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-rwxr-xr-xkeyboards/binepad/bn006/config.h66
-rwxr-xr-xkeyboards/binepad/bn006/info.json16
2 files changed, 16 insertions, 66 deletions
diff --git a/keyboards/binepad/bn006/config.h b/keyboards/binepad/bn006/config.h
index 0569ccff03..01b94d6baa 100755
--- a/keyboards/binepad/bn006/config.h
+++ b/keyboards/binepad/bn006/config.h
@@ -3,68 +3,4 @@
#pragma once
-/*
- * RGB Matrix
- */
-
-#ifdef RGB_MATRIX_ENABLE
- /* ===========================================================================================
- * PLEASE NOTE: Because the BN006 only has 6 keys, not all the animations are visually viable
- * =========================================================================================== */
-
- #define RGB_MATRIX_LED_COUNT 6
- #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
- #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set
- #define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
-
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see: https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- #define ENABLE_RGB_MATRIX_SOLID_COLOR
- // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_BREATHING
- // #define ENABLE_RGB_MATRIX_BAND_SAT
- // #define ENABLE_RGB_MATRIX_BAND_VAL
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- // #define ENABLE_RGB_MATRIX_CYCLE_ALL
- // #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- // #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- // #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- // #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- // #define ENABLE_RGB_MATRIX_DUAL_BEACON
- // #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- // #define ENABLE_RGB_MATRIX_RAINDROPS
- // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- // #define ENABLE_RGB_MATRIX_HUE_BREATHING
- // #define ENABLE_RGB_MATRIX_HUE_PENDULUM
- // #define ENABLE_RGB_MATRIX_HUE_WAVE
- // #define ENABLE_RGB_MATRIX_PIXEL_RAIN
- // #define ENABLE_RGB_MATRIX_PIXEL_FLOW
- // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
- // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- #define ENABLE_RGB_MATRIX_SPLASH
- // #define ENABLE_RGB_MATRIX_MULTISPLASH
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif
+#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
diff --git a/keyboards/binepad/bn006/info.json b/keyboards/binepad/bn006/info.json
index 81e68d2e0c..e5e25b4b90 100755
--- a/keyboards/binepad/bn006/info.json
+++ b/keyboards/binepad/bn006/info.json
@@ -33,6 +33,18 @@
"pin": "B15"
},
"rgb_matrix": {
+ "animations": {
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "splash": true,
+ "solid_splash": true
+ },
+ "default": {
+ "animation": "breathing"
+ },
"driver": "ws2812",
"layout": [
{"flags": 4, "matrix": [0, 0], "x": 0, "y": 0},
@@ -41,7 +53,9 @@
{"flags": 4, "matrix": [1, 0], "x": 0, "y": 64},
{"flags": 4, "matrix": [1, 1], "x": 112, "y": 64},
{"flags": 4, "matrix": [1, 2], "x": 224, "y": 64}
- ]
+ ],
+ "max_brightness": 200,
+ "sleep": true
},
"community_layouts": ["ortho_2x3"],
"layouts": {