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-# My 34 keys layout
-
-This is my principles for layout:
-
-* I am using Callum style layout. Here you can read explanation by
- Callum himself and his reasoning for not using mod-tap:
- [here](../../../../users/callum/readme.md)
-
-* There should be only one way to type key. Key can be on
- different layer but it must maintain its physical location. I
- broke this rule for Shift key only.
-
-* The less features are used the better.
-
-* There is simple TMUX layer.
-
-* Common keys must be accessible using two keys if possible.
-
-* It should be possible to work with left keyboard side and mouse
- in right hand without lifting hands for some scenarios (that's
- why I had to duplicate Shift key).
-
-## Improvements over Callum
-
-* I have added one shot layers compatible with Callum's one shot
- keys.
-
-* There is one issue with accidental uppercase characters fixed
- that exists in original Callum layout's implementation.
-
-* Another annoying feature of Callum layer is one shot keys are
- frozen until you cancel them. This is problem when you use one
- hand for keyboard and another for mouse. E.g. you click Ctrl and
- mouse to get some menu (on Mac OS X), and then you want to click
- some item in that menu. You have to remember to cancel one shot in such
- situation. I have added two settings two handle situations like
- this:
-
- * `FLOW_ONESHOT_WAIT_TERM` - if hold one shot key longer than
- `FLOW_ONESHOT_WAIT_TERM` ms then mod key / layer key is not
- treated as one shot key (defaults to 500ms).
-
- * `FLOW_ONESHOT_TERM` - if you do not click another key in
- `FLOW_ONESHOT_TERM` ms then one shot key / layer key is treated
- as normal key. Therefore if you lift it after `FLOW_ONESHOT_TERM`
- it will not be treated as one shot (defaults to 500ms).
-
- After adding those two settings I have found out that I don't
- need one shot cancel key anymore so I have removed it.
-
-Since differences are significant I named this layout `flow`.
-
-## Using flow with your keyboard
-
-Copy `flow.c` and `flow.h` to keyboard folder.
-
-Add following line to `rules.mk`:
-
-```make
-SRC += flow.c
-```
-
-Define following in `config.h` for modifiers and layers:
-
-```c
-#define FLOW_COUNT 7
-#define FLOW_LAYERS_COUNT 3
-```
-
-In your `keymap.c` add and configure like this:
-
-```c
-#include "flow.h"
-
-...
-
-// flow_config should correspond to following format:
-// * layer keycode
-// * modifier keycode
-const uint16_t flow_config[FLOW_COUNT][2] = {
- {L_NAV, KC_LALT},
- {L_NAV, KC_LGUI},
- {L_NAV, KC_LCTL},
- {L_NAV, KC_LSFT},
- {L_SYM, KC_LCTL},
- {L_SYM, KC_LGUI},
- {L_SYM, KC_LALT},
-};
-
-
-// for layers configuration follow this format:
-// * custom layer key
-// * layer name
-const uint16_t flow_layers_config[FLOW_LAYERS_COUNT][2] = {
- {OS_TMUX, _TMUX},
- {OS_MISC, _MISC},
- {OS_FUNC, _FUNC},
-};
-
-...
-
-// Add following to handle flow
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- if (!update_flow(keycode, record->event.pressed, record->event.key)) return false;
- return true;
-}
-
-void matrix_scan_user(void) {
- flow_matrix_scan();
-}
-
-```
-
-## Lithuanian letters
-
-There are at least two ways how to enter Lithuanian letters: to
-use Unicode support from QMK or to switch OS language when
-necessary. Unicode support has some problems:
-
-* it is OS specific (you need to change Unicode input mode based
- on your OS and I sometimes switch between Mac OS X and Ubuntu).
- This is minor issue but it is still issue.
-
-* There is bug in Mac OS X and I can't enter `Š` using unicode
- input method.
-
-* Unicode Hex Input in Mac OS X is not perfect and there are some
- minor issue while using it.
-
-On Linux Unicode support meanwhile works perfectly.
-
-This leaves us with other option to use OS language switching as
-you most probably have done before. Still there is space for
-improvement. E.g. I have added Lithuanian letters to trilayer and
-trilayer activation toggles OS language (this works because I use
-only two languages). Check `layer_state_set_user` implementation
-for details.
-
-# Rejected ideas
-
-## Mods as combos
-
-Sometimes when I press `NAV (layer key) + S + Tab` to get `Command
-+ Tab` I ended up with `S + Nav + Tab`. This happened because I
-did that really fast and sometimes clicked S slightly earlier than
-NAV layer key. Initially I have solved this problem using Combo
-keys, but that's additional dependency and combo keys are not
-ideal for Callum layer. You need to release both keys to trigger
-Combo key release. Therefore I have written custom code that
-allows pressing S some milliseconds earlier. This is controlled by
-FLOW_TERM and defaults to 10. I do not recommend setting this to
-higher than 30.
-
-This idea was rejected because it looks like 10ms did not made
-that big difference.
-
-## Swapper
-
-Idea of swapper is to have key that registers Mode key (e.g.
-Command while layer and some key is pressed) to simulate two key
-combo, e.g. Command + Tab. Overall I found that 3 keys combo that
-I have currently for swapping windows is equally good as 2 keys
-swapper. Another problem with swapper is that it is OS specific.
-Still if you want here is swapper implementation I have used:
-
-```c
-bool active;
-
-void update_swapper(
- uint16_t trigger,
- uint16_t keycode,
- bool pressed
-) {
- if (keycode == trigger) {
- if (pressed) {
- if (!active) {
- active = true;
- register_code(KC_LGUI);
- }
- register_code(KC_TAB);
- } else {
- unregister_code(KC_TAB);
- }
- } else if (active && keycode != KC_LSFT && keycode != KC_LEFT && keycode != KC_RIGHT) {
- unregister_code(KC_LGUI);
- active = false;
- }
-}
-```
-
-## Combos
-
-I have seen that some people use two letter horizontal combos for
-some actions, e.g. XC for Command+C, CV for Command+V, JK for ESC
-and etc. I found that this kind of kicks me out of the flow when
-working as it requires different kind of action and I need to
-pause to make that action.
-
-## Comma-space
-
-I have noticed that I put space after comma `,` usually. That
-means I can use comma + letter for something else with backspace,
-e.g. for Lithuanian letters. Performance wise that works OK, but
-practically that does not feel really good. Trilayer with language
-layer switch works better.
-
-Still if you are interested here is comma-space implementation:
-
-```c
-void swap_layout(void) {
- uint8_t saved_mods = get_mods();
- clear_mods();
- tap_code16(LCTL(KC_SPC));
- set_mods(saved_mods);
-}
-
-void press_with_layout_swap(uint16_t keycode) {
- tap_code16(KC_BSPC);
- swap_layout();
- tap_code16(keycode);
- swap_layout();
-}
-
-bool comma_pressed = false;
-
-bool update_commaspace(
- uint16_t keycode,
- bool pressed
-) {
- if (keycode == KC_COMM) {
- if (!(get_mods() & MOD_MASK_SHIFT)) {
- comma_pressed = true;
- }
- } else if (comma_pressed) {
- if (keycode != KC_LSFT) {
- comma_pressed = false;
- }
-
- switch(keycode) {
- case KC_Q:
- if (pressed) {
- press_with_layout_swap(KC_1);
- return false;
- }
- break;
- case KC_W:
- if (pressed) {
- press_with_layout_swap(KC_2);
- return false;
- }
- break;
- case KC_E:
- if (pressed) {
- press_with_layout_swap(KC_3);
- return false;
- }
- break;
- case KC_R:
- if (pressed) {
- press_with_layout_swap(KC_4);
- return false;
- }
- break;
- case KC_T:
- if (pressed) {
- press_with_layout_swap(KC_5);
- return false;
- }
- break;
- case KC_Y:
- if (pressed) {
- press_with_layout_swap(KC_6);
- return false;
- }
- break;
- case KC_U:
- if (pressed) {
- press_with_layout_swap(KC_7);
- return false;
- }
- break;
- case KC_I:
- if (pressed) {
- press_with_layout_swap(KC_8);
- return false;
- }
- break;
- case KC_O:
- if (pressed) {
- press_with_layout_swap(KC_EQL);
- return false;
- }
- break;
- }
- }
-
- return true;
-};
-```
-
-## Using one shot layers on top layer keys (NAV and SYM)
-
-While this looked promising and fun it was really easy to get lost
-in which layer you actually are. You can still use it as `flow`
-supports this scenario, but I do not recommend it.