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-rw-r--r--keyboards/1upkeyboards/super16/keymaps/15game/keymap.c110
1 files changed, 0 insertions, 110 deletions
diff --git a/keyboards/1upkeyboards/super16/keymaps/15game/keymap.c b/keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
deleted file mode 100644
index e92a9fc10d..0000000000
--- a/keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
+++ /dev/null
@@ -1,110 +0,0 @@
-/* Copyright 2020 Sam Reinehr
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-enum my_keycodes {
- K00 = SAFE_RANGE,
- K01,
- K02,
- K03,
- K04,
- K05,
- K06,
- K07,
- K08,
- K09,
- K10,
- K11,
- K12,
- K13,
- K14,
- K15,
-};
-/* just a simple way to give each key a unique code */
-//clang-format off
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Base */
- [0] = LAYOUT_ortho_4x4(
- K00, K01, K02, K03,
- K04, K05, K06, K07,
- K08, K09, K10, K11,
- K12, K13, K14, K15
- )
-};
-/* flags describing current free square/0 */
-uint8_t current = 0;
-/* r g and b describe the colors for the initial map,
-currently blank for free, and evenly spaced hues with maximum sat/value */
-const uint8_t r[16] = {
- 0x00, 0xFF, 0xFF, 0xFF,
- 0xCC, 0x66, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x66, 0xCC, 0xFF, 0xFF
-};
-const uint8_t g[16] = {
- 0x00, 0x00, 0x66, 0xCC,
- 0xFF, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xCC, 0x66, 0x00,
- 0x00, 0x00, 0x00, 0x00
-};
-const uint8_t b[16] = {
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x66,
- 0xCC, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xCC, 0x66
-};
-/* pos contains the current positions, could technically be compressed to 4 bits per, but not worth it
- index into pos is the position we're looking at, output is the tile that is currently there */
-uint8_t tiles[16] = {
- 0, 1, 2, 3,
- 4, 5, 6, 7,
- 8, 9, 10, 11,
- 12, 13, 14, 15
-};
-/* default led array for super 16 has them in a snake, so we must do some remapping/flipping of the 2nd and 4th rows */
-uint8_t remap[16] = {
- 0, 1, 2, 3,
- 7, 6, 5, 4,
- 8, 9, 10, 11,
- 15, 14, 13, 12
-};
-//clang-format on
-/* function to refresh the led coloring with the positions with current tiles */
-void refresh_leds(void) {
- for (uint8_t index = 0; index < 16; ++index) {
- uint8_t tile = tiles[index];
- setrgb(r[tile], g[tile], b[tile], (rgb_led_t *)&led[remap[index]]);
- }
- rgblight_set();
-}
-void keyboard_post_init_user(void) {
- rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
- rgblight_enable_noeeprom();
- refresh_leds();
-}
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- uint8_t offset = keycode - K00;
- uint8_t x = offset & 0x03;
- uint8_t y = (offset & 0x0C) >> 2;
- /* if the adjacent space exists and is empty, */
- if ((x > 0 && 0 == tiles[offset - 1]) || (y > 0 && 0 == tiles[offset - 4]) || (x < 3 && 0 == tiles[offset + 1]) || (y < 3 && 0 == tiles[offset + 4])) {
- /* set the currently blank tile to this tile, and make this one blank */
- tiles[current] = tiles[offset];
- tiles[offset] = 0;
- current = offset;
- }
- refresh_leds();
- return false;
-}