summaryrefslogtreecommitdiff
path: root/keyboards/dumbo/keymaps/trip-trap/keymap.c
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/dumbo/keymaps/trip-trap/keymap.c')
-rw-r--r--keyboards/dumbo/keymaps/trip-trap/keymap.c428
1 files changed, 428 insertions, 0 deletions
diff --git a/keyboards/dumbo/keymaps/trip-trap/keymap.c b/keyboards/dumbo/keymaps/trip-trap/keymap.c
new file mode 100644
index 0000000000..4e73fdaa0e
--- /dev/null
+++ b/keyboards/dumbo/keymaps/trip-trap/keymap.c
@@ -0,0 +1,428 @@
+/* Copyright 2020 Adam Naldal <adamnaldal@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+#include "keymap_danish.h"
+#include <stdio.h>
+
+enum layers {
+ _QWERTY = 0,
+ _COLEMAK,
+ _NN,
+ _MS,
+ _SP
+};
+
+// Default layer switching
+#define QWERT DF(_QWERTY)
+#define COLEM DF(_COLEMAK)
+
+// Layer tap codes
+#define LT_SPC LT(_NN, KC_SPC)
+#define LT_TAB LT(_MS, KC_TAB)
+#define LT_ENT LT(_MS, KC_ENT)
+#define LT_BSPC LT(_NN, KC_BSPC)
+
+// Qwerty homerow mods
+#define A_CTL LCTL_T(KC_A)
+#define S_ALT LALT_T(KC_S)
+#define D_GUI LGUI_T(KC_D)
+#define F_SFT LSFT_T(KC_F)
+#define J_SFT RSFT_T(KC_J)
+#define K_GUI RGUI_T(KC_K)
+#define L_ALT RALT_T(KC_L)
+#define AE_CTL RCTL_T(DK_AE)
+
+// Colemak homerow mods
+#define R_ALT LALT_T(KC_R)
+#define S_GUI LGUI_T(KC_S)
+#define T_SFT LSFT_T(KC_T)
+#define N_SFT RSFT_T(KC_N)
+#define E_GUI RGUI_T(KC_E)
+#define I_ALT RALT_T(KC_I)
+#define O_CTL RCTL_T(KC_O)
+
+// Navigation and numbers homerow mods
+#define RGHT_SFT LSFT_T(KC_RGHT)
+#define DOWN_GUI LGUI_T(KC_DOWN)
+#define LEFT_ALT LALT_T(KC_LEFT)
+#define N4_SFT RSFT_T(KC_4)
+#define N5_GUI RGUI_T(KC_5)
+#define N6_ALT RALT_T(KC_6)
+#define OE_CTL RCTL_T(DK_OSTR)
+
+// Undefined or wrong symbols (homebrew)
+#define HB_LCBR S(A(KC_8)) // {
+#define HB_RCBR S(A(KC_9)) // }
+#define HB_LABR KC_GRV // <
+#define HB_RABR S(KC_GRV) // >
+#define HB_USD KC_NUBS // $
+#define HB_PRGF S(KC_NUBS) // §
+#define HB_AT A(KC_NUHS) // @
+#define HB_EUR S(KC_4) // €
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/*
+ * Base Layer: QWERTY
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | | Q | W | E | R | T | | Y | U | I | O | P | Å |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | A | S | D | F | G | | H | J | K | L | Æ | Ø |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | Z | X | C | V | B | | N | M | , ; | . : | - _ | |
+ * `------------------------⫟------⫟------⫟------⫟------. ,-----⫟------⫟------⫟------⫟-------------------------'
+ * | MUTE | Esc | Space| Tab | | Enter| Bksp | Caps| PLAY|
+ * |(enc) | | _NN | _MS | | _MS | _NN | |(enc)|
+ * `---------------------------' `---------------------------'
+ */
+ [_QWERTY] = LAYOUT_split_3x6_4(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, DK_ARNG,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, A_CTL, S_ALT, D_GUI, F_SFT, KC_G, KC_H, J_SFT, K_GUI, L_ALT, AE_CTL, DK_OSTR,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, DK_MINS, XXXXXXX,
+ //|--------+--------+-----------⫟--------⫟--------⫟--------⫟--------. .--------⫟--------⫟--------⫟--------⫟-----------+--------+--------|
+ KC_MUTE, KC_ESC, LT_SPC, LT_TAB, LT_ENT, LT_BSPC, KC_CAPS, KC_MPLY
+ //`------------------------------------' '------------------------------------'
+ ),
+/*
+ * Base Layer: COLEMAK
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | | Q | W | F | P | B | | J | L | U | Y | Å | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | A | R | S | T | G | | M | N | E | I | O | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | Z | X | C | D | V | | K | H | , ; | . : | Æ | |
+ * `------------------------⫟------⫟------⫟------⫟------. ,-----⫟------⫟------⫟------⫟-------------------------'
+ * | MUTE | Esc | Space| Tab | | Enter| Bksp | Caps | PLAY|
+ * |(enc) | | _NN | _MS | | _MS | _NN | | (enc)|
+ * `---------------------------' `---------------------------'
+ */
+ [_COLEMAK] = LAYOUT_split_3x6_4(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ XXXXXXX, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, DK_ARNG, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, A_CTL, R_ALT, S_GUI, T_SFT, KC_G, KC_M, N_SFT, E_GUI, I_ALT, O_CTL, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, DK_AE, XXXXXXX,
+ //|--------+--------+-----------⫟--------⫟--------⫟--------⫟--------. .--------⫟--------⫟--------⫟--------⫟-----------+--------+--------|
+ KC_MUTE, KC_ESC, LT_SPC, LT_TAB, LT_ENT, LT_BSPC, KC_CAPS, KC_MPLY
+ //`------------------------------------' '------------------------------------'
+ ),
+ /*
+ * Navigation and Numbers: _NN
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | | | Home | Up | End | pgUp | | * | 7 | 8 | 9 | + | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | | Left | Down | Right| pgDwn| | / | 4 | 5 | 6 | Ø | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | | Cut | Copy | | Paste| | = | 1 | 2 | 3 | - | |
+ * `------------------------⫟------⫟------⫟------⫟------. ,-----⫟------⫟------⫟------⫟-------------------------'
+ * | MUTE | Del | Space| Tab | | Enter| Bksp | 0 | PLAY |
+ * |(enc) | | _NN | _MS | | _MS | _NN | |(enc) |
+ * `---------------------------' `---------------------------'
+ */
+ [_NN] = LAYOUT_split_3x6_4(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, KC_PGUP, DK_ASTR, KC_7, KC_8, KC_9, DK_PLUS, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, KC_LCTL,LEFT_ALT,DOWN_GUI,RGHT_SFT, KC_PGDN, DK_SLSH, N4_SFT, N5_GUI, N6_ALT, OE_CTL, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, G(KC_X), G(KC_C), XXXXXXX, G(KC_V), DK_EQL, KC_1, KC_2, KC_3, DK_MINS, XXXXXXX,
+ //|--------+--------+-----------⫟--------⫟--------⫟--------⫟--------. .--------⫟--------⫟--------⫟--------⫟-----------+--------+--------|
+ KC_MUTE, KC_DEL, _______, _______, _______, _______, KC_0, KC_MPLY
+ //`------------------------------------' '------------------------------------'
+ ),
+ /*
+ * Media and Symbols: _MS
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | | | | [ | ] | F1 | | $ | / | ( | ) | ? | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | |brght-|brght+| { | } | F2 | | @ | € | % | & | ' | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | | | < | > | F3 | | § | ! | " | # | _ | |
+ * `------------------------⫟------⫟------⫟------⫟------. ,-----⫟------⫟------⫟------⫟-------------------------'
+ * | MUTE | Esc | Space| Tab | | Enter| Bksp | Caps | PLAY|
+ * |(enc) | | _NN | _MS | | _MS | _NN | | (enc)|
+ * `---------------------------' `---------------------------'
+ */
+ [_MS] = LAYOUT_split_3x6_4(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ XXXXXXX, XXXXXXX, XXXXXXX, DK_LBRC, DK_RBRC, KC_F1, HB_USD, DK_SLSH, DK_LPRN, DK_RPRN, DK_QUES, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, KC_BRID, KC_BRIU, HB_LCBR, HB_RCBR, KC_F2, HB_AT, HB_EUR, DK_PERC, DK_AMPR, DK_QUOT, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, HB_LABR, HB_RABR, KC_F3, HB_PRGF, DK_EXLM, DK_DQUO, DK_HASH, DK_UNDS, XXXXXXX,
+ //|--------+--------+-----------⫟--------⫟--------⫟--------⫟--------. .--------⫟--------⫟--------⫟--------⫟-----------+--------+--------|
+ KC_MUTE, KC_ESC, _______, _______, _______, _______, KC_CAPS, KC_MPLY
+ //`------------------------------------' '------------------------------------'
+ ),
+/*
+ * Special functions: _SP
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | |QWERTY| | | RESET| | | | | | | | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | | | DEBUG| | | | | | | | | |
+ * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+ * | | | |COLEMK| | | | | | | | | |
+ * `------------------------⫟------⫟------⫟------⫟------. ,-----⫟------⫟------⫟------⫟-------------------------'
+ * | GUI | Del | Space| Nav +| |Media+| Bksp | Enter| AltGr|
+ * | | | |Number| |symbol| | | |
+ * `---------------------------' `---------------------------'
+ */
+ [_SP] = LAYOUT_split_3x6_4(
+ //,-----------------------------------------------------. ,-----------------------------------------------------.
+ XXXXXXX, QWERT, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, DEBUG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
+ XXXXXXX, XXXXXXX, XXXXXXX, COLEM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|--------+--------+-----------⫟--------⫟--------⫟--------⫟--------. .--------⫟--------⫟--------⫟--------⫟-----------+--------+--------|
+ KC_MUTE, KC_ESC, _______, _______, _______, _______, KC_CAPS, KC_MPLY
+ //`------------------------------------' '------------------------------------'
+ ),
+
+};
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+ return update_tri_layer_state(state, _NN, _MS, _SP);
+}
+
+#ifdef OLED_DRIVER_ENABLE
+char wpm_str[10];
+
+// static void render_logo(void) {
+// static const char PROGMEM qmk_logo[] = {
+// 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
+// 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
+// 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
+// };
+//
+// oled_write_P(qmk_logo, false);
+// }
+
+static void print_status_narrow(void) {
+ // Print current mode
+ oled_write_P(PSTR("\n"), false);
+ oled_write_ln_P(PSTR("MODE"), false);
+ oled_write_ln_P(PSTR(""), false);
+
+ switch (get_highest_layer(default_layer_state)) {
+ case _QWERTY:
+ oled_write_ln_P(PSTR("Qwrt"), false);
+ break;
+ case _COLEMAK:
+ oled_write_ln_P(PSTR("Clmk"), false);
+ break;
+ default:
+ oled_write_P(PSTR("Undef"), false);
+ }
+ oled_write_P(PSTR("\n\n"), false);
+ // Print current layer
+ oled_write_ln_P(PSTR("LAYER"), false);
+ switch (get_highest_layer(layer_state)) {
+ case _QWERTY:
+ oled_write_P(PSTR("Base\n"), false);
+ break;
+ case _NN:
+ oled_write_P(PSTR("Nums\n"), false);
+ break;
+ case _MS:
+ oled_write_P(PSTR("Sym\n"), false);
+ break;
+ case _SP:
+ oled_write_P(PSTR("Spec\n"), false);
+ break;
+ default:
+ oled_write_ln_P(PSTR("Undef\n"), false);
+ }
+ oled_write_P(PSTR("\n\n"), false);
+ led_t led_usb_state = host_keyboard_led_state();
+ oled_write_ln_P(PSTR("CPSLK"), led_usb_state.caps_lock);
+}
+
+#define ANIM_NUM_FRAMES 2 // number of frames in the animation
+#define MAX_DURATION 10000
+#define ANIM_BEGIN 30
+uint16_t anim_frame_duration = 100; // how long each frame lasts
+// #define ANIM_REVERSE // define this if you want the animation to run backwards at the end
+
+#ifdef ANIM_REVERSE
+#define ANIM_TOTAL_FRAMES (2*((ANIM_NUM_FRAMES)-1))
+#else
+#define ANIM_TOTAL_FRAMES ANIM_NUM_FRAMES
+#endif
+
+uint16_t anim_timer = 0;
+uint8_t current_anim_frame = 0;
+
+static void render_anim(void) {
+ static const char PROGMEM frame[ANIM_NUM_FRAMES][512] = {
+ {
+ // 'pokemon experiment frame 1', 32x128px
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x60, 0x10, 0x08, 0x04, 0x04, 0x02, 0x02, 0x02,
+ 0x02, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x1f, 0x3c, 0xf2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x04, 0xf2, 0x3a, 0x1c, 0x3c, 0xf8, 0xe0, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x70, 0x8c, 0x03, 0x41, 0x82, 0x02, 0x03, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x07, 0x04, 0x84, 0x84, 0xc7, 0x63, 0x00, 0x00, 0x00, 0xe0, 0x1f, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x02, 0x04, 0x1c, 0x28, 0x58, 0xa4, 0xa4, 0x44, 0x42, 0x42,
+ 0x23, 0x97, 0x91, 0x48, 0x24, 0x23, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0x70, 0x08, 0x04, 0x04, 0x08, 0x08, 0x50, 0x20, 0x10, 0x10, 0x10, 0x90, 0x90,
+ 0x90, 0x10, 0x10, 0x10, 0x10, 0x10, 0x20, 0x10, 0x08, 0x08, 0x04, 0x04, 0x08, 0xf0, 0x00, 0x00,
+ 0x80, 0x78, 0x1f, 0x3a, 0xf2, 0xc4, 0x00, 0x00, 0x30, 0x60, 0x00, 0x06, 0x8f, 0xcf, 0xe7, 0x03,
+ 0x01, 0x00, 0x04, 0xf2, 0x3a, 0x1c, 0x1c, 0x78, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xf0,
+ 0x1f, 0x64, 0xb4, 0x64, 0xa7, 0x23, 0x40, 0x48, 0x50, 0x40, 0x80, 0x80, 0x91, 0x89, 0x80, 0x80,
+ 0x80, 0x40, 0x40, 0x47, 0x44, 0x44, 0xa4, 0x64, 0x27, 0x13, 0x08, 0x00, 0x00, 0x80, 0x60, 0x1f,
+ 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x02, 0x06, 0x04, 0x0c, 0x0c, 0x0c, 0x08, 0x08, 0x08, 0x0c,
+ 0x0c, 0x0c, 0x0a, 0x0a, 0x09, 0x05, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04,
+ 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfc, 0x1b, 0x3c, 0xfc, 0xf9, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x02, 0xf1, 0x39, 0x1c, 0x3c, 0xfc, 0xf8, 0xf0, 0x00, 0x00, 0x03, 0x0c, 0xf0,
+ 0x00, 0xf8, 0x06, 0x01, 0x32, 0x02, 0x03, 0x31, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x07, 0x04, 0x84, 0x84, 0x47, 0xe3, 0x01, 0x00, 0x00, 0x00, 0xc0, 0x3f,
+ 0x00, 0x00, 0x01, 0x02, 0x06, 0x0a, 0x14, 0x28, 0x48, 0x44, 0x44, 0xc2, 0xc2, 0xc2, 0xa2, 0xa2,
+ 0xa1, 0x91, 0x91, 0x89, 0x49, 0x45, 0x44, 0x22, 0x21, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+ },
+ {
+ // 'pokemon experiment frame 2', 32x128px
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
+ 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x84, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x80, 0x80, 0x00, 0x01, 0x01, 0x01, 0x02, 0x0c, 0x70, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x7f, 0x87, 0x8f, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0xfc, 0x0e, 0x07, 0x0f, 0xfe, 0xf8, 0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x1c, 0x63, 0x80, 0x10, 0x20, 0x00, 0x00, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x81, 0x81, 0x41, 0x41, 0x21, 0x10, 0x00, 0x80, 0x60, 0x18, 0x07, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x06, 0x04, 0x04, 0x0a, 0x0a, 0x0a, 0x0a, 0x09,
+ 0x05, 0x07, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0x10, 0x10, 0xa0, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x10, 0xe0, 0x00, 0x00,
+ 0x00, 0xf0, 0x3f, 0x72, 0xe2, 0x80, 0x00, 0x00, 0x60, 0xc0, 0x00, 0x0c, 0x1e, 0x9e, 0xcf, 0x07,
+ 0x03, 0x00, 0x00, 0xe2, 0x72, 0x38, 0x38, 0xf0, 0xe0, 0x80, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0,
+ 0x3f, 0xc8, 0x68, 0x48, 0x8f, 0x87, 0x00, 0x20, 0x40, 0x00, 0x00, 0x00, 0x43, 0x23, 0x01, 0x00,
+ 0x00, 0x00, 0x00, 0x0f, 0x08, 0x88, 0x88, 0x48, 0x4f, 0x27, 0x10, 0x00, 0x00, 0x00, 0xc0, 0x3f,
+ 0x00, 0x00, 0x01, 0x02, 0x02, 0x06, 0x05, 0x09, 0x09, 0x09, 0x12, 0x12, 0x12, 0x12, 0x11, 0x11,
+ 0x11, 0x11, 0x11, 0x09, 0x09, 0x09, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x90, 0x88, 0x88, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02,
+ 0x02, 0x02, 0x02, 0x82, 0x82, 0x84, 0x04, 0x04, 0x08, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xfe, 0x0d, 0x1e, 0xfe, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1c, 0x0e, 0x1e, 0xfe, 0xfc, 0xf8, 0x00, 0x00, 0x01, 0x06, 0xf8,
+ 0x00, 0x78, 0x87, 0x00, 0x31, 0x01, 0x01, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x82, 0x82, 0x43, 0x61, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1f,
+ 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x04, 0x0c, 0x08, 0x14, 0x12, 0x12, 0x12, 0x22, 0x22, 0x22,
+ 0x21, 0x21, 0x21, 0x21, 0x11, 0x11, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ }
+ };
+
+ if (get_current_wpm() > ANIM_BEGIN){
+ if(timer_elapsed(anim_timer) > anim_frame_duration) {
+ anim_timer = timer_read();
+ current_anim_frame = (current_anim_frame + 1) % ANIM_TOTAL_FRAMES;
+ oled_clear();
+ oled_write_raw_P(frame[abs((ANIM_NUM_FRAMES-1)-current_anim_frame)], 512);
+ if (get_current_wpm() > ANIM_BEGIN){
+ anim_frame_duration = MAX_DURATION/get_current_wpm();
+ }
+ }
+ } else {
+ oled_write_raw_P(frame[0],512);
+ }
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (is_keyboard_master()) {
+ return OLED_ROTATION_270;
+ }
+ if (is_keyboard_master() != true){
+ return OLED_ROTATION_270;
+ }
+ return rotation;
+}
+
+void oled_task_user(void) {
+ if (is_keyboard_master()) {
+ print_status_narrow();
+ sprintf(wpm_str, "%03d", get_current_wpm());
+ oled_write(wpm_str, false);
+ } else {
+ render_anim();
+ }
+}
+#endif
+
+#ifdef ENCODER_ENABLE
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) {
+ // master side thumb encoder
+ // Volume control
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ }
+ else if (index == 1) {
+ // master side pinky encoder
+ // Page down / Page up
+ if (clockwise) {
+ tap_code(KC_PGDN);
+ } else {
+ tap_code(KC_PGUP);
+ }
+ }
+ else if (index == 2) {
+ // minion side thumb encoder
+ // Next track / Previous track
+ if (clockwise) {
+ tap_code(KC_MFFD);
+ } else {
+ tap_code(KC_MRWD);
+ }
+ }
+ else if (index == 3) {
+ // minion side pinky encoder
+ // Page end / Page home
+ if (clockwise) {
+ tap_code(KC_END);
+ } else {
+ tap_code(KC_HOME);
+ }
+ }
+}
+#endif