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-rw-r--r--keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h155
-rw-r--r--keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/keymap.c212
-rw-r--r--keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/readme.md3
-rw-r--r--keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/rules.mk10
-rw-r--r--keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h138
-rw-r--r--keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c212
-rw-r--r--keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md3
-rw-r--r--keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/config.h132
-rw-r--r--keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/keymap.c224
-rw-r--r--keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/readme.md3
-rw-r--r--keyboards/bastardkb/scylla/keymaps/cykedev/config.h39
-rw-r--r--keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c199
-rw-r--r--keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk4
-rw-r--r--keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c90
-rw-r--r--keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md24
-rw-r--r--keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk1
-rw-r--r--keyboards/bastardkb/tbk/keymaps/german_gaming/keymap.c90
-rw-r--r--keyboards/bastardkb/tbk/keymaps/german_gaming/readme.md24
-rw-r--r--keyboards/bastardkb/tbk/keymaps/german_gaming/rules.mk1
19 files changed, 0 insertions, 1564 deletions
diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h
deleted file mode 100644
index d7b6d01bce..0000000000
--- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h
+++ /dev/null
@@ -1,155 +0,0 @@
-/**
- * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
- * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#ifdef VIA_ENABLE
-/* Via configuration. */
-# define DYNAMIC_KEYMAP_LAYER_COUNT 8
-#endif // VIA_ENABLE
-
-#ifndef __arm__
-/* Disable unused features. */
-# define NO_ACTION_ONESHOT
-#endif // __arm__
-
-/**
- * Configure the global tapping term (default: 200ms).
- * If you have a lot of accidental mod activations, crank up the tapping term.
- *
- * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term
- */
-#ifndef TAPPING_TERM
-# define TAPPING_TERM 160
-#endif // TAPPING_TERM
-
-/**
- * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key
- * twice, except for one-shot keys.
- *
- * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold
- */
-#define QUICK_TAP_TERM 0
-
-/*
- * Tap-or-Hold decision modes.
- *
- * Note that the following flags behave differently when combined (ie. when 2 or
- * more are enabled).
- *
- * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold
- * decision modes.
- */
-
-/**
- * Faster tap-hold trigger.
- *
- * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
- * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae
- * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
- * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e
- *
- * See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold
- */
-#define PERMISSIVE_HOLD
-
-/** Charybdis-specific features. */
-
-#ifdef POINTING_DEVICE_ENABLE
-// Automatically enable the pointer layer when moving the trackball. See also:
-// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS`
-// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD`
-// #define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
-
-// Flip horizontal direction for drag-scroll.
-# define CHARYBDIS_DRAGSCROLL_REVERSE_X
-// #define CHARYBDIS_DRAGSCROLL_REVERSE_Y
-#endif // POINTING_DEVICE_ENABLE
-
-/** RGB Matrix. */
-
-#ifdef RGB_MATRIX_ENABLE
-# ifdef __arm__
-// Enable all animations on ARM boards since they have plenty of memory
-// available for it.
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-# else
-// Disable control of RGB matrix by keycodes (must use firmware implementation
-// to control the feature).
-# define RGB_MATRIX_DISABLE_KEYCODES
-# endif
-
-// Limit maximum brightness to keep power consumption reasonable, and avoid
-// disconnects.
-# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
-
-// Rainbow swirl as startup mode.
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
-
-// Slow swirl at startup.
-# undef RGB_MATRIX_DEFAULT_SPD
-# define RGB_MATRIX_DEFAULT_SPD 32
-
-// Startup values.
-# undef RGB_MATRIX_DEFAULT_HUE
-# define RGB_MATRIX_DEFAULT_HUE 0
-# undef RGB_MATRIX_DEFAULT_SAT
-# define RGB_MATRIX_DEFAULT_SAT 255
-# undef RGB_MATRIX_DEFAULT_VAL
-# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
-#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/keymap.c b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/keymap.c
deleted file mode 100644
index 21e823575e..0000000000
--- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/keymap.c
+++ /dev/null
@@ -1,212 +0,0 @@
-/**
- * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
- * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-enum charybdis_keymap_bstiq_layers {
- LAYER_BASE = 0,
- LAYER_MBO,
- LAYER_MEDIA,
- LAYER_NAV,
- LAYER_MOUSE,
- LAYER_SYM,
- LAYER_NUM,
- LAYER_FUN,
-};
-
-// Automatically enable sniping when the mouse layer is on.
-#define CHARYBDIS_AUTO_SNIPING_ON_LAYER LAYER_MOUSE
-
-#define BSP_NAV LT(LAYER_NAV, KC_BSPC)
-#define ENT_MBO LT(LAYER_MBO, KC_ENT)
-#define TAB_MED LT(LAYER_MEDIA, KC_TAB)
-#define ESC_SYM LT(LAYER_SYM, KC_ESC)
-#define SPC_NUM LT(LAYER_NUM, KC_SPC)
-#define MOUSE(KC) LT(LAYER_MOUSE, KC)
-
-#define USR_RDO KC_AGAIN
-#define USR_PST S(KC_INS)
-#define USR_CPY C(KC_INS)
-#define USR_CUT S(KC_DEL)
-#define USR_UND KC_UNDO
-
-#define MS_L KC_MS_LEFT
-#define MS_R KC_MS_RIGHT
-#define MS_D KC_MS_DOWN
-#define MS_U KC_MS_UP
-
-#define WH_L KC_MS_WH_LEFT
-#define WH_R KC_MS_WH_RIGHT
-#define WH_D KC_MS_WH_DOWN
-#define WH_U KC_MS_WH_UP
-
-// clang-format off
-/** Convenience macro. */
-#define _KC_LAYOUT_wrapper( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
- k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
- k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
- ...) \
- KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \
- KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \
- KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \
- __VA_ARGS__
-#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__)
-
-/** Base layer with BÉPO layout. */
-#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \
- B, Z, P, O, QUOT, DOT, V, D, L, J, \
- A, U, I, E, COMM, C, T, S, R, N, \
- W, Y, X, SLSH, K, M, Q, G, H, F, \
- BSP_NAV, ENT_MBO, TAB_MED, ESC_SYM, SPC_NUM)
-
-/** Convenience key shorthands. */
-#define U_NA KC_NO // Present but not available for use.
-#define U_NU KC_NO // Available but not used.
-
-/** Convenience row shorthands. */
-#define __________________RESET_L__________________ QK_BOOT, U_NA, U_NA, U_NA, U_NA
-#define __________________RESET_R__________________ U_NA, U_NA, U_NA, U_NA, QK_BOOT
-#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA
-#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA
-#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI
-#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA
-
-/** Layers. */
-
-// Buttons.
-#define LAYOUT_LAYER_MBO \
- __________________RESET_L__________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- ______________HOME_ROW_GASC_L______________, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
- KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \
- U_NA, U_NA, U_NA, KC_ENT, KC_DEL
-
-// Media.
-#define LAYOUT_LAYER_MEDIA \
- __________________RESET_L__________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \
- ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \
- U_NA, U_NA, U_NA, KC_BTN1, KC_BTN3
-
-// Navigation.
-#define LAYOUT_LAYER_NAV \
- __________________RESET_L__________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \
- ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \
- ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \
- U_NA, U_NA, U_NA, KC_MSTP, KC_MPLY
-
-// Mouse.
-#define LAYOUT_LAYER_MOUSE \
- S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- DPI_MOD, DRGSCRL, KC_LSFT, KC_LCTL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \
- USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \
- KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN1, KC_BTN3
-
-// Symbols.
-#define LAYOUT_LAYER_SYM \
- KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, __________________RESET_R__________________, \
- KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, ______________HOME_ROW_ALGR_R______________, \
- KC_LPRN, KC_RPRN, KC_UNDS, U_NA, U_NA
-
-// Numerals.
-#define LAYOUT_LAYER_NUM \
- KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, __________________RESET_R__________________, \
- KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \
- KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, ______________HOME_ROW_ALGR_R______________, \
- KC_DOT, KC_0, KC_MINS, U_NA, U_NA
-
-// Function keys.
-#define LAYOUT_LAYER_FUN \
- KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, __________________RESET_R__________________, \
- KC_F11, KC_F4, KC_F5, KC_F6, KC_SCRL, ______________HOME_ROW_GASC_R______________, \
- KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\
- KC_APP, KC_SPC, KC_TAB, U_NA, U_NA
-
-/**
- * Add Home Row mod to a layout.
- *
- * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl)
- * home row. The layout passed in parameter must contain at least 20 keycodes.
- *
- * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
- *
- * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)
- */
-#define _HOME_ROW_MOD_GASC( \
- L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
- ...) \
- L00, L01, L02, L03, L04, \
- R05, R06, R07, R08, R09, \
- LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \
- R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \
- __VA_ARGS__
-#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__)
-
-/**
- * Add mouse layer keys to a layout.
- *
- * Expects a 10-key per row layout. The layout passed in parameter must contain
- * at least 30 keycodes.
- *
- * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
- *
- * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO)
- */
-#define _MOUSE_MOD( \
- L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
- L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \
- ...) \
- L00, L01, L02, L03, L04, \
- R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, \
- R15, R16, R17, R18, R19, \
- MOUSE(L20), L21, L22, L23, L24, \
- R25, R26, R27, R28, MOUSE(R29), \
- __VA_ARGS__
-#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__)
-
-#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [LAYER_BASE] = LAYOUT_wrapper(
- MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO))
- ),
- [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO),
- [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA),
- [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV),
- [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE),
- [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM),
- [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM),
- [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN),
-};
-// clang-format on
-
-#if defined(POINTING_DEVICE_ENABLE) && defined(CHARYBDIS_AUTO_SNIPING_ON_LAYER)
-layer_state_t layer_state_set_kb(layer_state_t state) {
- state = layer_state_set_user(state);
- charybdis_set_pointer_sniping_enabled(layer_state_cmp(state, CHARYBDIS_AUTO_SNIPING_ON_LAYER));
- return state;
-}
-#endif // POINTING_DEVICE_ENABLE && CHARYBDIS_AUTO_SNIPING_ON_LAYER
-
-#ifdef RGB_MATRIX_ENABLE
-// Forward-declare this helper function since it is defined in rgb_matrix.c.
-void rgb_matrix_update_pwm_buffers(void);
-#endif
diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/readme.md b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/readme.md
deleted file mode 100644
index 5d9f7fcd5f..0000000000
--- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/readme.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# Charybdis (3x5) @bstiq keymap
-
-Inspired from Miryoku, using home-rows.
diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/rules.mk b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/rules.mk
deleted file mode 100644
index 5d91064607..0000000000
--- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/rules.mk
+++ /dev/null
@@ -1,10 +0,0 @@
-ifeq ($(MCU),atmega32u4)
- # Space saving settings.
- TAP_DANCE_ENABLE = no
- COMBO_ENABLE = no
- QMK_SETTINGS = no
-else ifeq ($(MCU),STM32F411)
- EEPROM_DRIVER = vendor
-endif
-
-VIA_ENABLE = yes
diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h
deleted file mode 100644
index 8d8baa5c32..0000000000
--- a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h
+++ /dev/null
@@ -1,138 +0,0 @@
-/**
- * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
- * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#ifdef VIA_ENABLE
-/* Via configuration. */
-# define DYNAMIC_KEYMAP_LAYER_COUNT 8
-#endif // VIA_ENABLE
-
-/**
- * Configure the global tapping term (default: 200ms).
- * If you have a lot of accidental mod activations, crank up the tapping term.
- *
- * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term
- */
-#ifndef TAPPING_TERM
-# define TAPPING_TERM 160
-#endif // TAPPING_TERM
-
-// disable trackpad taps
-// #define CIRQUE_PINNACLE_TAPPING_TERM 0
-
-/**
- * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key
- * twice, except for one-shot keys.
- *
- * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold
- */
-#define QUICK_TAP_TERM 0
-
-/*
- * Tap-or-Hold decision modes.
- *
- * Note that the following flags behave differently when combined (ie. when 2 or
- * more are enabled).
- *
- * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold
- * decision modes.
- */
-
-/**
- * Faster tap-hold trigger.
- *
- * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
- * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae
- * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
- * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e
- *
- * See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold
- */
-#define PERMISSIVE_HOLD
-
-/** Dilemma-specific features. */
-
-#ifdef POINTING_DEVICE_ENABLE
-// Flip horizontal direction for drag-scroll.
-# define DILEMMA_DRAGSCROLL_REVERSE_X
-// #define DILEMMA_DRAGSCROLL_REVERSE_Y
-#endif // POINTING_DEVICE_ENABLE
-
-/** RGB Matrix. */
-
-#ifdef RGB_MATRIX_ENABLE
-// Enable all animations on ARM boards since they have plenty of memory
-// available for it.
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-// Limit maximum brightness to keep power consumption reasonable, and avoid
-// disconnects.
-# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
-
-// Rainbow swirl as startup mode.
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
-
-// Slow swirl at startup.
-# define RGB_MATRIX_DEFAULT_SPD 32
-
-// Startup values.
-# define RGB_MATRIX_DEFAULT_HUE 0
-# define RGB_MATRIX_DEFAULT_SAT 255
-# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
-#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c
deleted file mode 100644
index 5f22184928..0000000000
--- a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c
+++ /dev/null
@@ -1,212 +0,0 @@
-/**
- * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
- * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-enum bstiq_layers {
- LAYER_BASE = 0,
- LAYER_MBO,
- LAYER_MEDIA,
- LAYER_NAV,
- LAYER_MOUSE,
- LAYER_SYM,
- LAYER_NUM,
- LAYER_FUN,
-};
-
-// Automatically enable sniping when the mouse layer is on.
-#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_MOUSE
-
-#define BSP_NAV LT(LAYER_NAV, KC_BSPC)
-#define ENT_MBO LT(LAYER_MBO, KC_ENT)
-#define TAB_MED LT(LAYER_MEDIA, KC_TAB)
-#define ESC_SYM LT(LAYER_SYM, KC_ESC)
-#define SPC_NUM LT(LAYER_NUM, KC_SPC)
-#define SPC_MBO LT(LAYER_MBO, KC_SPC)
-#define MOUSE(KC) LT(LAYER_MOUSE, KC)
-
-#define USR_RDO KC_AGAIN
-#define USR_PST S(KC_INS)
-#define USR_CPY C(KC_INS)
-#define USR_CUT S(KC_DEL)
-#define USR_UND KC_UNDO
-
-#define MS_L KC_MS_LEFT
-#define MS_R KC_MS_RIGHT
-#define MS_D KC_MS_DOWN
-#define MS_U KC_MS_UP
-
-#define WH_L KC_MS_WH_LEFT
-#define WH_R KC_MS_WH_RIGHT
-#define WH_D KC_MS_WH_DOWN
-#define WH_U KC_MS_WH_UP
-
-// clang-format off
-/** Convenience macro. */
-#define _KC_LAYOUT_wrapper( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
- k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
- k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
- ...) \
- KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \
- KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \
- KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \
- __VA_ARGS__
-#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__)
-
-/** Base layer with BÉPO layout. */
-#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \
- B, W, P, O, QUOT, DOT, V, D, L, J, \
- A, U, I, E, COMM, C, T, S, R, N, \
- Z, Y, X, SLSH, K, M, Q, G, H, F, \
- SPC_MBO, TAB_MED, ESC_SYM, SPC_NUM)
-
-/** Convenience key shorthands. */
-#define U_NA KC_NO // Present but not available for use.
-#define U_NU KC_NO // Available but not used.
-
-/** Convenience row shorthands. */
-#define ________________HOME_ROW_NA________________ U_NA, U_NA, U_NA, U_NA, U_NA
-#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA
-#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA
-#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI
-#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA
-
-/** Layers. */
-
-// Buttons.
-#define LAYOUT_LAYER_MBO \
- ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- ______________HOME_ROW_GASC_L______________, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
- KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \
- U_NA, U_NA, KC_ENT, KC_ENT
-
-// Media.
-#define LAYOUT_LAYER_MEDIA \
- ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \
- ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \
- U_NA, U_NA, KC_BTN1, KC_BTN3
-
-// Navigation.
-#define LAYOUT_LAYER_NAV \
- ________________HOME_ROW_NA________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \
- ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \
- ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \
- U_NA, U_NA, KC_MSTP, KC_MPLY
-
-// Mouse.
-#define LAYOUT_LAYER_MOUSE \
- S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- DPI_MOD, DRGSCRL, KC_LSFT, DRGSCRL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \
- USR_RDO, USR_PST, USR_CPY, KC_BTN3, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \
- KC_BTN1, KC_BTN2, KC_BTN1, KC_BTN3
-
-// Symbols.
-#define LAYOUT_LAYER_SYM \
- KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, ________________HOME_ROW_NA________________, \
- KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_MINS, ______________HOME_ROW_ALGR_R______________, \
- KC_RPRN, KC_LPRN, U_NA, U_NA
-
-// Numerals.
-#define LAYOUT_LAYER_NUM \
- KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, ________________HOME_ROW_NA________________, \
- KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \
- KC_GRV, KC_1, KC_2, KC_3, KC_UNDS, ______________HOME_ROW_ALGR_R______________, \
- KC_0, KC_MINS, U_NA, U_NA
-
-// Function keys.
-#define LAYOUT_LAYER_FUN \
- KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, ________________HOME_ROW_NA________________, \
- KC_F11, KC_F4, KC_F5, KC_F6, KC_SCRL, ______________HOME_ROW_GASC_R______________, \
- KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\
- KC_APP, KC_TAB, U_NA, U_NA
-
-/**
- * Add Home Row mod to a layout.
- *
- * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl)
- * home row. The layout passed in parameter must contain at least 20 keycodes.
- *
- * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
- *
- * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)
- */
-#define _HOME_ROW_MOD_GASC( \
- L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
- ...) \
- L00, L01, L02, L03, L04, \
- R05, R06, R07, R08, R09, \
- LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \
- R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \
- __VA_ARGS__
-#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__)
-
-/**
- * Add mouse layer keys to a layout.
- *
- * Expects a 10-key per row layout. The layout passed in parameter must contain
- * at least 30 keycodes.
- *
- * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
- *
- * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO)
- */
-#define _MOUSE_MOD( \
- L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
- L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \
- ...) \
- L00, L01, L02, L03, L04, \
- R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, \
- R15, R16, R17, R18, R19, \
- L20, MOUSE(L21), L22, L23, L24, \
- R25, R26, R27, R28, MOUSE(R29), \
- __VA_ARGS__
-#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__)
-
-#define LAYOUT_wrapper(...) LAYOUT_split_3x5_2(__VA_ARGS__)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [LAYER_BASE] = LAYOUT_wrapper(
- MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO))
- ),
- [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO),
- [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA),
- [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV),
- [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE),
- [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM),
- [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM),
- [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN),
-};
-// clang-format on
-
-#if defined(POINTING_DEVICE_ENABLE) && defined(DILEMMA_AUTO_SNIPING_ON_LAYER)
-layer_state_t layer_state_set_kb(layer_state_t state) {
- state = layer_state_set_user(state);
- dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER));
- return state;
-}
-#endif // POINTING_DEVICE_ENABLE && DILEMMA_AUTO_SNIPING_ON_LAYER
-
-#ifdef RGB_MATRIX_ENABLE
-// Forward-declare this helper function since it is defined in rgb_matrix.c.
-void rgb_matrix_update_pwm_buffers(void);
-#endif
diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md
deleted file mode 100644
index df1f43cbcb..0000000000
--- a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# Dilemma @bstiq keymap
-
-Inspired from Miryoku, using home-rows.
diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/config.h b/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/config.h
deleted file mode 100644
index cfdafc4a51..0000000000
--- a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/config.h
+++ /dev/null
@@ -1,132 +0,0 @@
-/**
- * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
- * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#ifdef VIA_ENABLE
-/* Via configuration. */
-# define DYNAMIC_KEYMAP_LAYER_COUNT 8
-#endif // VIA_ENABLE
-
-/**
- * Configure the global tapping term (default: 200ms).
- * If you have a lot of accidental mod activations, crank up the tapping term.
- */
-#ifndef TAPPING_TERM
-# define TAPPING_TERM 160
-#endif // TAPPING_TERM
-
-// disable trackpad taps
-// #define CIRQUE_PINNACLE_TAPPING_TERM 0
-
-/**
- * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key
- * twice, except for one-shot keys.
- */
-#define QUICK_TAP_TERM 0
-
-/*
- * Tap-or-Hold decision modes.
- *
- * Note that the following flags behave differently when combined (ie. when 2 or
- * more are enabled).
- *
- * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold
- * decision modes.
- */
-
-/**
- * Faster tap-hold trigger.
- *
- * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
- * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae
- * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
- * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e
- */
-#define PERMISSIVE_HOLD
-
-/** Dilemma-specific features. */
-
-#ifdef POINTING_DEVICE_ENABLE
-// Flip horizontal direction for drag-scroll.
-# define DILEMMA_DRAGSCROLL_REVERSE_X
-// #define DILEMMA_DRAGSCROLL_REVERSE_Y
-#endif // POINTING_DEVICE_ENABLE
-
-/** RGB Matrix. */
-
-#ifdef RGB_MATRIX_ENABLE
-// Enable all animations on ARM boards since they have plenty of memory
-// available for it.
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-// Limit maximum brightness to keep power consumption reasonable, and avoid
-// disconnects.
-# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
-
-// Rainbow swirl as startup mode.
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
-
-// Slow swirl at startup.
-# define RGB_MATRIX_DEFAULT_SPD 32
-
-// Startup values.
-# define RGB_MATRIX_DEFAULT_HUE 0
-# define RGB_MATRIX_DEFAULT_SAT 255
-# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
-#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/keymap.c b/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/keymap.c
deleted file mode 100644
index b55d99b56b..0000000000
--- a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/keymap.c
+++ /dev/null
@@ -1,224 +0,0 @@
-/**
- * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
- * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-enum bstiq_layers {
- LAYER_BASE = 0,
- LAYER_MBO,
- LAYER_MEDIA,
- LAYER_NAV,
- LAYER_MOUSE,
- LAYER_SYM,
- LAYER_NUM,
- LAYER_FUN,
-};
-
-// Automatically enable sniping when the mouse layer is on.
-#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_MOUSE
-
-#define BSP_NAV LT(LAYER_NAV, KC_BSPC)
-#define ENT_MBO LT(LAYER_MBO, KC_ENT)
-#define TAB_MED LT(LAYER_MEDIA, KC_TAB)
-#define ESC_SYM LT(LAYER_SYM, KC_ESC)
-#define SPC_NUM LT(LAYER_NUM, KC_SPC)
-#define SPC_MBO LT(LAYER_MBO, KC_SPC)
-#define MOUSE(KC) LT(LAYER_MOUSE, KC)
-
-#define USR_RDO KC_AGAIN
-#define USR_PST S(KC_INS)
-#define USR_CPY C(KC_INS)
-#define USR_CUT S(KC_DEL)
-#define USR_UND KC_UNDO
-
-#define MS_L KC_MS_LEFT
-#define MS_R KC_MS_RIGHT
-#define MS_D KC_MS_DOWN
-#define MS_U KC_MS_UP
-
-#define WH_L KC_MS_WH_LEFT
-#define WH_R KC_MS_WH_RIGHT
-#define WH_D KC_MS_WH_DOWN
-#define WH_U KC_MS_WH_UP
-
-// clang-format off
-/** Convenience macro. */
-#define _KC_LAYOUT_wrapper( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
- k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
- k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
- ...) \
- KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \
- KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \
- KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \
- __VA_ARGS__
-#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__)
-
-/** Base layer with BÉPO layout. */
-#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \
- B, W, P, O, QUOT, DOT, V, D, L, J, \
- A, U, I, E, COMM, C, T, S, R, N, \
- Z, Y, X, SLSH, K, M, Q, G, H, F, \
- KC_A, SPC_MBO, TAB_MED, ESC_SYM, SPC_NUM, KC_A)
-
-/** Convenience key shorthands. */
-#define U_NA KC_NO // Present but not available for use.
-#define U_NU KC_NO // Available but not used.
-
-/** Convenience row shorthands. */
-#define ________________HOME_ROW_NA________________ U_NA, U_NA, U_NA, U_NA, U_NA
-#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA
-#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA
-#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI
-#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA
-
-/** Layers. */
-
-// Buttons.
-#define LAYOUT_LAYER_MBO \
- ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- ______________HOME_ROW_GASC_L______________, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
- KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \
- U_NA, U_NA, U_NA, KC_ENT, KC_ENT, KC_ENT
-
-// Media.
-#define LAYOUT_LAYER_MEDIA \
- ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \
- ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \
- U_NA, U_NA, U_NA, KC_BTN1, KC_BTN3, KC_BTN2
-
-// Navigation.
-#define LAYOUT_LAYER_NAV \
- ________________HOME_ROW_NA________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \
- ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \
- ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \
- U_NA, U_NA, U_NA, KC_MSTP, KC_MPLY, U_NA
-
-// Mouse.
-#define LAYOUT_LAYER_MOUSE \
- S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
- DPI_MOD, DRGSCRL, KC_LSFT, DRGSCRL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \
- USR_RDO, USR_PST, USR_CPY, KC_BTN3, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \
- KC_BTN3, KC_BTN1, KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN2
-
-// Symbols.
-#define LAYOUT_LAYER_SYM \
- KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, ________________HOME_ROW_NA________________, \
- KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_MINS, ______________HOME_ROW_ALGR_R______________, \
- U_NA, KC_RPRN, KC_LPRN, U_NA, U_NA, U_NA
-
-// Numerals.
-#define LAYOUT_LAYER_NUM \
- KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, ________________HOME_ROW_NA________________, \
- KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \
- KC_GRV, KC_1, KC_2, KC_3, KC_UNDS, ______________HOME_ROW_ALGR_R______________, \
- U_NA, KC_0, KC_MINS, U_NA, U_NA, U_NA
-
-// Function keys.
-#define LAYOUT_LAYER_FUN \
- KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, ________________HOME_ROW_NA________________, \
- KC_F11, KC_F4, KC_F5, KC_F6, KC_SCRL, ______________HOME_ROW_GASC_R______________, \
- KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\
- U_NA, KC_APP, KC_TAB, U_NA, U_NA, U_NA
-
-/**
- * Add Home Row mod to a layout.
- *
- * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl)
- * home row. The layout passed in parameter must contain at least 20 keycodes.
- *
- * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
- *
- * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)
- */
-#define _HOME_ROW_MOD_GASC( \
- L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
- ...) \
- L00, L01, L02, L03, L04, \
- R05, R06, R07, R08, R09, \
- LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \
- R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \
- __VA_ARGS__
-#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__)
-
-/**
- * Add mouse layer keys to a layout.
- *
- * Expects a 10-key per row layout. The layout passed in parameter must contain
- * at least 30 keycodes.
- *
- * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
- *
- * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO)
- */
-#define _MOUSE_MOD( \
- L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
- L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \
- ...) \
- L00, L01, L02, L03, L04, \
- R05, R06, R07, R08, R09, \
- L10, L11, L12, L13, L14, \
- R15, R16, R17, R18, R19, \
- L20, MOUSE(L21), L22, L23, L24, \
- R25, R26, R27, R28, MOUSE(R29), \
- __VA_ARGS__
-#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__)
-
-#define LAYOUT_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [LAYER_BASE] = LAYOUT_wrapper(
- MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO))
- ),
- [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO),
- [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA),
- [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV),
- [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE),
- [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM),
- [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM),
- [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN),
-};
-// clang-format on
-
-#if defined(POINTING_DEVICE_ENABLE) && defined(DILEMMA_AUTO_SNIPING_ON_LAYER)
-layer_state_t layer_state_set_user(layer_state_t state) {
- dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER));
- return state;
-}
-#endif // POINTING_DEVICE_ENABLE && DILEMMA_AUTO_SNIPING_ON_LAYER
-
-#ifdef RGB_MATRIX_ENABLE
-// Forward-declare this helper function since it is defined in rgb_matrix.c.
-void rgb_matrix_update_pwm_buffers(void);
-#endif
-
-bool shutdown_user(bool jump_to_bootloader) {
-#ifdef RGBLIGHT_ENABLE
- rgblight_enable_noeeprom();
- rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
- rgblight_setrgb_red();
-#endif // RGBLIGHT_ENABLE
-#ifdef RGB_MATRIX_ENABLE
- rgb_matrix_set_color_all(RGB_RED);
- rgb_matrix_update_pwm_buffers();
-#endif // RGB_MATRIX_ENABLE
- return true;
-}
diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/readme.md b/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/readme.md
deleted file mode 100644
index df1f43cbcb..0000000000
--- a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/readme.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# Dilemma @bstiq keymap
-
-Inspired from Miryoku, using home-rows.
diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/config.h b/keyboards/bastardkb/scylla/keymaps/cykedev/config.h
deleted file mode 100644
index 6119f2738b..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/cykedev/config.h
+++ /dev/null
@@ -1,39 +0,0 @@
-// Copyright 2021 Christian Eiden, cykedev
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 2 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-#pragma once
-
-// Select hand configuration
-// #define MASTER_LEFT
-// #define MASTER_RIGHT
-#define EE_HANDS
-
-#define BOOTMAGIC_LITE_ROW 0
-#define BOOTMAGIC_LITE_COLUMN 0
-
-#define BOOTMAGIC_LITE_ROW_RIGHT 0
-#define BOOTMAGIC_LITE_COLUMN_RIGHT 5
-
-#define TAPPING_TERM 200
-
-// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
-// #define QUICK_TAP_TERM 0
-
-// Apply the modifier on keys that are tapped during a short hold of a modtap
-// #define PERMISSIVE_HOLD
-
-#define HOLD_ON_OTHER_KEY_PRESS_PER_KEY
-
-#define FORCE_NKRO
diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c b/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c
deleted file mode 100644
index a51f5b9d38..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c
+++ /dev/null
@@ -1,199 +0,0 @@
-// Copyright 2021 Christian Eiden, cykedev
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 2 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-#include QMK_KEYBOARD_H
-
-#define CM_SPAL LGUI_T(KC_SPC)
-#define CM_SPAR RGUI_T(KC_SPC)
-
-#define SH_ENL LSFT_T(KC_ENT)
-#define SH_ENR RSFT_T(KC_ENT)
-
-#define RAISE MO(_RAISE)
-#define LOWER MO(_LOWER)
-
-#define QWERT DF(_QWERTY)
-#define COLEM DF(_COLEMAK_DH)
-
-enum layer_names {
- _COLEMAK_DH,
- _QWERTY,
- _RAISE,
- _LOWER,
- _ADJUST
-};
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_COLEMAK_DH] = LAYOUT_split_4x6_5(
- /* COLEMAK_DH
- * .-----------------------------------------. .-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bsp |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Del | A | R | S | T | G | | M | N | E | I | O | ' |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Shft | Z | X | C | D | V | | K | H | , | . | / | Shft |
- * '-----------------------------------------/ \-----------------------------------------'
- * / RAISE /---------------. .---------------\ LOWER \
- * / / Cmd / Shift / \ Shift \ Cmd \ \
- * '-------/ Space / Enter / \ Enter \ Space \-------'
- * /---------------/ \---------------\
- * / Alt / Ctrl / \ Ctrl \ Alt \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
- KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_B , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_BSLS,
- KC_DEL , KC_A , KC_R , KC_S , KC_T , KC_G , KC_M , KC_N , KC_E , KC_I , KC_O , KC_QUOT,
- KC_LSFT, KC_Z , KC_X , KC_C , KC_D , KC_V , KC_K , KC_H , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
- RAISE , CM_SPAL, SH_ENL , SH_ENR , CM_SPAR, LOWER ,
- KC_LALT, KC_LCTL, KC_RCTL, KC_RALT
- ),
- [_QWERTY] = LAYOUT_split_4x6_5(
- /* QWERTY
- * .-----------------------------------------. .-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bsp |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Del | A | S | D | F | G | | H | J | K | L | ; | ' |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Shft | Z | X | C | V | B | | N | M | , | . | / | Shft |
- * '-----------------------------------------/ \-----------------------------------------'
- * / RAISE /---------------. .---------------\ LOWER \
- * / / Cmd / Shift / \ Shift \ Cmd \ \
- * '-------/ Space / Enter / \ Enter \ Space \-------'
- * /---------------/ \---------------\
- * / Alt / Ctrl / \ Ctrl \ Alt \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
- KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
- KC_DEL , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_LSFT,
- RAISE , CM_SPAL, SH_ENL , SH_ENR , CM_SPAR, LOWER ,
- KC_LALT, KC_LCTL, KC_RCTL, KC_RALT
- ),
- [_RAISE] = LAYOUT_split_4x6_5(
- /* RAISE
- * .-----------------------------------------. .-----------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | [ | ] | | | $ | / | * | # | ~ | F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Ins | ! | @ | ( | ) | | | % | - | + | = | ? | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | { | } | | | ^ | & | | | | | |
- * '-----------------------------------------/ \-----------------------------------------'
- * / /---------------. .---------------\ \
- * / / / / \ \ \ \
- * '-------/ / / \ \ \-------'
- * /---------------/ \---------------\
- * / / / \ \ \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- XXXXXXX, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, XXXXXXX, KC_DLR , KC_SLSH, KC_ASTR, KC_HASH, KC_TILD, KC_F12 ,
- KC_INS , KC_EXLM, KC_AT , KC_LPRN, KC_RPRN, XXXXXXX, KC_PERC, KC_MINS, KC_PPLS, KC_PEQL, KC_QUES, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, XXXXXXX, KC_CIRC, KC_AMPR, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
- [_LOWER] = LAYOUT_split_4x6_5(
- /* LOWER
- * .-----------------------------------------. .-----------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | [ | ] | + | | | | up | | | F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Ins | ! | @ | ( | ) | - | | | left | down | rght | ? | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | { | } | = | | | | | | | |
- * '-----------------------------------------/ \-----------------------------------------'
- * / /---------------. .---------------\ \
- * / / / / \ \ \ \
- * '-------/ / / \ \ \-------'
- * /---------------/ \---------------\
- * / / / \ \ \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- XXXXXXX, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, KC_PPLS, XXXXXXX, XXXXXXX, KC_UP , XXXXXXX, XXXXXXX, KC_F12 ,
- KC_INS , KC_EXLM, KC_AT , KC_LPRN, KC_RPRN, KC_MINS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_QUES, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_PEQL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
- [_ADJUST] = LAYOUT_split_4x6_5(
- /* ADJUST
- * .-----------------------------------------. .-----------------------------------------.
- * | | | | | | QWERT| |COLEM | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | V+ | | B + | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | V- | | B - | << | play | >> | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | | | | | Mute | | | | | | | |
- * '-----------------------------------------/ \-----------------------------------------'
- * / /---------------. .---------------\ \
- * / / / / \ \ \ \
- * '-------/ / / \ \ \-------'
- * /---------------/ \---------------\
- * / / / \ \ \
- * / / / \ \ \
- * '---------------' '---------------'
- */
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERT , COLEM , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_BRIU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_BRID, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
- )
-};
-
-bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) {
- if (keycode == CM_SPAR) {
- return false;
- } else if (QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX) {
- return true;
- } else {
- return false;
- }
-}
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
-}
-
-// Flexible macOS-friendly Grave Escape
-// https://docs.qmk.fm/#/feature_key_overrides?id=flexible-macos-friendly-grave-escape
-
-const key_override_t tilde_esc_override = ko_make_basic(MOD_MASK_SHIFT, KC_ESC, S(KC_GRAVE));
-const key_override_t grave_esc_override = ko_make_basic(MOD_MASK_GUI, KC_ESC, KC_GRAVE);
-const key_override_t delete_key_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DELETE);
-
-
-const key_override_t **key_overrides = (const key_override_t *[]){
- &tilde_esc_override,
- &grave_esc_override,
- &delete_key_override,
- NULL
-};
diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk b/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk
deleted file mode 100644
index 1ef732910b..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk
+++ /dev/null
@@ -1,4 +0,0 @@
-MOUSEKEY_ENABLE = no # Mouse keys
-NKRO_ENABLE = yes # USB Nkey Rollover
-RGB_MATRIX_ENABLE = no # Enable keyboard RGB matrix
-KEY_OVERRIDE_ENABLE = yes # Enable Key Overrides, see https://docs.qmk.fm/#/feature_key_overrides
diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c b/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c
deleted file mode 100644
index c5f563c90b..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright 2021 Joschua Gandert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-
-#include QMK_KEYBOARD_H
-#include "keymap_german.h"
-
-
-enum layer_names {
- _BASE,
- _GAME, /* WASD shifted right once */
- _LOWER,
- _RAISE,
- _ADJUST /* when both LOWER and RAISE pressed */
-};
-
-#define RAISE MO(_RAISE)
-#define LOWER MO(_LOWER)
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT_split_4x6_5(
- KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS ,
- KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA,
- KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA,
- KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS,
-
- RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER,
- KC_ENT, KC_LALT, KC_LGUI, KC_RSFT
- ),
-
- [_GAME] = LAYOUT_split_4x6_5(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______,
- KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
- KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
-
- [_LOWER] = LAYOUT_split_4x6_5(
- KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL ,
- _______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC ,
- _______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ ,
- _______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL,
-
- _______, KC_RGHT, _______, _______, _______, _______,
- KC_LEFT, _______, QK_BOOT, _______
- ),
-
- [_RAISE] = LAYOUT_split_4x6_5(
- KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- _______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NUM , KC_CALC, KC_PSCR , KC_MUTE,
- _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU,
- _______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SCRL , KC_VOLD,
-
- _______, _______, _______, _______, KC_UP , _______,
- _______, _______, _______, KC_DOWN
- ),
-
- [_ADJUST] = LAYOUT_split_4x6_5(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
-};
-
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
-}
diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md b/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md
deleted file mode 100644
index 14de01ac41..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md
+++ /dev/null
@@ -1,24 +0,0 @@
-![German Gaming Layout Image](https://i.imgur.com/0y938rGh.png)
-
-Despite being less accurate, the columns in the image are shifted up and down to avoid the [Hermann grid illusion](https://en.wikipedia.org/wiki/Grid_illusion).
-​
-
-# German Gaming Layout
-​
-This layout was build with gaming in mind for a german user. As a result I added a "game" layer that shifts the keys of the left side (below the number row) one to the right, so that <kbd>WASD</kbd> is on the <kbd>ESDF</kbd> keys. The reason this layer was added is that using <kbd>WASD</kbd> is less comfortable with a contoured Dactyl-style keyboard, where each column is adjusted for the respective fingers. <kbd>ESDF</kbd> also has the upside of allowing one to stay in the home row. Note that the rightmost column of the default layer, so <kbd>TGB</kbd>, ends up in the leftmost position.
-
-Of course, one could just be forced to reconfigure every game, but that wouldn't be very user-friendly and likely reduce satisfaction with the layout. When in game mode, the right side of keys also features arrow keys on <kbd>IJKL</kbd>.
-
-
-## Raise and Lower layer
-
-Additionally, via the RAISE layer, it's always possible to access the arrow keys, which are often used in game menues. On the exact same position one can access <kbd>Home</kbd>, <kbd>End</kbd>, <kbd>Page Down</kbd> and <kbd>Page Up</kbd> via the LOWER layer. The left side of the LOWER layer also contains the few characters that would usually have their own key in a traditional german keyboard.
-
-The right side features various media keys in the RAISE layer, and a numpad in the LOWER layer.
-
-
-## Firmware
-
-The keyboard can be put into Reset mode (for flashing a keymap) by pressing <kbd>**LOWER**</kbd> + <kbd>Super</kbd> (also known as Windows key), or by pressing <kbd>**LOWER**</kbd> + <kbd>**RAISE**</kbd> + <kbd>R</kbd>.
-
-`MOUSEKEY_ENABLE` was set to `no` for this keymap, since it wasn't used and the size of the firmware ended up being too large.
diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk b/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk
deleted file mode 100644
index 0a5b666e85..0000000000
--- a/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk
+++ /dev/null
@@ -1 +0,0 @@
-MOUSEKEY_ENABLE = no
diff --git a/keyboards/bastardkb/tbk/keymaps/german_gaming/keymap.c b/keyboards/bastardkb/tbk/keymaps/german_gaming/keymap.c
deleted file mode 100644
index c5f563c90b..0000000000
--- a/keyboards/bastardkb/tbk/keymaps/german_gaming/keymap.c
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright 2021 Joschua Gandert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-
-#include QMK_KEYBOARD_H
-#include "keymap_german.h"
-
-
-enum layer_names {
- _BASE,
- _GAME, /* WASD shifted right once */
- _LOWER,
- _RAISE,
- _ADJUST /* when both LOWER and RAISE pressed */
-};
-
-#define RAISE MO(_RAISE)
-#define LOWER MO(_LOWER)
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT_split_4x6_5(
- KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS ,
- KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA,
- KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA,
- KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS,
-
- RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER,
- KC_ENT, KC_LALT, KC_LGUI, KC_RSFT
- ),
-
- [_GAME] = LAYOUT_split_4x6_5(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______,
- KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
- KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
-
- [_LOWER] = LAYOUT_split_4x6_5(
- KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL ,
- _______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC ,
- _______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ ,
- _______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL,
-
- _______, KC_RGHT, _______, _______, _______, _______,
- KC_LEFT, _______, QK_BOOT, _______
- ),
-
- [_RAISE] = LAYOUT_split_4x6_5(
- KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- _______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NUM , KC_CALC, KC_PSCR , KC_MUTE,
- _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU,
- _______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SCRL , KC_VOLD,
-
- _______, _______, _______, _______, KC_UP , _______,
- _______, _______, _______, KC_DOWN
- ),
-
- [_ADJUST] = LAYOUT_split_4x6_5(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______,
-
- _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
-};
-
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
-}
diff --git a/keyboards/bastardkb/tbk/keymaps/german_gaming/readme.md b/keyboards/bastardkb/tbk/keymaps/german_gaming/readme.md
deleted file mode 100644
index 9e6a328bcb..0000000000
--- a/keyboards/bastardkb/tbk/keymaps/german_gaming/readme.md
+++ /dev/null
@@ -1,24 +0,0 @@
-![German Gaming Layout Image](https://i.imgur.com/0y938rG.png)
-
-Despite being less accurate, the columns in the image are shifted up and down to avoid the [Hermann grid illusion](https://en.wikipedia.org/wiki/Grid_illusion).
-​
-
-# German Gaming Layout
-​
-This layout was build with gaming in mind for a german user. As a result I added a "game" layer that shifts the keys of the left side (below the number row) one to the right, so that <kbd>WASD</kbd> is on the <kbd>ESDF</kbd> keys. The reason this layer was added is that using <kbd>WASD</kbd> is less comfortable with a contoured Dactyl-style keyboard, where each column is adjusted for the respective fingers. <kbd>ESDF</kbd> also has the upside of allowing one to stay in the home row. Note that the rightmost column of the default layer, so <kbd>TGB</kbd>, ends up in the leftmost position.
-
-Of course, one could just be forced to reconfigure every game, but that wouldn't be very user-friendly and likely reduce satisfaction with the layout. When in game mode, the right side of keys also features arrow keys on <kbd>IJKL</kbd>.
-
-
-## Raise and Lower layer
-
-Additionally, via the RAISE layer, it's always possible to access the arrow keys, which are often used in game menues. On the exact same position one can access <kbd>Home</kbd>, <kbd>End</kbd>, <kbd>Page Down</kbd> and <kbd>Page Up</kbd> via the LOWER layer. The left side of the LOWER layer also contains the few characters that would usually have their own key in a traditional german keyboard.
-
-The right side features various media keys in the RAISE layer, and a numpad in the LOWER layer.
-
-
-## Firmware
-
-The keyboard can be put into Reset mode (for flashing a keymap) by pressing <kbd>**LOWER**</kbd> + <kbd>Super</kbd> (also known as Windows key), or by pressing <kbd>**LOWER**</kbd> + <kbd>**RAISE**</kbd> + <kbd>R</kbd>.
-
-`MOUSEKEY_ENABLE` was set to `no` for this keymap, since it wasn't used and the size of the firmware ended up being too large.
diff --git a/keyboards/bastardkb/tbk/keymaps/german_gaming/rules.mk b/keyboards/bastardkb/tbk/keymaps/german_gaming/rules.mk
deleted file mode 100644
index 0a5b666e85..0000000000
--- a/keyboards/bastardkb/tbk/keymaps/german_gaming/rules.mk
+++ /dev/null
@@ -1 +0,0 @@
-MOUSEKEY_ENABLE = no