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authorDrashna Jaelre <drashna@live.com>2022-10-15 09:59:31 -0700
committerGitHub <noreply@github.com>2022-10-15 09:59:31 -0700
commitad8630bd7229937877aa9a29693bbb8942a27abe (patch)
treeb171d5043dae18000667442b2b4c165df239b561 /users/muppetjones
parentf0da486fabdbe05023e03d89c000229410800713 (diff)
Remove RGBLIGHT_ANIMATION and clean up effect defines for layouts+users (#18729)
Diffstat (limited to 'users/muppetjones')
-rw-r--r--users/muppetjones/config.h1
-rw-r--r--users/muppetjones/readme/rgblayers.md1
2 files changed, 0 insertions, 2 deletions
diff --git a/users/muppetjones/config.h b/users/muppetjones/config.h
index e8afa9d8c5..3dd4d1b1b6 100644
--- a/users/muppetjones/config.h
+++ b/users/muppetjones/config.h
@@ -17,7 +17,6 @@
#pragma once
#ifdef RGBLIGHT_ENABLE
-// # define RGBLIGHT_ANIMATIONS
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 16
# define RGBLIGHT_VAL_STEP 16
diff --git a/users/muppetjones/readme/rgblayers.md b/users/muppetjones/readme/rgblayers.md
index fb69800177..862ba75941 100644
--- a/users/muppetjones/readme/rgblayers.md
+++ b/users/muppetjones/readme/rgblayers.md
@@ -14,7 +14,6 @@ This bit of code allows you to define layer lighting that respects your current
```
#ifdef RGBLIGHT_ENABLE
- // # define RGBLIGHT_ANIMATIONS
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 16
# define RGBLIGHT_VAL_STEP 16