in a sentence
- * Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or
- * in a web form. So 'tab' would be a poor choice for a tap dance.
- * Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
- * letter 'p', the word 'pepper' would be quite frustating to type.
- *
- * For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested
- *
- */
-uint8_t cur_dance(tap_dance_state_t *state) {
- if(state->count == 1) {
- if(state->interrupted || !state->pressed) return SINGLE_TAP;
- //key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
- else return SINGLE_HOLD;
- } else if(state->count == 2) {
- /*
- * DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
- * action when hitting 'pp'. Suggested use case for this return value is when you want to send two
- * keystrokes of the key, and not the 'double tap' action/macro.
- */
- if(state->interrupted) return DOUBLE_SINGLE_TAP;
- else if(state->pressed) return DOUBLE_HOLD;
- else return DOUBLE_TAP;
- }
- //Assumes no one is trying to type the same letter three times (at least not quickly).
- //If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
- //an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
- if(state->count == 3) {
- if(state->interrupted || !state->pressed) return TRIPLE_TAP;
- else return TRIPLE_HOLD;
- }
- else return 8; //magic number. At some point this method will expand to work for more presses
-}
-
-//instanalize an instance of 'tap' for the 'pn' tap dance.
-static tap pn_tap_state = {
- .is_press_action = 1,
- .state = 0
-};
-
-void pn_finished(tap_dance_state_t *state, void *user_data) {
- pn_tap_state.state = cur_dance(state);
- switch(pn_tap_state.state) {
- case SINGLE_TAP: layer_on(_PROG); break;
- case SINGLE_HOLD: layer_on(_NUM); break;
- //case DOUBLE_TAP: register_code(KC_ESC); break;
- //case DOUBLE_HOLD: register_code(KC_LALT); break;
- //case DOUBLE_SINGLE_TAP: register_code(KC_X); unregister_code(KC_X); register_code(KC_X);
- //Last case is for fast typing. Assuming your key is `f`:
- //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
- //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
- }
-}
-
-void pn_reset(tap_dance_state_t *state, void *user_data) {
- switch(pn_tap_state.state) {
- //case SINGLE_TAP: unregister_code(KC_X); break;
- case SINGLE_HOLD: layer_off(_NUM); break;
- //case DOUBLE_TAP: unregister_code(KC_ESC); break;
- //case DOUBLE_HOLD: unregister_code(KC_LALT);
- //case DOUBLE_SINGLE_TAP: unregister_code(KC_X);
- }
- pn_tap_state.state = 0;
-}
-
-static tap lalt_tap_state = {
- .is_press_action = 1,
- .state = 0
-};
-
-void lalt_finished(tap_dance_state_t *state, void *user_data) {
- lalt_tap_state.state = cur_dance(state);
- switch(lalt_tap_state.state) {
- case SINGLE_TAP: register_code(KC_LBRC); break;
- case SINGLE_HOLD: register_code(KC_LALT); break;
- }
-}
-
-void lalt_reset(tap_dance_state_t *state, void *user_data) {
- switch(lalt_tap_state.state) {
- case SINGLE_TAP: unregister_code(KC_LBRC); break;
- case SINGLE_HOLD: unregister_code(KC_LALT); break;
- }
- lalt_tap_state.state = 0;
-}
-
-static tap ralt_tap_state = {
- .is_press_action = 1,
- .state = 0
-};
-
-void ralt_finished(tap_dance_state_t *state, void *user_data) {
- ralt_tap_state.state = cur_dance(state);
- switch(ralt_tap_state.state) {
- case SINGLE_TAP: register_code(KC_RBRC); break;
- case SINGLE_HOLD: register_code(KC_RALT); break;
- }
-}
-
-void ralt_reset(tap_dance_state_t *state, void *user_data) {
- switch(ralt_tap_state.state) {
- case SINGLE_TAP: unregister_code(KC_RBRC); break;
- case SINGLE_HOLD: unregister_code(KC_RALT); break;
- }
- ralt_tap_state.state = 0;
-}
-
-static tap rctl_tap_state = {
- .is_press_action = 1,
- .state = 0
-};
-
-void rctl_finished(tap_dance_state_t *state, void *user_data) {
- rctl_tap_state.state = cur_dance(state);
- switch(rctl_tap_state.state) {
- case SINGLE_TAP: register_code(KC_RSFT); register_code(KC_RBRC); break;
- case SINGLE_HOLD: register_code(KC_RCTL); break;
- }
-}
-
-void rctl_reset(tap_dance_state_t *state, void *user_data) {
- switch(rctl_tap_state.state) {
- case SINGLE_TAP: unregister_code(KC_RSFT); unregister_code(KC_RBRC); break;
- case SINGLE_HOLD: unregister_code(KC_RCTL); break;
- }
- rctl_tap_state.state = 0;
-}
-
-static tap lctl_tap_state = {
- .is_press_action = 1,
- .state = 0
-};
-
-void lctl_finished(tap_dance_state_t *state, void *user_data) {
- lctl_tap_state.state = cur_dance(state);
- switch(lctl_tap_state.state) {
- case SINGLE_TAP: register_code(KC_LSFT); register_code(KC_LBRC); break;
- case SINGLE_HOLD: register_code(KC_LCTL); break;
- }
-}
-
-void lctl_reset(tap_dance_state_t *state, void *user_data) {
- switch(lctl_tap_state.state) {
- case SINGLE_TAP: unregister_code(KC_LSFT); unregister_code(KC_LBRC); break;
- case SINGLE_HOLD: unregister_code(KC_LCTL); break;
- }
- lctl_tap_state.state = 0;
-}
-
-static tap d20_tap_state = {
- .is_press_action = 1,
- .state = 0,
-};
-
-int d20_srand = 0;
-uint32_t timer_seed;
-
-void d20_finished(tap_dance_state_t *state, void *user_data) {
- d20_tap_state.state = cur_dance(state);
- switch(d20_tap_state.state) {
- case SINGLE_HOLD: {
- if(d20_srand == 0){
- timer_seed = timer_read32();
- srand((unsigned int)timer_seed);
- d20_srand = 1;
- }
-
- SEND_STRING("Seed: ");
- // uint32_t has max size of 4294967296
- char SEED_STR_SIZE = 16;
- // Initialize seed_str
- char seed_str[SEED_STR_SIZE];
- for (int iter=0;iter < SEED_STR_SIZE;iter++) seed_str[iter] = 0;
-
- int i = SEED_STR_SIZE - 2; // Leave null byte on end of string
- while (timer_seed && i >= 0) {
- seed_str[i] = timer_seed % 10 + '0';
- timer_seed /= 10;
- i -= 1;
- }
- i++;
-
- // Move all characters over i spaces
- char move = i;
- while (i < SEED_STR_SIZE -1) {
- seed_str[i-move] = seed_str[i];
- seed_str[i] = 0;
- i += 1;
- }
-
- send_string(seed_str);
- break;
- // Else allow fall through
- }
- case SINGLE_TAP: {
- if(d20_srand == 0){
- timer_seed = timer_read();
- srand((unsigned int)timer_seed);
- d20_srand = 1;
- }
-
- unsigned char roll = rand() % 20 + 1;
- char res[3];
- res[0] = (char)((char)(roll / 10) + '0');
- res[1] = (char)(roll % 10 + '0');
-
- send_string(res);
-
- break;
- }
- }
-}
-
-void d20_reset(tap_dance_state_t *state, void *user_data) {
- d20_tap_state.state = 0;
-}
-
-tap_dance_action_t tap_dance_actions[] = {
- [PN_SWAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, pn_finished, pn_reset),
- [LAPO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lalt_finished, lalt_reset),
- [RAPC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ralt_finished, ralt_reset),
- [LCPO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_finished, lctl_reset),
- [RCPC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rctl_finished, rctl_reset),
- [D20] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, d20_finished, d20_reset),
-};