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-rw-r--r--keyboards/arrow_pad/readme.md8
-rw-r--r--keyboards/atomic/readme.md7
-rw-r--r--keyboards/atreus/readme.md7
-rw-r--r--keyboards/bantam44/readme.md7
-rw-r--r--keyboards/clueboard/readme.md26
-rw-r--r--keyboards/cluecard/readme.md6
-rw-r--r--keyboards/ergodox/readme.md6
-rw-r--r--keyboards/gh60/readme.md8
-rw-r--r--keyboards/hhkb/readme.md8
-rw-r--r--keyboards/kc60/readme.md10
-rw-r--r--keyboards/kinesis/readme.md6
-rw-r--r--keyboards/planck/readme.md8
-rw-r--r--keyboards/preonic/readme.md8
-rw-r--r--keyboards/retro_refit/readme.md8
-rw-r--r--keyboards/s60-x/readme.md4
-rw-r--r--keyboards/tv44/readme.md6
16 files changed, 75 insertions, 58 deletions
diff --git a/keyboards/arrow_pad/readme.md b/keyboards/arrow_pad/readme.md
index 5aa44cce54..2e9a64f2ef 100644
--- a/keyboards/arrow_pad/readme.md
+++ b/keyboards/arrow_pad/readme.md
@@ -12,13 +12,15 @@ Download or clone the whole firmware and navigate to the keyboards/arrow_pad fol
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
+
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file
diff --git a/keyboards/atomic/readme.md b/keyboards/atomic/readme.md
index ab1e7ba1ff..674dcf113b 100644
--- a/keyboards/atomic/readme.md
+++ b/keyboards/atomic/readme.md
@@ -13,13 +13,14 @@ Download or clone the whole firmware and navigate to the keyboards/atomic folder
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/keyboards/atreus/readme.md b/keyboards/atreus/readme.md
index 734f58f0f0..a4077668e3 100644
--- a/keyboards/atreus/readme.md
+++ b/keyboards/atreus/readme.md
@@ -174,13 +174,14 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/keyboards/bantam44/readme.md b/keyboards/bantam44/readme.md
index 89d7f9d053..462f67c124 100644
--- a/keyboards/bantam44/readme.md
+++ b/keyboards/bantam44/readme.md
@@ -12,13 +12,14 @@ Download or clone the whole firmware and navigate to the keyboards/Bantam44 fold
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file
diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md
index 6c29c09eca..4a76e2908c 100644
--- a/keyboards/clueboard/readme.md
+++ b/keyboards/clueboard/readme.md
@@ -31,36 +31,36 @@ If you would like to use one of the alternative keymaps, or create your own, see
## Clueboard 1.0
-If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this:
+If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this:
```
-$ make SUBPROJECT=rev1
+$ make rev1
```
And when flashing your keyboard:
```
-$ make SUBPROJECT=rev1 dfu
+$ make rev1-dfu
```
-If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=<keymap>` in your command, for example when flashing max:
+If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max:
```
-$ make SUBPROJECT=rev1 KEYMAP=max dfu
+$ make rev1-max-dfu
```
## Alternate Keymaps
-There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=<keymap>` to your command:
+There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command:
```
-$ make KEYMAP=skully
+$ make skully
```
-And when flashing your keyboard, put `KEYMAP=<keymap>` between "make" and "dfu":
+And when flashing your keyboard, put `<keymap>` between "make" and "dfu":
```
-$ make KEYMAP=skully dfu
+$ make skully-dfu
```
### Notable Layouts
@@ -76,15 +76,15 @@ These layouts are notable for one reason or another. If you are looking for idea
There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
-* Compile the firmware (`$ make KEYMAP=<your_layout>`)
-* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
+* Compile the firmware (`$ make <your_layout>`)
+* Flash the firmware (`$ make <your_layout>-dfu`)
* Make sure everything works like the default keyboard
* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
-* Compile your new custom firmware (`$ make KEYMAP=<your_layout>`)
+* Compile your new custom firmware (`$ make <your_layout>`)
** If you have warnings you may flash without fixing them, but something may not work right.
** If you have any errors you must fix them before continuing.
-* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
+* Flash the firmware (`$ make <your_layout>-dfu`)
## Share Your Keymap
diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md
index ae1afbbfdd..be13fc0171 100644
--- a/keyboards/cluecard/readme.md
+++ b/keyboards/cluecard/readme.md
@@ -13,16 +13,16 @@ Depending on which keymap you would like to use, you will have to compile slight
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
-$ make keymap=[default|jack|<name>]
+$ make [default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
diff --git a/keyboards/ergodox/readme.md b/keyboards/ergodox/readme.md
index f81d7cd8df..a96e415def 100644
--- a/keyboards/ergodox/readme.md
+++ b/keyboards/ergodox/readme.md
@@ -19,10 +19,10 @@ If you are just compiling an existing keymap and don't want to create your own,
3. Set up a build environment as per the readme.
4. Copy `keyboards/ergodox/keymaps/default/keymap.c` into `keymaps/your_name/keymap.c` (for example, `keymaps/german/keymap.c`)
5. Edit this file, changing keycodes to your liking (see "Finding the keycodes you need" below). Try to edit the comments as well, so the "text graphics" represent your layout correctly. See below for more tips on sharing your work.
-6. Compile your firmware by running `make keymap=keymap_name`. For example, `make keymap=german`. This will result in a hex file, which will be called `ergodox_ez_keymap_name.hex`, e.g. `ergodox_ez_german.hex`. For **Infinity ErgoDox** you need to add `subproject=infinity` to the make command.
-7. **ErgoDox EZ** - Flash this hex file using the [Teensy loader](https://www.pjrc.com/teensy/loader.html) as described in step 4 in the "Easy Way" above. If you prefer you can automatically flash the hex file after successful build by running `make teensy keymap=keymap_name`.
+6. Compile your firmware by running `make keymap_name`. For example, `make german`. This will result in a hex file, which will be called `ergodox_ez_keymap_name.hex`, e.g. `ergodox_ez_german.hex`. For **Infinity ErgoDox** you need to add `infinity` to the make command like this `make infinity-german`.
+7. **ErgoDox EZ** - Flash this hex file using the [Teensy loader](https://www.pjrc.com/teensy/loader.html) as described in step 4 in the "Easy Way" above. If you prefer you can automatically flash the hex file after successful build by running `make keymap_name-teensy`.
- **Infinity ErgoDox** - Flash the firmware by running `make dfu-util keymap=keymap_name subproject=infinity`
+ **Infinity ErgoDox** - Flash the firmware by running `make infinity-keymap_name-dfu-util`
8. Submit your work as a pull request to this repository, so others can also use it. :) See below on specifics.
Good luck! :)
diff --git a/keyboards/gh60/readme.md b/keyboards/gh60/readme.md
index 92302d507c..20afb0db07 100644
--- a/keyboards/gh60/readme.md
+++ b/keyboards/gh60/readme.md
@@ -48,13 +48,15 @@ Download or clone the whole firmware and navigate to the keyboards/gh60_rev_c fo
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
+
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/keyboards/hhkb/readme.md b/keyboards/hhkb/readme.md
index 39d49b32a1..367c0a08f7 100644
--- a/keyboards/hhkb/readme.md
+++ b/keyboards/hhkb/readme.md
@@ -168,13 +168,15 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
+
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/keyboards/kc60/readme.md b/keyboards/kc60/readme.md
index acc0df68dc..0639512dd3 100644
--- a/keyboards/kc60/readme.md
+++ b/keyboards/kc60/readme.md
@@ -10,18 +10,20 @@ Download or clone the whole firmware and navigate to the keyboards/kc60 folder.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
+
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
## WS2812 Support
![Image of KC60 with RGB Underglow](keymaps/ws2812/ws2812_example.jpg)
-Build with WS2812 Support by running `make KEYMAP=ws2812`.
+Build with WS2812 Support by running `make ws2812`.
diff --git a/keyboards/kinesis/readme.md b/keyboards/kinesis/readme.md
index a990f9cb99..79c86581e6 100644
--- a/keyboards/kinesis/readme.md
+++ b/keyboards/kinesis/readme.md
@@ -27,16 +27,16 @@ Depending on which keymap you would like to use, you will have to compile slight
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
-$ make keymap=[default|jack|<name>]
+$ make [default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
diff --git a/keyboards/planck/readme.md b/keyboards/planck/readme.md
index f89fdeb931..4b24a690e0 100644
--- a/keyboards/planck/readme.md
+++ b/keyboards/planck/readme.md
@@ -13,15 +13,17 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
+
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
### Notable forks (which some of the keymap files are from)
diff --git a/keyboards/preonic/readme.md b/keyboards/preonic/readme.md
index f0be255a09..10763ee97a 100644
--- a/keyboards/preonic/readme.md
+++ b/keyboards/preonic/readme.md
@@ -13,13 +13,15 @@ Download or clone the whole firmware and navigate to the keyboards/preonic folde
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap, create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
+
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/keyboards/retro_refit/readme.md b/keyboards/retro_refit/readme.md
index b01a1a9ca9..77df861cef 100644
--- a/keyboards/retro_refit/readme.md
+++ b/keyboards/retro_refit/readme.md
@@ -12,13 +12,15 @@ Download or clone the whole firmware and navigate to the keyboards/retro_refit f
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
```
-$ make KEYMAP=[default|jack|<name>]
+$ make [default|jack|<name>]
```
+
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file
diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md
index 099d586991..94ce829223 100644
--- a/keyboards/s60-x/readme.md
+++ b/keyboards/s60-x/readme.md
@@ -42,9 +42,9 @@ The recommended programs for flashing your keyboard are [Atmel FLIP](http://www.
## Building the firmware
-To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
- $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]
+ $ make [custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]
For a more detailed explanation of the build process and the environment setup, see the ["Getting Started" section](/readme.md#getting-started).
diff --git a/keyboards/tv44/readme.md b/keyboards/tv44/readme.md
index e3b557fe2d..4f691a4ca0 100644
--- a/keyboards/tv44/readme.md
+++ b/keyboards/tv44/readme.md
@@ -13,16 +13,16 @@ Depending on which keymap you would like to use, you will have to compile slight
### Default
-To build with the default keymap, simply run `make`.
+To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
-To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
-$ make keymap=[default|jack|<name>]
+$ make [default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file