diff options
Diffstat (limited to 'keyboards/ergodox_ez/keymaps/bpruitt-goddard/keymap.c')
-rw-r--r-- | keyboards/ergodox_ez/keymaps/bpruitt-goddard/keymap.c | 234 |
1 files changed, 0 insertions, 234 deletions
diff --git a/keyboards/ergodox_ez/keymaps/bpruitt-goddard/keymap.c b/keyboards/ergodox_ez/keymaps/bpruitt-goddard/keymap.c deleted file mode 100644 index 87ad7e63e4..0000000000 --- a/keyboards/ergodox_ez/keymaps/bpruitt-goddard/keymap.c +++ /dev/null @@ -1,234 +0,0 @@ -// An Ergodox EZ keymap mostly following the programmer's dvorak layout. -// There is a standard QWERTY layer as well -// -// See the README.md file for an image of this keymap. - -#include QMK_KEYBOARD_H - -// The layers that we are defining for this keyboards. -#define BASE 0 -#define NUM 1 -#define QWERTY 2 -#define MAC 3 - -// The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array. -#define TAP_MACRO 0 - -// SAFE_RANGE must be used to tag the first element of the enum. -// DYNAMIC_MACRO_RANGE must always be the last element of the enum if other -// values are added (as its value is used to create a couple of other keycodes -// after it). -enum custom_keycodes { - MC_ARROW = SAFE_RANGE, - DYNAMIC_MACRO_RANGE -}; - -// A 'transparent' key code (that falls back to the layers below it). -#define ___ KC_TRANSPARENT - -// A 'blocking' key code. Does nothing but prevent falling back to another layer. -#define XXX KC_NO - -// Some combined keys (one normal keycode when tapped and one modifier or layer -// toggle when held). -#define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier. - -// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators). -#define MK_CUT LSFT(KC_DEL) // shift + delete -#define MK_COPY LCTL(KC_INS) // ctrl + insert -#define MK_PASTE LSFT(KC_INS) // shift + insert -//Move mac desktop spaces -#define MAC_L LGUI(LSFT(KC_UP)) // cmd + shift + up -#define MAC_R LGUI(LSFT(KC_DOWN)) // cmd + shift + down - -// This file must be included after DYNAMIC_MACRO_RANGE is defined... -#include "dynamic_macro.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - // Layer 0: basic keys. - [BASE] = LAYOUT_ergodox_pretty( - KC_DLR, KC_AMPR, KC_LBRC, KC_LCBR, KC_RCBR, KC_LPRN, KC_CIRC, KC_F4, KC_EQUAL,KC_ASTR, KC_BSLS, KC_PLUS, KC_RBRC, KC_EXLM, - GUI_T(KC_BSLS), KC_SCLN, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_PERC, KC_DELETE, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLASH, - MO(NUM), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS, - SC_LSPO, KC_QUOTE, KC_Q, KC_J, KC_K, KC_X, KC_LALT, TD(TAP_MACRO),KC_B, KC_M, KC_W, KC_V, KC_Z, SC_RSPC, - KC_AT, KC_HASH, KC_GRAVE, KC_LEFT, KC_RIGHT, KC_UP, KC_DOWN, KC_HOME, KC_END, TO(QWERTY), - ALT_T(KC_APPLICATION), ALL_T(KC_NO), KC_PGUP, KC_LGUI, - KC_BSLS, TO(MAC), - KC_ENTER, KC_TAB, CTL_T(KC_ESCAPE), CTL_T(KC_ESCAPE), KC_BSPC, KC_SPACE), - - // Layer 1: function and numpad keys. - [NUM] = LAYOUT_ergodox_pretty( - ___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___, ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - ___, KC_EXLM, KC_COMMA, KC_DOT, KC_MS_BTN1, KC_MS_BTN2, ___, ___, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, - XXX, ___, KC_LCBR, KC_RCBR, MC_ARROW, KC_GRAVE, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_UNDS, - ___, ___, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, ___, ___, KC_0, KC_1, KC_2, KC_3, KC_KP_SLASH, KC_BSLS, - ___, ___, ___, ___, ___, ___, KC_0, KC_KP_DOT, KC_EQUAL, ___, - ___, ___, KC_KP_ASTERISK, KC_KP_SLASH, - KC_LCTL, ___, - KC_KP_PLUS, KC_KP_MINUS, KC_DLR, KC_DELETE, KC_BSPC, KC_SPACE), - - // Layer 2: QWERTY control. - [QWERTY] = LAYOUT_ergodox_pretty( - /* left hand */ - KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_RIGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, - KC_DELETE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, TO(BASE), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - MO(NUM), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, GUI_T(KC_QUOT), - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, ALT_T(KC_NO), MEH_T(KC_NO), KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, SC_RSPC, - KC_GRAVE, KC_QUOTE, LALT(KC_TAB), KC_LEFT, KC_RIGHT, KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, TO(BASE), - ___, KC_LGUI, ___, KC_ESCAPE, - KC_HOME, KC_PGUP, - KC_ENTER, KC_TAB, KC_END, KC_PGDN, KC_BSPC, KC_SPACE), - - // Layer 3: Mac layer - [MAC] = LAYOUT_ergodox_pretty( - /* left hand */ - ___, KC_1, KC_2, KC_3, KC_4, KC_5, ___, ___, KC_6, KC_7, KC_8, KC_9, KC_0, ___, - ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, - ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, - ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, - ___, ___, ___, MAC_L, MAC_R, ___, ___, ___, ___, ___, - ___, ___, ___, ___, - ___, TO(BASE), - KC_LGUI, KC_LALT, KC_LGUI, KC_LGUI, KC_LALT, KC_LGUI), -}; - -// Whether the macro 1 is currently being recorded. -static bool is_macro1_recording = false; - -// The current set of active layers (as a bitmask). -// There is a global 'layer_state' variable but it is set after the call -// to layer_state_set_user(). -static layer_state_t current_layer_state = 0; -layer_state_t layer_state_set_user(layer_state_t state); - -// Method called at the end of the tap dance on the TAP_MACRO key. That key is -// used to start recording a macro (double tap or more), to stop recording (any -// number of tap), or to play the recorded macro (1 tap). -void macro_tapdance_fn(tap_dance_state_t *state, void *user_data) { - uint16_t keycode; - keyrecord_t record; - dprintf("macro_tap_dance_fn %d\n", state->count); - if (is_macro1_recording) { - keycode = DM_RSTP; - is_macro1_recording = false; - layer_state_set_user(current_layer_state); - } else if (state->count == 1) { - keycode = DM_PLY1; - } else { - keycode = DM_REC1; - is_macro1_recording = true; - layer_state_set_user(current_layer_state); - } - - record.event.pressed = true; - process_record_dynamic_macro(keycode, &record); - record.event.pressed = false; - process_record_dynamic_macro(keycode, &record); -} - -// The definition of the tap dance actions: -tap_dance_action_t tap_dance_actions[] = { - // This Tap dance plays the macro 1 on TAP and records it on double tap. - [TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn) -}; - -// Runs for each key down or up event. -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - if (keycode != TD(TAP_MACRO)) { - // That key is processed by the macro_tapdance_fn. Not ignoring it here is - // mostly a no-op except that it is recorded in the macros (and uses space). - // We can't just return false when the key is a tap dance, because - // process_record_user, is called before the tap dance processing (and - // returning false would eat the tap dance). - if (!process_record_dynamic_macro(keycode, record)) { - return false; - } - - if(record->event.pressed) { - switch(keycode) { - case MC_ARROW: - SEND_STRING("=>"); - return false; - break; - } - } - } - - return true; // Let QMK send the enter press/release events -} - -// Runs just one time when the keyboard initializes. -void matrix_init_user(void) { - ergodox_right_led_1_off(); - ergodox_right_led_2_off(); - ergodox_right_led_3_off(); -}; - -// Runs constantly in the background, in a loop. -void matrix_scan_user(void) { - -}; - -// Value to use to switch LEDs on. The default value of 255 is far too bright. -static const uint8_t max_led_value = 20; - -// Whether the given layer (one of the constant defined at the top) is active. -#define LAYER_ON(layer) (current_layer_state & (1<<layer)) - -void led_1_on(void) { - ergodox_right_led_1_on(); - ergodox_right_led_1_set(max_led_value); -} - -void led_2_on(void) { - ergodox_right_led_2_on(); - ergodox_right_led_2_set(max_led_value); -} - -void led_3_on(void) { - ergodox_right_led_3_on(); - ergodox_right_led_3_set(max_led_value); -} - -void led_1_off(void) { - ergodox_right_led_1_off(); -} - -void led_2_off(void) { - ergodox_right_led_2_off(); -} - -void led_3_off(void) { - ergodox_right_led_3_off(); -} - -layer_state_t layer_state_set_user(layer_state_t state) { - current_layer_state = state; - - if (is_macro1_recording) { - led_1_on(); - led_2_on(); - led_3_on(); - return state; - } - - if (LAYER_ON(NUM)) { - led_1_on(); - } else { - led_1_off(); - } - - if (LAYER_ON(MAC)) { - led_2_on(); - } else { - led_2_off(); - } - - if (LAYER_ON(QWERTY)) { - led_3_on(); - } else { - led_3_off(); - } - - return state; -}; |