diff options
Diffstat (limited to 'keyboards/bastardkb')
19 files changed, 0 insertions, 1564 deletions
diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h deleted file mode 100644 index d7b6d01bce..0000000000 --- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h +++ /dev/null @@ -1,155 +0,0 @@ -/** - * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> - * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly) - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -#ifdef VIA_ENABLE -/* Via configuration. */ -# define DYNAMIC_KEYMAP_LAYER_COUNT 8 -#endif // VIA_ENABLE - -#ifndef __arm__ -/* Disable unused features. */ -# define NO_ACTION_ONESHOT -#endif // __arm__ - -/** - * Configure the global tapping term (default: 200ms). - * If you have a lot of accidental mod activations, crank up the tapping term. - * - * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term - */ -#ifndef TAPPING_TERM -# define TAPPING_TERM 160 -#endif // TAPPING_TERM - -/** - * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key - * twice, except for one-shot keys. - * - * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold - */ -#define QUICK_TAP_TERM 0 - -/* - * Tap-or-Hold decision modes. - * - * Note that the following flags behave differently when combined (ie. when 2 or - * more are enabled). - * - * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold - * decision modes. - */ - -/** - * Faster tap-hold trigger. - * - * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`: - * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae - * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`: - * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e - * - * See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold - */ -#define PERMISSIVE_HOLD - -/** Charybdis-specific features. */ - -#ifdef POINTING_DEVICE_ENABLE -// Automatically enable the pointer layer when moving the trackball. See also: -// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS` -// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD` -// #define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE - -// Flip horizontal direction for drag-scroll. -# define CHARYBDIS_DRAGSCROLL_REVERSE_X -// #define CHARYBDIS_DRAGSCROLL_REVERSE_Y -#endif // POINTING_DEVICE_ENABLE - -/** RGB Matrix. */ - -#ifdef RGB_MATRIX_ENABLE -# ifdef __arm__ -// Enable all animations on ARM boards since they have plenty of memory -// available for it. -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -# else -// Disable control of RGB matrix by keycodes (must use firmware implementation -// to control the feature). -# define RGB_MATRIX_DISABLE_KEYCODES -# endif - -// Limit maximum brightness to keep power consumption reasonable, and avoid -// disconnects. -# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64 - -// Rainbow swirl as startup mode. -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT - -// Slow swirl at startup. -# undef RGB_MATRIX_DEFAULT_SPD -# define RGB_MATRIX_DEFAULT_SPD 32 - -// Startup values. -# undef RGB_MATRIX_DEFAULT_HUE -# define RGB_MATRIX_DEFAULT_HUE 0 -# undef RGB_MATRIX_DEFAULT_SAT -# define RGB_MATRIX_DEFAULT_SAT 255 -# undef RGB_MATRIX_DEFAULT_VAL -# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS -#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/keymap.c b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/keymap.c deleted file mode 100644 index 21e823575e..0000000000 --- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/keymap.c +++ /dev/null @@ -1,212 +0,0 @@ -/** - * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> - * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly) - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H - -enum charybdis_keymap_bstiq_layers { - LAYER_BASE = 0, - LAYER_MBO, - LAYER_MEDIA, - LAYER_NAV, - LAYER_MOUSE, - LAYER_SYM, - LAYER_NUM, - LAYER_FUN, -}; - -// Automatically enable sniping when the mouse layer is on. -#define CHARYBDIS_AUTO_SNIPING_ON_LAYER LAYER_MOUSE - -#define BSP_NAV LT(LAYER_NAV, KC_BSPC) -#define ENT_MBO LT(LAYER_MBO, KC_ENT) -#define TAB_MED LT(LAYER_MEDIA, KC_TAB) -#define ESC_SYM LT(LAYER_SYM, KC_ESC) -#define SPC_NUM LT(LAYER_NUM, KC_SPC) -#define MOUSE(KC) LT(LAYER_MOUSE, KC) - -#define USR_RDO KC_AGAIN -#define USR_PST S(KC_INS) -#define USR_CPY C(KC_INS) -#define USR_CUT S(KC_DEL) -#define USR_UND KC_UNDO - -#define MS_L KC_MS_LEFT -#define MS_R KC_MS_RIGHT -#define MS_D KC_MS_DOWN -#define MS_U KC_MS_UP - -#define WH_L KC_MS_WH_LEFT -#define WH_R KC_MS_WH_RIGHT -#define WH_D KC_MS_WH_DOWN -#define WH_U KC_MS_WH_UP - -// clang-format off -/** Convenience macro. */ -#define _KC_LAYOUT_wrapper( \ - k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ - k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ - k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - ...) \ - KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \ - KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \ - KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \ - __VA_ARGS__ -#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__) - -/** Base layer with BÉPO layout. */ -#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \ - B, Z, P, O, QUOT, DOT, V, D, L, J, \ - A, U, I, E, COMM, C, T, S, R, N, \ - W, Y, X, SLSH, K, M, Q, G, H, F, \ - BSP_NAV, ENT_MBO, TAB_MED, ESC_SYM, SPC_NUM) - -/** Convenience key shorthands. */ -#define U_NA KC_NO // Present but not available for use. -#define U_NU KC_NO // Available but not used. - -/** Convenience row shorthands. */ -#define __________________RESET_L__________________ QK_BOOT, U_NA, U_NA, U_NA, U_NA -#define __________________RESET_R__________________ U_NA, U_NA, U_NA, U_NA, QK_BOOT -#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA -#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA -#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI -#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA - -/** Layers. */ - -// Buttons. -#define LAYOUT_LAYER_MBO \ - __________________RESET_L__________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - ______________HOME_ROW_GASC_L______________, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \ - KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \ - U_NA, U_NA, U_NA, KC_ENT, KC_DEL - -// Media. -#define LAYOUT_LAYER_MEDIA \ - __________________RESET_L__________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \ - ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \ - U_NA, U_NA, U_NA, KC_BTN1, KC_BTN3 - -// Navigation. -#define LAYOUT_LAYER_NAV \ - __________________RESET_L__________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \ - ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \ - ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \ - U_NA, U_NA, U_NA, KC_MSTP, KC_MPLY - -// Mouse. -#define LAYOUT_LAYER_MOUSE \ - S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - DPI_MOD, DRGSCRL, KC_LSFT, KC_LCTL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \ - USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \ - KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN1, KC_BTN3 - -// Symbols. -#define LAYOUT_LAYER_SYM \ - KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, __________________RESET_R__________________, \ - KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \ - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, ______________HOME_ROW_ALGR_R______________, \ - KC_LPRN, KC_RPRN, KC_UNDS, U_NA, U_NA - -// Numerals. -#define LAYOUT_LAYER_NUM \ - KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, __________________RESET_R__________________, \ - KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \ - KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, ______________HOME_ROW_ALGR_R______________, \ - KC_DOT, KC_0, KC_MINS, U_NA, U_NA - -// Function keys. -#define LAYOUT_LAYER_FUN \ - KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, __________________RESET_R__________________, \ - KC_F11, KC_F4, KC_F5, KC_F6, KC_SCRL, ______________HOME_ROW_GASC_R______________, \ - KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\ - KC_APP, KC_SPC, KC_TAB, U_NA, U_NA - -/** - * Add Home Row mod to a layout. - * - * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl) - * home row. The layout passed in parameter must contain at least 20 keycodes. - * - * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: - * - * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO) - */ -#define _HOME_ROW_MOD_GASC( \ - L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ - ...) \ - L00, L01, L02, L03, L04, \ - R05, R06, R07, R08, R09, \ - LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \ - R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \ - __VA_ARGS__ -#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__) - -/** - * Add mouse layer keys to a layout. - * - * Expects a 10-key per row layout. The layout passed in parameter must contain - * at least 30 keycodes. - * - * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: - * - * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO) - */ -#define _MOUSE_MOD( \ - L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ - L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \ - ...) \ - L00, L01, L02, L03, L04, \ - R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, \ - R15, R16, R17, R18, R19, \ - MOUSE(L20), L21, L22, L23, L24, \ - R25, R26, R27, R28, MOUSE(R29), \ - __VA_ARGS__ -#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__) - -#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [LAYER_BASE] = LAYOUT_wrapper( - MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)) - ), - [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO), - [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA), - [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV), - [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE), - [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM), - [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM), - [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN), -}; -// clang-format on - -#if defined(POINTING_DEVICE_ENABLE) && defined(CHARYBDIS_AUTO_SNIPING_ON_LAYER) -layer_state_t layer_state_set_kb(layer_state_t state) { - state = layer_state_set_user(state); - charybdis_set_pointer_sniping_enabled(layer_state_cmp(state, CHARYBDIS_AUTO_SNIPING_ON_LAYER)); - return state; -} -#endif // POINTING_DEVICE_ENABLE && CHARYBDIS_AUTO_SNIPING_ON_LAYER - -#ifdef RGB_MATRIX_ENABLE -// Forward-declare this helper function since it is defined in rgb_matrix.c. -void rgb_matrix_update_pwm_buffers(void); -#endif diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/readme.md b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/readme.md deleted file mode 100644 index 5d9f7fcd5f..0000000000 --- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/readme.md +++ /dev/null @@ -1,3 +0,0 @@ -# Charybdis (3x5) @bstiq keymap - -Inspired from Miryoku, using home-rows. diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/rules.mk b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/rules.mk deleted file mode 100644 index 5d91064607..0000000000 --- a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/rules.mk +++ /dev/null @@ -1,10 +0,0 @@ -ifeq ($(MCU),atmega32u4) - # Space saving settings. - TAP_DANCE_ENABLE = no - COMBO_ENABLE = no - QMK_SETTINGS = no -else ifeq ($(MCU),STM32F411) - EEPROM_DRIVER = vendor -endif - -VIA_ENABLE = yes diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h deleted file mode 100644 index 8d8baa5c32..0000000000 --- a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/config.h +++ /dev/null @@ -1,138 +0,0 @@ -/** - * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> - * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -#ifdef VIA_ENABLE -/* Via configuration. */ -# define DYNAMIC_KEYMAP_LAYER_COUNT 8 -#endif // VIA_ENABLE - -/** - * Configure the global tapping term (default: 200ms). - * If you have a lot of accidental mod activations, crank up the tapping term. - * - * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term - */ -#ifndef TAPPING_TERM -# define TAPPING_TERM 160 -#endif // TAPPING_TERM - -// disable trackpad taps -// #define CIRQUE_PINNACLE_TAPPING_TERM 0 - -/** - * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key - * twice, except for one-shot keys. - * - * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold - */ -#define QUICK_TAP_TERM 0 - -/* - * Tap-or-Hold decision modes. - * - * Note that the following flags behave differently when combined (ie. when 2 or - * more are enabled). - * - * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold - * decision modes. - */ - -/** - * Faster tap-hold trigger. - * - * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`: - * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae - * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`: - * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e - * - * See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold - */ -#define PERMISSIVE_HOLD - -/** Dilemma-specific features. */ - -#ifdef POINTING_DEVICE_ENABLE -// Flip horizontal direction for drag-scroll. -# define DILEMMA_DRAGSCROLL_REVERSE_X -// #define DILEMMA_DRAGSCROLL_REVERSE_Y -#endif // POINTING_DEVICE_ENABLE - -/** RGB Matrix. */ - -#ifdef RGB_MATRIX_ENABLE -// Enable all animations on ARM boards since they have plenty of memory -// available for it. -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -// Limit maximum brightness to keep power consumption reasonable, and avoid -// disconnects. -# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64 - -// Rainbow swirl as startup mode. -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT - -// Slow swirl at startup. -# define RGB_MATRIX_DEFAULT_SPD 32 - -// Startup values. -# define RGB_MATRIX_DEFAULT_HUE 0 -# define RGB_MATRIX_DEFAULT_SAT 255 -# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS -#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c deleted file mode 100644 index 5f22184928..0000000000 --- a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/keymap.c +++ /dev/null @@ -1,212 +0,0 @@ -/** - * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> - * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H - -enum bstiq_layers { - LAYER_BASE = 0, - LAYER_MBO, - LAYER_MEDIA, - LAYER_NAV, - LAYER_MOUSE, - LAYER_SYM, - LAYER_NUM, - LAYER_FUN, -}; - -// Automatically enable sniping when the mouse layer is on. -#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_MOUSE - -#define BSP_NAV LT(LAYER_NAV, KC_BSPC) -#define ENT_MBO LT(LAYER_MBO, KC_ENT) -#define TAB_MED LT(LAYER_MEDIA, KC_TAB) -#define ESC_SYM LT(LAYER_SYM, KC_ESC) -#define SPC_NUM LT(LAYER_NUM, KC_SPC) -#define SPC_MBO LT(LAYER_MBO, KC_SPC) -#define MOUSE(KC) LT(LAYER_MOUSE, KC) - -#define USR_RDO KC_AGAIN -#define USR_PST S(KC_INS) -#define USR_CPY C(KC_INS) -#define USR_CUT S(KC_DEL) -#define USR_UND KC_UNDO - -#define MS_L KC_MS_LEFT -#define MS_R KC_MS_RIGHT -#define MS_D KC_MS_DOWN -#define MS_U KC_MS_UP - -#define WH_L KC_MS_WH_LEFT -#define WH_R KC_MS_WH_RIGHT -#define WH_D KC_MS_WH_DOWN -#define WH_U KC_MS_WH_UP - -// clang-format off -/** Convenience macro. */ -#define _KC_LAYOUT_wrapper( \ - k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ - k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ - k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - ...) \ - KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \ - KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \ - KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \ - __VA_ARGS__ -#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__) - -/** Base layer with BÉPO layout. */ -#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \ - B, W, P, O, QUOT, DOT, V, D, L, J, \ - A, U, I, E, COMM, C, T, S, R, N, \ - Z, Y, X, SLSH, K, M, Q, G, H, F, \ - SPC_MBO, TAB_MED, ESC_SYM, SPC_NUM) - -/** Convenience key shorthands. */ -#define U_NA KC_NO // Present but not available for use. -#define U_NU KC_NO // Available but not used. - -/** Convenience row shorthands. */ -#define ________________HOME_ROW_NA________________ U_NA, U_NA, U_NA, U_NA, U_NA -#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA -#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA -#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI -#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA - -/** Layers. */ - -// Buttons. -#define LAYOUT_LAYER_MBO \ - ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - ______________HOME_ROW_GASC_L______________, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \ - KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \ - U_NA, U_NA, KC_ENT, KC_ENT - -// Media. -#define LAYOUT_LAYER_MEDIA \ - ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \ - ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \ - U_NA, U_NA, KC_BTN1, KC_BTN3 - -// Navigation. -#define LAYOUT_LAYER_NAV \ - ________________HOME_ROW_NA________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \ - ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \ - ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \ - U_NA, U_NA, KC_MSTP, KC_MPLY - -// Mouse. -#define LAYOUT_LAYER_MOUSE \ - S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - DPI_MOD, DRGSCRL, KC_LSFT, DRGSCRL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \ - USR_RDO, USR_PST, USR_CPY, KC_BTN3, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \ - KC_BTN1, KC_BTN2, KC_BTN1, KC_BTN3 - -// Symbols. -#define LAYOUT_LAYER_SYM \ - KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, ________________HOME_ROW_NA________________, \ - KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \ - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_MINS, ______________HOME_ROW_ALGR_R______________, \ - KC_RPRN, KC_LPRN, U_NA, U_NA - -// Numerals. -#define LAYOUT_LAYER_NUM \ - KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, ________________HOME_ROW_NA________________, \ - KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \ - KC_GRV, KC_1, KC_2, KC_3, KC_UNDS, ______________HOME_ROW_ALGR_R______________, \ - KC_0, KC_MINS, U_NA, U_NA - -// Function keys. -#define LAYOUT_LAYER_FUN \ - KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, ________________HOME_ROW_NA________________, \ - KC_F11, KC_F4, KC_F5, KC_F6, KC_SCRL, ______________HOME_ROW_GASC_R______________, \ - KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\ - KC_APP, KC_TAB, U_NA, U_NA - -/** - * Add Home Row mod to a layout. - * - * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl) - * home row. The layout passed in parameter must contain at least 20 keycodes. - * - * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: - * - * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO) - */ -#define _HOME_ROW_MOD_GASC( \ - L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ - ...) \ - L00, L01, L02, L03, L04, \ - R05, R06, R07, R08, R09, \ - LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \ - R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \ - __VA_ARGS__ -#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__) - -/** - * Add mouse layer keys to a layout. - * - * Expects a 10-key per row layout. The layout passed in parameter must contain - * at least 30 keycodes. - * - * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: - * - * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO) - */ -#define _MOUSE_MOD( \ - L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ - L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \ - ...) \ - L00, L01, L02, L03, L04, \ - R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, \ - R15, R16, R17, R18, R19, \ - L20, MOUSE(L21), L22, L23, L24, \ - R25, R26, R27, R28, MOUSE(R29), \ - __VA_ARGS__ -#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__) - -#define LAYOUT_wrapper(...) LAYOUT_split_3x5_2(__VA_ARGS__) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [LAYER_BASE] = LAYOUT_wrapper( - MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)) - ), - [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO), - [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA), - [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV), - [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE), - [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM), - [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM), - [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN), -}; -// clang-format on - -#if defined(POINTING_DEVICE_ENABLE) && defined(DILEMMA_AUTO_SNIPING_ON_LAYER) -layer_state_t layer_state_set_kb(layer_state_t state) { - state = layer_state_set_user(state); - dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER)); - return state; -} -#endif // POINTING_DEVICE_ENABLE && DILEMMA_AUTO_SNIPING_ON_LAYER - -#ifdef RGB_MATRIX_ENABLE -// Forward-declare this helper function since it is defined in rgb_matrix.c. -void rgb_matrix_update_pwm_buffers(void); -#endif diff --git a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md b/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md deleted file mode 100644 index df1f43cbcb..0000000000 --- a/keyboards/bastardkb/dilemma/3x5_2/keymaps/bstiq/readme.md +++ /dev/null @@ -1,3 +0,0 @@ -# Dilemma @bstiq keymap - -Inspired from Miryoku, using home-rows. diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/config.h b/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/config.h deleted file mode 100644 index cfdafc4a51..0000000000 --- a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/config.h +++ /dev/null @@ -1,132 +0,0 @@ -/** - * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> - * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -#ifdef VIA_ENABLE -/* Via configuration. */ -# define DYNAMIC_KEYMAP_LAYER_COUNT 8 -#endif // VIA_ENABLE - -/** - * Configure the global tapping term (default: 200ms). - * If you have a lot of accidental mod activations, crank up the tapping term. - */ -#ifndef TAPPING_TERM -# define TAPPING_TERM 160 -#endif // TAPPING_TERM - -// disable trackpad taps -// #define CIRQUE_PINNACLE_TAPPING_TERM 0 - -/** - * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key - * twice, except for one-shot keys. - */ -#define QUICK_TAP_TERM 0 - -/* - * Tap-or-Hold decision modes. - * - * Note that the following flags behave differently when combined (ie. when 2 or - * more are enabled). - * - * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold - * decision modes. - */ - -/** - * Faster tap-hold trigger. - * - * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`: - * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae - * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`: - * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e - */ -#define PERMISSIVE_HOLD - -/** Dilemma-specific features. */ - -#ifdef POINTING_DEVICE_ENABLE -// Flip horizontal direction for drag-scroll. -# define DILEMMA_DRAGSCROLL_REVERSE_X -// #define DILEMMA_DRAGSCROLL_REVERSE_Y -#endif // POINTING_DEVICE_ENABLE - -/** RGB Matrix. */ - -#ifdef RGB_MATRIX_ENABLE -// Enable all animations on ARM boards since they have plenty of memory -// available for it. -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -// Limit maximum brightness to keep power consumption reasonable, and avoid -// disconnects. -# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64 - -// Rainbow swirl as startup mode. -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT - -// Slow swirl at startup. -# define RGB_MATRIX_DEFAULT_SPD 32 - -// Startup values. -# define RGB_MATRIX_DEFAULT_HUE 0 -# define RGB_MATRIX_DEFAULT_SAT 255 -# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS -#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/keymap.c b/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/keymap.c deleted file mode 100644 index b55d99b56b..0000000000 --- a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/keymap.c +++ /dev/null @@ -1,224 +0,0 @@ -/** - * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com> - * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly) - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H - -enum bstiq_layers { - LAYER_BASE = 0, - LAYER_MBO, - LAYER_MEDIA, - LAYER_NAV, - LAYER_MOUSE, - LAYER_SYM, - LAYER_NUM, - LAYER_FUN, -}; - -// Automatically enable sniping when the mouse layer is on. -#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_MOUSE - -#define BSP_NAV LT(LAYER_NAV, KC_BSPC) -#define ENT_MBO LT(LAYER_MBO, KC_ENT) -#define TAB_MED LT(LAYER_MEDIA, KC_TAB) -#define ESC_SYM LT(LAYER_SYM, KC_ESC) -#define SPC_NUM LT(LAYER_NUM, KC_SPC) -#define SPC_MBO LT(LAYER_MBO, KC_SPC) -#define MOUSE(KC) LT(LAYER_MOUSE, KC) - -#define USR_RDO KC_AGAIN -#define USR_PST S(KC_INS) -#define USR_CPY C(KC_INS) -#define USR_CUT S(KC_DEL) -#define USR_UND KC_UNDO - -#define MS_L KC_MS_LEFT -#define MS_R KC_MS_RIGHT -#define MS_D KC_MS_DOWN -#define MS_U KC_MS_UP - -#define WH_L KC_MS_WH_LEFT -#define WH_R KC_MS_WH_RIGHT -#define WH_D KC_MS_WH_DOWN -#define WH_U KC_MS_WH_UP - -// clang-format off -/** Convenience macro. */ -#define _KC_LAYOUT_wrapper( \ - k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ - k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ - k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - ...) \ - KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \ - KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \ - KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \ - __VA_ARGS__ -#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__) - -/** Base layer with BÉPO layout. */ -#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \ - B, W, P, O, QUOT, DOT, V, D, L, J, \ - A, U, I, E, COMM, C, T, S, R, N, \ - Z, Y, X, SLSH, K, M, Q, G, H, F, \ - KC_A, SPC_MBO, TAB_MED, ESC_SYM, SPC_NUM, KC_A) - -/** Convenience key shorthands. */ -#define U_NA KC_NO // Present but not available for use. -#define U_NU KC_NO // Available but not used. - -/** Convenience row shorthands. */ -#define ________________HOME_ROW_NA________________ U_NA, U_NA, U_NA, U_NA, U_NA -#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA -#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA -#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI -#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA - -/** Layers. */ - -// Buttons. -#define LAYOUT_LAYER_MBO \ - ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - ______________HOME_ROW_GASC_L______________, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \ - KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \ - U_NA, U_NA, U_NA, KC_ENT, KC_ENT, KC_ENT - -// Media. -#define LAYOUT_LAYER_MEDIA \ - ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \ - ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \ - U_NA, U_NA, U_NA, KC_BTN1, KC_BTN3, KC_BTN2 - -// Navigation. -#define LAYOUT_LAYER_NAV \ - ________________HOME_ROW_NA________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \ - ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \ - ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \ - U_NA, U_NA, U_NA, KC_MSTP, KC_MPLY, U_NA - -// Mouse. -#define LAYOUT_LAYER_MOUSE \ - S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \ - DPI_MOD, DRGSCRL, KC_LSFT, DRGSCRL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \ - USR_RDO, USR_PST, USR_CPY, KC_BTN3, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \ - KC_BTN3, KC_BTN1, KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN2 - -// Symbols. -#define LAYOUT_LAYER_SYM \ - KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, ________________HOME_ROW_NA________________, \ - KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \ - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_MINS, ______________HOME_ROW_ALGR_R______________, \ - U_NA, KC_RPRN, KC_LPRN, U_NA, U_NA, U_NA - -// Numerals. -#define LAYOUT_LAYER_NUM \ - KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, ________________HOME_ROW_NA________________, \ - KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \ - KC_GRV, KC_1, KC_2, KC_3, KC_UNDS, ______________HOME_ROW_ALGR_R______________, \ - U_NA, KC_0, KC_MINS, U_NA, U_NA, U_NA - -// Function keys. -#define LAYOUT_LAYER_FUN \ - KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, ________________HOME_ROW_NA________________, \ - KC_F11, KC_F4, KC_F5, KC_F6, KC_SCRL, ______________HOME_ROW_GASC_R______________, \ - KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\ - U_NA, KC_APP, KC_TAB, U_NA, U_NA, U_NA - -/** - * Add Home Row mod to a layout. - * - * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl) - * home row. The layout passed in parameter must contain at least 20 keycodes. - * - * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: - * - * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO) - */ -#define _HOME_ROW_MOD_GASC( \ - L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ - ...) \ - L00, L01, L02, L03, L04, \ - R05, R06, R07, R08, R09, \ - LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \ - R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \ - __VA_ARGS__ -#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__) - -/** - * Add mouse layer keys to a layout. - * - * Expects a 10-key per row layout. The layout passed in parameter must contain - * at least 30 keycodes. - * - * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.: - * - * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO) - */ -#define _MOUSE_MOD( \ - L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \ - L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \ - ...) \ - L00, L01, L02, L03, L04, \ - R05, R06, R07, R08, R09, \ - L10, L11, L12, L13, L14, \ - R15, R16, R17, R18, R19, \ - L20, MOUSE(L21), L22, L23, L24, \ - R25, R26, R27, R28, MOUSE(R29), \ - __VA_ARGS__ -#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__) - -#define LAYOUT_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [LAYER_BASE] = LAYOUT_wrapper( - MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)) - ), - [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO), - [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA), - [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV), - [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE), - [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM), - [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM), - [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN), -}; -// clang-format on - -#if defined(POINTING_DEVICE_ENABLE) && defined(DILEMMA_AUTO_SNIPING_ON_LAYER) -layer_state_t layer_state_set_user(layer_state_t state) { - dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER)); - return state; -} -#endif // POINTING_DEVICE_ENABLE && DILEMMA_AUTO_SNIPING_ON_LAYER - -#ifdef RGB_MATRIX_ENABLE -// Forward-declare this helper function since it is defined in rgb_matrix.c. -void rgb_matrix_update_pwm_buffers(void); -#endif - -bool shutdown_user(bool jump_to_bootloader) { -#ifdef RGBLIGHT_ENABLE - rgblight_enable_noeeprom(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); - rgblight_setrgb_red(); -#endif // RGBLIGHT_ENABLE -#ifdef RGB_MATRIX_ENABLE - rgb_matrix_set_color_all(RGB_RED); - rgb_matrix_update_pwm_buffers(); -#endif // RGB_MATRIX_ENABLE - return true; -} diff --git a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/readme.md b/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/readme.md deleted file mode 100644 index df1f43cbcb..0000000000 --- a/keyboards/bastardkb/dilemma/3x5_3/keymaps/bstiq/readme.md +++ /dev/null @@ -1,3 +0,0 @@ -# Dilemma @bstiq keymap - -Inspired from Miryoku, using home-rows. diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/config.h b/keyboards/bastardkb/scylla/keymaps/cykedev/config.h deleted file mode 100644 index 6119f2738b..0000000000 --- a/keyboards/bastardkb/scylla/keymaps/cykedev/config.h +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright 2021 Christian Eiden, cykedev -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 2 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program. If not, see <http://www.gnu.org/licenses/>. - -#pragma once - -// Select hand configuration -// #define MASTER_LEFT -// #define MASTER_RIGHT -#define EE_HANDS - -#define BOOTMAGIC_LITE_ROW 0 -#define BOOTMAGIC_LITE_COLUMN 0 - -#define BOOTMAGIC_LITE_ROW_RIGHT 0 -#define BOOTMAGIC_LITE_COLUMN_RIGHT 5 - -#define TAPPING_TERM 200 - -// Enable rapid switch from tap to hold, disables double tap hold auto-repeat. -// #define QUICK_TAP_TERM 0 - -// Apply the modifier on keys that are tapped during a short hold of a modtap -// #define PERMISSIVE_HOLD - -#define HOLD_ON_OTHER_KEY_PRESS_PER_KEY - -#define FORCE_NKRO diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c b/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c deleted file mode 100644 index a51f5b9d38..0000000000 --- a/keyboards/bastardkb/scylla/keymaps/cykedev/keymap.c +++ /dev/null @@ -1,199 +0,0 @@ -// Copyright 2021 Christian Eiden, cykedev -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 2 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program. If not, see <http://www.gnu.org/licenses/>. - -#include QMK_KEYBOARD_H - -#define CM_SPAL LGUI_T(KC_SPC) -#define CM_SPAR RGUI_T(KC_SPC) - -#define SH_ENL LSFT_T(KC_ENT) -#define SH_ENR RSFT_T(KC_ENT) - -#define RAISE MO(_RAISE) -#define LOWER MO(_LOWER) - -#define QWERT DF(_QWERTY) -#define COLEM DF(_COLEMAK_DH) - -enum layer_names { - _COLEMAK_DH, - _QWERTY, - _RAISE, - _LOWER, - _ADJUST -}; - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_COLEMAK_DH] = LAYOUT_split_4x6_5( - /* COLEMAK_DH - * .-----------------------------------------. .-----------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bsp | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Del | A | R | S | T | G | | M | N | E | I | O | ' | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Shft | Z | X | C | D | V | | K | H | , | . | / | Shft | - * '-----------------------------------------/ \-----------------------------------------' - * / RAISE /---------------. .---------------\ LOWER \ - * / / Cmd / Shift / \ Shift \ Cmd \ \ - * '-------/ Space / Enter / \ Enter \ Space \-------' - * /---------------/ \---------------\ - * / Alt / Ctrl / \ Ctrl \ Alt \ - * / / / \ \ \ - * '---------------' '---------------' - */ - KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC, - KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_B , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_BSLS, - KC_DEL , KC_A , KC_R , KC_S , KC_T , KC_G , KC_M , KC_N , KC_E , KC_I , KC_O , KC_QUOT, - KC_LSFT, KC_Z , KC_X , KC_C , KC_D , KC_V , KC_K , KC_H , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, - RAISE , CM_SPAL, SH_ENL , SH_ENR , CM_SPAR, LOWER , - KC_LALT, KC_LCTL, KC_RCTL, KC_RALT - ), - [_QWERTY] = LAYOUT_split_4x6_5( - /* QWERTY - * .-----------------------------------------. .-----------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bsp | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Del | A | S | D | F | G | | H | J | K | L | ; | ' | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Shft | Z | X | C | V | B | | N | M | , | . | / | Shft | - * '-----------------------------------------/ \-----------------------------------------' - * / RAISE /---------------. .---------------\ LOWER \ - * / / Cmd / Shift / \ Shift \ Cmd \ \ - * '-------/ Space / Enter / \ Enter \ Space \-------' - * /---------------/ \---------------\ - * / Alt / Ctrl / \ Ctrl \ Alt \ - * / / / \ \ \ - * '---------------' '---------------' - */ - KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC, - KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, - KC_DEL , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_LSFT, - RAISE , CM_SPAL, SH_ENL , SH_ENR , CM_SPAR, LOWER , - KC_LALT, KC_LCTL, KC_RCTL, KC_RALT - ), - [_RAISE] = LAYOUT_split_4x6_5( - /* RAISE - * .-----------------------------------------. .-----------------------------------------. - * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | | [ | ] | | | $ | / | * | # | ~ | F12 | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Ins | ! | @ | ( | ) | | | % | - | + | = | ? | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | | { | } | | | ^ | & | | | | | | - * '-----------------------------------------/ \-----------------------------------------' - * / /---------------. .---------------\ \ - * / / / / \ \ \ \ - * '-------/ / / \ \ \-------' - * /---------------/ \---------------\ - * / / / \ \ \ - * / / / \ \ \ - * '---------------' '---------------' - */ - XXXXXXX, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , - XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, XXXXXXX, KC_DLR , KC_SLSH, KC_ASTR, KC_HASH, KC_TILD, KC_F12 , - KC_INS , KC_EXLM, KC_AT , KC_LPRN, KC_RPRN, XXXXXXX, KC_PERC, KC_MINS, KC_PPLS, KC_PEQL, KC_QUES, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, XXXXXXX, KC_CIRC, KC_AMPR, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______ - ), - [_LOWER] = LAYOUT_split_4x6_5( - /* LOWER - * .-----------------------------------------. .-----------------------------------------. - * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | | [ | ] | + | | | | up | | | F12 | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Ins | ! | @ | ( | ) | - | | | left | down | rght | ? | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | | { | } | = | | | | | | | | - * '-----------------------------------------/ \-----------------------------------------' - * / /---------------. .---------------\ \ - * / / / / \ \ \ \ - * '-------/ / / \ \ \-------' - * /---------------/ \---------------\ - * / / / \ \ \ - * / / / \ \ \ - * '---------------' '---------------' - */ - XXXXXXX, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , - XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, KC_PPLS, XXXXXXX, XXXXXXX, KC_UP , XXXXXXX, XXXXXXX, KC_F12 , - KC_INS , KC_EXLM, KC_AT , KC_LPRN, KC_RPRN, KC_MINS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_QUES, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_PEQL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______ - ), - [_ADJUST] = LAYOUT_split_4x6_5( - /* ADJUST - * .-----------------------------------------. .-----------------------------------------. - * | | | | | | QWERT| |COLEM | | | | | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | | | | V+ | | B + | | | | | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | | | | V- | | B - | << | play | >> | | | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | | | | | | Mute | | | | | | | | - * '-----------------------------------------/ \-----------------------------------------' - * / /---------------. .---------------\ \ - * / / / / \ \ \ \ - * '-------/ / / \ \ \-------' - * /---------------/ \---------------\ - * / / / \ \ \ - * / / / \ \ \ - * '---------------' '---------------' - */ - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERT , COLEM , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_BRIU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_BRID, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX - ) -}; - -bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) { - if (keycode == CM_SPAR) { - return false; - } else if (QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX) { - return true; - } else { - return false; - } -} - -layer_state_t layer_state_set_user(layer_state_t state) { - return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); -} - -// Flexible macOS-friendly Grave Escape -// https://docs.qmk.fm/#/feature_key_overrides?id=flexible-macos-friendly-grave-escape - -const key_override_t tilde_esc_override = ko_make_basic(MOD_MASK_SHIFT, KC_ESC, S(KC_GRAVE)); -const key_override_t grave_esc_override = ko_make_basic(MOD_MASK_GUI, KC_ESC, KC_GRAVE); -const key_override_t delete_key_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DELETE); - - -const key_override_t **key_overrides = (const key_override_t *[]){ - &tilde_esc_override, - &grave_esc_override, - &delete_key_override, - NULL -}; diff --git a/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk b/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk deleted file mode 100644 index 1ef732910b..0000000000 --- a/keyboards/bastardkb/scylla/keymaps/cykedev/rules.mk +++ /dev/null @@ -1,4 +0,0 @@ -MOUSEKEY_ENABLE = no # Mouse keys -NKRO_ENABLE = yes # USB Nkey Rollover -RGB_MATRIX_ENABLE = no # Enable keyboard RGB matrix -KEY_OVERRIDE_ENABLE = yes # Enable Key Overrides, see https://docs.qmk.fm/#/feature_key_overrides diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c b/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c deleted file mode 100644 index c5f563c90b..0000000000 --- a/keyboards/bastardkb/scylla/keymaps/german_gaming/keymap.c +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright 2021 Joschua Gandert - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - - -#include QMK_KEYBOARD_H -#include "keymap_german.h" - - -enum layer_names { - _BASE, - _GAME, /* WASD shifted right once */ - _LOWER, - _RAISE, - _ADJUST /* when both LOWER and RAISE pressed */ -}; - -#define RAISE MO(_RAISE) -#define LOWER MO(_LOWER) - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_BASE] = LAYOUT_split_4x6_5( - KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS , - KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA, - KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA, - KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS, - - RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER, - KC_ENT, KC_LALT, KC_LGUI, KC_RSFT - ), - - [_GAME] = LAYOUT_split_4x6_5( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______, - KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, - KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______ - ), - - [_LOWER] = LAYOUT_split_4x6_5( - KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL , - _______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC , - _______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ , - _______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL, - - _______, KC_RGHT, _______, _______, _______, _______, - KC_LEFT, _______, QK_BOOT, _______ - ), - - [_RAISE] = LAYOUT_split_4x6_5( - KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , - _______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NUM , KC_CALC, KC_PSCR , KC_MUTE, - _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU, - _______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SCRL , KC_VOLD, - - _______, _______, _______, _______, KC_UP , _______, - _______, _______, _______, KC_DOWN - ), - - [_ADJUST] = LAYOUT_split_4x6_5( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______ - ), -}; - - -layer_state_t layer_state_set_user(layer_state_t state) { - return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); -} diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md b/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md deleted file mode 100644 index 14de01ac41..0000000000 --- a/keyboards/bastardkb/scylla/keymaps/german_gaming/readme.md +++ /dev/null @@ -1,24 +0,0 @@ - - -Despite being less accurate, the columns in the image are shifted up and down to avoid the [Hermann grid illusion](https://en.wikipedia.org/wiki/Grid_illusion). -​ - -# German Gaming Layout -​ -This layout was build with gaming in mind for a german user. As a result I added a "game" layer that shifts the keys of the left side (below the number row) one to the right, so that <kbd>WASD</kbd> is on the <kbd>ESDF</kbd> keys. The reason this layer was added is that using <kbd>WASD</kbd> is less comfortable with a contoured Dactyl-style keyboard, where each column is adjusted for the respective fingers. <kbd>ESDF</kbd> also has the upside of allowing one to stay in the home row. Note that the rightmost column of the default layer, so <kbd>TGB</kbd>, ends up in the leftmost position. - -Of course, one could just be forced to reconfigure every game, but that wouldn't be very user-friendly and likely reduce satisfaction with the layout. When in game mode, the right side of keys also features arrow keys on <kbd>IJKL</kbd>. - - -## Raise and Lower layer - -Additionally, via the RAISE layer, it's always possible to access the arrow keys, which are often used in game menues. On the exact same position one can access <kbd>Home</kbd>, <kbd>End</kbd>, <kbd>Page Down</kbd> and <kbd>Page Up</kbd> via the LOWER layer. The left side of the LOWER layer also contains the few characters that would usually have their own key in a traditional german keyboard. - -The right side features various media keys in the RAISE layer, and a numpad in the LOWER layer. - - -## Firmware - -The keyboard can be put into Reset mode (for flashing a keymap) by pressing <kbd>**LOWER**</kbd> + <kbd>Super</kbd> (also known as Windows key), or by pressing <kbd>**LOWER**</kbd> + <kbd>**RAISE**</kbd> + <kbd>R</kbd>. - -`MOUSEKEY_ENABLE` was set to `no` for this keymap, since it wasn't used and the size of the firmware ended up being too large. diff --git a/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk b/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk deleted file mode 100644 index 0a5b666e85..0000000000 --- a/keyboards/bastardkb/scylla/keymaps/german_gaming/rules.mk +++ /dev/null @@ -1 +0,0 @@ -MOUSEKEY_ENABLE = no diff --git a/keyboards/bastardkb/tbk/keymaps/german_gaming/keymap.c b/keyboards/bastardkb/tbk/keymaps/german_gaming/keymap.c deleted file mode 100644 index c5f563c90b..0000000000 --- a/keyboards/bastardkb/tbk/keymaps/german_gaming/keymap.c +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright 2021 Joschua Gandert - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - - -#include QMK_KEYBOARD_H -#include "keymap_german.h" - - -enum layer_names { - _BASE, - _GAME, /* WASD shifted right once */ - _LOWER, - _RAISE, - _ADJUST /* when both LOWER and RAISE pressed */ -}; - -#define RAISE MO(_RAISE) -#define LOWER MO(_LOWER) - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_BASE] = LAYOUT_split_4x6_5( - KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS , - KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA, - KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA, - KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS, - - RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER, - KC_ENT, KC_LALT, KC_LGUI, KC_RSFT - ), - - [_GAME] = LAYOUT_split_4x6_5( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______, - KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, - KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______ - ), - - [_LOWER] = LAYOUT_split_4x6_5( - KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL , - _______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC , - _______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ , - _______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL, - - _______, KC_RGHT, _______, _______, _______, _______, - KC_LEFT, _______, QK_BOOT, _______ - ), - - [_RAISE] = LAYOUT_split_4x6_5( - KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , - _______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NUM , KC_CALC, KC_PSCR , KC_MUTE, - _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU, - _______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SCRL , KC_VOLD, - - _______, _______, _______, _______, KC_UP , _______, - _______, _______, _______, KC_DOWN - ), - - [_ADJUST] = LAYOUT_split_4x6_5( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______ - ), -}; - - -layer_state_t layer_state_set_user(layer_state_t state) { - return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); -} diff --git a/keyboards/bastardkb/tbk/keymaps/german_gaming/readme.md b/keyboards/bastardkb/tbk/keymaps/german_gaming/readme.md deleted file mode 100644 index 9e6a328bcb..0000000000 --- a/keyboards/bastardkb/tbk/keymaps/german_gaming/readme.md +++ /dev/null @@ -1,24 +0,0 @@ - - -Despite being less accurate, the columns in the image are shifted up and down to avoid the [Hermann grid illusion](https://en.wikipedia.org/wiki/Grid_illusion). -​ - -# German Gaming Layout -​ -This layout was build with gaming in mind for a german user. As a result I added a "game" layer that shifts the keys of the left side (below the number row) one to the right, so that <kbd>WASD</kbd> is on the <kbd>ESDF</kbd> keys. The reason this layer was added is that using <kbd>WASD</kbd> is less comfortable with a contoured Dactyl-style keyboard, where each column is adjusted for the respective fingers. <kbd>ESDF</kbd> also has the upside of allowing one to stay in the home row. Note that the rightmost column of the default layer, so <kbd>TGB</kbd>, ends up in the leftmost position. - -Of course, one could just be forced to reconfigure every game, but that wouldn't be very user-friendly and likely reduce satisfaction with the layout. When in game mode, the right side of keys also features arrow keys on <kbd>IJKL</kbd>. - - -## Raise and Lower layer - -Additionally, via the RAISE layer, it's always possible to access the arrow keys, which are often used in game menues. On the exact same position one can access <kbd>Home</kbd>, <kbd>End</kbd>, <kbd>Page Down</kbd> and <kbd>Page Up</kbd> via the LOWER layer. The left side of the LOWER layer also contains the few characters that would usually have their own key in a traditional german keyboard. - -The right side features various media keys in the RAISE layer, and a numpad in the LOWER layer. - - -## Firmware - -The keyboard can be put into Reset mode (for flashing a keymap) by pressing <kbd>**LOWER**</kbd> + <kbd>Super</kbd> (also known as Windows key), or by pressing <kbd>**LOWER**</kbd> + <kbd>**RAISE**</kbd> + <kbd>R</kbd>. - -`MOUSEKEY_ENABLE` was set to `no` for this keymap, since it wasn't used and the size of the firmware ended up being too large. diff --git a/keyboards/bastardkb/tbk/keymaps/german_gaming/rules.mk b/keyboards/bastardkb/tbk/keymaps/german_gaming/rules.mk deleted file mode 100644 index 0a5b666e85..0000000000 --- a/keyboards/bastardkb/tbk/keymaps/german_gaming/rules.mk +++ /dev/null @@ -1 +0,0 @@ -MOUSEKEY_ENABLE = no |