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authorJoshua Diamond <josh@windowoffire.com>2022-07-30 18:21:54 -0400
committerGitHub <noreply@github.com>2022-07-30 18:21:54 -0400
commitf02e3553808bb086b39946b63d5d4057060e02e7 (patch)
treea62eddf33e37ab964b715dd7ddb22bcac08c8f2b /users/spidey3/layer_rgb.c
parent3d53c64992b1476edaad5d06878cf1aab7f75625 (diff)
More glyph transformations for spidey3 userspace (#17854)
* add bold and blackboard bold glyph transformations * trim firmware size; cformat * fix typo in macro * trim firmware size a bit more
Diffstat (limited to 'users/spidey3/layer_rgb.c')
-rw-r--r--users/spidey3/layer_rgb.c139
1 files changed, 70 insertions, 69 deletions
diff --git a/users/spidey3/layer_rgb.c b/users/spidey3/layer_rgb.c
index 37e59579cf..7381f64bb2 100644
--- a/users/spidey3/layer_rgb.c
+++ b/users/spidey3/layer_rgb.c
@@ -101,7 +101,6 @@ const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1;
void clear_rgb_layers() {
- dprint("clear_rgb_layers()\n");
for (uint8_t i = 0; i < _n_rgb_layers; i++) {
rgblight_set_layer_state(i, false);
}
@@ -110,7 +109,6 @@ void clear_rgb_layers() {
void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
for (uint8_t i = start; i < end; i++) {
bool is_on = layer_state_cmp(state, i);
- dprintf("layer[%u]=rl[%u]=%u\n", i, LAYER_OFFSET + i, is_on);
rgblight_set_layer_state(LAYER_OFFSET + i, is_on);
}
}
@@ -119,7 +117,6 @@ void do_rgb_unicode(void) {
uint8_t uc_mode = get_unicode_input_mode();
for (uint8_t i = 0; i < UC__COUNT; i++) {
bool is_on = i == uc_mode;
- dprintf("unicode[%u]=rl[%u]=%u\n", i, UNICODE_OFFSET + i, is_on);
rgblight_set_layer_state(UNICODE_OFFSET + i, is_on);
}
}
@@ -138,7 +135,7 @@ int8_t change_sat = 0;
int8_t change_val = 0;
// timer to control color change speed
-uint16_t change_timer = 0;
+uint16_t change_timer = 0;
const uint16_t change_tick = 15;
extern rgblight_config_t rgblight_config;
@@ -146,14 +143,15 @@ extern rgblight_status_t rgblight_status;
#if defined(RGBLIGHT_STARTUP_ANIMATION)
-#define STARTUP_ANIMATION_SATURATION 200
-#define STARTUP_ANIMATION_VALUE 255
-#define STARTUP_ANIMATION_FADE_STEP 5
-#define STARTUP_ANIMATION_CYCLE_STEP 2
-#define STARTUP_ANIMATION_RAMP_TO_STEPS 70
-#define STARTUP_ANIMATION_STEP_TIME 10
-#define STARTUP_ANIMATION_INITIAL_DELAY 0 // milliseconds, must be < 255 * STEP_TIME
+# define STARTUP_ANIMATION_SATURATION 200
+# define STARTUP_ANIMATION_VALUE 255
+# define STARTUP_ANIMATION_FADE_STEP 5
+# define STARTUP_ANIMATION_CYCLE_STEP 2
+# define STARTUP_ANIMATION_RAMP_TO_STEPS 70
+# define STARTUP_ANIMATION_STEP_TIME 10
+# define STARTUP_ANIMATION_INITIAL_DELAY 0 // milliseconds, must be < 255 * STEP_TIME
+// clang-format off
typedef enum {
DISABLED,
WAITING,
@@ -167,18 +165,18 @@ typedef enum {
CLEAN_UP,
DONE
} startup_animation_state_t;
+// clang-format on
-static rgblight_config_t old_config;
-static uint8_t old_base_mode;
+static rgblight_config_t old_config;
+static uint8_t old_base_mode;
static startup_animation_state_t startup_animation_state = DISABLED;
-static uint16_t rgblight_startup_loop_timer;
+static uint16_t rgblight_startup_loop_timer;
void startup_animation_init(void) {
old_config.raw = rgblight_config.raw;
old_base_mode = rgblight_status.base_mode;
- if (!old_config.enable)
- rgblight_enable_noeeprom();
+ if (!old_config.enable) rgblight_enable_noeeprom();
}
#endif
@@ -202,9 +200,9 @@ void matrix_scan_user_rgb(void) {
switch (startup_animation_state) {
case WAITING:
-#ifdef STARTUP_ANIMATION_DEBUG
+# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua WAITING counter=%u\n", counter);
-#endif
+# endif
if (counter < STARTUP_ANIMATION_INITIAL_DELAY / STARTUP_ANIMATION_STEP_TIME) {
counter++;
} else {
@@ -213,83 +211,87 @@ void matrix_scan_user_rgb(void) {
break;
case RESTART:
+# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua RESTART");
+# endif
startup_animation_init();
case START:
+# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua START");
+# endif
startup_animation_state = FADE_OLD;
- counter = old_config.val;
+ counter = old_config.val;
// No break! Just roll into FADE_OLD in the same iteration...
case FADE_OLD:
-#ifdef STARTUP_ANIMATION_DEBUG
+# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua FADE_OLD counter=%u\n", counter);
-#endif
+# endif
if (counter >= STARTUP_ANIMATION_FADE_STEP) {
rgblight_sethsv_noeeprom(old_config.hue, old_config.sat, counter);
counter -= STARTUP_ANIMATION_FADE_STEP;
} else {
- counter = 0;
+ counter = 0;
startup_animation_state = FADE_IN;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
}
break;
case FADE_IN:
-#ifdef STARTUP_ANIMATION_DEBUG
+# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua FADE_IN counter=%u\n", counter);
-#endif
+# endif
if (counter < STARTUP_ANIMATION_VALUE) {
rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
counter += STARTUP_ANIMATION_FADE_STEP;
} else {
- counter = 255;
+ counter = 255;
startup_animation_state = CYCLE;
}
break;
case CYCLE:
-#ifdef STARTUP_ANIMATION_DEBUG
+# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua CYCLE counter=%u\n", counter);
-#endif
+# endif
if (counter >= STARTUP_ANIMATION_CYCLE_STEP) {
rgblight_sethsv_noeeprom((counter + old_config.hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE);
counter -= STARTUP_ANIMATION_CYCLE_STEP;
} else {
if (
-#ifdef RGBLIGHT_EFFECT_BREATHING
+# ifdef RGBLIGHT_EFFECT_BREATHING
(old_base_mode == RGBLIGHT_MODE_BREATHING) ||
-#endif
-#ifdef RGBLIGHT_EFFECT_SNAKE
+# endif
+# ifdef RGBLIGHT_EFFECT_SNAKE
(old_base_mode == RGBLIGHT_MODE_SNAKE) ||
-#endif
-#ifdef RGBLIGHT_EFFECT_KNIGHT
+# endif
+# ifdef RGBLIGHT_EFFECT_KNIGHT
(old_base_mode == RGBLIGHT_MODE_KNIGHT) ||
-#endif
-#ifdef RGBLIGHT_EFFECT_TWINKLE
+# endif
+# ifdef RGBLIGHT_EFFECT_TWINKLE
(old_base_mode == RGBLIGHT_MODE_TWINKLE) ||
-#endif
+# endif
!old_config.enable) {
- counter = STARTUP_ANIMATION_VALUE;
+ counter = STARTUP_ANIMATION_VALUE;
startup_animation_state = RAMP_DOWN;
} else if (
-#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
(old_base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) ||
-#endif
-#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+# endif
+# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
(old_base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) ||
-#endif
-#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+# endif
+# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
(old_base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) ||
-#endif
-#ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
+# endif
+# ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
(old_base_mode == RGBLIGHT_MODE_CHRISTMAS) ||
-#endif
-#ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST_
+# endif
+# ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST
(old_base_mode == RGBLIGHT_MODE_RGB_TEST) ||
-#endif
+# endif
(old_base_mode == RGBLIGHT_MODE_STATIC_LIGHT)) {
- counter = 0;
+ counter = 0;
startup_animation_state = RAMP_TO;
} else {
startup_animation_state = CLEAN_UP;
@@ -298,9 +300,9 @@ void matrix_scan_user_rgb(void) {
break;
case RAMP_DOWN:
-#ifdef STARTUP_ANIMATION_DEBUG
+# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua RAMP_DOWN counter=%u\n", counter);
-#endif
+# endif
if (counter >= STARTUP_ANIMATION_FADE_STEP) {
rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
counter -= STARTUP_ANIMATION_FADE_STEP;
@@ -309,28 +311,30 @@ void matrix_scan_user_rgb(void) {
}
break;
- case RAMP_TO:
- {
-#ifdef STARTUP_ANIMATION_DEBUG
- dprintf("sua RAMP_TO s=%u, v=%u, counter=%u\n", old_config.sat, old_config.val, counter);
-#endif
- uint8_t steps = STARTUP_ANIMATION_RAMP_TO_STEPS;
- if (counter < steps) {
- uint8_t s = STARTUP_ANIMATION_SATURATION + counter * (((float)old_config.sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
- uint8_t v = STARTUP_ANIMATION_VALUE + counter * (((float)old_config.val - STARTUP_ANIMATION_VALUE) / (float)steps);
- rgblight_sethsv_noeeprom(old_config.hue, s, v);
- counter++;
- } else {
- startup_animation_state = CLEAN_UP;
- }
+ case RAMP_TO: {
+# ifdef STARTUP_ANIMATION_DEBUG
+ dprintf("sua RAMP_TO s=%u, v=%u, counter=%u\n", old_config.sat, old_config.val, counter);
+# endif
+ uint8_t steps = STARTUP_ANIMATION_RAMP_TO_STEPS;
+ if (counter < steps) {
+ uint8_t s = STARTUP_ANIMATION_SATURATION + counter * (((float)old_config.sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
+ uint8_t v = STARTUP_ANIMATION_VALUE + counter * (((float)old_config.val - STARTUP_ANIMATION_VALUE) / (float)steps);
+ rgblight_sethsv_noeeprom(old_config.hue, s, v);
+ counter++;
+ } else {
+ startup_animation_state = CLEAN_UP;
}
- break;
+ } break;
case CLEAN_UP:
+# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua CLEAN_UP");
+# endif
rgblight_reload_from_eeprom();
startup_animation_state = DONE;
+# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua DONE");
+# endif
break;
default:
@@ -344,8 +348,8 @@ void matrix_scan_user_rgb(void) {
if (timer_elapsed(change_timer) > change_tick) {
HSV hsv = rgblight_get_hsv();
hsv.h += change_hue;
- hsv.s = change_sat > 0 ? qadd8(hsv.s, (uint8_t) change_sat) : qsub8(hsv.s, (uint8_t) -change_sat);
- hsv.v = change_val > 0 ? qadd8(hsv.v, (uint8_t) change_val) : qsub8(hsv.v, (uint8_t) -change_val);
+ hsv.s = change_sat > 0 ? qadd8(hsv.s, (uint8_t)change_sat) : qsub8(hsv.s, (uint8_t)-change_sat);
+ hsv.v = change_val > 0 ? qadd8(hsv.v, (uint8_t)change_val) : qsub8(hsv.v, (uint8_t)-change_val);
rgblight_sethsv_noeeprom(hsv.h, hsv.s, hsv.v);
change_timer = timer_read();
}
@@ -372,8 +376,6 @@ layer_state_t layer_state_set_user_rgb(layer_state_t state) {
}
bool led_update_user_rgb(led_t led_state) {
- dprintf("num=%u, cap=%u, scl=%u, cmp=%u, kan=%u\n", led_state.num_lock, led_state.caps_lock, led_state.scroll_lock, led_state.compose, led_state.kana);
-
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_NUM_LOCK, led_state.num_lock);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_CAPS_LOCK, led_state.caps_lock);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_SCROLL_LOCK, led_state.scroll_lock);
@@ -385,7 +387,6 @@ void rgb_layer_ack_yn(bool yn) { rgb_layer_ack(yn ? ACK_YES : ACK_NO); }
void rgb_layer_ack(layer_ack_t n) {
uint8_t layer = ACK_OFFSET + n;
- dprintf("rgb_layer_ack(%u) ==> %u\n", n, layer);
rgblight_blink_layer(layer, RGB_LAYER_ACK_DURATION);
}