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Diffstat (limited to 'keyboards/crkbd/keymaps/devdev/config.h')
-rw-r--r--keyboards/crkbd/keymaps/devdev/config.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h
index 793c7b020b..c858f8f2d0 100644
--- a/keyboards/crkbd/keymaps/devdev/config.h
+++ b/keyboards/crkbd/keymaps/devdev/config.h
@@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define CUSTOM_FONT
-#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
+#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 200
@@ -43,7 +43,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
-
+
//#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -55,11 +55,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
-
+
//#define RGBLED_NUM 54
//#define RGBLED_SPLIT 27
- //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
-
+ //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
+
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
@@ -71,11 +71,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT