diff options
author | Drashna Jael're <drashna@live.com> | 2022-11-12 17:10:04 -0800 |
---|---|---|
committer | Drashna Jael're <drashna@live.com> | 2022-11-12 17:10:04 -0800 |
commit | 731633e133de428408cd313fbd65fb0a36145672 (patch) | |
tree | b788a9fe150a353ce20d338848d3dab2bbc42879 /users/ericgebhart | |
parent | 6cc9513ab0cd5e21354c51ab83a89af9f2eb517e (diff) | |
parent | 2e39647618295e4a2ba685cfb8e3ab36622e92ee (diff) |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'users/ericgebhart')
132 files changed, 13132 insertions, 3510 deletions
diff --git a/users/ericgebhart/altlocal_keys.c b/users/ericgebhart/altlocal_keys.c deleted file mode 100755 index 285041b418..0000000000 --- a/users/ericgebhart/altlocal_keys.c +++ /dev/null @@ -1,94 +0,0 @@ -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "ericgebhart.h" -#include "altlocal_keys.h" - -#include "keymap_bepo.h" - -// These are the keys for dvorak on bepo. column one is the keycode and mods for -// the unshifted key, the second column is the keycode and mods for the shifted key. -// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a -// reasnably sized array without difficulties. The macro is for the constant declarations -// the function is for when we use it. -const uint16_t key_translations[][2][2] = { - [GR(DB_1)] = {{BP_DQUO, MOD_LSFT}, {BP_DCIR, MOD_LSFT}}, - [GR(DB_2)] = {{BP_LDAQ, MOD_LSFT}, {BP_AT, MOD_NONE}}, - [GR(DB_3)] = {{BP_RDAQ, MOD_LSFT}, {BP_DLR, MOD_LSFT}}, - [GR(DB_4)] = {{BP_LPRN, MOD_LSFT}, {BP_DLR, MOD_NONE}}, - [GR(DB_5)] = {{BP_RPRN, MOD_LSFT}, {BP_PERC, MOD_NONE}}, - [GR(DB_6)] = {{BP_AT, MOD_LSFT}, {BP_AT, MOD_BIT(KC_RALT)}}, - [GR(DB_7)] = {{BP_PLUS, MOD_LSFT}, {BP_P, MOD_BIT(KC_RALT)}}, - [GR(DB_8)] = {{BP_MINS, MOD_LSFT}, {BP_ASTR, MOD_NONE}}, - [GR(DB_9)] = {{BP_SLSH, MOD_LSFT}, {BP_LPRN, MOD_NONE}}, - [GR(DB_0)] = {{BP_ASTR, MOD_LSFT}, {BP_RPRN, MOD_NONE}}, - [GR(DB_GRV)] = {{BP_PERC, MOD_LSFT}, {BP_K, MOD_BIT(KC_RALT)}}, - [GR(DB_SCOLON)] = {{BP_COMM, MOD_LSFT}, {BP_DOT, MOD_LSFT}}, - [GR(DB_SLASH)] = {{BP_SLSH, MOD_NONE}, {BP_QUOT, MOD_LSFT}}, - [GR(DB_BACKSLASH)] = {{BP_AGRV, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}}, - [GR(DB_EQL)] = {{BP_EQL, MOD_NONE}, {BP_PLUS, MOD_NONE}}, - [GR(DB_COMM)] = {{BP_COMM, MOD_NONE}, {BP_LDAQ, MOD_BIT(KC_RALT)}}, - [GR(DB_DOT)] = {{BP_DOT, MOD_NONE}, {BP_RDAQ, MOD_BIT(KC_RALT)}}, - [GR(DB_QUOT)] = {{BP_QUOT, MOD_NONE}, {BP_DQUO, MOD_NONE}}, - [GR(DB_MINUS)] = {{BP_MINS, MOD_NONE}, {KC_SPC, MOD_BIT(KC_RALT)}}, - [GR(DB_LPRN)] = {{BP_LPRN, MOD_NONE}, {BP_LPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_RPRN)] = {{BP_RPRN, MOD_NONE}, {BP_RPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_LBRC)] = {{BP_Y, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_RBRC)] = {{BP_X, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}}, - // For the symbol layer - [GR(DB_HASH)] = {{BP_DLR, MOD_LSFT}, {BP_DLR, MOD_LSFT}}, - [GR(DB_LCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_RCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}}, - [GR(DB_PIPE)] = {{BP_B, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}}, - [GR(DB_TILD)] = {{BP_K, MOD_BIT(KC_RALT)}, {BP_K, MOD_BIT(KC_RALT)}}, - [GR(DB_CIRC)] = {{BP_AT, MOD_BIT(KC_RALT)}, {BP_AT, MOD_BIT(KC_RALT)}}, - [GR(DB_LESS)] = {{BP_LDAQ, MOD_BIT(KC_RALT)}, {BP_LDAQ, MOD_BIT(KC_RALT)}}, - [GR(DB_GRTR)] = {{BP_RDAQ, MOD_BIT(KC_RALT)}, {BP_RDAQ, MOD_BIT(KC_RALT)}}, - // Keys for BEAKL on Qwerty - [GR(BQ_COMM)] = {{KC_COMMA, MOD_NONE}, {KC_1, MOD_LSFT}}, - [GR(BQ_DOT)] = {{KC_DOT, MOD_NONE}, {KC_2, MOD_LSFT}}, - [GR(BQ_QUOT)] = {{KC_QUOT, MOD_NONE}, {KC_GRV, MOD_NONE}}, -}; - - -uint8_t gr(uint16_t kc){ - return (kc - SAFE_RANGE); -} -// send the right keycode for the right mod. -// remove the mods we are taking care of, -// send our keycodes then restore them. -// all so we can make dvorak keys from bepo keycodes. -void send_keycode(uint16_t kc){ - uint8_t tmp_mods = get_mods(); - bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) ); - //uint8_t key[2][2] = key_translations[GR(kc)]; - // need to turn of the shift if it is on. - unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT))); - if(is_shifted){ - register_mods(SHIFTED_MODS(kc)); - register_code(SHIFTED_KEY(kc)); - unregister_code(SHIFTED_KEY(kc)); - unregister_mods(SHIFTED_MODS(kc)); - } else{ - register_mods(UNSHIFTED_MODS(kc)); - register_code(UNSHIFTED_KEY(kc)); - unregister_code(UNSHIFTED_KEY(kc)); - unregister_mods(UNSHIFTED_MODS(kc)); - } - clear_mods(); - register_mods(tmp_mods); -} diff --git a/users/ericgebhart/base_layers/accents.h b/users/ericgebhart/base_layers/accents.h new file mode 100644 index 0000000000..ad575da65c --- /dev/null +++ b/users/ericgebhart/base_layers/accents.h @@ -0,0 +1,90 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// probably best to have e and é on different fingers. + +// doesnt work, oled displays garbage +/* #define CARTE_ACCENTED \ */ +/* carte_de_map(" æœêùì ¿ïüöë ", \ */ +/* " àôèéî ûçñß^", \ */ +/* " âöíúí ") */ + +// need to figure out a better way to display these on the oled. +#define CARTE_ACCENTED \ + carte_de_map(" aoeui ?iuoe ", \ + " aoeei ucnS^", \ + " aoiúi ") + +#define ___ACCENTED___ \ + LANG_MAP(_AE, _OE, _ECIR, _UGRV, _IGRV, _IQUE, _IIAE, _UIAE, _OIAE, _EIAE, \ + _AGRV, _OCIR, _EGRV, _EACU, _ICIR, _UCIR, _CCED, _NTIL, _SS, _DCIR, \ + _AACU, _ODIA, _IACU, _UACU, _IACU, _SPC, _SPC, _SPC , _SPC, _SPC) + + +// A dead key layer, optimized for Most common, +// western european. +#define CARTE_MORTE \ + carte_de_map(" ˝˘̉ ̛ ˙° ", \ + "/`^´ ¸¨~¤", \ + " ,ˇ. ˛µ¯") + +#define ___MORTE___ \ + LANG_MAP(_, _DACU, _BREV, _HOKA, _, _, _HORN, _DOTA, _RNGA, _, \ + _DSLS, _DGRV, _DCIR, _ACUT, _, _, _CEDL, _DIAE, _DTIL, _CURR, \ + _, _DCMM, _CARN, _DOTB, _, _, _OGON, _DGRK, _MACR, _) + +// Just taking a guess and putting the things I know are most +// used in easy to use places., not sure about ntil and ss, put +// them in their dvorak spots on the home row. + +/* #define CARTE_ACCENTS_MORTE \ */ +/* carte_de_map(" æœêùì ¿`^´ë ", \ */ +/* " àôèéî ¸çñß~", \ */ +/* " âö,úí ¨ˇ° ") */ + +#define CARTE_ACCENTS_MORTE \ + carte_de_map(" aoeui ?`^'e ", \ + " aoeei ,cnS~", \ + " ao,ui \"^o") + +#define ___ACCENTS_MORTE___ \ + LANG_MAP(_AE, _OE, _ECIR, _UGRV, _IGRV, _IQUE, _DGRV, _DCIR, _ACUT, _EIAE, \ + _AGRV, _OCIR, _EGRV, _EACU, _ICIR, _CEDL, _CCED, _NTIL, _SS, _DTIL, \ + _AACU, _OIAE, _DCMM, _UACU, _IACU, _OGON, _DIAE, _CARN, _RNGA, _HORN) + +/* // DEAD layer. */ +/* BP_DCIR // ^ (dead) */ +/* BP_ACUT // ´ (dead) */ +/* BP_DGRV // ` (dead) */ +/* BP_CARN // ˇ (dead) */ +/* BP_DSLS // / (dead) */ +/* BP_BREV // ˘ (dead) */ +/* BP_DIAE // ¨ (dead) */ +/* BP_DTIL // ~ (dead) */ +/* BP_MACR // ¯ (dead) */ +/* BP_CEDL // ¸ (dead) */ +/* BP_RNGA // ° (dead) */ +/* BP_DGRK // µ (dead Greek key) */ +/* BP_OGON // ˛ (dead) */ +/* BP_DACU // ˝ (dead) */ +/* BP_DOTA // ˙ (dead) */ +/* BP_CURR // ¤ (dead) */ +/* BP_HORN // ̛ (dead) */ +/* BP_DCMM // , (dead) */ +/* BP_HOKA // ̉ (dead) */ +/* BP_DOTB // ̣ (dead) */ diff --git a/users/ericgebhart/base_layers/alt.h b/users/ericgebhart/base_layers/alt.h new file mode 100644 index 0000000000..28cf5ab738 --- /dev/null +++ b/users/ericgebhart/base_layers/alt.h @@ -0,0 +1,150 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// e goes on the left thumb +#define CARTE_MALTRON \ + carte_de_map(" qpycb vmuzl", \ + " anisf ctdor", \ + " ;/jg, .wk-x e") + +#define ___MALTRON___ \ + LANG_MAP(_Q, _P, _Y, _C, _B, _V, _M, _U, _Z, _L, \ + _A, _N, _I, _S, _F, _D, _T, _D, _O, _R, \ + TL_SCLN, TL_SLSH, _J, _G, TL_COMM, TL_DOT, _W, _K, TL_MINS, _X) + +#define CARTE_EUCALYN \ + carte_de_map(" /,.fq aoeiu", \ + " zxcvw mrdyp", \ + " gtksn bhjl;") + +#define ___EUCALYN___ \ + LANG_MAP(TL_SLSH, TL_COMM, TL_DOT, _F, _Q, _A, _O, _E, _I, _U, \ + _Z, _X, _C, _V, _W, _M, _R, _D, _Y, _P, \ + _G, _T, _K, _S, _N, _B, _H, _J, _L, TL_SCLN) + + + +// RSTHD +/* j c y f k | z l , u q = */ +/* r s t h d | m n a i o - */ +/* / v g p b | x w . ; ' */ +/* e */ + +// need a thumb cluster for this. +// removed = and -, edge keys if you've got them. +// e goes on left thumb + +#define CARTE_RSTHD \ + carte_de_map(" jcyfk zl,uq", \ + " rsthd mnaio", \ + " /vgpb xw.;' e") + +#define ___RSTHD___ \ + LANG_MAP(_J, _C, _Y, _F, _K, _Z, _L, TL_COMM, _U, _Q, \ + _R, _S, _T, _H, _D, _M, _N, _A, _I, _O, \ + _/, _V, _G, _P, _B, _X, _W, TL_DOT, TL_SCLN, TL_QUOT) + +#define CARTE_HANDS_UP \ + carte_de_map(" fyou, kwclp", \ + " hiea. dtsrn", \ + " bj'z; vmgxq") + +#define ___HANDS_UP___ \ + LANG_MAP(_F, _Y, _O, _U, TL_COMM, _K, _W, _C, _L, _P, \ + _H, _I, _E, _A, TL_DOT , _D, _T, _S, _R, _N, \ + _B, _J, TL_QUOT, _Z, TL_SCLN, _V, _M, _G, _X, _Q) + +#define CARTE_WHITE \ + carte_de_map(" vyd,' jmlu-", \ + " atheb csnoi", \ + " pkgwq xrf.z") + +#define ___WHITE___ \ + LANG_MAP(_V, _Y, _D, TL_COMM, TL_QUOT, _J, _M, _L, _U, _MINS, \ + _A, _T, _H, _E, _B, _C, _S, _N, _O, _I, \ + _P, _K, _G, _W, _Q, _X, _R, _F, TL_DOT, _Z) + + +#define CARTE_ISRT \ + carte_de_map(" yclmk zfu,'", \ + " isrtg pneao", \ + " qvwdj bh/.x") + +#define ___ISRT___ \ + LANG_MAP(_Y, _C, _L, _M, _K, _Z, _F, _U, TL_COMM, TL_QUOT, \ + _I, _S, _R, _T, _G, _P, _N, _E, _A, _O, \ + _Q, _V, _W, _D, _J, _B, _H, TL_SLSH, TL_DOT, _X) + +#define CARTE_SOUL \ + carte_de_map(" qwldp kmuy;", \ + " srtg fneio", \ + " zxcvj bh,./") + +#define ___SOUL___ \ + LANG_MAP(_Q, _W, _L, _D, _P, _K, _M, _U, _Y, TL_SCLN, \ + _A, _S, _R, _T, _G, _F, _N, _E, _I, _O, \ + _Z, _X, _C, _V, _J, _B, _H, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_NIRO \ + carte_de_map(" qwudp jfyl;", \ + " asetg hniro", \ + " zxcvb km,./") + +#define ___NIRO___ \ + LANG_MAP(_Q, _W, _U, _D, _P, _J, _F, _Y, _L, TL_SCLN, \ + _A, _S, _E, _T, _G, _H, _N, _I, _R, _O, \ + _Z, _X, _C, _V, _B, _K, _M, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_ASSET \ + carte_de_map(" qwjfg ypul;", \ + " asetd hnior", \ + " zxcvb km,./") + +#define ___Asset___ \ + LANG_MAP(_Q, _W, _J, _F, _G, _Y, _P, _U, _L, TL_SCLN, \ + _A, _S, _E, _T, _D, _H, _N, _I, _O, _R, \ + _Z, _X, _C, _V, _B, _K, _M, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_WHORF \ + carte_de_map("flhdm vwou,", \ + "srntk gyaei", \ + "xjbzq pc';. ") + +#define ___WHORF___ \ + LANG_MAP(_F, _L, _H, _D, _M, _V, _W, _O, _U, TL_COMM, \ + _S, _R, _N, _T, _K, _G, _Y, _A, _E, _I, \ + _X, _J, _B, _Z, _Q, _P, _C, TL_QUOT, TL_SCLN, TL_DOT ) + +#define CARTE_WHORF6 \ + carte_de_map("vlhkj gwou.", \ + "srntk ydeai", \ + "xqbfz pc',; ") + +#define ___WHORF6___ \ + LANG_MAP(_V, _L, _H, _D, _M, _G, _W, _O, _U, TL_DOT, \ + _S, _R, _N, _T, _K, _Y, _D, _E, _A, _I, \ + _X, _Q, _B, _F, _Z, _P, _C, TL_QUOT, TL_COMM, TL_SCLN ) + +/* rsht/iena */ +/* jfldv @uopq */ +/* zrshtg .iena: */ +/* xcmwk /y,b? */ + +// pine +/* y l r d w j m o u , */ +/* c s n t g p h a e i */ +/* x z q v k b f ' / . */ diff --git a/users/ericgebhart/base_layers/base_layers.h b/users/ericgebhart/base_layers/base_layers.h new file mode 100644 index 0000000000..ee784473fb --- /dev/null +++ b/users/ericgebhart/base_layers/base_layers.h @@ -0,0 +1,58 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "keycodes.h" +#include "lang_map.h" +#include "oled_stuff.h" + + +// an empty template. + +/* #define CARTE_EMPTY \ */ +/* carte_de_map(" ", \ */ +/* " ", \ */ +/* " ") */ +/* */ +/* #define ___EMPTY___ \ */ +/* LANG_MAP(_, _, _, _, _, _, _, _, _, _, \ */ +/* _, _, _, _, _, _, _, _, _, _, \ */ +/* _, _, _, _, _, _, _, _, _, _) */ + + +// dvorak, capewell-dvorak, ahei, and boo. +#include "dvorak.h" +//qwerty, workman, norman, +#include "qwerty.h" +// Colemak, halmak, minimak, etc. +#include "maks.h" +// eucalyn, maltron +#include "alt.h" +// mtgap, ctgap, apt +#include "gap.h" +// some hands down. +#include "hands_down.h" +// some beakls. +#include "beakl.h" +// bepo, optimot, beakl19bis, godox-fr?. +#include "bepo.h" +// some carpalxs. +#include "carpalx.h" +// The symbol, number function rows for all the above. +#include "toprows.h" +// some layers with accents and dead keys. +#include "accents.h" diff --git a/users/ericgebhart/base_layers/beakl.h b/users/ericgebhart/base_layers/beakl.h new file mode 100644 index 0000000000..58b5fa4371 --- /dev/null +++ b/users/ericgebhart/base_layers/beakl.h @@ -0,0 +1,158 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// beakl, balanced effort key layout. +// Beakl 15 and 19 are somewhat more related. +// Beakl-wi is the latest. It feels a little bit more like a system. + + +// Remember the - and ; outside pinky keys. +// Or use the 6 size. +// Both are on the symbol layer too. So you +// wont lose them at least. +// KC_BK_COMM, KC_BK_QUOT, KC_BK_DOT - Beakl->Qwerty +// BP_BK_COMM, BP_BK_QUOT, BP_BK_DOT - Beakl->Bepo +// take care of the different shifted chars. + + +/* BEAKL 27 (main layer): */ +/* // altered shifted pairs: dot = .` comma = ,? dquot = !" */ +/* Alt target is BK2 */ + +/* 32104 76598 */ +/* qhoux gcmrv */ +/* yiea. dstnb */ +/* j",k' wflpz */ + +/* BEAKL 27 (shift layer): */ +/* !@$#% ^(*)& */ +/* QHOUX GCMRV */ +/* YIEA` DSTNB */ +/* J!?K' WFLPZ */ + + +#define CARTE_BEAKL27 \ + carte_de_map(" qhoux gcmrz ", \ + " yiea. dstnb ", \ + " j\",k' wflpv ") + +// Alt target is BK +#define ___BEAKL27___ \ + LANG_MAP(_Q, _H, _O, _U, _X, _G, _C, _M, _R, _Z, \ + _Y, _I, _E, _A, TL_DOT, _D, _S, _T, _N, _B, \ + _J, TL_EXLM, TL_COMM, _K, TL_QUOT, _W, _F, _L, _P, _V) + +/* BEAKL 15 (main layer): */ +// altered shifted pairs: quot = '` comma = ,! dot = .@ +/* 40123 76598 */ +#define CARTE_BEAKL15 \ + carte_de_map(" qhoux gcrfz ", \ + " yiea. dstnb ", \ + " j/,k' wmlpv ") + +// Alt target is BK +#define ___BEAKL15___ \ + LANG_MAP(_Q, _H, _O, _U, _X, _G, _C, _R, _F, _Z, \ + _Y, _I, _E, _A, TL_DOT, _D, _S, _T, _N, _B, \ + _J, _SLSH, TL_COMM, _K, TL_QUOT, _W, _M, _L, _P, _V) + +/* BEAKL 19 */ +// Beakl 19. scores better than 15, better in french also. +// Both are lots better than dvorak or bepo. + +/* same symbols and keypad as 15 */ +/* number row is different */ +/* 32104 76598 */ + +// Alt target is BK +#define CARTE_BEAKL19 \ + carte_de_map(" q.ouj wdnm, ", \ + " haeik gsrtp ", \ + " z'/yx bclfv ") + +#define ___BEAKL19___ \ + LANG_MAP(_Q, _DOT, _O, _U, _J, _W, _D, _N, _M, TL_COMM, \ + _H, _A, _E, _I, _K, _G, _S, _R, _T, _P, \ + _Z, _QUOT, _SLSH, _Y, _X, _B, _C, _L, _F, _V) + +//BEAKL 19bis - original. +// the é and è were simply added for analysis not real use. +// even so, this layout scores well for french, better than +// bepo and mtgap +/* qyouz wdnck */ +/* -hiea, gtrsp; */ +/* èj'é.x vmlfb */ + +// A 3x12 +//BEAKL 19bis mod z. +// French optimised with some english. +// This version rearranges things a little based on fequency. +// Since it needs 3x12, I filled in the corners and removed ;. +// Leaving y where it is. the o and the e might cause sfbs. +// Put é on a different finger from e. +// swap z, e's, add à, ^, and ê, swap ; for -. +// it might be beneficial to swap w and à, as à is much more frequent than w +#define CARTE_BEAKL19bis \ + carte_de_map(" àqyoué wdnck^ ", \ + " ;hiea, gtrsp- ", \ + " zj'è.x vmlfbê ") + +#define ___BEAKL19bis_3x12___ \ + LANG_MAP6( \ + _AGRV, _Q, _Y, _O, _U, _EACU, _W, _D, _N, _C, _K, _DCIR, \ + _SCLN, _H, _I, _E, _A, _COMM, _G, _T, _R, _S, _P, _MINS, \ + _Z, _J, _QUOT, _EGRV, _DOT, _X, _V, _M, _L, _F, _B, _ECIR) + + +// Beakl Wi. This is the most current beakl this size. 18/01/2022. +// Nothing on the 6th outer columns but layer toggle buttons. All 6. +// altered shifted pairs: dot = .` comma = ,~ colon = :; +// i is on the left thumb. +/* ;you- ctrsv */ +/* qheaw gdnmz */ +/* j,.k' bplfx */ +/* i */ + +#define CARTE_BEAKLWI \ + carte_de_map(" ;you- ctrsv ", \ + " qheaw gdnmz ", \ + " j,.k' bplfx i") + +#define ___BEAKLWI___ \ + LANG_MAP(TL_COLN, _Y, _O, _U, _MINS, _C, _T, _R, _S, _V, \ + _Q, _H, _E, _A, _W, _G, _D, _N, _M, _Z, \ + _J, TL_COMM, TL_DOT, _K, _QUOT, _B, _P, _L, _F, _X) + +// Thumbs. +#define ___BEAKLWI_CRKBD_THUMBS___ LT_ESC, LT_I, LT_TAB, LT_ENT, LT_SPC, LT_BSPC + +// My version, loses KC_mins, because it's easier on my symbol layer. +// put I in it's dvorak spot instead of thumbs, move W up to make room for I. +// I'd rather have w and i on different fingers. One domino... + +// beakl-wi - mod iw- + +#define CARTE_BEAKLWIa \ + carte_de_map(" ;youw ctrsv ", \ + " qheai gdnmz ", \ + " j,.k' bplfx ") + +// Alt target is BKW +#define ___BEAKLWIa___ \ + LANG_MAP(TL_COLN, _Y, _O, _U, _W, _C, _T, _R, _S, _V, \ + _Q, _H, _E, _A, _I, _G, _D, _N, _M, _Z, \ + _J, TL_COMM, TL_DOT, _K, _QUOT, _B, _P, _L, _F, _X) diff --git a/users/ericgebhart/base_layers/bepo.h b/users/ericgebhart/base_layers/bepo.h new file mode 100644 index 0000000000..64f56ec9ab --- /dev/null +++ b/users/ericgebhart/base_layers/bepo.h @@ -0,0 +1,114 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Maps based on BEPO Mostly 3x12 + +// BEAKL 19bis - English with French optimisations. +// Least used letters in french xzykw QJÀ are fairly high. +// XZ are good choices for pushing out, from english and french, +// or using chords in both languages. + +// Note: The percentages came from different sources so do not +// match between languages. +// French +/* Q 0.89 % */ +/* J 0.71 % */ +/* À 0.54 % */ +/*-------------*/ +/* X 0.42 % */ +/* È 0.35 % */ +/* Ê 0.24 % */ +/* Z 0.21 % */ +/* Y 0.19 % */ +/* K 0.16 % */ +/* Ô 0.07 % */ +/* Û 0.05 % */ +/* W 0.04 % */ + +/* Least used letters in english. */ +/* X 0.2902% 1.48 */ +/* Z 0.2722% 1.39 */ +/* J 0.1965% 1.00 */ +/* Q 0.1962% (1) */ + + +// OPtimot by @Pyjam. +/* àjoéb fdl’qxz */ +/* aieu, ptsrn^ç */ +/* êkyè.w gcmhvz */ + +// -- rearranged z, and ç to get 3x12 +#define CARTE_OPTIMOT \ + carte_de_map(" çàjoéb fdl’qx ", \ + " aieu, ptsrn^ ", \ + " êkyè.w gcmhvz ") + +#define ___OPTIMOT_3x12___ \ + LANG_MAP6( \ + _CCED, _AGRV, _J, _O, _EACU, _B, _F, _D, _L, _QUOT, _Q, _X, \ + _TAB, _A, _I, _E, _U, _COMM, _P, _T, _S, _R, _N, _DCIR, \ + _ECIR, _K, _Y, _EGRV, _DOT, _W, _G, _C, _M, _H, _V, _Z) + +// no z or x. combos exist for them. +#define CARTE_OPTIMOT_COMPACT \ + carte_de_map(" àjoéb fdl’q ", \ + " aieu, ptsrn ", \ + " kyè.w gcmhv ") + +#define ___OPTIMOT_3x10___ \ + LANG_MAP6( \ + _AGRV, _J, _O, _EACU, _B, _F, _D, _L, _QUOT, _Q, \ + _A, _I, _E, _U, _COMM, _P, _T, _S, _R, _N, \ + _K, _Y, _EGRV, _DOT, _W, _G, _C, _M, _H, _V,) + +// Maybe Use this for C +//BP_C_CCED = MT(BP_CCED, BP_C) + +// BEPO + +// No quot, à or ç +/* bépoè vdljz */ +/* auie, ctsrn */ +/* myx.k qghfw */ +#define CARTE_BEPOc \ + carte_de_map(" bépoè vdljz", \ + " auie, ctsrn", \ + " myx.k qghfw") + +#define ___BEPOc_3x10___ \ + LANG_MAP( \ + _B, _EACU, _P, _O, _EGRV, _V, _D, _L, _J, _Z, \ + _A, _U, _I, _E, _COMM, _C, _T, _S, _R, _N, \ + _M, _Y, _X, _DOT, _K, _Q, _G, _H, _F, _W) + + +#define CARTE_BEPO \ + carte_de_map(" çbépoè ^vdljz ", \ + " auie, ctsrnm ", \ + " êàyx.k ’qghfw ") + +#define ___BEPO_3x12___ \ + LANG_MAP6(_CCED, _B, _EACU, _P, _O, _EGRV, _DCIR, _V, _D, _L, _J, _Z, \ + _TAB, _A, _U, _I, _E, _COMM, _C, _T, _S, _R, _N, _M, \ + _ECIR, _AGRV, _Y, _X, _DOT, _K, _QUOT, _Q, _G, _H, _F, _W) + +// dont like this one much. +/* #define ___GODOX_3x12___ \ */ +/* LANG_MAP6(___, _AGRV, _B, _EACU, _dot, _mins, _DCIR, _V, _L, _M, _X, _CCED, \ */ +/* ___, _O, _U, _I, _A, _J, _G, _T, _S, _N, _R, _F, \ */ +/* ___, _Q, _Y, _EGRV, _P, _K, _W, _D, _UP, _H, _C, _Z) */ +/* // E goes on left thumb. */ diff --git a/users/ericgebhart/base_layers/carpalx.h b/users/ericgebhart/base_layers/carpalx.h new file mode 100644 index 0000000000..ae2ed708a5 --- /dev/null +++ b/users/ericgebhart/base_layers/carpalx.h @@ -0,0 +1,46 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#define CARTE_CARPALX_QFMLWY \ + carte_de_map(" qfmlw yuobj", \ + " dstnr iaeh;", \ + " zvgcx pk,./") + +#define ___CARPALX_QFMLWY___ \ + LANG_MAP(_Q, _F, _M, _L, _W, _Y, _U, _O, _B, _J, \ + _D, _S, _T, _N, _R, _I, _A, _E, _H, TL_SCLN, \ + _Z, _V, _G, _C, _X, _P, _K, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_CARPALX_QFMLWB \ + carte_de_map(" qgmlw byuv;", \ + " dstnr iaeoh", \ + " zxcfj kp,./") + +#define ___CARPALX_QGMLWB___ \ + LANG_MAP(_Q, _G, _M, _L, _W, _B, _Y, _U, _V, TL_SCLN, \ + _D, _S, _T, _N, _R, _I, _A, _E, _O, _H, \ + _Z, _X, _C, _F, _J, _K, _P, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_CARPALX_QGMLWY \ + carte_de_map(" qgmlw yfub;", \ + " dstnr iaeoh", \ + " zxcvj kp,./") + +#define ___CARPALX_QGMLWY___ \ + LANG_MAP(_Q, _G, _M, _L, _W, _Y, _F, _U, _B, TL_SCLN, \ + _D, _S, _T, _N, _R, _I, _A, _E, _O, _H, \ + _Z, _X, _C, _V, _J, _K, _P, TL_COMM, TL_DOT, TL_SLSH) diff --git a/users/ericgebhart/base_layers/dvorak.h b/users/ericgebhart/base_layers/dvorak.h new file mode 100644 index 0000000000..8deee2005c --- /dev/null +++ b/users/ericgebhart/base_layers/dvorak.h @@ -0,0 +1,73 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#define CARTE_DVORAK \ + carte_de_map(" ',.py fgcrl ", \ + " aoeui dhtns ", \ + " ;qjkx bmwvz ") + +#define ___DVORAK___ \ + LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _F, _G, _C, _R, _L, \ + _A, _O, _E, _U, _I, _D, _H, _T, _N, _S, \ + TL_SCLN, _Q, _J, _K, _X, _B, _M, _W, _V, _Z) + +#define CARTE_DVORAK_RLC_IU \ + carte_de_map(" ',.py fgrlc ", \ + " aoeiu dhtns ", \ + " ;qjkx bmwvz ") + +#define ___DVORAK_RLC_IU___ \ + LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _F, _G, _R, _L, _C, \ + _A, _O, _E, _I, _U, _D, _H, _T, _N, _S, \ + TL_SCLN, _Q, _J, _K, _X, _B, _M, _W, _V, _Z) + +#define CARTE_BOO \ + carte_de_map(" ,.ucv qfdly", \ + " aoesg bntri", \ + " ;x'wz phmkj") + +#define ___BOO___ \ + LANG_MAP( TL_COMM, TL_DOT, _U, _C, _V, _Q, _F, _D, _L, _Y, \ + _A, _O, _E, _S, _G, _B, _N, _T, _R, _I, \ + TL_SCLN, _X, TL_QUOT, _W, _Z, _P, _H, _M, _K, _J) + +#define CARTE_CAPEWELL_DVORAK \ + carte_de_map( " ',.py qfgrk", \ + " oaeiu dhtns", \ + " zxcvj lmwb;") + +#define ___CAPEWELL_DVORAK___ \ + LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _Q, _F, _G, _R, _K, \ + _O, _A, _E, _I, _U, _D, _H, _T, _N, _S, \ + _Z, _X, _C, _V, _J, _L, _M, _W, _B, TL_SCLN) + +//ahei - derived from dvorak. +// x moved to left side. j on pinky. +/*;pouyq gdlm/= */ +/* ahei, fstnr- */ +/* j'k.x bcwvz */ + +#define CARTE_AHEI \ + carte_de_map("pouyq gdlm/", \ + "ahei, fstnr", \ + "j'k.x bcwvz") + +#define ___AHEI___ \ +LANG_MAP(_P, _O, _U, _Y, _Q, _G, _D, _L, _M, TL_SLSH, \ + _A, _H, _E, _I, TL_COMM, _F, _S, _T, _N, _R, \ + _J, TL_QUOT, _K, TL_DOT, _X, _B, _C, _W, _V, _Z) diff --git a/users/ericgebhart/base_layers/gap.h b/users/ericgebhart/base_layers/gap.h new file mode 100644 index 0000000000..76310bc6f9 --- /dev/null +++ b/users/ericgebhart/base_layers/gap.h @@ -0,0 +1,67 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// an alternate I found. +/* Reference: MTGAP */ +/* y p o u - | b d l c k j */ +/* i n e a , | m h t s r v */ +/* ( " ' . _ | ) f w g x */ +/* z */ + +#define CARTE_MTGAP \ + carte_de_map(" ypouj kdlcw", \ + " inea, mhtsr", \ + " qz/.; bfgvx") + +#define ___MTGAP___ \ + LANG_MAP(_Y, _P, _O, _U, _J, _K, _D, _L, _C, _W, \ + _I, _N, _E, _A, TL_COMM, _M, _H, _T, _S, _R, \ + _Q, _Z, TL_SLSH, TL_DOT, TL_SCLN, _B, _F, _G, _V, _X) + +/* //APT v3*/ +/* https://github.com/Apsu/APT */ +#define CARTE_APT \ + carte_de_map(" wgdfb qluoy", \ + " rsthk jneai; ", \ + " xcmpv z,.'/") + +#define ___APT___ \ + LANG_MAP(_W, _G, _D, _F, _B, _Q, _L, _U, _O, _Y, \ + _R, _S, _T, _H, _K, _J, _N, _E, _A, _I, TL_SCLN, \ + _X, _C, _M, _P, _V, _Z, TL_COMM, TL_DOT, TL_QUOT, TL_SLSH) + + +#define CARTE_CTGAP \ + carte_de_map(" vplcf kuoyj", \ + " rntsd 'aeih", \ + " zbmgw x,.;q") + +#define ___CTGAP___ \ + LANG_MAP(_V, _P, _L, _C, _F, _K, _U, _O, _Y, _J, \ + _R, _N, _T, _S, _D, TL_QUOT, _A, _E, _I, _H, \ + _Z, _B, _M, _G, _W, _X, TL_COMM, TL_DOT, TL_SCLN, _Q) + +#define CARTE_CANARY \ + carte_de_map( " wlypb zfou'", \ + " crstg mneia", \ + " qjvd kxh/,.") + +#define ___CANARY___ \ + LANG_MAP(_W, _L, _Y, _P, _B, _Z, _F, _O, _U, TL_QUOT, \ + _C, _R, _S, _T, _G, _M, _N, _E, _I, _A, \ + _Q, _J, _V, _D, _K, _X, _H, TL_SLSH, TL_COMM, TL_DOT) diff --git a/users/ericgebhart/base_layers/hands_down.h b/users/ericgebhart/base_layers/hands_down.h new file mode 100644 index 0000000000..0841a358d2 --- /dev/null +++ b/users/ericgebhart/base_layers/hands_down.h @@ -0,0 +1,147 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// https://sites.google.com/alanreiser.com/handsdown/home + +// The only 3x12 layout. The rest are 3x10. +#define CARTE_HD_NEU \ + carte_de_map( " wfmpv /.q\"'z", \ + " rsntb ,aeihj", \ + " xcldg -uoykK") + +#define ___HD_NEU___ \ + LANG_MAP(_SML_NAV, _W, _F, _M, _P, _V , TL_SLSH, TL_DOT, _Q, TL_DQUO, TL_QUOT, _Z, \ + _TAB, _R, _S, _N, _T, _B , TL_COMM, _A, _E, _I, _H, _J, \ + _OS_ACCENT, _X, _C, _L, _D, _G , TL_MINS, _U, _O, _Y, _K, _SML_KEYPAD) + + +// modified to fit 3x10. +#define CARTE_HD_NEU_NARROW \ + carte_de_map(" xcldb zuoyq", \ + " rsntg ,aeih", \ + " wfmpv ;./jk") + +#define ___HD_NEU_NARROW___ \ + LANG_MAP(_X, _C, _L, _D, _B, _Z, _U, _O, _Y, _Q, \ + _R, _S, _N, _T, _G, TL_COMM, _A, _E, _I, _H, \ + _W, _F, _M, _P, _V, _SCLN, TL_DOT, TL_SLSH, _J, _K) + + +#define CARTE_HD_REF \ + carte_de_map(" qchpv kyoj/", \ + " rsntg wueia", \ + " xmldb zf',.") + +#define ___HD_REF___ \ + LANG_MAP(_Q, _C, _H, _P, _V, _K, _Y, _O, _J, TL_SLSH, \ + _R, _S, _N, _T, _G, _W, _U, _E, _I, _A, \ + _X, _M, _L, _D, _B, _Z, _F, TL_QUOT, TL_COMM, TL_DOT ) + + +// All of these have a consonant or vowel on the thumb keys. + +/* alt shift keys "? '! dash and elan */ +/* (< {[ - elan */ +/* dash has thumbs of ,; and .: */ +/* dash and the rest get these too. */ +/* alt shifts ;: .& /\* '? "! ,| -+ */ +/* COMBOS - z = jg, z=vg, q=uk, q=mp. */ + + +// no z or q, use combos. +#define CARTE_HD_TITANIUM \ + carte_de_map(" jgmpv ;./\"' ", \ + " csntw ,aeih ", \ + " xfldb -uoyk r") + +#define ___HD_TITANIUM___ \ + LANG_MAP(_J, _G, _M, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_DQUO, TL_QUOT, \ + _C, _S, _N, _T, _W , TL_COMM, _A, _E, _I, _H, \ + _X, _F, _L, _D, _B , TL_MINS, _U, _O, _Y, _K) + + +#define CARTE_HD_GOLD \ + carte_de_map(" jgmpv ;./\"' ", \ + " rsndb ,aeih ", \ + " xflcw -uoyk t") + +#define ___HD_GOLD___ \ + LANG_MAP(_J, _G, _M, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_DQUO, TL_QUOT, \ + _R, _S, _N, _D, _B , TL_COMM, _A, _E, _I, _H, \ + _X, _F, _L, _C, _W , TL_MINS, _U, _O, _Y, _K) +/* t, ␣ */ + +/* jz pq alt shifts ;: .& /\* '? "! ,| -+ */ + +#define CARTE_HD_PLATINUM \ + carte_de_map( "jghpv ;./'\"", \ + "rsntb ,aeic", \ + "xfmdk -uowy l") +/* l ␣ */ + +#define ___HD_PLATINUM___ \ + LANG_MAP(_J, _G, _H, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_QUOT, TL_DQUO, \ + _R, _S, _N, _T, _B, TL_COMM, _A, _E, _I, _C, \ + _X, _F, _M, _D, _K, TL_MINS, _U, _O, _W, _Y) + +#define CARTE_HD_SILVER \ + carte_de_map("jgmpv ;./'\"", \ + "rshtb ,aeic", \ + "xfldk -uowy n") +/* n ␣ */ + +#define ___HD_SILVER___ \ + LANG_MAP(_J, _G, _M, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_QUOT, TL_DQUO, \ + _R, _S, _H, _T, _B, TL_COMM, _A, _E, _I, _C, \ + _X, _F, _L, _D, _K, TL_MINS, _U, _O, _W, _Y) + +#define CARTE_HD_BRONZE \ + carte_de_map("jgmpv ;./'\"", \ + "rsntb ,aeic", \ + "xfldk -uowy h") +/* h ␣ */ + +#define ___HD_BRONZE___ \ + LANG_MAP(_J, _G , _M, _P, _V , TL_SCLN, TL_DOT, TL_SLSH , TL_QUOT, TL_DQUO, \ + _R, _S, _N, _T, _B , TL_COMM, _A, _E, _I, _C, \ + _X, _F, _L, _D, _K , TL_MINS, _U, _O, _W, _Y) + +#define CARTE_HD_ELAN \ + carte_de_map("vghpk /({'\"", \ + "rsntf jaeci", \ + "xmldb -uowy") +/* ,; .: ␣ ⏎ */ + +/* vz g h p kq /\* (< {[ '! "? */ +/* TL_COMM; TL_DOT: _␣ ⏎ */ +#define ___HD_ELAN___ \ + LANG_MAP(_V, _G, _H, _P, _K, TL_SLSH, TL_LPRN, TL_LCBR, TL_QUOT, TL_DQUO, \ + _R, _S, _N, _T, _F, _J, _A, _E, _C, _I, \ + _X, _M, _L, _D, _B, TL_MINS, _U, _O, _W, _Y) + + +#define CARTE_HD_DASH \ + carte_de_map("jgmpv ;.'\"/", \ + "rsntb ,haoi", \ + "xcldw -fuky e") + /* e ␣ */ + +#define ___HD_DASH___ \ + LANG_MAP(_J, _G, _M, _P, _V , TL_SCLN, TL_DOT, TL_QUOT, TL_DQUO, TL_SLSH, \ + _R, _S, _N, _T, _B , TL_COMM, _H, _A, _O, _I, \ + _X, _C, _L, _D, _W , TL_MINS, _F, _U, _K, _Y) diff --git a/users/ericgebhart/base_layers/keymaps.txt b/users/ericgebhart/base_layers/keymaps.txt new file mode 100644 index 0000000000..56dc7d79e3 --- /dev/null +++ b/users/ericgebhart/base_layers/keymaps.txt @@ -0,0 +1,300 @@ +/* +This file can be commented by blocks or single lines using // +Blank lines are ignored +*/ +/* +Bigram frequencies in stats.csv +*/ + +[keys] +L21 L22 L23 L24 L25 L26 R26 R25 R24 R23 R22 R21 +L31 L32 L33 L34 L35 L36 R36 R35 R34 R33 R32 R31 +L41 L42 L43 L44 L45 L46 R46 R45 R44 R43 R42 R41 + +[weights] +5.0 3.6 2.4 1.8 2.2 3.5 3.5 2.2 1.8 2.4 3.6 5.0 +4.0 1.6 1.2 1.0 1.0 3.0 3.0 1.0 1.0 1.2 1.6 4.0 +5.0 3.4 2.6 2.2 1.8 4.0 4.0 1.8 2.2 2.6 3.4 5.0 + +/* +Weights should: +- limit weak fingers +- limit bottom row +- increase home row +- limit finger travel distance + +https://colemakmods.github.io/mod-dh/compare.html +*/ + +[penalties] + ,same_row,row_jump1,row_jump2 +ii, 2.5, 3.5, 4.5 // same finger +im, 0.5, 1.0, 2.0 +ir, 0.5, 0.8, 1.5 +ip, 0.5, 0.8, 1.1 +mi, -1.5, -0.5, 1.5 // inward roll +mm, 2.5, 3.5, 4.5 // same finger +mr, 0.5, 1.0, 2.0 +mp, 0.5, 0.8, 1.5 +ri, -1.5, -0.5, 1.5 // inward roll +rm, -2.0, -0.5, 1.2 // inward roll +rr, 2.5, 3.5, 4.5 // same finger +rp, 1.0, 1.5, 2.5 +pi, -1.0, 0.0, 1.0 // inward roll +pm, -1.0, 0.0, 1.5 // inward roll +pr, -1.0, 0.0, 1.5 // inward roll +pp, 3.0, 4.0, 5.5 // same finger + +/* +Only apply if not the same letter, and both letters on the same hand. + +i, m, r, and p refer to the fingers (index, middle, ring, pinky) +The columns refer to how many rows separate the two keys + +Penalties should: +- limit same finger typing (except same key twice) +- balance hands +- favor inward rolling +(last 2 in opposition with each other) +*/ + +[layouts] + +>>Qwerty +# q w e r t y i o u p # +é a s d f g h j k l ; ' +è z x c v b n m , . / - + +>>Azerty +è a z e r t y u i o p ^ +' q s d f g h j k l m ù +é w x c v b n , . : ! - + +>>Qwertz +# q w e r t z u i o p ü +é a s d f g h j k l ö ä +è y x c v b n m , . - ' + +>>Bépo 40% +# b é p o è ^ v d l j z +- a u i e , c t s r n m +ç à y x . k ' q g h f w + +// https://github.com/TeXitoi/keyberon#whats-the-layout +>>Bépo keyberon +# b é p o è ^ v d l j z +w a u i e , c t s r n m +- à y x . k ' q g h f ç + +>>Dvorak +- ' , . p y f g c r l # +é a o e u i d h t n s # +è ; q j k x b m w v z # + +>>Colemak +# q w f p g j l u y ; # +é a r s t d h n e i o ' +è z x c v b k m , . / - + +>>Colemak DH +# q w f p b j l u y ; # +é a r s t g m n e i o ' +è z x c d v k h , . / - + +>>Colemak DH mod +# q w f p b j l u y é è +# a r s t g m n e i o - +# z x c d v k h , . ' / + +>>Workman +# q d r w b j f u p ; # +é a s h t g y n e o i ' +è z x m c v k l , . / - + +>>Norman +# q w d f k j u r l ; # +é a s e t g y n i o h ' +è z x c v b p m , . / - + +>>Carpalx +# q g m l w b y u v ; é +è d s t n r i a e o h ' +# z x c f j k p , . / - + +>>Neo +- x v l c w k h g f q ß +é u i a e o s n r t d y +è ü ö ä p z b m , . j ' + +// http://mkweb.bcgsc.ca/carpalx/?full_optimization +>>qgmlwyfub +# q g m l w y f u b ; é +è d s t n r i a e o h ' +# z x c v j k p , . / - + +// https://mathematicalmulticore.wordpress.com/the-keyboard-layout-project/ +>>MTGAP +# y p o u j k d l c w # +é i n e a , m h t s r ' +è q z / . : b f g v x - + +// http://mtgap.bilfo.com/official_keyboard.html +// http://mtgap.bilfo.com/completed_keyboard.html +>>MTGAP 2.0 +# , f h d k j c u l . # +é o a n t g m s e r i - +è q x b p z y w ' v ; # + +>>MTGAP "Easy" +# q w l d b j f u k p # +é a s r t g h n e o i - +è z x c v ; y m , . / ' + +>>MTGAP "shortcuts" +# k g l d b j h u f . # +é r o t s w m n e a i - +è z x v c q y p , ' ; # + +>>MTGAP "standard" +# k l h c b j d u f . # +é o r n s g w t e a i - +è x q v m z y p , ' ; # + +>>MTGAP "ergonomic" +# . f u d j q h c w k # +é i a e t p l n s r o - +è ' , y g z - m b v x # + +// https://geekhack.org/index.php?topic=67604.0 +>>Oneproduct +# p l d w g j x o y q è +- n r s t m u a e i h ' +# z c f v b , . ? ; k é + +// https://bepo.fr/wiki/Utilisateur:Bibidibop +>>Coeur +# é w o p y b ' d l j z +x a u e i , c t s r n h +# - à è . k g m f q v # + +// https://geekhack.org/index.php?topic=98275.0 +>>Kaehi +# q w l d g j u o p / é +è n r s t m k a e h i ' +# z x c v b y f , . ; - + +// https://deskthority.net/wiki/BEAKL +>>BEAKL 15 +é q h o u x g c r f z # +- y i e a . d s t n b ; +è j / , k ' w m l p v # + +// https://web.archive.org/web/20190906220509/http://shenafu.com/smf/index.php?topic=89.msg2566#msg2566 +>>BEAKL 19 +é q . o u j w d n m , # +- h a e i k g s r t p ; +è z ' / y x b c l f v # + +// https://www.reddit.com/r/ErgoDoxEZ/comments/gsvpug/layout_of_the_month_beakl_15/ftcan68/?context=3 +>>BEAKL 19bis +# q y o u z w d n c k # +- h i e a , g t r s p ; +è j ' é . x v m l f b # + +// https://www.reddit.com/r/ErgoMechKeyboards/comments/j1eopm/hands_down_layout_is_ready_for_daily_use/g7bjmr7/?context=3 +>>BEAKL 19 Opt French +# w m r d v y u o q x # +# g s n t p , i e a h - +# k f l c b j é ' . z è + +// http://millikeys.sourceforge.net/asset/ +>>ASSET +# q w j f g y p u l ; # +é a s e t d h n i o r ' +è z x c v b k m , . / - + +// https://sourceforge.net/projects/qwpr/ +>>Qwpr +# q w p r f y u k l ; # +é a s d t g h n i o e ' +è z x c v b j m , . / - + +// http://www.minimak.org/ +>>Minimak-8key +# q w d r k y u i l p # +é a s t f g h n e o ; ' +è z x c v b j m , . / - + +// https://github.com/mw8/white_keyboard_layout +// adapted to ergo keyboard +>>White +# v y d , ' j m l u ( ) +é a t h e b c s n o i - +è p k g w q x r f . z # + +// https://github.com/jackrosenthal/threelayout +>>Three +# q f u y z x k c w b # +é o h e a i d r t n s - +è , m . j ; g l p v ' # + +//https://sites.google.com/alanreiser.com/handsdown +>>Hands down +# q c h g j y f o b ' # +é s n r t p w u e i a # +è x m l d z v k . , ; - + +//https://sites.google.com/alanreiser.com/handsdown +>>Notarize +# q w d f p y u k l ' # +é a s t e g h n i o r # +è z x c v b j m . , ; - + +// http://kennetchaz.github.io/symmetric-typing/soul.html +>>Soul mod +# q w l d p k m u y ; ' +è a s r t g f n e i o é +# j z x c v b h , . / - + +// http://kennetchaz.github.io/symmetric-typing/niro.html +>>Niro mod +# q w u d p j f y l ; # +é a s e t g h n i r o ' +è b z x c v k m , . / - + +// https://docs.google.com/document/d/1yiCnIi1oagV1D8ZouMt-TRFRG8d6AfSBIwQkBvSflvY/edit +>>The-1 +# k m l u ? v d r ' q # +é a t h e . c s n o i - +è z p f j , b g w x y / + +// https://engram.dev +>>Engram 2.0 +# b y o u ' " l d w v z +é c i e a , . h t s n q +è g x j k - ? r m f p # + +// https://github.com/MadRabbit/halmak +>>Halmak +# w l r b z ; q u d j # +é s h n t , . a e o i ' +è f m v c / g p x k y - + +// https://keyboard-design.com/letterlayout.html?layout=optimal-digram.en.ansi +>>Optimal digram +# q y u . , f m l d p z +é s i e a o h n r t c g +è j ) ' ? ( x v w k b - + +// https://keyboard-design.com/letterlayout.html?layout=uciea-keyboard.en.ansi +>>Uciea +# p y u o - k d h f x q +é c i e a ' g t n s r v +è z " , . ; w m l b j - + +// https://keyboard-design.com/letterlayout.html?layout=x1.en.ergodox +// . and , moved +>>x1 +# k y o ' ! f c l p q z +é h i e a u d s t n r v +è j ? . , # w g m b x - diff --git a/users/ericgebhart/base_layers/maks.h b/users/ericgebhart/base_layers/maks.h new file mode 100644 index 0000000000..6f78819421 --- /dev/null +++ b/users/ericgebhart/base_layers/maks.h @@ -0,0 +1,61 @@ +#define CARTE_COLEMAK \ + carte_de_map(" qwfpg jluy;", \ + " arstd hneio", \ + " zxcvb km,./") + +#define ___COLEMAK___ \ + LANG_MAP(_Q, _W, _F, _P, _G, _J, _L, _U, _Y, TL_SCLN, \ + _A, _R, _S, _T, _D, _H, _N, _E, _I, _O, \ + _Z, _X, _C, _V, _B, _K, _M, TL_COMM, TL_DOT, TL_SLSH) + + +#define CARTE_COLEMAK_DH \ + carte_de_map(" qwfpb jluy;", \ + " arstg mneio", \ + " zxcdv kh,./") + +#define ___COLEMAK_DH___ \ + LANG_MAP(_Q, _W, _F, _P, _B, _J, _L, _U, _Y, TL_SCLN, \ + _A, _R, _S, _T, _G, _M, _N, _E, _I, _O, \ + _Z, _X, _C, _D, _V, _K, _H, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_HALMAK \ + carte_de_map(" wlrbz ;qudj", \ + " shnt, .aeoi", \ + " fmvc/ gpxky") + +#define ___HALMAK___ \ + LANG_MAP(_W, _L, _R, _B, _Z, TL_SCLN, _Q, _U, _D, _J, \ + _S, _H, _N, _T, TL_COMM, _DOT, _A, _E, _O, _I, \ + _F, _M, _V, _C, TL_SLSH, _G, _P, _X, _K, _Y) + +#define CARTE_MINIMAK \ + carte_de_map(" qwdrk yuiop", \ + " astfg hjel;", \ + " zxcvb nm,./") + +#define ___MINIMAK___ \ + LANG_MAP(_Q, _W, _D, _R, _K, _Y, _U, _I, _O, _P, \ + _A, _S, _T, _F, _G, _H, _J, _E, _L, TL_SCLN, \ + _Z, _X, _C, _V, _B, _N, _M, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_MINIMAK_8 \ + carte_de_map(" qwdrk yuilp", \ + " astfg hneo;", \ + " zxcvb jm,./") + +#define ___MINIMAK_8___ \ + LANG_MAP(_Q, _W, _D, _R, _K, _Y, _U, _I, _L, _P, \ + _A, _S, _T, _F, _G, _H, _N, _E, _O, TL_SCLN, \ + _Z, _X, _C, _V, _B, _J, _M, TL_COMM, TL_DOT, TL_SLSH) + + +#define CARTE_MINIMAK_12 \ + carte_de_map(" qwdfk yuil;", \ + " astrg hneop", \ + " zxcvb jm,./") + +#define ___MINIMAK_12___ \ + LANG_MAP(_Q, _W, _D, _F, _K, _Y, _U, _I, _L, _SCLN, \ + _A, _S, _T, _R, _G, _H, _N, _E, _O, _P, \ + _Z, _X, _C, _V, _B, _J, _M, TL_COMM, TL_DOT, TL_SLSH) diff --git a/users/ericgebhart/base_layers/qwerty.h b/users/ericgebhart/base_layers/qwerty.h new file mode 100644 index 0000000000..47aead197c --- /dev/null +++ b/users/ericgebhart/base_layers/qwerty.h @@ -0,0 +1,69 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// Layer for combo reference. Make more than one by changing lang is. +#define ___COMBO_REF___ \ + LANG_MAP(_1L1, _1L2, _1L3, _1L4, _1L5, _1R1, _1R2, _1R3, _1R4, _1R5, \ + _2L1, _2L2, _2L3, _2L4, _2L5, _2R1, _2R2, _2R3, _2R4, _2R5, \ + _3L1, _3L2, _3L3, _3L4, _3L5, _3R1, _3R2, _3R3, _3R4, _3R5) + + +#define CARTE_QWERTY \ + carte_de_map(" qwert yuiop", \ + " asdfg hjkl;", \ + " zxcvb nm,./") + +// Need TLKC around comm, dot, and quot, and scln +// Qwerty based layers that I don't really use. +#define ___QWERTY___ \ + LANG_MAP(_Q, _W, _E, _R, _T, _Y, _U, _I, _O, _P, \ + _A, _S, _D, _F, _G, _H, _J, _K, _L, TL_SCLN, \ + _Z, _X, _C, _V, _B, _N, _M, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_AZERTY \ + carte_de_map(" azert yuiop", \ + " qsdfg hjkl;", \ + " wxcvb nm,./") + +// Need TLKC around comm, dot, and quot, and scln +// Qwerty based layers that I don't really use. +#define ___AZERTY___ \ + LANG_MAP(_A, _Z, _E, _R, _T, _Y, _U, _I, _O, _P, \ + _Q, _S, _D, _F, _G, _H, _J, _K, _L, TL_SCLN, \ + _W, _X, _C, _V, _B, _N, _M, TL_COMM, TL_DOT, TL_SLSH) + + + +#define CARTE_WORKMAN \ + carte_de_map(" qdrwb jfup;", \ + " ashtg yneio", \ + " zxmcv kl,./") + +#define ___WORKMAN___ \ + LANG_MAP(_Q, _D, _R, _W, _B, _J, _F, _U, _P, _SCLN, \ + _A, _S, _H, _T, _G, _Y, _N, _E, _O, _I, \ + _Z, _X, _M, _C, _V, _K, _L, TL_COMM, TL_DOT, TL_SLSH) + +#define CARTE_NORMAN \ + carte_de_map(" qwdfk jurl;", \ + " asetg yniou", \ + " zxcvb pm,./") +#define ___NORMAN___ \ + LANG_MAP(_Q, _W, _D, _F, _K, _J, _U, _R, _L, TL_SCLN, \ + _A, _S, _E, _T, _G, _Y, _N, _I, _O, _U, \ + _Z, _X, _C, _V, _B, _P, _M, TL_COMM, TL_DOT, TL_SLSH) diff --git a/users/ericgebhart/base_layers/toprows.h b/users/ericgebhart/base_layers/toprows.h new file mode 100644 index 0000000000..ba32118537 --- /dev/null +++ b/users/ericgebhart/base_layers/toprows.h @@ -0,0 +1,56 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +/*******************************************************************/ +/** TOP ROWS Func,Symbols, Numbers you find there. **/ +/*******************************************************************/ +// ltkc language target keycode DV, BK, BKW, NONE +// _1 = DV_1 or _1 = BP_DV_1 or KC_1 +#define ___10_NUMBERS___ \ + LANG_ROW(_1, _2, _3, _4, _5, _6, _7, _8, _9, _0) + +/* 40123 76598 */ +#define ___10_NUMBERS_BEAKL15___ \ + LANG_ROW(_4, _0, _1, _2, _3, _7, _6, _5, _9, _8) + +/* 32104 76598 */ +#define ___10_NUMBERS_BEAKL19___ \ + LANG_ROW(_3, _2, _1, _0, _4, _7, _6, _5, _9, _8) + +// a top symbol row if someone wants it. +#define ___10_SYMBOLS___ \ + LANG_ROW(_EXLM, _AT, _HASH, _DLR, _PERC, _CIRC, _AMPR, _ASTR, _LPRN, _RPRN) + +// standard bepo top row +#define ___10_SYMBOLS_BEPO___ \ + LANG_ROW(_DQUO, _LDAQ, _RDAQ, _LPRN, _RPRN, _AT, _PLUS, _MINS, _SLSH, _ASTR) + +#define ___12_SYMBOLS_BEPO___ \ + LANG_ROW12(_DLR, _DQUO, _LDAQ, _RDAQ, _LPRN, _RPRN, \ + _AT, _PLUS, _MINS, _SLSH, _ASTR, _EQL) + +// function key rows work for everyone. +#define ___10_FUNCS___ \ + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 + +#define ___12_FUNCS___ ___10_FUNCS___, KC_F11, KC_F12 + +#define ___10_FUNCS_BEAKL15___ \ + KC_F4, KC_F10, KC_F1, KC_F2, KC_F3, \ + KC_F7, KC_F6, KC_F5, KC_F9, KC_F8 + +#define ___12_FUNCS_BEAKL15___ KC_F11, ___10_FUNCS_BEAKL15___, KC_F12 diff --git a/users/ericgebhart/caps_word.c b/users/ericgebhart/caps_word.c deleted file mode 100644 index ba81c15d66..0000000000 --- a/users/ericgebhart/caps_word.c +++ /dev/null @@ -1,81 +0,0 @@ -// Copyright 2021 Google LLC -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// https://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// -// -// For full documentation, see -// https://getreuer.info/posts/keyboards/caps-word - -#include "caps_word.h" - -bool process_caps_word(uint16_t keycode, keyrecord_t* record) { - static bool caps_word_enabled = false; - static bool shifted = false; -#ifndef NO_ACTION_ONESHOT - const uint8_t mods = get_mods() | get_oneshot_mods(); -#else - const uint8_t mods = get_mods(); -#endif // NO_ACTION_ONESHOT - - if (!caps_word_enabled) { - // Pressing both shift keys at the same time enables caps word. - if ((mods & MOD_MASK_SHIFT) == MOD_MASK_SHIFT) { - clear_mods(); -#ifndef NO_ACTION_ONESHOT - clear_oneshot_mods(); -#endif // NO_ACTION_ONESHOT - shifted = false; - caps_word_enabled = true; - return false; - } - return true; - } - - if (!record->event.pressed) { return true; } - - if (!(mods & ~MOD_MASK_SHIFT)) { - switch (keycode) { - case QK_MOD_TAP ... QK_MOD_TAP_MAX: - case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: - // Earlier return if this has not been considered tapped yet. - if (record->tap.count == 0) { return true; } - // Get the base tapping keycode of a mod- or layer-tap key. - keycode &= 0xff; - } - - switch (keycode) { - // Letter keys should be shifted. - case KC_A ... KC_Z: - if (!shifted) { register_code(KC_LSFT); } - shifted = true; - return true; - - // Keycodes that continue caps word but shouldn't get shifted. - case KC_1 ... KC_0: - case KC_BSPC: - case KC_MINS: - case KC_UNDS: - if (shifted) { unregister_code(KC_LSFT); } - shifted = false; - return true; - - // Any other keycode disables caps word. - } - } - - // Disable caps word. - caps_word_enabled = false; - if (shifted) { unregister_code(KC_LSFT); } - shifted = false; - return true; -} diff --git a/users/ericgebhart/caps_word.h b/users/ericgebhart/caps_word.h deleted file mode 100644 index a59b2e4338..0000000000 --- a/users/ericgebhart/caps_word.h +++ /dev/null @@ -1,35 +0,0 @@ -// Copyright 2021 Google LLC -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// https://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// -// -// Caps Word, activated by pressing both shift keys at the same time. -// -// This library implements "Caps Word", which is like conventional Caps Lock, -// but automatically disables itself at the end of the word. This is useful for -// typing all-caps identifiers like `MOD_MASK_ALT`. -// -// Caps Word is activated by pressing the left and right shift keys at the same -// time. This way you don't need a dedicated key for using Caps Word. I've -// tested that this works as expected with one-shot mods and Space Cadet Shift. -// If your shift keys are mod-taps, activate Caps Word by holding both shift -// mod-tap keys until the tapping term, release them, then begin typing. -// -// For full documentation, see -// https://getreuer.info/posts/keyboards/caps-word - -#pragma once - -#include QMK_KEYBOARD_H - -bool process_caps_word(uint16_t keycode, keyrecord_t* record); diff --git a/users/ericgebhart/combos.def b/users/ericgebhart/combos.def deleted file mode 100644 index 9b5f2c8a9e..0000000000 --- a/users/ericgebhart/combos.def +++ /dev/null @@ -1,10 +0,0 @@ -// name result chord keys -COMB(LNAV, TG(_NAV), SPC_TOPR, ENT_NAV) -COMB(OSLSYM, OSL(_SYMB), ESC_TOPR, BSPC_SYMB) -COMB(OSLSYMBP, OSL(_SYMB_BP), ESC_TOPR_BP, BSPC_SYMB_BP) -COMB(LKEYPAD, TG(_KEYPAD), SPC_TOPR, BSPC_SYMB) -COMB(LKEYPADBP, TG(_KEYPAD_BP), SPC_TOPR_BP, BSPC_SYMB_BP) -COMB(LLAYERS, OSL(_LAYERS), KC_TAB, ENT_NAV) - -//COMB(JKL_SPC, KC_SPC, KC_J, KC_X) -//SUBS(TH_THE, "the", KC_T, KC_H) // SUBS uses SEND_STRING to output the given string. diff --git a/users/ericgebhart/config.h b/users/ericgebhart/config.h index 116d48f4ab..6cd983b37b 100755..100644 --- a/users/ericgebhart/config.h +++ b/users/ericgebhart/config.h @@ -18,12 +18,11 @@ #ifndef USERSPACE_CONFIG_H #define USERSPACE_CONFIG_H -#include "../../config.h" +// pro-micro v3's don't always detect otherwise. +/* #define SPLIT_USB_DETECT */ #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION -#define COMBO_MUST_HOLD_MODS -#define COMBO_HOLD_TERM 150 // Sets good default for the speed of the mouse. #undef MOUSEKEY_INTERVAL #undef MOUSEKEY_DELAY @@ -51,4 +50,274 @@ #define TAPPING_TERM 200 #define IGNORE_MOD_TAP_INTERRUPT + +#define TAP_HOLD_TERM 200 +#define COMBO_MUST_HOLD_MODS +#define COMBO_HOLD_TERM 150 +#define TAP_CODE_DELAY 5 // for send string with delay + +// change the behavior of Mod taps for HRMs. +// #define GLOBAL_QUICK_TAP + + /* Control switches for my keymaps. */ + /* if needed, this goes in the keyboard's config.h */ + /* Alternately, fix the number row in the layout template. */ +/* #define BASE_NUMBER_ROW // turn on 4 row base templates. */ + +// Extensions, turn them on and off. +#define USERSPACE_H "ericgebhart.h" + +// Layout definitions, which language, thumb cluster, mod layer. +// Columns in and out. + +// the default. set it, use it, set it back. +// US_INT // EN, BEPO, US_INT +#define LANG_IS US_INT +#define DEFAULT_LANG US_INT +#define DEFAULT_LANG_NAME " us" + +// Enable a second locale, for another set of layers. +// This will add bepo versions of all layers chosen. +/* #define SECOND_LOCALE BEPO */ +/* #define SECOND_LOCALE_NAME " bepo" */ + +// Choose a mod layer. Can be changed per layer. +// TRNS, ALT, HRS_NAV HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC +#define MODS_ARE HRS_NAV +#define DEFAULT_MODS MODS_ARE + +// Choose a thumb cluster. +// WI, WIa, DEFAULT, TEST, TRNS, MODS, LAYERS, MODS_LAYERS, +// MIRYOKU, MIRYOKU_TR, MODS_LAYERS_NAV, +// The following use THUMB_LETTER to place a letter on the Thumbs. +// for use with the hands down metals, maltron, and rsthd. +// HD, HDA, HD_SIMPLE, TH_LTR, HD_DASH, +// MIRYOKU_TR_LTR, MIRYOKU_LTR +#define THUMBS_ARE DEFAULT +#define DEFAULT_THUMBS DEFAULT + +// pick the edge key set. normie, no kc, smart locks or test. +// NORM, NOKC, SML, TEST +#define EDGE_KEY_SET_IS SML +#define DEFAULT_EDGE_SET SML + +// for the base layers which need a thumb cluster which takes a letter. +#define HANDS_DOWN_LTR_THUMBS_ARE TH_LTR +#define MALTRON_LTR_THUMBS_ARE TH_LTR +#define RSTHD_LTR_THUMBS_ARE TH_LTR + +// layout io, matrix size. +// a reasonable default for most keyboards. +// give a 3x10 and get a 3x12, managed in keyboards/keyboards.h +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 + +// OLED STUFF. +#define OLED_CUSTOM_ENABLE // custom oled here. +//#define OLED_LOGO_ENABLE // turn on/off the logo. +#define KEYLOGGER_ENABLE // 1500 bytes, track and print keypress info to oled. +//#define SPLIT_LAYER_STATE_ENABLE // to sync state between sides. + +// EXTENSIONS + +// Combos +#define COMBO_REF_LAYER_ENABLE +// #define COMBO_REF_LAYER_TWO_ENABLE +// works if you know the number of your layer. +// otherwise set and use them later. +// #define COMBO_ONLY_FROM_LAYER 2 +// #define COMBO_REF_DEFAULT 2 + + +// Console key logging for creation of heatmaps, etc. +// CONSOLE must be enabled for this to work. +// To create Precondition's heat maps, from console key logging +// with hid_listen or qmk console +//#define CONSOLE_KEY_LOGGER_ENABLE // turn on keylogging for heat maps. + +#define ALT_LOCAL_ENABLE // alternate key combinations, with mods as needed. +#define ACCENTED_KEYS_ENABLE // direct access to altgr keys. + +#define SMART_LOCK_ENABLE // smart lock layers and mods. +//#define MOD_LOCK_ENABLE // smart lock mods, similar/overlapping with Smart lock. +#define NSHOT_ENABLE // smart n-shot for count. +//#define ONESHOT_MOD_ENABLE // oneshot mods, similar/overlapping with nshots + +#define TAP_HOLD_ENABLE // tap for one thing, hold for tapping term to get another. +//#define SWAPPER_ENABLE // enable swapper keys. +#define NOT_DEAD_ENABLE // make undead versions (US_DQUO_ND) of dead keys. +//#define ALT_SHIFT_ENABLE // alternate shift behaviors for existing keys. +//#define SEND_STRING_ENABLE // Turn on send string keys +//#define SEND_UNICODE_ENABLE // Unicode must be enabled for this to work. + + +// Turn on the base layers do not exceed 4 if doing two locales. +// That will likely push a layer past 15 and then it will +// no longer work with the LT macro. + +// dvorak and relatives +#define DVORAK_LAYER_ENABLE +//#define DVORAK_RLC_IU_LAYER_ENABLE +//#define CAPEWELL_DVORAK_LAYER_ENABLE +//#define AHEI_LAYER_ENABLE +//#define BOO_LAYER_ENABLE + +// qwerty and derivitives +//#define QWERTY_LAYER_ENABLE +//#define AZERTY_LAYER_ENABLE +//#define WORKMAN_LAYER_ENABLE +//#define NORMAN_LAYER_ENABLE + +// COLEMAK and relatives +//#define COLEMAK_LAYER_ENABLE +//#define COLEMAK_DH_LAYER_ENABLE +//#define HALMAK_LAYER_ENABLE +//#define MINIMAK_LAYER_ENABLE +//#define MINIMAK_8_LAYER_ENABLE +//#define MINIMAK_12_LAYER_ENABLE + +// BEAKL +// #define BEAKL15_LAYER_ENABLE +//#define BEAKL19_LAYER_ENABLE +//#define BEAKL27_LAYER_ENABLE +//#define BEAKLWI_LAYER_ENABLE + +// carpalx layouts +//#define CARPALX_QFMLWY_LAYER_ENABLE +//#define CARPALX_QGMLWB_LAYER_ENABLE +//#define CARPALX_QGMLWY_LAYER_ENABLE + +// alternate layouts +//#define MALTRON_LAYER_ENABLE +//#define EUCALYN_LAYER_ENABLE +//#define HANDS_UP_LAYER_ENABLE +//#define RSTHD_LAYER_ENABLE +//#define HANDS_UP_LAYER_ENABLE +//#define WHITE_LAYER_ENABLE +//#define ISRT_LAYER_ENABLE +//#define SOUL_LAYER_ENABLE +//#define NIRO_LAYER_ENABLE +//#define ASSET_LAYER_ENABLE +//#define WHORF_LAYER_ENABLE +//#define WHORF6_LAYER_ENABLE + +// mtgap and relatives +//#define MTGAP_LAYER_ENABLE +//#define CTGAP_LAYER_ENABLE +//#define APT_LAYER_ENABLE +//#define CANARY_LAYER_ENABLE + +// Hands down +#define HD_NEU_NARROW_LAYER_ENABLE +//#define HD_REF_LAYER_ENABLE +//#define HD_DASH_LAYER_ENABLE +//#define HD_ELAN_LAYER_ENABLE +//#define HD_BRONZE_LAYER_ENABLE +//#define HD_SILVER_LAYER_ENABLE +//#define HD_PLATINUM_LAYER_ENABLE +//#define HD_GOLD_LAYER_ENABLE +//#define HD_TITANIUM_LAYER_ENABLE + +// A compact optimot for 3x10. +// requires accent characters. +//#define OPTIMOT_COMPACT_LAYER_ENABLE + +// 3x12 sized base layers +//-------------------------- +//#define HD_NEU_LAYER_ENABLE + +// Optimized for french +// All these have accent characters on base layer. +// so these dont work for En, but do for US-international and Bepo. + +//#define BEPO_LAYER_ENABLE +//#define OPTIMOT_LAYER_ENABLE +//#define BEAKL19bis_LAYER_ENABLE + + +// enable transient function layers. +#define SYMBOL_LAYER_ENABLE +#define NAV_LAYER_ENABLE +// #define MOUSE_LAYER_ENABLE +#define TOPROWS_LAYER_ENABLE +// #define LAYERS_LAYER_ENABLE - defunct. always on. +#define KEYPAD_LAYER_ENABLE +//#define ADJUST_LAYER_ENABLE +//#define RGB_LAYER_ENABLE +//#define MEDIA_LAYER_ENABLE +//#define FUNC_LAYER_ENABLE + + +// define alternate thumb definitions for the transient layers. +#define MEDIA_LAYER_THUMBS MEDIA_THUMBS +#define MOUSE_LAYER_THUMBS MOUSE_THUMBS +#define NAV_LAYER_THUMBS TRNS_THUMBS +#define KEYPAD_LAYER_THUMBS KEYPAD_THUMBS +#define SYMB_LAYER_THUMBS SYMB_THUMBS +#define TOPROWS_LAYER_THUMBS DEFAULT + +// Extra character layers. +// Bepo has dead keys (altgr) and accented keycodes +// A layer of accented keys +// #define ACCENTS_LAYER_ENABLE +// A layer of dead keys +// #define MORTE_LAYER_ENABLE +// A layer of the most popular accented keys and dead keys +#define ACCENTS_MORTE_LAYER_ENABLE + +// Functional layer choices. +/* configure the function layers. */ +/* They have to be turned on above. */ +/* Choose one of each as desired. */ +/* There are reasonable defaults */ +/* for each if nothing is defined. */ + +/* nav */ +//#define NAV_FULL // monolithic, two sided nav with mouse and arrows. +#define NAV_FULL_LOCK_MODS // Replace left mouse buttons with lockmods. + +// Just the non mouse bits, with lock mods, n-shot mods on the left. +// if mousekeys enabled, adds a mouse layer accessible via smart lock. +// #define NAV_NO_MOUSE +// #define NAV_MIRYOKU +// #define NAV_MOUSE_MIRYOKU + + +/* keypads */ +// beakl keypads are usual, if not chosen, regular keypads will be used. +// left side is the default. +// Beakl, except for WI, is only on the left side. +// Miryoku is on the left also. + +//#define KEYPAD_RIGHT +#define KEYPAD_BEAKL // beakl doesn't have a rightside, swap hands? +//#define KEYPAD_MODS // give mods on the other side instead of funcs. +//#define KEYPAD_BEAKL_WI // right side with hexpad on left. +//#define KEYPAD_MIRYOKU // use the miryoku keypad +// the default if nothing chosen, +// is a functionpad on the left and normal keypad on the right. + +// funcpad from miryoku +// #define FUNCPAD_MIRYOKU + + +/* symbols */ +// pick one of these or get the default. +//#define SYMBOL_BEAKL // original - the default if nothing else. +//#define SYMBOL_BEAKL_EXT // extended for non beakl base layers. +//#define SYMBOL_BEAKL_EXT_VI // extended with vi keybinding in mind. +#define SYMBOL_BEAKL_C // more alterations by frequency +// #define SYMBOL_NEO // The symbol layer from the Neo layout. +// #define SYMBOL_MIRYOKU // minimalist symbols after miryoku +//#define SYMBOL_BEAKL_WI // original wi + + +/* toprows. */ +// The default, if not defined, is a standard qwerty set of rows. +// symbols, numbers, function keys. Numbers on the home row. + +// #define TOPROWS_BKL_15_NUMS // center row with Beakl15 order. 40123 76598. +// #define TOPROWS_BKL_19_NUMS // Beakl 19 order: 32104 76598 +#define TOPROWS_MOD // beakl 15 nums, oneshot and smart lock mods. no Fkeys. + + #endif diff --git a/users/ericgebhart/core_keys.h b/users/ericgebhart/core_keys.h deleted file mode 100755 index 73beaaf7ab..0000000000 --- a/users/ericgebhart/core_keys.h +++ /dev/null @@ -1,280 +0,0 @@ -#pragma once -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "quantum.h" -#include "process_keycode/process_tap_dance.h" -#include "eeconfig.h" -#include "keymap_bepo.h" -#include "altlocal_keys.h" - -//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */ - -bool process_record_secrets(uint16_t keycode, keyrecord_t *record); - -enum userspace_custom_keycodes { - // keep the keycodes using the send_key function close to SAFE_RANGE - // so the array of keycodes remains a reasonbale size. - DB_1 = SAFE_RANGE, // can always be here - DB_2, - DB_3, - DB_4, - DB_5, - DB_6, - DB_7, - DB_8, - DB_9, - DB_0, - DB_GRV, - DB_SCOLON, - DB_SLASH, - DB_BACKSLASH, - DB_EQL, - DB_DOT, - DB_COMM, - DB_QUOT, - DB_MINUS, - DB_RPRN, - DB_LPRN, - DB_RBRC, - DB_LBRC, - // for symbols layer - DB_HASH, - DB_LCBR, - DB_RCBR, - DB_PIPE, - DB_TILD, - DB_CIRC, - DB_LESS, - DB_GRTR, - // End of dvorak on bepo translation keys. - // BEAKL on Qwerty.. - BQ_DOT, - BQ_COMM, - BQ_QUOT, - // End of beakl on qwerty - BB_DOT, - BB_COMM, - BB_QUOT, - // End of beakl on Bepo - - EPRM, - VRSN, - // Default keyboard layouts - Same order as enum. - KC_DVORAK, - KC_QWERTY, - KC_COLEMAK, - KC_BEAKL, - // KC_WORKMAN, - // KC_NORMAN, - // KC_MALTRON, - // KC_EUCALYN, - // KC_CARPLAX, - KC_DVORAK_BP, - KC_BEAKL_BP, - KC_BEPO, - KC_LAYERS, - - // Misc. - KC_MAKE, - KC_RESET, - KC_RGB_T, - RGB_IDL, - KC_SECRET_1, - KC_SECRET_2, - KC_SECRET_3, - KC_SECRET_4, - KC_SECRET_5, - KC_CCCV, // Ctrl-C V in one key. - BP_CCCV, - KC_CTCN, // Ctrl-T N in one key. - BP_CTCN, - KC_CWCQ, // Ctrl-W Q in one key. - BP_CWCQ, - KC_XM_PORD, // Xmonad gui-e, gui-t for the scratchpads or desktops. - BP_XM_PORD, - KC_OCPRN, // Open, or open and close, cursor in the middle with hold. - BP_OCPRN, - KC_OCBRC, - BP_OCBRC, - KC_OCCBR, - BP_OCCBR, - KC_OCDQUO, - BP_OCDQUO, - KC_OCQUOT, - BP_OCQUOT, - KC_OCGRV, - BP_OCGRV, - KC_OCLTGT, - BP_OCLTGT, - UC_FLIP, - UC_TABL, - UC_SHRG, - UC_DISA, - KC_SPACETEST, - NEW_SAFE_RANGE -}; - -#define CTLGUI_T(kc) MT(MOD_LGUI | MOD_LCTL, kc) -#define SFTGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc) -#define ALTGUI_T(kc) MT(MOD_LGUI | MOD_LALT, kc) - -#define ALT_ENT ALT_T(KC_ENT) // Alt or enter -#define CTL_SPC CTL_T(KC_SPC) // ctrl or space -#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace -#define ALT_DEL ALT_T(KC_DEL) // Alt or delete -#define GUI_ESC GUI_T(KC_ESC) // Gui or escape -#define ALGR_SYMB ALGR_T(TG(_SYMB)) // Alt gre or toggle symbol layer - -#define ENT_NAV LT(_NAV, KC_ENT) -#define ENT_TOPR LT(_TOPROWS, KC_ENT) -#define ENT_TOPR_BP LT(_TOPROWS_BP, KC_ENT) -#define ESC_TOPR LT(_TOPROWS, KC_ESC) -#define ESC_TOPR_BP LT(_TOPROWS_BP, KC_ESC) -#define ESC_SYMB LT(_SYMB, KC_ESC) -#define ESC_SYMB_BP LT(_SYMB_BP, KC_ESC) -#define SPC_NAV LT(_NAV, KC_SPC) -#define SPC_TOPR LT(_TOPROWS, KC_SPC) -#define SPC_TOPR_BP LT(_TOPROWS_BP, KC_SPC) -#define SPC_LAYR LT(_LAYERS, KC_SPC) -#define SPC_LAYR_BP LT(_LAYERS, KC_SPC) -#define SPC_ADJ LT(_ADJUST, KC_SPC) -#define SPC_ADJ_BP LT(_ADJUST, KC_SPC) -#define BSPC_SYMB LT(_SYMB, KC_BSPC) -#define BSPC_SYMB_BP LT(_SYMB_BP, KC_BSPC) -#define BSPC_TOPR LT(_TOPROWS, KC_BSPC) -#define BSPC_TOPR_BP LT(_TOPROWS_BP, KC_BSPC) -#define SPC_NUM LT(_KEYPAD, KC_SPC) -#define SPC_NUM_BP LT(_KEYPAD_BP, KC_SPC) -#define BSPC_NUM LT(_KEYPAD, KC_BSPC) -#define BSPC_NUM_BP LT(_KEYPAD_BP, KC_BSPC) - -// OSM keycodes, to keep things clean and easy to change -#define KC_MLSF OSM(MOD_LSFT) -#define KC_MRSF OSM(MOD_RSFT) -#define OS_LGUI OSM(MOD_LGUI) -#define OS_RGUI OSM(MOD_RGUI) -#define OS_LSFT OSM(MOD_LSFT) -#define OS_RSFT OSM(MOD_RSFT) -#define OS_LCTL OSM(MOD_LCTL) -#define OS_RCTL OSM(MOD_RCTL) -#define OS_LALT OSM(MOD_LALT) -#define OS_RALT OSM(MOD_RALT) -#define ALT_APP ALT_T(KC_APP) - -#define MG_NKRO MAGIC_TOGGLE_NKRO - -#define UC_IRNY UC(0x2E2E) -#define UC_CLUE UC(0x203D) - - -//// TAP DANCE - - typedef struct { - bool is_press_action; - int state; - } tdtap; - -enum { - SINGLE_TAP = 1, - SINGLE_HOLD = 2, - DOUBLE_TAP = 3, - DOUBLE_HOLD = 4, - DOUBLE_SINGLE_TAP = 5, //send two single taps - TRIPLE_TAP = 6, - TRIPLE_HOLD = 7 -}; - -//Tap Dance Declarations -enum { - TD_ESC_CAPS = 0, - TD_TAB_BKTAB = 1, - TD_MDIA_SYMB = 2, - TD_HOME_END = 3, - TD_XMONAD_ESC = 4, - TD_DEF_LAYER_SW = 5, - TD_DEF_OS_LAYER_SW = 6, - TD_MOUSE_BTNS = 7, - TD_DVORAK_BEPO = 8, - TD_UP_HOME = 9, - TD_DOWN_END = 10, - TD_RIGHT_TAB = 11, - TD_LEFT_BACKTAB = 12 -}; - - -// Tap dance -#define KC_BKTAB LSFT(KC_TAB) -#define TAB_BKTAB TD(TD_TAB_BKTAB) // Tab or backtab tapdance. -#define MDIA_SYMB_KP_LAYERS TD(TD_MDIA_SYMB) // MDIA, symb, keypad, layouts layer tapdance toggle. -#define DEF_LAYER_SW TD(TD_DEF_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer -#define DEF_OS_LAYER_SW TD(TD_DEF_OS_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer -#define HOME_END TD(TD_HOME_END) // home or end tapdance. -#define XMONAD_ESC TD(TD_XMONAD_ESC) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4 -#define DVORAK_ET_BEPO TD(TD_DVORAK_BEPO) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4 -#define TDMOUSE_BTNS TD(TD_MOUSE_BTNS) // hmmm. 1-5 -#define RIGHT_TAB TD(TD_RIGHT_TAB) // Bad idea these 4. Maybe with good timing... -#define LEFT_BACKTAB TD(TD_LEFT_BACKTAB) -#define UP_HOME TD(TD_UP_HOME) -#define DOWN_END TD(TD_DOWN_END) // No! Down Down Not End.... - -// HOME ROW LAYER TOGGLE (LT) and Shift. -// both sides of the home row have "shift, ___, media , symb, ___" and "___, symb, media, ___, shift". -// so pinky fingers are shift when held and the index and second fingers are symbol and -// media layers when held. - -// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators). -// The KC_CCCV key takes care of the last two... -#define MK_CUT LSFT(KC_DEL) // shift + delete -#define MK_COPY LCTL(KC_INS) // ctrl + insert -#define MK_PASTE LSFT(KC_INS) // shift + insert - -#undef ___ //kint defines it as KC_NO -#define ___ KC_TRNS -#define XXX KC_NO - -// Blocking keys -#define _X_ XXX -#define ___X___ XXX -#define ___X2___ XXX, XXX -#define ___X3___ ___X2___, XXX -#define ___X5___ ___X3___, XXX, XXX -#define ___X6___ ___X5___, XXX -#define ___X12___ ___X6___, ___X6___ -#define ___X15___ ___X5___, ___X5___, ___X5___ - -// Transparent keys -#define ___2___ ___, ___ -#define ___3___ ___2___, ___ -#define ___4___ ___3___, ___ -#define ___5___ ___4___, ___ -#define ___6___ ___5___, ___ -#define ___12___ ___6___, ___6___ -#define ___14___ ___5___, ___4___, ___5___ -#define ___15___ ___5___, ___5___, ___5___ -#define ___16___ ___15___, ___ - -int on_qwerty(void); -int get_xmonad_layer(void); - -#ifdef TAP_DANCES_ENABLE -int cur_dance (qk_tap_dance_state_t *state); - -//for the x tap dance. Put it here so it can be used in any keymap -void x_finished (qk_tap_dance_state_t *state, void *user_data); -void x_reset (qk_tap_dance_state_t *state, void *user_data); -#endif diff --git a/users/ericgebhart/core_keysets.h b/users/ericgebhart/core_keysets.h deleted file mode 100755 index f51f743921..0000000000 --- a/users/ericgebhart/core_keysets.h +++ /dev/null @@ -1,345 +0,0 @@ -#pragma once -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "core_keys.h" -/********************************************************************/ -/** The Core rows of each given layout. **/ -/********************************************************************/ -//Dvorak on a qwerty software layer in the OS -#define ___DVORAK_L1___ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define ___DVORAK_L2___ KC_A, KC_O, KC_E, KC_U, KC_I -#define ___DVORAK_L3___ KC_SCLN, KC_Q, KC_J, KC_K, KC_X - -#define ___DVORAK_R1___ KC_F, KC_G, KC_C, KC_R, KC_L -#define ___DVORAK_R2___ KC_D, KC_H, KC_T, KC_N, KC_S -#define ___DVORAK_R3___ KC_B, KC_M, KC_W, KC_V, KC_Z - -#define ___DVORAK___ ___DVORAK_L1___, ___DVORAK_R1___, \ - ___DVORAK_L2___, ___DVORAK_R2___, \ - ___DVORAK_L3___, ___DVORAK_R3___ - -/* BEAKL 15 (main layer): */ -/* 40123 76598 */ -/* qhoux gcrfz */ -/* - yiea. dstnb ; */ -/* j/,k' wmlpv */ - -// Remember the - and ; outside pinky keys. -// Or use the 6 size. -// Both are on the symbol layer too. So you -// wont lose them at least. -// BQ_COMM, BQ_QUOT, BQ_DOT - Beakl->Qwerty -// BB_COMM, BB_QUOT, BB_DOT - Beakl->Bepo -// take care of the different shifted chars. -/* BEAKL 15 (shift layer): */ -/* QHOUX GCRFZ */ -/* - YIEA@ DSTNB ; */ -/* J?!K` WMLPV */ -#define ___BEAKL15_L1___ KC_Q, KC_H, KC_O, KC_U, KC_X -#define ___BEAKL15_L2___ KC_Y, KC_I, KC_E, KC_A, BQ_DOT -#define ___BEAKL15_L3___ KC_J, KC_SLASH, BQ_COMM, KC_K, BQ_QUOT - -#define ___BEAKL15_R1___ KC_G, KC_C, KC_R, KC_F, KC_Z -#define ___BEAKL15_R2___ KC_D, KC_S, KC_T, KC_N, KC_B -#define ___BEAKL15_R3___ KC_W, KC_M, KC_L, KC_P, KC_V - -#define ___BEAKL15___ ___BEAKL15_L1___, ___BEAKL15_R1___, \ - ___BEAKL15_L2___, ___BEAKL15_R2___, \ - ___BEAKL15_L3___, ___BEAKL15_R3___ - -#define ___6BEAKL15_L1___ ___, KC_Q, KC_H, KC_O, KC_U, KC_X -#define ___6BEAKL15_L2___ KC_MINS, KC_Y, KC_I, KC_E, KC_A, BQ_DOT -#define ___6BEAKL15_L3___ ___, KC_J, KC_SLASH, BQ_COMM, KC_K, BQ_QUOT - -#define ___6BEAKL15_R1___ KC_G, KC_C, KC_R, KC_F, KC_Z, ___ -#define ___6BEAKL15_R2___ KC_D, KC_S, KC_T, KC_N, KC_B, KC_SCLN -#define ___6BEAKL15_R3___ KC_W, KC_M, KC_L, KC_P, KC_V, ___ - -#define ___6BEAKL15___ ___6BEAKL15_L1___, ___6BEAKL15_R1___, \ - ___6BEAKL15_L2___, ___6BEAKL15_R2___, \ - ___6BEAKL15_L3___, ___6BEAKL15_R3___ - -// Qwerty based layers that I don't really use. -#define ___QWERTY_L1___ KC_Q, KC_W, KC_E, KC_R, KC_T -#define ___QWERTY_L2___ KC_A, KC_S, KC_D, KC_F, KC_G -#define ___QWERTY_L3___ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define ___QWERTY_R1___ KC_Y, KC_U, KC_I, KC_O, KC_P -#define ___QWERTY_R2___ KC_H, KC_J, KC_K, KC_L, KC_SCLN -#define ___QWERTY_R3___ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH - -#define ___QWERTY___ ___QWERTY_L1___, ___QWERTY_R1___, \ - ___QWERTY_L2___, ___QWERTY_R2___, \ - ___QWERTY_L3___, ___QWERTY_R3___ - -// Qwerty based layers that I don't really use. - -// COLEMAK -#define ___COLEMAK_L1___ KC_Q, KC_W, KC_F, KC_P, KC_G -#define ___COLEMAK_L2___ KC_A, KC_R, KC_S, KC_T, KC_D -#define ___COLEMAK_L3___ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define ___COLEMAK_R1___ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define ___COLEMAK_R2___ KC_H, KC_N, KC_E, KC_I, KC_O -#define ___COLEMAK_R3___ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH - -#define ___COLEMAK___ ___COLEMAK_L1___, ___COLEMAK_R1___, \ - ___COLEMAK_L2___, ___COLEMAK_R2___, \ - ___COLEMAK_L3___, ___COLEMAK_R3___ - -// COLEMAK-DH -#define ___COLEMAK_DH_L1___ KC_Q, KC_W, KC_F, KC_P, KC_B -#define ___COLEMAK_DH_L2___ KC_A, KC_R, KC_S, KC_T, KC_G -#define ___COLEMAK_DH_L3___ KC_Z, KC_X, KC_C, KC_D, KC_V - -#define ___COLEMAK_DH_R1___ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define ___COLEMAK_DH_R2___ KC_M, KC_N, KC_E, KC_I, KC_O -#define ___COLEMAK_DH_R3___ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH - -#define ___COLEMAK_DH___ ___COLEMAK_DH_L1___, ___COLEMAK_DH_R1___, \ - ___COLEMAK_DH_L2___, ___COLEMAK_DH_R2___, \ - ___COLEMAK_DH_L3___, ___COLEMAK_DH_R3___ - - -// WORKMAN -#define ___WORKMAN_L1___ KC_Q, KC_D, KC_R, KC_W, KC_B -#define ___WORKMAN_L2___ KC_A, KC_S, KC_H, KC_T, KC_G -#define ___WORKMAN_L3___ KC_Z, KC_X, KC_M, KC_C, KC_V - -#define ___WORKMAN_R1___ KC_J, KC_F, KC_U, KC_P, KC_SCLN -#define ___WORKMAN_R2___ KC_Y, KC_N, KC_E, KC_O, KC_I -#define ___WORKMAN_R3___ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH - -#define ___WORKMAN___ ___WORKMAN_L1___, ___WORKMAN_R1___, \ - ___WORKMAN_L2___, ___WORKMAN_R2___, \ - ___WORKMAN_L3___, ___WORKMAN_R3___ - - -// NORMAN -#define ___NORMAN_L1___ KC_Q, KC_W, KC_D, KC_F, KC_K -#define ___NORMAN_L2___ KC_A, KC_S, KC_E, KC_T, KC_G -#define ___NORMAN_L3___ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define ___NORMAN_R1___ KC_J, KC_U, KC_R, KC_L, KC_SCLN -#define ___NORMAN_R2___ KC_Y, KC_N, KC_I, KC_O, KC_U -#define ___NORMAN_R3___ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH - -#define ___NORMAN___ ___NORMAN_L1___, ___NORMAN_R1___, \ - ___NORMAN_L2___, ___NORMAN_R2___, \ - ___NORMAN_L3___, ___NORMAN_R3___ - - -#define ___MALTRON_L1___ KC_Q, KC_P, KC_Y, KC_C, KC_B -#define ___MALTRON_L2___ KC_A, KC_N, KC_I, KC_S, KC_F -#define ___MALTRON_L3___ KC_SCLN, KC_SLSH, KC_J, KC_G, KC_COMM - -#define ___MALTRON_R1___ KC_V, KC_M, KC_U, KC_Z, KC_L -#define ___MALTRON_R2___ KC_D, KC_T, KC_D, KC_O, KC_R -#define ___MALTRON_R3___ KC_DOT, KC_W, KC_K, KC_MINS, KC_X - -#define ___MALTRON___ ___MALTRON_L1___, ___MALTRON_R1___, \ - ___MALTRON_L2___, ___MALTRON_R2___, \ - ___MALTRON_L3___, ___MALTRON_R3___ - - -#define ___EUCALYN_L1___ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q -#define ___EUCALYN_L2___ KC_A, KC_O, KC_E, KC_I, KC_U -#define ___EUCALYN_L3___ KC_Z, KC_X, KC_C, KC_V, KC_W - -#define ___EUCALYN_R1___ KC_M, KC_R, KC_D, KC_Y, KC_P -#define ___EUCALYN_R2___ KC_G, KC_T, KC_K, KC_S, KC_N -#define ___EUCALYN_R3___ KC_B, KC_H, KC_J, KC_L, KC_SCLN - -#define ___EUCALYN___ ___EUCALYN_L1___, ___EUCALYN_R1___, \ - ___EUCALYN_L2___, ___EUCALYN_R2___, \ - ___EUCALYN_L3___, ___EUCALYN_R3___ - - -#define ___CARPLAX_QFMLWY_L1___ KC_Q, KC_F, KC_M, KC_L, KC_W -#define ___CARPLAX_QFMLWY_L2___ KC_D, KC_S, KC_T, KC_N, KC_R -#define ___CARPLAX_QFMLWY_L3___ KC_Z, KC_V, KC_G, KC_C, KC_X - -#define ___CARPLAX_QFMLWY_R1___ KC_Y, KC_U, KC_O, KC_B, KC_J -#define ___CARPLAX_QFMLWY_R2___ KC_I, KC_A, KC_E, KC_H, KC_SCLN -#define ___CARPLAX_QFMLWY_R3___ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH - -#define ___CARPLAX_QFMLWY___ ___CARPLAX_QFMLWY_L1___, ___CARPLAX_QFMLWY_R1___, \ - ___CARPLAX_QFMLWY_L2___, ___CARPLAX_QFMLWY_R2___, \ - ___CARPLAX_QFMLWY_L3___, ___CARPLAX_QFMLWY_R3___ - - -#define ___CARPLAX_QGMLWB_L1___ KC_Q, KC_G, KC_M, KC_L, KC_W -#define ___CARPLAX_QGMLWB_L2___ KC_D, KC_S, KC_T, KC_N, KC_R -#define ___CARPLAX_QGMLWB_L3___ KC_Z, KC_X, KC_C, KC_F, KC_J - -#define ___CARPLAX_QGMLWB_R1___ KC_B, KC_Y, KC_U, KC_V, KC_SCLN -#define ___CARPLAX_QGMLWB_R2___ KC_I, KC_A, KC_E, KC_O, KC_H -#define ___CARPLAX_QGMLWB_R3___ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH - -#define ___CARPLAX_QGMLWB___ ___CARPLAX_QGMLWB_L1___, ___CARPLAX_QGMLWB_R1___, \ - ___CARPLAX_QGMLWB_L2___, ___CARPLAX_QGMLWB_R2___, \ - ___CARPLAX_QGMLWB_L3___, ___CARPLAX_QGMLWB_R3___ - - -#define ___CARPLAX_QGMLWY_L1___ KC_Q, KC_G, KC_M, KC_L, KC_W -#define ___CARPLAX_QGMLWY_L2___ KC_D, KC_S, KC_T, KC_N, KC_R -#define ___CARPLAX_QGMLWY_L3___ KC_Z, KC_X, KC_C, KC_V, KC_J - -#define ___CARPLAX_QGMLWY_R1___ KC_Y, KC_F, KC_U, KC_B, KC_SCLN -#define ___CARPLAX_QGMLWY_R2___ KC_I, KC_A, KC_E, KC_O, KC_H -#define ___CARPLAX_QGMLWY_R3___ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH - -#define ___CARPLAX_QGMLWY___ ___CARPLAX_QGMLWY_L1___, ___CARPLAX_QGMLWY_R1___, \ - ___CARPLAX_QGMLWY_L2___, ___CARPLAX_QGMLWY_R2___, \ - ___CARPLAX_QGMLWY_L3___, ___CARPLAX_QGMLWY_R3___ - - -// BEPO Based Layouts. -// Bepo, Dvorak and Beakl on fr-bepo software layer in the OS. -// for dvorak and all the other qwerty like keyboards on bepo -#define ___DVORAK_FR_L1___ DB_QUOT, DB_COMM, DB_DOT, BP_P, BP_Y -#define ___DVORAK_FR_L2___ BP_A, BP_O, BP_E, BP_U, BP_I -#define ___DVORAK_FR_L3___ DB_SCOLON, BP_Q, BP_J, BP_K, BP_X - -#define ___DVORAK_FR_R1___ BP_F, BP_G, BP_C, BP_R, BP_L -#define ___DVORAK_FR_R2___ BP_D, BP_H, BP_T, BP_N, BP_S -#define ___DVORAK_FR_R3___ BP_B, BP_M, BP_W, BP_V, BP_Z - -#define ___DVORAK_FR___ ___DVORAK_FR_L1___, ___DVORAK_FR_R1___, \ - ___DVORAK_FR_L2___, ___DVORAK_FR_R2___, \ - ___DVORAK_FR_L3___, ___DVORAK_FR_R3___ - -/* BEAKL 15 (main layer): */ - -#define ___DVORAK6_FR_L1___ DB_GRV, ___DVORAK_FR_L1___ -#define ___DVORAK6_FR_L2___ TAB_BKTAB, ___DVORAK_FR_L2___ -#define ___DVORAK6_FR_L3___ ___, ___DVORAK_FR_L3___ - -#define ___DVORAK6_FR_R1___ ___DVORAK_FR_R1___, BP_MIN -#define ___DVORAK6_FR_R2___ ___DVORAK_FR_R2___, BP_SLSH -#define ___DVORAK6_FR_R3___ ___DVORAK_FR_R3___, DB_BACKSLASH - -#define ___6DVORAK_FR___ ___6DVORAK_FR_L1___, ___6DVORAK_FR_R1___, \ - ___6DVORAK_FR_L2___, ___6DVORAK_FR_R2___, \ - ___6DVORAK_FR_L3___, ___6DVORAK_FR_R3___ - -// dont forget ; and -. the 'a' home row is official placement. -#define ___BEAKL15_FR_L1___ BP_Q, BP_H, BP_O, BP_U, BP_X -#define ___BEAKL15_FR_L2___ BP_Y, BP_I, BP_E, BP_A, BB_DOT -#define ___BEAKL15_FR_L2a___ BP_MIN, BP_Y, BP_I, BP_E, BP_A, BB_DOT -#define ___BEAKL15_FR_L3___ BP_J, BP_SLSH, BB_COMM, BP_K, BB_QUOT - -#define ___BEAKL15_FR_R1___ BP_G, BP_C, BP_R, BP_F, BP_Z -#define ___BEAKL15_FR_R2___ BP_D, BP_S, BP_T, BP_N, BP_B -#define ___BEAKL15_FR_R2a___ BP_D, BP_S, BP_T, BP_N, BP_B, DB_SCLN -#define ___BEAKL15_FR_R3___ BP_W, BP_M, BP_L, BP_P, BP_V - -#define ___6BEAKL15_FR___ ___, ___BEAKL15_FR_L1___, ___BEAKL15_FR_R1___, ___, \ - ___BEAKL15_FR_L2a___, ___BEAKL15_FR_R2a___, \ - ___, ___BEAKL15_FR_L3___, ___BEAKL15_FR_R3___, ___ - -#define ___BEAKL15_FR___ ___BEAKL15_FR_L1___, ___BEAKL15_FR_R1___, \ - ___BEAKL15_FR_L2___, ___BEAKL15_FR_R2___, \ - ___BEAKL15_FR_L3___, ___BEAKL15_FR_R3___ - -#define ___BEPO_L1___ BP_B, BP_EACU, BP_P, BP_O, BP_EGRV -#define ___BEPO_L2___ BP_A, BP_U, BP_I, BP_E, BP_COMM -#define ___BEPO_L3___ /*BP_ECRC*/ BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K - -#define ___BEPO_R1___ /* BP_DCRC,*/ BP_V, BP_D, BP_L, BP_J, BP_Z -#define ___BEPO_R2___ /* BP_C, */ BP_T, BP_S, BP_R, BP_N, BP_M //BP_CCED -#define ___BEPO_R3___ BP_QUOT, BP_Q, BP_G, BP_H, BP_F //BP_SFT_T_W - -// Bepo for a 3x6 split. CCED switched hands. :-( 'Altgr-c c' does the same. -// W has to drop down to the bottom. Silly unbalanced layout. -#define ___BEPO6_L1___ BP_CCED, ___BEPO_L1___ -#define ___BEPO6_L2___ TAB_BKTAB, ___BEPO_L2___ -#define ___BEPO6_L3___ BP_ECIR, ___BEPO_L3___ - -#define ___BEPO6_R1___ ___BEPO_R1___, BP_PERC -#define ___BEPO6_R2___ ___BEPO_R2___, BP_C -#define ___BEPO6_R3___ ___BEPO_R3___, BP_W - -#define ___BEPO6___ ___BEPO6_L1___, ___BEPO6_R1___, \ - ___BEPO6_L2___, ___BEPO6_R2___, \ - ___BEPO6_L3___, ___BEPO6_R3___ - -#define ___BEPO___ ___BEPO_L1___, ___BEPO_R1___, \ - ___BEPO_L2___, ___BEPO_R2___, \ - ___BEPO_L3___, ___BEPO_R3___ - - -/*******************************************************************/ -/** TOP ROWS Func,Symbols, Numbers you find there. **/ -/*******************************************************************/ -// for everything on qwerty. -#define ___NUMBER_L___ KC_1, KC_2, KC_3, KC_4, KC_5 -#define ___NUMBER_R___ KC_6, KC_7, KC_8, KC_9, KC_0 - -#define ___NUMBER_BEAKL15_L___ KC_4, KC_0, KC_1, KC_2, KC_3 -#define ___NUMBER_BEAKL15_R___ KC_7, KC_6, KC_5, KC_9, KC_8 - -// a top symbol row if someone wants it. -#define ___SYMB_L___ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC -#define ___SYMB_R___ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN - -/// BEPO //// -// For numbers on bepo. Bepo has numbers on shifted keys, the -// reverse of many layouts. -#define ___NUMBER_BEPO_L___ DB_1, DB_2, DB_3, DB_4, DB_5 -#define ___NUMBER_BEPO_R___ DB_6, DB_7, DB_8, DB_9, DB_0 - -// In case you want to try BEAKL 15 Numbers -#define ___NUMBER_BEAKL15_BP_L___ DB_4, DB_0, DB_1, DB_2, DB_3 -#define ___NUMBER_BEAKL15_BP_R___ DB_7, DB_6, DB_5, DB_9, DB_8 - -// The top row. Bepo has symbols not numbers. Numbers are the shifted values. -// There are actually 13 keys specified for bepo. -#define ___SYMBOL_BEPO_L___ /* BP_DLR */ BP_DQUO, BP_LDAQ, BP_RDAQ, BP_LPRN, BP_RPRN -#define ___SYMBOL_BEPO_R___ BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR /* BP_EQL, BP_PERC */ - -#define ___6SYMBOL_BEPO_L___ BP_DLR, ___SYMBOL_BEPO_L___ -#define ___6SYMBOL_BEPO_R___ ___SYMBOL_BEPO_R___, BP_EQL /* BP_PERC */ - -// a top qwerty style symbol row if someone wants it. -#define ___SYMB_L_FR___ DB_EXLM, BP_AT, BP_HASH, BP_DLR, BP_PERC -#define ___SYMB_R_FR___ DB_CIRC, BP_AMPR, BP_ASTR, BP_LPRN, BP_RPRN - - -// function key rows, works for everyone. -#define ___FUNC_L___ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 -#define ___FUNC_R___ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 - -#define ___FUNC_1_6___ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6 -#define ___FUNC_7_12___ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 - -#define ___FUNC_BEAKL_L___ KC_F4, KC_F10, KC_F1, KC_F2, KC_F3 -#define ___FUNC_BEAKL_R___ KC_F7, KC_F6, KC_F5, KC_F9, KC_F8 - -#define ___12_FUNC_BEAKL___ KC_F11, ___FUNC_BEAKL_L___, ___FUNC_BEAKL_R___, KC_F12 - -// Altogether. Defines all the various top rows that -// are present with all these layouts. -// All together as blocks of 10 -#define ___NUMS___ ___NUMBER_L___, ___NUMBER_R___ -#define ___SYMS___ ___SYMB_L___, ___SYMB_R___ -#define ___BKLNUMS___ ___NUMBER_BEAKL15_L___, ___NUMBER_BEAKL15_R___ -#define ___NUMS_BP___ ___NUMBER_BEPO_L___, ___NUMBER_BEPO_R___ -#define ___SYMS_BEPO___ ___SYMBOL_BEPO_L___, ___SYMBOL_BEPO_L___ -#define ___BKLNUMS_BP___ ___NUMBER_BEAKL15_BP_L___, ___NUMBER_BEAKL15_BP_R___ -#define ___FUNCS_1_10___ ___FUNC_L___, ___FUNC_R___ diff --git a/users/ericgebhart/defs/accented_keys.def b/users/ericgebhart/defs/accented_keys.def new file mode 100644 index 0000000000..a0b203be93 --- /dev/null +++ b/users/ericgebhart/defs/accented_keys.def @@ -0,0 +1,101 @@ +// Accented keys. +// add them to the custom keys enum. +// List them here, with their keycode and the accent keycode +// that are needed to create them. + + +// Last, most frequent letters in french. +// é is further up. +// 24 x 3 588 990 0.38% +// 25 j 3 276 064 0.34% +// 26 è 2 969 466 0.31% +// 27 à 2 966 029 0.31% +// 28 k 2 747 547 0.29% +// 29 w 1 653 435 0.17% +// 30 z 1 433 913 0.15% +// 31 ê 802 211 0.08% +// 32 ç 544 509 0.06% +// 33 ô 357 197 0.04% +// 34 â 320 837 0.03% +// 35 î 280 201 0.03% +// 36 û 164 516 0.02% +// 37 ù 151 236 0.02% +// 38 ï 138 221 0.01% +// 39 á 73 751 0.01% - absent. +// 79 ü 55 172 0.01% +// 82 ë 53 862 0.01% +//absent. +// 83 ö 51 020 0.01% +// 84 í 48 391 0.01% + + // ACCENT +// Custom key code, Keycode, altgr accent keycode. +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) +ACCENTED(BP_OCIR, BP_O, BP_DCIR) +ACCENTED(BP_ACIR, BP_A, BP_DCIR) +ACCENTED(BP_ICIR, BP_I, BP_DCIR) +ACCENTED(BP_UCIR, BP_U, BP_DCIR) +//ACCENTED(BP_CCIR, BP_C, BP_DCIR) +//ACCENTED(BP_GCIR, BP_G, BP_DCIR) +//ACCENTED(BP_HCIR, BP_H, BP_DCIR) +#endif + +ACCENTED(US_OCIR, US_O, US_DCIR) +ACCENTED(US_ACIR, US_A, US_DCIR) +ACCENTED(US_ICIR, US_I, US_DCIR) +ACCENTED(US_UCIR, US_U, US_DCIR) +ACCENTED(US_ECIR, US_E, US_DCIR) + +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) +ACCENTED(BP_AACU, BP_A, BP_ACUT) +ACCENTED(BP_OACU, BP_O, BP_ACUT) +ACCENTED(BP_IACU, BP_I, BP_ACUT) +ACCENTED(BP_UACU, BP_U, BP_ACUT) + +//ACCENTED(BP_OGRV, BP_O, BP_DGRV) +ACCENTED(BP_IGRV, BP_I, BP_DGRV) +#endif + +ACCENTED(US_IGRV, US_I, US_DGRV) +ACCENTED(US_UGRV, US_U, US_DGRV) +ACCENTED(US_EGRV, US_E, US_DGRV) +ACCENTED(US_AGRV, US_A, US_DGRV) + +// ACCENTED(BP_NTIL, BP_N, BP_DTIL) +// ACCENTED(BP_ATIL, BP_A, BP_DTIL) +// ACCENTED(BP_OTIL, BP_O, BP_DTIL) +// ACCENTED(BP_UTIL, BP_U, BP_DTIL) + +ACCENTED(US_IIAE, US_I, US_DIAE) +ACCENTED(US_UIAE, US_U, US_DIAE) +ACCENTED(US_EIAE, US_E, US_DIAE) +ACCENTED(US_OIAE, US_O, US_DIAE) + +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) +ACCENTED(BP_IIAE, BP_I, BP_DIAE) +ACCENTED(BP_UIAE, BP_U, BP_DIAE) +ACCENTED(BP_EIAE, BP_E, BP_DIAE) +ACCENTED(BP_OIAE, BP_O, BP_DIAE) +// ACCENTED(BP_AIAE, BP_A, BP_DIAE) +#endif + + // ACCENTED(E_ACUTE, SK_E, SK_ACUT) + // ACCENTED(R_ACUTE, SK_R, SK_ACUT) + // ACCENTED(U_ACUTE, SK_U, SK_ACUT) + // ACCENTED(I_ACUTE, SK_I, SK_ACUT) + // ACCENTED(O_ACUTE, SK_O, SK_ACUT) + // ACCENTED(A_ACUTE, SK_A, SK_ACUT) + // ACCENTED(L_ACUTE, SK_L, SK_ACUT) + // ACCENTED(Y_ACUTE, SK_Z, SK_ACUT) + // ACCENTED(T_CARON, SK_T, SK_CARN) + // ACCENTED(Z_CARON, SK_Y, SK_CARN) + // ACCENTED(O_CARON, SK_O, SK_CARN) + // ACCENTED(S_CARON, SK_S, SK_CARN) + // ACCENTED(D_CARON, SK_D, SK_CARN) + // ACCENTED(L_CARON, SK_L, SK_CARN) + // ACCENTED(C_CARON, SK_C, SK_CARN) + // ACCENTED(N_CARON, SK_N, SK_CARN) + // ACCENTED(U_UMLAU, SK_U, SK_DIAE + // ACCENTED(O_UMLAU,SK_O, SK_DIAE) + // // napis o s vokanom cez vokan rather than normalne aby sa dalo velke uo + // ACCENTED(O_CCIRC, SK_O, SK_CIRC) diff --git a/users/ericgebhart/defs/alt_shift.def b/users/ericgebhart/defs/alt_shift.def new file mode 100644 index 0000000000..52d9cf11f4 --- /dev/null +++ b/users/ericgebhart/defs/alt_shift.def @@ -0,0 +1,6 @@ +// alt shift. Give an existing key code, +// and maybe an alternate shift keycode. + +ALT_SHIFT(US_EXLM, US_PERC) +SHIFT_FOR_2(US_AT) +SHIFT_FOR_3(US_DLR) diff --git a/users/ericgebhart/defs/altlocal_keys.def b/users/ericgebhart/defs/altlocal_keys.def new file mode 100644 index 0000000000..20d1e99b40 --- /dev/null +++ b/users/ericgebhart/defs/altlocal_keys.def @@ -0,0 +1,208 @@ +// These are to create keys which don't exist in a locale. +// so that we can create alternate maps to qwerty, azerty, or whatever. +// Key name, +// unshifted key and it's required mods. +// the desired shifted keys and it's required mods. + +// for dvorak on bepo +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) + MK_KEY(BP_DV_1, BP_DQUO, MOD_LSFT, BP_DCIR, MOD_LSFT) + MK_KEY(BP_DV_2, BP_LDAQ, MOD_LSFT, BP_AT, MOD_NONE) + MK_KEY(BP_DV_3, BP_RDAQ, MOD_LSFT, BP_DLR, MOD_LSFT) + MK_KEY(BP_DV_4, BP_LPRN, MOD_LSFT, BP_DLR, MOD_NONE) + MK_KEY(BP_DV_5, BP_RPRN, MOD_LSFT, BP_PERC, MOD_NONE) + MK_KEY(BP_DV_6, BP_AT, MOD_LSFT, BP_AT, MOD_BIT(KC_RALT)) + MK_KEY(BP_DV_7, BP_PLUS, MOD_LSFT, BP_P, MOD_BIT(KC_RALT)) + MK_KEY(BP_DV_8, BP_MINS, MOD_LSFT, BP_ASTR, MOD_NONE) + MK_KEY(BP_DV_9, BP_SLSH, MOD_LSFT, BP_LPRN, MOD_NONE) + MK_KEY(BP_DV_0, BP_ASTR, MOD_LSFT, BP_RPRN, MOD_NONE) + + MK_KEY(BP_DV_GRV, BP_PERC, MOD_LSFT, BP_K, MOD_BIT(KC_RALT)) + MK_KEY(BP_DV_SCLN, BP_COMM, MOD_LSFT, BP_DOT, MOD_LSFT) + MK_KEY(BP_DV_SLSH, BP_SLSH, MOD_NONE, BP_QUOT, MOD_LSFT) + //MK_KEY(BP_DV_BSLS, BP_AGRV, MOD_BIT(KC_RALT), BP_B, MOD_BIT(KC_RALT)) + MK_KEY(BP_DV_EQL, BP_EQL, MOD_NONE, BP_PLUS, MOD_NONE) + MK_KEY(BP_DV_COMM, BP_COMM, MOD_NONE, BP_LDAQ, MOD_BIT(KC_RALT)) + MK_KEY(BP_DV_DOT, BP_DOT, MOD_NONE, BP_RDAQ, MOD_BIT(KC_RALT)) + MK_KEY(BP_DV_QUOT, BP_QUOT, MOD_NONE, BP_DQUO, MOD_NONE) + MK_KEY(BP_DV_MINS, BP_MINS, MOD_NONE, KC_SPC, MOD_BIT(KC_RALT)) +#endif + +#if defined(BEAKL15_LAYER_ENABLE) || defined(BEAKL19_LAYER_ENABLE) + // Keys for BEAKL 15, 19 on Qwerty + MK_KEY(KC_BK_DOT, KC_DOT, MOD_NONE, KC_2, MOD_LSFT) + MK_KEY(KC_BK_COMM, KC_COMM, MOD_NONE, KC_1, MOD_LSFT) + MK_KEY(KC_BK_QUOT, KC_QUOT, MOD_NONE, KC_GRV, MOD_NONE) + + MK_KEY(US_BK_DOT, KC_DOT, MOD_NONE, KC_2, MOD_LSFT) + MK_KEY(US_BK_COMM, KC_COMM, MOD_NONE, KC_1, MOD_LSFT) + MK_KEY(US_BK_QUOT, KC_QUOT, MOD_NONE, KC_GRV, MOD_NONE) + + // Keys for BEAKL WI on Qwerty + MK_KEY(KC_BKW_DOT, KC_DOT, MOD_NONE, KC_GRV, MOD_NONE) + MK_KEY(KC_BKW_COMM, KC_COMM, MOD_NONE, KC_TILD, MOD_NONE) + MK_KEY(KC_BKW_COLN, KC_SCLN, MOD_LSFT, KC_SCLN, MOD_NONE) + +# if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO) + // Keys for BEAKL on BEPO + MK_KEY(BP_BK_DOT, BP_DOT, MOD_NONE, BP_AT, MOD_NONE) + MK_KEY(BP_BK_COMM, BP_COMM, MOD_NONE, BP_EXLM, MOD_NONE) + MK_KEY(BP_BK_QUOT, BP_QUOT, MOD_NONE, BP_PERC, MOD_LSFT) + + +# ifdef BEAKLWI_LAYER_ENABLE + // Keys for BEAKL WI on BEPO + MK_KEY(BP_BKW_DOT, BP_DOT, MOD_NONE, BP_GRV, MOD_NONE) + MK_KEY(BP_BKW_COMM, BP_COMM, MOD_NONE, BP_TILD, MOD_NONE) + MK_KEY(BP_BKW_COLN, BP_COLN, MOD_LSFT, BP_SCLN, MOD_NONE) +# endif + + // Keys for BEAKL 27 on BEPO +# ifdef BEAKL27_LAYER_ENABLE + MK_KEY(BP_BK2_DOT, BP_DOT, MOD_NONE, BP_GRV, MOD_NONE) + MK_KEY(BP_BK2_COMM, BP_COMM, MOD_NONE, BP_QUES, MOD_NONE) + MK_KEY(BP_BK2_EXLM, BP_EXLM, MOD_NONE, BP_PERC, MOD_LSFT) + MK_KEY(BP_BK2_QUOT, BP_QUOT, MOD_NONE, BP_QUOT, MOD_NONE) +# endif +# endif +#endif + +#ifdef BEAKL27_LAYER_ENABLE + // Keys for BEAKL 27 on Qwerty + /* // altered shifted pairs: dot = .` comma = ,? dquot = "! */ + MK_KEY(KC_BK2_DOT, KC_DOT, MOD_NONE, KC_GRV, MOD_NONE) + MK_KEY(KC_BK2_COMM, KC_COMM, MOD_NONE, KC_QUES, MOD_NONE) + MK_KEY(KC_BK2_EXLM, KC_EXLM, MOD_NONE, KC_DQUO, MOD_NONE) + MK_KEY(KC_BK2_QUOT, KC_QUOT, MOD_NONE, KC_QUOT, MOD_NONE) + + MK_KEY(US_BK2_DOT, US_DOT, MOD_NONE, US_GRV, MOD_NONE) + MK_KEY(US_BK2_COMM, US_COMM, MOD_NONE, US_QUES, MOD_NONE) + MK_KEY(US_BK2_EXLM, US_EXLM, MOD_NONE, US_DQUO, MOD_NONE) + MK_KEY(US_BK2_QUOT, US_QUOT, MOD_NONE, US_QUOT, MOD_NONE) +#endif + + +// shifted pairs: dot = .` comma = ,~ colon = :; + +#if defined(HD_NEU_LAYER_ENABLE) || \ + defined(HD_NEU_NARROW_LAYER_ENABLE) || \ + defined(HD_GOLD_LAYER_ENABLE) || \ + defined(HD_SILVER_LAYER_ENABLE) || \ + defined(HD_BRONZE_LAYER_ENABLE) || \ + defined(HD_PLATINUM_LAYER_ENABLE) || \ + defined(HD_REF_LAYER_ENABLE) + +// hands down alterations. +/* alt shifts ;: .& /\* '? "! ,| -+ */ +// for en qwerty + MK_KEY(KC_HD_DQUO, KC_QUOT, MOD_LSFT, KC_1, MOD_LSFT) // "! + MK_KEY(KC_HD_QUOT, KC_QUOT, MOD_NONE, KC_SLSH, MOD_LSFT) // '? + + MK_KEY(KC_HD_DOT, KC_DOT, MOD_NONE, KC_7, MOD_LSFT) // .& + MK_KEY(KC_HD_SCLN, KC_SCLN, MOD_NONE, KC_SCLN, MOD_LSFT) // ;: + MK_KEY(KC_HD_COMM, KC_COMM, MOD_NONE, KC_BSLS, MOD_LSFT) // ,| + MK_KEY(KC_HD_MINS, KC_MINS, MOD_NONE, KC_EQL, MOD_LSFT) // -+ + MK_KEY(KC_HD_SLSH, KC_SLSH, MOD_NONE, KC_8, MOD_LSFT) // /* + + // for us international + MK_KEY(US_HD_DQUO, US_QUOT, MOD_LSFT, US_1, MOD_LSFT) + MK_KEY(US_HD_QUOT, US_QUOT, MOD_NONE, KC_SLSH, MOD_LSFT) + + MK_KEY(US_HD_DOT, US_DOT, MOD_NONE, US_7, MOD_LSFT) + MK_KEY(US_HD_SCLN, KC_SCLN, MOD_NONE, KC_SCLN, MOD_LSFT) // ;: + MK_KEY(US_HD_COMM, US_COMM, MOD_NONE, US_BSLS, MOD_LSFT) + MK_KEY(US_HD_MINS, US_MINS, MOD_NONE, US_EQL, MOD_LSFT) + MK_KEY(US_HD_SLSH, US_SLSH, MOD_NONE, US_8, MOD_LSFT) + +// for bepo +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO) + MK_KEY(BP_HD_DQUO, BP_DQUO, MOD_NONE, BP_QUES, MOD_NONE) + MK_KEY(BP_HD_QUOT, BP_QUOT, MOD_NONE, BP_EXLM, MOD_NONE) + MK_KEY(BP_HD_SCLN, BP_SCLN, MOD_NONE, BP_COLN, MOD_NONE) // ;: + + MK_KEY(BP_HD_DOT, BP_DOT, MOD_NONE, BP_AMPR, MOD_NONE) + MK_KEY(BP_HD_COMM, BP_COMM, MOD_NONE, BP_PIPE, MOD_NONE) + MK_KEY(BP_HD_MINS, BP_MINS, MOD_NONE, BP_PLUS, MOD_NONE) + MK_KEY(BP_HD_SLSH, BP_SLSH, MOD_NONE, BP_ASTR, MOD_NONE) +#endif + +#endif + + +/* alt shifts ;: .& /\* '? "! ,| -+ */ +#ifdef HD_DASH_LAYER_ENABLE +// DASH and Elan have these reversed from the metals. +/* //alt shift keys. "? '! */ + MK_KEY(KC_HD_D_DQUO, KC_DQUO, MOD_NONE, KC_SLSH, MOD_LSFT) // "? + MK_KEY(KC_HD_D_QUOT, KC_QUOT, MOD_NONE, KC_1, MOD_LSFT) // '! + + MK_KEY(KC_HD_D_DOT, KC_DOT, MOD_NONE, KC_7, MOD_LSFT) // .& + MK_KEY(KC_HD_D_COMM, KC_COMM, MOD_NONE, KC_BSLS, MOD_LSFT) // ,| + MK_KEY(KC_HD_D_MINS, KC_MINS, MOD_NONE, KC_EQL, MOD_LSFT) // -+ + MK_KEY(KC_HD_D_SLSH, KC_SLSH, MOD_NONE, KC_8, MOD_LSFT) // /* + + // for us international + MK_KEY(US_HD_D_DQUO, US_QUOT, MOD_LSFT, KC_SLSH, MOD_LSFT) + MK_KEY(US_HD_D_QUOT, US_QUOT, MOD_NONE, US_1, MOD_LSFT) + + MK_KEY(US_HD_D_DOT, US_DOT, MOD_NONE, US_7, MOD_LSFT) + MK_KEY(US_HD_D_COMM, US_COMM, MOD_NONE, US_BSLS, MOD_LSFT) + MK_KEY(US_HD_D_MINS, US_MINS, MOD_NONE, US_EQL, MOD_LSFT) + MK_KEY(US_HD_D_SLSH, US_SLSH, MOD_NONE, US_8, MOD_LSFT) + +// for bepo +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO) + MK_KEY(BP_HD_D_DQUO, BP_DQUO, MOD_NONE, BP_QUES, MOD_NONE) + MK_KEY(BP_HD_D_QUOT, BP_QUOT, MOD_NONE, BP_EXLM, MOD_NONE) + + MK_KEY(BP_HD_D_DOT, BP_DOT, MOD_NONE, BP_AMPR, MOD_NONE) + MK_KEY(BP_HD_D_COMM, BP_COMM, MOD_NONE, BP_PIPE, MOD_NONE) + MK_KEY(BP_HD_D_MINS, BP_MINS, MOD_NONE, BP_PLUS, MOD_NONE) + MK_KEY(BP_HD_D_SLSH, BP_SLSH, MOD_NONE, BP_ASTR, MOD_NONE) +#endif + +#endif + +#ifdef HD_ELAN_LAYER_ENABLE +// Elan has alt shift of comma and dot on the thumb. +// en + MK_KEY(KC_HD_E_DQUO, KC_QUOT, MOD_LSFT, KC_SLSH, MOD_LSFT) + MK_KEY(KC_HD_E_QUOT, KC_QUOT, MOD_NONE, KC_1, MOD_LSFT) +// the rest is the same + MK_KEY(KC_HD_E_MINS, KC_MINS, MOD_NONE, KC_EQL, MOD_LSFT) // -+ + MK_KEY(KC_HD_E_SLSH, KC_SLSH, MOD_NONE, KC_8, MOD_LSFT) // /* +// until .: and ,; + MK_KEY(KC_HD_E_DOT, KC_DOT, MOD_NONE, KC_SCLN, MOD_LSFT) // .: + MK_SKEY(KC_HD_E_COMM, KC_COMM, KC_SCLN) // ,; +/* (< {[ */ + MK_KEY(KC_HD_E_LPRN, KC_LPRN, MOD_NONE, KC_COMM, MOD_LSFT) + MK_KEY(KC_HD_E_LCBR, KC_LCBR, MOD_NONE, KC_LBRC, MOD_NONE ) + +// US-intl + MK_KEY(US_HD_E_DQUO, US_QUOT, MOD_LSFT, KC_SLSH, MOD_LSFT) + MK_KEY(US_HD_E_QUOT, US_QUOT, MOD_NONE, US_1, MOD_LSFT) +// the rest is the same + MK_KEY(US_HD_E_MINS, US_MINS, MOD_NONE, US_EQL, MOD_LSFT) // -+ + MK_KEY(US_HD_E_SLSH, US_SLSH, MOD_NONE, US_8, MOD_LSFT) // /* +// until .: and ,; + MK_KEY(US_HD_E_DOT, KC_DOT, MOD_NONE, US_SCLN, MOD_LSFT) // .: + MK_SKEY(US_HD_E_COMM, US_COMM, US_SCLN) // ,; +/* (< {[ */ + MK_KEY(US_HD_E_LPRN, US_LPRN, MOD_NONE, US_COMM, MOD_LSFT) + MK_KEY(US_HD_E_LCBR, US_LCBR, MOD_NONE, US_LBRC, MOD_NONE ) + +// bepo +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO) + MK_KEY(BP_HD_E_DQUO, BP_DQUO, MOD_NONE, BP_SLSH, MOD_NONE) + MK_KEY(BP_HD_E_QUOT, BP_QUOT, MOD_NONE, BP_EXLM, MOD_NONE) +// the rest is the same + MK_KEY(BP_HD_E_MINS, BP_MINS, MOD_NONE, BP_EQL, MOD_NONE) // -+ + MK_KEY(BP_HD_E_SLSH, BP_SLSH, MOD_NONE, BP_ASTR, MOD_NONE) // /* +// until .: and ,; + MK_KEY(BP_HD_E_DOT, KC_DOT, MOD_NONE, BP_SCLN, MOD_LSFT) // .: + MK_SKEY(BP_HD_E_COMM, BP_COMM, BP_SCLN) // ,; +/* (< {[ */ + MK_KEY(BP_HD_E_LPRN, BP_LPRN, MOD_NONE, BP_COMM, MOD_LSFT) + MK_KEY(BP_HD_E_LCBR, BP_LCBR, MOD_NONE, BP_LBRC, MOD_NONE ) +#endif +#endif diff --git a/users/ericgebhart/defs/combos.def b/users/ericgebhart/defs/combos.def new file mode 100644 index 0000000000..85b5d2d588 --- /dev/null +++ b/users/ericgebhart/defs/combos.def @@ -0,0 +1,139 @@ +// Per layer combo reference layers. +// Default is current layer, or COMBO_REF_DEFAULT if set. +// _COMBO_REF is the default if enabled. + +//COMBO_REF_LAYER(_DVORAK_BP, _COMBO_REF2) +COMBO_REF_LAYER(_NAV, _NAV) + + +// COMBOS +// name result chord keys + +// sml nav, sml keypad, zqxj, onshot accents, oneshot symbols +// home, end, caps word, accents? -> aeeecio oe, ao, + + +// reference COMBO_REF +COMB(TSCTL, TS_LCTL, CB_1L3, CB_1L4) +COMB(SMLNAV1, SML_NAV, CB_1L2, CB_1L3) +COMB(OSACCENTMT, SML_KEYPAD, CB_1L2, CB_1R4) + +#ifdef TOPROWS_LAYER_ENABLE +COMB(OSTOPROWS, SML_TOPROWS, CB_1L3, CB_1R3) +#endif + +//COMB(OSlsftT, OS_LSFT, CB_1L4, CB_1R2) +COMB(OSSFT, OS_LSFT, CB_2L4, CB_2R2) +COMB(TSCTL2, TS_LCTL, CB_1L4, CB_1R2) + +// COMB(SMLNAV, SML_NAV, CB_2L4, CB_2R2) +COMB(OSCTL, OS_LCTL, CB_2L2, CB_2R4) + +COMB(OSACCENTM, OSL_ACCENTS_MORTE, CB_2L3, CB_2R3) + +COMB(capsword, CAPS_WORD, CB_3L4, CB_3R2) +COMB(OSRALT, OS_RALT, CB_3L3, CB_3R3) +COMB(OSLALT2, OS_LALT, CB_3L2, CB_3R4) + +COMB(OSLAYER, LAYER_OSL, CB_3L1, CB_3R5) +COMB(OSLSYMB, OSL_SYMB, CB_TH2, CB_TH5) +COMB(LNAV, SML_NAV, CB_TH3, CB_TH4) + +COMB(_Q, KC_Q, CB_3L2, CB_3L3) +COMB(_X, KC_X, CB_3L3, CB_3L4) +COMB(_Z, KC_Z, CB_3R3, CB_3R4) + +// vertical thumb combos for the kyria +//COMB(xxx, xxx, CB_TH2, CB_0TH1) + +#ifdef MEDIA_LAYER_ENABLE +COMB(SMLMEDIA, SML_MEDIA, CB_TH3, CB_0TH2) +#endif + +COMB(OSLACCENT2, OSL_ACCENTS_MORTE, CB_TH4, CB_0TH3) +COMB(KEYPAD, SML_KEYPAD, CB_TH5, CB_0TH4) + + + +// reference COMBO_REF2 + +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) +COMB(TSCTL_BP, TS_LCTL, CB_1L3, CB_1L4) +COMB(SMLNAV1_bp, SML_NAV, CB_1L2, CB_1L3) + +#ifdef ACCENTS_MORTE_LAYER_ENABLE +COMB(OSLACCENT_bp, OSL(_ACCENTS_MORTE_BP), CB2_2L1, CB2_2L2) +#endif + +COMB(SMLNAV_BP, SML_NAV, CB2_2L2, CB2_2L3) +COMB(OSCTL_BP, OS_LCTL, CB2_2L3, CB2_2L4) + +COMB(OSSFT_BP, OS_LSFT, CB2_2R2, CB2_2R3) +// COMB(SMLKEYPAD_BP, SML_KEYPAD_BP, CB2_2R3, CB2_2R4) + +COMB(capsword_BP, CAPS_WORD_ON, CB2_3L4, CB2_3R2) + +// COMB(OSLSYMBP_BP, OSL(_SYMB_BP), CB2_TH2, CB2_TH5) +COMB(LNAV_BP, SML_NAV, CB2_TH3, CB2_TH4) + +COMB(_Qbp, BP_Q, CB2_3L2, CB2_3L3) +COMB(_Xbp, BP_X, CB2_3L3, CB2_3L4) +COMB(_Zbp, BP_Z, CB2_3R3, CB2_3R4) +#endif + + +// Reference nav layer +COMB(END_nav, KC_END, KC_PGUP, KC_PGDN) +COMB(HOME_nav, KC_HOME, KC_UP, KC_DOWN) + + +//COMB(JKL_SPC, KC_SPC, KC_J, KC_X) +//SUBS(TH_THE, "the", KC_T, KC_H) // SUBS uses SEND_STRING to output the given string. + +// from possum vibes to review. +/* COMBO NAME | OUTPUT | PARAMS */ + +// /*---- TOP ROW ----*/ +// COMB(turbonav, NAV_TG, KC_W, KC_R) // Nav access +// COMB(save, S_SAVE, KC_E, KC_R) // Save +// COMB(back_fwd, BCK_FWD, KC_R, KC_T) // Back/Fwd (shifted) + +// COMB(undo_redo, UND_RED, KC_Y, KC_U) // Undo/Redo (shifted) +// COMB(esc, KC_ESC, KC_U, KC_O) // Esc + +// #ifdef IS_PINKY_CLUSTER +// COMB(delete, KC_DEL, KC_A, KC_SCLN) +// COMB(caps, KC_CAPS, KC_Q, KC_P) +// #endif + +// /*---- HOME ROW ----*/ +// COMB(cut, S_CUT, KC_S, KC_F) // Shift+Del (cut) +// COMB(copy, S_COPY, KC_S, KC_D) // Ctrl+Ins (copy) +// COMB(paste, S_PASTE, KC_D, KC_F) // Shift+Del (paste) +// COMB(panic, PANIC, KC_D, KC_K) // panic! + +// COMB(nummode, NUMMODE, KC_J, KC_K) // Nummode toggle +// COMB(symmode, SYM_TG, KC_K, KC_L) // Sym layer +// COMB(tab, KC_TAB, KC_K, KC_M) // Tab + + +// /*---- BOTTOM ROW ----*/ +// COMB(hash, KC_HASH, KC_X, KC_C) // # +// COMB(fslash, KC_SLSH, KC_C, KC_V) // / + +// COMB(dash, KC_MINS, KC_M, KC_COMM) // - +// COMB(asterisk, KC_ASTR, KC_COMM, KC_DOT) // * +// COMB(at, KC_AT, KC_M, KC_DOT) // @ + + +// /*---- THUMBS ----*/ +// COMB(sys_lthm, SYS_OSL, KC_B, KC_ENT) // Sys OSL + +// COMB(space_shift, SPC_SFT, KC_TAB, KC_SPC) // space and activate oss + +// COMB(underscore_rthm, KC_UNDS, KC_SPC, KC_N) // _ + +// /*---- THUMB+ALPHAS ----*/ +// // COMB(os_fun, FUN_OSL, KC_ENT, KC_C) // OS Func +// // COMB(os_num, NUM_OSL, KC_A, KC_F) // OSL num +// // COMB(os_sym, SYM_OSL, KC_SPC, KC_M) // OSL sym diff --git a/users/ericgebhart/defs/custom_keys.def b/users/ericgebhart/defs/custom_keys.def new file mode 100644 index 0000000000..075b7de0c1 --- /dev/null +++ b/users/ericgebhart/defs/custom_keys.def @@ -0,0 +1,86 @@ +// custom key codes. + EPRM, + //VRSN, + CAPS_WORD_ON, + + // LAYERStuff. + KC_NEXT_LOCALE, + KC_NEXT_BASE_LAYER, + KC_SET_BASE, + // Misc. + KC_MAKE, + KC_RESET, + KC_RGB_T, + RGB_IDL, + KC_SECRET_1, + KC_SECRET_2, + KC_SECRET_3, + KC_SECRET_4, + KC_SECRET_5, + + KC_SPACETEST, + + /// Need to evaluate which to keep. + BCK_FWD, // Alt left and right + CLEAR, // Clears all mods, does not change layers. + LOCKSCR, // locks screen per is_windows value + PANIC, // Clears all One-Shot keys and returns to base layer. + UND_RED, // Ctrl Z and Y + + // macros + QMKCOMP, // qmk compile + QMKFLSH, // qmk flash + + // Swapper keys - just the swapper key, maybe gets reused. + SW_REV, // Dead key, reverse direction for swapper + +// for the combo ref layers. + CB_0M1, CB_0M2, CB_0M3, + CB_1M1, CB_1M2, CB_1M3, + CB_2M1, CB_2M2, CB_2M3, + CB_3M1, CB_3M2, CB_3M3, + CB_4M1, CB_4M2, CB_4M3, CB_4M4, CB_4M5, + + CB_1, CB_2, CB_3, CB_4, CB_5, CB_6, CB_7, CB_8, CB_9, CB_0, + + CB_1R1, CB_1R2, CB_1R3, CB_1R4, CB_1R5, + CB_1L1, CB_1L2, CB_1L3, CB_1L4, CB_1L5, + CB_2R1, CB_2R2, CB_2R3, CB_2R4, CB_2R5, + CB_2L1, CB_2L2, CB_2L3, CB_2L4, CB_2L5, + CB_3R1, CB_3R2, CB_3R3, CB_3R4, CB_3R5, + CB_3L1, CB_3L2, CB_3L3, CB_3L4, CB_3L5, + CB_4L1, CB_4L2, CB_4L3, CB_4L4, CB_4L5, + CB_4R1, CB_4R2, CB_4R3, CB_4R4, CB_4R5, + + CB2_0M1, CB2_0M2, CB2_0M3, + CB2_1M1, CB2_1M2, CB2_1M3, + CB2_2M1, CB2_2M2, CB2_2M3, + CB2_3M1, CB2_3M2, CB2_3M3, + CB2_4M1, CB2_4M2, CB2_4M3, CB2_4M4, CB2_4M5, + + CB2_1, CB2_2, CB2_3, CB2_4, CB2_5, CB2_6, CB2_7, CB2_8, CB2_9, CB2_0, + + CB2_1R1, CB2_1R2, CB2_1R3, CB2_1R4, CB2_1R5, + CB2_1L1, CB2_1L2, CB2_1L3, CB2_1L4, CB2_1L5, + CB2_2R1, CB2_2R2, CB2_2R3, CB2_2R4, CB2_2R5, + CB2_2L1, CB2_2L2, CB2_2L3, CB2_2L4, CB2_2L5, + CB2_3R1, CB2_3R2, CB2_3R3, CB2_3R4, CB2_3R5, + CB2_3L1, CB2_3L2, CB2_3L3, CB2_3L4, CB2_3L5, + CB2_4L1, CB2_4L2, CB2_4L3, CB2_4L4, CB2_4L5, + CB2_4R1, CB2_4R2, CB2_4R3, CB2_4R4, CB2_4R5, + +// core 6 thumb keys for combo reference layer + CB_TH1, CB_TH2, CB_TH3, CB_TH4, CB_TH5, CB_TH6, + CB2_TH1, CB2_TH2, CB2_TH3, CB2_TH4, CB2_TH5, CB2_TH6, + CB_1TH1, CB_1TH2, CB_1TH3, CB_1TH4, CB_1TH5, CB_1TH6, + CB2_1TH1, CB2_1TH2, CB2_1TH3, CB2_1TH4, CB2_1TH5, CB2_1TH6, + + // for the extra thumb keys on the kyria + CB_0TH1 , CB_0TH2, CB_0TH3, CB_0TH4, + CB_THA, CB_THB, CB_THC, CB_THD, + +// edge keys for the combo reference layer + L0_CB, L1_CB, L2_CB, L3_CB, + R0_CB, R1_CB, R2_CB, R3_CB, + L0_CB2, L1_CB2, L2_CB2, L3_CB2, + R0_CB2, R1_CB2, R2_CB2, R3_CB2, diff --git a/users/ericgebhart/defs/encoders.def b/users/ericgebhart/defs/encoders.def new file mode 100644 index 0000000000..638d3fbf4b --- /dev/null +++ b/users/ericgebhart/defs/encoders.def @@ -0,0 +1,65 @@ +// Layer/none, encoder index 0/1, CW_KC, CCW_KC, Qualifying mod or none +// LAYER_NONE and MOD_NONE for a single use. +// LEFT and RIGHT for index. 0 and 1... + +// default encoders, all layers no mods. +ENCODER_ACTION(LAYER_NONE, RIGHT, KC_PGDN, KC_PGUP, MOD_NONE) +ENCODER_ACTION(LAYER_NONE, LEFT, KC_DOWN, KC_UP, MOD_NONE) +ENCODER_ACTION(LAYER_NONE, LEFT, KC_PGDN, KC_PGUP, MOD_LSFT) + +// Symbol layer encoders. +// left and right. +ENCODER_ACTION(_SYMB_EN, LEFT, KC_LEFT, KC_RIGHT, MOD_NONE) +// word left or right. +ENCODER_ACTION(_SYMB_EN, LEFT, LCTL(KC_LEFT), LCTL(KC_RIGHT), MOD_NONE) + +// Nav layer encoders. +ENCODER_ACTION(_NAV, LEFT, KC_TAB, S(KC_TAB), MOD_NONE) +ENCODER_ACTION(_NAV, RIGHT, A(KC_TAB), A(S(KC_TAB)), MOD_NONE) +ENCODER_ACTION(_NAV, RIGHT, KC_VOLU, KC_VOLD, MOD_NONE) + +// RGB functions for the RGB layer. +#ifdef RGB_MATRIX_ENABLE + ENCODER_FUNCTION(_RGB, LEFT, + rgb_matrix_increase_speed_noeeprom, + rgb_matrix_decrease_speed_noeeprom, MOD_NONE) + + ENCODER_FUNCTION(_RGB, RIGHT, + rgb_matrix_increase_hue_noeeprom, + rgb_matrix_decrease_hue_noeeprom, MOD_NONE) + + ENCODER_FUNCTION(_RGB, LEFT, + rgb_matrix_increase_sat_noeeprom, + rgb_matrix_decrease_sat_noeeprom, MOD_LSFT) + + ENCODER_FUNCTION(_RGB, RIGHT, + rgb_matrix_increase_val_noeeprom, + rgb_matrix_decrease_val_noeeprom, MOD_LSFT) + + ENCODER_FUNCTION(_RGB, LEFT, + rgb_matrix_step_noeeprom; + rgb_matrix_step_reverse_noeeprom, MOD_LCTL) + +#elif defined(RGBLIGHT_ENABLE) + + ENCODER_FUNCTION(_RGB, LEFT, + rgblight_increase_speed_noeeprom, + rgblight_decrease_speed_noeeprom, MOD_NONE) + + ENCODER_FUNCTION(_RGB, RIGHT, + rgblight_increase_hue_noeeprom, + rgblight_decrease_hue_noeeprom, MOD_NONE) + + ENCODER_FUNCTION(_RGB, LEFT, + rgblight_increase_sat_noeeprom, + rgblight_decrease_sat_noeeprom, MOD_LSFT) + + ENCODER_FUNCTION(_RGB, RIGHT, + rgblight_increase_val_noeeprom, + rgblight_decrease_val_noeeprom, MOD_LSFT) + + + ENCODER_FUNCTION(_RGB, LEFT, + rgblight_step_noeeprom, + rgblight_step_reverse_noeeprom, MOD_LCTL) + #endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE diff --git a/users/ericgebhart/defs/key_overrides.def b/users/ericgebhart/defs/key_overrides.def new file mode 100644 index 0000000000..159e02e87e --- /dev/null +++ b/users/ericgebhart/defs/key_overrides.def @@ -0,0 +1,23 @@ +//KOL -> name, mod_mask, keycode, sendkeycode, layer to apply. + +// // these are actually handled by alt_local_keys, in a more universal +// // and adaptable way. +// KOL(slash_pipe, MOD_MASK_SHIFT, KC_SLSH, KC_PIPE, _DVORAK_EN) + +// this one is interesting. +KOL(slash_backslash, MOD_MASK_ALT, KC_SLSH, KC_BSLS, _DVORAK_EN) + +// KOL(N2_dot, MOD_MASK_SHIFT, KC_2, KC_DOT, _KEYPAD_EN) +// KOL(N3_comma, MOD_MASK_SHIFT, KC_3, KC_COMMA, _KEYPAD_EN) + +// KOL(hash_at, MOD_MASK_SHIFT, KC_HASH, KC_AT, _CDH) +// KOL(dot_colon, MOD_MASK_SHIFT, KC_DOT, KC_COLN, _CDH) +// KOL(comma_semicolon, MOD_MASK_SHIFT, KC_COMMA, KC_SCLN, _CDH) +// KOL(space_unds, MOD_MASK_SHIFT, KC_SPACE, KC_UNDS, _CDH) +// KOL(mins_exlm, MOD_MASK_SHIFT, KC_MINS, KC_EXLM, _CDH) + +// KOL(bspc_del, MOD_MASK_SHIFT, KC_BSPC, KC_DEL, _NAV) + +// KOL(zero_degree, MOD_MASK_SHIFT, KC_0, DEGREE, _KEYPAD_EN) + +// KOL(eur_pnd, MOD_MASK_SHIFT, KC_EUR, KC_PND, _SYMB_EN) diff --git a/users/ericgebhart/defs/mod_lock.def b/users/ericgebhart/defs/mod_lock.def new file mode 100644 index 0000000000..da53ea0503 --- /dev/null +++ b/users/ericgebhart/defs/mod_lock.def @@ -0,0 +1,19 @@ +// mod lock keys. takes keymods not mods. +// keycode should be defined in custom_keys.def. +// custom key, modkey to activate +MODL(ML_LSFT, KC_LSFT) +MODL(ML_LCTL, KC_LCTL) +MODL(ML_LALT, KC_LALT) +MODL(ML_LGUI, KC_LGUI) + +// Keycodes which will NOT cancel mod lock mode. +IGNORE_KC( KC_LEFT) +IGNORE_KC( KC_RGHT) +IGNORE_KC( KC_UP) +IGNORE_KC( KC_DOWN) +IGNORE_KC( KC_HOME) +IGNORE_KC( KC_END) +IGNORE_KC( ML_LALT) +IGNORE_KC( ML_LCTL) +IGNORE_KC( ML_LGUI) +IGNORE_KC( ML_LSFT) diff --git a/users/ericgebhart/defs/not_dead.def b/users/ericgebhart/defs/not_dead.def new file mode 100644 index 0000000000..66023ec523 --- /dev/null +++ b/users/ericgebhart/defs/not_dead.def @@ -0,0 +1,19 @@ +// Make not dead keys from dead keys. +// Not dead keycode, dead key +NOT_DEAD(KC_DQUO_ND, KC_DQUO) +NOT_DEAD(KC_GRV_ND, KC_GRV) +NOT_DEAD(KC_QUOT_ND, KC_QUOT) +NOT_DEAD(KC_CIRC_ND, KC_CIRC) +NOT_DEAD(KC_TILD_ND, KC_TILD) + +NOT_DEAD(US_DQUO_ND, US_DQUO) +NOT_DEAD(US_GRV_ND, US_GRV) +NOT_DEAD(US_QUOT_ND, US_QUOT) +NOT_DEAD(US_CIRC_ND, US_CIRC) +NOT_DEAD(US_TILD_ND, US_TILD) + +NOT_DEAD(BP_DQUO_ND, BP_DQUO) +NOT_DEAD(BP_GRV_ND, BP_GRV) +NOT_DEAD(BP_QUOT_ND, BP_QUOT) +NOT_DEAD(BP_CIRC_ND, BP_CIRC) +NOT_DEAD(BP_TILD_ND, BP_TILD) diff --git a/users/ericgebhart/defs/nshot.def b/users/ericgebhart/defs/nshot.def new file mode 100644 index 0000000000..79559534c7 --- /dev/null +++ b/users/ericgebhart/defs/nshot.def @@ -0,0 +1,45 @@ +// Define keycodes in custom keys. +// KEYCode, mod keycode, to set for n-shot. +// ONESHOT is for one. +// NSHOT takes a count. + +// oneshots +ONESHOT(OS_LSFT, KC_LSFT) +ONESHOT(OS_LCTL, KC_LCTL) +ONESHOT(OS_LALT, KC_LALT) +ONESHOT(OS_LGUI, KC_LGUI) + +ONESHOT(OS_RSFT, KC_RSFT) +ONESHOT(OS_RCTL, KC_RCTL) +ONESHOT(OS_RALT, KC_RALT) +ONESHOT(OS_RGUI, KC_RGUI) + +// N-Shots +NSHOT(TS_LCTL, KC_LCTL, 2) +NSHOT(TS_RCTL, KC_RCTL, 2) + +// Keys which will cancel the n-shots. +CANCEL_KEY( PANIC) +CANCEL_KEY( CLEAR) +//CANCEL_KEY( THM_LH0) +//CANCEL_KEY( THM_LH1) +//CANCEL_KEY( THM_RH0) +//CANCEL_KEY( THM_RH1) + +// inherited from @possumvibes, keeping for now. +// Keys which will be ignored by n-shots. +//IGNORE_KEY( THM_LH0) +//IGNORE_KEY( THM_LH1) +//IGNORE_KEY( THM_RH0) +//IGNORE_KEY( THM_RH1) +//IGNORE_KEY( SYM_OSL) +//IGNORE_KEY( SYM_TG) +//IGNORE_KEY( NAV_TG) +//IGNORE_KEY( NUM_OSL) +//IGNORE_KEY( NUM_TO) +//IGNORE_KEY( FUN_OSL) +//IGNORE_KEY( ALPHA) +IGNORE_KEY( SML_NAV) +IGNORE_KEY( SPC_TOPR) +// IGNORE_KEY( SML_KEYPAD) +//IGNORE_KEY( SML_TOPROWS) diff --git a/users/ericgebhart/defs/oneshot.def b/users/ericgebhart/defs/oneshot.def new file mode 100644 index 0000000000..c54215234f --- /dev/null +++ b/users/ericgebhart/defs/oneshot.def @@ -0,0 +1,17 @@ +// custom-key, Oneshot name. + ONESHOT( OS_LSFT, ONESHOT_LSFT) + ONESHOT( OS_LCTL, ONESHOT_LCTL) + ONESHOT( OS_LALT, ONESHOT_LALT) + ONESHOT( OS_LGUI, ONESHOT_LGUI) + +// keys to cancel + CANCEL_KEY( KC_ESC) + +// CANCEL_KEY( KC_FNAV) +// CANCEL_KEY( KC_FNUM) +// CANCEL_KEY( KC_FCAPS) + +// keys to ignore. +IGNORE_KEY( SPC_NAV) +// IGNORE_KEY( KC_FNAV) +// IGNORE_KEY( KC_FSYM) diff --git a/users/ericgebhart/defs/send_string.def b/users/ericgebhart/defs/send_string.def new file mode 100644 index 0000000000..455d25bfb1 --- /dev/null +++ b/users/ericgebhart/defs/send_string.def @@ -0,0 +1,7 @@ +// key to be defined and string to send. + +//SEND_STR(MYKEY, "this is a test") +//SEND_STR_DELAY(MYKEY4, "this is another test") + +SEND_STR_DELAY(VRSN, QMK_KEYBOARD ":" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE) +// SEND_STR_DELAY(VRSN, QMK_KEYBOARD ":" QMK_KEYMAP " # @ " QMK_VERSION) diff --git a/users/ericgebhart/defs/smart_lock.def b/users/ericgebhart/defs/smart_lock.def new file mode 100644 index 0000000000..8202feb0d9 --- /dev/null +++ b/users/ericgebhart/defs/smart_lock.def @@ -0,0 +1,123 @@ +// Define smart layers here. +// SMLL = smart lock layer. +// SMLM = smart lock mod. + +// Keycode, layer/mod. +// list of keycodes to ignore. + +SMLM(SMLM_LSFT, MOD_LSFT, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLM(SMLM_LCTL, MOD_LCTL, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLM(SMLM_LALT, MOD_LALT, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLM(SMLM_LGUI, MOD_LGUI, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLM(SMLM_RSFT, MOD_RSFT, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLM(SMLM_RCTL, MOD_RCTL, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLM(SMLM_RALT, MOD_RALT, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLM(SMLM_RGUI, MOD_RGUI, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) + +SMLL(SML_NAV, _NAV, ___NAV_3x10___) + +#ifdef MEDIA_LAYER_ENABLE +SMLL(SML_MEDIA, _MEDIA, ___MEDIA_3x10___) +#endif + +#ifdef MOUSEKEY_ENABLE +SMLL(SML_NAVm, _NAVm, ___NAVm_3x10___) +#endif + +SMLL(SML_KEYPAD, _KEYPAD_EN, + KC_1, + KC_2, + KC_3, + KC_4, + KC_5, + KC_6, + KC_7, + KC_8, + KC_9, + KC_0, + KC_PERC, + KC_DLR, + KC_COMM, + KC_DOT, + KC_SLSH, + KC_MINS, + KC_ASTR, + KC_PLUS, + KC_COLN, + KC_SCLN, + KC_EQL, + // KC_UNDS, + KC_BSPC, + KC_X, + SYM_MO) + +// SMLL(SML_KEYPAD_BP, _KEYPAD_BP, +// BP_1, +// BP_2, +// BP_3, +// BP_4, +// BP_5, +// BP_6, +// BP_7, +// BP_8, +// BP_9, +// BP_0, +// BP_PERC, +// BP_DLR, +// BP_COMM, +// BP_DOT, +// BP_SLSH, +// BP_MINS, +// BP_ASTR, +// BP_PLUS, +// BP_COLN, +// BP_SCLN, +// BP_EQL, +// // KC_UNDS, +// KC_BSPC, +// BP_X, +// SYM_MO) + +#ifdef TOPROWS_LAYER_ENABLE +SMLL(SML_TOPROWS, _TOPROWS_EN, ___10_SYMBOLS___, ___10_NUMBERS___) +#endif +//SMLL(SML_SYMB, _SYMB_EN, ___SYMB_BEAKLB_3x10___) diff --git a/users/ericgebhart/defs/swapper.def b/users/ericgebhart/defs/swapper.def new file mode 100644 index 0000000000..64a51910cb --- /dev/null +++ b/users/ericgebhart/defs/swapper.def @@ -0,0 +1,3 @@ +// KEYCODE, Reverseit kc, KC to send, KC to send in reverse, MODs to apply. +SWAPPER_KEY(SW_WIN, SW_REV, KC_TAB, S(KC_TAB), KC_LALT) +SWAPPER_KEY(SW_TAB, SW_REV, KC_TAB, S(KC_TAB), KC_LCTL) diff --git a/users/ericgebhart/defs/tap_hold.def b/users/ericgebhart/defs/tap_hold.def new file mode 100644 index 0000000000..54140b99f8 --- /dev/null +++ b/users/ericgebhart/defs/tap_hold.def @@ -0,0 +1,68 @@ +// tap or long tap for different key. + +// One key copy/paste +TP_TPL(KC_CCCV, LCTL(KC_C), LCTL(KC_V)) +// New TaB/Window +TP_TPL(KC_CTCN, LCTL(KC_T), LCTL(KC_N)) +// Close Tab-window/Quit +TP_TPL(KC_CWCQ, LCTL(KC_W), LCTL(KC_Q)) +// Xmonad scratch pads or desktop +//TP_TPL(KC_XM_PORD, LGUI(KC_E), LGUI(KC_T)) + +//TP_SML(ENTNAV, KC_ENTER, SML_NAV) + + +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO) +TP_TPL(BP_CCCV, LCTL(BP_C), LCTL(BP_V)) +TP_TPL(BP_CTCN, LCTL(BP_T), LCTL(BP_N)) +TP_TPL(BP_CWCQ, LCTL(BP_W), LCTL(BP_Q)) +TP_TPL(BP_XM_PORD, LGUI(BP_E), LGUI(BP_T)) + +TP_TPL(BP_C_CCED, BP_C, BP_CCED) +#endif + + +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == US_INT) || (DEFAULT_LANG == US_INT) +TP_TPL(US_CCCV, LCTL(US_C), LCTL(US_V)) +TP_TPL(US_CTCN, LCTL(US_T), LCTL(US_N)) +TP_TPL(US_CWCQ, LCTL(US_W), LCTL(US_Q)) +TP_TPL(US_XM_PORD, LGUI(US_E), LGUI(US_T)) + +TP_TPL(US_C_CCED, US_C, US_CCED) +#endif + +// Open on tap and Open with close and back arrow on hold. +// (){}[]""''``<> +# if defined(SECOND_LOCALE) && (SECOND_LOCALE == EN) || (DEFAULT_LANG == EN) +OPEN_OCL(KC_OCPRN, KC_LPRN, KC_RPRN) +OPEN_OCL(KC_OCBRC, KC_LBRC, KC_RBRC) +OPEN_OCL(KC_OCCBR, KC_LCBR, KC_RCBR) +OPEN_OCL(KC_OCDQUO, KC_DQUO, KC_DQUO) +OPEN_OCL(KC_OCQUOT, KC_QUOT, KC_QUOT) +OPEN_OCL(KC_OCGRV, KC_GRAVE, KC_GRAVE) +OPEN_OCL(KC_OCLTGT, KC_LT, KC_GT) +#endif + + +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO) +OPEN_OCL(BP_OCPRN, BP_LPRN, BP_RPRN) +OPEN_OCL(BP_OCBRC, BP_LBRC, BP_RBRC) +OPEN_OCL(BP_OCCBR, BP_LCBR, BP_RCBR) +OPEN_OCL(BP_OCDQUO, BP_DQUO, BP_DQUO) +OPEN_OCL_ND(BP_OCQUOT, BP_QUOT, BP_QUOT) +OPEN_OCL(BP_OCGRV, BP_GRV, BP_GRV) +OPEN_OCL(BP_OCLTGT, BP_LT, BP_GT) +#endif + + + +#if defined(SECOND_LOCALE) && (SECOND_LOCALE == US_INT) || (DEFAULT_LANG == US_INT) +OPEN_OCL(US_OCPRN, US_LPRN, US_RPRN) +OPEN_OCL(US_OCBRC, US_LBRC, US_RBRC) +OPEN_OCL(US_OCCBR, US_LCBR, US_RCBR) +OPEN_OCL(US_OCDQUO, US_DQUO, US_DQUO) + +OPEN_OCL_ND(US_OCQUOT, US_QUOT, US_QUOT) +OPEN_OCL(US_OCGRV, US_GRV, US_GRV) +OPEN_OCL(US_OCLTGT, US_LT, US_GT) +#endif diff --git a/users/ericgebhart/defs/unicode.def b/users/ericgebhart/defs/unicode.def new file mode 100644 index 0000000000..ee8dbecead --- /dev/null +++ b/users/ericgebhart/defs/unicode.def @@ -0,0 +1,5 @@ +// define keys to send unicode strings. + UC_STR(UC_FLIP, "(ノಠ痊ಠ)ノ彡┻━┻") + UC_STR(UC_TABL, "┬─┬ノ( º _ ºノ)") + UC_STR(UC_SHRG, "¯\\_(ツ)_/¯") + UC_STR(UC_DISA, "ಠ_ಠ") diff --git a/users/ericgebhart/edge_keys.h b/users/ericgebhart/edge_keys.h deleted file mode 100644 index 0b729fde6c..0000000000 --- a/users/ericgebhart/edge_keys.h +++ /dev/null @@ -1,238 +0,0 @@ -#pragma once -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "core_keysets.h" - -/******************************************************************/ -/* This is where I put my Keyboard layouts, Everything on the */ -/* edges, the functions on keys like LT() and SFT_T() */ -/* can be applied here. The physical shape of the keyboard is */ -/* also accounted for here. This makes it very simple to add a */ -/* new keyboard and reuse all of my layouts and layers */ -/* */ -/* The particular pieces we define here (as needed) are: */ -/* * Edge pinky keys, */ -/* * Middle section keys */ -/* * Bottom/5th row */ -/* * Thumbkeys */ -/* * Any functional additions to wrap the keys. ie. LT() */ -/* */ -/* With all of that in hand, we then create a LAYOUT wrapper */ -/* macro that takes a list of keys, to create a keyboard matrix */ -/* that fits the keyboard. Simple. */ -/* */ -/* The thumb keys, the bottom rows, etc. */ -/* */ -/* An attempt has been made to adapt the kinesis and ergodox */ -/* Thumb keys to the rectangular shapes of the xd75 and viterbi. */ -/* which are 15x and 14x matrices respectively. */ -/* The Corne was a perfect fit */ -/******************************************************************/ - -/******************************************************************/ -/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */ -/* keys inbetween the usual left and right hand keys */ -/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */ -/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */ -/* thumbkeys. It is missing middle keys on (home) row 3. */ -/* * The Corne is a split 3x12 with 6 thumb keys. It has no */ -/* extra middle keys */ -/* */ -/******************************************************************/ - - -/******************************************************************/ -/* In all cases these keyboards are defined in a matrix which is */ -/* a set of rows. Maybe like so, or not. */ -/* */ -/* -------------------------|------------------------ */ -/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */ -/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */ -/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */ -/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */ -/* | Row5L | Row5R | */ -/* | ThumbsL | ThumbsR | */ -/* -------------------------|------------------------ */ - -/* Generally speaking, the keys on the right and left don't change. */ -/* Neither does the bottom row or the thumbs. Frequently the numbers */ -/* row is identical across layers. Mostly, we want our Base layers to */ -/* be predctable. */ - -// EDGES -// outside pinky keys row 0-3. -// Qwerty and Bepo, - Applies -// to foreign layouts on bepo. dvorak_bp, beakl_bp. -#define LEFT0 KC_GRV -#define LEFT1 KC_GRV -#define LEFT2 KC_TAB -#define LEFT3 KC_BSLS -//#define LEFT3 KC_COLN - -#define LEFT0_BP DB_GRV -#define LEFT1_BP DB_GRV -#define LEFT2_BP KC_TAB -#define LEFT3_BP DB_BACKSLASH -//#define LEFT3_BP BP_COLN - -#define RIGHT0 KC_EQL -#define RIGHT1 KC_SLASH -#define RIGHT2 KC_MINS -#define RIGHT3 KC_SCLN - -#define RIGHT0_BP BP_EQL -#define RIGHT1_BP BP_SLSH -#define RIGHT2_BP BP_MINS -#define RIGHT3_BP BP_SCLN - -/******************************************************************/ -/* Middle Keysets for various keyboards */ -// MIDDLES -/// Middle left and right keys. -/******************************************************************/ -#define ___MIDDLE_LT___ OSL(_LAYERS) -#define ___MIDDLE_L1___ KC_CCCV -#define ___MIDDLE_L2___ TO(_SYMB) -#define ___MIDDLE_L3___ TO(_NAV) - -#define ___MIDDLE_RT___ _X_ -#define ___MIDDLE_R1___ KC_CCCV -#define ___MIDDLE_R2___ TO(_TOPROWS) -#define ___MIDDLE_R3___ OSL(_KEYPAD) - -#define ___MIDDLE_L1_BP___ BP_CCCV -#define ___MIDDLE_L2_BP___ TO(_SYMB_BP) - -#define ___MIDDLE_R1_BP___ BP_CCCV -#define ___MIDDLE_R2_BP___ TO(_KEYPAD_BP) -#define ___MIDDLE_R3_BP___ OSL(_KEYPAD_BP) - -// 3 keys in the middle of a 15x matrix -#define ___3_MIDDLE_T___ ___MIDDLE_LT___, LCTL(KC_A), ___MIDDLE_RT___ -#define ___3_MIDDLE_1___ ___MIDDLE_L1___, LCTL(KC_X), ___MIDDLE_R1___ -#define ___3_MIDDLE_2___ ___MIDDLE_L2___, TO(_RGB), ___MIDDLE_R2___ -#define ___3_MIDDLE_3___ ___MIDDLE_L3___, TO(_SYMB), ___MIDDLE_R3___ - -// The same, for BEPO -#define ___3_MIDDLE_T_BP___ ___MIDDLE_LT___, LCTL(BP_A), ___MIDDLE_RT___ -#define ___3_MIDDLE_1_BP___ ___MIDDLE_L1_BP___, LCTL(BP_X), ___MIDDLE_R1_BP___ -#define ___3_MIDDLE_2_BP___ ___MIDDLE_L2_BP___, TO(_RGB), ___MIDDLE_R2_BP___ -#define ___3_MIDDLE_3_BP___ ___MIDDLE_L3___, TO(_SYMB_BP), ___MIDDLE_R3_BP___ - -// 2 keys in the middle of a 14x matrix - For viterbi and ergodox. -#define ___2_MIDDLE_T___ ___MIDDLE_LT___, ___MIDDLE_RT___ -#define ___2_MIDDLE_1___ ___MIDDLE_L1___, ___MIDDLE_R1___ -#define ___2_MIDDLE_2___ ___MIDDLE_L2___, ___MIDDLE_R2___ -#define ___2_MIDDLE_3___ ___MIDDLE_L3___, ___MIDDLE_R3___ - -// The same, for BEPO -#define ___2_MIDDLE_T_BP___ ___MIDDLE_LT___, ___MIDDLE_RT___ -#define ___2_MIDDLE_1_BP___ ___MIDDLE_L1_BP___, ___MIDDLE_R1_BP___ -#define ___2_MIDDLE_2_BP___ ___MIDDLE_L2_BP___, ___MIDDLE_R2_BP___ -#define ___2_MIDDLE_3_BP___ ___MIDDLE_L3___, ___MIDDLE_R3_BP___ - -/********************************************************************/ -/* THUMBS */ -/* Define the thumb clusters for all the keyboards. */ -/********************************************************************/ - -// for xd75 or other layouts with a center column. -// #define ___5_MIDDLE_THUMBS___ CTL_BSPC, ALT_DEL, XMONAD_ESC, ALT_ENT, CTL_SPC -#define ___5_MIDDLE_THUMBS___ ALT_DEL, BSPC_TOPR, ESC_SYMB, ENT_NAV, SPC_TOPR -#define ___5_MIDDLE_THUMBS_BP___ ALT_DEL, BSPC_TOPR_BP, ESC_SYMB_BP, ENT_NAV, SPC_TOPR_BP - -// for a last, 4th thumb row. for rebound. -// backtab, home end, ----, pgup, pgdn, tab ? -#define ___13_BOTTOM___ \ - KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB, ESC_TOPR, \ - OSL(_LAYERS), \ - ENT_NAV, SPC_TOPR, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT - -#define ___13_BOTTOM_BP___ \ - KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB_BP, ESC_TOPR_BP, \ - OSL(_LAYERS), \ - ENT_NAV, SPC_TOPR_BP, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT - -// becomes the upper thumbs, the real 4th row if we throw away -// the number row at the top. -// this is the 4th row on the viterbi above the thumbrow if the number -// row is not used for numbers. -#define ___4_MIDDLE_4___ LSFT(KC_TAB), HOME_END, KC_PGDN, KC_TAB -#define ___4_MIDDLE_4b___ TAB_BKTAB, HOME_END, KC_PGDN, KC_PGUP - -/********************************************************************/ -/** The bottom row and thumbs as needed. **/ -/********************************************************************/ -// I do not use those pinky keys. I had useful things there but there -// are better more useful ways than those pinkys. -#define ___5_BOTTOM_LEFT___ ___X2___, KC_INS, KC_LEFT, KC_RIGHT -#define ___5_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLS, ___X2___ - -#define ___4_BOTTOM_LEFT___ LCTL(KC_V), KC_INS, KC_LEFT, KC_RIGHT -#define ___4_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLS, LCTL(KC_C) - -// the bottom rows for keyboards on bepo. -// bepo on bepo - not enough space to go around.... -#define ___5_BOTTOM_LEFT_BP___ _X_, BP_EACU, _X_, KC_LEFT, KC_RIGHT -#define ___5_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, DB_BACKSLASH, BP_CCED, BP_PERC - -#define ___4_BOTTOM_LEFT_BP___ LCTL(BP_C), BP_EACU, KC_LEFT, KC_RIGHT -#define ___4_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, DB_BACKSLASH, BP_CCED - -// for dvorak and beakl on bepo -#define ___5_BOTTOM_LEFT_FR___ ___X3___, KC_LEFT, KC_RIGHT -#define ___5_BOTTOM_RIGHT_FR___ KC_UP, KC_DOWN, DB_BACKSLASH, ___X2___ - -// basically a 5th row in a 5x matrix. but maybe a 4th if there isnt a number row. -#define ___15_BOTTOM___ ___5_BOTTOM_LEFT___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT___ -#define ___15_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_FR___ -#define ___15_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_BP___ - -#define ___14_BOTTOM___ ___5_BOTTOM_LEFT___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT___ -#define ___14_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_FR___ -#define ___14_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_BP___ -#define ___14_THUMBS_BOTTOM___ ___X4___, ___6_MIDDLE_THUMBS___, ___X4___ - -// bottom row of ergodox thumbs, bottom middle of all layouts. -// start with the minimilist thumb row of 6, like the Corne, 2x3. - -#define ___THUMBS_1___ TT(_KEYPAD), MO(_ADJUST), MO(_LAYERS), OSL(_TOPROWS) -#define ___THUMBS_1_BP___ TT(_KEYPAD_BP), MO(_ADJUST), MO(_LAYERS), OSL(_TOPROWS_BP) -#define ___THUMBS_2___ HOME_END, KC_PGUP -#define ___THUMBS_3___ ___6_ERGO_THUMBS___ - -#define ___4_THUMBS_1_BP___ TT(_KEYPAD_BP), KC_HOME, KC_PGUP, OSL(_TOPROWS_BP) -#define ___4_THUMBS_1___ TT(_KEYPAD), KC_HOME, KC_PGUP, OSL(_TOPROWS) -#define ___6_THUMBS_2___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT - -#define ___6_THUMBS_2b___ BSPC_SYMB, ESC_TOPR, KC_END, KC_PGUP, ENT_NAV, SPC_TOPR -#define ___6_ERGO_THUMBSb___ TT(_LAYERS), BSPC_SYMB, KC_XM_PORD, KC_PGDN, TT(_NAV), KC_XM_PORD -#define ___6_THUMBS_2b_BP___ BSPC_SYMB_BP, ESC_TOPR_BP, KC_END, KC_PGDN, ENT_TOPR_BP, SPC_NAV - -#define ___6_ERGO_THUMBS___ TT(_NAV), BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, KC_XM_PORD -#define ___6_ERGO_THUMBS_BP___ TT(_NAV), BSPC_SYMB_BP, ESC_TOPR, ENT_NAV, SPC_TOPR_BP, BP_XM_PORD - -#define ___6_MIDDLE_THUMBS___ ___6_ERGO_THUMBS___ - -#define ___12_DOX_ALL_THUMBS___ ___THUMBS_1___, ___THUMBS_2___, ___THUMBS_3___ -#define ___12_DOX_ALL_THUMBS_BP___ ___THUMBS_1_BP___, ___THUMBS_2___, ___THUMBS_3___ - -#define ___16_ALL_THUMBSb___ ___4_THUMBS_1___, ___6_THUMBS_2b___, ___6_ERGO_THUMBSb___ -#define ___16_ALL_THUMBS___ ___4_THUMBS_1___, ___6_THUMBS_2___, ___6_ERGO_THUMBS___ -#define ___16_ALL_THUMBSb_BP___ ___4_THUMBS_1_BP___, ___6_THUMBS_2b_BP___, ___6_ERGO_THUMBS___ -#define ___16_ALL_THUMBS_BP___ ___4_THUMBS_1_BP___, ___6_THUMBS_2_BP___, ___6_ERGO_THUMBS_BP___ diff --git a/users/ericgebhart/ericgebhart.c b/users/ericgebhart/ericgebhart.c index a071fb8c2e..965456e56c 100755 --- a/users/ericgebhart/ericgebhart.c +++ b/users/ericgebhart/ericgebhart.c @@ -22,12 +22,6 @@ #include "action.h" #include "action_layer.h" #include "process_keycode/process_tap_dance.h" -#include "keymap_bepo.h" - -float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND); -float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND); - -userspace_config_t userspace_config; // Add reconfigurable functions here, for keymap customization // This allows for a global, userspace functions, and continued @@ -40,7 +34,7 @@ __attribute__ ((weak)) void matrix_scan_keymap(void) {} __attribute__ ((weak)) -layer_state_t layer_state_set_keymap (layer_state_t state) { +uint32_t layer_state_set_keymap (uint32_t state) { return state; } diff --git a/users/ericgebhart/ericgebhart.h b/users/ericgebhart/ericgebhart.h index 92f8f22d29..4721b85ebd 100755 --- a/users/ericgebhart/ericgebhart.h +++ b/users/ericgebhart/ericgebhart.h @@ -19,54 +19,10 @@ #ifndef ericgebhart #define ericgebhart -#include QMK_KEYBOARD_H -#include "core_keysets.h" -#include "layouts.h" -#include "layers.h" -#if defined(OLED_ENABLE) -# include "oled_stuff.h" -#endif - +#include "layer_names.h" -//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */ -/* Define layer names */ -enum userspace_layers { - _DVORAK = 0, - _QWERTY, - _COLEMAK, - _BEAKL, - //_WORKMAN, - //_NORMAN, - //_MALTRON, - //_EUCALYN, - //_CARPLAX, - _DVORAK_BP, // beginning of Bepo - _BEAKL_BP, - _BEPO, - _LAYERS, - _NAV, // transient layers - _SYMB, - _SYMB_BP, - _KEYPAD, - _KEYPAD_BP, - _TOPROWS, - _TOPROWS_BP, - _RGB, - _ADJUST, -}; - -// clang-format off -typedef union { - uint32_t raw; - struct { - bool rgb_layer_change :1; - bool is_overwatch :1; - bool nuke_switch :1; - bool swapped_numbers :1; - bool rgb_matrix_idle_anim :1; - }; -} userspace_config_t; -// clang-format on -extern userspace_config_t userspace_config; +#ifdef CONSOLE_ENABLE +#include "print.h" +#endif #endif diff --git a/users/ericgebhart/extensions/accented_keys.c b/users/ericgebhart/extensions/accented_keys.c new file mode 100644 index 0000000000..2569bffea8 --- /dev/null +++ b/users/ericgebhart/extensions/accented_keys.c @@ -0,0 +1,50 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include USERSPACE_H +#include "accented_keys.h" +#include <stdint.h> +#include <stdbool.h> + +static inline void tap_accented_letter(uint16_t letter, uint16_t dead_key) { + uint8_t mod_state = get_mods(); + uint8_t oneshot_mod_state = get_oneshot_mods(); + del_mods(MOD_MASK_SHIFT); + del_oneshot_mods(MOD_MASK_SHIFT); + tap_code16(dead_key); + set_mods(mod_state); + set_oneshot_mods(oneshot_mod_state); + tap_code(letter); +} + +#undef ACCENTED +#define ACCENTED(KC, K1, DEAD_KEY) \ + case KC: \ + if (record->event.pressed) { \ + tap_accented_letter(K1, DEAD_KEY); \ + } \ + return false; + + +bool process_accent_keys(uint16_t keycode, keyrecord_t* record) { + switch(keycode){ +#ifdef ACCENTED_KEYS_ENABLE +#include "accented_keys.def" +#endif + } + return true; +} diff --git a/users/ericgebhart/oled_stuff.h b/users/ericgebhart/extensions/accented_keys.h index df1f50985f..017c6fa312 100755..100644 --- a/users/ericgebhart/oled_stuff.h +++ b/users/ericgebhart/extensions/accented_keys.h @@ -16,9 +16,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "quantum.h" -#include "oled_driver.h" - -void oled_render_mod_lock_status(void); -void oled_driver_render_logo(void); -bool process_record_user_oled(uint16_t keycode, keyrecord_t *record); +bool process_accent_keys(uint16_t keycode, keyrecord_t* record); diff --git a/users/ericgebhart/extensions/alt_shift.c b/users/ericgebhart/extensions/alt_shift.c new file mode 100644 index 0000000000..002adec230 --- /dev/null +++ b/users/ericgebhart/extensions/alt_shift.c @@ -0,0 +1,99 @@ +#include USERSPACE_H +#include <stdbool.h> +#include <stdint.h> + +bool shift_for_two(uint16_t keycode, keyrecord_t *record){ + uint16_t mod_state = get_mods(); + + bool is_shifted = (get_mods() & MOD_MASK_SHIFT) || + (get_oneshot_mods() & MOD_MASK_SHIFT); + + if(record ->event.pressed) { + // If shifted, double these common punctuation marks. + if(is_shifted){ + // clear shift temporarily + del_mods(MOD_MASK_SHIFT); + del_oneshot_mods(MOD_MASK_SHIFT); + + tap_code16(keycode); + tap_code16(keycode); + + // restore previous shift state + set_mods(mod_state); + return false; + } + } + return true; +} + +bool shift_for_three(uint16_t keycode, keyrecord_t *record){ + uint16_t mod_state = get_mods(); + + bool is_shifted = (get_mods() & MOD_MASK_SHIFT) || + (get_oneshot_mods() & MOD_MASK_SHIFT); + + if(record ->event.pressed) { + // If shifted, double these common punctuation marks. + if(is_shifted){ + // clear shift temporarily + del_mods(MOD_MASK_SHIFT); + del_oneshot_mods(MOD_MASK_SHIFT); + + tap_code16(keycode); + tap_code16(keycode); + tap_code16(keycode); + + // restore previous shift state + set_mods(mod_state); + return false; + } + } + return true; + } + +bool override_shift(uint16_t keycode, + uint16_t shift_keycode, + keyrecord_t *record + ) { + + bool is_shifted = (get_mods() & MOD_MASK_SHIFT) || + (get_oneshot_mods() & MOD_MASK_SHIFT); + + if (record->event.pressed) { + if (is_shifted) { + uint8_t mod_state = get_mods(); + del_mods(MOD_MASK_SHIFT); + del_oneshot_mods(MOD_MASK_SHIFT); + + tap_code16(shift_keycode); + + set_mods(mod_state); + } else { + //tap_code16(keycode); + } + } + return false; +} + +// macros for use in alt_shift.defs. +#define ALT_SHIFT(KCKEY, KC01) \ + case KCKEY: \ + return override_shift(KCKEY, KC01, record); \ + break; + +#define SHIFT_FOR_2(KCKEY) \ + case KCKEY: \ + return shift_for_two(KCKEY, record); \ + break; + +#define SHIFT_FOR_3(KCKEY) \ + case KCKEY: \ + return shift_for_three(KCKEY, record); \ + break; + +bool process_alt_shift_user(uint16_t keycode, keyrecord_t *record) { + switch(keycode){ +#include "alt_shift.def" + } + return true; +} diff --git a/users/ericgebhart/extensions/altlocal_keys.c b/users/ericgebhart/extensions/altlocal_keys.c new file mode 100644 index 0000000000..569a2076b5 --- /dev/null +++ b/users/ericgebhart/extensions/altlocal_keys.c @@ -0,0 +1,82 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// Create custom keycodes with arbitrary shifted and unshifted keys. +// originally for dvorak on bepo. But used by beakl on qwerty now too. + +// Why?: Because the keycodes are actually defined on the computer. So +// if you are trying to have dvorak, or beakl on bepo-fr, the shifted keys +// are wrong. But, I want my dvorak, so this allows the pairing of keys into +// a keycode that has shifted and non shifted behavior, outside of what the +// locale map says on the computer. +// +// These are the keys for dvorak on bepo. column one is the keycode and mods for +// the unshifted key, the second column is the keycode and mods for the shifted key. +// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a +// reasonably sized array without difficulties. The macro is for the constant declarations +// the function is for when we use it. + +//make an alt_local_keys.def - see the example. +// Include this file where you have your process_record_user function, +// call process_alt_local_key inside your process_record_user. + +#include USERSPACE_H +#include "altlocal_keys.h" + +const uint16_t key_translations[][2][2] = { +#include "altlocal_keys.def" +}; + +uint8_t gr(uint16_t kc){ + return (kc - SAFE_RANGE); +} + +// send the right keycode for the right mod. +// remove the mods we are taking care of, +// send our keycodes then restore them. +// all so we can make dvorak keys from bepo keycodes. +void send_keycode(uint16_t kc){ + uint8_t tmp_mods = get_mods(); + bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) ); + + // need to turn of the shift if it is on. + unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT))); + if(is_shifted){ + register_mods(SHIFTED_MODS(kc)); + register_code16(SHIFTED_KEY(kc)); + unregister_code16(SHIFTED_KEY(kc)); + unregister_mods(SHIFTED_MODS(kc)); + } else{ + register_mods(UNSHIFTED_MODS(kc)); + register_code16(UNSHIFTED_KEY(kc)); + unregister_code16(UNSHIFTED_KEY(kc)); + unregister_mods(UNSHIFTED_MODS(kc)); + } + clear_mods(); + register_mods(tmp_mods); +} + +bool process_alt_local_key(uint16_t keycode, keyrecord_t* record) { + switch(keycode){ + case ALT_LOCAL_KEYS_START ... ALT_LOCAL_KEYS_END: + if(record->event.pressed) + send_keycode(keycode); + unregister_code(keycode); + break; + } + return (true); +} diff --git a/users/ericgebhart/extensions/altlocal_keys.h b/users/ericgebhart/extensions/altlocal_keys.h new file mode 100644 index 0000000000..8e30472081 --- /dev/null +++ b/users/ericgebhart/extensions/altlocal_keys.h @@ -0,0 +1,56 @@ +#pragma once +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// Create custom keycodes with arbitrary shifted and unshifted keys. +// originally for dvorak on bepo. But used by beakl on qwerty now too. + +// Why?: Because the keycodes are actually defined on the computer. So +// if you are trying to have dvorak, or beakl on bepo-fr, the shifted keys +// are wrong. But, I want my dvorak, so this allows the pairing of keys into +// a keycode that has shifted and non shifted behavior, outside of what the +// locale map says on the computer. +// +// These are the keys for dvorak on bepo. column one is the keycode and mods for +// the unshifted key, the second column is the keycode and mods for the shifted key. +// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a +// reasonably sized array without difficulties. The macro is for the constant declarations +// the function is for when we use it. + +//make an alt_local_keys.def - see the example. +// Include this file where you have your process_record_user function, +// call process_alt_local_key inside your process_record_user. + +uint8_t gr(uint16_t); +void send_keycode(uint16_t); +bool process_alt_local_key(uint16_t keycode, keyrecord_t* record); + +#define MOD_NONE 0x00 + +#define GR(x) (x-SAFE_RANGE) +// indexs for the keycode translation table. + +#define MK_KEY(KCNAME, KC1, MOD1, KC2, MOD2) \ + [GR(KCNAME)] = {{KC1, MOD1}, {KC2, MOD2}}, + +#define MK_SKEY(KCNAME, KC1, KC2) \ + [GR(KCNAME)] = {{KC1, MOD_NONE}, {KC2, MOD_NONE}}, + +#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0] +#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1] +#define SHIFTED_KEY(key) key_translations[gr(key)][1][0] +#define SHIFTED_MODS(key) key_translations[gr(key)][1][1] diff --git a/users/ericgebhart/extensions/console_key_logger.c b/users/ericgebhart/extensions/console_key_logger.c new file mode 100644 index 0000000000..074673bd06 --- /dev/null +++ b/users/ericgebhart/extensions/console_key_logger.c @@ -0,0 +1,38 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#if defined( CONSOLE_ENABLE) && defined(CONSOLE_KEY_LOGGER_ENABLE) + +#include USERSPACE_H +#include "print.h" +#include "console_key_logger.h" + +void process_console_key_logger(uint16_t keycode, keyrecord_t *record) { + if (record->event.pressed) { + uprintf("0x%04X,%u,%u,%u,%b,0x%02X,0x%02X,%u\n", + keycode, + record->event.key.row, + record->event.key.col, + get_highest_layer(layer_state), + record->event.pressed, + get_mods(), + get_oneshot_mods(), + record->tap.count + ); + } +} +#endif diff --git a/users/ericgebhart/extensions/console_key_logger.h b/users/ericgebhart/extensions/console_key_logger.h new file mode 100644 index 0000000000..5e7e2d5bc0 --- /dev/null +++ b/users/ericgebhart/extensions/console_key_logger.h @@ -0,0 +1,19 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +void process_console_key_logger(uint16_t keycode, keyrecord_t *record); diff --git a/users/ericgebhart/extensions/encoders.c b/users/ericgebhart/extensions/encoders.c new file mode 100644 index 0000000000..9a3d90b82f --- /dev/null +++ b/users/ericgebhart/extensions/encoders.c @@ -0,0 +1,83 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef ENCODER_ENABLE +#include "encoders.h" +#include USERSPACE_H + +encoder_action_t encoder_actions[] = { +#include "encoders.def" +}; +uint8_t NUM_ENCODER_ACTIONS = sizeof(encoder_actions) / sizeof(encoder_action_t); + + +bool encoder_update_user(uint8_t index, bool clockwise) { + // do it twice, once for layer actions, once for non layer specific actions. + if (!do_encoder_action(index, clockwise, true)){ + do_encoder_action(index, clockwise, false); + } + return false; +} + +bool do_encoder_action(uint8_t index, bool clockwise, bool layer_actions) { + uint8_t mods = get_mods(); + encoder_action_t *action; + + // look for a match. + // on the layer, not on any layer. + // with the mods, or no mods. + for (int i = 0; i < NUM_ENCODER_ACTIONS; ++i) { + action = &encoder_actions[i]; + + // this encoder, or another. + if (action->index != index) + continue; + + // skip non layer specific actions and visa versa + // two pass system, once for layers, again for + // actions without layers. + if (layer_actions){ + if (action->layer == LAYER_NONE || + action->layer != biton32(layer_state)){ + continue; + } + }else if (action->layer != LAYER_NONE) + continue; + + // no mods, or these mods. + if ((mods && (action->mods == MOD_NONE)) || + (mods && (mods != action->mods))) + continue; + + // found one. + if (clockwise) { + if (action->clockwise != 0) { + tap_code16(action->clockwise); + } else if (action->cw_func != NULL) { + action->cw_func(); + } + } else { + if (action->counter_clockwise != 0) { + tap_code16(action->counter_clockwise); + } else if (action->ccw_func != NULL) { + action->ccw_func(); + } + } + } + return false; +} + +#endif diff --git a/users/ericgebhart/extensions/encoders.h b/users/ericgebhart/extensions/encoders.h new file mode 100644 index 0000000000..458c5c541d --- /dev/null +++ b/users/ericgebhart/extensions/encoders.h @@ -0,0 +1,46 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +typedef struct { + uint16_t layer; + uint16_t index; // 0 or 1, left/right. + uint16_t clockwise; + uint16_t counter_clockwise; + uint16_t mods; + void (*cw_func)(void); + void (*ccw_func)(void); +} encoder_action_t; +extern encoder_action_t encoder_actions[]; +extern uint8_t NUM_ENCODER_ACTIONS; + +// haven't looked at the real values for index, but I know +// 0 and 1 are left and right on my kyria. +#define LEFT 0 +#define RIGHT 1 +#define LAYER_NONE -1 +#define MOD_NONE 0x00 + +#define ENCODER_ACTION(LAYER, INDEX, CW_KC, CCW_KC, MOD) \ + {LAYER, INDEX, CW_KC, CCW_KC, MOD, NULL, NULL}, + +#define ENCODER_FUNCTION(LAYER, INDEX, CW_FUNC, CCW_FUNC, MOD) \ + {LAYER, INDEX, 0, 0, MOD, CW_FUNC, CCW_FUNC}, + +bool do_encoder_action(uint8_t index, bool clockwise, bool layer_actions); diff --git a/users/ericgebhart/extensions/extensions.c b/users/ericgebhart/extensions/extensions.c new file mode 100644 index 0000000000..f71e615a00 --- /dev/null +++ b/users/ericgebhart/extensions/extensions.c @@ -0,0 +1,91 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include USERSPACE_H + +#include "extensions.h" +#include "keymap_combo.h" +#include "altlocal_keys.h" +#include "tap_hold.h" +#include "accented_keys.h" +#include "process_smart_lock.h" +#include "mod_lock.h" +#include "oneshot.h" +#include "process_nshot.h" +#include "process_locales.h" +#include "unicode.h" +#include "key_overrides.h" +#include "console_key_logger.h" + +// should make header files maybe. being lazy. +void process_not_dead(uint16_t keycode, keyrecord_t *record); +bool process_alt_shift_user(uint16_t keycode, keyrecord_t *record); +void process_send_strs(uint16_t keycode, keyrecord_t *record); +//bool process_alt_local_key(uint16_t keycode, keyrecord_t* record); +bool process_global_quick_tap(uint16_t keycode, keyrecord_t *record); + +// call this from the top of process records before the switch. + +bool process_extensions(uint16_t keycode, keyrecord_t *record){ + if (!process_locales(keycode, record)) { return false; } + +#ifdef GLOBAL_QUICK_TAP_ENABLE + if (!process_global_quick_tap(keycode, record)) {return false; } +#endif +#ifdef CAPS_WORD_ENABLE + if (!process_caps_word(keycode, record)) { return false; } +#endif +#ifdef ALT_LOCAL_ENABLE + if (!process_alt_local_key(keycode, record)) { return false; } +#endif +#ifdef ACCENTED_KEYS_ENABLE + if (!process_accent_keys(keycode, record)) { return false; } +#endif +#ifdef TAP_HOLD_ENABLE + process_tap_hold_user(keycode, record); +#endif +#ifdef SMART_LOCK_ENABLE + process_smart_lock(keycode, record); +#endif +#ifdef MOD_LOCK_ENABLE + process_mod_lock(keycode, record); +#endif +#ifdef NSHOT_ENABLE + if(!process_nshot_state(keycode, record)) {return false;} +#endif +#ifdef SEND_UNICODE_ENABLE + process_unicode_strs(keycode, record); +#endif +#ifdef SEND_STRING_ENABLE + process_send_strs(keycode, record); +#endif +#ifdef NOT_DEAD_ENABLE + process_not_dead(keycode, record); +#endif +#ifdef ALT_SHIFT_ENABLE + if(!process_alt_shift_user(keycode, record)) {return false;} +#endif +#if defined( CONSOLE_ENABLE) && defined(CONSOLE_KEY_LOGGER_ENABLE) + process_console_key_logger(keycode, record); +#endif +#ifdef ONESHOT_MOD_ENABLE + int8_t keycode_consumed = 0; + keycode_consumed += update_oneshot_modifiers(keycode, record, keycode_consumed); +#endif + return true; + +} diff --git a/users/ericgebhart/extensions/extensions.h b/users/ericgebhart/extensions/extensions.h new file mode 100644 index 0000000000..899dbdd3d6 --- /dev/null +++ b/users/ericgebhart/extensions/extensions.h @@ -0,0 +1,22 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +bool process_extensions(uint16_t keycode, keyrecord_t *record); + +#define PROCESS_EXTENSIONS \ + if (!process_extensions(keycode, record)) {return false;} diff --git a/users/ericgebhart/extensions/key_overrides.h b/users/ericgebhart/extensions/key_overrides.h new file mode 100644 index 0000000000..3fb0c9a5bb --- /dev/null +++ b/users/ericgebhart/extensions/key_overrides.h @@ -0,0 +1,53 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef KEY_OVERRIDE_ENABLE + +#define KO_NAME(name, ...) &name, +#define KO_T(name) const key_override_t name + +#undef KOL +#define KOL(name, mods, modded_key, replacement, layer) \ + KO_T(name) = ko_make_with_layers(mods, modded_key, replacement, (1 << layer)); + +#define KO(name, mods, key, replacement) \ + KO_T(name) = ko_make_basic(mods, key, replacement) + +#define KOLN(name, mods, key, replacement, layers, neg_mods) \ + KO_T(name) = ko_make_with_layers_and_negmods(mods, key, replacement, layers, neg_mods) + +#define KOLNO(name, mods, key, replacement, layers, neg_mods, options) \ + KO_T(name) = ko_make_with_layers_negmods_and_options \ + (mods, key, replacement, layers, neg_mods, options) + +#include "key_overrides.def" + +#undef KO +#undef KOL +#undef KOLN +#undef KOLNO +#define KO KO_NAME +#define KOL KO_NAME +#define KOLN KO_NAME +#define KOLNO KO_NAME + +// This globally defines all key overrides to be used +const key_override_t **key_overrides = (const key_override_t *[]){ +#include "key_overrides.def" + NULL // Null terminate the array of overrides! +}; +#endif diff --git a/users/ericgebhart/extensions/keycodes.h b/users/ericgebhart/extensions/keycodes.h new file mode 100755 index 0000000000..a3c5d72a09 --- /dev/null +++ b/users/ericgebhart/extensions/keycodes.h @@ -0,0 +1,523 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "quantum.h" +#include "process_keycode/process_tap_dance.h" +#include "eeconfig.h" +#include "keymap_bepo.h" +//#include "keymap_us_international.h" +#include "keymap_us_international_linux.h" +#include "lang.h" +#include "ericgebhart.h" + +//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */ + +// #define DEFAULT_LANG EN // US_INT // EN, BEPO, US_INT, EURkey + +#define KEY_NAME(NAME, ...) NAME, +#define BLANK(...) + +bool process_record_secrets(uint16_t keycode, keyrecord_t *record); + +enum userspace_custom_keycodes { + // Get all the custom keys from the defs if we can. + ALT_LOCAL_KEYS_START = SAFE_RANGE, +#ifdef ALT_LOCAL_ENABLE +#undef MK_KEY +#define MK_KEY KEY_NAME +#undef MK_SKEY +#define MK_SKEY KEY_NAME +#include "altlocal_keys.def" +#undef MK_KEY +#undef MK_SKEY +#endif + ALT_LOCAL_KEYS_END, + +#ifdef ACCENTED_KEYS_ENABLE +#undef ACCENTED +#define ACCENTED KEY_NAME +#include "accented_keys.def" +#undef ACCENTED +#endif + +#ifdef TAP_HOLD_ENABLE +#undef TP_TPL +#define TP_TPL KEY_NAME +#undef TP_SML +#define TP_SML KEY_NAME +#undef OPEN_OCL +#define OPEN_OCL KEY_NAME +#undef OPEN_OCL_ND +#define OPEN_OCL_ND KEY_NAME +#include "tap_hold.def" +#undef OPEN_OCL +#undef OPEN_OCL_ND +#undef TP_TPL +#undef TP_SML +#endif + +#ifdef UNICODE_ENABLE +#undef UC_STR +#define UC_STR KEY_NAME +#include "unicode.def" +#undef UC_STR +#endif + +#ifdef SEND_STRING_ENABLE +#undef SEND_STR +#define SEND_STR KEY_NAME +#undef SEND_STR_DELAY +#define SEND_STR_DELAY KEY_NAME +#include "send_string.def" +#undef SEND_STR +#undef SEND_STR_DELAY +#endif + +#ifdef SMART_LOCK_ENABLE +#undef SMLM +#define SMLM KEY_NAME +#undef SMLL +#define SMLL KEY_NAME +#include "smart_lock.def" +#undef SMLM +#undef SMLL +#endif + +#ifdef MOD_LOCK_ENABLE +#undef IGNORE_KC +#define IGNORE_KC BLANK +#undef MODL +#define MODL KEY_NAME +#include "mod_lock.def" +#undef IGNORE_KC +#undef MODL +#endif + + +#undef IGNORE_KEY +#define IGNORE_KEY BLANK +#undef CANCEL_KEY +#define CANCEL_KEY BLANK +#undef ONESHOT +#undef NSHOT +#define ONESHOT KEY_NAME +#define NSHOT KEY_NAME + +#ifdef NSHOT_ENABLE +#include "nshot.def" +#else + TS_RCTL, + TS_LCTL, +#endif + +#ifdef ONESHOT_MOD_ENABLE +#include "oneshot.def" +#endif + +#undef IGNORE_KEY +#undef CANCEL_KEY +#undef ONESHOT +#undef NSHOT + +#ifdef SWAPPER_ENABLE +#undef SWAPPER_KEY +#define SWAPPER_KEY KEY_NAME +#include "swapper.def" +#undef SWAPPER_KEY +#endif + +#ifdef NOT_DEAD_ENABLE +#undef NOT_DEAD +#define NOT_DEAD KEY_NAME +#include "not_dead.def" +#undef NOT_DEAD +#endif + +#include "custom_keys.def" + NEW_SAFE_RANGE +}; + +#define FIRST_LAYER (BEGINNING_OF_BASE_LAYERS + 1) + +#define TL_DQUO TLKC(_DQUO) +#define TL_QUOT TLKC(_QUOT) +#define TL_COMM TLKC(_COMM) +#define TL_DOT TLKC(_DOT) +#define TL_SCLN TLKC(_SCLN) +#define TL_SLSH TLKC(_SLSH) +#define TL_EXLM TLKC(_EXLM) +#define TL_MINS TLKC(_MINS) +#define TL_LPRN TLKC(_LPRN) +#define TL_LCBR TLKC(_LCBR) +#ifdef SYMBOL_LAYER_ENABLE +#define TL_DOT_SYMB LT(LN_SYMB, LANG_KC(TL_DOT)) +#endif + + +#define BP_LT BP_LABK +#define BP_GT BP_RABK +#define BP_TAB KC_TAB +#define US_GT US_RABK +#define US_LT US_LABK +#define US_TAB KC_TAB +#define US_DCMM KC_COMM // us doesn't have this dead key. + +// this is odd, there is interplay between this and +// the not-dead extension. - and tap-hold not-dead. +#undef US_TILD +#define US_TILD KC_TILD +// redefine us_circ so we actually get a circ. +#undef US_CIRC +#define US_CIRC KC_CIRC +#define US_EQUAL KC_EQUAL +// redefine us_quote so we actually get a quote. +#undef US_QUOT +#define US_QUOT KC_QUOT + +#define US_PRINT_SCREEN KC_PRINT_SCREEN +#define US_SCROLL_LOCK KC_SCROLL_LOCK +#define US_PAUSE KC_PAUSE +#define BP_PRINT_SCREEN KC_PRINT_SCREEN +#define BP_SCROLL_LOCK KC_SCROLL_LOCK +#define BP_PAUSE KC_PAUSE + +#define BP_F1 KC_F1 +#define BP_F2 KC_F2 +#define BP_F3 KC_F3 +#define BP_F4 KC_F4 +#define BP_F5 KC_F5 +#define BP_F6 KC_F6 +#define BP_F7 KC_F7 +#define BP_F8 KC_F8 +#define BP_F9 KC_F9 +#define BP_F10 KC_F10 +#define BP_F11 KC_F11 +#define BP_F12 KC_F12 +#define BP_TRNS KC_TRNS + +#define US_F1 KC_F1 +#define US_F2 KC_F2 +#define US_F3 KC_F3 +#define US_F4 KC_F4 +#define US_F5 KC_F5 +#define US_F6 KC_F6 +#define US_F7 KC_F7 +#define US_F8 KC_F8 +#define US_F9 KC_F9 +#define US_F10 KC_F10 +#define US_F11 KC_F11 +#define US_F12 KC_F12 +#define US_TRNS KC_TRNS + +#ifdef KEYPAD_LAYER_ENABLE +#define TT_KEYPAD TT(LANG_N(_KEYPAD)) +#define MO_KEYPAD MO(LANG_N(_KEYPAD)) +#else +#define TT_KEYPAD ___ +#define MO_KEYPAD ___ +#endif + +#ifdef SYMBOL_LAYER_ENABLE +#define TT_SYMB TT(LANG_N(_SYMB)) +#define MO_SYMB MO(LANG_N(_SYMB)) +#define OSL_SYMB OSL(LANG_N(_SYMB)) +#else +#define TT_SYMB ___ +#define MO_SYMB ___ +#define OSL_SYMB ___ +#endif + +#ifdef TOPROWS_LAYER_ENABLE +#define TT_TOPROWS TT(LANG_N(_TOPROWS)) +#define MO_TOPROWS MO(LANG_N(_TOPROWS)) +#else +#define TT_TOPROWS ___ +#define MO_TOPROWS ___ +#endif + +#ifdef RGB_LAYER_ENABLE +#define MO_RGB MO(_RGB) +#else +#define MO_RGB ___ +#endif + +#ifdef ADJUST_LAYER_ENABLE +#define MO_ADJUST MO(_ADJUST) +#else +#define MO_ADJUST ___ +#endif + +#ifdef ACCENTS_MORTE_LAYER_ENABLE +//#define LN_ACCENTS_MORTE LANG_N(_ACCENTS_MORTE) +#define OSL_ACCENTS_MORTE OSL(LANG_N(_ACCENTS_MORTE)) +#else +#define OSL_ACCENTS_MORTE ___ +#endif + +#ifdef ACCENTS_LAYER_ENABLE +#define LN_ACCENTS LANG_N(_ACCENTS) +#define OSL_ACCENTS OSL(LN_ACCENTS) +#else +#define OSL_ACCENTS ___ +#endif + +#ifdef MORTE_LAYER_ENABLE +#define LN_MORTE LANG_N(_MORTE) +#define OSL_MORTE OSL(LN_MORTE) +#else +#define OSL_MORTE ___ +#endif + +#define CTLGUI_T(kc) MT(MOD_LGUI | MOD_LCTL, kc) +#define SFTGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc) +#define ALTGUI_T(kc) MT(MOD_LGUI | MOD_LALT, kc) + +#define ALT_ENT ALGR_T(KC_ENT) // Alt oor nter +#define CTL_ENT CTL_T(KC_ENT) // ctrl or space +#define CTL_SPC CTL_T(KC_SPC) // ctrl or space +#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace +#define ALT_DEL ALT_T(KC_DEL) // Alt or delete +#define GUI_ESC GUI_T(KC_ESC) // Gui or escape +#define ALGR_SYMB ALGR_T(TG(LANG_N(_SYMB))) // Alt gre or toggle symbol layer + +// one shot on tap, or hold like usual +#define OSLCTL_CTL CTL_T(OS_LCTL) +#define OSLSFT_SFT SFT_T(OS_LSFT) +#define OSLALT_ALT ALT_T(OS_LALT) +#define OSLGUI_GUI GUI_T(OS_LGUI) + +/* miryoku */ +/* esc_media, space_navnm, tab_navm, ENT_SYM, BSPC_TOPR, del_fun */ +/* hands down */ +/* TL_COMM, TL_DOT_SYMB, GUI_ESC, ALT_ENT, SPC_TOPR, BSPC */ + +// Lots of LT options. My thumb keys. +#ifdef TOPROWS_LAYER_ENABLE +#define LN_TOPROWS LANG_N(_TOPROWS) +#else +#define LN_TOPROWS KC_NO +#endif + +#ifdef SYMBOL_LAYER_ENABLE +# define LN_SYMB LANG_N(_SYMB) +# define TH_LTR_SYM LT(LN_SYMB, THUMB_LETTER) +#else +# define TH_LTR_SYM THUMB_LETTER +#endif + +#define TH_LTR_NAV LT(_NAV, THUMB_LETTER) + +#define LN_KEYPAD LANG_N(_KEYPAD) + +#define ACCENTS_RALT MT(MOD_RALT, OSL_ACCENTS) +#define ACCENTS_CTL MT(MOD_LCTL, OSL_ACCENTS) +#define ENT_SYM LT(LN_SYMB, KC_ENT) +#define ENT_NAV LT(_NAV, KC_ENT) +#define ENT_TOPR LT(LN_TOPROWS, KC_ENT) + +#define ESC_TOPR LT(LN_TOPROWS, KC_ESC) +#define ESC_SYMB LT(LN_SYMB, KC_ESC) +#define ESC_NUM LT(LN_KEYPAD, KC_ESC) +#define ESC_MEDIA LT(_MEDIA, KC_ESC) + +#define DEL_FUN LT(_FUN, KC_DEL) +#define TAB_NAVM LT(_NAVm, KC_TAB) +#define TAB_NUM LT(LN_KEYPAD, KC_TAB) +#define I_SYMB LT(LN_SYMB, KC_I) + +#define SPC_NAVm LT(_NAVm, KC_SPC) +#define SPC_NAVnm LT(_NAVnm, KC_SPC) +#define SPC_NAV LT(_NAV, KC_SPC) +#define SPC_SYMB LT(LN_SYMB, KC_SPC) +#define SPC_TOPR LT(LN_TOPROWS, KC_SPC) +#define SPC_LAYR LT(_LAYERS, KC_SPC) +#define SPC_ADJ LT(_ADJUST, KC_SPC) +#define SPC_NUM LT(LN_KEYPAD, KC_SPC) + +#define BSPC_NAVm LT(_NAVm, KC_BSPC) +#define BSPC_NAV LT(_NAV, KC_BSPC) +#ifdef SYMBOL_LAYER_ENABLE +#define BSPC_SYMB LT(LN_SYMB, KC_BSPC) +#else +#define BSPC_SYMB KC_BSPC +#endif +#define BSPC_TOPR LT(LN_TOPROWS, KC_BSPC) +#define BSPC_NUM LT(LN_KEYPAD, KC_BSPC) +#define BSPC_ALT MT(MOD_LALT, KC_BSPC) +#define BSPC_MEDIA LT(_MEDIA, KC_BSPC) + +#define KC_BKTAB LSFT(KC_TAB) + +// layer toggles +#define LAYER_OSL OSL(_LAYERS) +#define SYM_OSL OSL(LN_SYMB) +#define SYM_TG TG(LN_SYMB) +#define SYM_MO MO(LN_SYMB) +#define NAV_TG TG(_NAV) +#define COMBO_REF_TG_EN TG(_COMBO_REF) +#define NUM_OSL OSL(LN_KEYPAD) +#define NUM_TO TO(LN_KEYPAD) +#define FUN_OSL OSL(LN_FUNC) +#define SYS_OSL OSL(LN_SYSTEM) +#define SYS_TG TG(LN_SYSTEM) + +// Shortcuts +#define S_CUT S(KC_DEL) +#define S_COPY C(KC_INS) +#define S_PASTE S(KC_INS) +#define S_UNDO C(KC_Z) +#define S_REDO C(KC_Y) +#define S_SAVE C(KC_S) +#define S_ALL C(KC_A) +#define S_BACK A(KC_LEFT) +#define S_FWD A(KC_RIGHT) +#define C_BSPC C(KC_BSPC) +#define SCREEN S(C(KC_PSCR)) + +// One Shot Mods keycodes, +#define KC_MLSF OSM(MOD_LSFT) +#define KC_MRSF OSM(MOD_RSFT) +#define OS_LGUI OSM(MOD_LGUI) +#define OS_RGUI OSM(MOD_RGUI) +#define OS_LSFT OSM(MOD_LSFT) +#define OS_RSFT OSM(MOD_RSFT) +#define OS_LCTL OSM(MOD_LCTL) +#define OS_RCTL OSM(MOD_RCTL) +#define OS_LALT OSM(MOD_LALT) +#define OS_RALT OSM(MOD_RALT) +#define ALT_APP ALT_T(KC_APP) + +#define MG_NKRO MAGIC_TOGGLE_NKRO + +#define UC_IRNY UC(0x2E2E) +#define UC_CLUE UC(0x203D) + + +//// TAP DANCE + +typedef struct { + bool is_press_action; + int state; +} tdtap; + +enum { + SINGLE_TAP = 1, + SINGLE_HOLD = 2, + DOUBLE_TAP = 3, + DOUBLE_HOLD = 4, + DOUBLE_SINGLE_TAP = 5, //send two single taps + TRIPLE_TAP = 6, + TRIPLE_HOLD = 7 +}; + +//Tap Dance Declarations +enum { + TD_ESC_CAPS = 0, + TD_TAB_BKTAB = 1, + TD_MDIA_SYMB = 2, + TD_HOME_END = 3, + TD_XMONAD_ESC = 4, + TD_DEF_LAYER_SW = 5, + TD_DEF_OS_LAYER_SW = 6, + TD_MOUSE_BTNS = 7, + TD_DVORAK_BEPO = 8, + TD_UP_HOME = 9, + TD_DOWN_END = 10, + TD_RIGHT_TAB = 11, + TD_LEFT_BACKTAB = 12 +}; + + +// Tap dance +#define TAB_BKTAB TD(TD_TAB_BKTAB) // Tab or backtab tapdance. +#define MDIA_SYMB_KP_LAYERS TD(TD_MDIA_SYMB) // MDIA, symb, keypad, layouts layer tapdance toggle. +#define DEF_LAYER_SW TD(TD_DEF_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer +#define DEF_OS_LAYER_SW TD(TD_DEF_OS_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer +#define HOME_END TD(TD_HOME_END) // home or end tapdance. +#define XMONAD_ESC TD(TD_XMONAD_ESC) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4 +#define DVORAK_ET_BEPO TD(TD_DVORAK_BEPO) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4 +#define TDMOUSE_BTNS TD(TD_MOUSE_BTNS) // hmmm. 1-5 +#define RIGHT_TAB TD(TD_RIGHT_TAB) // Bad idea these 4. Maybe with good timing... +#define LEFT_BACKTAB TD(TD_LEFT_BACKTAB) +#define UP_HOME TD(TD_UP_HOME) +#define DOWN_END TD(TD_DOWN_END) // No! Down Down Not End.... + +// HOME ROW LAYER TOGGLE (LT) and Shift. +// both sides of the home row have "shift, ___, media , symb, ___" and "___, symb, media, ___, shift". +// so pinky fingers are shift when held and the index and second fingers are symbol and +// media layers when held. + +// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators). +// The KC_CCCV key takes care of the last two... +#define MK_CUT LSFT(KC_DEL) // shift + delete +#define MK_COPY LCTL(KC_INS) // ctrl + insert +#define MK_PASTE LSFT(KC_INS) // shift + insert +#define EOT LCTL(KC_D) +#define NAK LCTL(KC_U) +#define XPASTE LCTL(LSFT(KC_V)) +#define UNDO LCTL(KC_Z) +#define XCOPY LCTL(LSFT(KC_C)) + +#undef ___ //kint defines it as KC_NO +#define ___ KC_TRNS +#define XXX KC_NO +#define ____ _TRNS + +// Blocking keys +#define _X_ XXX +#define ___X___ XXX +#define ___X2___ XXX, XXX +#define ___X3___ ___X2___, XXX +#define ___X4___ ___X3___, XXX +#define ___X5___ ___X4___, XXX +#define ___X6___ ___X5___, XXX +#define ___X12___ ___X6___, ___X6___ +#define ___X15___ ___X5___, ___X5___, ___X5___ + +// Transparent keys +#define ___2___ ___, ___ +#define ___3___ ___2___, ___ +#define ___4___ ___3___, ___ +#define ___5___ ___4___, ___ +#define ___6___ ___5___, ___ +#define ___10___ ___6___, ___4___ +#define ___12___ ___6___, ___6___ +#define ___14___ ___5___, ___4___, ___5___ +#define ___15___ ___5___, ___5___, ___5___ +#define ___16___ ___15___, ___ + +#define ____2_ ____, ____ +#define ____3_ ____2_, ____ +#define ____4_ ____3_, ____ +#define ____5_ ____4_, ____ +#define ____6_ ____5_, ____ +#define ____10_ ____6_, ____4_ +#define ____12_ ____6_, ____6_ +#define ____14_ ____5_, ____4_, ____5_ +#define ____15_ ____5_, ____5_, ____5_ +#define ____16_ ____15_, ____ + +int on_qwerty(void); + +#ifdef TAP_DANCES_ENABLE +int cur_dance (qk_tap_dance_state_t *state); + +//for the x tap dance. Put it here so it can be used in any keymap +void x_finished (qk_tap_dance_state_t *state, void *user_data); +void x_reset (qk_tap_dance_state_t *state, void *user_data); +#endif diff --git a/users/ericgebhart/extensions/keymap_combo.h b/users/ericgebhart/extensions/keymap_combo.h new file mode 100644 index 0000000000..cd9684e601 --- /dev/null +++ b/users/ericgebhart/extensions/keymap_combo.h @@ -0,0 +1,139 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Keymap helpers +void process_combo_event(uint16_t combo_index, bool pressed); + + +// define reference layers per layer. +#define REF_LAYER(LAYER, REF_LAYER) \ + case LAYER: return REF_LAYER; + +#define K_ENUM(name, key, ...) name, +#define K_DATA(name, key, ...) const uint16_t PROGMEM cmb_##name[] = {__VA_ARGS__, COMBO_END}; +#define K_COMB(name, key, ...) [name] = COMBO(cmb_##name, key), + +#define A_ENUM(name, string, ...) name, +#define A_DATA(name, string, ...) const uint16_t PROGMEM cmb_##name[] = {__VA_ARGS__, COMBO_END}; +#define A_COMB(name, string, ...) [name] = COMBO_ACTION(cmb_##name), +#define A_ACTI(name, string, ...) \ + case name: \ + if (pressed) SEND_STRING(string); \ + break; + +#define A_TOGG(name, layer, ...) \ + case name: \ + if (pressed) layer_invert(layer); \ + break; + +#define BLANK(...) +// Generate data needed for combos/actions +// Create Enum +#define COMBO_REF_LAYER BLANK +#undef COMB +#undef SUBS +#undef TOGG +#define COMB K_ENUM +#define SUBS A_ENUM +#define TOGG A_ENUM +enum combos { +#include "combos.def" + COMBO_LENGTH +}; +// Export length to combo module +uint16_t COMBO_LEN = COMBO_LENGTH; + +// Bake combos into mem +#undef COMB +#undef SUBS +#undef TOGG +#define COMB K_DATA +#define SUBS A_DATA +#define TOGG A_DATA +#include "combos.def" +#undef COMB +#undef SUBS +#undef TOGG + +// Fill combo array +#define COMB K_COMB +#define SUBS A_COMB +#define TOGG A_COMB +combo_t key_combos[] = { +#include "combos.def" +}; +#undef COMB +#undef SUBS +#undef TOGG + +// Fill QMK hook +#define COMB BLANK +#define SUBS A_ACTI +#define TOGG A_TOGG + +void process_combo_event(uint16_t combo_index, bool pressed) { +#if defined( CONSOLE_ENABLE) && defined(CONSOLE_KEY_LOGGER_ENABLE) + if (pressed) { + combo_t *combo = &key_combos[combo_index]; + uint8_t idx = 0; + uint16_t combo_keycode; + while ((combo_keycode = pgm_read_word(&combo->keys[idx])) != COMBO_END) { + uprintf("0x%04X,NA,NA,%u,%u,0x%02X,0x%02X,0\n", + combo_keycode, + /* <missing row information> */ + /* <missing column information> */ + get_highest_layer(layer_state), + pressed, + get_mods(), + get_oneshot_mods() + ); + idx++; + } + } +#endif + switch (combo_index) { +#include "combos.def" + } + + // Allow user overrides per keymap +#if __has_include("inject.h") +# include "inject.h" +#endif +} + +#undef COMB +#undef SUBS +#undef TOGG + +#define COMB BLANK +#define SUBS BLANK +#define TOGG BLANK + +#undef COMBO_REF_LAYER +#define COMBO_REF_LAYER REF_LAYER + +uint16_t combo_ref_from_layer(uint16_t layer){ + switch (biton32(layer_state)){ +#include "combos.def" + +#ifdef COMBO_REF_DEFAULT + default: return COMBO_REF_DEFAULT; +#else + default: return layer; +#endif + } +} diff --git a/users/ericgebhart/extensions/mod_lock.c b/users/ericgebhart/extensions/mod_lock.c new file mode 100644 index 0000000000..c78f7cdfe8 --- /dev/null +++ b/users/ericgebhart/extensions/mod_lock.c @@ -0,0 +1,81 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Derived from mod_lock by @possumvibes. + +#include "mod_lock.h" + +#undef MODL +#define MODL(KEYCODE, MODKC) \ + {false, MODKC, KEYCODE}, + +#define A_KEY(KEYCODE) case KEYCODE: +#define BLANK(...) + +#undef IGNORE_KC +#define IGNORE_KC BLANK + +mod_lock_state_t modlock_states[] = { +#ifdef MOD_LOCK_ENABLE +#include "mod_lock.def" +#endif +}; +uint8_t NUM_MODLOCK_STATES = sizeof(modlock_states) / sizeof(mod_lock_state_t); + +void process_mod_lock(uint16_t keycode, keyrecord_t *record) { +#ifdef MOD_LOCK_ENABLE + mod_lock_state_t *curr_state = NULL; + + for (int i = 0; i < NUM_MODLOCK_STATES; ++i) { + curr_state = &modlock_states[i]; + + if (keycode == curr_state->trigger) { + if (record->event.pressed) { + if (curr_state->locking) { + unregister_code(curr_state->mod); + } else { + register_code(curr_state->mod); + } + + curr_state->locking = !curr_state->locking; + } + } else { + // check for cancel condition on keydown and keyup + if (curr_state->locking && is_mod_lock_cancel_key(keycode)) { + unregister_code(curr_state->mod); + curr_state->locking = false; + } + } + } +#endif +} + +#undef MODL +#undef IGNORE_KC +#define MODL BLANK +#define IGNORE_KC A_KEY +bool is_mod_lock_cancel_key(uint16_t keycode) { + // Mod locks are exclusively used on the nav layer. + // any key besides nav keys should cancel the lock. + switch (keycode) { +#ifdef MOD_LOCK_ENABLE +#include "mod_lock.def" +#endif + return false; + default: + return true; + } +} diff --git a/users/ericgebhart/extensions/mod_lock.h b/users/ericgebhart/extensions/mod_lock.h new file mode 100644 index 0000000000..d9e6106c4e --- /dev/null +++ b/users/ericgebhart/extensions/mod_lock.h @@ -0,0 +1,39 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include USERSPACE_H + +typedef struct { + bool locking; + uint16_t mod; + uint16_t trigger; +} mod_lock_state_t; + +extern mod_lock_state_t mod_lock_states[]; +extern uint8_t NUM_MODLOCK_STATES; + +// Custom mod-locking functionality that registers the mod and +// keeps it registered until the trigger key is tapped again +// or until a specified cancel key is tapped. +void process_mod_lock(uint16_t keycode, keyrecord_t *record); + +bool is_mod_lock_cancel_key(uint16_t keycode); + +#undef IGNORE_KC +#define IGNORE_KC(KC) \ + case KC: diff --git a/users/ericgebhart/extensions/not_dead.c b/users/ericgebhart/extensions/not_dead.c new file mode 100644 index 0000000000..8369edd52d --- /dev/null +++ b/users/ericgebhart/extensions/not_dead.c @@ -0,0 +1,36 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include USERSPACE_H + +inline void not_dead(uint16_t kc1, keyrecord_t *record) { + if (record->event.pressed) { + tap_code16(kc1); + tap_code16(KC_SPACE); + } +} + +#define NOT_DEAD(KCKEY, KC01) \ + case KCKEY: \ + not_dead(KC01, record); \ + break; \ + +void process_not_dead(uint16_t keycode, keyrecord_t *record) { + switch(keycode){ +#include "not_dead.def" + } +} diff --git a/users/ericgebhart/extensions/nshot_mod.c b/users/ericgebhart/extensions/nshot_mod.c new file mode 100644 index 0000000000..1346f7eba6 --- /dev/null +++ b/users/ericgebhart/extensions/nshot_mod.c @@ -0,0 +1,154 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Derived from nshot_mod by @possumvibes. +// Derived from one shot_mod by @Callum. + +#include "nshot_mod.h" +#include USERSPACE_H + +#undef NSHOT +#define NSHOT(KEYCODE, MOD, COUNT) \ + {KEYCODE, MOD, COUNT, os_up_unqueued, 0}, + +#undef ONESHOT +#define ONESHOT(KEYCODE, MOD) NSHOT(KEYCODE, MOD, 1) +#define A_KEY(KEYCODE) case KEYCODE: +#define BLANK(...) + +#define CANCEL_KEY BLANK +#define IGNORE_KEY BLANK +nshot_state_t nshot_states[] = { +#include "nshot.def" +}; +uint8_t NUM_NSHOT_STATES = sizeof(nshot_states) / sizeof(nshot_state_t); + +bool process_nshot_state(uint16_t keycode, keyrecord_t *record) { + nshot_state_t *curr_state = NULL; + + switch(keycode){ + case CLEAR: { + clear_oneshot_mods(); + clear_mods(); + return false; + } + case PANIC: { + clear_oneshot_mods(); + clear_mods(); + if (get_oneshot_layer() != 0) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } + layer_move(0); + return false; + } + } + + for (int i = 0; i < NUM_NSHOT_STATES; ++i) { + curr_state = &nshot_states[i]; + + if (keycode == curr_state->trigger) { + if (record->event.pressed) { + // Trigger keydown + if (curr_state->state == os_up_unqueued) { + register_code(curr_state->mod); + } + curr_state->state = os_down_unused; + curr_state->count = 0; + } else { + // Trigger keyup + switch (curr_state->state) { + case os_down_unused: + // If we didn't use the mod while trigger was held, queue it. + curr_state->state = os_up_queued; + break; + case os_down_used: + // If we did use the mod while trigger was held, unregister it. + curr_state->state = os_up_unqueued; + unregister_code(curr_state->mod); + break; + default: + break; + } + } +} else { + if (record->event.pressed) { + if (is_nshot_cancel_key(keycode) && curr_state->state != os_up_unqueued) { + // Cancel oneshot on designated cancel keydown. + curr_state->state = os_up_unqueued; + curr_state->count = 0; + unregister_code(curr_state->mod); + } + } else { + if (!is_nshot_ignored_key(keycode)) { + // On non-ignored keyup, consider the oneshot used. + switch (curr_state->state) { + case os_down_unused: + // The mod key is being held as a normal mod. + curr_state->state = os_down_used; + break; + case os_up_queued: + // The mod key is being used as an n-shot. + // Increment the keys-used count. + curr_state->count = curr_state->count + 1; + + // If the n-shot max has been reached, complete the n-shot. + if (curr_state->count == curr_state->max_count) { + curr_state->state = os_up_unqueued; + curr_state->count = 0; + unregister_code(curr_state->mod); + } + break; + default: + break; + } + } + } + } + } + return true; +} + +// turn off the nshot/oneshot macros +#undef ONESHOT +#undef NSHOT +#define ONESHOT BLANK +#define NSHOT BLANK + +#undef CANCEL_KEY +#undef IGNORE_KEY +#define IGNORE_KEY BLANK +#define CANCEL_KEY A_KEY +bool is_nshot_cancel_key(uint16_t keycode) { + switch (keycode) { +#include "nshot.def" + return true; + default: + return false; + } +} + +#undef CANCEL_KEY +#undef IGNORE_KEY +#define CANCEL_KEY BLANK +#define IGNORE_KEY A_KEY +bool is_nshot_ignored_key(uint16_t keycode) { + switch (keycode) { +#include "nshot.def" + return true; + default: + return false; + } +} diff --git a/users/ericgebhart/extensions/nshot_mod.h b/users/ericgebhart/extensions/nshot_mod.h new file mode 100644 index 0000000000..c5840e6bef --- /dev/null +++ b/users/ericgebhart/extensions/nshot_mod.h @@ -0,0 +1,45 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +// Represents the four states an n-shot key can be in (from users/callum) +typedef enum { + os_up_unqueued, + os_up_queued, + os_down_unused, + os_down_used, +} oneshot_state; + +typedef struct { + uint16_t trigger; + uint16_t mod; + uint8_t max_count; + oneshot_state state; + uint8_t count; +} nshot_state_t; + +extern nshot_state_t nshot_states[]; +extern uint8_t NUM_NSHOT_STATES; + + +// Keys that should cancel the n-shot mod if tapped +bool is_nshot_cancel_key(uint16_t keycode); + +// Keys that should not count towards n-shot usage (e.g., layer toggles) +bool is_nshot_ignored_key(uint16_t keycode); diff --git a/users/ericgebhart/extensions/oneshot.c b/users/ericgebhart/extensions/oneshot.c new file mode 100644 index 0000000000..83c8a04363 --- /dev/null +++ b/users/ericgebhart/extensions/oneshot.c @@ -0,0 +1,217 @@ +#include QMK_KEYBOARD_H +#include USERSPACE_H +#include "oneshot.h" + +#ifdef ONESHOT_MOD_ENABLE + +/* -------------------------------------------- */ +// Add to process_record_user. +/* int8_t keycode_consumed = 0; */ + +/* #ifdef ONESHOT_ENABLE */ +/* keycode_consumed += update_oneshot_modifiers(keycode, record, keycode_consumed); */ +/* #endif */ +/* -------------------------------------------- */ + +#define ONESHOT(KEYCODE, MOD) case KEYCODE: return MOD; + +#define A_KEY(KEYCODE) case KEYCODE: +#define BLANK(...) + +#define CANCEL_KEY BLANK +#define IGNORE_KEY BLANK + +// the basic states a oneshot modifier can be in +typedef enum { + ONESHOT_STATE_OFF = 0, + ONESHOT_STATE_PRESSED = 1, + ONESHOT_STATE_QUEUED = 2, + ONESHOT_STATE_CAPSWORD = 3, + ONESHOT_STATE_LOCK = 4, + ONESHOT_STATE_END_PRESSED = 5, +} oneshot_state; + +oneshot_state modifiers_state_transitions_normal[5] = {ONESHOT_STATE_PRESSED, ONESHOT_STATE_QUEUED, ONESHOT_STATE_LOCK, ONESHOT_STATE_END_PRESSED, ONESHOT_STATE_END_PRESSED}; + +static oneshot_state modifiers_with_state[ONESHOT_MOD_COUNT] = { + ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, +}; + +// oneshot mods always get registered immediately to the operating system, but we also +// need to keep track if the mod(s) got combined with a normal key (applied) +static bool unapplied_mods_present = false; + +// keycode of the last pressed 'normal' key which haven't been released yet +static uint16_t repeating_normal_key = 0; + +// utility functions (implemented at the bottom of this file) +static void set_modifier_state(oneshot_mod osmod, oneshot_state new_state); +static int8_t set_modifier_state_all(oneshot_state new_state); +static void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to); +static bool all_modifiers_are_off(void); + +int8_t turnoff_oneshot_modifiers() { + return set_modifier_state_all(ONESHOT_STATE_OFF); +} + +// see comment in corresponding headerfile +int8_t update_oneshot_modifiers(uint16_t keycode, keyrecord_t *record, int8_t keycode_consumed) { + + // cancel keys + if (is_oneshot_modifier_cancel_key(keycode) && record->event.pressed) { + if (keycode_consumed == 0) { + unapplied_mods_present = false; + keycode_consumed += set_modifier_state_all(ONESHOT_STATE_OFF); + } else { + keycode_consumed = 0; + } + return keycode_consumed; + } + + // ignored keys + if (is_oneshot_modifier_ignored_key(keycode)) { + return keycode_consumed; + } + + oneshot_mod osmod = get_modifier_for_trigger_key(keycode); + + // trigger keys + if (osmod != ONESHOT_NONE) { + oneshot_state state = modifiers_with_state[osmod]; + if (record->event.pressed) { + if (state == ONESHOT_STATE_OFF) { + unapplied_mods_present = (repeating_normal_key == 0); + } + oneshot_state tostate = modifiers_state_transitions_normal[state]; + set_modifier_state(osmod, tostate); + } else { + if (state == ONESHOT_STATE_PRESSED) { + if (!unapplied_mods_present) { + set_modifier_state(osmod, ONESHOT_STATE_OFF); + } else { + set_modifier_state(osmod, ONESHOT_STATE_QUEUED); + } + } else if (state == ONESHOT_STATE_END_PRESSED) { + set_modifier_state(osmod, ONESHOT_STATE_OFF); + } + } + } + // normal keys + else { + if (record->event.pressed) { + if (!all_modifiers_are_off()) { + if (unapplied_mods_present) { + unapplied_mods_present = false; + } else { + unregister_code(repeating_normal_key); + set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF); + } + } + repeating_normal_key = keycode; + } else { + if (!all_modifiers_are_off()) { + unregister_code(keycode); + set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF); + } + repeating_normal_key = 0; + } + } + + return 0; +} + +// implementation of utility functions + +// registers/unregisters a mod to the operating system on state change if necessary +void update_modifier(oneshot_mod osmod, oneshot_state previous_state, oneshot_state current_state) { + if (previous_state == ONESHOT_STATE_OFF) { + register_code(KC_LCTRL + osmod); + } else { + if (current_state == ONESHOT_STATE_OFF) { + unregister_code(KC_LCTRL + osmod); + } + } +} + +void set_modifier_state(oneshot_mod osmod, oneshot_state new_state) { + oneshot_state previous_state = modifiers_with_state[osmod]; + if (previous_state != new_state) { + modifiers_with_state[osmod] = new_state; + update_modifier(osmod, previous_state, new_state); + } +} + +int8_t set_modifier_state_all(oneshot_state new_state) { + int8_t c = 0; + for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) { + oneshot_state previous_state = modifiers_with_state[i]; + if (previous_state != new_state) { + modifiers_with_state[i] = new_state; + update_modifier(i, previous_state, new_state); + c += 1; + } + } + return c; +} + +void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to) { + for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) { + if (modifiers_with_state[i] == oneshot_state_from) { + modifiers_with_state[i] = oneshot_state_to; + update_modifier(i, oneshot_state_from, oneshot_state_to); + } + } +} + +bool all_modifiers_are_off() { + for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) { + if (modifiers_with_state[i] != ONESHOT_STATE_OFF) { + return false; + } + } + return true; +} + +oneshot_mod get_modifier_for_trigger_key(uint16_t keycode) +{ + switch (keycode) + { +#include "oneshot.def" + return true; + default: + return ONESHOT_NONE; + } +} + +// turn off the oneshot macros +#undef ONESHOT +#define ONESHOT BLANK +#define NSHOT BLANK + +#undef CANCEL_KEY +#undef IGNORE_KEY +#define CANCEL_KEY A_KEY +#define IGNORE_KEY BLANK +bool is_oneshot_modifier_cancel_key(uint16_t keycode) { + switch (keycode) { +#include "oneshot.def" + return true; + default: + return false; + } +} + +#undef CANCEL_KEY +#undef IGNORE_KEY +#define CANCEL_KEY BLANK +#define IGNORE_KEY A_KEY +bool is_oneshot_modifier_ignored_key(uint16_t keycode) { + switch (keycode) { +#include "oneshot.def" + return true; + default: + return false; + } +} + +#endif diff --git a/users/ericgebhart/extensions/oneshot.h b/users/ericgebhart/extensions/oneshot.h new file mode 100644 index 0000000000..774dc4ab39 --- /dev/null +++ b/users/ericgebhart/extensions/oneshot.h @@ -0,0 +1,37 @@ +#define ENABLE_ONESHOT +#ifdef ENABLE_ONESHOT +#pragma once + +typedef enum { + ONESHOT_LCTL = 0, + ONESHOT_LSFT = 1, + ONESHOT_LALT = 2, + ONESHOT_LGUI = 3, + ONESHOT_RCTL = 4, + ONESHOT_RSFT = 5, + ONESHOT_RALT = 6, + ONESHOT_RGUI = 7, + ONESHOT_NONE = 8, + ONESHOT_MOD_COUNT = 8, +} oneshot_mod; + + +// This function should be called inside proces_record_user and does everything needed to get one shot modifiers working. +// Returns true if the keycode needs further handling, false otherwise. +int8_t update_oneshot_modifiers(uint16_t keycode, keyrecord_t *record, int8_t keycode_consumed); +int8_t turnoff_oneshot_modifiers(void); + +// TO BE IMPLEMENTED BY THE USER +// This function should return one of the oneshot_mod enumerations (see keymap.c implementation) +oneshot_mod get_modifier_for_trigger_key(uint16_t keycode); + +// TO BE IMPLEMENTED BY THE USER +// This function should return true for keycodes that must be ignored in the oneshot modifier behaviour. +// You probably want to ignore layer keys. Trigger keys don't need to be specified here. +bool is_oneshot_modifier_ignored_key(uint16_t keycode); + +// TO BE IMPLEMENTED BY THE USER +// This function should return true for keycodes that should reset all oneshot modifiers. +bool is_oneshot_modifier_cancel_key(uint16_t keycode); + +#endif diff --git a/users/ericgebhart/extensions/process_locales.h b/users/ericgebhart/extensions/process_locales.h new file mode 100644 index 0000000000..d0f7af53bf --- /dev/null +++ b/users/ericgebhart/extensions/process_locales.h @@ -0,0 +1,29 @@ +#pragma once +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include USERSPACE_H + +// Stuff we need for locale and layer switching +// there can be more but we need to know where they start and end. +// remember there's limitations on layers. +// Our locales. so it's easy to switch between them. + +bool process_locales(uint16_t keycode, keyrecord_t *record); + +#define PROCESS_LOCALES \ + if (!process_locales(keycode, record)) { return false; } diff --git a/users/ericgebhart/extensions/process_nshot.h b/users/ericgebhart/extensions/process_nshot.h new file mode 100644 index 0000000000..1ec42db478 --- /dev/null +++ b/users/ericgebhart/extensions/process_nshot.h @@ -0,0 +1,21 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Custom one-or-more-shot implementation that does not rely on timers +// and persists across layer changes. Based on the users/callum implementation +// at https://github.com/callum-oakley/qmk_firmware/tree/master/users/callum +bool process_nshot_state(uint16_t keycode, keyrecord_t *record); diff --git a/users/ericgebhart/extensions/process_smart_lock.h b/users/ericgebhart/extensions/process_smart_lock.h new file mode 100644 index 0000000000..b8e2fb2735 --- /dev/null +++ b/users/ericgebhart/extensions/process_smart_lock.h @@ -0,0 +1,19 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +///* -------- Process Record -------- */ +void process_smart_lock(uint16_t keycode, keyrecord_t *record); diff --git a/users/ericgebhart/extensions/quick_tap.c b/users/ericgebhart/extensions/quick_tap.c new file mode 100644 index 0000000000..8c25f153bd --- /dev/null +++ b/users/ericgebhart/extensions/quick_tap.c @@ -0,0 +1,37 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// written by @dnaq. +#if defined( global_quick_tap) && defined(CONSOLE_KEY_LOGGER_ENABLE) + bool process_global_quick_tap(uint16_t keycode, keyrecord_t *record) { + static uint16_t global_quick_tap_timer = 0; + if (keycode < QK_MOD_TAP || keycode > QK_MOD_TAP_MAX) { + global_quick_tap_timer = timer_read(); + return true; + } + if (timer_elapsed(global_quick_tap_timer) > TAPPING_TERM) { + return true; + } + if (record->event.pressed) { + keycode = keycode & 0xFF; + global_quick_tap_timer = timer_read(); + tap_code(keycode); + return false; + } + return true; + } +#endif diff --git a/users/ericgebhart/extensions/send_string.c b/users/ericgebhart/extensions/send_string.c new file mode 100644 index 0000000000..50237f5143 --- /dev/null +++ b/users/ericgebhart/extensions/send_string.c @@ -0,0 +1,40 @@ +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include USERSPACE_H +#include "version.h" + +#define SEND_STR(KEYC, STRING) \ + case KEYC: \ + if (record->event.pressed) { \ + SEND_STRING(STRING); \ + } \ + break; + +#define SEND_STR_DELAY(KEYC, STRING) \ + case KEYC: \ + if (record->event.pressed) { \ + SEND_STRING_DELAY(STRING, TAP_CODE_DELAY); \ + } \ + break; + +void process_send_strs(uint16_t keycode, keyrecord_t *record){ +#ifdef SEND_STRING_ENABLE + switch (keycode) { +#include "send_string.def" + } +#endif +} diff --git a/users/ericgebhart/extensions/smart_lock.c b/users/ericgebhart/extensions/smart_lock.c new file mode 100644 index 0000000000..5b3dc0ecb2 --- /dev/null +++ b/users/ericgebhart/extensions/smart_lock.c @@ -0,0 +1,117 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Derived from smart_layers by @Possumvibes +// Derived from one shot_mod by @Callum. + +#include "smart_lock.h" +#include USERSPACE_H + +/* print("string"): Print a simple string. */ +/* uprintf("%s string", var) */ + +bool ignore_key(uint16_t keycode, + const uint16_t *cond_keys){ + + // look for non-cancel condition. + // look for keys to ignore, if we match, we do nothing. + for (; pgm_read_word(cond_keys) != COND_KEYS_END ; ++cond_keys){ + if (pgm_read_word(cond_keys) == keycode){ + return true; + } + } + return false; +} + +void deactivate_sml_layer(smart_lock_t *sml){ + layer_off(sml->thing); + sml->active = false; +} +void deactivate_sml_mod(smart_lock_t *sml){ + unregister_mods(sml->thing); + sml->active = false; +} + +void deactivate_sml(smart_lock_t *sml){ + switch(sml->type){ + case sml_layer: + deactivate_sml_layer(sml); + case sml_mod: + deactivate_sml_mod(sml); + } +} + + +void sml_activate_layer(smart_lock_t *sml){ + sml->active = true; + layer_on(sml->thing); +} + +void sml_maybe_activate_mod(smart_lock_t *sml ){ + if (sml->active) { + unregister_mods(sml->thing); + } else { + register_mods(sml->thing); + } + sml->active = !sml->active; +} + +void sml_activate(smart_lock_t *sml){ + switch(sml->type){ + case sml_layer: + sml_activate_layer(sml); + break; + case sml_mod: +sml_maybe_activate_mod(sml); + break; + } +} + + + +void update_smart_lock(uint16_t keycode) { + +#ifdef SMART_LOCK_ENABLE + bool deactivate = false; + smart_lock_t *sml; + + for (int i = 0; i < SML_LEN; ++i){ + sml = &smart_locks[i]; + + // if it's a match, + // maybe activate/deactivate it if we got it's keycode. + if (sml->keycode == keycode){ + sml_activate(sml); + return; + } + + // deactivate what we need to. + if(sml->active){ + deactivate = !ignore_key(keycode, &sml->keys[0]); + if (deactivate){ + deactivate_sml(sml); + } + } + } +#endif + return; +} + +void process_smart_lock(uint16_t keycode, keyrecord_t *record) { + if (record->event.pressed) { + update_smart_lock(keycode); + } +} diff --git a/users/ericgebhart/extensions/smart_lock.h b/users/ericgebhart/extensions/smart_lock.h new file mode 100644 index 0000000000..0102d611cd --- /dev/null +++ b/users/ericgebhart/extensions/smart_lock.h @@ -0,0 +1,103 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include QMK_KEYBOARD_H +#include USERSPACE_H + +#ifdef SMART_LOCK_ENABLE +typedef enum { + sml_layer, + sml_mod +} smart_lock_type; + +typedef struct { + bool active; + const uint16_t *keys; + uint16_t keycode; + uint16_t thing; + smart_lock_type type; +} smart_lock_t; + + +// smart layer, smart mods +#undef SMLL +#undef SMLM +#define SMLL(key, layer, ...) +#define SMLM(key, mod, ...) // to replace mod_lock.. +#define COND_KEYS_END 0 + +#define CONCATENATE_SA(a, ...) a ## __VA_ARGS__ +#define CONCATENATE_S(a, ...) a ## __VA_ARGS__ +#define CAT_S(a, ...) CONCATENATE_S(a, __VA_ARGS__) +#define MK_SKEY(KC) CONCATENATE_S(sml_, KC) +#define MK_ARRAY(KC) \ + const uint16_t PROGMEM CONCATENATE_SA(sml_, KC)[] + +// to create an enum and find how many... +#define S_ENUM(kc, layer, ...) CAT_S(sml__, kc), +// create a const array of the condkeys for each SML +#define S_DATA(kc, thing, ...) MK_ARRAY(kc) = {__VA_ARGS__, COND_KEYS_END}; + +// create a list of smart_lock structs. Two names, one for mod one for layer to be concise. +#define S_SMART_LOCK(kc, layer, ...) {false, MK_SKEY(kc), kc, layer, sml_layer}, +#define M_SMART_LOCK(kc, mod, ...) {false, MK_SKEY(kc), kc, mod, sml_mod}, + +#define SML(sk, sa, st, stype) \ + { .keys = &(sk)[0], .keycode = (sa), .thing = (st), .smart_lock_type = stype} +#define K_SMLM(key, mod...) [MK_SKEY(key)] = SML(MK_SKEY(key), key, mod, sml_mod), +#define K_SMLL(key, layer...) [MK_SKEY(key)] = SML(MK_SKEY(key), key, layer, sml_layer), + +// Set everything up +// - Create enum of names, (sml_keycode). Used as indexes in the arrays. +// avoids using the keycodes which would create a sparse/large array. +// - Create array of conditional locks.. +// - Create array of the conditional keys for the locks, by name. + +// Create Enum +#undef SMLL +#undef SMLM +#define SMLL S_ENUM +#define SMLM S_ENUM + +// find how many +enum smart_locks { +#include "smart_lock.def" + SML_LENGTH +}; +uint16_t SML_LEN = SML_LENGTH; + +// Bake locks into mem, name, ignore/cancel keys +#undef SMLL +#undef SMLM +#undef TOGG +#define SMLL S_DATA +#define SMLM S_DATA +#include "smart_lock.def" +#undef SMLL +#undef SMLM + +// Fill array of locks by name, kc, layer/mod. +#define SMLL S_SMART_LOCK +#define SMLM M_SMART_LOCK + +smart_lock_t smart_locks[] = { +#include "smart_lock.def" +}; +#undef SMLL +#undef SMLM + +#endif diff --git a/users/ericgebhart/extensions/swapper.c b/users/ericgebhart/extensions/swapper.c new file mode 100644 index 0000000000..988a99e602 --- /dev/null +++ b/users/ericgebhart/extensions/swapper.c @@ -0,0 +1,58 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com, @possumvibes,@Callum. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Derived from swapper by @Possumvibes and @Callum + +#include "swapper.h" + +swapper_state_t swapper_states[] = { +#ifdef SWAPPER_ENABLE +#include "swapper.def" +#endif +}; +uint8_t NUM_SWAPPER_STATES = sizeof(swapper_states) / sizeof(swapper_state_t); + +// Based on https://github.com/callum-oakley/qmk_firmware/tree/master/users/callum +void process_swappers(uint16_t keycode, keyrecord_t *record) { +#ifdef SWAPPER_ENABLE + swapper_state_t *curr_state = NULL; + for (int i = 0; i < NUM_SWAPPER_STATES; ++i) { + curr_state = &swapper_states[i]; + + if (keycode == curr_state->forward_trigger) { + if (record->event.pressed) { + if (!curr_state->active) { + curr_state->active = true; + register_code16(curr_state->mod); + } + register_code16(curr_state->forward); + } else { + unregister_code16(curr_state->forward); + // Don't unregister curr_state->mod until some other key is hit or released. + } + } else if (curr_state->active && keycode == curr_state->reverse_trigger) { + if (record->event.pressed) { + register_code16(curr_state->reverse); + } else { + unregister_code16(curr_state->reverse); + } + } else if (curr_state->active) { + unregister_code16(curr_state->mod); + curr_state->active = false; + } + } +#endif +} diff --git a/users/ericgebhart/extensions/swapper.h b/users/ericgebhart/extensions/swapper.h new file mode 100644 index 0000000000..fb7774f37a --- /dev/null +++ b/users/ericgebhart/extensions/swapper.h @@ -0,0 +1,37 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H +#include USERSPACE_H + +typedef struct { + bool active; + uint16_t mod; + uint16_t forward; + uint16_t reverse; + uint16_t forward_trigger; + uint16_t reverse_trigger; +} swapper_state_t; +extern swapper_state_t swapper_states[]; +extern uint8_t NUM_SWAPPER_STATES; + +#undef SWAPPER_KEY +#define SWAPPER_KEY(KC, REVERSE_IT_KC, FWD_KC, REV_KC, MOD) \ + {false, MOD, FWD_KC, REV_KC, KC, REVERSE_IT_KC}, + +void process_swappers(uint16_t keycode, keyrecord_t *record); diff --git a/users/ericgebhart/tap_dances.c b/users/ericgebhart/extensions/tap_dances.c index 8f9503a261..b292dab678 100755 --- a/users/ericgebhart/tap_dances.c +++ b/users/ericgebhart/extensions/tap_dances.c @@ -47,8 +47,16 @@ void tap_dance_mouse_btns (qk_tap_dance_state_t *state, void *user_data) { // counting on all the qwerty layers to be less than dvorak_on_bepo int on_qwerty(){ - uint8_t deflayer = (get_highest_layer(default_layer_state)); - return (deflayer < _DVORAK_BP); + uint8_t deflayer = (biton32(default_layer_state)); + switch(deflayer){ + case _DVORAK_BP: + case _BEAKL_BP: + case _BEPO: + return (false); + default: + break; + } + return (true); } static void switch_default_layer(uint8_t layer) { @@ -58,7 +66,7 @@ static void switch_default_layer(uint8_t layer) { // so the keyboard remembers which layer it's in after power disconnect. /* - layer_state_t default_layer_state_set_kb(layer_state_t state) { + uint32_t default_layer_state_set_kb(uint32_t state) { eeconfig_update_default_layer(state); return state; } diff --git a/users/ericgebhart/tap_dances.h b/users/ericgebhart/extensions/tap_dances.h index 11978467a7..745446756e 100755 --- a/users/ericgebhart/tap_dances.h +++ b/users/ericgebhart/extensions/tap_dances.h @@ -16,4 +16,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ericgebhart.h" +#include USERSPACE_H diff --git a/users/ericgebhart/extensions/tap_hold.c b/users/ericgebhart/extensions/tap_hold.c new file mode 100644 index 0000000000..041b961e11 --- /dev/null +++ b/users/ericgebhart/extensions/tap_hold.c @@ -0,0 +1,165 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/* This is variations on custom tap hold functionality. It makes it easy */ +/* to maintain tap_hold keys and combinations. These combinations go into */ +/* the file "tap_hold.def". Here are two examples. */ +/* */ +/* This example is tap or tap for TAP_HOLD_TERM, It defines a key */ +/* KC_CCCV, which sends Control-c on tap, and Control-v on hold. */ +/* */ +/* TP_TPL(KC_CCCV, LCTL(KC_C), LCTL(KC_V)) */ +/* */ +/* This is an example of Open - Open and Close. */ +/* It defines a key, KC_OCPRN which when tapped gives an '(' and */ +/* when held gives '()' followed by a backarrow. */ +/* Which places the cursor between them.*/ +/* */ +/* OPEN_OCL(KC_OCPRN, KC_LPRN, KC_RPRN) */ +/* */ +/* To use this, add it to your src in rules.mk, and include */ +/* tap_hold.h in your code above process_record_user. */ +/* */ +/* Add a call like this to use it. */ +/* process_tap_hold_user(keycode, record); */ +/* */ +/* Note: You must add any custom keycodes to your keycodes enum */ +/* otherwise they will not exist. */ + + +#include USERSPACE_H +#include "stdint.h" +#include "tap_hold.h" +void update_smart_lock(uint16_t keycode); + + +void tap_taplong(uint16_t kc1, uint16_t kc2, keyrecord_t *record) { + if (record->event.pressed) { + tap_taplong_timer = timer_read(); + } else { + if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) { + tap_code16(kc2); + } else { + tap_code16(kc1); + } + } +} + +void tap_sml(uint16_t kc1, uint16_t kc2, keyrecord_t *record) { + if (record->event.pressed) { + tap_taplong_timer = timer_read(); + } else { + if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) { + update_smart_lock(kc2); + } else { + tap_code16(kc1); + } + } +} + +/* for (){}[]""''<>``. tap for open. Hold for open and close, ending inbetween. */ +/* Assumes a one character length. */ +void open_openclose(uint16_t kc1, uint16_t kc2, keyrecord_t *record) { + if (record->event.pressed) { + tap_taplong_timer = timer_read(); + }else{ + if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) { + tap_code16(kc1); + tap_code16(kc2); + tap_code16(KC_LEFT); + + } else { + // is shifted + uint16_t mod_state = get_mods(); + if ((mod_state & MOD_MASK_SHIFT) || + (get_oneshot_mods() & MOD_MASK_SHIFT)){ + del_mods(MOD_MASK_SHIFT); + del_oneshot_mods(MOD_MASK_SHIFT); + + tap_code16(kc1); + tap_code16(kc1); + tap_code16(kc1); + + set_mods(mod_state); + }else{ + tap_code16(kc1); + } + } + } +} + +// open and open close for dead keys. +void open_openclose_not_dead(uint16_t kc1, uint16_t kc2, keyrecord_t *record) { + if (record->event.pressed) { + tap_taplong_timer = timer_read(); + }else{ + if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) { + tap_code16(kc1); + tap_code16(KC_SPACE); + tap_code16(kc2); + tap_code16(KC_SPACE); + tap_code16(KC_LEFT); + } else { + // is shifted - give a triple + uint16_t mod_state = get_mods(); + if ((mod_state & MOD_MASK_SHIFT) || + (get_oneshot_mods() & MOD_MASK_SHIFT)){ + del_mods(MOD_MASK_SHIFT); + del_oneshot_mods(MOD_MASK_SHIFT); + + tap_code16(kc1); + tap_code16(KC_SPACE); + tap_code16(kc1); + tap_code16(KC_SPACE); + tap_code16(kc1); + tap_code16(KC_SPACE); + + set_mods(mod_state); + }else{ + tap_code16(kc1); + tap_code16(KC_SPACE); + } + } + } +} + +// macros for use in tap_hold.defs. +#define TP_TPL(KCKEY, KC01, KC02) \ + case KCKEY: \ + tap_taplong(KC01, KC02, record); \ + break; + +#define TP_SML(KCKEY, KC01, KC02) \ + case KCKEY: \ + tap_sml(KC01, KC02, record); \ + break; + +#define OPEN_OCL(KCKEY, KC01, KC02) \ + case KCKEY: \ + open_openclose(KC01, KC02, record); \ + break; + +#define OPEN_OCL_ND(KCKEY, KC01, KC02) \ + case KCKEY: \ + open_openclose_not_dead(KC01, KC02, record); \ + break; + +void process_tap_hold_user(uint16_t keycode, keyrecord_t *record) { + switch(keycode){ +#include "tap_hold.def" + } +} diff --git a/users/ericgebhart/extensions/tap_hold.h b/users/ericgebhart/extensions/tap_hold.h new file mode 100644 index 0000000000..e5b3c42d8a --- /dev/null +++ b/users/ericgebhart/extensions/tap_hold.h @@ -0,0 +1,20 @@ +#pragma once +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +void process_tap_hold_user(uint16_t keycode, keyrecord_t* record); +uint16_t tap_taplong_timer; diff --git a/users/ericgebhart/altlocal_keys.h b/users/ericgebhart/extensions/unicode.c index b7fa977b92..fe44c69b1c 100644 --- a/users/ericgebhart/altlocal_keys.h +++ b/users/ericgebhart/extensions/unicode.c @@ -1,4 +1,3 @@ -#pragma once /* Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> @@ -15,22 +14,21 @@ You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ - -// for the creation of dvorak keys on an Bepo keyboard at the OS layer. -// so we can create an array of reasonable size -// for our translation keys. We have to create a -// good range of numbers -#define GR(x) (x-SAFE_RANGE) - -// void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); }; - -uint8_t gr(uint16_t); -void send_keycode(uint16_t); - -#define MOD_NONE 0x00 - -// indexs for the keycode translation table. -#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0] -#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1] -#define SHIFTED_KEY(key) key_translations[gr(key)][1][0] -#define SHIFTED_MODS(key) key_translations[gr(key)][1][1] +#include USERSPACE_H +#include "process_unicode_common.h" + +#undef UC_STR +#define UC_STR(KEYC, STRING) \ + case KEYC: \ + if (record->event.pressed) { \ + send_unicode_string(STRING); \ + } \ + break; + +void process_unicode_strs(uint16_t keycode, keyrecord_t *record){ +#if defined(UNICODE_ENABLE) && defined(SEND_UNICODE_ENABLE) + switch (keycode) { +#include "unicode.def" + } +#endif +} diff --git a/users/ericgebhart/extensions/unicode.h b/users/ericgebhart/extensions/unicode.h new file mode 100644 index 0000000000..eecf05d1bc --- /dev/null +++ b/users/ericgebhart/extensions/unicode.h @@ -0,0 +1,24 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Custom one-or-more-shot implementation that does not rely on timers +// and persists across layer changes. Based on the users/callum implementation +// at https://github.com/callum-oakley/qmk_firmware/tree/master/users/callum +// make it easy to put unicode keys into process_record + + +void process_unicode_strs(uint16_t keycode, keyrecord_t *record); diff --git a/users/ericgebhart/flash-ergodox b/users/ericgebhart/flash-ergodox deleted file mode 100755 index 945b2b605a..0000000000 --- a/users/ericgebhart/flash-ergodox +++ /dev/null @@ -1 +0,0 @@ -teensy-loader-cli -mmcu=atmega32u4 -w $1 diff --git a/users/ericgebhart/keyboards/keyboards.h b/users/ericgebhart/keyboards/keyboards.h new file mode 100644 index 0000000000..8a6371af5e --- /dev/null +++ b/users/ericgebhart/keyboards/keyboards.h @@ -0,0 +1,115 @@ +#pragma once +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + + +// Kyria +#ifdef KEYBOARD_splitkb_kyria +#define BASE Base_2x6_8_5 +#define BASEt6 Base_2x6_8_5t6 +#define TRANS Transient_2x6_8_5 +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 +#endif + +// Corne +#ifdef KEYBOARD_crkbd +#define BASE Base_3x6_3 +#define BASEt6 Base_3x6_3t6 +#define TRANS Transient_3x6_3 +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 +#endif + +// Ergodox ez. +#ifdef KEYBOARD_ergodox_ez +#define BASE Base_dox +#define BASEt6 Base_doxt6 +#define TRANS Transient_dox +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 +// tell the keymap we want to specify number rows. +// 4x10 input instead 3x10. +#define BASE_NUMBER_ROW // turn on 4 row base templates. +#endif + +// XD75 +#ifdef KEYBOARD_xiudi_xd75 +#define BASE Base_5x15 +#define BASEt6 Base_5x15t6 +#define TRANS Transient_5x15 +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 + +// tell the keymap we want to specify number rows. +// 4x10 input instead 3x10. +#define BASE_NUMBER_ROW // turn on 4 row base templates. +#endif + +// Viterbi +#ifdef KEYBOARD_keebio_viterbi +#define BASE Base_5x14 +#define BASEt6 Base_5x14t6 +#define TRANS Transient_5x14 +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 + +// tell the keymap we want to specify number rows. +// 4x10 input instead 3x10. +#define BASE_NUMBER_ROW // turn on 4 row base templates. +#endif + +// Rebound +#ifdef KEYBOARD_montsinger_rebound +#define BASE Base_rebound +#define BASEt6 Base_reboundt6 +#define TRANS Rebound_transient +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 +#endif + +// Kinesis +#if defined(KEYBOARD_kinesis_alvicstep) \ + || defined(KEYBOARD_kinesis_stapelberg) \ + || defined(KEYBOARD_kinesis_kint2pp) \ + || defined(KEYBOARD_kinesis_nguyenvietyen) \ + || defined(KEYBOARD_kinesis_kint36) \ + || defined(KEYBOARD_kinesis_kint41) \ + || defined(KEYBOARD_kinesis_kintlc) + +#undef LAYOUT_PVARG +#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__) +// Base layers 4x10, so numbers are enabled, and a 3x10 for the keymap. +// Transient function layers are all 3x10. +#define BASE Base_4x6_4_6 +#define BASEt6 Base_4x6_4_6t6 +#define TRANS Transient_4x6_4_6 +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 + +// tell the keymap we want to specify number rows. +// 4x10 input instead 3x10. +#define BASE_NUMBER_ROW // turn on 4 row base templates. +#endif + +// My Morpho Dactyl +#ifdef KEYBOARD_gebhart_morpho +#undef LAYOUT_PVARG +#define LAYOUT_PVARG(...) LAYOUT_split_4x6_5_8(__VA_ARGS__) + +#define BASE Base_4x6_5_8 +#define BASEt6 Base_4x6_5_8t6 +#define TRANS Transient_4x6_5_8 +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 + +// tell the keymap we want to specify number rows. +// 4x10 input instead 3x10. +#define BASE_NUMBER_ROW // turn on 4 row base templates. +#endif diff --git a/users/ericgebhart/keyboards/layouts.h b/users/ericgebhart/keyboards/layouts.h new file mode 100644 index 0000000000..b77d5a3de6 --- /dev/null +++ b/users/ericgebhart/keyboards/layouts.h @@ -0,0 +1,771 @@ +#pragma once +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "base_layers.h" +#include "mod_layer.h" +#include "edge_keys.h" +#include "thumbs.h" +#include QMK_KEYBOARD_H + +/******************************************************************/ +/* This is where I put my Keyboard layouts. */ +/* The mod layer can be modified in mod_layer.h */ +/* can be applied here. The physical shape of the keyboard is */ +/* also accounted for here. This makes it very simple to add a */ +/* new keyboard and reuse all of my layouts and layers */ +/* */ +/* With all of that in hand, we then create a LAYOUT wrapper */ +/* macro that takes a list of keys, to create a keyboard matrix */ +/* that fits the keyboard. Simple. */ +/* */ +/* The thumb keys, the bottom rows, etc. */ +/* */ +/* An attempt has been made to adapt the kinesis and ergodox */ +/* Thumb keys to the rectangular shapes of the xd75, viterbi, */ +/* and rebound. */ +/******************************************************************/ + +/******************************************************************/ +/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */ +/* keys inbetween the usual left and right hand keys */ +/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */ +/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */ +/* thumbkeys. It is missing middle keys on (home) row 3. */ +/* * The Corne is a split 3x12 with 6 thumb keys. It has no */ +/* extra middle keys */ +/* * The Kinesis is 4x6 + 4 and 6 thumb keys. */ +/* * My Dactyl is 4x6 + 5 and 8 thumb keys. */ +/******************************************************************/ + + +/******************************************************************/ +/* In all cases these keyboards are defined in a matrix which is */ +/* a set of rows. Maybe like so, or not. */ +/* */ +/* -------------------------|------------------------ */ +/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */ +/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */ +/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */ +/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */ +/* | Row5L | Row5R | */ +/* | ThumbsL | ThumbsR | */ +/* -------------------------|------------------------ */ + +/* Generally speaking, the keys on the right and left don't change. */ +/* Neither does the bottom row or the thumbs. Frequently the numbers */ +/* row is identical across layers. Mostly, we want our Base layers to */ +/* be predctable. */ + + +// Since our quirky block definitions are basically a list of comma separated +// arguments, we need a wrapper in order for these definitions to be +// expanded before being used as arguments to the LAYOUT_xxx macro. +#if (!defined(LAYOUT) && defined(KEYMAP)) +#define LAYOUT KEYMAP +#endif + +// every keyboard has it's Layout. We start there and make a var args +// out of it. + +#define LVARG_ergodox(...) LAYOUT_ergodox(__VA_ARGS__) +#define LVARG_edox(...) LAYOUT_ergodox_pretty(__VA_ARGS__) +#define LAYOUT_VARG(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__) + +#define LVARG_4x12(...) LAYOUT_ortho_4x12(__VA_ARGS__) +#define LVARG_5x12(...) LAYOUT_ortho_5x12(__VA_ARGS__) +#define LVARG_5x14(...) LAYOUT_ortho_5x14(__VA_ARGS__) +#define LVARG_5x15(...) LAYOUT_ortho_5x15(__VA_ARGS__) + +/* + | Left | Numbers L | middle | numbers R | Right | + | Left | keys0-5 | middle | Keys6-10 | Right | + | Left | keys11-15 | middle | Keys16-20 | Right | + | Left | keys20-25 | middle | Keys25-30 | Right | + |Row5L Row5R | + |ThumbsL ThumbsR | +*/ + +/* Assuming that left, midddle, right, row5, and thumbs stay the same, */ +/* numbers, no numbers, numbers never change, whatever. */ +/* we can have a layout macro that takes a nice rectangle of keys. */ + + +/*Some keyboards need number rows, some don't. there is a setting for that */ +/* the keymap will give number rows if BASE_NUMBER_ROW is defined.*/ +/* in that case, the layout should take 4 rows of 10. */ +/* If all the layouts you might ever want would have the same top row,*/ +/* Then it could be defined like that here, and it could take 3x10.*/ +/* All layouts are relatively simple to make. */ +/* The ROW macros add a universal mod layer so that mods can be defined once */ +/* and used everywhere. No matter the keymap or layer. this allows actual maps */ +/* like dvorak, qwerty, colemak, beakl, etc., to be defined simply. */ + + +/* Additional, usage examples can be found in keyboards.*/ +/* crkbd/keymaps/ericgebhart */ +/* kinesis/keymaps/ericgebhart */ +/* ergodox_ez/keymaps/ericgebhart */ +/* keebio/viterbi/keymaps/ericgebhart */ +/* xiudi/xd75/keymaps/ericgebhart */ +/* montsinger/rebound/rev4/keymaps/ericgebhart */ + + + +/********************************************************************/ +/* xiudi/xd75 - Ortholinear 5x15 */ +/********************************************************************/ +/// These first two base layout templates take sets of 5 keys, left and right. +// Using 4 sets allows for changing the number row if you have one. +// if you never change the number row, then use 3 sets of left and right. +// and define the number row here. +#define Base_5x15( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A) \ + LVARG_5x15( \ + MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \ + MAP_CHUNK(___3_MIDDLE_T), \ + MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \ + \ + MOD_ROW(ROW1L)(K11, K12, K13, K14, K15), \ + MAP_CHUNK(___3_MIDDLE_1), \ + MOD_ROW(ROW1R)(K16, K17, K18, K19, K1A), \ + \ + MOD_ROW(ROW2L)(K21, K22, K23, K24, K25), \ + MAP_CHUNK(___3_MIDDLE_2), \ + MOD_ROW(ROW2R)(K26, K27, K28, K29, K2A), \ + \ + MOD_ROW(ROW3L)(K31, K32, K33, K34, K35), \ + MAP_CHUNK(___3_MIDDLE_3), \ + MOD_ROW(ROW3R)(K36, K37, K38, K39, K3A), \ + MAP_CHUNK(___15_BOTTOM) \ + ) + +#define Base_5x15t6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C) \ + LVARG_5x15( \ + MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \ + MAP_CHUNK(___3_MIDDLE_T), \ + MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \ + MOD_ROW(ROW1L)(K11, K12, K13, K14, K15, K16), \ + MAP_CHUNK(___3_MIDDLE_1), \ + MOD_ROW(ROW1R)(K17, K18, K19, K1A, K1B, K1C), \ + MOD_ROW(ROW2L)(K21, K22, K23, K24, K25, K26), \ + MAP_CHUNK(___3_MIDDLE_2), \ + MOD_ROW(ROW2R)(K27, K28, K29, K2A, K2B, K2C), \ + MOD_ROW(ROW3L)(K31, K32, K33, K34, K35, K36), \ + MAP_CHUNK(___3_MIDDLE_3), \ + MOD_ROW(ROW3R)(K37, K38, K39, K3A, K3B, K3C), \ + MAP_CHUNK(___15_BOTTOM) \ + ) + +// 4 rows of 12. 3 columns transparent in the middle. +#define Transient_5x15( \ + K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, \ + K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B \ + ) \ + LVARG_5x15( \ + ___15___, \ + ___, K01, K02, K03, K04, K05, \ + ___3___, \ + K07, K08, K09, K0A, K0B, ___, \ + ___, K11, K12, K13, K14, K15, \ + ___3___, \ + K17, K18, K19, K1A, K1B, ___, \ + ___, K21, K22, K23, K24, K25, \ + ___3___, \ + K27, K28, K29, K2A, K2B, ___, \ + MAP_CHUNK(___15_BOTTOM) \ + ) \ + +/********************************************************************/ + + +/********************************************************************/ +/* viterbi - Ortholinear 5x14 */ +/********************************************************************/ +#define Base_5x14( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A) \ + LVARG_5x14( \ + MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \ + MAP_CHUNK(___2_MIDDLE_T), \ + MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \ + \ + MOD_ROW(ROW1L)(K11, K12, K13, K14, K15), \ + MAP_CHUNK(___2_MIDDLE_1), \ + MOD_ROW(ROW1R)(K16, K17, K18, K19, K1A), \ + \ + MOD_ROW(ROW2L)(K21, K22, K23, K24, K25), \ + MAP_CHUNK(___2_MIDDLE_2), \ + MOD_ROW(ROW2R)(K26, K27, K28, K29, K2A), \ + \ + MOD_ROW(ROW3L)(K31, K32, K33, K34, K35), \ + MAP_CHUNK(___2_MIDDLE_3), \ + MOD_ROW(ROW3R)(K36, K37, K38, K39, K3A), \ + MAP_CHUNK(___14_BOTTOM) \ + ) +#define Base_5x14t6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C) \ + LVARG_5x15( \ + MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \ + MAP_CHUNK(___2_MIDDLE_T), \ + MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \ + MOD_ROW(ROW1L)(K11, K12, K13, K14, K15, K16), \ + MAP_CHUNK(___2_MIDDLE_1), \ + MOD_ROW(ROW1R)(K17, K18, K19, K1A, K1B, K1C), \ + MOD_ROW(ROW2L)(K21, K22, K23, K24, K25, K26), \ + MAP_CHUNK(___2_MIDDLE_2), \ + MOD_ROW(ROW2R)(K27, K28, K29, K2A, K2B, K2C), \ + MOD_ROW(ROW3L)(K31, K32, K33, K34, K35, K36), \ + MAP_CHUNK(___2_MIDDLE_3), \ + MOD_ROW(ROW3R)(K37, K38, K39, K3A, K3B, K3C), \ + MAP_CHUNK(___14_BOTTOM) \ + ) + +// 4 rows of 12. 2 columns transparent in the middle. +#define Transient_5x14( \ + K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, \ + K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B \ + ) \ + LVARG_5x14( \ + ___14___, \ + ___, K01, K02, K03, K04, K05, \ + ___2___, \ + K07, K08, K09, K0A, K0B, ___, \ + \ + ___, K11, K12, K13, K14, K15, \ + ___2___, \ + K17, K18, K19, K1A, K1B, ___, \ + \ + ___, K21, K22, K23, K24, K25, \ + ___2___, \ + K27, K28, K29, K2A, K2B, ___, \ + MAP_CHUNK(___14_BOTTOM) \ + ) \ + +/********************************************************************/ +/* Ortholinear 4x12 */ +/********************************************************************/ +#define LAYOUT_4x12_base( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A \ + ) \ + LVARG_4x12( \ + MOD_CORE_3x5(K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A), \ + ___12_BOTTOM___ \ + ) + +// Just for bepo because it's a 3x6 matrix on each side. +// So 3 pairs of 6 keys, left and right. + +// takes 3 makes 4 rows of 12. +#define LAYOUT_4x12_transient( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C \ + ) \ + LVARG_4x12( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + ___12_BOTTOM___ \ + ) \ + +/********************************************************************/ +/* CRKBD Corne or any other 3x5/6 with 3 thumbs on each side. */ +/* The Corne has 3x6 matrix on both sides with 6 thumbs total */ +/* This Macro takes 2x3x5 and gives it pinkies, and thumbs. */ +/* Arg chunks are in the middle with the passthrough modifiers as */ +/* needed. Sama Sama apres cette fois. */ +/********************************************************************/ + +#define Base_3x6_3( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A) \ + LAYOUT_VARG( \ + MOD_CORE_3x5(K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A), \ + ___6_ERGO_THUMBS___ \ + ) + +#define Base_3x6_3t6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C) \ + LAYOUT_VARG( \ + MOD_CORE_3x6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C), \ + ___6_ERGO_THUMBS___ \ + ) + + // All we really need is to add the see through thumbs to the end. +#define Transient_3x6_3( \ + K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, \ + K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B \ + ) \ + LAYOUT_VARG( \ + ___, K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, ___, \ + ___, K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, ___, \ + ___, K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B, ___, \ + ___6_ERGO_THUMBS___ \ + ) + +//___6_ERGO_THUMBS___ + +/********************************************************************/ +/* Kinesis*/ +/********************************************************************/ +// A 4x6 on each side, with a 4 column fifth row, and 6 thumbs on +// each side. - 4x6_4_6. +// Then a giant row up top, 9 keys on each side, for function keys. +#define Base_4x6_4_6( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A \ + ) \ + LAYOUT_PVARG( \ + ___KINTFUNC_L___, ___KINTFUNC_R___, \ + MOD_CORE_4x5(K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A), \ + MAP_CHUNK(___4_BOTTOM_LEFT), \ + MAP_CHUNK(___4_BOTTOM_RIGHT), \ + MAP_CHUNK(___12_DOX_ALL_THUMBS) \ + ) + + +#define Base_4x6_4_6t6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C) \ + LAYOUT_PVARG( \ + MOD_CORE_4x6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C), \ + MAP_CHUNK(___4_BOTTOM_LEFT), \ + MAP_CHUNK(___4_BOTTOM_RIGHT), \ + MAP_CHUNK(___12_DOX_ALL_THUMBS) \ + ) + +#define Transient_4x6_4_6( \ + K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, \ + K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B \ + ) \ + LAYOUT_PVARG( \ + ___12___, ___6___, \ + ___12___, \ + ___, K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, ___, \ + ___, K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, ___, \ + ___, K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B, ___, \ + ___4___, ___4___, \ + MAP_CHUNK(___12_DOX_ALL_THUMBS) \ + ) + +/* ___KINTFUNC_L___, ___KINTFUNC_R___, \ */ + +/* This keyboard is a split, 4x6 + a row of 5 and a thumb cluster of 8. */ +/* So We need Base_4x6_5_8 As a layout template to add mods, and fill */ +/* out the perimeter keys of the keyboard. Perimeter keys being the */ +/* number row, outside pinky keys, the 5th row, and thumbs. */ + +/********************************************************************/ +/* Dactyl with 8 thumb keys*/ +/********************************************************************/ +// Basically an ergodox ez without the 3 pairs of middle keys. +// electrically 7 columns in the 5th row. 6 in the rest. +// Left, right, bottom, and thumbs all stay the same. + +#define Base_4x6_5_8( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A \ + ) \ + LAYOUT_PVARG( \ + MOD_CORE_4x5(K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A \ + ), \ + MAP_CHUNK(___5_BOTTOM_LEFT), MAP_CHUNK(___5_BOTTOM_RIGHT), \ + MAP_CHUNK(___16_ALL_THUMBSa) \ + ) + +#define Base_4x6_5_8t6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C) \ + LAYOUT_PVARG( \ + MOD_CORE_4x6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C), \ + MAP_CHUNK(___5_BOTTOM_LEFT), MAP_CHUNK(___5_BOTTOM_RIGHT), \ + MAP_CHUNK(___16_ALL_THUMBSa) \ + ) + + +// so far no need for mods on the transient layers. +// switching to 3x5 transients. 10 column defines. +// I like 3x10 maps even on big keyboards. +# define Transient_4x6_5_8( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A \ + ) \ + LAYOUT_PVARG( \ + ___6___, ___6___, \ + ___, K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, ___, \ + ___, K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, ___, \ + ___, K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, ___, \ + ___5___, ___5___, \ + MAP_CHUNK(___16_ALL_THUMBSa) \ + ) + +/********************************************************************/ +/* Ergodox EZ */ +/********************************************************************/ +// This one is is set up to pass in the number row. +// Beakl and bepo both change the number row. +// Left, middle, right, bottom, and thumbs all stay the same. +#define Base_dox( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A \ + ) \ + LVARG_edox( \ + MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \ + MAP_CHUNK(___2_MIDDLE_1), \ + MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \ + \ + MOD_ROW(ROW1L)(K11, K12, K13, K14, K15), \ + MAP_CHUNK(___2_MIDDLE_2), \ + MOD_ROW(ROW1R)(K16, K17, K18, K19, K1A), \ + \ + MOD_ROW(ROW2L)(K21, K22, K23, K24, K25), \ + MOD_ROW(ROW2R)(K26, K27, K28, K29, K2A), \ + \ + MOD_ROW(ROW3L)(K31, K32, K33, K34, K35), \ + MAP_CHUNK(___2_MIDDLE_3), \ + MOD_ROW(ROW3R)(K36, K37, K38, K39, K3A), \ + MAP_CHUNK(___5_BOTTOM_LEFT), MAP_CHUNK(___5_BOTTOM_RIGHT), \ + MAP_CHUNK(___12_DOX_ALL_THUMBS) \ + ) + +#define Base_doxt6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C) \ + LVARG_edox(MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \ + MAP_CHUNK(___2_MIDDLE_1), \ + MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \ + MOD_ROW(ROW1L)(K11, K12, K13, K14, K15, K16), \ + MAP_CHUNK(___2_MIDDLE_2), \ + MOD_ROW(ROW1R)(K17, K18, K19, K1A, K1B, K1C), \ + MOD_ROW(ROW2L)(K21, K22, K23, K24, K25, K26), \ + MOD_ROW(ROW2R)(K27, K28, K29, K2A, K2B, K2C), \ + MOD_ROW(ROW3L)(K31, K32, K33, K34, K35, K36), \ + MAP_CHUNK(___2_MIDDLE_3), \ + MOD_ROW(ROW3R)(K37, K38, K39, K3A, K3B, K3C), \ + MAP_CHUNK(___5_BOTTOM_LEFT), \ + MAP_CHUNK(___5_BOTTOM_RIGHT), \ + MAP_CHUNK(___12_DOX_ALL_THUMBS)) + +#define Transient_dox( \ + K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, \ + K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B) \ + LVARG_edox( \ + ___14___, \ + ___, K01, K02, K03, K04, K05, \ + ___2___, \ + K07, K08, K09, K0A, K0B, ___, \ + ___, K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, ___, \ + ___, K21, K22, K23, K24, K25, \ + ___2___, \ + K27, K28, K29, K2A, K2B, ___, \ + ___5___, ___5___, \ + MAP_CHUNK(___12_DOX_ALL_THUMBS) \ + ) + + +/********************************************************************/ +/* Rebound 4 rows, 1x12, 3x13 */ +/********************************************************************/ +#define LVARG_rebound(...) LAYOUT_all(__VA_ARGS__) +#define Base_rebound( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A \ + ) \ + LVARG_rebound( \ + MOD_ROW(ROW1L)(K01, K02, K03, K04, K05), \ + MOD_ROW(ROW1R)(K06, K07, K08, K09, K0A), \ + \ + MOD_ROW(ROW2L)(K11, K12, K13, K14, K15), \ + KC_CCCV, \ + MOD_ROW(ROW2R)(K16, K17, K18, K19, K1A), \ + \ + MOD_ROW(ROW3L)(K21, K22, K23, K24, K25), \ + MO_ADJUST, \ + MOD_ROW(ROW3R)(K26, K27, K28, K29, K2A), \ + MAP_CHUNK(___13_BOTTOM) \ + ) +#define Base_reboundt6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C \ + ) \ + LVARG_rebound( \ + MOD_ROW(ROW1L)(K01, K02, K03, K04, K05, K06), \ + MOD_ROW(ROW1R)(K07, K08, K09, K0A, K0B, K0C), \ + MOD_ROW(ROW2L)(K11, K12, K13, K14, K15, K16), \ + KC_CCCV, \ + MOD_ROW(ROW2R)(K17, K18, K19, K1A, K1B, K1C), \ + MOD_ROW(ROW3L)(K21, K22, K23, K24, K25, K26), \ + MO_ADJUST, \ + MOD_ROW(ROW3R)(K27, K28, K29, K2A, K2B, K2C), \ + MAP_CHUNK(___13_BOTTOM) \ + ) + +#define Rebound_transient( \ + K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, \ + K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B \ + ) \ + LVARG_rebound( \ + ___, K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, ___, \ + ___, K11, K12, K13, K14, K15, \ + ___, \ + K17, K18, K19, K1A, K1B, ___, \ + ___, K21, K22, K23, K24, K25, \ + ___, \ + K27, K28, K29, K2A, K2B, ___, \ + MAP_CHUNK(___13_BOTTOM) \ + ) + +/********************************************************************/ +/* Kyria or any other 3x5/6 with 4 keys in the middle of the last */ +/* Row. Followed by 5 thumb keys on each side. 7 thumb keys total. */ +/********************************************************************/ +#define Base_2x6_8_5( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A) \ + LAYOUT_VARG( \ + MOD_ROW(ROW1L)(K01, K02, K03, K04, K05), \ + MOD_ROW(ROW1R)(K06, K07, K08, K09, K0A), \ + \ + MOD_ROW(ROW2L)(K11, K12, K13, K14, K15), \ + MOD_ROW(ROW2R)(K16, K17, K18, K19, K1A), \ + \ + MOD_ROW(ROW3L)(K21, K22, K23, K24, K25), \ + MAP_CHUNK(___4_THUMBS), \ + MOD_ROW(ROW3R)(K26, K27, K28, K29, K2A), \ + MAP_CHUNK(___10_ERGO_THUMBS) \ + ) + +#define Base_2x6_8_5t6( \ + K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C) \ + LAYOUT_VARG( \ + MOD_ROW(ROW1L)(K01, K02, K03, K04, K05, K06), \ + MOD_ROW(ROW1R)(K07, K08, K09, K0A, K0B, K0C), \ + MOD_ROW(ROW2L)(K11, K12, K13, K14, K15, K16), \ + MOD_ROW(ROW2R)(K17, K18, K19, K1A, K1B, K1C), \ + MOD_ROW(ROW3L)(K21, K22, K23, K24, K25, K26), \ + MAP_CHUNK(___4_THUMBS), \ + MOD_ROW(ROW3R)(K27, K28, K29, K2A, K2B, K2C), \ + MAP_CHUNK(___10_ERGO_THUMBS) \ + ) + +// All we really need is to add the see through thumbs to the end. +#define Transient_2x6_8_5( \ + K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, \ + K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, \ + K27, K28, K29, K2A, K2B \ + ) \ + LAYOUT_VARG( \ + ___, K01, K02, K03, K04, K05, \ + K07, K08, K09, K0A, K0B, ___, \ + ___, K11, K12, K13, K14, K15, \ + K17, K18, K19, K1A, K1B, ___, \ + ___, K21, K22, K23, K24, K25, \ + ___4___, \ + K27, K28, K29, K2A, K2B, ___, \ + MAP_CHUNK(___10_ERGO_THUMBS) \ + ) diff --git a/users/ericgebhart/keymap/keymap.c b/users/ericgebhart/keymap/keymap.c new file mode 100644 index 0000000000..bee8538e26 --- /dev/null +++ b/users/ericgebhart/keymap/keymap.c @@ -0,0 +1,142 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/* This is my keymap. Enable the layers you want in config.h. */ + +#include QMK_KEYBOARD_H +#include "ericgebhart.h" +#include "layouts.h" + +#include "keyboards.h" + +// set up the wrapper macros. +#define BASE_LAYER(NAME, ...) [NAME] = BASE(__VA_ARGS__) +#define BASE_LAYERt6(NAME, ...) [NAME] = BASEt6(__VA_ARGS__) +#define T_LAYER(LNAME, ...) [LNAME] = TRANS(__VA_ARGS__) + + +// One that takes 5 and one that takes 6 for bepo and other big maps +// that need 3x12 instead of 3x10. +#ifdef BASE_NUMBER_ROW +#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, NUMS, LAYOUT) +#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, NUMS, LAYOUT) +#else +// if there is no number row, don't give it one. +#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, LAYOUT) +#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, LAYOUT) +#endif + +// Find alt local key definitions. +// DV for dvorak/qwerty maps on bepo. +// BK, BKW for beakl maps on en-qwerty and bepo. +// BKW is automatic in map_beakl.h +#define ALT_TARGET_IS NONE // NONE, DV=dvorak, BK=Beakl, BK2, BKW=Beaklwi. + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + // Default lang, Base layers +#include "map_dvorak.h" +#include "map_maks.h" +#include "map_qwerty.h" +#include "map_beakl.h" +#include "map_alt.h" +#include "map_gap.h" +#include "map_carpalx.h" +#include "map_hd.h" +#include "map_bepo.h" + + // create a set of layers for a second locale. +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + + // changes alt target for us, because both en-qwerty and fr-bepo + // need a beakl alt target. +#include "map_beakl.h" + + // Qwerty based layers. Need a DV alt target to get the right shifted keys. +#undef ALT_TARGET_IS +#define ALT_TARGET_IS DV // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. + +#include "map_dvorak.h" +#include "map_maks.h" +#include "map_qwerty.h" +#include "map_alt.h" +#include "map_gap.h" +#include "map_carpalx.h" +#include "map_hd.h" + +#undef ALT_TARGET_IS +#define ALT_TARGET_IS NONE // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. + +#include "map_bepo.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif // bepo + + +// SYMBOL LAYER +#include "map_symbols.h" + +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "map_symbols.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif + + + // KEYPAD LAYER +#include "map_keypads.h" + +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "map_keypads.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif + + +// TOPROWS LAYER +#include "map_toprows.h" + +#include "map_accented.h" + +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "map_toprows.h" + +#include "map_accented.h" + +#undef LANG_IS +#define LANG_IS EN +#endif + +// functional non language based layers. +#include "map_funcs.h" + +}; diff --git a/users/ericgebhart/keymap/map_accented.h b/users/ericgebhart/keymap/map_accented.h new file mode 100644 index 0000000000..98ff8a34f1 --- /dev/null +++ b/users/ericgebhart/keymap/map_accented.h @@ -0,0 +1,26 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Accented character and dead key layers. +#ifdef ACCENTS_LAYER_ENABLE + T_LAYER(LANG_N(_ACCENTS), ___ACCENTS___), +#endif +#ifdef MORTE_LAYER_ENABLE + T_LAYER(LANG_N(_MORTE), ___MORTE___), +#endif +#ifdef ACCENTS_MORTE_LAYER_ENABLE + T_LAYER(LANG_N(_ACCENTS_MORTE), ___ACCENTS_MORTE___), +#endif diff --git a/users/ericgebhart/keymap/map_alt.h b/users/ericgebhart/keymap/map_alt.h new file mode 100644 index 0000000000..5fb0a12135 --- /dev/null +++ b/users/ericgebhart/keymap/map_alt.h @@ -0,0 +1,69 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifdef MALTRON_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE MALTRON_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_E) + B_LAYER(LANG_N(_MALTRON), ___10_NUMBERS___, ___MALTRON___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef THUMB_LETTER +#endif + + + +#ifdef RSTHD_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE RSTHD_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_E) + B_LAYER(LANG_N(_RSTHD), ___10_NUMBERS___, ___RSTHD___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef THUMB_LETTER +#endif + +#ifdef EUCALYN_LAYER_ENABLE + B_LAYER(LANG_N(_EUCALYN), ___10_NUMBERS___, ___EUCALYN___), +#endif + +#ifdef HANDS_UP_LAYER_ENABLE + B_LAYER(LANG_N(_HANDS_UP), ___10_NUMBERS___, ___HANDS_UP___), +#endif +#ifdef WHITE_LAYER_ENABLE + B_LAYER(LANG_N(_WHITE), ___10_NUMBERS___, ___WHITE___), +#endif +#ifdef ISRT_LAYER_ENABLE + B_LAYER(LANG_N(_ISRT), ___10_NUMBERS___, ___ISRT___), +#endif +#ifdef SOUL_LAYER_ENABLE + B_LAYER(LANG_N(_SOUL), ___10_NUMBERS___, ___SOUL___), +#endif +#ifdef NIRO_LAYER_ENABLE + B_LAYER(LANG_N(_NIRO), ___10_NUMBERS___, ___NIRO___), +#endif +#ifdef ASSET_LAYER_ENABLE + B_LAYER(LANG_N(_ASSET), ___10_NUMBERS___, ___ASSET___), +#endif +#ifdef WHORF_LAYER_ENABLE + B_LAYER(LANG_N(_WHORF), ___10_NUMBERS___, ___WHORF___), +#endif +#ifdef WHORF6_LAYER_ENABLE + B_LAYER(LANG_N(_WHORF6), ___10_NUMBERS___, ___WHORF6___), +#endif diff --git a/users/ericgebhart/keymap/map_beakl.h b/users/ericgebhart/keymap/map_beakl.h new file mode 100644 index 0000000000..e477790fbc --- /dev/null +++ b/users/ericgebhart/keymap/map_beakl.h @@ -0,0 +1,48 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// choose your beakl, +#undef ALT_TARGET_IS +#define ALT_TARGET_IS BK // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. + +#ifdef BEAKL15_LAYER_ENABLE +B_LAYER(LANG_N(_BEAKL15), ___10_NUMBERS_BEAKL15___, ___BEAKL15___), +#endif + +#ifdef BEAKL19_LAYER_ENABLE + B_LAYER(LANG_N(_BEAKL19), ___10_NUMBERS_BEAKL19___, ___BEAKL19___), +#endif + +#ifdef BEAKL27_LAYER_ENABLE +#undef ALT_TARGET_IS +#define ALT_TARGET_IS BK2 // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. + + B_LAYER(LANG_N(_BEAKL27), ___10_NUMBERS_BEAKL19___, ___BEAKL27___), +#endif + +#ifdef BEAKLWI_LAYER_ENABLE +#undef ALT_TARGET_IS +#define ALT_TARGET_IS BKW // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. + +#undef THUMBS_ARE // change the default thumbs to WI. +#define THUMBS_ARE WIa + B_LAYER(LANG_N(_BEAKLWI), ___10_NUMBERS_BEAKL19___, ___BEAKLWI___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#endif + +#undef ALT_TARGET_IS +#define ALT_TARGET_IS NONE // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. diff --git a/users/ericgebhart/keymap/map_bepo.h b/users/ericgebhart/keymap/map_bepo.h new file mode 100644 index 0000000000..8371096053 --- /dev/null +++ b/users/ericgebhart/keymap/map_bepo.h @@ -0,0 +1,40 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// beginning of 3x12 base layers. + +#undef BASE_COLS_IN_OUT +#define BASE_COLS_IN_OUT 6 // 5, 5_6, 6 + +#ifdef BEPO_LAYER_ENABLE + B_LAYERt6(LANG_N(_BEPO), ___12_SYMBOLS_BEPO___, ___BEPO_3x12___), +#endif + +#ifdef OPTIMOT_LAYER_ENABLE + B_LAYERt6(LANG_N(_OPTIMOT), ___12_SYMBOLS_BEPO___, ___OPTIMOT_3x12___), +#endif + +#ifdef OPTIMOT_COMPACT_LAYER_ENABLE + B_LAYER(LANG_N(_OPTIMOT), ___10_SYMBOLS_BEPO___, ___OPTIMOT_3x10___), +#endif + +#ifdef BEAKL19bis_LAYER_ENABLE + B_LAYERt6(LANG_N(_BEAKL19bis), ___12_SYMBOLS_BEPO___, ___BEAKL19bis_3x12___), +#endif + +// end of 3x12 base layers. +#undef BASE_COLS_IN_OUT +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 diff --git a/users/ericgebhart/keymap/map_carpalx.h b/users/ericgebhart/keymap/map_carpalx.h new file mode 100644 index 0000000000..e36ca1caef --- /dev/null +++ b/users/ericgebhart/keymap/map_carpalx.h @@ -0,0 +1,25 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef CARPALX_QFMLWY_LAYER_ENABLE +B_LAYER(LANG_N(_CARPALX_QFMLWY), ___10_NUMBERS___, ___CARPALX_QFMLWY___), +#endif +#ifdef CARPALX_QGMLWB_LAYER_ENABLE + B_LAYER(LANG_N(_CARPALX_QGMLWB), ___10_NUMBERS___, ___CARPALX_QGMLWB___), +#endif +#ifdef CARPALX_QGMLWY_LAYER_ENABLE + B_LAYER(LANG_N(_CARPALX_QGMLWY), ___10_NUMBERS___, ___CARPALX_QGMLWY___), +#endif diff --git a/users/ericgebhart/keymap/map_dvorak.h b/users/ericgebhart/keymap/map_dvorak.h new file mode 100644 index 0000000000..40afe827cc --- /dev/null +++ b/users/ericgebhart/keymap/map_dvorak.h @@ -0,0 +1,31 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef DVORAK_LAYER_ENABLE +B_LAYER(LANG_N(_DVORAK), ___10_NUMBERS___, ___DVORAK___), +#endif +#ifdef DVORAK_RLC_IU_LAYER_ENABLE + B_LAYER(LANG_N(_DVORAK_RLC_IU), ___10_NUMBERS___, ___DVORAK_RLC_IU___), +#endif +#ifdef BOO_LAYER_ENABLE + B_LAYER(LANG_N(_BOO), ___10_NUMBERS___, ___BOO___), +#endif +#ifdef CAPEWELL_DVORAK_LAYER_ENABLE + B_LAYER(LANG_N(_CAPEWELL_DVORAK), ___10_NUMBERS___, ___CAPEWELL_DVORAK___), +#endif +#ifdef AHEI_LAYER_ENABLE + B_LAYER(LANG_N(_AHEI), ___10_NUMBERS___, ___AHEI___), +#endif diff --git a/users/ericgebhart/keymap/map_funcs.h b/users/ericgebhart/keymap/map_funcs.h new file mode 100644 index 0000000000..0bf20610f3 --- /dev/null +++ b/users/ericgebhart/keymap/map_funcs.h @@ -0,0 +1,127 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// navigation. Mouse keys, arrows, home,end, etc. +#ifdef NAV_LAYER_ENABLE +# ifdef MOUSEKEY_ENABLE +# undef THUMBS_ARE +# define THUMBS_ARE MOUSE_LAYER_THUMBS + +# ifdef NAV_FULL_LOCK_MODS +T_LAYER(_NAV, ___NAVA_3x10___), +# endif + +# ifdef NAV_FULL + T_LAYER(_NAV, ___NAV_3x10___), +# endif + +# ifdef NAV_NO_MOUSE + T_LAYER(_NAV, ___NAVnm_3x10___), + T_LAYER(_NAVm, ___NAVm_3x10___), +# endif + +// give a default +# if !defined(NAV_FULL) && \ + !defined(NAV_NO_MOUSE) && \ + !defined(NAV_FULL_LOCK_MODS) \ + + T_LAYER(_NAV, ___NAVA_3x10___), +# endif + +# ifdef MOUSE_LAYER_ENABLE + T_LAYER(_NAVm, ___NAVm_3x10___), +# endif + +# undef THUMBS_ARE +# define THUMBS_ARE DEFAULT_THUMBS + +# else // no mouse enable. + T_LAYER(_NAV, ___NAVnm_3x10___), +# endif // mousekey end. +#endif //nav end. + +#ifdef MEDIA_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE MEDIA_LAYER_THUMBS + T_LAYER(_MEDIA, ___MEDIA_3x10___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#endif + +#ifdef FUN_LAYER_ENABLE + +#ifdef FUNCPAD_MIRYOKU_ENABLE + T_LAYER(_FUN, ___FUN_3x10___), +#else + T_LAYER(_FUN, ___FUN_MIRYOKU_3x10___), +#endif + +#endif + +// A layer for layers. to set the default, etc. + T_LAYER(_LAYERS, ___LAYERS_3x10___), + +// control the RGB if there are any. +#ifdef RGB_LAYER_ENABLE + T_LAYER(_RGB, ___RGB_3x10___), +#endif + +// control and adjust stuff. +#ifdef ADJUST_LAYER_ENABLE + T_LAYER(_ADJUST, ___ADJUST_3x10___), +#endif + + +// put the combo reference layers at the end. +#ifdef COMBO_REF_LAYER_ENABLE +#undef LANG_IS +#define LANG_IS COMBO +#undef EDGE_KEY_SET_IS +#define EDGE_KEY_SET_IS REF1 +#undef THUMBS_ARE +#define THUMBS_ARE COMBO +#undef MODS_ARE +#define MODS_ARE TRNS + B_LAYER(_COMBO_REF, ___10_NUMBERS___, ___COMBO_REF___), +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#undef EDGE_KEY_SET_IS +#define EDGE_KEY_SET_IS DEFAULT_EDGE_SET +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef MODS_ARE +#define MODS_ARE DEFAULT_MODS +#endif + +#ifdef COMBO_REF_LAYER_TWO_ENABLE +#undef LANG_IS +#define LANG_IS COMBO2 +#undef EDGE_KEY_SET_IS +#define EDGE_KEY_SET_IS REF2 +#undef THUMBS_ARE +#define THUMBS_ARE COMBO2 +#undef MODS_ARE +#define MODS_ARE TRNS + B_LAYER(_COMBO_REF2, ___10_NUMBERS___, ___COMBO_REF___), +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#undef EDGE_KEY_SET_IS +#define EDGE_KEY_SET_IS DEFAULT_EDGE_SET +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef MODS_ARE +#define MODS_ARE DEFAULT_MODS +#endif diff --git a/users/ericgebhart/keymap/map_gap.h b/users/ericgebhart/keymap/map_gap.h new file mode 100644 index 0000000000..af0855c983 --- /dev/null +++ b/users/ericgebhart/keymap/map_gap.h @@ -0,0 +1,31 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef MTGAP_LAYER_ENABLE +B_LAYER(LANG_N(_MTGAP), ___10_NUMBERS___, ___MTGAP___), +#endif + +#ifdef CTGAP_LAYER_ENABLE + B_LAYER(LANG_N(_CTGAP), ___10_NUMBERS___, ___CTGAP___), +#endif + +#ifdef APT_LAYER_ENABLE + B_LAYER(LANG_N(_APT), ___10_NUMBERS___, ___APT___), +#endif + +#ifdef CANARY_LAYER_ENABLE + B_LAYER(LANG_N(_CANARY), ___10_NUMBERS___, ___CANARY___), +#endif diff --git a/users/ericgebhart/keymap/map_hd.h b/users/ericgebhart/keymap/map_hd.h new file mode 100644 index 0000000000..1123e88074 --- /dev/null +++ b/users/ericgebhart/keymap/map_hd.h @@ -0,0 +1,117 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#undef ALT_TARGET_IS +#define ALT_TARGET_IS HD +// NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi, HD=Hands down. +// HD_ELAN, + +#ifdef HD_NEU_LAYER_ENABLE +B_LAYERt6(LANG_N(_HD_NEU), ___12_NUMBERS___, ___HD_NEU___), +#endif + +#ifdef HD_NEU_NARROW_LAYER_ENABLE + B_LAYER(LANG_N(_HD_NEU_NARROW), ___10_NUMBERS___, ___HD_NEU_NARROW___), +#endif + +#ifdef HD_REF_LAYER_ENABLE + B_LAYER(LANG_N(_HD_REF), ___10_NUMBERS___, ___HD_REF___), +#endif + +#ifdef HD_TITANIUM_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_R) + B_LAYER(LANG_N(_HD_TITANIUM), ___10_NUMBERS___, ___HD_TITANIUM___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef THUMB_LETTER +#endif + +#ifdef HD_GOLD_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_T) + B_LAYER(LANG_N(_HD_GOLD), ___10_NUMBERS___, ___HD_GOLD___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef THUMB_LETTER +#endif + +#ifdef HD_PLATINUM_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_L) + B_LAYER(LANG_N(_HD_PLATINUM), ___10_NUMBERS___, ___HD_PLATINUM___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef THUMB_LETTER +#endif + +#ifdef HD_SILVER_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_N) + B_LAYER(LANG_N(_HD_SILVER), ___10_NUMBERS___, ___HD_SILVER___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef THUMB_LETTER +#endif + +#ifdef HD_BRONZE_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_H) + B_LAYER(LANG_N(_HD_BRONZE), ___10_NUMBERS___, ___HD_BRONZE___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef THUMB_LETTER +#endif + +#ifdef HD_ELAN_LAYER_ENABLE +#undef THUMBS_ARE +#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(TL_DOT) +#undef ALT_TARGET_IS +#define ALT_TARGET_IS HD_ELAN + B_LAYER(LANG_N(_HD_ELAN), ___10_NUMBERS___, ___HD_ELAN___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef ALT_TARGET_IS +#define ALT_TARGET_IS NONE +#undef THUMB_LETTER +#endif + +#ifdef HD_DASH_LAYER_ENABLE +#undef ALT_TARGET_IS +#define ALT_TARGET_IS HD_DASH +#undef THUMBS_ARE +#define THUMBS_ARE HD_DASH +#undef THUMB_LETTER +#define THUMB_LETTER LANG_KC(_E) + B_LAYER(LANG_N(_HD_DASH), ___10_NUMBERS___, ___HD_DASH___), +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#undef ALT_TARGET_IS +#define ALT_TARGET_IS NONE +#undef THUMB_LETTER +#endif diff --git a/users/ericgebhart/keymap/map_keypads.h b/users/ericgebhart/keymap/map_keypads.h new file mode 100644 index 0000000000..7b76731b83 --- /dev/null +++ b/users/ericgebhart/keymap/map_keypads.h @@ -0,0 +1,66 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef KEYPAD_LAYER_ENABLE +# undef THUMBS_ARE +# define THUMBS_ARE KEYPAD_LAYER_THUMBS + +# ifdef KEYPAD_BEAKL +# ifdef KEYPAD_BEAKL_WI +T_LAYER(LANG_N(_KEYPAD), ___KP_BKL_WI_3x10___), +# else +# ifdef KEYPAD_MODS + T_LAYER(LANG_N(_KEYPAD), ___KP_BKL_MODS_3x10___), +# else + T_LAYER(LANG_N(_KEYPAD), ___KP_BKL_FUNC_3x10___), +# endif +# endif + +# else //not beakl + +# ifdef KEYPAD_MIRYOKU + T_LAYER(LANG_N(_KEYPAD), ___KP_MIRYOKU_3x10___), +# else + +# ifdef KEYPAD_RIGHT +# ifdef KEYPAD_MODS + T_LAYER(LANG_N(_KEYPAD), ___MODS_KP_3x10___), +# else + T_LAYER(LANG_N(_KEYPAD), ___FP_KP_3x10___), +# endif + +# else // kp Left +# ifdef KEYPAD_MODS + T_LAYER(LANG_N(_KEYPAD), ___KP_MODS_3x10___), +# else + T_LAYER(LANG_N(_KEYPAD), ___KP_FP_3x10___), +# endif +# endif +# endif + +# endif // not beakl + +#undef THUMBS_ARE +#define THUMBS_ARE DEFAULT_THUMBS +#endif + +#ifdef FUNC_LAYER_ENABLE +# ifdef FUNCPAD_MIRYOKU + T_LAYER(_FUN, ___FP_MIRYOKU_3x10___), +# else + T_LAYER(_FUN, ___FUN_3x10___), +# endif +#endif diff --git a/users/ericgebhart/keymap/map_maks.h b/users/ericgebhart/keymap/map_maks.h new file mode 100644 index 0000000000..3290b2b772 --- /dev/null +++ b/users/ericgebhart/keymap/map_maks.h @@ -0,0 +1,34 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef COLEMAK_LAYER_ENABLE +B_LAYER(LANG_N(_COLEMAK), ___10_NUMBERS___, ___COLEMAK___), +#endif +#ifdef COLEMAK_DH_LAYER_ENABLE + B_LAYER(LANG_N(_COLEMAK_DH), ___10_NUMBERS___, ___COLEMAK_DH___), +#endif +#ifdef HALMAK_LAYER_ENABLE + B_LAYER(LANG_N(_HALMAK), ___10_NUMBERS___, ___HALMAK___), +#endif +#ifdef MINIMAK_LAYER_ENABLE + B_LAYER(LANG_N(_MINIMAK), ___10_NUMBERS___, ___MINIMAK___), +#endif +#ifdef MINIMAK_8_LAYER_ENABLE + B_LAYER(LANG_N(_MINIMAK_8), ___10_NUMBERS___, ___MINIMAK___), +#endif +#ifdef MINIMAK_12_LAYER_ENABLE + B_LAYER(LANG_N(_MINIMAK_12), ___10_NUMBERS___, ___MINIMAK___), +#endif diff --git a/users/ericgebhart/keymap/map_qwerty.h b/users/ericgebhart/keymap/map_qwerty.h new file mode 100644 index 0000000000..db74bdeb39 --- /dev/null +++ b/users/ericgebhart/keymap/map_qwerty.h @@ -0,0 +1,25 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef QWERTY_LAYER_ENABLE +B_LAYER(LANG_N(_QWERTY), ___10_NUMBERS___, ___QWERTY___), +#endif +#ifdef NORMAN_LAYER_ENABLE + B_LAYER(LANG_N(_NORMAN), ___10_NUMBERS___, ___NORMAN___), +#endif +#ifdef WORKMAN_LAYER_ENABLE + B_LAYER(LANG_N(_WORKMAN), ___10_NUMBERS___, ___WORKMAN___), +#endif diff --git a/users/ericgebhart/keymap/map_symbols.h b/users/ericgebhart/keymap/map_symbols.h new file mode 100644 index 0000000000..7908e95262 --- /dev/null +++ b/users/ericgebhart/keymap/map_symbols.h @@ -0,0 +1,56 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef SYMBOL_LAYER_ENABLE +# undef THUMBS_ARE +# define THUMBS_ARE SYMB_LAYER_THUMBS + +# ifdef SYMBOL_BEAKL_C +T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKLC_3x10___), +# else + +# ifdef SYMBOL_BEAKL_EXT_VI + T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKLB_3x10___), +# else + +# ifdef SYMBOL_BEAKL_EXT + T_LAYER(LANG_N(_SYMB ), ___SYMB_BEAKLA_3x10___), +# else + +# ifdef SYMBOL_BEAKL_WI + T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKLWI_3x10___), +# else + +# ifdef SYMBOL_MIRYOKU + T_LAYER(LANG_N(_SYMB), ___SYMB_MIRYOKU_3x10___), +# else + +# ifdef SYMBOL_NEO + T_LAYER(LANG_N(_SYMB), ___SYMB_NEO_3x10___), +# else + +// basic beakl, the default if nothing chosen. + T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKL_3x10___), + +# endif //neo +# endif //miryoku +# endif //beakl wi +# endif //beakl ext +# endif //beakl ext vi +# endif //beaklc +# undef THUMBS_ARE +# define THUMBS_ARE DEFAULT_THUMBS +#endif diff --git a/users/ericgebhart/keymap/map_toprows.h b/users/ericgebhart/keymap/map_toprows.h new file mode 100644 index 0000000000..893541e8a0 --- /dev/null +++ b/users/ericgebhart/keymap/map_toprows.h @@ -0,0 +1,45 @@ +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Top Rows commonly called Raise +#ifdef TOPROWS_LAYER_ENABLE + +# undef THUMBS_ARE +# define THUMBS_ARE TOPROWS_LAYER_THUMBS + +# ifdef TOPROWS_BKL_15_NUMS +T_LAYER(LANG_N(_TOPROWS), ___TOPROWS_3x10___), +# endif + +# ifdef TOPROWS_BKL_19_NUMS + T_LAYER(LANG_N(_TOPROWS), ___TOPROWS_BKL19_3x10___), +# endif + +# ifdef TOPROWS_MOD + T_LAYER(LANG_N(_TOPROWS), ___TOPROWS_MOD_3x10___), +# endif + +// Not beakl numbers. Give a basic en-qwerty toprows layer. +#if !defined(TOPROWS_BKL_15_NUMS) && \ + !defined(TOPROWS_BKL_19_NUMS) && \ + !defined(TOPROWS_MOD) + + T_LAYER(LANG_N(_TOPROWS), ___RAISE_3x10___), +#endif + +# undef THUMBS_ARE +# define THUMBS_ARE DEFAULT_THUMBS +#endif // toprows. diff --git a/users/ericgebhart/lang/lang.h b/users/ericgebhart/lang/lang.h new file mode 100644 index 0000000000..32172a935e --- /dev/null +++ b/users/ericgebhart/lang/lang.h @@ -0,0 +1,106 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Language macros to change the names of things to +// match the value of LANG_IS, and EDGE_COLS. +// it would be nice to have consistency, but there isn't. +// Keys need a prefix, layer chunks need a different suffix, +// defines that are are opposite, of keys. +// +// In order to change layer and other names to match lang. +// foo --> foo_bp or foo. + +// A new language just needs entries to match so +// that it will create the proper names when LANG_IS +// set to the appropriate values. +// sonly the pfx and sfx functions need additions for +// another language. +// The rest is making sure there are keymap chunks +// defined as needed. +#define COMMA , + +#define CONCATENATE(a, ...) a ## __VA_ARGS__ +#define CAT(a, ...) CONCATENATE(a, __VA_ARGS__) + +// We need another one with a different name. +// The macros are painted blue otherwise. +// Cat gets used at a low level, around keys, or layers basically. +// Cat 2 is used for thumb cluster choices, any of which can contain +// a number of CATS down at the bottom. -- nested macros of the same +// name get painted blue. So here we are. :-). look in edge_keys.h +// for THUMBS +#define CONCATENATE2(a, ...) a ## __VA_ARGS__ +#define CAT2(a, ...) CONCATENATE2(a, __VA_ARGS__) + +#define CONCATENATE3(a, ...) a ## __VA_ARGS__ +#define CAT3(a, ...) CONCATENATE3(a, __VA_ARGS__) + + +#define EMPTY() +#define DEFER(id) id EMPTY() +#define OBSTRUCT(...) __VA_ARGS__ DEFER(EMPTY)() +#define EXPAND(...) __VA_ARGS__ + +// Give the right keycode prefix by LANG_IS +#define LANG_PFX CAT(LANG_IS, KC) +#define COMBOKC CB +#define COMBO2KC CB2 +#define BEPOKC BP +#define ENKC KC +#define US_INTKC US + +// Give the right symbol suffix by LANG_IS +#define LANG_SFX CAT(CAT(LANG_IS, _), SFX) +#define LOCALE_LAYERS_SFX _LL // for counting the base layers. +#define COMBO_SFX _CB +#define COMBO2_SFX _CB2 +#define BEPO_SFX _BP +#define EN_SFX _EN +#define US_INT_SFX _EN + +// Give the right map chunk suffix by LANG_IS +#define LANG_MAPSFX CAT(CAT(LANG_IS, _), MAPSFX) +#define COMBO_MAPSFX _CB___ +#define COMBO2_MAPSFX _CB2___ +#define BEPO_MAPSFX _BP___ +#define EN_MAPSFX _EN___ +#define US_INT_MAPSFX _EN___ + +// These use the mapping above to get their job done. + +// In order to create keycode names to match lang. +// A --> BP_A or KC_A,US_A +#define LANG_KC(NAME) CAT(LANG_PFX, NAME) + +// _SYMB -> _SYMB_EN +// _SYMB -> _SYMB_BP +#define LANG_N(NAME) CAT(NAME, LANG_SFX) + +// In order to map chunk names to match lang. +// MAP_CHUNK(___15_BOTTOM) --> ___15_BOTTOM_EN___ or ___15_BOTTOM_BP___ +#define MAP_CHUNK(NAME) CAT3(NAME, LANG_MAPSFX) + + +// for the oled layer map switch +#ifdef SECOND_LOCALE +#define LCASE(NAME) \ + case CAT2(NAME, _EN): \ + case CAT2(NAME, _BP): +#else +#define LCASE(NAME) \ + case CAT2(NAME, _EN): +#endif diff --git a/users/ericgebhart/lang/lang_map.h b/users/ericgebhart/lang/lang_map.h new file mode 100644 index 0000000000..16226f64fd --- /dev/null +++ b/users/ericgebhart/lang/lang_map.h @@ -0,0 +1,78 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#define CONCATENATEKC(a, ...) a ## __VA_ARGS__ +#define CATKC(a, ...) CONCATENATEKC(a, __VA_ARGS__) +#define LKC(NAME) CATKC(LANG_PFX, NAME) + +// NONE, DV = dvorak, BK=Beakl, BK2=Beakl27, BKW=Beaklwi. +// Give the right keycode prefix by Alt target _IS +#define ALT_TARGET_IS NONE +#define TARGET_PFX CATKC(ALT_TARGET_IS, KC) +#define NONEKC +#define DVKC _DV +#define BKKC _BK +#define BKWKC _BKW +#define BK2KC _BK2 +#define HDKC _HD +#define HD_ELANKC _HD_E +#define HD_DASHKC _HD_D + +#define CONCATENATETKC(a, ...) a ## __VA_ARGS__ +#define CATTKC(a, ...) CONCATENATETKC(a, __VA_ARGS__) + +// depending on the value of ALT_TARGET_IS and LANG_IS. +// TL_COMM -> TLKC(_COMM) +// TLKC(_COMM) -> _BK_COMM, _DV_COMM, _BK2_COMM, _BK_COMM, _HD_COMM... +#define TLKC(NAME) CATTKC(TARGET_PFX, NAME) + +#define LANG_ROW(K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A) \ + LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), \ + LKC(K06), LKC(K07), LKC(K08), LKC(K09), LKC(K0A) \ + +#define LANG_ROW12(K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C) \ + LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), LKC(K06), \ + LKC(K07), LKC(K08), LKC(K09), LKC(K0A), LKC(K0B), LKC(K0C) \ + +// takes a 3x10 +#define LANG_MAP(K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A) \ + LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), \ + LKC(K06), LKC(K07), LKC(K08), LKC(K09), LKC(K0A), \ + LKC(K11), LKC(K12), LKC(K13), LKC(K14), LKC(K15), \ + LKC(K16), LKC(K17), LKC(K18), LKC(K19), LKC(K1A), \ + LKC(K21), LKC(K22), LKC(K23), LKC(K24), LKC(K25), \ + LKC(K26), LKC(K27), LKC(K28), LKC(K29), LKC(K2A) + + +// takes a 3x12 +#define LANG_MAP6(K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C) \ + LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), LKC(K06), \ + LKC(K07), LKC(K08), LKC(K09), LKC(K0A), LKC(K0B), LKC(K0C), \ + LKC(K11), LKC(K12), LKC(K13), LKC(K14), LKC(K15), LKC(K16), \ + LKC(K18), LKC(K18), LKC(K19), LKC(K1A), LKC(K1B), LKC(K1C), \ + LKC(K21), LKC(K22), LKC(K23), LKC(K24), LKC(K25), LKC(K26), \ + LKC(K27), LKC(K28), LKC(K29), LKC(K2A), LKC(K2B), LKC(K2C) diff --git a/users/ericgebhart/lang/locale_layers.h b/users/ericgebhart/lang/locale_layers.h new file mode 100644 index 0000000000..103c1c4ed9 --- /dev/null +++ b/users/ericgebhart/lang/locale_layers.h @@ -0,0 +1,27 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#define LOCALE_DEFAULT CAT(LOCALE_, DEFAULT_LANG) +#define LOCALE_TWO CAT(LOCALE_, SECOND_LOCALE) + +enum locales { + LOCALE_DEFAULT = 0, +#ifdef SECOND_LOCALE + LOCALE_TWO, +#endif + LOCALES_END, +}; diff --git a/users/ericgebhart/lang/locales.c b/users/ericgebhart/lang/locales.c new file mode 100644 index 0000000000..560dec13b7 --- /dev/null +++ b/users/ericgebhart/lang/locales.c @@ -0,0 +1,60 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include "ericgebhart.h" +#include "locales.h" + +bool process_locales(uint16_t keycode, keyrecord_t *record) { + + switch (keycode) { + case KC_SET_BASE: + // set the current default base to eeprom. + if (record->event.pressed) { + set_single_persistent_default_layer(get_highest_layer(default_layer_state)); + } + break; + + // choose a different set of default layers based on locales. + case KC_NEXT_LOCALE: + // choose another locale and set the default base to the first layer. + if (!record->event.pressed) { + if (current_locale + 1 < LOCALES_END){ + current_locale++; + }else{ + current_locale = 0; + } + default_layer_set(1UL << LOCALE_LAYER_RANGE[0]); + } + return false; + break; + + // choose a different base layer based on locales. + // simply iterates over the list and sets the default layer. + case KC_NEXT_BASE_LAYER: + if (!record->event.pressed) { + uint8_t current = get_highest_layer(default_layer_state); + if (current < LOCALE_LAYER_RANGE[1]){ + current++; + }else{ + current = LOCALE_LAYER_RANGE[0]; + } + default_layer_set(1UL << current); + } + return false; + break; + } + return true; +} diff --git a/users/ericgebhart/lang/locales.h b/users/ericgebhart/lang/locales.h new file mode 100644 index 0000000000..e38f5aeb72 --- /dev/null +++ b/users/ericgebhart/lang/locales.h @@ -0,0 +1,42 @@ +#pragma once +/* + Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "ericgebhart.h" + +// Stuff we need for locale and layer switching +// there can be more but we need to know where they start and end. +// remember there's limitations on layers. +// Our locales. so it's easy to switch between them. + + +const uint16_t base_layer_count = BASE_NAME_COUNT - 1; + +const uint16_t locale_layers[][2] = { + [LOCALE_DEFAULT] = {0, base_layer_count}, +#ifdef SECOND_LOCALE + [LOCALE_TWO] = {BASE_NAME_COUNT, BASE_NAME_COUNT + base_layer_count}, +#endif +}; + +uint32_t current_locale = LOCALE_DEFAULT; +#define LOCALE_LAYER_RANGE locale_layers[current_locale] + +bool process_locales(uint16_t keycode, keyrecord_t *record); + +#define PROCESS_LOCALES \ + if (!process_locales(keycode, record)) { return false; } diff --git a/users/ericgebhart/layer_names/base_names.h b/users/ericgebhart/layer_names/base_names.h new file mode 100644 index 0000000000..1fef1efed0 --- /dev/null +++ b/users/ericgebhart/layer_names/base_names.h @@ -0,0 +1,173 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef DVORAK_LAYER_ENABLE + LANG_N(_DVORAK), +#endif +#ifdef DVORAK_RLC_IU_LAYER_ENABLE + LANG_N(_DVORAK_RLC_IU_), +#endif +#ifdef BOO_LAYER_ENABLE + LANG_N(_BOO), +#endif +#ifdef CAPEWELL_DVORAK_LAYER_ENABLE + LANG_N(_CAPEWELL_DVORAK), +#endif +#ifdef AHEI_LAYER_ENABLE + LANG_N(_AHEI), +#endif + + +#ifdef QWERTY_LAYER_ENABLE + LANG_N(_QWERTY), +#endif +#ifdef WORKMAN_LAYER_ENABLE + LANG_N(_WORKMAN), +#endif +#ifdef NORMAN_LAYER_ENABLE + LANG_N(_NORMAN), +#endif + + +#ifdef COLEMAK_LAYER_ENABLE + LANG_N(_COLEMAK), +#endif +#ifdef COLEMAK_DH_LAYER_ENABLE + LANG_N(_COLEMAK_DH), +#endif +#ifdef HALMAK_LAYER_ENABLE + LANG_N(_COLEMAK), +#endif +#ifdef MINIMAK_LAYER_ENABLE + LANG_N(_MINIMAK), +#endif +#ifdef MINIMAK_8_LAYER_ENABLE + LANG_N(_MINIMAK_8), +#endif +#ifdef MINIMAK_12_LAYER_ENABLE + LANG_N(_MINIMAK_12), +#endif + + +#ifdef BEAKL15_LAYER_ENABLE + LANG_N(_BEAKL15), +#endif +#ifdef BEAKL19_LAYER_ENABLE + LANG_N(_BEAKL19), +#endif +#ifdef BEAKL27_LAYER_ENABLE + LANG_N(_BEAKL27), +#endif +#ifdef BEAKLWI_LAYER_ENABLE + LANG_N(_BEAKLWI), +#endif + +#ifdef MALTRON_LAYER_ENABLE + LANG_N(_MALTRON), +#endif +#ifdef EUCALYN_LAYER_ENABLE + LANG_N(_EUCALYN), +#endif +#ifdef RSTHD_LAYER_ENABLE + LANG_N(_RSTHD), +#endif +#ifdef HANDS_UP_LAYER_ENABLE + LANG_N(_HANDS_UP), +#endif +#ifdef WHITE_LAYER_ENABLE + LANG_N(_WHITE), +#endif +#ifdef ISRT_LAYER_ENABLE + LANG_N(_ISRT), +#endif +#ifdef SOUL_LAYER_ENABLE + LANG_N(_SOUL), +#endif +#ifdef NIRO_LAYER_ENABLE + LANG_N(_NIRO), +#endif +#ifdef ASSET_LAYER_ENABLE + LANG_N(_ASSET), +#endif +#ifdef WHORF_LAYER_ENABLE + LANG_N(_WHORF), +#endif +#ifdef WHORF6_LAYER_ENABLE + LANG_N(_WHORF6), +#endif + +#ifdef CARPALX_QFMLWY_LAYER_ENABLE + LANG_N(_CARPALX_QFMLWY), +#endif +#ifdef CARPALX_QGMLWB_LAYER_ENABLE + LANG_N(_CARPALX_QGMLWB), +#endif +#ifdef CARPALX_QGMLWY_LAYER_ENABLE + LANG_N(_CARPALX_QGMLWY), +#endif + + +#ifdef MTGAP_LAYER_ENABLE + LANG_N(_MTGAP), +#endif +#ifdef CTGAP_LAYER_ENABLE + LANG_N(_CTGAP), +#endif +#ifdef APT_LAYER_ENABLE + LANG_N(_APT), +#endif +#ifdef CANARY_LAYER_ENABLE + LANG_N(_CANARY), +#endif + + +#ifdef HD_NEU_LAYER_ENABLE + LANG_N(_HD_NEU), +#endif +#ifdef HD_NEU_NARROW_LAYER_ENABLE + LANG_N(_HD_NEU_NARROW), +#endif +#ifdef HD_GOLD_LAYER_ENABLE + LANG_N(_HD_GOLD), +#endif +#ifdef HD_PLATINUM_LAYER_ENABLE + LANG_N(_HD_PLATINUM), +#endif +#ifdef HD_SILVER_LAYER_ENABLE + LANG_N(_HD_SILVER), +#endif +#ifdef HD_BRONZE_LAYER_ENABLE + LANG_N(_HD_BRONZE), +#endif +#ifdef HD_ELAN_LAYER_ENABLE + LANG_N(_HD_ELAN), +#endif +#ifdef HD_DASH_LAYER_ENABLE + LANG_N(_HD_DASH), +#endif +#ifdef HD_REF_LAYER_ENABLE + LANG_N(_HD_REF), +#endif + +#ifdef BEPO_LAYER_ENABLE + LANG_N(_BEPO), +#endif +#ifdef OPTIMOT_LAYER_ENABLE + LANG_N(_OPTIMOT), +#endif +#ifdef BEAKL19bis_LAYER_ENABLE + LANG_N(_BEAKL19bis), +#endif diff --git a/users/ericgebhart/layer_names/func_names.h b/users/ericgebhart/layer_names/func_names.h new file mode 100644 index 0000000000..e1b061a145 --- /dev/null +++ b/users/ericgebhart/layer_names/func_names.h @@ -0,0 +1,38 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// functional layers that would be different by language + +#ifdef ACCENTS_LAYER_ENABLE +LANG_N(_ACCENTS), +#endif +#ifdef MORTE_LAYER_ENABLE + LANG_N(_MORTE), +#endif +#ifdef ACCENTS_MORTE_LAYER_ENABLE + LANG_N(_ACCENTS_MORTE), +#endif + +#ifdef SYMBOL_LAYER_ENABLE + LANG_N(_SYMB), +#endif +#ifdef KEYPAD_LAYER_ENABLE + LANG_N(_KEYPAD), +#endif +#ifdef TOPROWS_LAYER_ENABLE + LANG_N(_TOPROWS), +#endif diff --git a/users/ericgebhart/layer_names/layer_names.h b/users/ericgebhart/layer_names/layer_names.h new file mode 100644 index 0000000000..69d9d50d32 --- /dev/null +++ b/users/ericgebhart/layer_names/layer_names.h @@ -0,0 +1,75 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include QMK_KEYBOARD_H +#include "base_layers.h" +#include "layouts.h" +#include "layers.h" +#if defined(OLED_CUSTOM_ENABLE) +# include "oled_stuff.h" +#endif + +#define MO_LAYERS MO(_LAYERS) + +#undef LANG_IS +#define LANG_IS LOCALE_LAYERS + +enum base_layer_names{ +#include "base_names.h" + BASE_NAME_COUNT +}; +#undef LANG_IS +#define LANG_IS DEFAULT_LANG + + +// Get the enums for the layers. +enum userspace_layers { + +#include "base_names.h" + + // get them again if we have another locale. +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "base_names.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif + + _LAYERS, + +#include "func_names.h" + + // get them again if we have another locale. +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE + +#include "func_names.h" + +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#endif + +#include "util_names.h" + +}; + + +// find the beginning and end of each locale. +#include "locale_layers.h" diff --git a/users/ericgebhart/layer_names/util_names.h b/users/ericgebhart/layer_names/util_names.h new file mode 100644 index 0000000000..55597385fe --- /dev/null +++ b/users/ericgebhart/layer_names/util_names.h @@ -0,0 +1,59 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// transient layers which are language agnostic. + + +#ifdef NAV_LAYER_ENABLE + _NAV, +#ifdef MOUSEKEY_ENABLE + _NAVm, +#endif +#endif + +#ifdef MEDIA_LAYER_ENABLE + _MEDIA, +#endif + +#ifdef FUNC_LAYER_ENABLE + _FUN, +#endif + +#ifdef RGB_LAYER_ENABLE + _RGB, +#define TO_RGB MO(_RGB) +#else +#define TO_RGB ___ +#endif + +#ifdef ADJUST_LAYER_ENABLE + _ADJUST, +#define MO_ADJUST MO(_ADJUST) +#else +#define MO_ADJUST ___ +#endif + + +#ifdef COMBO_REF_LAYER_ENABLE + _COMBO_REF, +// set the combo reference layer if we have one. +#undef COMBO_REF_DEFAULT +#define COMBO_REF_DEFAULT _COMBO_REF +#endif +#ifdef COMBO_REF_LAYER_TWO_ENABLE + _COMBO_REF2, +#endif diff --git a/users/ericgebhart/layers.h b/users/ericgebhart/layers.h deleted file mode 100755 index d4eb62d0a2..0000000000 --- a/users/ericgebhart/layers.h +++ /dev/null @@ -1,677 +0,0 @@ -#pragma once -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "core_keys.h" -/*********************************************************************/ -/* Non-Base Layer Definitions. */ -/* */ -/* Keypads, sympads, funcpads, symbols, RGB, Layers, Controls, etc. */ -/* Qwerty and Bepo versions exist as needed. */ -/* */ -/* This file defines every auxillary layer I use on every keyboard */ -/* Ergodox, keebio/viterbi, xd75, rebound, crkbd, morpho, dactyl,.. */ -/*********************************************************************/ -/********************************************************************************/ -/* The following Transient/Non-Base Layers are provided within. */ -/* Each layer is named with the size of Keymatrix it has entries for. */ -/* 3x12 or 4x12 are usual for these. Splitting is managed in the macros as */ -/* needed. BP indicates the Bepo equivalent to the Qwerty layer when needed. */ -/********************************************************************************/ -/* */ -/* Explore below to see what they all are. */ -/* Naming gives the sizes of things, a prefix number is the length. */ -/* BP is the bepo version of things. */ -/* BKL is the beakl 15 version of a layout or chunk. */ -/* C on the end of a name means its a compact version of something. */ -/* Compact meaning for use on a 3 row layout. */ -/* */ -/* TOPROWS - numbers, symbols, functions, all on one layer. */ -/* ___TOPROWS_3x12___ */ -/* ___TOPROWS_BP_3x12___ */ -/* // just numbers on the home row */ -/* ___NUM_HOME_BEAKL_3x12___ */ -/* ___NUM_HOME_BEAKL_BP_3x12___ */ -/* ___NUM_HOME_3x12___ */ -/* ___NUM_HOME_BP_3x12___ */ -/* */ -/* KEYPADS/FUNCPADS. */ -/* ___KEY_BKL_FUNC_4x12___ -- The BEAKL15 Keypad with a Funcpad on the right */ -/* ___KEY_BKL_FUNC_BP_4x12___ */ -/* ___FUNC_KEYPAD_4x12___ -- A Funcpad and a keypad */ -/* ___FUNC_KEYPAD_BP_4x12___ -- For Bepo */ -/* */ -/* // Compact Funcpad and keypad, 3x12 */ -/* ___KP_C_3x12___ */ -/* ___KP_C_BP_3x12___ */ -/* ___KP_C_BKL_FUNC_3x12___ -- BEAKL key/func pads. */ -/* ___KP_C_BKL_FUNC_BP_3x12___ */ -/* */ -/* SYMBOLS -Beakl or Beakl extended */ -/* ___SYMB_BEAKL_3x12___ */ -/* ___SYMB_BEAKL_BP_3x12___ */ -/* */ -/* Beakl extended symbol layer with additional corner symbols. */ -/* For use with non-beakl base layers. */ -/* ___SYMB_BEAKLA_3x12___ */ -/* ___SYMB_BEAKLA_BP_3x12___ */ -/* For use with vi bindings optimized */ -/* ___SYMB_BEAKLB_3x12___ */ -/* ___SYMB_BEAKLB_BP_3x12___ */ -/* */ -/* NAVIGATION */ -/* ___NAV_3x12___ */ -/* ___NAV_4x12___ */ -/* */ -/* CONTROLS */ -/* ___RGB_3x12___ */ -/* ___ADJUST_3x12___ */ -/* ___LAYERS_3x12___ */ -/********************************************************************************/ -/*********************************************************************/ -/* XXXXXX Layer chunk -- These are the final layers. */ -/* */ -/* Each section defines the necessary pieces to create a layer. */ -/* It builds them up into consistently shaped lists for the layout */ -/* wrapper. */ -/* */ -/* Each Section ends with a _Layer Chunk_. This is so the */ -/* layer can be easily given to the Layout Wrapper macros which */ -/* takes a list of keys in lengths of 2x3x5, 2x3x6, 2x4x5, or 2x4x6. */ -/* */ -/* All of my keyboard definitions use these same chunks with similar */ -/* macros. The differences between keyboards are all managed in the */ -/* macro. Here we just have nice rectangular sets of keys to */ -/* complete a layout. */ -/*********************************************************************/ - - -/*******************************************************************/ -/* A Top Rows layer. Pick your parts. Bepo and Qwerty */ -/* */ -/* This is, to me, a stop gap layer. If I need symbols, numbers or */ -/* function keys these rows are nicely predictable to most people. */ -/* I currently use the beakl number row with regular symbols. */ -/* I never use function keys for anything. */ -/*******************************************************************/ -#define ___12_SYMB___ ___, ___SYMS___, ___ -#define ___12_SYMB_BP___ ___12_SYMS_BEPO___, - -#define ___12_NUM___ ___, ___NUMS___, ___ -#define ___12_NUM_BP___ ___, ___NUMS_BP___, ___ -#define ___12_NUM_BEAKL___ ___, ___BKLNUMS___, ___ -#define ___12_NUM_BEAKL_BP___ ___, ___BKLNUMS_BP___, ___ - -#define ___12_FUNC___ ___FUNC_1_6___, ___FUNC_7_12___ -#define ___12_SYMS_BEPO___ ___6SYMBOL_BEPO_L___, ___6SYMBOL_BEPO_R___ -#define ___12_SYMS_FR___ ___SYMB_L_FR___, ___SYMB_R_FR___ - -// Kinesis function key row. I don't use them. but might as well define them. -#define ___KINTFUNC_L___ KC_ESC, ___FUNC_1_6___, KC_F7, KC_F8 -// #define ___KINTFUNC_RIGHT___ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS, KC_FN0, RESET -#define ___KINTFUNC_R___ KC_F9, KC_F10, KC_F11, KC_F12, XXX, XXX, XXX, XXX, RESET - -// A TOPROWS Layer. -// set it how you like it, if you like it. -#define ___TOPROW_1___ ___12_SYMB___ -#define ___TOPROW_2___ ___12_NUM_BEAKL___ -#define ___TOPROW_3___ ___12_FUNC___ - -#define ___TOPROW_1_BP___ ___12_SYMS_BEPO___ -#define ___TOPROW_2_BP___ ___12_NUM_BEAKL_BP___ -#define ___TOPROW_3_BP___ ___12_FUNC___ - -/********************************************************************************/ -/* TOPROWS Layer chunk */ -/********************************************************************************/ -// altogether in a chunk. -#define ___TOPROWS_3x12___ ___TOPROW_1___, ___TOPROW_2___, ___TOPROW_3___ -#define ___TOPROWS_BP_3x12___ ___TOPROW_1_BP___, ___TOPROW_2_BP___, ___TOPROW_3_BP___ - -// Some layers with just a home row of numbers. -// The beakl ones, r the usual ones. -#define ___NUM_HOME_BEAKL_3x12___ ___12___, ___12_NUM_BEAKL___, ___12___ -#define ___NUM_HOME_BEAKL_BP_3x12___ ___12___, ___12_NUM_BEAKL_BP___, ___12___ -#define ___NUM_HOME_3x12___ ___12___, ___12_NUM___, ___12___ -#define ___NUM_HOME_BP_3x12___ ___12___, ___12_NUM_BP___, ___12___ - - -/********************************************************************************/ -/* KEYPADS. Mostly all in Bepo and Qwerty versions */ -/* 4 row Pads: */ -/* * The BEAKL 15 Number pad, for the left hand. */ -/* * Regular Number pad, for the right hand. */ -/* * 12 Function pad. */ -/* 3 row pads: */ -/* keypad */ -/* function pad */ -/* */ -/* LAYERS: */ -/* 4 Row: */ -/* * BEAKL with a compact FuncPad on the right. */ -/* * Funcpad on the left, keypad on the right. */ -/* 3 Row: */ -/* * Funcpad on the left, keypad on the right. */ -/* * BEAKL with a compact FuncPad on the right. */ -/* */ -/********************************************************************************/ - -// BEAKL 15 (numpad layer): -/* +=* ^%~ */ -/* ↹523: */ -/* - 7.104 */ -/* /698, */ - -// Keypads -#define ___6KEYPAD_BEAKL_L1___ ___, _X_, KC_PLUS, KC_PEQL, KC_ASTR, _X_ -#define ___6KEYPAD_BEAKL_L2___ ___, TAB_BKTAB, KC_5, KC_2, KC_3, KC_COLON -#define ___6KEYPAD_BEAKL_L3___ KC_MINS, KC_7, KC_DOT, KC_1, KC_0, KC_4 -#define ___6KEYPAD_BEAKL_L4___ ___, KC_SLASH, KC_6, KC_9, KC_8, KC_COMM - -#define ___5KEYPAD_BEAKL_R1___ ___, KC_CIRC, KC_PERC, KC_TILD, ___ - -#define ___6KEYPAD_BEAKL_L1_BP___ ___, _X_, BP_PLUS, BP_EQL, BP_ASTR, _X_ -#define ___6KEYPAD_BEAKL_L2_BP___ ___, TAB_BKTAB, BP_5, BP_2, BP_3, BP_COLN -#define ___6KEYPAD_BEAKL_L3_BP___ BP_MINS, BP_7, BP_DOT, BP_1, BP_0, BP_4 -#define ___6KEYPAD_BEAKL_L4_BP___ ___, BP_SLSH, BP_6, BP_9, BP_8, BP_COMM - -#define ___5KEYPAD_BEAKL_R1_BP___ ___, BP_CIRC, BP_PERC, BP_TILD, ___ - -#define ___5KEYPAD_1___ _X_, KC_7, KC_8, KC_9, KC_PSLS -#define ___5KEYPAD_2___ _X_, KC_4, KC_5, KC_6, KC_PAST -#define ___5KEYPAD_3___ _X_, KC_1, KC_2, KC_3, KC_PMNS -#define ___5KEYPAD_4___ _X_, KC_0, KC_DOT, KC_PEQL, KC_PPLS -// For Bepo -#define ___5KEYPAD_1_BP___ _X_, DB_7, DB_8, DB_9, BP_SLSH -#define ___5KEYPAD_2_BP___ _X_, DB_4, DB_5, DB_6, BP_ASTR -#define ___5KEYPAD_3_BP___ _X_, DB_1, DB_2, DB_3, DB_MINUS -#define ___5KEYPAD_4_BP___ _X_, DB_0, DB_DOT, DB_EQL, BP_PLUS - -// Keypad from the default keymap.c of the xd75 -#define ___4KEYPAD_1_ALT___ _X_, KC_P7, KC_P8, KC_P9, KC_MINS -#define ___4KEYPAD_2_ALT___ _X_, KC_P4, KC_P5, KC_P6, KC_PLUS -#define ___4KEYPAD_3_ALT___ _X_, KC_P1, KC_P2, KC_P3, KC_PENT -#define ___4KEYPAD_4_ALT___ _X_, KC_P0, KC_DOT, KC_PENT, KC_PENT - -// Function pad. Same idea as above, but for function keys. -// For the left side. -#define ___5FUNCPAD_T___ _X_, KC_F10, KC_F11, KC_F12, _X_ -#define ___5FUNCPAD_1___ _X_, KC_F7, KC_F8, KC_F9, _X_ -#define ___5FUNCPAD_2___ _X_, KC_F4, KC_F5, KC_F6, _X_ -#define ___5FUNCPAD_3___ _X_, KC_F1, KC_F2, KC_F3, _X_ - - -// Put them together for complete left and right layers. -// Beakl keypad with a funcpad -#define ___12_KEYPAD_BKL_FUNCPAD_1___ ___6KEYPAD_BEAKL_L1___, _X_, ___5KEYPAD_BEAKL_R1___ -#define ___12_KEYPAD_BKL_FUNCPAD_2___ ___6KEYPAD_BEAKL_L2___, _X_, ___5_FUNCPADC_1___ -#define ___12_KEYPAD_BKL_FUNCPAD_3___ ___6KEYPAD_BEAKL_L3___, _X_, ___5_FUNCPADC_2___ -#define ___12_KEYPAD_BKL_FUNCPAD_4___ ___6KEYPAD_BEAKL_L4___, _X_, ___5_FUNCPADC_3___ - -#define ___12_KEYPAD_BKL_FUNCPAD_1_BP___ ___6KEYPAD_BEAKL_L1_BP___, _X_, ___5KEYPAD_BEAKL_R1_BP___ -#define ___12_KEYPAD_BKL_FUNCPAD_2_BP___ ___6KEYPAD_BEAKL_L2_BP___, _X_, ___5_FUNCPADC_1___ -#define ___12_KEYPAD_BKL_FUNCPAD_3_BP___ ___6KEYPAD_BEAKL_L3_BP___, _X_, ___5_FUNCPADC_2___ -#define ___12_KEYPAD_BKL_FUNCPAD_4_BP___ ___6KEYPAD_BEAKL_L4_BP___, _X_, ___5_FUNCPADC_3___ - -// Funcpad and keypad layer for Qwerty based layers. -#define ___12_FUNCPAD_KEYPAD_1___ ___, ___5FUNCPAD_T___, ___5KEYPAD_1___, ___ -#define ___12_FUNCPAD_KEYPAD_2___ ___, ___5FUNCPAD_1___, ___5KEYPAD_2___, ___ -#define ___12_FUNCPAD_KEYPAD_3___ ___, ___5FUNCPAD_2___, ___5KEYPAD_3___, KC_PENT -#define ___12_FUNCPAD_KEYPAD_4___ ___, ___5FUNCPAD_3___, ___5KEYPAD_4___, ___ - -// Funcpad and keypad layer for BEPO -#define ___12_FUNCPAD_KEYPAD_BP_1___ ___, ___5FUNCPAD_T_BP___, ___5KEYPAD_1_BP___, ___ -#define ___12_FUNCPAD_KEYPAD_BP_2___ ___, ___5FUNCPAD_1_BP___, ___5KEYPAD_2_BP___, ___ -#define ___12_FUNCPAD_KEYPAD_BP_3___ ___, ___5FUNCPAD_2_BP___, ___5KEYPAD_3_BP___, KC_PENT -#define ___12_FUNCPAD_KEYPAD_BP_4___ ___, ___5FUNCPAD_3_BP___, ___5KEYPAD_4_BP___, ___ - -/********************************************************************************/ -/* COMPACT - KEYPAD and FUNCPAD. 3 Rows. */ -/********************************************************************************/ -// Compact versions of each. 3 rows. -//Compact keypad, 3 rows. -#define ___6KEYPADC_1___ ___, KC_7, KC_8, KC_9, KC_PSLS, ___ -#define ___6KEYPADC_2___ KC_DOT, KC_4, KC_5, KC_6, KC_PAST, KC_PEQL -#define ___6KEYPADC_3___ KC_0, KC_1, KC_2, KC_3, KC_PMNS, KC_PPLS -// For Bepo -#define ___6KEYPADC_1_BP___ ___, DB_7, DB_8, DB_9, BP_SLSH -#define ___6KEYPADC_2_BP___ DB_DOT, DB_4, DB_5, DB_6, BP_ASTR, DB_EQL -#define ___6KEYPADC_3_BP___ DB_0, DB_1, DB_2, DB_3, DB_MINUS, DB_PLUS - -// compact 1-12 funcpad for 3 row keyboards. -#define ___5_FUNCPADC_1___ KC_F9, KC_F10, KC_F11, KC_F12, ___ -#define ___5_FUNCPADC_2___ KC_F5, KC_F6, KC_F7, KC_F8, ___ -#define ___5_FUNCPADC_3___ KC_F1, KC_F2, KC_F3, KC_F4, ___ - -// Compact funcpads/keypad Layer -#define ___12_KP_1C___ ___, ___5_FUNCPADC_1___, ___5KEYPAD_1___, ___ -#define ___12_KP_2C___ ___, ___5_FUNCPADC_2___, ___5KEYPAD_2___, ___ -#define ___12_KP_3C___ ___, ___5_FUNCPADC_3___, ___5KEYPAD_3___, ___ -// Reversed -#define ___12_KP_FP_1C___ ___, ___5KEYPAD_1___, ___5_FUNCPADC_1___, ___ -#define ___12_KP_FP_2C___ ___, ___5KEYPAD_2___, ___5_FUNCPADC_2___, ___ -#define ___12_KP_FP_3C___ ___, ___5KEYPAD_3___, ___5_FUNCPADC_3___, ___ - -//Bepo funcpad and keypad Layer -#define ___12_KP_1_BP___ ___, ___5_FUNCPADC_1___, ___5KEYPAD_1_BP___, ___ -#define ___12_KP_2_BP___ ___, ___5_FUNCPADC_2___, ___5KEYPAD_2_BP___, ___ -#define ___12_KP_3_BP___ ___, ___5_FUNCPADC_3___, ___5KEYPAD_3_BP___, ___ - -/********************************************************************************/ -/* FUNCPAD and Keypad Layer chunks */ -/********************************************************************************/ -// Full size, 4x12 -#define ___KEYPAD_BKL_FUNC_4x12___ \ - ___12_KEYPAD_BKL_FUNCPAD_1___, \ - ___12_KEYPAD_BKL_FUNCPAD_2___, \ - ___12_KEYPAD_BKL_FUNCPAD_3___, \ - ___12_KEYPAD_BKL_FUNCPAD_4___ -#define ___KEYPAD_BKL_FUNC_BP_4x12___ \ - ___12_KEYPAD_BKL_FUNCPAD_1_BP___, \ - ___12_KEYPAD_BKL_FUNCPAD_2_BP___, \ - ___12_KEYPAD_BKL_FUNCPAD_3_BP___, \ - ___12_KEYPAD_BKL_FUNCPAD_4_BP___ -#define ___FUNC_KEYPAD_4x12___ \ - ___12_FUNCPAD_KEYPAD_1___, \ - ___12_FUNCPAD_KEYPAD_2___, \ - ___12_FUNCPAD_KEYPAD_3___, \ - ___12_FUNCPAD_KEYPAD_4___ -#define ___FUNC_KEYPAD_BP_4x12___ \ - ___12_FUNCPAD_KEYPAD_BP_1___, \ - ___12_FUNCPAD_KEYPAD_BP_2___, \ - ___12_FUNCPAD_KEYPAD_BP_3___, \ - ___12_FUNCPAD_KEYPAD_BP_4___ - -// Compact, 3x12 -#define ___KP_C_BKL_FUNC_3x12___ \ - ___12_KEYPAD_BKL_FUNCPAD_2___, \ - ___12_KEYPAD_BKL_FUNCPAD_3___, \ - ___12_KEYPAD_BKL_FUNCPAD_4___ -#define ___KP_C_BKL_FUNC_BP_3x12___ \ - ___12_KEYPAD_BKL_FUNCPAD_2_BP___, \ - ___12_KEYPAD_BKL_FUNCPAD_3_BP___, \ - ___12_KEYPAD_BKL_FUNCPAD_4_BP___ - -#define ___KP_C_3x12___ ___12_KP_1C___, ___12_KP_2C___, ___12_KP_3C___ -#define ___KP_FP_C_3x12___ ___12_KP_FP_1C___, ___12_KP_FP_2C___, ___12_KP_FP_3C___ -#define ___KP_C_BP_3x12___ ___12_KP_1_BP___, ___12_KP_2_BP___, ___12_KP_3_BP___ - - - -/********************************************************************************/ -/* SYMBOLS. The BEAKL15 Symbol layer with or without additions. */ -/* */ -/* Symbol layers: */ -/* */ -/* BEAKL symbol layer */ -/* <$> [_] */ -/* - \(")# %{=}| ; */ -/* :*+ &^~ */ -/* */ -/* BEAKL Extended symbol layer */ -/* `<$>' ?[_] */ -/* - \(")# %{=}| ; */ -/* @:*+; !&^~/ */ -/* */ -/* This layer has replaced my former Symbol pad and Symbols */ -/* layer. The Sympad was nice, But this incorporates the matching */ -/* (){}[] that I had and at the same time provides an easily */ -/* Learnable layer that makes sense. It was also easy to */ -/* Supplement with new keys that other layouts might need. */ -/* */ -/* The first Layer defined is the "Official" version. */ -/* The second Layer defined only adds to the original by */ -/* Placing 8 keys in the pinky and index corners */ -/* at the edges of the, 3x3, BEAKL home Region. */ -/* */ -/* Namely these: !?@`'/-; */ -/* */ -/* Beakl has these keys in it's base layer which isn't the case */ -/* for other layouts like dvorak, colemak, etc. */ -/* */ -/******************************************************************/ - -/******************************************************************/ -/* Official BEAKL15 Symbol layer. */ -/* BEAKL 15 (punctuation layer): */ -/* */ -/* <$> [_] */ -/* - \(")# %{=}| ; */ -/* :*+ &^~ */ -/******************************************************************/ -/********************************************************************************/ -/* The expanded Beakl Symbol Layer */ -/* */ -/* Expanded with: !?@`'/-; */ -/* */ -/* This insures access to all common symbols, regardless of availabilily on */ -/* other layers. All the extra characters are added to the pinky and index */ -/* corners which are empty in the BEAKL symbol layer. */ -/* */ -/* Both ; and ' could find their dvorak positions. */ -/* Analysis showed that only caused pinky overuse. Rotating the symbols around */ -/* Put better keys on the index finger which showed a huge improvement */ -/* in efficiency. The same is true of the exclamation point. */ -/* */ -/* A: */ -/* `<$>' ?[_] */ -/* - \(")# %{=}| ; */ -/* @:*+; !&^~/ */ -/* */ -/* B: */ -/* With vi bindings /:? and a leader key for vi/emacs.*/ -/* ; is popular, I use , it's easy in dvorak.: */ -/* */ -/* `<$>' ?[_]- */ -/* - \(")# !{:}/ ; */ -/* @=*+; %&^~| */ -/********************************************************************************/ -// Left -#define ___SB_L1___ KC_OCLTGT, KC_DLR, KC_GT -#define ___SB_L2___ KC_BACKSLASH, KC_OCPRN, KC_OCDQUO, KC_RPRN, KC_HASH -#define ___SB_L3___ KC_COLON, KC_ASTR, KC_PLUS -#define ___SB_L3b___ KC_EQL, KC_ASTR, KC_PLUS - -// Bepo -#define ___SB_L1_BP___ BP_OCLTGT, BP_DLR, DB_GRTR -#define ___SB_L2_BP___ DB_BACKSLASH, DB_LPRN, BP_OCDQUO, DB_RPRN, DB_HASH -#define ___SB_L3_BP___ KC_COLON, BP_ASTR, BP_PLUS -#define ___SB_L3b_BP___ BP_EQL, BP_ASTR, BP_PLUS - -// Right -#define ___SB_R1___ KC_OCBRC, KC_UNDS, KC_RBRC -#define ___SB_R2___ KC_PERC, KC_OCCBR, KC_EQL, KC_RCBR, KC_PIPE -#define ___SB_R3___ KC_AMPR, KC_CIRC, KC_TILD - -#define ___SB_R2a___ KC_PERC, KC_OCCBR, KC_EXLM, KC_RCBR, KC_PIPE -#define ___SB_R2b___ KC_EXLM, KC_OCCBR, KC_COLN, KC_RCBR, KC_SLASH - -// Bepo -#define ___SB_R1_BP___ BP_OCBRC, BP_UNDS, DB_RBRC -#define ___SB_R2_BP___ BP_PERC, BP_OCCBR, BP_EQL, DB_RCBR, DB_PIPE -#define ___SB_R3_BP___ BP_AMPR, DB_CIRC, DB_TILD - -#define ___SB_R2a_BP___ BP_PERC, BP_OCCBR, BP_EXLM, DB_RCBR, DB_PIPE -#define ___SB_R2b_BP___ BP_EXLM, BP_OCCBR, KC_COLON, DB_RCBR, DB_SLASH - -// --------------------------- -// --------------------------- - -// Square it to 6, Add in the - and ;. -#define ___6SYMBOLS_BEAKL_L1___ ___, ___, ___SB_L1___, ___ -#define ___6SYMBOLS_BEAKL_L2___ KC_MINS, ___SB_L2___ -#define ___6SYMBOLS_BEAKL_L3___ ___, ___, ___SB_L3___, ___ - -#define ___6SYMBOLS_BEAKL_R1___ ___, ___SB_R1___, ___, ___ -#define ___6SYMBOLS_BEAKL_R2___ ___SB_R2___, KC_SCLN -#define ___6SYMBOLS_BEAKL_R3___ ___, ___SB_R3___, ___, ___ -// --------------------------- -#define ___6SYMBOLS_BEAKL_L1a___ ___, KC_OCGRV, ___SB_L1___, KC_OCQUOT -#define ___6SYMBOLS_BEAKL_L2a___ ___6SYMBOLS_BEAKL_L2___ -#define ___6SYMBOLS_BEAKL_L3a___ ___, KC_AT, ___SB_L3___, KC_SCLN - -#define ___6SYMBOLS_BEAKL_R1a___ LSFT(KC_SLASH), ___SB_R1___, KC_MINS, ___ -#define ___6SYMBOLS_BEAKL_R2a___ ___SB_R2a___, KC_SCLN -#define ___6SYMBOLS_BEAKL_R3a___ KC_EXLM, ___SB_R3___, KC_SLASH, ___ -// --------------------------- -#define ___6SYMBOLS_BEAKL_L1b___ ___, KC_OCGRV, ___SB_L1___, KC_OCQUOT -#define ___6SYMBOLS_BEAKL_L2b___ ___6SYMBOLS_BEAKL_L2___ -#define ___6SYMBOLS_BEAKL_L3b___ ___, KC_AT, ___SB_L3b___, KC_SCLN - -#define ___6SYMBOLS_BEAKL_R1b___ ___6SYMBOLS_BEAKL_R1a___ -#define ___6SYMBOLS_BEAKL_R2b___ ___SB_R2b___, KC_SCLN -#define ___6SYMBOLS_BEAKL_R3b___ KC_PERC, ___SB_R3___, KC_PIPE, ___ - -// --------------------------- -// --------------------------- -// Bepo -#define ___6SYMBOLS_BEAKL_L1_BP___ ___, ___, ___SB_L1_BP___, ___ -#define ___6SYMBOLS_BEAKL_L2_BP___ BP_MINS, ___SB_L2_BP___ -#define ___6SYMBOLS_BEAKL_L3_BP___ ___, ___, ___SB_L3_BP___, ___ - -#define ___6SYMBOLS_BEAKL_R1_BP___ ___, ___SB_R1_BP___, ___, ___ -#define ___6SYMBOLS_BEAKL_R2_BP___ ___SB_R2_BP___, BP_SCLN -#define ___6SYMBOLS_BEAKL_R3_BP___ ___, ___SB_R3_BP___, ___, ___ -// --------------------------- -#define ___6SYMBOLS_BEAKL_L1a_BP___ ___, BP_GRV, ___SB_L1_BP___, BP_AT -#define ___6SYMBOLS_BEAKL_L2a_BP___ ___6SYMBOLS_BEAKL_L2_BP___ -#define ___6SYMBOLS_BEAKL_L3a_BP___ ___, BP_AT, ___SB_L3_BP___, BP_SCLN - -#define ___6SYMBOLS_BEAKL_R1a_BP___ BP_QUES, ___SB_R1_BP___, BP_MINS, ___ -#define ___6SYMBOLS_BEAKL_R2a_BP___ ___SB_R2a_BP___, BP_SCLN -#define ___6SYMBOLS_BEAKL_R3a_BP___ BP_EXLM, ___SB_R3_BP___, BP_SLSH, ___ -// --------------------------- -#define ___6SYMBOLS_BEAKL_L1b_BP___ ___, BP_GRV, ___SB_L1___, BP_OCQUOT -#define ___6SYMBOLS_BEAKL_L2b_BP___ ___6SYMBOLS_BEAKL_L2_BP___ -#define ___6SYMBOLS_BEAKL_L3b_BP___ ___, BP_AT, ___SB_L3b_BP___, BP_SCLN - -#define ___6SYMBOLS_BEAKL_R1b_BP___ ___, ___SB_R1_BP___, BP_MINS, ___ -#define ___6SYMBOLS_BEAKL_R2b_BP___ ___SB_R2b_BP___, BP_SCLN -#define ___6SYMBOLS_BEAKL_R3b_BP___ BP_PERC, ___SB_R3_BP___, BP_PIPE, ___ -// --------------------------- - -// Some 12 column rows. -#define ___12_SYM_BKL_1_BP___ ___6SYMBOLS_BEAKL_L1_BP___, ___6SYMBOLS_BEAKL_R1_BP___ -#define ___12_SYM_BKL_2_BP___ ___6SYMBOLS_BEAKL_L2_BP___, ___6SYMBOLS_BEAKL_R2_BP___ -#define ___12_SYM_BKL_3_BP___ ___6SYMBOLS_BEAKL_L3_BP___, ___6SYMBOLS_BEAKL_R3_BP___ - -#define ___12_SYM_BKL_1___ ___6SYMBOLS_BEAKL_L1___, ___6SYMBOLS_BEAKL_R1___ -#define ___12_SYM_BKL_2___ ___6SYMBOLS_BEAKL_L2___, ___6SYMBOLS_BEAKL_R2___ -#define ___12_SYM_BKL_3___ ___6SYMBOLS_BEAKL_L3___, ___6SYMBOLS_BEAKL_R3___ - -// Some 12 column rows. -#define ___12_SYM_BKL_A1_BP___ ___6SYMBOLS_BEAKL_L1a_BP___, ___6SYMBOLS_BEAKL_R1a_BP___ -#define ___12_SYM_BKL_A2_BP___ ___6SYMBOLS_BEAKL_L2a_BP___, ___6SYMBOLS_BEAKL_R2a_BP___ -#define ___12_SYM_BKL_A3_BP___ ___6SYMBOLS_BEAKL_L3a_BP___, ___6SYMBOLS_BEAKL_R3a_BP___ - -#define ___12_SYM_BKL_A1___ ___6SYMBOLS_BEAKL_L1a___, ___6SYMBOLS_BEAKL_R1a___ -#define ___12_SYM_BKL_A2___ ___6SYMBOLS_BEAKL_L2a___, ___6SYMBOLS_BEAKL_R2a___ -#define ___12_SYM_BKL_A3___ ___6SYMBOLS_BEAKL_L3a___, ___6SYMBOLS_BEAKL_R3a___ - -#define ___12_SYM_BKL_B1_BP___ ___6SYMBOLS_BEAKL_L1b_BP___, ___6SYMBOLS_BEAKL_R1b_BP___ -#define ___12_SYM_BKL_B2_BP___ ___6SYMBOLS_BEAKL_L2b_BP___, ___6SYMBOLS_BEAKL_R2b_BP___ -#define ___12_SYM_BKL_B3_BP___ ___6SYMBOLS_BEAKL_L3b_BP___, ___6SYMBOLS_BEAKL_R3b_BP___ - -#define ___12_SYM_BKL_B1___ ___6SYMBOLS_BEAKL_L1b___, ___6SYMBOLS_BEAKL_R1b___ -#define ___12_SYM_BKL_B2___ ___6SYMBOLS_BEAKL_L2b___, ___6SYMBOLS_BEAKL_R2b___ -#define ___12_SYM_BKL_B3___ ___6SYMBOLS_BEAKL_L3b___, ___6SYMBOLS_BEAKL_R3b___ - -/********************************************************************************/ -/* The BEAKL and BEAKL-A SYMBOL LAYER Chunks */ -/********************************************************************************/ -// The Official beakl symbol layer as a chunk, Bepo and Qwerty -#define ___SYMB_BEAKL_BP_3x12___ ___12_SYM_BKL_1_BP___, \ - ___12_SYM_BKL_2_BP___, \ - ___12_SYM_BKL_3_BP___ - -#define ___SYMB_BEAKL_3x12___ ___12_SYM_BKL_1___, \ - ___12_SYM_BKL_2___, \ - ___12_SYM_BKL_3___ - -// Alternate Beakle symbol layer with additional corner symbols. -#define ___SYMB_BEAKLA_BP_3x12___ ___12_SYM_BKL_A1_BP___, \ - ___12_SYM_BKL_A2_BP___, \ - ___12_SYM_BKL_A3_BP___ - -#define ___SYMB_BEAKLA_3x12___ ___12_SYM_BKL_A1___, \ - ___12_SYM_BKL_A2___, \ - ___12_SYM_BKL_A3___ - -#define ___SYMB_BEAKLB_BP_3x12___ ___12_SYM_BKL_B1_BP___, \ - ___12_SYM_BKL_B2_BP___, \ - ___12_SYM_BKL_B3_BP___ - -#define ___SYMB_BEAKLB_3x12___ ___12_SYM_BKL_B1___, \ - ___12_SYM_BKL_B2___, \ - ___12_SYM_BKL_B3___ - -/********************************************************************************/ -/* NAVIGATION - MOUSE, Scroll, Buttons, Arrows, Tab, Home, page up/down, End */ -/* Navigation layers: */ -/* 3 row Layer */ -/* 4 Row Layer with repeated and swapped VI arrows, and Scroll wheel. */ -/********************************************************************************/ -/* */ -/* Navigation layer with optional 4th Row.... */ -/* */ -/* M = Mouse */ -/* B = Button */ -/* W = Wheel */ -/* AC = Acceleration */ -/* CCCV = Tap -> Ctrl-C, hold for double tap duration -> Ctrl-V */ -/* CTCN = Tap -> Ctrl-T, hold for double tap duration -> Ctrl-N */ -/* CWCQ = Tap -> Ctrl-W, hold for double tap duration -> Ctrl-Q */ -/* TAB = Tap -> Tab, Double-tap -> Back Tab */ -/* HOME = Tap -> Home, Double-tap -> End */ -/* */ -/* MB5 MB4 MB3 MB2 MB1 MAC0 | CTCN MB1 MB2 MB3 MB4 MB5 */ -/* TAB MLeft MDown MUp MRight MAC1 | CCCV Left Down UP Right TAB */ -/* WLeft WDown WUp WRight MAC2 | CWCQ HOME PGDN PGUP END */ -/* */ -/* Left Down Up Right CCCV | CCCV MLeft MDown MUp MRight */ -/* */ -/********************************************************************************/ - -#define ___MOUSE_LDUR___ KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R -#define ___MWHEEL_LDUR___ KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R -// really BTN 1, 2, 3, 8, 9 - according to xev. -#define ___MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN4, KC_BTN5 -// really BTN 9, 8, 3, 2, 1 - according to xev -#define ___MOUSE_BTNS_L___ KC_BTN5, KC_BTN4, KC_BTN2, KC_BTN3, KC_BTN1 -#define ___MOUSE_ACCL_012___ KC_ACL0, KC_ACL1, KC_ACL2 -#define ___MACCL___ ___MOUSE_ACCL_012___ - - -#define ___VI_ARROWS___ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT -#define ___HOME_PGDN_PGUP_END___ KC_HOME, KC_PGDN, KC_PGUP, KC_END - -#define ___6NAV_L_1___ ___MOUSE_BTNS_L___, KC_ACL0 -#define ___6NAV_L_2___ TAB_BKTAB, ___MOUSE_LDUR___, KC_ACL1 -#define ___6NAV_L_3___ ___, ___MWHEEL_LDUR___, KC_ACL2 -#define ___6NAV_L_4___ ___, ___VI_ARROWS___, KC_CCCV - -#define ___6NAV_R_1___ KC_CTCN, ___MOUSE_BTNS_R___ -#define ___6NAV_R_2___ KC_CCCV, ___VI_ARROWS___, TAB_BKTAB -#define ___6NAV_R_3___ KC_CWCQ, ___HOME_PGDN_PGUP_END___, ___ -#define ___6NAV_R_4___ KC_CCCV, ___MOUSE_LDUR___, ___ - - // compact. Initially for corne. So 3x12 per layer. -#define ___12_NAV_1___ ___6NAV_L_1___, ___6NAV_R_1___ -#define ___12_NAV_2___ ___6NAV_L_2___, ___6NAV_R_2___ -#define ___12_NAV_3___ ___6NAV_L_3___, ___6NAV_R_3___ - -#define ___12_NAV_4___ ___6NAV_L_4___, ___6NAV_R_4___ - -/********************************************************************************/ -/* The Navigation LAYER Chunks */ -/********************************************************************************/ -// A Navigation Layer -#define ___NAV_3x12___ ___12_NAV_1___, ___12_NAV_2___, ___12_NAV_3___ -#define ___NAV_4x12___ ___NAV_3x12___, ___12_NAV_4___ - - -/********************************************************************************/ -/* MEDIA - Mute, Vol, play, pause, stop, next, prev, etc. */ -/********************************************************************************/ -#define ___PRV_PLAY_NXT_STOP___ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP -#define ___VDN_MUTE_VUP___ KC_VOLD, KC_MUTE, KC_VOLU - -#define ___MUTE_PRV_PLAY_NXT_STOP___ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP -#define ___MUTE_PLAY_STOP___ KC_MUTE, KC_MPLY, KC_MSTP - - -/********************************************************************************/ -/* RGB - Control those lights. */ - -/* ___, HUE SAT_INT MOD (UP), | */ -/* ___, HUE SAT INT MOD (DOWN), RGB_TOG | P_B_R_SW_SN___, ___ */ -/* ___6___, | ___, ___RGB_KXGT___, ___ */ -/********************************************************************************/ -// RGB FUNCTION Keysets -// RGB row for the _FN layer from the redo of the default keymap.c -#define ___RGB_HUE_SAT_INT_UP___ RGB_HUI, RGB_SAI, RGB_VAI, RGB_RMOD -#define ___RGB_HUE_SAT_INT_DN___ RGB_HUD, RGB_SAD, RGB_VAD, RGB_MOD -#define ___RGB_MODE_PRV_NXT___ RGB_RMOD, RGB_MOD -#define ___RGB_TOGGLE___ RGB_TOG -#define ___RGB_P_B_R_SW_SN___ RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN -#define ___RGB_KXGT___ RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T - -/// An RGB Layer -#define ___12_RGB_1___ ___, ___RGB_HUE_SAT_INT_UP___, ___, ___6___ -#define ___12_RGB_2___ ___, ___RGB_HUE_SAT_INT_DN___, RGB_TOG, ___RGB_P_B_R_SW_SN___, ___ -#define ___12_RGB_3___ ___6___, ___, ___RGB_KXGT___, ___ - -/********************************************************************************/ -/* The RGB LAYER Chunk */ -/********************************************************************************/ -#define ___RGB_3x12___ ___12_RGB_1___, ___12_RGB_2___, ___12_RGB_3___ - - -/********************************************************************************/ -/* ADJUST - Miscellaneous Melange. */ -/********************************************************************************/ -// For an Adjust layer. Like RBB with audio, flash, etc. -#define ___6_ADJUST_L1___ KC_MAKE, ___RGB_HUE_SAT_INT_UP___, RGB_TOG -#define ___6_ADJUST_L2___ VRSN, MU_TOG, CK_TOGG, AU_ON, AU_OFF, CG_NORM -#define ___6_ADJUST_L3___ MG_NKRO, ___RGB_HUE_SAT_INT_DN___, KC_RGB_T - -#define ___6_ADJUST_R1___ ___5___, KC_RESET -#define ___6_ADJUST_R2___ ___, ___PRV_PLAY_NXT_STOP___, EE_CLR -#define ___6_ADJUST_R3___ MG_NKRO, ___VDN_MUTE_VUP___, ___, RGB_IDL - -/********************************************************************************/ -/* The Adjust LAYER Chunks */ -/********************************************************************************/ -#define ___ADJUST_3x12___ ___6_ADJUST_L1___, ___6_ADJUST_R1___, \ - ___6_ADJUST_L2___, ___6_ADJUST_R2___, \ - ___6_ADJUST_L3___, ___6_ADJUST_R3___ - - -/********************************************************************************/ -/* LAYERS - Define a base layer, switch to any layer. Get around. Experiment. */ -/* */ -/* Base Layers on the left hand, */ -/* transient layers on the right. Centered on the home region. */ -/* A good place to attach an experimental layer. */ -/* */ -/********************************************************************************/ -// Base Layers -#define ___5_LAYERS_B1___ ___, KC_BEPO, KC_DVORAK_BP, KC_BEAKL_BP, ___ -#define ___5_LAYERS_B2___ KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_BEAKL, ___ - -#define ___5_LAYERS_B3___ ___, KC_QWERTY, KC_NORMAN, KC_WORKMAN, ___ -#define ___5_LAYERS_B4___ ___, DF(_MALTRON), DF(_EUCALYN), DF(_CARPLAX), ___ - -#define ___5_LAYERS_B1b___ DF(_NORMAN), DF(_MALTRON), DF(_CARPLAX), DF(_COLEMAK), ___ -#define ___5_LAYERS_B2b___ DF(_EUCALYN), DF(_WORKMAN), DF(_QWERTY), DF(_DVORAK), ___ -#define ___5_LAYERS_B3b___ ___, DF(_BEAKL), DF(_BEPO), DF(_DVORAK_BP), ___ - -// transient layers. -#define ___5_LAYERS_T___ ___, MO(_NAV), MO(_SYMB), MO(_KEYPAD), MO(_TOPROWS) -#define ___5_LAYERS_T_BP___ ___, MO(_NAV), MO(_SYMB_BP), MO(_KEYPAD_BP), MO(_TOPROWS_BP) -#define ___5_LAYERS_T_CTL___ ___, MO(_RGB), ___, ___, MO(_ADJUST) - - -/// A Layers Layer -#define ___12_LAYERS_1___ ___, ___5_LAYERS_B1___, ___5_LAYERS_T_BP___, ___ -#define ___12_LAYERS_2___ ___, ___5_LAYERS_B2___, ___5_LAYERS_T___, ___ -#define ___12_LAYERS_3___ KC_SPACETEST, ___5___, ___5_LAYERS_T_CTL___, ___ - -/********************************************************************************/ -/* The LAYERS LAYER Chunk */ -/********************************************************************************/ -#define ___LAYERS_3x12___ ___12_LAYERS_1___, ___12_LAYERS_2___, ___12_LAYERS_3___ diff --git a/users/ericgebhart/layers/edge_keys.h b/users/ericgebhart/layers/edge_keys.h new file mode 100644 index 0000000000..0794b91a02 --- /dev/null +++ b/users/ericgebhart/layers/edge_keys.h @@ -0,0 +1,420 @@ +#pragma once +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/******************************************************************/ +/* This is where I put my Keyboard layouts, Everything on the */ +/* edges, the functions on keys like LT() and SFT_T() */ +/* can be applied here. The physical shape of the keyboard is */ +/* also accounted for here. This makes it very simple to add a */ +/* new keyboard and reuse all of my layouts and layers */ +/* */ +/* The particular pieces we define here (as needed) are: */ +/* * Edge pinky keys, */ +/* * Middle section keys */ +/* * Bottom/5th row */ +/* * Thumbkeys */ +/* * Any functional additions to wrap the keys. ie. LT() */ +/* */ +/* With all of that in hand, we then create a LAYOUT wrapper */ +/* macro that takes a list of keys, to create a keyboard matrix */ +/* that fits the keyboard. Simple. */ +/* */ +/* The thumb keys, the bottom rows, etc. */ +/* */ +/* An attempt has been made to adapt the kinesis and ergodox */ +/* Thumb keys to the rectangular shapes of the xd75 and viterbi. */ +/* which are 15x and 14x matrices respectively. */ +/* The Corne was a perfect fit */ +/******************************************************************/ + +/******************************************************************/ +/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */ +/* keys inbetween the usual left and right hand keys */ +/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */ +/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */ +/* thumbkeys. It is missing middle keys on (home) row 3. */ +/* * The Corne is a split 3x12 with 6 thumb keys. It has no */ +/* extra middle keys */ +/* */ +/******************************************************************/ + + +/******************************************************************/ +/* In all cases these keyboards are defined in a matrix which is */ +/* a set of rows. Maybe like so, or not. */ +/* */ +/* -------------------------|------------------------ */ +/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */ +/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */ +/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */ +/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */ +/* | Row5L | Row5R | */ +/* | ThumbsL | ThumbsR | */ +/* -------------------------|------------------------ */ + +/* Generally speaking, the keys on the right and left don't change. */ +/* Neither does the bottom row or the thumbs. Frequently the numbers */ +/* row is identical across layers. Mostly, we want our Base layers to */ +/* be predctable. */ + +// Edge columns. N rows by 6 columns per side. +// Outside pinky keys are 'yes' +// Should be undef/def'd by the keyboard's keymap if no. +//#define EDGE_COLS yes + +// BEPO or EN. Used in map.h +//#define LANG_IS EN + + +#define CONCATENATEE(a, ...) a ## __VA_ARGS__ +#define CATE(a, ...) CONCATENATEE(a, __VA_ARGS__) +// EDGES +// outside pinky keys row 0-3. +// Qwerty and Bepo, - Applies +// to foreign layouts on bepo. dvorak_bp, beakl_bp. +// Use by Wrapping the root like so. LANG_N(LEFT0) +// Add more languages by adding more definitions. +#define EDGE_KEY(KNAME) CATE(LANG_N(KNAME), EDGE_KEY_SFX) +#define LEFT_0 EDGE_KEY(LEFT0) +#define LEFT_1 EDGE_KEY(LEFT1) +#define LEFT_2 EDGE_KEY(LEFT2) +#define LEFT_3 EDGE_KEY(LEFT3) +#define RIGHT_0 EDGE_KEY(RIGHT0) +#define RIGHT_1 EDGE_KEY(RIGHT1) +#define RIGHT_2 EDGE_KEY(RIGHT2) +#define RIGHT_3 EDGE_KEY(RIGHT3) + + +#define EDGE_KEY_SFX CATE(CATE(EDGE_KEY_SET_IS, _), SFX) +#define SML_SFX _sml +#define NOKC_SFX _nokc +#define NORM_SFX _norm +#define TEST_SFX _test +#define REF1_SFX _ref1 +#define REF2_SFX _ref2 + +// Edge key sets +// a mostly normalish set of edge keys. +#define LEFT0_EN_norm KC_GRV +#define LEFT1_EN_norm KC_GRV +#define LEFT2_EN_norm KC_TAB +#define LEFT3_EN_norm KC_BSLS + +#define RIGHT0_EN_norm KC_EQL +#define RIGHT1_EN_norm KC_EQL +#define RIGHT2_EN_norm KC_MINS +#define RIGHT3_EN_norm KC_SLSH + +// smart lock edges mostly +#define LEFT0_EN_sml SML_NAV +#define LEFT1_EN_sml SML_NAV +#define LEFT2_EN_sml KC_TAB +#ifdef ACCENTS_MORTE_LAYER_ENABLE +#define LEFT3_EN_sml TT(_ACCENTS_MORTE_EN) +#else +#define LEFT3_EN_sml ___ +#endif + +#define RIGHT0_EN_sml SML_KEYPAD +#define RIGHT1_EN_sml SML_KEYPAD +#define RIGHT2_EN_sml KC_MINS +#define RIGHT3_EN_sml TT(_LAYERS) + +// empty no kc edges +#define LEFT0_EN_nokc KC_NO +#define LEFT1_EN_nokc KC_NO +#define LEFT2_EN_nokc KC_NO +#define LEFT3_EN_nokc KC_NO + +#define RIGHT0_EN_nokc KC_NO +#define RIGHT1_EN_nokc KC_NO +#define RIGHT2_EN_nokc KC_NO +#define RIGHT3_EN_nokc KC_NO + +//test edge keys +#define LEFT0_EN_test KC_NO +#define LEFT1_EN_test KC_NO +#define LEFT2_EN_test KC_NO +#define LEFT3_EN_test KC_NO + +#define RIGHT0_EN_test KC_NO +#define RIGHT1_EN_test KC_NO +#define RIGHT2_EN_test KC_NO +#define RIGHT3_EN_test KC_NO + +// bepo +// mostly normal expected things +#define LEFT0_BP_norm BP_GRV +#define LEFT1_BP_norm BP_GRV +#define LEFT2_BP_norm BP_TAB +#define LEFT3_BP_norm BP_BSLS + +#define RIGHT0_BP_norm BP_EQL +#define RIGHT1_BP_norm BP_EQL +#define RIGHT2_BP_norm BP_DV_MINS +#define RIGHT3_BP_norm BP_SLSH + +// smart locks mostly, tab, mins +#define LEFT0_BP_sml SML_NAV +#define LEFT1_BP_sml SML_NAV +#define LEFT2_BP_sml KC_TAB +#define LEFT3_BP_sml TT(_ACCENTS_MORTE_BP) + +#define RIGHT0_BP_sml SML_KEYPAD_BP +#define RIGHT1_BP_sml SML_KEYPAD_BP +#define RIGHT2_BP_sml BP_MINS +#define RIGHT3_BP_sml TT(_LAYERS) + +// empty nokc edges +#define LEFT0_BP_nokc KC_NO +#define LEFT1_BP_nokc KC_NO +#define LEFT2_BP_nokc KC_NO +#define LEFT3_BP_nokc KC_NO + +#define RIGHT0_BP_nokc KC_NO +#define RIGHT1_BP_nokc KC_NO +#define RIGHT2_BP_nokc KC_NO +#define RIGHT3_BP_nokc KC_NO + +// test edges +#define LEFT0_BP_test KC_NO +#define LEFT1_BP_test KC_NO +#define LEFT2_BP_test KC_NO +#define LEFT3_BP_test KC_NO + +#define RIGHT0_BP_test KC_NO +#define RIGHT1_BP_test KC_NO +#define RIGHT2_BP_test KC_NO +#define RIGHT3_BP_test KC_NO + + +// Edges for the combo reference layers. +#define LEFT0_CB_ref1 L0_CB +#define LEFT1_CB_ref1 L1_CB +#define LEFT2_CB_ref1 L2_CB +#define LEFT3_CB_ref1 L3_CB + +#define RIGHT0_CB_ref1 R0_CB +#define RIGHT1_CB_ref1 R1_CB +#define RIGHT2_CB_ref1 R2_CB +#define RIGHT3_CB_ref1 R3_CB + +#define LEFT0_CB_ref2 L0_CB2 +#define LEFT1_CB_ref2 L1_CB2 +#define LEFT2_CB_ref2 L2_CB2 +#define LEFT3_CB_ref2 L3_CB2 + +#define RIGHT0_CB_ref2 R0_CB2 +#define RIGHT1_CB_ref2 R1_CB2 +#define RIGHT2_CB_ref2 R2_CB2 +#define RIGHT3_CB_ref2 R3_CB2 + +/******************************************************************/ +/* Middle Keysets for various keyboards */ +// MIDDLES +/// Middle left and right keys. +/******************************************************************/ +#define ___MIDDLE_LT___ OSL(_LAYERS) +#define ___MIDDLE_L1___ LANG_KC(_CCCV) +#define ___MIDDLE_L2___ TO(LN_SYMB) +#define ___MIDDLE_L3___ TO(_NAV) + +#define ___MIDDLE_RT___ _X_ +#define ___MIDDLE_R1___ LANG_KC(_CCCV) +#define ___MIDDLE_R2___ TO(LN_TOPROWS) +#define ___MIDDLE_R3___ ___ + +// 3 keys in the middle of a 15x matrix +#define ___3_MIDDLE_T___ ___MIDDLE_LT___, LCTL(LANG_KC(_A)), ___MIDDLE_RT___ +#define ___3_MIDDLE_1___ ___MIDDLE_L1___, LCTL(LANG_KC(_X)), ___MIDDLE_R1___ +#define ___3_MIDDLE_2___ ___MIDDLE_L2___, TO_RGB, ___MIDDLE_R2___ +#define ___3_MIDDLE_3___ ___MIDDLE_L3___, TO(LN_SYMB), ___MIDDLE_R3___ + +// 2 keys in the middle of a 14x matrix - For viterbi and ergodox. +#define ___2_MIDDLE_T___ ___MIDDLE_LT___, ___MIDDLE_RT___ +#define ___2_MIDDLE_1___ ___MIDDLE_L1___, ___MIDDLE_R1___ +#define ___2_MIDDLE_2___ ___MIDDLE_L2___, ___MIDDLE_R2___ +#define ___2_MIDDLE_3___ ___MIDDLE_L3___, ___MIDDLE_R3___ + +// 2 keys in the middle of a 14x matrix - For viterbi and ergodox. +#define ___3_MIDDLE_T_EN___ ___3_MIDDLE_T___ +#define ___3_MIDDLE_1_EN___ ___3_MIDDLE_1___ +#define ___3_MIDDLE_2_EN___ ___3_MIDDLE_2___ +#define ___3_MIDDLE_3_EN___ ___3_MIDDLE_3___ + +#define ___2_MIDDLE_T_EN___ ___2_MIDDLE_T___ +#define ___2_MIDDLE_1_EN___ ___2_MIDDLE_1___ +#define ___2_MIDDLE_2_EN___ ___2_MIDDLE_2___ +#define ___2_MIDDLE_3_EN___ ___2_MIDDLE_3___ + +#define ___3_MIDDLE_T_BP___ ___3_MIDDLE_T___ +#define ___3_MIDDLE_1_BP___ ___3_MIDDLE_1___ +#define ___3_MIDDLE_2_BP___ ___3_MIDDLE_2___ +#define ___3_MIDDLE_3_BP___ ___3_MIDDLE_3___ + +#define ___2_MIDDLE_T_BP___ ___2_MIDDLE_T___ +#define ___2_MIDDLE_1_BP___ ___2_MIDDLE_1___ +#define ___2_MIDDLE_2_BP___ ___2_MIDDLE_2___ +#define ___2_MIDDLE_3_BP___ ___2_MIDDLE_3___ + +#define ___2_MIDDLE_T_CB___ CB_0M1, CB_0M2 +#define ___2_MIDDLE_1_CB___ CB_1M1, CB_1M2 +#define ___2_MIDDLE_2_CB___ CB_2M1, CB_2M2 +#define ___2_MIDDLE_3_CB___ CB_3M1, CB_3M2 +#define ___2_MIDDLE_4_CB___ CB_4M1, CB_4M2 + +#define ___3_MIDDLE_T_CB___ CB_0M1, CB_0M2, CB_0M3 +#define ___3_MIDDLE_1_CB___ CB_1M1, CB_1M2, CB_1M3 +#define ___3_MIDDLE_2_CB___ CB_2M1, CB_2M2, CB_2M3 +#define ___3_MIDDLE_3_CB___ CB_3M1, CB_3M2, CB_3M3 +#define ___3_MIDDLE_4_CB___ CB_4M1, CB_4M2, CB_4M3 + +#define ___4_MIDDLE_4_CB___ CB_4M1, CB_4M2, CB_4M3, CB_4M4 +#define ___5_MIDDLE_4_CB___ CB_4M1, CB_4M2, CB_4M3, CB_4M4, CB_4M5 + +#define ___2_MIDDLE_T_CB2___ CB2_0M1, CB2_0M2 +#define ___2_MIDDLE_1_CB2___ CB2_1M1, CB2_1M2 +#define ___2_MIDDLE_2_CB2___ CB2_2M1, CB2_2M2 +#define ___2_MIDDLE_3_CB2___ CB2_3M1, CB2_3M2 +#define ___2_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2 + +#define ___3_MIDDLE_T_CB2___ CB2_0M1, CB2_0M2, CB2_0M3 +#define ___3_MIDDLE_1_CB2___ CB2_1M1, CB2_1M2, CB2_1M3 +#define ___3_MIDDLE_2_CB2___ CB2_2M1, CB2_2M2, CB2_2M3 +#define ___3_MIDDLE_3_CB2___ CB2_3M1, CB2_3M2, CB2_3M3 +#define ___3_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2, CB2_4M3 + +#define ___4_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2, CB2_4M3, CB2_4M4 +#define ___5_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2, CB2_4M3, CB2_4M4, CB2_4M5 + +#define ___4_LEFT_4_CB___ CB_4L1, CB_4L2, CB_4L3, CB_4L4 +#define ___4_RIGHT_4_CB___ CB_4R1, CB_4R2, CB_4R3, CB_4R4 + +#define ___4_LEFT_4_CB2___ CB2_4L1, CB2_4L2, CB2_4L3, CB2_4L4 +#define ___4_RIGHT_4_CB2___ CB2_4R1, CB2_4R2, CB2_4R3, CB2_4R4 + +#define ___5_LEFT_4_CB___ CB_4L1, CB_4L2, CB_4L3, CB_4L4, CB_4L5 +#define ___5_RIGHT_4_CB___ CB_4R1, CB_4R2, CB_4R3, CB_4R4, CB_4R5 + +#define ___5_LEFT_4_CB2___ CB2_4L1, CB2_4L2, CB2_4L3, CB2_4L4, CB2_4L5 +#define ___5_RIGHT_4_CB2___ CB2_4R1, CB2_4R2, CB2_4R3, CB2_4R4, CB2_4R5 + +#define ___13_BOTTOM_CB___ ___5_LEFT_4_CB___, \ + ___3_MIDDLE_4_CB___, \ + ___5_RIGHT_4_CB___ + +#define ___12_BOTTOM_CB___ ___5_LEFT_4_CB___, \ + ___2_MIDDLE_4_CB___, \ + ___5_RIGHT_4_CB___ + +#define ___13_BOTTOM_CB2___ ___5_LEFT_4_CB2___, \ + ___3_MIDDLE_4_CB2___, \ + ___5_RIGHT_4_CB2___ + +#define ___12_BOTTOM_CB2___ ___5_LEFT_4_CB2___, \ + ___2_MIDDLE_4_CB2___, \ + ___5_RIGHT_4_CB2___ + +/* BOTTOMS, sorta like THUMBS */ +/********************************************************************/ +// for xd75 or other layouts with a center column. +// #define ___5_MIDDLE_THUMBS___ CTL_BSPC, ALT_DEL, XMONAD_ESC, ALT_ENT, CTL_SPC +#define ___5_MIDDLE_THUMBS___ ALT_DEL, BSPC_TOPR, ESC_SYMB, ENT_NAV, SPC_TOPR + + // for a last, 4th thumb row. for rebound. + // backtab, home end, ----, pgup, pgdn, tab ? +#define ___13_BOTTOM___ \ + KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB, ESC_TOPR, \ + OSL(_LAYERS), \ + ENT_NAV, SPC_TOPR, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT + +#define ___13_BOTTOM_EN___ ___13_BOTTOM___ +#define ___13_BOTTOM_BP___ ___13_BOTTOM___ + +#define ___12_BOTTOM___ \ + KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB, ESC_TOPR, \ + ENT_NAV, SPC_TOPR, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT + +#define ___12_BOTTOM_EN___ ___12_BOTTOM___ +#define ___12_BOTTOM_BP___ ___12_BOTTOM___ + +// becomes the upper thumbs, the real 4th row if we throw away +// the number row at the top. +// this is the 4th row on the viterbi above the thumbrow if the number +// row is not used for numbers. +#define ___4_MIDDLE_4___ LSFT(KC_TAB), HOME_END, KC_PGDN, KC_TAB +#define ___4_MIDDLE_4b___ TAB_BKTAB, HOME_END, KC_PGDN, KC_PGUP + +/********************************************************************/ +/* The bottom row and thumbs as needed. */ +/********************************************************************/ +// Only the 14 and 15 wide bottom rows have bepo versions. +// all others are handled through macros. + +#define ___5_BOTTOM_LEFT___ ___X2___, KC_INS, KC_LEFT, KC_RIGHT +#define ___5_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLASH, ___X2___ + +#define ___5_BOTTOM_LEFT_EN___ ___5_BOTTOM_LEFT___ +#define ___5_BOTTOM_RIGHT_EN___ ___5_BOTTOM_RIGHT___ + +#define ___4_BOTTOM_LEFT___ LCTL(KC_V), KC_INS, KC_LEFT, KC_RIGHT +#define ___4_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLASH, LCTL(KC_C) + +#define ___4_BOTTOM_LEFT_EN___ ___4___ //___4_BOTTOM_LEFT___ +#define ___4_BOTTOM_RIGHT_EN___ ___4___ //___4_BOTTOM_RIGHT___ + +// the bottom rows for keyboards on bepo. +// bepo on bepo - not enough space to go around.... +#define ___5_BOTTOM_LEFT_BP___ _X_, BP_EACU, _X_, KC_LEFT, KC_RIGHT +#define ___5_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, BP_BSLS, BP_CCED, BP_PERC + +#define ___4_BOTTOM_LEFT_BP___ LCTL(BP_C), BP_EACU, KC_LEFT, KC_RIGHT +#define ___4_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, BP_BSLS, BP_CCED + +// for combo ref layers for kinesis, dactyl and kinesis. +#define ___5_BOTTOM_LEFT_FR___ ___X3___, KC_LEFT, KC_RIGHT +#define ___5_BOTTOM_RIGHT_FR___ KC_UP, KC_DOWN, BP_BSLS, ___X2___ + +#define ___4_BOTTOM_LEFT_CB___ ___4_LEFT_4_CB___ +#define ___4_BOTTOM_RIGHT_CB___ ___4_RIGHT_4_CB___ + +#define ___4_BOTTOM_LEFT_CB2___ ___4_LEFT_4_CB2___ +#define ___4_BOTTOM_RIGHT_CB2___ ___4_RIGHT_4_CB2___ + +#define ___5_BOTTOM_LEFT_CB___ ___5_LEFT_4_CB___ +#define ___5_BOTTOM_RIGHT_CB___ ___5_RIGHT_4_CB___ + +#define ___5_BOTTOM_LEFT_CB2___ ___5_LEFT_4_CB2___ +#define ___5_BOTTOM_RIGHT_CB2___ ___5_RIGHT_4_CB2___ + +// basically a 5th row in a 5x matrix. but maybe a 4th if there isnt a number row. +// need an en, because we a have a BP and we used it directly in the layout. +#define ___15_BOTTOM_EN___ ___5_BOTTOM_LEFT___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT___ +#define ___15_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_FR___ +#define ___15_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_BP___ +#define ___15_BOTTOM_CB___ ___5_LEFT_4_CB___, ___5_MIDDLE_4_CB___, ___5_RIGHT_4_CB___ +#define ___15_BOTTOM_CB2___ ___5_LEFT_4_CB2___, ___5_MIDDLE_4_CB2___, ___5_RIGHT_4_CB2___ + +// need an en, because we a have a BP and we used it directly in the layout. +#define ___14_BOTTOM_EN___ ___5_BOTTOM_LEFT___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT___ +#define ___14_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_FR___ +#define ___14_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_BP___ +#define ___14_BOTTOM_CB___ ___5_LEFT_4_CB___, ___4_MIDDLE_4_CB___, ___5_RIGHT_4_CB___ +#define ___14_BOTTOM_CB2___ ___5_LEFT_4_CB2___, ___4_MIDDLE_4_CB2___, ___5_RIGHT_4_CB2___ + +#define ___14_THUMBS_BOTTOM___ ___X4___, ___6_ERGO_THUMBS___, ___X4___ diff --git a/users/ericgebhart/layers/keypads.h b/users/ericgebhart/layers/keypads.h new file mode 100644 index 0000000000..ab4100594d --- /dev/null +++ b/users/ericgebhart/layers/keypads.h @@ -0,0 +1,236 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +/**********************************************_**********************************/ +/* KEYPADS. Mostly all in Bepo and Qwerty versions */ +/* 4 row Pads: */ +/* * The BEAKL 15,19 Number pad, for the left hand. */ +/* * The BEAKL Wi hex pad, Number pad. */ +/* * Regular Number pad, for the right hand. */ +/* * 12 Function pad. */ +/* 3 row pads: */ +/* keypad */ +/* function pad - 3x4, 12 function keys. */ +/* */ +/* LAYERS: */ +/* 4 Row: */ +/* * BEAKL with a compact FuncPad on the right. */ +/* * Funcpad on the left, keypad on the right. */ +/* 3 Row: */ +/* * Funcpad on the left, keypad on the right. */ +/* * BEAKL with a compact FuncPad on the right. */ +/* */ +/********************************************************************************/ + +// BEAKL 15 (numpad layer): +/* +=* ^%~ */ +/* ↹523: */ +/* - 7.104 */ +/* /698, */ + +/* BEAKL27 (numpad layer): */ +/* ↹+/\*= yxz */ +/* -523: ~FED */ +/* 7.104 {CBA} */ +/* ,698⏎ []% */ + +// Keypads +#define ___KEYPAD_BEAKL_L1___ ___, _PLUS, _SLSH, _ASTR, _EQL +#define ___KEYPAD_BEAKL_L2___ _MINS, _5, _2, _3, _COLN +#define ___KEYPAD_BEAKL_L3___ _7, _DOT, _1, _0, _4 +#define ___KEYPAD_BEAKL_L4___ _COMM, _6, _9, _8, _COMM + +#define ___6KEYPAD_BEAKL_L1___ ___, KEYPAD_BEAKL_L1 +#define ___6KEYPAD_BEAKL_L2___ ___, KEYPAD_BEAKL_L2 +#define ___6KEYPAD_BEAKL_L3___ KC_MINS, KEYPAD_BEAKL_L3 +#define ___6KEYPAD_BEAKL_L4___ ___, KEYPAD_BEAKL_L4 + +// if there's room. the top row on the right. +#define ___KEYPAD_BEAKL_R1___ ___, KC_CIRC, KC_PERC, KC_TILD, ___ + + + +/// parts is parts. + +#define ___KP_BKL_WI_L1___ _X_, HEX_A, HEX_B, HEX_C, _X_ +#define ___KP_BKL_WI_L2___ _X_, HEX_D, HEX_E, HEX_F, _X_ +#define ___KP_BKL_WI_L3___ _X_, L_BRKT, R_BRKT, DELIM, _X_ + +#define ___KP_BKL_WI_R1___ _SLSH, _4, _5, _9, _ASTR +#define ___KP_BKL_WI_R2___ _DOT , _1, _2, _3, _MINS +#define ___KP_BKL_WI_R3___ _COMM, _8, _6, _7, _PLUS + +#define ___KEYPAD_1___ ___, _7, _8, _9, _PSLS +#define ___KEYPAD_2___ _DOT, _4, _5, _6, _PAST +#define ___KEYPAD_3___ _0, _1, _2, _3, _PMNS + +#define ___KEYPAD_miryoku_1___ _LBRC, _7, _8, _9, _RBRC, ____5_ +#define ___KEYPAD_miryoku_2___ _SCLN, _4, _5, _6, _EQUAL, ____5_ +#define ___KEYPAD_miryoku_3___ _GRV, _1, _2, _3, _BSLS, ____5_ + +// 4 Row keypads +#define ___5KEYPAD_1___ _X_, ___KEYPAD_1___ +#define ___5KEYPAD_2___ _X_, ___KEYPAD_2___ +#define ___5KEYPAD_3___ _X_, ___KEYPAD_3___ +#define ___5KEYPAD_4___ _X_, _0, _DOT, _PEQL, _PPLS + +// Function pad. Same idea as above, but for function keys. + +// Funcpads are a bit weird. THey are KC values, so for +// this to work, there are BP_ versions of the F keys. +// I don't really use this, so maybe it'll go away in favor +// of something more useful. +// 4x3 and 3x4 funcpads. +// Only 4 columns, so the fifth can be added to either end. +#define ___4_FUNCPAD_1___ _F9, _F10, _F11, _F12 +#define ___4_FUNCPAD_2___ _F5, _F6, _F7, _F8 +#define ___4_FUNCPAD_3___ _F1, _F2, _F3, _F4 + +#define ___FUNCPAD_miryoku_1___ KC_F12, KC_F7, KC_F8, KC_F9, KC_PRINT_SCREEN +#define ___FUNCPAD_miryoku_2___ KC_F11, KC_F4, KC_F5, KC_F6, KC_SCROLL_LOCK +#define ___FUNCPAD_miryoku_3___ KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUSE + +// For the left or right side. +#define ___5x4_FUNCPAD_T___ _TRNS, _F10, _F11, _F12, _TRNS +#define ___5x4_FUNCPAD_1___ _TRNS, _F7, _F8, _F9, _TRNS +#define ___5x4_FUNCPAD_2___ _TRNS, _F4, _F5, _F6, _TRNS +#define ___5x4_FUNCPAD_3___ _TRNS, _F1, _F2, _F3, _TRNS + + +/********************************************************************************/ +/* FUNCPAD and Keypad Layer chunks */ +/********************************************************************************/ +// beakl wi is a hexpad numpad. +/* Beakle Wi, Hexpad and keypad - needs a zero somewhere.*/ +#define CARTE_KP_BKL_WI \ + carte_de_map( " ABC /459* ", \ + " DEF .123- ", \ + " {}| ,867+ ") + +#define ___KP_BKL_WI_3x10___ \ + CHUNK_LANG_MAP(___KP_BKL_WI_L1___, ___KP_BKL_WI_R1___, \ + ___KP_BKL_WI_L2___, ___KP_BKL_WI_R2___, \ + ___KP_BKL_WI_L3___, ___KP_BKL_WI_R3___) + + +// BEAKL 15 and a f1-f12 funcpad +#define CARTE_KP_BKL_FUNC \ + carte_de_map(" 523: F9-12", \ + " -7.104 F5-8", \ + " /798, F1-4") + +#define ___KP_BKL_FUNC_3x10___ \ + CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___4_FUNCPAD_1___, \ + ___KEYPAD_BEAKL_L3___, _TRNS, ___4_FUNCPAD_2___, \ + ___KEYPAD_BEAKL_L4___, _TRNS, ___4_FUNCPAD_3___) + +// BEAKL 15 and mods. +#define CARTE_KP_BKL_MODS \ + carte_de_map(" 523: SL Mods", \ + " -7.104 OS Mods", \ + " /798, Enter") + + +#define ___KP_BKL_MODS_3x10___ \ + CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___SML_MODS_R___, \ + ___KEYPAD_BEAKL_L3___, ___OS_MODS_R___, \ + ___KEYPAD_BEAKL_L4___, _TRNS, _ENT, _ENT, _ENT, _TRNS) + +// 4 rows, BEAKL 15 and a f1-f12 funcpad +#define ___KP_BKL_FUNC_4x10___ \ + CHUNK_LANG_ROW(___KEYPAD_BEAKL_L1___, ___KEYPAD_BEAKL_R1___), \ + CHUNK_LANG_MAP(___KP_BKL_FUNC_3x10___) + +// 4 rows, funcpad, regular keypad on right. +#define ___FP_KP_4x10___ \ + CHUNK_LANG_ROW(___5x4_FUNCPAD_T___, ___5KEYPAD_1___), \ + CHUNK_LANG_MAP(___5x4_FUNCPAD_1___, ___5KEYPAD_2___, \ + ___5x4_FUNCPAD_2___, ___5KEYPAD_3___, \ + ___5x4_FUNCPAD_3___, ___5KEYPAD_4___) + +#define CARTE_FP_KP \ + carte_de_map(" F9-12 789+", \ + " F5-8 .456*", \ + " F1-4 0123-") + +// funcpad, regular keypad on right. +#define ___FP_KP_3x10___ \ + CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___5KEYPAD_1___, \ + ___4_FUNCPAD_2___, ___, ___5KEYPAD_2___, \ + ___4_FUNCPAD_3___, ___, ___5KEYPAD_3___) + +#define CARTE_KP_FP \ + carte_de_map(" 789+ F9-12", \ + " .456* F5-8", \ + " 0123- F1-4") +// regular keypad on left. +#define ___KP_FP_3x10___ \ + CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___4_FUNCPAD_1___, \ + ___5KEYPAD_2___, ___, ___4_FUNCPAD_2___, \ + ___5KEYPAD_3___, ___, ___4_FUNCPAD_3___) + +#define CARTE_MODS_KP \ + carte_de_map(" SMods 789+", \ + " OSMods .456*", \ + " F1-4 0123-") + +// funcpad, regular keypad on right. +#define ___MODS_KP_3x10___ \ + CHUNK_LANG_MAP(___SML_MODS_L___, ___, ___5KEYPAD_1___, \ + ___OS_MODS_L___, ___5KEYPAD_2___, \ + ___5___, ___5KEYPAD_3___) + +#define CARTE_KP_MODS \ + carte_de_map(" 789+ SMods", \ + " .456* OSMods", \ + " 0123- ") + +// regular keypad on left. +#define ___KP_MODS_3x10___ \ + CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___SML_MODS_R___, \ + ___5KEYPAD_2___, ___OS_MODS_L___, \ + ___5KEYPAD_3___, ___, ___4___) + +#define CARTE_FUN \ + carte_de_map(" F9-F12 SMods", \ + " F5-F8 OSMods", \ + " F1-F4 ") + +#define ___FUN_3x10___ \ + CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___, ___SML_MODS_R___, \ + ___4_FUNCPAD_2___, ___, ___OS_MODS_R___, \ + ___4_FUNCPAD_3___, ___, ___5___) + +#define CARTE_FUN_MIRYOKU \ + carte_de_map("F12 F7-F9 prt SMods", \ + "F11 F4-F6 scr OSMods", \ + "F10 F1-F3 pse ") + +#define ___FP_MIRYOKU_3x10___ \ + ___FUNCPAD_miryoku_1___, ___, ___SML_MODS_R___, \ + ___FUNCPAD_miryoku_2___, ___OS_MODS_R___, \ + ___FUNCPAD_miryoku_3___, ___5___ + +// wants . and 0 on left thumb. +#define CARTE_KP_MIRYOKU \ + carte_de_map(" [789]", \ + " ;456=", \ + " `123\\") + +#define ___KP_MIRYOKU_3x10___ \ + CHUNK_LANG_MAP(___KEYPAD_miryoku_1___, \ + ___KEYPAD_miryoku_2___, \ + ___KEYPAD_miryoku_3___) diff --git a/users/ericgebhart/layers/layers.h b/users/ericgebhart/layers/layers.h new file mode 100755 index 0000000000..0f09d0cfc3 --- /dev/null +++ b/users/ericgebhart/layers/layers.h @@ -0,0 +1,112 @@ +#pragma once +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "keycodes.h" +/*********************************************************************/ +/* Non-Base Layer Definitions. */ +/* */ +/* Keypads, sympads, funcpads, symbols, RGB, Layers, Controls, etc. */ +/* Qwerty and Bepo versions exist as needed. */ +/* */ +/* This file defines every auxillary layer I use on every keyboard */ +/* Ergodox, keebio/viterbi, xd75, rebound, crkbd, morpho, dactyl,.. */ +/*********************************************************************/ +/********************************************************************************/ +/* The following Transient/Non-Base Layers are provided within. */ +/* Each layer is named with the size of Keymatrix it has entries for. */ +/* 3x10 are usual for these. I had 3x12's but I didn't need the edges really. */ +/* It was an attempt to accommodate Bepo which is 13 columns wide. */ +/* Even in a 3x12 Bepo is wonky. So I gave up on it. I also gave up on 4 row */ +/* layers, I really want my keys in that 3x5 space. Everything on the edges can */ +/* stay as it is. Splitting is managed in the macros as */ +/* needed. BP indicates the Bepo equivalent to the Qwerty layer when needed. */ +/********************************************************************************/ +/* */ +/* Explore below to see what they all are. */ +/* Naming gives the sizes of things, a prefix number is the length. */ +/* BP is the bepo version of things. */ +/* BKL is the beakl 15 version of a layout or chunk. */ +/* C on the end of a name means its a compact version of something. */ +/* Compact meaning for use on a 3 row layout. */ +/* */ +/* TOPROWS - numbers, symbols, functions, all on one layer. */ +/* ___TOPROWS_3x10___ */ +/* ___TOPROWS_BP_3x10___ */ +/* */ +/* KEYPADS/FUNCPADS. */ +/* ___KP_C_3x10___ */ +/* ___KP_C_BP_3x10___ */ +/* ___KP_C_BKL_FUNC_3x10___ -- BEAKL key/func pads. */ +/* ___KP_C_BKL_FUNC_BP_3x10___ */ +/* */ +/* SYMBOLS -Beakl or Beakl extended */ +/* ___SYMB_BEAKL_3x10___ */ +/* ___SYMB_BEAKL_BP_3x10___ */ +/* */ +/* Beakl extended symbol layer with additional corner symbols. */ +/* For use with non-beakl base layers. */ +/* ___SYMB_BEAKLA_3x10___ */ +/* ___SYMB_BEAKLA_BP_3x10___ */ +/* For use with vi bindings optimized */ +/* ___SYMB_BEAKLB_3x10___ */ +/* ___SYMB_BEAKLB_BP_3x10___ */ +/* */ +/* NAVIGATION */ +/* ___NAV_3x10___ */ +/* */ +/* CONTROLS */ +/* ___RGB_3x10___ */ +/* ___ADJUST_3x10___ */ + /* ___LAYERS_3x10___ */ + /********************************************************************************/ + /*********************************************************************/ + /* XXXXXX Layer chunk -- These are the final layers. */ + /* */ +/* Each section defines the necessary pieces to create a layer. */ +/* It builds them up into consistently shaped lists for the layout */ +/* wrapper. */ +/* */ +/* Each Section ends with a _Layer Chunk_. This is so the */ +/* layer can be easily given to the Layout Wrapper macros which */ +/* takes a list of keys in lengths of 2x3x5, 2x3x6, 2x4x5, or 2x4x6. */ +/* */ +/* All of my keyboard definitions use these same chunks with similar */ +/* macros. The differences between keyboards are all managed in the */ +/* macro. Here we just have nice rectangular sets of keys to */ +/* complete a layout. */ +/*********************************************************************/ + +// these are needed so that groups of defined keys will unravel +// into their values. The Base layers don't need them becuse the +// keys are explicit in their passing. Here, chunks are made for +// convenience and reuse. They don't unravel unless we wrap these +// in var args. +#define CHUNK_LANG_MAP(...) LANG_MAP(__VA_ARGS__) +#define CHUNK_LANG_ROW(...) LANG_ROW(__VA_ARGS__) + +// 5 wide, with the two shot control. +#define ___OS_MODS_L___ OS_LGUI, OS_LALT, OS_LCTL, OS_LSFT, TS_LCTL +#define ___OS_MODS_R___ TS_RCTL, OS_RSFT, OS_RCTL, OS_RALT, OS_RGUI +// 4 wide. +#define ___SML_MODS_L___ SMLM_LGUI, SMLM_LALT, SMLM_LCTL, SMLM_LSFT +#define ___SML_MODS_R___ SMLM_RSFT, SMLM_RCTL, SMLM_RALT, SMLM_RGUI + +#include "keypads.h" +#include "nav.h" +#include "symbols.h" +#include "toprows.h" +#include "utility.h" diff --git a/users/ericgebhart/layers/nav.h b/users/ericgebhart/layers/nav.h new file mode 100644 index 0000000000..97243872e2 --- /dev/null +++ b/users/ericgebhart/layers/nav.h @@ -0,0 +1,199 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +/********************************************************************************/ +/* NAVIGATION - MOUSE, Scroll, Buttons, Arrows, Tab, Home, page up/down, End */ +/* Navigation layers: */ +/* 3 row Layer */ +/* 4 Row Layer with repeated and swapped VI arrows, and Scroll wheel. */ +/********************************************************************************/ +/* */ +/* Navigation layer with optional 4th Row.... */ +/* */ +/* M = Mouse */ +/* B = Button */ +/* W = Wheel */ +/* AC = Acceleration */ +/* CCCV = Tap -> Ctrl-C, hold for double tap duration -> Ctrl-V */ +/* CTCN = Tap -> Ctrl-T, hold for double tap duration -> Ctrl-N */ +/* CWCQ = Tap -> Ctrl-W, hold for double tap duration -> Ctrl-Q */ +/* HOME = TAB & PGDN */ +/* END = BKTAB & PGUP -- See combos. */ +/* */ +/* MB5 MB4 MB3 MB2 MB1 MAC0 | CTCN MB1 MB2 MB3 MB4 MB5 */ +/* TAB MLeft MDown MUp MRight MAC1 | CCCV Left Down UP Right TAB */ +/* WLeft WDown WUp WRight MAC2 | CWCQ TAB PGDN PGUP BKTAB */ +/* */ +/* Left Down Up Right CCCV | CCCV MLeft MDown MUp MRight */ +/* */ +/********************************************************************************/ + +#ifdef MOUSEKEY_ENABLE +#define ___MOUSE_LDUR___ KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R +#define ___MWHEEL_LDUR___ KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R +// really BTN 1, 2, 3, 8, 9 - according to xev. +#define ___MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN4, KC_BTN5 +#define ___4MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN4 +#define ___3MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2 +// really BTN 9, 8, 3, 2, 1 - according to xev +#define ___4MOUSE_BTNS_L___ KC_BTN4, KC_BTN2, KC_BTN3, KC_BTN1 +#define ___MOUSE_BTNS_L___ KC_BTN5, KC_BTN4, KC_BTN2, KC_BTN3, KC_BTN1 +#define ___MOUSE_ACCL_012___ KC_ACL0, KC_ACL1, KC_ACL2 +#define ___MACCL___ ___MOUSE_ACCL_012___ +#endif + +#define ___VI_ARROWS___ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT +#define ___HOME_PGDN_PGUP_END___ KC_HOME, KC_PGDN, KC_PGUP, KC_END +#define ___TAB_PGDN_PGUP_BKTAB___ KC_TAB, KC_PGDN, KC_PGUP, KC_BKTAB +// home and end are combos. tab/pgdn = home, bktab/pgup = end. + +#define ___REDO_CUT_COPY_PASTE_UNDO___ S_REDO, S_CUT, S_COPY, S_PASTE, S_UNDO + +#ifdef MOUSEKEY_ENABLE +#define ___NAV_La_1___ ___SML_MODS_L___, KC_ACL0 +#define ___NAV_L_1___ ___4MOUSE_BTNS_L___, KC_ACL0 +#define ___NAV_L_2___ ___MOUSE_LDUR___, KC_ACL1 +#define ___NAV_L_3___ ___MWHEEL_LDUR___, KC_ACL2 +#define ___NAV_L_4___ ___VI_ARROWS___, KC_CCCV + +#define ___NAV_R_1___ KC_CTCN, ___4MOUSE_BTNS_R___ +#define ___NAV_R_4___ KC_CCCV, ___MOUSE_LDUR___ + +#else + +#define ___NAV_La_1___ ___NAV_L_1___ +#define ___NAV_L_1___ ___OS_MODS_L___ +#define ___NAV_L_2___ ___SML_MODS_L___, ___ +#define ___NAV_L_3___ ___5___ +#define ___NAV_L_4___ ___VI_ARROWS___, KC_CCCV + +#define ___NAV_R_1___ KC_CTCN, ___SML_MODS_R___ +#define ___NAV_R_4___ KC_CCCV, ___4___ + +#endif // end mousekey + +#define ___NAV_R_2___ KC_CCCV, ___VI_ARROWS___ +#define ___NAV_R_3___ KC_CWCQ, ___HOME_PGDN_PGUP_END___ +#define ___NAV_Ra_3___ KC_CWCQ, ___TAB_PGDN_PGUP_BKTAB___ + +#ifdef MOUSEKEY_ENABLE + +#define ___6NAV_L_1___ ___MOUSE_BTNS_L___, KC_ACL0 +#define ___6NAV_L_2___ TAB_BKTAB, ___MOUSE_LDUR___, KC_ACL1 +#define ___6NAV_L_3___ ___, ___MWHEEL_LDUR___, KC_ACL2 +#define ___6NAV_L_4___ ___, ___VI_ARROWS___, KC_CCCV + +#define ___6NAV_R_1___ KC_CTCN, ___MOUSE_BTNS_R___ +#define ___6NAV_R_4___ KC_CCCV, ___MOUSE_LDUR___, ___ + +#else + +#define ___6NAV_L_1___ ___6___ +#define ___6NAV_L_2___ TAB_BKTAB, ___SML_MODS_L___, ___ + +#define ___6NAV_L_3___ ___, ___5___ +#define ___6NAV_L_4___ ___, ___VI_ARROWS___, KC_CCCV + +#define ___6NAV_R_1___ KC_CTCN, ___SML_MODS_R___ +#define ___6NAV_R_4___ KC_CCCV, ___4___, ___ + +#endif // end mousekey + +#define ___6NAV_R_2___ KC_CCCV, ___VI_ARROWS___, TAB_BKTAB +#define ___6NAV_R_3___ KC_CWCQ, ___HOME_PGDN_PGUP_END___, ___ + +// compact. 3x10 per layer. +#define ___10_NAV_1a___ ___NAV_La_1___, ___NAV_R_1___ +#define ___10_NAV_1___ ___NAV_L_1___, ___NAV_R_1___ +#define ___10_NAV_2___ ___NAV_L_2___, ___NAV_R_2___ +#define ___10_NAV_3___ ___NAV_L_3___, ___NAV_Ra_3___ + +// designed without mouse, mods on left. +#define ___NAVnm_La_1___ ___NAV_L_1___ +#define ___NAVnm_L_1___ ___SML_MODS_L___ +#define ___NAVnm_L_2___ ___OS_MODS_L___, ___ +#ifdef MOUSEKEY_ENABLE +#define ___NAVnm_L_3___ ___2___, SML_NAVm, ___2___ // get to mouse layer if enabled. +#else +#define ___NAVnm_L_3___ ___5___ +#endif + +#define ___10_NAVnm_1___ ___SML_MODS_L___, ___, ___NAV_R_1___ +#define ___10_NAVnm_2___ ___OS_MODS_L___, ___NAV_R_2___ +#define ___10_NAVnm_3___ ___NAVnm_L_3___, ___NAV_R_3___ + +#ifdef MOUSEKEY_ENABLE +// Mouse layer only. mods on right. +#define ___10_NAVm_1___ ___NAV_L_1___, ___NAV_R_1___ +#define ___10_NAVm_2___ ___NAV_L_2___, ___NAV_R_2___ +#define ___10_NAVm_3___ ___NAV_L_3___, ___NAV_R_3___ +#endif + +/********************************************************************************/ +/* The Navigation LAYER Chunks */ +/********************************************************************************/ +// A Navigation Layer +#define CARTE_NAV \ + carte_de_map("54321 0 ctn 12345", \ + " ldur 1 ccv ldur", \ + " ldur 2 cwq tdubt") + +#define CARTE_NAVA \ + carte_de_map(" gacs 0 ctn 12345", \ + " ldur 1 ccv ldur", \ + " ldur 2 cwq tdubt") + +#define CARTE_NAVnm \ + carte_de_map(" gacsc2 ctn cscag ", \ + " gacs ccv ldur", \ + " __M_ cwq tdubt") + +// currently the same as NAVA +#define CARTE_NAVm \ + carte_de_map(" gacs 0 ctn 12345", \ + " ldur 1 ccv ldur", \ + " ldur 2 cwq tdubt") + +#define CARTE_NAV_miryoku \ + carte_de_map(" rdo ccp undo", \ + " Caps ldur", \ + " Ins HDUE") + +#define CARTE_NAVm_miryoku \ + carte_de_map(" rdo ccp undo", \ + " ldur", \ + " ldur") + + +#ifdef MOUSEKEY_ENABLE +#define ___NAVm_3x10___ ___10_NAVm_1___, ___10_NAVm_2___, ___10_NAVm_3___ +#endif + +#define ___NAVnm_3x10___ ___10_NAVnm_1___, ___10_NAVnm_2___, ___10_NAVnm_3___ +#define ___NAVA_3x10___ ___10_NAV_1a___, ___10_NAV_2___, ___10_NAV_3___ +#define ___NAV_3x10___ ___10_NAV_1___, ___10_NAV_2___, ___10_NAV_3___ +#define ___NAV_3x12___ ___12_NAV_1___, ___12_NAV_2___, ___12_NAV_3___ +#define ___NAV_miryoku___ \ + ___5___, ___redo_cut_copy_paste_undo___, \ + ___5___, KC_CAPS, ___VI_ARROWS___, \ + ___5___, KC_INSERT, ___HOME_PGDN_PGUP_END___ + +#ifdef MOUSEKEY_ENABLE +#define ___NAVm_miryoku___ \ + ___5___, ___redo_cut_copy_paste_undo___, \ + ___5___, ___, ___MOUSE_LDUR___, \ + ___5___, ___, ___MWHEEL_LDUR___, +#endif diff --git a/users/ericgebhart/layers/symbols.h b/users/ericgebhart/layers/symbols.h new file mode 100644 index 0000000000..272bd9b850 --- /dev/null +++ b/users/ericgebhart/layers/symbols.h @@ -0,0 +1,225 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +/******************************************************************/ +/* */ +/* Symbol layers: */ +/* */ +/* The BEAKL15 Symbol layer with or without additions. */ +/* */ +/* There is the offical beakl symbol layer, an extended symbol */ +/* layer which is expanded with: !?@`'/-;. */ +/* */ +/* Placing these 8 keys in the pinky and index corners */ +/* at the edges of the, 3x3, BEAKL home Region. */ +/* */ +/* Beakl has these keys in it's base layer which isn't the case */ +/* for other layouts like dvorak, colemak, etc. */ +/* */ +/* The third layer moves /:? to more accessible places. */ +/* to make vi keybindings more accessible. */ +/* */ +/* Note that there are 2 widths. 12 and 10. The wider layer adds */ +/* - and ; to the middle row edges. */ +/* */ +/* Official: */ +/* <$> [_] */ +/* - \(")# %{=}| ; */ +/* :*+ &^~ */ +/* */ +/* not yet implemented */ +/* BEAKL27 (punctuation layer): */ +/* ↹@$#↹ ~^` */ +/* ↹<=> [_] */ +/* \(-)+ %{;}! */ +/* *:/⏎ |~& */ +/* */ +/* */ +/* BEAKL Extended symbol layer */ +/* Expanded with: !?@`'/-; */ +/* */ +/* A: */ +/* `<$>' ?[_]- */ +/* - \(")# %{=}| ; */ +/* @:*+; !&^~/ */ +/* */ +/* Optimized for Vi. */ +/* B: */ +/* */ +/* `<$>' ?[_]- */ +/* - \(")# !{:}/ ; */ +/* @=*+; %&^~| */ +/* */ +/* C: */ +/* */ +/* `<$>' ?[_-] */ +/* - \("#) !{:/} ; */ +/* @=*+; %&^~| */ +/* */ +/* */ +/* Both ; and ' could have found their dvorak positions. Analysis showed */ +/* that only caused pinky overuse. Rotating the symbols around Put better */ +/* keys on the index finger which showed a huge improvement in efficiency. */ +/* The same is true of the exclamation point. */ +/* */ + +/* Beakl Wi */ + +/* This Symbol layer does not improve on the above extended symbol */ +/* layers in my opinon, for my usage. */ + +/* The original symbol was the Left side with defined/but/transparent */ +/* right. The regex layer was the opposite. I combined them into one, I am */ +/* not sure of the functionality that might be lost due to that, but they */ +/* are defined as original sans extra tap dance functions. It would be easy to */ +/* make two layers with transparent right and left. There is duplication */ +/* of | and *. */ + +/* Symbols on the left */ +/* .*&+ */ +/* ?!/| */ +/* <>%@ */ + +// regex on the right +/* *[^] */ +/* ?($) */ +/* |{#} */ + +// Altogether +/* .*&+ *[^] */ +/* ?!/| ?($) */ +/* <>%@ |{#} */ +/******************************************************************/ + +// Left +#define ___SB_L1___ _OCLTGT, _DLR, _GT +#define ___SB_L2___ _BSLS, _OCPRN, _OCDQUO, _RPRN, _HASH +#define ___SB_L2c___ _BSLS, _OCPRN, _OCDQUO, _HASH, _RPRN +#define ___SB_L3___ _COLN, _ASTR, _PLUS + +// Right +#define ___SB_R1___ _OCBRC, _UNDS, _RBRC +#define ___SB_R1c___ _OCBRC, _UNDS, _MINS +#define ___SB_R2___ _PERC, _OCCBR, _EQL, _RCBR, _PIPE +#define ___SB_R3___ _AMPR, _CIRC_ND, _TILD_ND + +// a and b... left and right. +#define ___SB_L3b___ _EQL, _ASTR, _PLUS + +#define ___SB_R2a___ _PERC, _OCCBR, _EXLM, _RCBR, _PIPE +#define ___SB_R2b___ _EXLM, _OCCBR, _COLN, _RCBR, _SLSH +#define ___SB_R2c___ _EXLM, _OCCBR, _COLN, _SLSH, _RCBR + +// --------------------------- +// --------------------------- +#define CARTE_SYMB_BEAKL \ + carte_de_map(" <$> [_] ", \ + "-\\(\")# %{=}|;", \ + " :*+ &^~ ") + +#define ___SYMB_BEAKL_3x10___ \ + CHUNK_LANG_MAP(_TRNS, ___SB_L1___, _TRNS, _TRNS, ___SB_R1___, _TRNS, \ + ___SB_L2___, ___SB_R2___, \ + _TRNS, ___SB_L3___, _TRNS, _TRNS, ___SB_R3___, _TRNS) + +// --------------------------- +// A: Extended. +#define CARTE_SYMB_BEAKLA \ + carte_de_map(" `<$>' ?[_]-", \ + " -\\(\")# %{:}|;", \ + " @=*+; !&^~/") + +#define ___SYMB_BEAKLA_3x10___ \ + CHUNK_LANG_MAP(_OCGRV, ___SB_L1___, _OCQUOT, _QUES, ___SB_R1___, _MINS, \ + ___SB_L2___, ___SB_R2a___, \ + _AT, ___SB_L3___, _SCLN, _EXLM, ___SB_R3___, _SLSH) + +// --------------------------- +// B: Extended & Vi +#define CARTE_SYMB_BEAKLB \ + carte_de_map(" `<$>' ?[_]-", \ + " -\\(\")# !{:}/;", \ + " @=*+; %&^~|") + +#define ___SYMB_BEAKLB_3x10___ \ + CHUNK_LANG_MAP(_OCGRV, ___SB_L1___, _OCQUOT, _QUES, ___SB_R1___, _MINS, \ + ___SB_L2___, ___SB_R2b___, \ + _AT, ___SB_L3b___, _SCLN, _PERC, ___SB_R3___, _PIPE) + +// --------------------------- +// C: Extended & Vi, move closing braces to pinky, seldom used. +// because of tap hold - open_openclose feature. +// Also emacs which mostly closes them. +#define CARTE_SYMB_BEAKLC \ + carte_de_map(" `<$>' ?[_-]", \ + " -\\(\"#) !{:/};", \ + " @=*+; %&^~|") + +#define ___SYMB_BEAKLC_3x10___ \ + CHUNK_LANG_MAP(_OCGRV, ___SB_L1___, _OCQUOT, _QUES, ___SB_R1c___, _RBRC, \ + ___SB_L2c___, ___SB_R2c___, \ + _AT, ___SB_L3b___, _SCLN, _PERC, ___SB_R3___, _PIPE) + +// wants ( and ) on the left thumb. +#define CARTE_SYMB_MIRYOKU \ + carte_de_map(" {&.(} ", \ + " :$%^+ ", \ + " ~!@#| ") + +#define ___SYMB_MIRYOKU_3x10___ \ + CHUNK_LANG_MAP(_OCCBR, _AMPR, _DOT, _OCPRN, _RCBR, ____5_, \ + _COLN, _DLR, _PERC, _CIRC_ND, _PLUS, ____5_, \ + _TILD_ND, _EXLM, _AT, _HASH, _PIPE, ____5_) + +// --------------------------- +// WI: the Beakl Wi definition. +#define ___SYMB_BKL_WI_L1___ ___, _DOT, _ASTR, _AMPR, _PLUS +#define ___SYMB_BKL_WI_L2___ ___, _QUES, _EXLM, _SLSH, _PIPE +#define ___SYMB_BKL_WI_L3___ ___, _LT, _GT, _PERC, _AT + +#define ___SYMB_BKL_WI_R1___ _ASTR, _OCBRC, _CIRC_ND, _RBRC, ___ +#define ___SYMB_BKL_WI_R2___ _QUES, _OCPRN, _DLR , _RPRN, ___ +#define ___SYMB_BKL_WI_R3___ _PIPE, _OCCBR, _HASH, _RCBR, ___ + +#define CARTE_SYMB_BEAKLWI \ + carte_de_map(" .*&+ *[^] ", \ + " ?!/| ?($) ", \ + " <>%@ |{#} ") + +#define ___SYMB_BEAKL_WI_3x10___ \ + CHUNK_LANG_MAP(___SYMB_BKL_WI_L1___, ___SYMB_BKL_WI_R1___, \ + ___SYMB_BKL_WI_L2___, ___SYMB_BKL_WI_R2___, \ + ___SYMB_BKL_WI_L3___, ___SYMB_BKL_WI_R3___) + +// --------------------------- +// Neo symbol layer +#define ___SYMB_NEO_L1___ ___, _OCDQUOT, _UNDS, _OCLBRC, _RBRC, _CIRC_ND +#define ___SYMB_NEO_L2___ ___, _SLSH, _MINS, _OCLCBR, _RCBR, _ASTR +#define ___SYMB_NEO_L3___ ___, _HASH, _DLR, _PIPE, _TILD_ND, _OCGRV + +#define ___SYMB_NEO_R1___ _EXLM, _LT, _GT, _EQL, _AMPR +#define ___SYMB_NEO_R2___ _QUES, _OCPRN, _RPRN , _QUOT, _COLN +#define ___SYMB_NEO_R3___ _PLUS, _PERC, _BSLS, _AT, ___ + +#define CARTE_SYMB_NEO \ + carte_de_map("\"_[]^ !<>=&", \ + "/-{}* ?()':", \ + "#$|~` +%\@") + +#define ___SYMB_NEO_3x10___ \ + CHUNK_LANG_MAP(___SYMB_NEO_L1___, ___SYMB_NEO_R1___, \ + ___SYMB_NEO_L2___, ___SYMB_NEO_R2___, \ + ___SYMB_NEO_L3___, ___SYMB_NEO_R3___) diff --git a/users/ericgebhart/layers/thumbs.h b/users/ericgebhart/layers/thumbs.h new file mode 100644 index 0000000000..a78b3a9532 --- /dev/null +++ b/users/ericgebhart/layers/thumbs.h @@ -0,0 +1,276 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// Split thumbs. + +// Split these down the middle to think in left and right hand. +// Top row on kinesis, ergodox, etc. +#define ___THUMBS_1___ \ + ___X___ , MO_ADJUST, MO_LAYERS, OSL(LN_TOPROWS) + +// Middle row on kinesis, ergodox, etc. +#define ___THUMBS_2___ HOME_END, KC_PGUP + +#define ___4_THUMBS_1___ ___X___, KC_HOME, KC_PGUP, OSL(LN_TOPROWS) +#define ___6_THUMBS_2___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT +#define ___6_THUMBS_2_CB___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT + +#define ___6_THUMBS_2a___ BSPC_SYMB, ESC_TOPR, ESC_TOPR, ENT_NAV, ENT_NAV, SPC_TOPR +#define ___6_THUMBS_2a_CB___ BSPC_SYMB, ESC_TOPR, ESC_TOPR, ENT_NAV, ENT_NAV, SPC_TOPR + + +// This has become the default center group of thumbs for all +// So here's the beakl wi thumbs adapted to this combined layer system. +// +#define ___6_ERGO_THUMBS_WI___ \ + ESC_TOPR, I_SYMB, TAB_NUM, ENT_NAV, SPC_SYMB, BSPC_NAV + +// Like my other thumb rows. With an I. +#define ___6_ERGO_THUMBS_WIa___ \ + BSPC_NAV, I_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, TAB_NUM + +#define ___6_ERGO_THUMBS_layers___ \ + SML_NAV, BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, ACCCENTS_RALT + +#define ___6_ERGO_THUMBS_COMBO___ CB_TH1, CB_TH2, CB_TH3, CB_TH4, CB_TH5, CB_TH6 +#define ___6_ERGO_THUMBS_COMBO2___ CB2_TH1, CB2_TH2, CB2_TH3, CB2_TH4, CB2_TH5, CB2_TH6 + +// Transparent. +#define ___6_ERGO_THUMBS_trns___ ___6___ + +// A place to test stuff. +#define ___6_ERGO_THUMBS_tst___ \ + TT_KEYPAD, BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, KC_XM_PORD + +#define ___6_ERGO_THUMBS_mods___ \ + ALT_DEL, CTL_BSPC, GUI_ESC, ALT_ENT, CTL_SPC, XC_XM_PORD + +#define ___6_ERGO_THUMBS_mod_layers___ \ + ALT_DEL, BSPC_SYMB, GUI_ESC, CTL_ENT, SPC_TOPR, ACCENTS_RALT + +#define ___6_ERGO_THUMBS_mod_layers_nav___ \ + ALT_DEL, BSPC_SYMB, GUI_ESC, ENT_NAV, SPC_TOPR, ACCENTS_RALT + +// for keymaps that need a letter on the thumb. +#define ___6_ERGO_THUMBS_left_letter___ \ + BSPC_ALT, TH_LTR_SYM, GUI_ESC, ENT_NAV, SPC_TOPR, KC_TAB + +// an attempt at an approximation of the HD thumbs as they are on the site. +// really should be expected to be a starting point that doesnt strand you. +#define ___6_ERGO_THUMBS_hd___ \ + BSPC_ALT, TH_LTR_SYM, GUI_ESC, ENT_NAV, SPC_TOPR, ACCENTS_CTL +#define ___6_ERGO_THUMBS_hd_a___ \ + OS_LSHIFT, TH_LTR_SYM, GUI_ESC, BSPC_ALT, SPC_TOPR, ACCENTS_CTL +#define ___6_ERGO_THUMBS_hd_simple___ \ + MO_SYMB, THUMB_LETTER, KC_ENT, KC_BSPC, KC_SPC, MO_TOPROWS +/* HD dash has thumbs of ,; and .: */ +#define ___6_ERGO_THUMBS_hd_dash___ \ + LANG_KC(TL_COMM), TL_DOT_SYMB, GUI_ESC, ENT_NAV, SPC_TOPR, BSPC_NUM + +#define ___6_ERGO_THUMBS_media___ ___3___, ___STOP_PLAY_MUTE___ +#define ___6_ERGO_THUMBS_mouse___ ___3___, ___3MOUSE_BTNS_R___ +#define ___6_ERGO_THUMBS_keypad___ \ + LANG_KC(_DOT), LANG_KC(_0), LANG_KC(_MINS), ___3___ +#define ___6_ERGO_THUMBS_symb___ \ + LANG_KC(_OCPRN), LANG_KC(_RPRN), LANG_KC(_UNDS), ___3___ + +// miryoku thumbs, either its toprows or keypad for numbers. +#define ___6_ERGO_THUMBS_miryoku_tr___ \ + ESC_MEDIA, SPACE_NAV, TAB_NAVM, ENT_SYM, BSPC_TOPR, DEL_FUN +#define ___6_ERGO_THUMBS_miryoku___ \ + ESC_MEDIA, SPACE_NAV, TAB_NAVM, ENT_SYM, BSPC_NUM, DEL_FUN +// lose the tab key, put a letter where space was. +// move space to the right side, put backspace where tab was. +#define ___6_ERGO_THUMBS_miryoku_ltr___ \ + ESC_MEDIA, TH_LTR_NAV, BSPC_NAVm, ENT_SYM, SPC_NUM, DEL_FUN +#define ___6_ERGO_THUMBS_miryoku_tr_ltr___ \ + ESC_MEDIA, TH_LTR_NAV, BSPC_NAVm, ENT_SYM, SPC_TOPR, DEL_FUN + +#define ___6_ERGO_THUMBS_miryoku_ltr_tab___ \ + BSPC_MEDIA, TH_LTR_NAV, TAB_NAVM, ENT_SYM, SPC_NUM, DEL_FUN + +#define ___6_ERGO_THUMBS_miryoku_tr_ltr_tab___ \ + BSPC_MEDIA, TH_LTR_NAV, TAB_NAVM, ENT_SYM, SPC_TOPR, DEL_FUN + +// Give the right symbol suffix by the value of THUMBS_ARE +// Basically we choose the right cluster here, so the layout +// level doesn't know or care. +// +// ___foo --> ___foo_WI___, or ___foo_WIa___, or ___foo_def___. +// THUMBS_ARE = WI, or WIa, or DEFAULT, TEST, TRNS, MOD_LAYERS, etc. +// the value of THUMB_LETTER is the key used when needed. +#define THUMB_EXT CAT(THUMBS_ARE, _EXT) +#define WI_EXT _WI___ +#define WIa_EXT _WIa___ +#define DEFAULT_EXT _mod_layers_nav___ //change this to change the default. +#define TEST_EXT _tst___ +#define TRNS_EXT _trns___ +#define MODS_EXT _mods___ +#define LAYERS_EXT _layers___ +#define MODS_LAYERS_EXT _mod_layers___ +#define MODS_LAYERS_NAV_EXT _mod_layers_nav___ +#define MIRYOKU_EXT _miryoku___ +#define MIRYOKU_TR_EXT _miryoku_tr___ +#define MIRYOKU_LTR_EXT _miryoku_ltr___ // miryoku versions with a letter +#define MIRYOKU_LTR_TAB_EXT _miryoku_ltr_tab___ +#define MIRYOKU_TR_LTR_EXT _miryoku_tr_ltr___ +#define MIRYOKU_TR_LTR_TAB_EXT _miryoku_tr_ltr_tab___ +#define TH_LTR_EXT _left_letter___ // takes a letter for the left thumb. +#define HD_DASH_EXT _hd_dash___ +#define HD_EXT _hd___ // takes a letter for the left thumb. +#define HDA_EXT _hd_a___ // relocate backspace +#define HD_SIMPLE_EXT _hd_simple___ // no LTs or MT´s. +// for the function layers +#define COMBO_EXT _COMBO___ +#define COMBO2_EXT _COMBO2___ +#define MEDIA_THUMBS_EXT _media___ +#define MOUSE_THUMBS_EXT _mouse___ +#define KEYPAD_THUMBS_EXT _keypad___ +#define SYMB_THUMBS_EXT _symb___ + +#define ___6_ERGO_THUMBS___ CAT2(___6_ERGO_THUMBS, THUMB_EXT) +// for the kyria, mostly for the combo reference layers. +#define ___10_ERGO_THUMBS___ CATR(___10_ERGO_THUMBS, EXP_THUMB_EXT) +#define ___4_THUMBS___ CAT2(___4_THUMBS, EXP_THUMB_EXT) + +/* #define ___6_ERGO_THUMBS___ ___6_ERGO_THUMBS_def___ */ + +/* #define ___ERGODOX_THUMB_LEFT___ \ */ +/* OSL(SYMB), OSM(KC_LGUI), \ */ +/* HOME_END, \ */ +/* CTL_BSPC, ALT_DEL, XMONAD_ESC */ + +/* #define ___ERGODOX_THUMB_RIGHT___ \ */ +/* XXX, OSL(KEYPAD), \ */ +/* KC_PGUP, \ */ +/* KC_PGDN, ALT_ENT, CTL_SPC */ + +// Translation of LT thumb keys from beakl wi where function layers +// have separate left and right to here, where I'm defining left and right in +// one layer and using it that way. I don't feel that having both halves +// on one layer hurts, if I invoke a layer, I'm not trying to use a non +// layer part of the keyboard. I don't have an edit layer, might be a good idea. +// have most of it on the Navigation layer. +// use the keycodes on that original layer, so It's not defined here. +// The wi keypad has a hexpad instead of a funcpad. All the other keypads +// have a funcpad on the opposite side. + +// translation of the original wi layers to those here. +// BSPC_NAV +// SPC_SYMB +// TAB_NUM +// ESC_func -> ESC_TOPR +// I_regex -> I_SYMB +// ENT_edit -> ENT_NAV + +/* // consolidated for kinesis, ergodox, and dactyl */ +/* //for the ergodox and kinesis. */ +/* #define ___12_DOX_ALL_THUMBS___ \ */ +/* ___4___, \ */ +/* ___2___, \ */ +/* ___6___ */ + +#define ___12_DOX_ALL_THUMBS___ ___12___ + +/* ___THUMBS_1___, \ */ +/* ___xTHUMBS_2___, \ */ +/* ___6_ERGO_THUMBS___ */ + +#define ___12_DOX_ALL_THUMBS_EN___ ___12_DOX_ALL_THUMBS___ +#define ___12_DOX_ALL_THUMBS_BP___ ___12_DOX_ALL_THUMBS___ + +#define ___16_ALL_THUMBS___ \ + ___4_THUMBS_1___, \ + ___6_THUMBS_2___, \ + ___6_ERGO_THUMBS___ + +#define ___16_ALL_THUMBS_EN___ ___16_ALL_THUMBS___ +#define ___16_ALL_THUMBS_BP___ ___16_ALL_THUMBS___ +#define ___16_ALL_THUMBSa___ \ + ___4_THUMBS_1___, \ + ___6_THUMBS_2a___, \ + ___6_ERGO_THUMBS___ + +#define ___16_ALL_THUMBSa_EN___ ___16_ALL_THUMBSa___ +#define ___16_ALL_THUMBSa_BP___ ___16_ALL_THUMBSa___ + + +// For the Kyria +#define ___4_THUMBS_def___ OS_LALT, OS_LCTL, SML_NAV, OS_LSFT +#define ___10_ERGO_THUMBS_def___ _X_, _X_, ___6_ERGO_THUMBS___, _X_, _X_ + +#define ___4_THUMBS_EN___ ___4_THUMBS_def___ +#define ___4_THUMBS_BP___ ___4_THUMBS_def___ +#define ___10_ERGO_THUMBS_EN___ ___10_ERGO_THUMBS_def___ +#define ___10_ERGO_THUMBS_BP___ ___10_ERGO_THUMBS_def___ + +// combo reference layer thumbs for the kyria. +// for the kyria, note the odd numbering...a 0 row, and a,b,c,d for the extras +// on either side of the central 6 thumbs. +#define ___2_THUMBS_CB___ CB_1TH1, CB_1TH2 +#define ___4_THUMBS_CB___ CB_0TH1, CB_0TH2, CB_0TH3, CB_0TH4 +#define ___6_THUMBS_CB___ CB_1TH1, CB_1TH2, CB_1TH3, CB_1TH4, CB_1TH5, CB_1TH6 +#define ___10_ERGO_THUMBS_CB___ CB_THA, CB_THB, \ + ___6_ERGO_THUMBS___, CB_THC, CB_THD +#define ___12_ERGO_THUMBS_CB___ ___2_THUMBS_CB___, \ + CB_THA, CB_THB, ___6_ERGO_THUMBS___, CB_THC, CB_THD +#define ___12_DOX_ALL_THUMBS_CB___ ___4_THUMBS_CB___, ___2_THUMBS_CB___, ___6_ERGO_THUMBS___ +#define ___16_DOX_ALL_THUMBS_CB___ ___4_THUMBS_CB___, ___6_THUMBS_2_CB___, ___6_ERGO_THUMBS___ +#define ___16_DOX_ALL_THUMBSa_CB___ ___4_THUMBS_CB___, ___6_THUMBS_2a_CB___, ___6_ERGO_THUMBS___ + + +#define ___2_THUMBS_CB2___ CB2_1TH1, CB2_1TH2 +#define ___4_THUMBS_CB2___ CB2_0TH1, CB2_0TH2, CB2_0TH3, CB2_0TH4 +#define ___6_THUMBS_CB2___ CB2_1TH1, CB2_1TH2, CB2_1TH3, CB2_1TH4, CB2_1TH5, CB2_1TH6 +#define ___10_ERGO_THUMBS_CB2___ CB2_THA, CB2_THB, \ + ___6_ERGO_THUMBS___, CB2_THC, CB2_THD +#define ___12_ERGO_THUMBS_CB2___ ___2_THUMBS_CB2___, \ + CB2_THA, CB2_THB, ___6_ERGO_THUMBS___, CB2_THC, CB2_THD +#define ___12_DOX_ALL_THUMBS_CB2___ ___4_THUMBS_CB2___, ___2_THUMBS_CB2___, ___6_ERGO_THUMBS___ +#define ___16_DOX_ALL_THUMBS_CB2___ ___4_THUMBS_CB2___, ___6_THUMBS_2_CB2___, ___6_ERGO_THUMBS___ +#define ___16_DOX_ALL_THUMBSa_CB2___ ___4_THUMBS_CB2___, ___6_THUMBS_2a_CB2___, ___6_ERGO_THUMBS___ + +// Basically give the same 4 top thumbs and bottom outer 4 thumbs for everyone. +// Could be different for every one, but the core 6 is enough for now I think. +// Everyone is the same except the combo reference layers. +// Let 6 ERGO_THUMBS do it´s thing inside. +#define EXP_THUMB_EXT CAT(THUMBS_ARE, _EXP_EXT) +#define WI_EXP_EXT _def___ +#define WIa_EXP_EXT _def___ +#define DEFAULT_EXP_EXT _def___ +#define TEST_EXP_EXT _def___ +#define TRNS_EXP_EXT _def___ +#define MODS_EXP_EXT _def___ +#define LAYERS_EXP_EXT _def___ +#define MODS_LAYERS_EXP_EXT _def___ +#define MODS_LAYERS_NAV_EXP_EXT _def___ +#define MIRYOKU_EXP_EXT _def___ +#define MIRYOKU_TR_EXP_EXT _def___ +#define MIRYOKU_LTR_EXP_EXT _def___ +#define MIRYOKU_TR_LTR_EXP_EXT _def___ +#define TH_LTR_EXP_EXT _def___ +#define HD_DASH_EXP_EXT _def___ +#define HD_EXP_EXT _def___ +#define HDA_EXP_EXT _def___ +#define HD_SIMPLE_EXP_EXT _def___ +// for the function layers +#define COMBO_EXP_EXT _COMBO___ +#define COMBO2_EXT _COMBO2___ +#define MEDIA_THUMBS_EXP_EXT _def___ +#define MOUSE_THUMBS_EXP_EXT _def___ +#define KEYPAD_THUMBS_EXP_EXT _def___ +#define SYMB_THUMBS_EXP_EXT _def___ diff --git a/users/ericgebhart/layers/toprows.h b/users/ericgebhart/layers/toprows.h new file mode 100644 index 0000000000..351df442ed --- /dev/null +++ b/users/ericgebhart/layers/toprows.h @@ -0,0 +1,80 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include "keycodes.h" +/*******************************************************************/ +/* A Top Rows layer. Pick your parts. Bepo and Qwerty */ +/* */ +/* This is, to me, a stop gap layer. If I need symbols, numbers or */ +/* function keys these rows are nicely predictable to most people. */ +/* I currently use the beakl number row with regular symbols. */ +/* I never use function keys for anything. */ +/*******************************************************************/ +// Kinesis function key row. I don't use them. but might as well define them. +#define ___KINTFUNC_L___ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8 +// #define ___KINTFUNC_RIGHT___ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_FN0, RESET +#define ___KINTFUNC_R___ KC_F9, KC_F10, KC_F11, KC_F12, XXX, XXX, XXX, XXX, RESET + +// A TOPROWS Layer. +// set it how you like it, if you like it. + + +//#define ___MODS_ROW___ ___OS_MODS_L___, ___, ___SML_MODS_R___ +#define ___MODS_ROW___ ___SML_MODS_L___, ___, ___OS_MODS_R___ +/********************************************************************************/ +/* TOPROWS Layer chunk */ +/********************************************************************************/ +// These rows have already been langed, at their creation. +// altogether in a chunk. +#define CARTE_TOPROWS \ + carte_de_map(" !@#$% ^&*()", \ + " 40123 76598", \ + " F1- -- -F12") + +#define ___TOPROWS_3x10___ \ + ___10_SYMBOLS___, \ + ___10_NUMBERS_BEAKL15___, \ + ___10_FUNCS___ + +#define CARTE_TOPROWS_MOD \ + carte_de_map(" !@#$% ^&*()", \ + " 40123 76598", \ + " SLMods OSMods") + +#define ___TOPROWS_MOD_3x10___ \ + ___10_SYMBOLS___, \ + ___10_NUMBERS_BEAKL15___, \ + ___MODS_ROW___ + +#define CARTE_TOPROWS_BKL19 \ + carte_de_map(" !@#$% ^&*()", \ + " 32104 76598", \ + " F1- -- -F12") + +#define ___TOPROWS_BKL19_3x10___ \ + ___10_SYMBOLS___, \ + ___10_NUMBERS_BEAKL19___, \ + ___10_FUNCS___ + +#define CARTE_RAISE \ + carte_de_map(" !@#$% ^&*()", \ + " 12345 67890", \ + " F1- -- -F12") + +#define ___RAISE_3x10___ \ + ___10_SYMBOLS___, \ + ___10_NUMBERS___, \ + ___10_FUNCS___ diff --git a/users/ericgebhart/layers/utility.h b/users/ericgebhart/layers/utility.h new file mode 100644 index 0000000000..a688f8196d --- /dev/null +++ b/users/ericgebhart/layers/utility.h @@ -0,0 +1,125 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +/********************************************************************************/ +/* MEDIA - Mute, Vol, play, pause, stop, next, prev, etc. */ +/********************************************************************************/ +#define ___PRV_PLAY_NXT_STOP___ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP +#define ___VDN_MUTE_VUP___ KC_VOLD, KC_MUTE, KC_VOLU + +#define ___PRV_VDN_VUP_NXT___ KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT +#define ___STOP_PLAY_MUTE___ KC_MSTP, KC_MPLY, KC_MUTE + +#define ___MUTE_PRV_PLAY_NXT_STOP___ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP +#define ___MUTE_PLAY_STOP___ KC_MUTE, KC_MPLY, KC_MSTP + +#define CARTE_MEDIA \ + carte_de_map(" ", \ + " < vdn vup >", \ + " stp play mute") + +// miryoku, to be used with stop play mute on thumbs. - MEDIA thumbs. +#define ___MEDIA_3x10___ \ + ___5___, ___5___, \ + ___5___, ___, ___PRV_VDN_VUP_NXT___, \ + ___5___, ___5___ + + +/********************************************************************************/ +/* RGB - Control those lights. */ + +/* ___, HUE SAT_INT MOD (UP), | */ +/* ___, HUE SAT INT MOD (DOWN), RGB_TOG | P_B_R_SW_SN___, ___ */ +/* ___6___, | ___, ___RGB_KXGT___, ___ */ +/********************************************************************************/ +// RGB FUNCTION Keysets +// RGB row for the _FN layer from the redo of the default keymap.c +#define ___RGB_HUE_SAT_INT_UP___ RGB_HUI, RGB_SAI, RGB_VAI, RGB_RMOD +#define ___RGB_HUE_SAT_INT_DN___ RGB_HUD, RGB_SAD, RGB_VAD, RGB_MOD +#define ___RGB_MODE_PRV_NXT___ RGB_RMOD, RGB_MOD +#define ___RGB_TOGGLE___ RGB_TOG +#define ___RGB_P_B_R_SW_SN___ RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN +#define ___RGB_KXGT___ RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T + +/// An RGB Layer +#define ___10_RGB_1___ ___RGB_HUE_SAT_INT_UP___, ___, ___5___ +#define ___10_RGB_2___ ___RGB_HUE_SAT_INT_DN___, RGB_TOG, ___RGB_P_B_R_SW_SN___ +#define ___10_RGB_3___ ___5___, ___, ___RGB_KXGT___ + +/********************************************************************************/ +/* The RGB LAYER Chunk */ +/********************************************************************************/ +#define ___RGB_3x10___ ___10_RGB_1___, ___10_RGB_2___, ___10_RGB_3___ + + +/********************************************************************************/ +/* ADJUST - Miscellaneous Melange. */ +/********************************************************************************/ +// For an Adjust layer. Like RBB with audio, flash, etc. +#define ___ADJUST_L1___ ___RGB_HUE_SAT_INT_UP___, RGB_TOG +#define ___ADJUST_L2___ MU_TOG, CK_TOGG, AU_ON, AU_OFF, CG_NORM +#define ___ADJUST_L3___ ___RGB_HUE_SAT_INT_DN___, KC_RGB_T + +#define ___ADJUST_R1___ ___, KC_MAKE, VRSN, MG_NKRO, KC_RESET +#define ___ADJUST_R2___ EEP_RST, ___PRV_PLAY_NXT_STOP___, +#define ___ADJUST_R3___ MG_NKRO, ___VDN_MUTE_VUP___, RGB_IDL +/********************************************************************************/ +/* The Adjust LAYER Chunks */ +/********************************************************************************/ +#define ___ADJUST_3x10___ ___ADJUST_L1___, ___ADJUST_R1___, \ + ___ADJUST_L2___, ___ADJUST_R2___, \ + ___ADJUST_L3___, ___ADJUST_R3___ + + +/********************************************************************************/ +/* LAYERS - Define a base layer, switch to any layer. Get around. Experiment. */ +/* */ +/* Base Layers on the left hand, */ +/* transient layers on the right. Centered on the home region. */ +/* A good place to attach an experimental layer. */ +/* */ +/********************************************************************************/ +// Base Layers +// this was kc_dvorak et al. But since its configurable as to who would be here +// that no longer makes sense. So next keys for locale and base layer. and a set to +// make it permanent. Cycling of layers is based on current locale. +#define ___BASE_LAYERS___ ___, KC_SET_BASE, KC_NEXT_BASE_LAYER, KC_NEXT_LOCALE, ___ + +// transient layers. +#define ___5_LAYERS_T___ ___, MO(_NAV), MO_SYMB, MO_KEYPAD, MO_TOPROWS +#ifdef SECOND_LOCALE +#undef LANG_IS +#define LANG_IS SECOND_LOCALE +#define ___5_LAYERS_T_BP___ ___, MO(_NAV), MO_SYMB, MO_KEYPAD, MO_TOPROWS +#undef LANG_IS +#define LANG_IS DEFAULT_LANG +#else +#define ___5_LAYERS_T_BP___ ___, MO(_NAV), ___3___ +#endif + +#define ___5_LAYERS_T_CTL___ ___, MO_RGB, ___, ___, MO_ADJUST + + +#define CARTE_LAYERS \ + carte_de_map(" |Nv S K TR", \ + " EE Bs Ln|Nv S K TR", \ + " ") + +/// A Layers Layer +#define ___LAYERS_3x10___ \ + ___5___, ___5_LAYERS_T_BP___, \ + ___BASE_LAYERS___, ___5_LAYERS_T___, \ + ___5___, ___5_LAYERS_T_CTL___ diff --git a/users/ericgebhart/layouts.h b/users/ericgebhart/layouts.h deleted file mode 100644 index 5ca9b00e6e..0000000000 --- a/users/ericgebhart/layouts.h +++ /dev/null @@ -1,720 +0,0 @@ -#pragma once -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "core_keysets.h" -#include "mod_layer.h" -#include "edge_keys.h" - -/******************************************************************/ -/* This is where I put my Keyboard layouts. */ -/* The mod layer can be modified in mod_layer.h */ -/* can be applied here. The physical shape of the keyboard is */ -/* also accounted for here. This makes it very simple to add a */ -/* new keyboard and reuse all of my layouts and layers */ -/* */ -/* With all of that in hand, we then create a LAYOUT wrapper */ -/* macro that takes a list of keys, to create a keyboard matrix */ -/* that fits the keyboard. Simple. */ -/* */ -/* The thumb keys, the bottom rows, etc. */ -/* */ -/* An attempt has been made to adapt the kinesis and ergodox */ -/* Thumb keys to the rectangular shapes of the xd75, viterbi, */ -/* and rebound. */ -/******************************************************************/ - -/******************************************************************/ -/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */ -/* keys inbetween the usual left and right hand keys */ -/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */ -/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */ -/* thumbkeys. It is missing middle keys on (home) row 3. */ -/* * The Corne is a split 3x12 with 6 thumb keys. It has no */ -/* extra middle keys */ -/* */ -/******************************************************************/ - - -/******************************************************************/ -/* In all cases these keyboards are defined in a matrix which is */ -/* a set of rows. Maybe like so, or not. */ -/* */ -/* -------------------------|------------------------ */ -/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */ -/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */ -/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */ -/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */ -/* | Row5L | Row5R | */ -/* | ThumbsL | ThumbsR | */ -/* -------------------------|------------------------ */ - -/* Generally speaking, the keys on the right and left don't change. */ -/* Neither does the bottom row or the thumbs. Frequently the numbers */ -/* row is identical across layers. Mostly, we want our Base layers to */ -/* be predctable. */ - - -// Since our quirky block definitions are basically a list of comma separated -// arguments, we need a wrapper in order for these definitions to be -// expanded before being used as arguments to the LAYOUT_xxx macro. -#if (!defined(LAYOUT) && defined(KEYMAP)) -#define LAYOUT KEYMAP -#endif - -// every keyboard has it's Layout. We start there and make a var args -// out of it. - -#define LVARG_ergodox(...) LAYOUT_ergodox(__VA_ARGS__) -#define LVARG_edox(...) LAYOUT_ergodox_pretty(__VA_ARGS__) -#define LAYOUT_VARG(...) LAYOUT(__VA_ARGS__) -#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__) - -#define LVARG_4x12(...) LAYOUT_ortho_4x12(__VA_ARGS__) -#define LVARG_5x12(...) LAYOUT_ortho_5x12(__VA_ARGS__) -#define LVARG_5x14(...) LAYOUT_ortho_5x14(__VA_ARGS__) -#define LVARG_5x15(...) LAYOUT_ortho_5x15(__VA_ARGS__) - -/* - | Left | Numbers L | middle | numbers R | Right | - | Left | keys0-5 | middle | Keys6-10 | Right | - | Left | keys11-15 | middle | Keys16-20 | Right | - | Left | keys20-25 | middle | Keys25-30 | Right | - |Row5L Row5R | - |ThumbsL ThumbsR | -*/ - -/* Assuming that left, midddle, right, row5, and thumbs stay the same, */ -/* numbers, no numbers, numbers never change, whatever. */ -/* we can have a layout macro that takes a nice rectangle of keys. */ - -/* Actually, because of Bepo, each keyboard currently requires four of */ -/* these macros. One for Qwerty, One for foreign layouts on bepo like */ -/* dvorak and beakl on bepo instead of on Qwerty. Then another for the Bepo */ -/* layout because unlike the rest of the layouts Bepo doesn't fit in */ -/* 3x10. It wants 3x12. So there are potentially 4 macros per keyboard here. */ -/* XXXX_base, XXXX_base_bepo, XXXX_base_bepo6, The 4th macro */ -/* is XXXXX_transient and generally works for all other */ -/* non base layers. */ -/* The base and transient versions are all that is necessary, if bepo is */ -/* not needed. */ - - -/* All layouts are relatively simple to make. */ -/* The ROW macros add a universal mod layer so that mods can be defined once */ -/* and used everywhere. No matter the keymap or layer. this allows actual maps */ -/* like dvorak, qwerty, colemak, beakl, etc., to be defined simply. */ - - -/* Additional, more complicated layouts can be found here.*/ -/* examples can be found in crkbd/keymaps/ericgebhart */ -/* examples can be found in kinesis/keymaps/ericgebhart */ -/* examples can be found in ergodox/keymaps/ericgebhart */ -/* examples can be found in montsinger/rebound/rev4/keymaps/ericgebhart */ - - - -/********************************************************************/ -/* xiudi/xd75 - Ortholinear 5x15 */ -/********************************************************************/ -/// These first two base layout templates take sets of 5 keys, left and right. -// Using 4 sets allows for changing the number row if you have one. -// if you never change the number row, then use 3 sets of left and right. -// and define the number row here. -#define LAYOUT_5x15_base( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A, \ - K31, K32, K33, K34, K35, \ - K36, K37, K38, K39, K3A) \ - LVARG_5x15( \ - ROW0_LEFT(K01, K02, K03, K04, K05), \ - ___3_MIDDLE_T___, \ - ROW0_RIGHT(K06, K07, K08, K09, K0A), \ - \ - ROW1_LEFT(K11, K12, K13, K14, K15), \ - ___3_MIDDLE_1___, \ - ROW1_RIGHT(K16, K17, K18, K19, K1A), \ - \ - ROW2_LEFT(K21, K22, K23, K24, K25), \ - ___3_MIDDLE_2___, \ - ROW2_RIGHT(K26, K27, K28, K29, K2A), \ - \ - ROW3_LEFT(K31, K32, K33, K34, K35), \ - ___3_MIDDLE_3___, \ - ROW3_RIGHT(K36, K37, K38, K39, K3A), \ - ___15_BOTTOM___ \ - ) - -#define LAYOUT_5x15_base_bepo( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A, \ - K31, K32, K33, K34, K35, \ - K36, K37, K38, K39, K3A) \ - LVARG_5x15( \ - ROW0_LEFT_BP(K01, K02, K03, K04, K05), \ - ___3_MIDDLE_T___, \ - ROW0_RIGHT_BP(K06, K07, K08, K09, K0A), \ - \ - ROW1_LEFT_BP(K11, K12, K13, K14, K15), \ - ___3_MIDDLE_1_BP___, \ - ROW1_RIGHT_BP(K16, K17, K18, K19, K1A), \ - \ - ROW2_LEFT_BP(K21, K22, K23, K24, K25), \ - ___3_MIDDLE_2_BP___, \ - ROW2_RIGHT_BP(K26, K27, K28, K29, K2A), \ - \ - ROW3_LEFT_BP(K31, K32, K33, K34, K35), \ - ___3_MIDDLE_3_BP___, \ - ROW3_RIGHT_BP(K36, K37, K38, K39, K3A), \ - ___15_BOTTOM_BP___ \ - ) - -// Just for bepo because it's a 3x6 matrix on each side. -// So 3 pairs of 6 keys, left and right. -#define Layout_5x15_base_bepo6( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C \ - ) \ - LVARG_5x15( \ - ___15_B_SYMB___, \ - ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \ - ___3_MIDDLE_1_BP___, \ - ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \ - \ - ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \ - ___3_MIDDLE_2___, \ - ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \ - \ - ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \ - ___3_MIDDLE_3___, \ - ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \ - ___15_BOTTOM_BP___ \ - ) - - // 4 rows of 12. 3 columns transparent in the middle. -#define LAYOUT_5x15_transient( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C, \ - K31, K32, K33, K34, K35, K36, \ - K37, K38, K39, K3A, K3B, K3C \ - ) \ - LVARG_5x15( \ - K01, K02, K03, K04, K05, K06, \ - ___3___, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - ___3___, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - ___3___, \ - K27, K28, K29, K2A, K2B, K2C, \ - K31, K32, K33, K34, K35, K36, \ - ___3___, \ - K37, K38, K39, K3A, K3B, K3C, \ - ___15___) \ - -#define BASE_5x15(...) LAYOUT_5x15_base(__VA_ARGS__) -#define BASE_5x15_bepo(...) LAYOUT_5x15_base_bepo(__VA_ARGS__) -#define BASE_5x15_bepo6(...) LAYOUT_5x15_base_bepo6(__VA_ARGS__) -#define TRANSIENT_5x15(...) LAYOUT_5x15_transient(__VA_ARGS__) - -/********************************************************************/ - - -/********************************************************************/ -/* viterbi - Ortholinear 5x14 */ -/********************************************************************/ -#define LAYOUT_5x14_base( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A, \ - K31, K32, K33, K34, K35, \ - K36, K37, K38, K39, K3A) \ - LVARG_5x14( \ - ROW0_LEFT(K01, K02, K03, K04, K05), \ - ___2_MIDDLE_T___, \ - ROW0_RIGHT(K06, K07, K08, K09, K0A), \ - \ - ROW1_LEFT(K11, K12, K13, K14, K15), \ - ___2_MIDDLE_1___, \ - ROW1_RIGHT(K16, K17, K18, K19, K1A), \ - \ - ROW2_LEFT(K21, K22, K23, K24, K25), \ - ___2_MIDDLE_2___, \ - ROW2_RIGHT(K26, K27, K28, K29, K2A), \ - \ - ROW3_LEFT(K31, K32, K33, K34, K35), \ - ___2_MIDDLE_3___, \ - ROW3_RIGHT(K36, K37, K38, K39, K3A), \ - ___14_BOTTOM___ \ - ) - -#define LAYOUT_5x14_base_bepo( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A, \ - K31, K32, K33, K34, K35, \ - K36, K37, K38, K39, K3A) \ - LVARG_5x14( \ - ROW0_LEFT_BP(K01, K02, K03, K04, K05), \ - ___2_MIDDLE_T___, \ - ROW0_RIGHT_BP(K06, K07, K08, K09, K0A), \ - \ - ROW1_LEFT_BP(K11, K12, K13, K14, K15), \ - ___2_MIDDLE_1_BP___, \ - ROW1_RIGHT_BP(K16, K17, K18, K19, K1A), \ - \ - ROW2_LEFT_BP(K21, K22, K23, K24, K25), \ - ___2_MIDDLE_2_BP___, \ - ROW2_RIGHT_BP(K26, K27, K28, K29, K2A), \ - \ - ROW3_LEFT_BP(K31, K32, K33, K34, K35), \ - ___2_MIDDLE_3_BP___, \ - ROW3_RIGHT_BP(K36, K37, K38, K39, K3A), \ - ___14_BOTTOM_BP___ \ - ) - - // Just for bepo because it's a 3x6 matrix on each side. -// So 3 pairs of 6 keys, left and right. -#define LAYOUT_5x14_base_bepo6( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C \ - ) \ - LVARG_5x14( \ - ___14_B_SYMB___, \ - ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \ - ___2_MIDDLE_1_BP___, \ - ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \ - \ - ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \ - ___2_MIDDLE_2___, \ - ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \ - \ - ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \ - ___2_MIDDLE_3___, \ - ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \ - ___14_BOTTOM_BP___ \ - ) - -// 4 rows of 12. 2 columns transparent in the middle. -#define LAYOUT_5x14_transient( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C, \ - K31, K32, K33, K34, K35, K36, \ - K37, K38, K39, K3A, K3B, K3C \ - ) \ - LVARG_5x14( \ - K01, K02, K03, K04, K05, K06, \ - ___2___, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - ___2___, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - ___2___, \ - K27, K28, K29, K2A, K2B, K2C, \ - K31, K32, K33, K34, K35, K36, \ - ___2___, \ - K37, K38, K39, K3A, K3B, K3C, \ - ___14___ \ - ) \ - -#define BASE_5x14(...) LAYOUT_5x14_base(__VA_ARGS__) -#define BASE_5x14_bepo(...) LAYOUT_5x14_base_bepo(__VA_ARGS__) -#define BASE_5x14_bepo6(...) LAYOUT_5x14_base_bepo6(__VA_ARGS__) -#define TRANSIENT_5x14(...) LAYOUT_5x14_transient(__VA_ARGS__) - -/********************************************************************/ -/* Ortholinear 4x12 */ -/********************************************************************/ -#define LAYOUT_4x12_base( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A \ - ) \ - LVARG_4x12( \ - ROW1_LEFT(K01, K02, K03, K04, K05), \ - ROW1_RIGHT(K06, K07, K08, K09, K0A), \ - \ - ROW2_LEFT(K11, K12, K13, K14, K15), \ - ROW2_RIGHT(K16, K17, K18, K19, K1A), \ - \ - ROW3_LEFT(K21, K22, K23, K24, K25), \ - ROW3_RIGHT(K26, K27, K28, K29, K2A), \ - \ - ___12_BOTTOM___ \ - ) - -#define LAYOUT_4x12_base_bepo( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A \ - ) \ - LVARG_4x12( \ - ROW1_LEFT_BP(K01, K02, K03, K04, K05), \ - ROW1_RIGHT_BP(K06, K07, K08, K09, K0A), \ - \ - ROW2_LEFT_BP(K11, K12, K13, K14, K15), \ - ROW2_RIGHT_BP(K16, K17, K18, K19, K1A), \ - \ - ROW3_LEFT_BP(K21, K22, K23, K24, K25), \ - ROW3_RIGHT_BP(K26, K27, K28, K29, K2A), \ - \ - ___12_BOTTOM_BP___ \ - ) - - // Just for bepo because it's a 3x6 matrix on each side. - // So 3 pairs of 6 keys, left and right. -#define Layout_4x12_base_bepo6( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C \ - ) \ - LVARG_4x12( \ - ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \ - ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \ - \ - ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \ - ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \ - \ - ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \ - ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \ - ___12_BOTTOM_BP___ \ - ) - -// takes 3 makes 4 rows of 12. -#define LAYOUT_4x12_transient( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C \ - ) \ - LVARG_4x12( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C, \ - ___12___) \ - -#define BASE_4x12(...) LAYOUT_4x12_base(__VA_ARGS__) -#define BASE_4x12_bepo(...) LAYOUT_4x12_base_bepo(__VA_ARGS__) -#define BASE_4x12_bepo6(...) LAYOUT_4x12_base_bepo6(__VA_ARGS__) -#define TRANSIENT_4x12(...) LAYOUT_4x12_transient(__VA_ARGS__) - -/********************************************************************/ -/* CRKBD Corne */ -/* The Corne has 3x6 matrix on both sides with 6 thumbs total */ -/* This Macro takes 2x3x5 and gives it pinkies, and thumbs. */ -/* Arg chunks are in the middle with the passthrough modifiers as */ -/* needed. Sama Sama apres cette fois. */ -/********************************************************************/ -#define Base_3x6_3( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A) \ - LAYOUT_VARG( \ - ROW1_LEFT(K01, K02, K03, K04, K05), \ - ROW1_RIGHT(K06, K07, K08, K09, K0A), \ - \ - ROW2_LEFT(K11, K12, K13, K14, K15), \ - ROW2_RIGHT(K16, K17, K18, K19, K1A), \ - \ - ROW3_LEFT(K21, K22, K23, K24, K25), \ - ROW3_RIGHT(K26, K27, K28, K29, K2A), \ - ___6_ERGO_THUMBS___ \ - ) - -// So we can have different transient layers for symbols and numbers on bepo. -// for layouts like dvorak on bepo. -#define Base_bepo_3x6_3( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A \ - ) \ - LAYOUT_VARG( \ - ROW1_LEFT_BP(K01, K02, K03, K04, K05), \ - ROW1_RIGHT_BP(K06, K07, K08, K09, K0A), \ - \ - ROW2_LEFT_BP(K11, K12, K13, K14, K15), \ - ROW2_RIGHT_BP(K16, K17, K18, K19, K1A), \ - \ - ROW3_LEFT_BP(K21, K22, K23, K24, K25), \ - ROW3_RIGHT_BP(K26, K27, K28, K29, K2A), \ - ___6_ERGO_THUMBS_BP___ \ - ) - -// No room for pinkies. -// Just for bepo because it's a 3x6 matrix on each side. -// So 3 pairs of 6 keys, And we lose our left and right. -// Except it keeps the layer toggles along with the keycode -// on the bottom. -#define Base_bepo6_3x6_3( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C \ - ) \ - LAYOUT_VARG( \ - ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \ - ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \ - \ - ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \ - ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \ - \ - ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \ - ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \ - ___6_ERGO_THUMBS_BP___ \ - ) - -// All we really need is to add the see through thumbs to the end. -#define Transient6_3x6_3( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C \ - ) \ - LAYOUT_VARG( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C, \ - ___6___) - -//--------------------------------------------------------- -// 3x5 -#define Base_3x5_3( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A) \ - LAYOUT_VARG( \ - ROW1_LEFT5(K01, K02, K03, K04, K05), \ - ROW1_RIGHT5(K06, K07, K08, K09, K0A), \ - \ - ROW2_LEFT5(K11, K12, K13, K14, K15), \ - ROW2_RIGHT5(K16, K17, K18, K19, K1A), \ - \ - ROW3_LEFT5(K21, K22, K23, K24, K25), \ - ROW3_RIGHT5(K26, K27, K28, K29, K2A), \ - ___6_ERGO_THUMBS___ \ - ) - -// So we can have different transient layers for symbols and numbers on bepo. -// for layouts like dvorak on bepo. -#define Base_bepo_3x5_3( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A \ - ) \ - LAYOUT_VARG( \ - ROW1_LEFT5_BP(K01, K02, K03, K04, K05), \ - ROW1_RIGHT5_BP(K06, K07, K08, K09, K0A), \ - \ - ROW2_LEFT5_BP(K11, K12, K13, K14, K15), \ - ROW2_RIGHT5_BP(K16, K17, K18, K19, K1A), \ - \ - ROW3_LEFT5_BP(K21, K22, K23, K24, K25), \ - ROW3_RIGHT5_BP(K26, K27, K28, K29, K2A), \ - ___6_ERGO_THUMBS_BP___ \ - ) - -// All we really need is to add the see through thumbs to the end. -#define Transient5_3x5_3( \ - K01, K02, K03, K04, K05, \ - K07, K08, K09, K0A, K0B, \ - K11, K12, K13, K14, K15, \ - K17, K18, K19, K1A, K1B, \ - K21, K22, K23, K24, K25, \ - K27, K28, K29, K2A, K2B \ - ) \ - LAYOUT_VARG( \ - K01, K02, K03, K04, K05, \ - K07, K08, K09, K0A, K0B, \ - K11, K12, K13, K14, K15, \ - K17, K18, K19, K1A, K1B, \ - K21, K22, K23, K24, K25, \ - K27, K28, K29, K2A, K2B, \ - ___6___) - -/********************************************************************/ -/* Kinesis*/ -/********************************************************************/ -// Basically an ergodox ez without the 3 pairs of middle keys. -// Left, right, bottom, and thumbs all stay the same. -#define Base_4x6_4_6( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A, \ - K31, K32, K33, K34, K35, \ - K36, K37, K38, K39, K3A \ - ) \ - LAYOUT_PVARG( \ - ___KINTFUNC_L___, ___KINTFUNC_R___, \ - ROW0_LEFT(K01, K02, K03, K04, K05), \ - ROW0_RIGHT(K06, K07, K08, K09, K0A), \ - \ - ROW1_LEFT(K11, K12, K13, K14, K15), \ - ROW1_RIGHT(K16, K17, K18, K19, K1A), \ - \ - ROW2_LEFT(K21, K22, K23, K24, K25), \ - ROW2_RIGHT(K26, K27, K28, K29, K2A), \ - \ - ROW3_LEFT(K31, K32, K33, K34, K35), \ - ROW3_RIGHT(K36, K37, K38, K39, K3A), \ - ___4_BOTTOM_LEFT___, ___4_BOTTOM_RIGHT___, \ - ___12_DOX_ALL_THUMBS___ \ - ) - -#define Base_bepo_4x6_4_6( \ - K01, K02, K03, K04, K05, \ - K06, K07, K08, K09, K0A, \ - K11, K12, K13, K14, K15, \ - K16, K17, K18, K19, K1A, \ - K21, K22, K23, K24, K25, \ - K26, K27, K28, K29, K2A, \ - K31, K32, K33, K34, K35, \ - K36, K37, K38, K39, K3A \ - ) \ - LAYOUT_PVARG( \ - ___KINTFUNC_L___, ___KINTFUNC_R___, \ - ROW0_LEFT(K01, K02, K03, K04, K05), \ - ROW0_RIGHT(K06, K07, K08, K09, K0A), \ - \ - ROW1_LEFT(K11, K12, K13, K14, K15), \ - ROW1_RIGHT(K16, K17, K18, K19, K1A), \ - \ - ROW2_LEFT(K21, K22, K23, K24, K25), \ - ROW2_RIGHT(K26, K27, K28, K29, K2A), \ - \ - ROW3_LEFT(K31, K32, K33, K34, K35), \ - ROW3_RIGHT(K36, K37, K38, K39, K3A), \ - ___4_BOTTOM_LEFT___, ___4_BOTTOM_RIGHT___, \ - ___12_DOX_ALL_THUMBS_BP___ \ - ) - - -// So 3 pairs of 6 keys, left and right. -#define Base_bepo6_4x6_4_6( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C \ - ) \ - LAYOUT_PVARG( \ - ___KINTFUNC_L___, ___KINTFUNC_R___, \ - ___6SYMBOL_BEPO_L___, \ - ___6SYMBOL_BEPO_R___, \ - ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \ - ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \ - \ - ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \ - ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \ - \ - ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \ - ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \ - ___4_BOTTOM_LEFT_BP___, ___4_BOTTOM_RIGHT_BP___, \ - ___12_DOX_ALL_THUMBS_BP___ \ - ) - -#define Transient6_4x6_4_6( \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C, \ - K31, K32, K33, K34, K35, K36, \ - K37, K38, K39, K3A, K3B, K3C \ - ) \ - LAYOUT_PVARG( \ - ___KINTFUNC_L___, ___KINTFUNC_R___, \ - K01, K02, K03, K04, K05, K06, \ - K07, K08, K09, K0A, K0B, K0C, \ - K11, K12, K13, K14, K15, K16, \ - K17, K18, K19, K1A, K1B, K1C, \ - K21, K22, K23, K24, K25, K26, \ - K27, K28, K29, K2A, K2B, K2C, \ - K31, K32, K33, K34, K35, K36, \ - K37, K38, K39, K3A, K3B, K3C, \ - ___4___, ___4___, \ - ___12___ \ - ) diff --git a/users/ericgebhart/listen_keylogger.sh b/users/ericgebhart/listen_keylogger.sh new file mode 100755 index 0000000000..71773d19af --- /dev/null +++ b/users/ericgebhart/listen_keylogger.sh @@ -0,0 +1 @@ +sudo ./hid_listen | egrep --line-buffered "(0x[A-F0-9]+,)?(NA|[0-9]+),(NA|[0-9]+),[0-9]{1,2}" | tee -a keylog.csv diff --git a/users/ericgebhart/miryoku_hd_gold_config.h b/users/ericgebhart/miryoku_hd_gold_config.h new file mode 100644 index 0000000000..8b5d06da3a --- /dev/null +++ b/users/ericgebhart/miryoku_hd_gold_config.h @@ -0,0 +1,325 @@ +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + + +/* This configuration creates a miryoku system with */ +/* Qwerty and Hands Down Gold. as base layers. */ + +/* It also usess layers which are the same or very closely resemble */ +/* the layers of miryoku. These can be swapped out for other choices */ +/* as desired. */ + +/* The language is set to EN, so KC_ keycodes are used. */ +/* The oled is on, rgb is off, see below. */ + + +#ifndef USERSPACE_CONFIG_H +#define USERSPACE_CONFIG_H + +// pro-micro v3's don't always detect otherwise. +/* #define SPLIT_USB_DETECT */ + +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION +// Sets good default for the speed of the mouse. +#undef MOUSEKEY_INTERVAL +#undef MOUSEKEY_DELAY +#undef MOUSEKEY_TIME_TO_MAX +#undef MOUSEKEY_MAX_SPEED + +#define MOUSEKEY_INTERVAL 20 +#define MOUSEKEY_DELAY 100 +#define MOUSEKEY_TIME_TO_MAX 60 +#define MOUSEKEY_MAX_SPEED 7 + +#undef MOUSEKEY_WHEEL_MAX_SPEED +#undef MOUSEKEY_WHEEL_TIME_TO_MAX +#undef MOUSEKEY_WHEEL_DELAY + +#define MOUSEKEY_WHEEL_MAX_SPEED 5 +#define MOUSEKEY_WHEEL_TIME_TO_MAX 60 +#define MOUSEKEY_WHEEL_DELAY 100 + +#undef TAPPING_TOGGLE +#undef TAPPING_TERM +#undef IGNORE_MOD_TAP_INTERRUPT + +#define TAPPING_TOGGLE 2 +#define TAPPING_TERM 200 +#define IGNORE_MOD_TAP_INTERRUPT + + +#define TAP_HOLD_TERM 200 +#define COMBO_MUST_HOLD_MODS +#define COMBO_HOLD_TERM 150 +#define TAP_CODE_DELAY 5 // for send string with delay + + +/* Control switches for my keymaps. */ +/* if needed, this goes in the keyboard's config.h */ +/* Alternately, fix the number row in the layout template. */ +/* #define BASE_NUMBER_ROW // turn on 4 row base templates. */ + +// Extensions, turn them on and off. +#define USERSPACE_H "ericgebhart.h" + +// Layout definitions, which language, thumb cluster, mod layer. +// Columns in and out. + +// the default. set it, use it, set it back. +// US_INT // EN, BEPO, US_INT +#define LANG_IS EN +#define DEFAULT_LANG EN +#define DEFAULT_LANG_NAME " en" + +// Enable a second locale, for another set of layers. +// This will add bepo versions of all layers chosen. +/* #define SECOND_LOCALE BEPO */ +/* #define SECOND_LOCALE_NAME " bepo" */ + +// Choose a mod layer. Can be changed per layer. +// TRNS, ALT, HRS_NAV HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC +#define MODS_ARE MIRYOKU_HRM_GACS +#define DEFAULT_MODS MODS_ARE + +// Choose a thumb cluster. +// WI, WIa, DEFAULT, TEST, TRNS, MODS, LAYERS, MODS_LAYERS, +// MIRYOKU, MIRYOKU_TR, MODS_LAYERS_NAV, +// The following use THUMB_LETTER to place a letter on the Thumbs. +// for use with the hands down metals, maltron, and rsthd. +// HD, HDA, HD_SIMPLE, TH_LTR, HD_DASH, +// MIRYOKU_TR_LTR, MIRYOKU_LTR +// MIRYOKU_TR_LTR_TAB, MIRYOKU_LTR_TAB +#define THUMBS_ARE DEFAULT +#define DEFAULT_THUMBS DEFAULT + +// pick the edge key set. normie, no kc, smart locks or test. +// NORM, NOKC, SML, TEST +#define EDGE_KEY_SET_IS SML +#define DEFAULT_EDGE_SET SML + +// for the base layers which need a thumb cluster which takes a letter. +#define HANDS_DOWN_LTR_THUMBS_ARE MIRYOKU_LTR_TAB +#define MALTRON_LTR_THUMBS_ARE TH_LTR +#define RSTHD_LTR_THUMBS_ARE TH_LTR + +// layout io, matrix size. +// a reasonable default for most keyboards. +// give a 3x10 and get a 3x12, managed in keyboards/keyboards.h +#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 + +// OLED STUFF. +#define OLED_CUSTOM_ENABLE // custom oled here. +//#define OLED_LOGO_ENABLE // turn on/off the logo. +//#define KEYLOGGER_ENABLE // 1500 bytes, track and print keypress info to oled. +//#define SPLIT_LAYER_STATE_ENABLE // to sync state between sides. + +// EXTENSIONS + +// Combos +#define COMBO_REF_LAYER_ENABLE +// #define COMBO_REF_LAYER_TWO_ENABLE +// works if you know the number of your layer. +// otherwise set and use them later. +// #define COMBO_ONLY_FROM_LAYER 2 +// #define COMBO_REF_DEFAULT 2 + + +// Console key logging for creation of heatmaps, etc. +// CONSOLE must be enabled for this to work. +// To create Precondition's heat maps, from console key logging +// with hid_listen or qmk console +//#define CONSOLE_KEY_LOGGER_ENABLE // turn on keylogging for heat maps. + +#define ALT_LOCAL_ENABLE // alternate key combinations, with mods as needed. +//#define ACCENTED_KEYS_ENABLE // direct access to altgr keys. + +#define SMART_LOCK_ENABLE // smart lock layers and mods. +//#define MOD_LOCK_ENABLE // smart lock mods, similar/overlapping with Smart lock. +#define NSHOT_ENABLE // smart n-shot for count. +//#define ONESHOT_MOD_ENABLE // oneshot mods, similar/overlapping with nshots + +#define CAPS_WORD_ENABLE // caps word. both shifts to caps a word. +#define TAP_HOLD_ENABLE // tap for one thing, hold for tapping term to get another. +//#define SWAPPER_ENABLE // enable swapper keys. +#define NOT_DEAD_ENABLE // make undead versions (US_DQUO_ND) of dead keys. +//#define ALT_SHIFT_ENABLE // alternate shift behaviors for existing keys. +//#define SEND_STRING_ENABLE // Turn on send string keys +//#define SEND_UNICODE_ENABLE // Unicode must be enabled for this to work. + + +// Turn on the base layers do not exceed 4 if doing two locales. +// That will likely push a layer past 15 and then it will +// no longer work with the LT macro. + +// dvorak and relatives +//#define DVORAK_LAYER_ENABLE +//#define CAPEWELL_DVORAK_LAYER_ENABLE +//#define AHEI_LAYER_ENABLE +//#define BOO_LAYER_ENABLE + +// qwerty and derivitives +#define QWERTY_LAYER_ENABLE +//#define AZERTY_LAYER_ENABLE +//#define WORKMAN_LAYER_ENABLE +//#define NORMAN_LAYER_ENABLE + +// COLEMAK and relatives +//#define COLEMAK_LAYER_ENABLE +//#define COLEMAK_DH_LAYER_ENABLE +//#define HALMAK_LAYER_ENABLE +//#define MINIMAK_LAYER_ENABLE +//#define MINIMAK_8_LAYER_ENABLE +//#define MINIMAK_12_LAYER_ENABLE + +// BEAKL +// #define BEAKL15_LAYER_ENABLE +//#define BEAKL19_LAYER_ENABLE +//#define BEAKL27_LAYER_ENABLE +//#define BEAKLWI_LAYER_ENABLE + +// carpalx layouts +//#define CARPALX_QFMLWY_LAYER_ENABLE +//#define CARPALX_QGMLWB_LAYER_ENABLE +//#define CARPALX_QGMLWY_LAYER_ENABLE + +// alternate layouts +//#define MALTRON_LAYER_ENABLE +//#define EUCALYN_LAYER_ENABLE +//#define HANDS_UP_LAYER_ENABLE +//#define RSTHD_LAYER_ENABLE +//#define HANDS_UP_LAYER_ENABLE +//#define WHITE_LAYER_ENABLE +//#define ISRT_LAYER_ENABLE +//#define SOUL_LAYER_ENABLE +//#define NIRO_LAYER_ENABLE +//#define ASSET_LAYER_ENABLE +//#define WHORF_LAYER_ENABLE +//#define WHORF6_LAYER_ENABLE + +// mtgap and relatives +//#define MTGAP_LAYER_ENABLE +//#define CTGAP_LAYER_ENABLE +//#define APT_LAYER_ENABLE + +// Hands down +//#define HD_NEU_NARROW_LAYER_ENABLE +//#define HD_REF_LAYER_ENABLE +//#define HD_DASH_LAYER_ENABLE +//#define HD_ELAN_LAYER_ENABLE +//#define HD_BRONZE_LAYER_ENABLE +//#define HD_SILVER_LAYER_ENABLE +//#define HD_PLATINUM_LAYER_ENABLE +#define HD_GOLD_LAYER_ENABLE + +// 3x12 sized base layers +//-------------------------- +//#define HD_NEU_LAYER_ENABLE + +// additionally all these have accent characters on base layer. +//#define BEPO_LAYER_ENABLE +//#define OPTIMOT_LAYER_ENABLE +//#define BEAKL19bis_LAYER_ENABLE + + +// enable transient function layers. +#define SYMBOL_LAYER_ENABLE +#define NAV_LAYER_ENABLE +// #define MOUSE_LAYER_ENABLE +//#define TOPROWS_LAYER_ENABLE +// #define LAYERS_LAYER_ENABLE - defunct. always on. +#define KEYPAD_LAYER_ENABLE +//#define ADJUST_LAYER_ENABLE +//#define RGB_LAYER_ENABLE +#define MEDIA_LAYER_ENABLE +#define FUNC_LAYER_ENABLE + + +// define alternate thumb definitions for the transient layers. +#define MEDIA_LAYER_THUMBS MEDIA_THUMBS +#define MOUSE_LAYER_THUMBS MOUSE_THUMBS +#define NAV_LAYER_THUMBS TRNS_THUMBS +#define KEYPAD_LAYER_THUMBS KEYPAD_THUMBS +#define SYMB_LAYER_THUMBS SYMB_THUMBS +#define TOPROWS_LAYER_THUMBS DEFAULT + +// Extra character layers. +// Bepo has dead keys (altgr) and accented keycodes +// A layer of accented keys +// #define ACCENTS_LAYER_ENABLE +// A layer of dead keys +// #define MORTE_LAYER_ENABLE +// A layer of the most popular accented keys and dead keys +// #define ACCENTS_MORTE_LAYER_ENABLE + +// Functional layer choices. +/* configure the function layers. */ +/* They have to be turned on above. */ +/* Choose one of each as desired. */ +/* There are reasonable defaults */ +/* for each if nothing is defined. */ + +/* nav */ +//#define NAV_FULL // monolithic, two sided nav with mouse and arrows. +//#define NAV_FULL_LOCK_MODS // Replace left mouse buttons with lockmods. + +// Just the non mouse bits, with lock mods, n-shot mods on the left. +// if mousekeys enabled, adds a mouse layer accessible via smart lock. +// #define NAV_NO_MOUSE +#define NAV_MIRYOKU +#define NAV_MOUSE_MIRYOKU + + +/* keypads */ +// beakl keypads are usual, if not chosen, regular keypads will be used. +// left side is the default. +// Beakl, except for WI, is only on the left side. +// Miryoku is on the left also. + +//#define KEYPAD_RIGHT +//#define KEYPAD_BEAKL // beakl doesn't have a rightside, swap hands? +//#define KEYPAD_MODS // give mods on the other side instead of funcs. +//#define KEYPAD_BEAKL_WI // right side with hexpad on left. +#define KEYPAD_MIRYOKU // use the miryoku keypad +// the default if nothing chosen, +// is a functionpad on the left and normal keypad on the right. + +// funcpad from miryoku +#define FUNCPAD_MIRYOKU + + +/* symbols */ +// pick one of these or get the default. +//#define SYMBOL_BEAKL // original - the default if nothing else. +//#define SYMBOL_BEAKL_EXT // extended for non beakl base layers. +//#define SYMBOL_BEAKL_EXT_VI // extended with vi keybinding in mind. +//#define SYMBOL_BEAKL_C // more alterations by frequency +// #define SYMBOL_NEO // The symbol layer from the Neo layout. +#define SYMBOL_MIRYOKU // minimalist symbols after miryoku +//#define SYMBOL_BEAKL_WI // original wi + + +/* toprows. */ +// The default, if not defined, is a standard qwerty set of rows. +// symbols, numbers, function keys. Numbers on the home row. + +// #define TOPROWS_BKL_15_NUMS // center row with Beakl15 order. 40123 76598. +// #define TOPROWS_BKL_19_NUMS // Beakl 19 order: 32104 76598 +//#define TOPROWS_MOD // beakl 15 nums, oneshot and smart lock mods. no Fkeys. + + +#endif diff --git a/users/ericgebhart/mod_layer.h b/users/ericgebhart/mod_layer.h deleted file mode 100644 index a3c64b0bf7..0000000000 --- a/users/ericgebhart/mod_layer.h +++ /dev/null @@ -1,178 +0,0 @@ -#pragma once - -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ -// define our rows for the mod layer -// takes 5 keycodes, adds mods, and left and right -// so we get keycodes in groups of 6. -// There are 3 sets of 4 rows. -// 1 for normal 6 columns, qwerty, dvorak etc. -// 1 for bepo/normal 6 columns, qwerty, dvorak etc. on bepo. -// 1 for bepo 6 columns provided instead of a 5, for bepo which needs 3x12. -// A 5 column keyboard would need another set of MACROS. - -// These macros are used in the layout wrapper macros to introduce a mod -// layer. HomeRow mods and other things like that go here. - - -#include "core_keys.h" - -//number row. -#define ROW0_LEFT(K01, K02, K03, K04, K05) \ - LEFT0, K01, K02, K03, K04, K05 - -#define ROW0_RIGHT(K01, K02, K03, K04, K05) \ - K01, K02, K03, K04, K05, RIGHT0 - -#define ROW1_LEFT(K01, K02, K03, K04, K05) \ - LEFT1, K01, K02, K03, LT(_NAV, K04), K05 - -#define ROW1_RIGHT(K01, K02, K03, K04, K05) \ - K01, K02, K03, K04, K05, RIGHT1 - -// home row, shift, alt, ctl, gui - gui, ctl, alt, shift. -// using MT so we can specify left and right. -// caps_word needs left and right shift. -#define ROW2_LEFT(K01, K02, K03, K04, K05) \ - LEFT2, MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05 - -#define ROW2_RIGHT(K01, K02, K03, K04, K05) \ - K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05), RIGHT2 \ - -#define ROW3_LEFT(K01, K02, K03, K04, K05) \ - LEFT3, K01, LT(_TOPROWS, K02), K03, LT(_SYMB, K04), K05 - -#define ROW3_RIGHT(K01, K02, K03, K04, K05) \ - K01, LT(_SYMB, K02), LT(_NAV, K03), LT(_TOPROWS, K04), K05, RIGHT3 - - -//-----------------------------------------------y -// For a 5 column keyboard - no edges added. -//number row. -#define ROW0_LEFT5(K01, K02, K03, K04, K05) \ - K01, K02, K03, K04, K05 - -#define ROW0_RIGHT5(K01, K02, K03, K04, K05) \ - K01, K02, K03, K04, K05 - -#define ROW1_LEFT5(K01, K02, K03, K04, K05) \ - LT(_LAYERS, K01), K02, LT(_KEYPAD, K03), K04, K05 - -#define ROW1_RIGHT5(K01, K02, K03, K04, K05) \ - K01, K02, LT(_KEYPAD, K03), K04, LT(_LAYERS, K05) - -// home row, shift, alt, ctl, gui - gui, ctl, alt, shift. -// using MT so we can specify left and right. -// caps_word needs left and right shift. -#define ROW2_LEFT5(K01, K02, K03, K04, K05) \ - MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05 - -#define ROW2_RIGHT5(K01, K02, K03, K04, K05) \ - K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05) - -#define ROW3_LEFT5(K01, K02, K03, K04, K05) \ - K01, LT(_TOPROWS, K02), LT(_NAV, K03), LT(_SYMB, K04), K05 - -#define ROW3_RIGHT5(K01, K02, K03, K04, K05) \ - K01, LT(_SYMB, K02), LT(_NAV, K03), LT(_TOPROWS, K04), K05 - - -//-------------------------------------------- -//bepo -#define ROW0_LEFT_BP(K01, K02, K03, K04, K05) \ - LEFT0_BP, K01, K02, K03, K04, K05 - -#define ROW0_RIGHT_BP(K01, K02, K03, K04, K05) \ - K01, K02, K03, K04, K05, RIGHT0_BP - -#define ROW1_LEFT_BP(K01, K02, K03, K04, K05) \ - LEFT1_BP, K01, K02, K03, LT(_KEYPAD, K04), K05 - -#define ROW1_RIGHT_BP(K01, K02, K03, K04, K05) \ - K01, K02, LT(_KEYPAD, K03), K04, K05, RIGHT1_BP - -#define ROW2_LEFT_BP(K01, K02, K03, K04, K05) \ - LEFT2_BP, MT(MOD_RSFT, K01), MT(MOD_LALT,K02), MT(MOD_RCTL, K03), \ - MT(MOD_LGUI, K04), K05 - -#define ROW2_RIGHT_BP(K01, K02, K03, K04, K05) \ - K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), \ - MT(MOD_RSFT, K05), RIGHT2_BP \ - -#define ROW3_LEFT_BP(K01, K02, K03, K04, K05) \ - LEFT3_BP, K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05 - -#define ROW3_RIGHT_BP(K01, K02, K03, K04, K05) \ - K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05, RIGHT3_BP - - -//------------------------------------------------- -//bepo - 6 args, no left or right added. -#define ROW0_LEFT_BP6(K01, K02, K03, K04, K05, K06) \ - K01, K02, K03, K04, K05, K06 - -#define ROW0_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \ - K01, K02, K03, K04, K05, K06 - -#define ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06) \ - K01, K02, K03, K04, K05, K06 - -#define ROW1_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \ - K01, K02, K03, K04, K05, K06 - -#define ROW2_LEFT_BP6(K01, K02, K03, K04, K05, K06) \ - K01, SFT_T(K02), ALT_T(K03), CTL_T(K04), GUI_T(K05), K06 - -#define ROW2_RIGHT_BP6(K01, K02, K03, K04, K05, K06) \ - K01, GUI_T(K02), RCTL_T(K03), RALT_T(K04), RSFT_T(K05), K06 - -#define ROW3_LEFT_BP6(K01, K02, K03, K04, K05, K06) \ - K01, K02, K03, K04, K05, K06 - -#define ROW3_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \ - K01, K02, K03, K04, K05, K06 - - -//------------------------------------------------- -// For a 5 column keyboard - no edges added. -//number row. -#define ROW0_LEFT5_BP(K01, K02, K03, K04, K05) \ - K01, K02, K03, K04, K05 - -#define ROW0_RIGHT5_BP(K01, K02, K03, K04, K05) \ - K01, K02, K03, K04, K05 - -#define ROW1_LEFT5_BP(K01, K02, K03, K04, K05) \ - LT(_LAYERS, K01), K02, K03, LT(_KEYPAD_BP, K04), K05 - -#define ROW1_RIGHT5_BP(K01, K02, K03, K04, K05) \ - K01, LT(_KEYPAD_BP, K02), K03, K04, K05 - -// home row, shift, alt, ctl, gui - gui, ctl, alt, shift. -// using MT so we can specify left and right. -// caps_word needs left and right shift. -#define ROW2_LEFT5_BP(K01, K02, K03, K04, K05) \ - MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05 - -#define ROW2_RIGHT5_BP(K01, K02, K03, K04, K05) \ - K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05) - -#define ROW3_LEFT5_BP(K01, K02, K03, K04, K05) \ - K01, LT(_TOPROWS_BP, K02), LT(_NAV, K03), LT(_SYMB_BP, K04), K05 - -#define ROW3_RIGHT5_BP(K01, K02, K03, K04, K05) \ - K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05 diff --git a/users/ericgebhart/mod_layers/alt_mods.h b/users/ericgebhart/mod_layers/alt_mods.h new file mode 100644 index 0000000000..db13ee041d --- /dev/null +++ b/users/ericgebhart/mod_layers/alt_mods.h @@ -0,0 +1,129 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// +// non Home row mods, mod layer. + +// MOD_ROW variants. +// input 5 get six, left and right language specific outer edge keys. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +// L_5 Left R_5 Right. +// K01, K02, K03, K04, K05 - K01, K02, K03, K04, K05 +// pky, rng, mdl, idx, idx - idx, idx, mdl, rng, pnky + +// ROW0 - Number row. +// LEFT. +#define ROW0L_5_alt(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0L_6_alt(K01, K02, K03, K04, K05, K06) K01, \ + ROW0L_5_alt(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW0L_5_6_alt(K01, K02, K03, K04, K05) \ + ROW0L_6_alt(LEFT_0, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW0R_5_alt(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0R_6_alt(K01, K02, K03, K04, K05, K06) \ + ROW0R_5_alt(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW0R_5_6_alt(K01, K02, K03, K04, K05) \ + ROW0R_6_alt(K01, K02, K03, K04, K05, RIGHT_0) + + +// ROW1 +// LEFT. +#define ROW1L_5_alt(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW1L_6_alt(K01, K02, K03, K04, K05, K06) K01, \ + ROW1L_5_alt(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW1L_5_6_alt(K01, K02, K03, K04, K05) \ + ROW1L_6_alt(LEFT_1, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW1R_5_alt(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW1R_6_alt(K01, K02, K03, K04, K05, K06) \ + ROW1R_5_alt(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW1R_5_6_alt(K01, K02, K03, K04, K05) \ + ROW1R_6_alt(K01, K02, K03, K04, K05, RIGHT_1) + + +// HOME ROW - ROW2 +// LEFT. +#define ROW2L_5_alt(K01, K02, K03, K04, K05) \ + K01, K02, LT(_NAV, K03), MT(MOD_LSFT, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW2L_6_alt(K01, K02, K03, K04, K05, K06) K01, \ + ROW2L_5_alt(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW2L_5_6_alt(K01, K02, K03, K04, K05) \ + ROW2L_6_alt(LEFT_2, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW2R_5_alt(K01, K02, K03, K04, K05) \ + K01, MT(MOD_LSFT, K02), LT(_NAV, K03), K04, K05 \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW2R_6_alt(K01, K02, K03, K04, K05, K06) \ + ROW2R_5_alt(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW2R_5_6_alt(K01, K02, K03, K04, K05) \ + ROW2R_6_alt(K01, K02, K03, K04, K05, RIGHT_2) + + +// ROW 3 +// LEFT. +#define ROW3L_5_alt(K01, K02, K03, K04, K05) \ + K01, K02, LT(_NAV, K03), K04, MT(MOD_LSFT, K05) +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3L_6_alt(K01, K02, K03, K04, K05, K06) K01, \ + ROW3L_5_alt(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3L_5_6_alt(K01, K02, K03, K04, K05) \ + ROW3L_6_alt(LEFT_3, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW3R_5_alt(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3R_6_alt(K01, K02, K03, K04, K05, K06) K01, \ + ROW3R_5_alt(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3R_5_6_alt(K01, K02, K03, K04, K05) \ + ROW3R_6_alt(K01, K02, K03, K04, K05, RIGHT_3) diff --git a/users/ericgebhart/mod_layers/hrm_gacs.h b/users/ericgebhart/mod_layers/hrm_gacs.h new file mode 100644 index 0000000000..4bcf092732 --- /dev/null +++ b/users/ericgebhart/mod_layers/hrm_gacs.h @@ -0,0 +1,130 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Home row mods variant of mod layers. + +// MOD_ROW +// variants. +// input 5 get six, left and right language specific outer edge keys. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +// ROW0 - Number row. +// LEFT. +#define ROW0L_5_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW0L_5_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW0L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW0L_6_hrm_gacs(LEFT_0, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW0R_5_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) \ + ROW0R_5_hrm_gacs(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW0R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW0R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_0) + + +// ROW1 +// LEFT. +#define ROW1L_5_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, LT(_NAV, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW1L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW1L_5_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW1L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW1L_6_hrm_gacs(LEFT_1, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW1R_5_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, LT(_LAYERS, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW1R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) \ + ROW1R_5_hrm_gacs(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW1R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW1R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_1) + + + +// HOME ROW - ROW2 +// home row, shift, alt, ctl, gui - gui, ctl, alt, shift. +// using MT so we can specify left and right. +// caps_word needs left and right shift. + +// LEFT. +#define ROW2L_5_hrm_gacs(K01, K02, K03, K04, K05) \ + MT(MOD_LGUI, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LSFT, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW2L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW2L_5_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW2L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW2L_6_hrm_gacs(LEFT_2, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW2R_5_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, MT(MOD_RSFT, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RGUI, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW2R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) \ + ROW2R_5_hrm_gacs(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW2R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW2R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_2) + + +// ROW 3 +// LEFT. +#define ROW3L_5_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW3L_5_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW3L_6_hrm_gacs(LEFT_3, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW3R_5_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, LT(_NAV, K02), K03, LT(LANG_N(_SYMB), K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW3R_5_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW3R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_3) diff --git a/users/ericgebhart/mod_layers/hrm_gacs_miryoku.h b/users/ericgebhart/mod_layers/hrm_gacs_miryoku.h new file mode 100644 index 0000000000..0238e9a567 --- /dev/null +++ b/users/ericgebhart/mod_layers/hrm_gacs_miryoku.h @@ -0,0 +1,130 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Home row mods variant of mod layers. + +// MOD_ROW +// variants. +// input 5 get six, left and right language specific outer edge keys. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +// ROW0 - Number row. +// LEFT. +#define ROW0L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW0L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW0L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW0L_6_miryoku_hrm_gacs(LEFT_0, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW0R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) \ + ROW0R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW0R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW0R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_0) + + +// ROW1 +// LEFT. +#define ROW1L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, LT(_NAV, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW1L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW1L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW1L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW1L_6_miryoku_hrm_gacs(LEFT_1, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW1R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, LT(_LAYERS, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW1R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) \ + ROW1R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW1R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW1R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_1) + + + +// HOME ROW - ROW2 +// home row, shift, alt, ctl, gui - gui, ctl, alt, shift. +// using MT so we can specify left and right. +// caps_word needs left and right shift. + +// LEFT. +#define ROW2L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + MT(MOD_LGUI, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LSFT, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW2L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW2L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW2L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW2L_6_miryoku_hrm_gacs(LEFT_2, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW2R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, MT(MOD_RSFT, K02), MT(MOD_RCTL, K03), MT(MOD_LALT, K04), MT(MOD_RGUI, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW2R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) \ + ROW2R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW2R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW2R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_2) + + +// ROW 3 +// LEFT. +#define ROW3L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, MT(MOD_RALT, K02), K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW3L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW3L_6_miryoku_hrm_gacs(LEFT_3, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW3R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + K01, K02, K03, MT(MOD_RALT, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \ + ROW3R_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \ + ROW3R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_3) diff --git a/users/ericgebhart/mod_layers/hrm_gasc.h b/users/ericgebhart/mod_layers/hrm_gasc.h new file mode 100644 index 0000000000..6eacb13ad6 --- /dev/null +++ b/users/ericgebhart/mod_layers/hrm_gasc.h @@ -0,0 +1,130 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Home row mods variant of mod layers. + +// MOD_ROW +// variants. +// input 5 get six, left and right language specific outer edge keys. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +// ROW0 - Number row. +// LEFT. +#define ROW0L_5_hrm_gasc(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \ + ROW0L_5_hrm_gasc(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW0L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW0L_6_hrm_gasc(LEFT_0, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW0R_5_hrm_gasc(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) \ + ROW0R_5_hrm_gasc(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW0R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW0R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_0) + + +// ROW1 +// LEFT. +#define ROW1L_5_hrm_gasc(K01, K02, K03, K04, K05) \ + K01, K02, K03, LT(_NAV, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW1L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \ + ROW1L_5_hrm_gasc(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW1L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW1L_6_hrm_gasc(LEFT_1, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW1R_5_hrm_gasc(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, LT(_LAYERS, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW1R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) \ + ROW1R_5_hrm_gasc(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW1R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW1R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_1) + + + +// HOME ROW - ROW2 +// home row, shift, alt, ctl, gui - gui, ctl, alt, shift. +// using MT so we can specify left and right. +// caps_word needs left and right shift. + +// LEFT. +#define ROW2L_5_hrm_gasc(K01, K02, K03, K04, K05) \ + MT(MOD_LGUI, K01), MT(MOD_LALT, K02), MT(MOD_LSFT, K03), MT(MOD_LCTL, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW2L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \ + ROW2L_5_hrm_gasc(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW2L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW2L_6_hrm_gasc(LEFT_2, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW2R_5_hrm_gasc(K01, K02, K03, K04, K05) \ + K01, MT(MOD_RCTL, K02), MT(MOD_RSFT, K03), MT(MOD_RALT, K04), MT(MOD_RGUI, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW2R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) \ + ROW2R_5_hrm_gasc(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW2R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW2R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_2) + + +// ROW 3 +// LEFT. +#define ROW3L_5_hrm_gasc(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \ + ROW3L_5_hrm_gasc(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW3L_6_hrm_gasc(LEFT_3, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW3R_5_hrm_gasc(K01, K02, K03, K04, K05) \ + K01, LT(_NAV, K02), K03, LT(LANG_N(_SYMB), K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \ + ROW3R_5_hrm_gasc(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \ + ROW3R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_3) diff --git a/users/ericgebhart/mod_layers/hrm_sacg.h b/users/ericgebhart/mod_layers/hrm_sacg.h new file mode 100644 index 0000000000..f4408f78fb --- /dev/null +++ b/users/ericgebhart/mod_layers/hrm_sacg.h @@ -0,0 +1,130 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// Home row mods variant of mod layers. + +// MOD_ROW +// variants. +// input 5 get six, left and right language specific outer edge keys. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +// ROW0 - Number row. +// LEFT. +#define ROW0L_5_hrm_sacg(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \ + ROW0L_5_hrm_sacg(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW0L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW0L_6_hrm_sacg(LEFT_0, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW0R_5_hrm_sacg(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) \ + ROW0R_5_hrm_sacg(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW0R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW0R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_0) + + +// ROW1 +// LEFT. +#define ROW1L_5_hrm_sacg(K01, K02, K03, K04, K05) \ + K01, K02, K03, LT(_NAV, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW1L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \ + ROW1L_5_hrm_sacg(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW1L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW1L_6_hrm_sacg(LEFT_1, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW1R_5_hrm_sacg(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, LT(_LAYERS, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW1R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) \ + ROW1R_5_hrm_sacg(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW1R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW1R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_1) + + + +// HOME ROW - ROW2 +// home row, shift, alt, ctl, gui - gui, ctl, alt, shift. +// using MT so we can specify left and right. +// caps_word needs left and right shift. + +// LEFT. +#define ROW2L_5_hrm_sacg(K01, K02, K03, K04, K05) \ + MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW2L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \ + ROW2L_5_hrm_sacg(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW2L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW2L_6_hrm_sacg(LEFT_2, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW2R_5_hrm_sacg(K01, K02, K03, K04, K05) \ + K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW2R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) \ + ROW2R_5_hrm_sacg(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW2R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW2R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_2) + + +// ROW 3 +// LEFT. +#define ROW3L_5_hrm_sacg(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \ + ROW3L_5_hrm_sacg(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW3L_6_hrm_sacg(LEFT_3, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW3R_5_hrm_sacg(K01, K02, K03, K04, K05) \ + K01, LT(_NAV, K02), K03, LT(LANG_N(_SYMB), K04), K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \ + ROW3R_5_hrm_sacg(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \ + ROW3R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_3) diff --git a/users/ericgebhart/mod_layers/hrs_nav.h b/users/ericgebhart/mod_layers/hrs_nav.h new file mode 100644 index 0000000000..3075a37768 --- /dev/null +++ b/users/ericgebhart/mod_layers/hrs_nav.h @@ -0,0 +1,126 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// +// shift on home row pinkies, nav on home row middle finger. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +// L_5 Left R_5 Right. +// K01, K02, K03, K04, K05 - K01, K02, K03, K04, K05 +// pky, rng, mdl, idx, idx - idx, idx, mdl, rng, pnky + +// ROW0 - Number row. +// LEFT. +#define ROW0L_5_hrs_nav(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \ + ROW0L_5_hrs_nav(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW0L_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW0L_6_hrs_nav(LEFT_0, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW0R_5_hrs_nav(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0R_6_hrs_nav(K01, K02, K03, K04, K05, K06) \ + ROW0R_5_hrs_nav(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW0R_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW0R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_0) + + +// ROW1 +// LEFT. +#define ROW1L_5_hrs_nav(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW1L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \ + ROW1L_5_hrs_nav(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW1L_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW1L_6_hrs_nav(LEFT_1, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW1R_5_hrs_nav(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW1R_6_hrs_nav(K01, K02, K03, K04, K05, K06) \ + ROW1R_5_hrs_nav(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW1R_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW1R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_1) + + +// HOME ROW - ROW2 +// LEFT. +#define ROW2L_5_hrs_nav(K01, K02, K03, K04, K05) \ + MT(MOD_LSFT, K01), K02, LT(_NAV, K03), K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW2L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \ + ROW2L_5_hrs_nav(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW2L_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW2L_6_hrs_nav(LEFT_2, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW2R_5_hrs_nav(K01, K02, K03, K04, K05) \ + K01, K02, LT(_NAV, K03), K04, MT(MOD_LSFT, K05) \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW2R_6_hrs_nav(K01, K02, K03, K04, K05, K06) \ + ROW2R_5_hrs_nav(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW2R_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW2R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_2) + + +// ROW 3 +// LEFT. +#define ROW3L_5_hrs_nav(K01, K02, K03, K04, K05) \ + K01, K02, LT(_NAV, K03), K04, MT(MOD_LSFT, K05) +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \ + ROW3L_5_hrs_nav(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3L_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW3L_6_hrs_nav(LEFT_3, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW3R_5_hrs_nav(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3R_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \ + ROW3R_5_hrs_nav(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3R_5_6_hrs_nav(K01, K02, K03, K04, K05) \ + ROW3R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_3) diff --git a/users/ericgebhart/mod_layers/mod_layer.h b/users/ericgebhart/mod_layers/mod_layer.h new file mode 100644 index 0000000000..2345d30c5b --- /dev/null +++ b/users/ericgebhart/mod_layers/mod_layer.h @@ -0,0 +1,155 @@ +#pragma once + +/* + Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +// define our rows for the mod layer +// takes 5 keycodes, adds mods, and left and right edge keys. +// So we get keycodes in groups of 6. +// +// #define LANG_IS BEPO // to get Bepo substititions for keys and LTs. +// #define NO_EDGE_COL // for 5 column keyboards with no sixth column. +// +// wrap layers that have alternates for other locales with LANG_N +// this will change the name, from _SYMB to _SYMB_BP as needed. +// +// Home Row mods and other things like that go here. + +#include "keycodes.h" +#include "alt_mods.h" +#include "hrm_sacg.h" +#include "hrm_gacs.h" +#include "hrm_gacs_miryoku.h" +#include "hrm_gasc.h" +#include "hrs_nav.h" +#include "trns_mods.h" + +// redefined by the map as needed. +//#base_cols_in_out 5_6 // 5, 5_6, 6 +// MOD_ROW +// variants. +// input 5 get six, left and right language specific outer edge keys. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +#define CONCATENATER(a, ...) a ## __VA_ARGS__ +#define CATR(a, ...) CONCATENATER(a, __VA_ARGS__) +#define CONCATENATER2(a, ...) a ## __VA_ARGS__ +#define CATR2(a, ...) CONCATENATER2(a, __VA_ARGS__) +#define CONCATENATER3(a, ...) a ## __VA_ARGS__ +#define CATR3(a, ...) CONCATENATER3(a, __VA_ARGS__) + +// mod layer name construction. add new layer extensions here. +// TRNS, ALT, HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC +#define MOD_EXT CATR3(MODS_ARE, _MOD) +#define TRNS_MOD _trns +#define HRM_SCAG_MOD _hrm_scag +#define HRM_GACS_MOD _hrm_gacs +#define HRM_GASC_MOD _hrm_gasc +#define MIRYOKU_HRM_GACS_MOD _miryoku_hrm_gacs +#define ALT_MOD _alt +#define HRS_NAV_MOD _hrs_nav + +// MOD_COL_NAME(ROW0L) -- > ROW0L_5, ROW0L_6, ROW0L_5_6 +#define MOD_COL_NAME(NAME) CATR2(CATR(NAME, _), BASE_COLS_IN_OUT) +// MOD_ROW(ROW0L) -- > ROW0L_5_alt, ROW0L_6_alt, ROW0L_5_6_alt +#define MOD_ROW(NAME) CATR3(MOD_COL_NAME(NAME), MOD_EXT) + +// change the columns in/out according to the map and the keyboard. +//#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6 + + +// These make it easier to create base layer layouts. +// They take 3x10, or 3x12 and make a 3x12 with mods. +// this isnt always useful, sometimes rows need to be +// specified explicitly in the layout. ie. layouts with +// extra keys in the middle. + + +#define MOD_CORE_3x5( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A) \ + MOD_ROW(ROW1L)(K01, K02, K03, K04, K05), \ + MOD_ROW(ROW1R)(K06, K07, K08, K09, K0A), \ + MOD_ROW(ROW2L)(K11, K12, K13, K14, K15), \ + MOD_ROW(ROW2R)(K16, K17, K18, K19, K1A), \ + MOD_ROW(ROW3L)(K21, K22, K23, K24, K25), \ + MOD_ROW(ROW3R)(K26, K27, K28, K29, K2A) + + +#define MOD_CORE_3x6(K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C) \ + MOD_ROW(ROW1L)(K01, K02, K03, K04, K05, K06), \ + MOD_ROW(ROW1R)(K07, K08, K09, K0A, K0B, K0C), \ + MOD_ROW(ROW2L)(K11, K12, K13, K14, K15, K16), \ + MOD_ROW(ROW2R)(K17, K18, K19, K1A, K1B, K1C), \ + MOD_ROW(ROW3L)(K21, K22, K23, K24, K25, K26), \ + MOD_ROW(ROW3R)(K27, K28, K29, K2A, K2B, K2C) + + +/// 4 rows for keyboards with number rows. +#define MOD_CORE_4x5( \ + K01, K02, K03, K04, K05, \ + K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A) \ + MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \ + MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \ + MOD_CORE_3x5(K11, K12, K13, K14, K15, \ + K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, \ + K26, K27, K28, K29, K2A, \ + K31, K32, K33, K34, K35, \ + K36, K37, K38, K39, K3A) + + + +#define MOD_CORE_4x6(K01, K02, K03, K04, K05, K06, \ + K07, K08, K09, K0A, K0B, K0C, \ + K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C \ + ) \ + MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \ + MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \ + MOD_CORE_3x6(K11, K12, K13, K14, K15, K16, \ + K17, K18, K19, K1A, K1B, K1C, \ + K21, K22, K23, K24, K25, K26, \ + K27, K28, K29, K2A, K2B, K2C, \ + K31, K32, K33, K34, K35, K36, \ + K37, K38, K39, K3A, K3B, K3C) diff --git a/users/ericgebhart/mod_layers/trns_mods.h b/users/ericgebhart/mod_layers/trns_mods.h new file mode 100644 index 0000000000..06dfb06edd --- /dev/null +++ b/users/ericgebhart/mod_layers/trns_mods.h @@ -0,0 +1,129 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +// +// non Home row mods, mod layer. + +// MOD_ROW variants. +// input 5 get six, left and right language specific outer edge keys. + +// no edge keys. +// input 5 get 5 with mods applied. + +// input 6 get 6 with mods applied. + +// base cols in out. 5, 5_6, 6. +// input column count, output column count, if different. + +// L_5 Left R_5 Right. +// K01, K02, K03, K04, K05 - K01, K02, K03, K04, K05 +// pky, rng, mdl, idx, idx - idx, idx, mdl, rng, pnky + +// ROW0 - Number row. +// LEFT. +#define ROW0L_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0L_6_trns(K01, K02, K03, K04, K05, K06) K01, \ + ROW0L_5_trns(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW0L_5_6_trns(K01, K02, K03, K04, K05) \ + ROW0L_6_trns(LEFT_0, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW0R_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW0R_6_trns(K01, K02, K03, K04, K05, K06) \ + ROW0R_5_trns(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW0R_5_6_trns(K01, K02, K03, K04, K05) \ + ROW0R_6_trns(K01, K02, K03, K04, K05, RIGHT_0) + + +// ROW1 +// LEFT. +#define ROW1L_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW1L_6_trns(K01, K02, K03, K04, K05, K06) K01, \ + ROW1L_5_trns(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW1L_5_6_trns(K01, K02, K03, K04, K05) \ + ROW1L_6_trns(LEFT_1, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW1R_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW1R_6_trns(K01, K02, K03, K04, K05, K06) \ + ROW1R_5_trns(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW1R_5_6_trns(K01, K02, K03, K04, K05) \ + ROW1R_6_trns(K01, K02, K03, K04, K05, RIGHT_1) + + +// HOME ROW - ROW2 +// LEFT. +#define ROW2L_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW2L_6_trns(K01, K02, K03, K04, K05, K06) K01, \ + ROW2L_5_trns(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW2L_5_6_trns(K01, K02, K03, K04, K05) \ + ROW2L_6_trns(LEFT_2, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW2R_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 \ + // take and put an extra column in front. Mod K01 how you want it. +#define ROW2R_6_trns(K01, K02, K03, K04, K05, K06) \ + ROW2R_5_trns(K01, K02, K03, K04, K05), K06 + +// 5 into 6, derivitive of the first two. +#define ROW2R_5_6_trns(K01, K02, K03, K04, K05) \ + ROW2R_6_trns(K01, K02, K03, K04, K05, RIGHT_2) + + +// ROW 3 +// LEFT. +#define ROW3L_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3L_6_trns(K01, K02, K03, K04, K05, K06) K01, \ + ROW3L_5_trns(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3L_5_6_trns(K01, K02, K03, K04, K05) \ + ROW3L_6_trns(LEFT_3, K01, K02, K03, K04, K05) + +// RIGHT. +#define ROW3R_5_trns(K01, K02, K03, K04, K05) \ + K01, K02, K03, K04, K05 +// take and put an extra column in front. Mod K01 how you want it. +#define ROW3R_6_trns(K01, K02, K03, K04, K05, K06) K01, \ + ROW3R_5_trns(K02, K03, K04, K05, K06) + +// 5 into 6, derivitive of the first two. +#define ROW3R_5_6_trns(K01, K02, K03, K04, K05) \ + ROW3R_6_trns(K01, K02, K03, K04, K05, RIGHT_3) diff --git a/users/ericgebhart/oled/oled_cartes.c b/users/ericgebhart/oled/oled_cartes.c new file mode 100644 index 0000000000..8ab88e969e --- /dev/null +++ b/users/ericgebhart/oled/oled_cartes.c @@ -0,0 +1,325 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#ifdef OLED_CUSTOM_ENABLE + +#include "ericgebhart.h" + +void oled_render_layer_map(void) { + uint8_t lyr = get_highest_layer(layer_state); + if (lyr < _LAYERS) { + switch (get_highest_layer(default_layer_state)) { + +#ifdef QWERTY_LAYER_ENABLE + SHOW_MAP(_QWERTY) +#endif + +#ifdef COLEMAK_DH_LAYER_ENABLE + SHOW_MAP(_COLEMAK_DH) +#endif + +#ifdef COLEMAK_LAYER_ENABLE + SHOW_MAP(_COLEMAK) +#endif +#ifdef HALMAK_LAYER_ENABLE + SHOW_MAP(_HALMAK) +#endif +#ifdef MINIMAK_LAYER_ENABLE + SHOW_MAP(_MINIMAK) +#endif +#ifdef MINIMAK_8_LAYER_ENABLE + SHOW_MAP(_MINIMAK_8) +#endif +#ifdef MINIMAK_12_LAYER_ENABLE + SHOW_MAP(_MINIMAK_12) +#endif + +#ifdef DVORAK_LAYER_ENABLE + SHOW_MAP(_DVORAK) +#endif +#ifdef DVORAK_RLC_IU_LAYER_ENABLE + SHOW_MAP(_DVORAK_RLC_IU) +#endif +#ifdef BOO_LAYER_ENABLE + SHOW_MAP(_BOO) +#endif +#ifdef CAPEWELL_DVORAK_LAYER_ENABLE + SHOW_MAP(_CAPEWELL_DVORAK) +#endif +#ifdef AHEI_LAYER_ENABLE + SHOW_MAP(_AHEI) +#endif + +#ifdef BEAKL27_LAYER_ENABLE + SHOW_MAP(_BEAKL27) +#endif + +#ifdef BEAKL15_LAYER_ENABLE + SHOW_MAP(_BEAKL15) +#endif + +#ifdef BEAKL19_LAYER_ENABLE + SHOW_MAP(_BEAKL19) +#endif + +#ifdef BEAKLWI_LAYER_ENABLE + SHOW_MAP(_BEAKLWI) +#endif + +#ifdef CARPALX_QFMLWY_LAYER_ENABLE + SHOW_MAP(_CARPALX_QFMLWY) +#endif + +#ifdef CARPALX_QGMLWB_LAYER_ENABLE + SHOW_MAP(_CARPALX_QGMLWB) +#endif + +#ifdef CARPALX_QGMLWY_LAYER_ENABLE + SHOW_MAP(_CARPALX_QGMLWY) +#endif + +#ifdef MTGAP_LAYER_ENABLE + SHOW_MAP(_MTGAP) +#endif + +#ifdef CTGAP_LAYER_ENABLE + SHOW_MAP(_CTGAP) +#endif + +#ifdef APT_LAYER_ENABLE + SHOW_MAP(_APT) +#endif + +#ifdef CANARY_LAYER_ENABLE + SHOW_MAP(_CANARY) +#endif + + +#ifdef HD_NEU_LAYER_ENABLE + SHOW_MAP(_HD_NEU) +#endif + +#ifdef HD_NEU_NARROW_LAYER_ENABLE + SHOW_MAP(_HD_NEU_NARROW) +#endif + +#ifdef HD_TITANIUM_LAYER_ENABLE + SHOW_MAP(_HD_TITANIUM) +#endif + +#ifdef HD_GOLD_LAYER_ENABLE + SHOW_MAP(_HD_GOLD) +#endif + +#ifdef HD_PLATINUM_LAYER_ENABLE + SHOW_MAP(_HD_PLATINUM) +#endif + +#ifdef HD_SILVER_LAYER_ENABLE + SHOW_MAP(_HD_SILVER) +#endif + +#ifdef HD_BRONZE_LAYER_ENABLE + SHOW_MAP(_HD_BRONZE) +#endif + +#ifdef HD_ELAN_LAYER_ENABLE + SHOW_MAP(_HD_ELAN) +#endif + +#ifdef HD_DASH_LAYER_ENABLE + SHOW_MAP(_HD_DASH) +#endif + +#ifdef HD_REF_LAYER_ENABLE + SHOW_MAP(_HD_REF) +#endif + +#ifdef RSTHD_LAYER_ENABLE + SHOW_MAP(_RSTHD) +#endif + +#ifdef HANDS_UP_LAYER_ENABLE + SHOW_MAP(_HANDS_UP) +#endif +#ifdef WHITE_LAYER_ENABLE + SHOW_MAP(_WHITE) +#endif +#ifdef ISRT_LAYER_ENABLE + SHOW_MAP(_ISRT) +#endif +#ifdef SOUL_LAYER_ENABLE + SHOW_MAP(_SOUL) +#endif +#ifdef NIRO_LAYER_ENABLE + SHOW_MAP(_NIRO) +#endif +#ifdef ASSET_LAYER_ENABLE + SHOW_MAP(_ASSET) +#endif +#ifdef WHORF_LAYER_ENABLE + SHOW_MAP(_WHORF) +#endif +#ifdef WHORF6_LAYER_ENABLE + SHOW_MAP(_WHORF6) +#endif + +#ifdef BEPO_LAYER_ENABLE + SHOW_MAP(_BEPO) +#endif + +#ifdef OPTIMOT_LAYER_ENABLE + SHOW_MAP(_OPTIMOT) +#endif + +#ifdef OPTIMOT_COMPACT_LAYER_ENABLE + SHOW_MAP(_OPTIMOT_COMPACT) +#endif + +#ifdef BEAKL19bis_LAYER_ENABLE + SHOW_MAP(_BEAKL19bis) +#endif + + } + + } else { + + switch (lyr) { +#ifdef TOPROWS_LAYER_ENABLE + LCASE(_TOPROWS) +# ifdef TOPROWS_BKL_NUMS +# ifdef TOPROWS_MOD + CARTE_TOPROWS_MOD +# else +# ifdef TOPROWS_BKL_19_NUMS + CARTE_TOPROWS_BKL19 +# else + CARTE_TOPROWS +# endif +# endif +# else // not beakl nums. + CARTE_RAISE +# endif + break; +#endif + + + case _NAV: +#ifdef NAV_FULL_LOCK_MODS + CARTE_NAVA +#endif +#ifdef NAV_FULL + CARTE_NAV +#endif +#ifdef NAV_NO_MOUSE + CARTE_NAVnm +#endif +#ifdef NAV_MIRYOKU + CARTE_NAV_miryoku +#endif + break; + +#ifdef MOUSE_LAYER_ENABLE + case _NAVm: +# ifdef NAV_MOUSE_MIRYOKU + CARTE_NAVm_miryoku +# else + CARTE_NAVm +# endif + break; +#endif + +#ifdef MEDIA_LAYER_ENABLE + SHOW_MAP_S(_MEDIA) +#endif + SHOW_MAP_S(_LAYERS) + +#ifdef SYMBOL_LAYER_ENABLE + LCASE(_SYMB) +# ifdef SYMBOL_BEAKL + CARTE_SYMB_BEAKL +# endif +# ifdef SYMBOL_BEAKL_EXT + CARTE_SYMB_BEAKLA +# endif +# ifdef SYMBOL_BEAKL_EXT_VI + CARTE_SYMB_BEAKLB +# endif +# ifdef SYMBOL_BEAKL_C + CARTE_SYMB_BEAKLC +# endif +# ifdef SYMBOL_MIRYOKU + CARTE_SYMB_MIRYOKU +# endif +# ifdef SYMBOL_BEAKL_WI + CARTE_SYMB_BEAKL_WI +# endif +# ifdef SYMBOL_BEAKL_WI + CARTE_SYMB_NEO +# endif + break; +#endif + +#ifdef KEYAD_LAYER_ENABLE + LCASE(_KEYPAD) +#ifdef KEYPAD_BEAKL +#ifdef KEYPAD_BEAKL_WI + CARTE_KP_BKL_WI +#endif +#ifdef KEYPAD_MODS + CARTE_KP_BKL_MODS +#endif +#if !defined(KEYPAD_MODS) && !defined(KEYPAD_BEAKL_WI) + CARTE_KP_BKL_FUNC +#endif +#ifdef KEYPAD_MIRYOKU + CARTE_KP_MIRYOKU +#endif + +#else // not beakl. +#ifdef KEYPAD_RIGHT +#ifdef KEYPAD_MODS + CARTE_MODS_KP +#else + CARTE_FP_KP +#endif + +#else // not keypad right. +#ifdef KEYPAD_MODS + CARTE_KP_MODS +#else + CARTE_KP_FP // the final default. +#endif +#endif // end not keypad right. +#endif // end not beakl + break; +#endif // end keypad. + +#ifdef MORTE_LAYER_ENABLE + SHOW_MAP(_MORTE) +#endif + +#ifdef ACCENTS_MORTE_LAYER_ENABLE + SHOW_MAP(_ACCENTS_MORTE) +#endif + +#ifdef ACCENTS_LAYER_ENABLE + SHOW_MAP(_CARTE_ACCENTS) +#endif + } + } +} +#endif diff --git a/users/ericgebhart/oled/oled_layers.c b/users/ericgebhart/oled/oled_layers.c new file mode 100644 index 0000000000..57424d1d6c --- /dev/null +++ b/users/ericgebhart/oled/oled_layers.c @@ -0,0 +1,252 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include "ericgebhart.h" +#include <stdio.h> + +#ifdef OLED_CUSTOM_ENABLE + +void oled_render_default_layer_state(void) { + //oled_write_P(PSTR("Layout: "), false); + uint16_t layer = get_highest_layer(default_layer_state); + char layer_str[8]; + snprintf(layer_str, sizeof(layer_str), "%u ",layer); + oled_write(layer_str , false); + switch (layer) { +#ifdef DVORAK_LAYER_ENABLE + WRITE_STR_LAYER(_DVORAK, "Dvorak") +#endif +#ifdef DVORAK_RLC_IU_LAYER_ENABLE + WRITE_STR_LAYER(_DVORAK_RLC_IU_, "Dvorak-rlc") +#endif +#ifdef BOO_LAYER_ENABLE + WRITE_STR_LAYER(_BOO, "Boo") +#endif +#ifdef CAPEWELL_DVORAK_LAYER_ENABLE + WRITE_STR_LAYER(_CAPEWELL_DVORAK, "Capewell Dvorak") +#endif +#ifdef AHEI_LAYER_ENABLE + WRITE_STR_LAYER(_AHEI, "Ahei") +#endif + +#ifdef QWERTY_LAYER_ENABLE + WRITE_STR_LAYER(_QWERTY, "Qwerty") +#endif +#ifdef WORKMAN_LAYER_ENABLE + WRITE_STR_LAYER(_WORKMAN, "Workman") +#endif +#ifdef NORMAN_LAYER_ENABLE + WRITE_STR_LAYER(_NORMAN, "Norman") +#endif + +#ifdef COLEMAK_LAYER_ENABLE + WRITE_STR_LAYER(_COLEMAK, "Colemak") +#endif +#ifdef COLEMAK_DH_LAYER_ENABLE + WRITE_STR_LAYER(_COLEMAK_DH, "Colemak") +#endif +#ifdef HALMAK_LAYER_ENABLE + WRITE_STR_LAYER(_HALMAK, "Halmak") +#endif +#ifdef MINIMAK_LAYER_ENABLE + WRITE_STR_LAYER(_MINIMAK, "Minimak") +#endif +#ifdef MINIMAK_8_LAYER_ENABLE + WRITE_STR_LAYER(_MINIMAK_8, "Minimak 8") +#endif +#ifdef MINIMAK_12_LAYER_ENABLE + WRITE_STR_LAYER(_MINIMAK_12, "Minimak 12") +#endif + +#ifdef BEAKL15_LAYER_ENABLE + WRITE_STR_LAYER(_BEAKL15, "Beakl") +#endif +#ifdef BEAKL19_LAYER_ENABLE + WRITE_STR_LAYER(_BEAKL19, "Beakl19") +#endif +#ifdef BEAKL27_LAYER_ENABLE + WRITE_STR_LAYER(_BEAKL27, "Beakl27") +#endif +#ifdef BEAKLWI_LAYER_ENABLE + WRITE_STR_LAYER(_BEAKLWI, "BeaklWi") +#endif + +#ifdef CARPALX_QFMLWY_LAYER_ENABLE + WRITE_STR_LAYER(_CARPALX_QFMLWY, "Carpalx qfmlwy") +#endif + +#ifdef CARPALX_QGMLWB_LAYER_ENABLE + WRITE_STR_LAYER(_CARPALX_QGMLWB, "Carpalx qgmlwb") +#endif + +#ifdef CARPALX_QGMLWY_LAYER_ENABLE + WRITE_STR_LAYER(_CARPALX_QGMLWY, "Carpalx qgmlwy") +#endif + +#ifdef HD_NEU_LAYER_ENABLE + WRITE_STR_LAYER(_HD_NEU, "HD Neu") +#endif +#ifdef HD_NEU_NARROW_LAYER_ENABLE + WRITE_STR_LAYER(_HD_NEU_NARROW, "HD Neu N") +#endif +#ifdef HD_TITANIUM_LAYER_ENABLE + WRITE_STR_LAYER(_HD_TITANIUM, "HD Titanium") +#endif +#ifdef HD_GOLD_LAYER_ENABLE + WRITE_STR_LAYER(_HD_GOLD, "HD Gold") +#endif +#ifdef HD_SILVER_LAYER_ENABLE + WRITE_STR_LAYER(_HD_SILVER, "HD Silver") +#endif +#ifdef HD_PLATINUM_LAYER_ENABLE + WRITE_STR_LAYER(_HD_PLATINUM, "HD Platinum") +#endif +#ifdef HD_BRONZE_LAYER_ENABLE + WRITE_STR_LAYER(_HD_BRONZE, "HD Bronze") +#endif +#ifdef HD_ELAN_LAYER_ENABLE + WRITE_STR_LAYER(_HD_ELAN, "HD Elan") +#endif +#ifdef HD_DASH_LAYER_ENABLE + WRITE_STR_LAYER(_HD_DASH, "HD Dash") +#endif +#ifdef HD_REF_LAYER_ENABLE + WRITE_STR_LAYER(_HD_REF, "HD Ref") +#endif + +#ifdef MTGAP_LAYER_ENABLE + WRITE_STR_LAYER(_MTGAP, "Mtgap") +#endif +#ifdef CTGAP_LAYER_ENABLE + WRITE_STR_LAYER(_CTGAP, "Ctgap") +#endif +#ifdef APT_LAYER_ENABLE + WRITE_STR_LAYER(_APT, "Apt") +#endif +#ifdef CANARY_LAYER_ENABLE + WRITE_STR_LAYER(_CANARY, "Canary") +#endif + +#ifdef MALTRON_LAYER_ENABLE + WRITE_STR_LAYER(_MALTRON, "Maltron") +#endif +#ifdef EUCALYN_LAYER_ENABLE + WRITE_STR_LAYER(_EUCALYN, "Eucalyn") +#endif +#ifdef RSTHD_LAYER_ENABLE + WRITE_STR_LAYER(_RSTHD, "Rsthd") +#endif +#ifdef HAND_UP_LAYER_ENABLE + WRITE_STR_LAYER(_HANDS_UP, "Hands up") +#endif +#ifdef WHITE_LAYER_ENABLE + WRITE_STR_LAYER(_WHITE, "White") +#endif +#ifdef ISRT_LAYER_ENABLE + WRITE_STR_LAYER(_ISRT, "Isrt") +#endif +#ifdef SOUL_LAYER_ENABLE + WRITE_STR_LAYER(_SOUL, "Soul") +#endif +#ifdef NIRO_LAYER_ENABLE + WRITE_STR_LAYER(_NIRO, "Niro") +#endif +#ifdef ASSET_LAYER_ENABLE + WRITE_STR_LAYER(_ASSET, "Asset") +#endif +#ifdef WHORF_LAYER_ENABLE + WRITE_STR_LAYER(_WHORF, "Whorf") +#endif +#ifdef WHORF6_LAYER_ENABLE + WRITE_STR_LAYER(_WHORF6, "Whorf 6") +#endif + +#ifdef OPTIMOT_LAYER_ENABLE + WRITE_STR_LAYER(_OPTIMOT, "Optimot") +#endif +#ifdef OPTIMOT_COMPACT_LAYER_ENABLE + WRITE_STR_LAYER(_OPTIMOT_COMPACT, "Optimot") +#endif +#ifdef BEAKL19bis_LAYER_ENABLE + WRITE_STR_LAYER(_BEAKL19bis, "Beakl19bis") +#endif +#ifdef BEPO_LAYER_ENABLE // Bepo only works on bepo. + WRITE_STR_LAYER(_BEPO, "Bepo") +#endif + } +} + +void oled_render_layer_state(void) { + uint16_t layer = get_highest_layer(layer_state); + char layer_str[8]; + snprintf(layer_str, sizeof(layer_str), "%u ",layer); + oled_write_P(PSTR(""), false); + if (layer > 0) + oled_write(layer_str , false); + + switch (layer) { + // language variant layers. +#ifdef TOPROWS_LAYER_ENABLE + WRITE_STR_LAYER(_TOPROWS, "TopRows"); +#endif + +#ifdef SYMBOL_LAYER_ENABLE + WRITE_STR_LAYER(_SYMB, "Symbols"); +#endif + +#ifdef KEYPAD_LAYER_ENABLE + WRITE_STR_LAYER(_KEYPAD, "Keypad"); +#endif + + // single case, BP or no suffix. +#ifdef ACCENTS_MORTE_LAYER_ENABLE + WRITE_STR_LAYER(_ACCENTS_MORTE, "Accents Morte"); +#endif +#ifdef ACCENTS_LAYER_ENABLE + WRITE_STR_LAYER(_ACCENTS, "Accents"); +#endif +#ifdef MORTE_LAYER_ENABLE + WRITE_STR_LAYER(_MORTE, "Morte"); +#endif + + + // language agnostic layers. +#ifdef NAV_LAYER_ENABLE + WRITE_STR_CASE(_NAV, "Navigation"); + WRITE_STR_CASE(_NAVm, "Mouse"); +#endif +#ifdef MEDIA_LAYER_ENABLE + WRITE_STR_CASE(_MEDIA, "Media"); +#endif +#ifdef FUNC_LAYER_ENABLE + WRITE_STR_CASE(_FUN, "Func"); +#endif + + WRITE_STR_CASE(_LAYERS, "Layers"); + +#ifdef RGB_LAYER_ENABLE + WRITE_STR_CASE(_RGB, "RGB"); +#endif +#ifdef ADJUST_LAYER_ENABLE + WRITE_STR_CASE(_ADJUST, "Adjust"); +#endif +#ifdef COMBO_REF_LAYER_ENABLE + WRITE_STR_CASE(_COMBO_REF, "COMBO Ref"); +#endif + + } +} +#endif diff --git a/users/ericgebhart/oled/oled_stuff.c b/users/ericgebhart/oled/oled_stuff.c new file mode 100755 index 0000000000..a73b5b174d --- /dev/null +++ b/users/ericgebhart/oled/oled_stuff.c @@ -0,0 +1,192 @@ +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include "ericgebhart.h" +#include <string.h> +#include <stdio.h> + +#ifdef OLED_CUSTOM_ENABLE + +extern uint32_t current_locale; + +void oled_render_locale(void) { + // oled_write_P(PSTR("Layout: "), false); + switch (current_locale) { + WRITE_STR_CASE(LOCALE_DEFAULT, DEFAULT_LANG_NAME) +#ifdef SECOND_LOCALE + WRITE_STR_CASE(LOCALE_TWO, SECOND_LOCALE_NAME) +#endif + } +} + +void oled_render_keylock_status(uint8_t led_usb_state) { + oled_write_P(PSTR(" Lock:"), false); + oled_write_P(PSTR("N"), led_usb_state & (1 << USB_LED_NUM_LOCK)); + oled_write_P(PSTR("C"), led_usb_state & (1 << USB_LED_CAPS_LOCK)); + oled_write_P(PSTR("S"), led_usb_state & (1 << USB_LED_SCROLL_LOCK)); +} + +void oled_render_mod_status(uint8_t modifiers) { + oled_write_P(PSTR("Mods:"), false); + oled_write_P(PSTR("S"), (modifiers & MOD_MASK_SHIFT)); + oled_write_P(PSTR("C"), (modifiers & MOD_MASK_CTRL)); + oled_write_P(PSTR("A"), (modifiers & MOD_MASK_ALT)); + oled_write_P(PSTR("G"), (modifiers & MOD_MASK_GUI)); +} + +void oled_render_mod_lock_status(){ + oled_render_mod_status(get_mods() | get_oneshot_mods()); + oled_render_keylock_status(host_keyboard_leds()); +} + + +#ifdef KEYLOGGER_ENABLE +char mkeylog_str[22] = {}; + +const char mcode_to_name[60] = { + ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', + 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', + 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', + '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', + 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', + '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '}; + + +void oled_render_keylog(void) { + oled_write_ln(mkeylog_str, false); +} + + +void add_keylog(uint16_t keycode, keyrecord_t *record) { + char name = ' '; + if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || + (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { + keycode = keycode & 0xFF; + } + if (keycode < 60) { + name = mcode_to_name[keycode]; + } + + // update keylog + memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1); + snprintf(mkeylog_str, sizeof(mkeylog_str), "%dx%d, k%2d : %c", + record->event.key.row, record->event.key.col, + keycode, name); +} +#endif + +__attribute__((weak)) oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return rotation; } + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + + // for the big screen. +#ifdef OLED_DISPLAY_128X64 + return OLED_ROTATION_180; +#endif + // rotate the slave side of the corne to be bottom side in. + if (!is_keyboard_master()) { + return OLED_ROTATION_180; + } + + return oled_init_keymap(rotation); +} + +/* oled_rotation_t oled_init_user(oled_rotation_t rotation) { */ +/* memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1); */ +/* if (is_keyboard_master()) { */ +/* return OLED_ROTATION_270; */ +/* } else { */ +/* return OLED_ROTATION_180; */ +/* } */ +/* } */ + + +void render_bootmagic_status(bool status) { + /* Show Ctrl-Gui Swap options */ + static const char PROGMEM logo[][2][3] = { + {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}}, + {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}}, + }; + if (status) { + oled_write_ln_P(logo[0][0], false); + oled_write_ln_P(logo[0][1], false); + } else { + oled_write_ln_P(logo[1][0], false); + oled_write_ln_P(logo[1][1], false); + } +} + + +__attribute__((weak)) void oled_render_logo(void) { + // clang-format off + static const char PROGMEM qmk_logo[] = { + 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, + 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, + 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; + // clang-format on + oled_write_P(qmk_logo, false); +} + + +bool process_record_user_oled(uint16_t keycode, keyrecord_t *record) { +#ifdef KEYLOGGER_ENABLE + if (record->event.pressed) { + //oled_timer = timer_read32(); + add_keylog(keycode, record); + //add_keylog(keycode); + } +#endif + return true; +} + +bool oled_task_user(void) { + //oled_clear(); + if (is_keyboard_master()) { + oled_render_mod_lock_status(); + oled_advance_page(false); + oled_render_default_layer_state(); + oled_render_locale(); + oled_write_ln_P(PSTR(" "), false); + oled_render_layer_state(); + oled_write_ln_P(PSTR(" "), false); +#ifdef OLED_DISPLAY_128X64 + oled_render_layer_map(); +#endif +#ifdef KEYLOGGER_ENABLE + oled_render_keylog(); +#endif + + // slave side display. + } else { + oled_clear(); +#ifdef OLED_LOGO_ENABLE + oled_render_logo(); +#endif + oled_render_default_layer_state(); + oled_render_locale(); + oled_write_ln_P(PSTR(" "), false); +#ifdef SPLIT_LAYER_STATE_ENABLE + oled_render_layer_state(); + oled_render_layer_map(); +#endif + } + return(false); + +} +#endif + +/* oled_render_keylock_status(host_keyboard_leds()); */ +/* oled_render_mod_status(get_mods() | get_oneshot_mods()); */ diff --git a/users/ericgebhart/oled/oled_stuff.h b/users/ericgebhart/oled/oled_stuff.h new file mode 100755 index 0000000000..7824ec7d84 --- /dev/null +++ b/users/ericgebhart/oled/oled_stuff.h @@ -0,0 +1,61 @@ +#pragma once +/* + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifdef OLED_CUSTOM_ENABLE + +#include "quantum.h" +//#include "oled_driver.h" + +void oled_render_mod_lock_status(void); +void oled_driver_render_logo(void); +bool process_record_user_oled(uint16_t keycode, keyrecord_t *record); +void oled_render_layer_map(void); +void oled_render_default_layer_state(void); +void oled_render_layer_state(void); + +#define WRITE_STR_CASE(CASE, STRING) \ + case CASE: \ + oled_write_P(PSTR(STRING), false); \ + break; \ + +// kinda hacky for the moment. +// assume bepo is enabled. +#define WRITE_STR_LAYER(CASE, STRING) \ + LCASE(CASE) \ + oled_write_P(PSTR(STRING), false); \ + break; + +// make maps for the oled. code doc. +#define carte_de_map(ROW1, ROW2, ROW3) \ + oled_write_ln_P(PSTR(ROW1), false); \ + oled_write_ln_P(PSTR(ROW2), false); \ + oled_write_ln_P(PSTR(ROW3), false); + +// generate Case for all locales for this map. +#define SHOW_MAP(LAYER) \ + LCASE(LAYER) \ + CAT(CARTE, LAYER) \ + break; + +// a single case, for single locale layers. +#define SHOW_MAP_S(LAYER) \ + case LAYER: \ + CAT(CARTE, LAYER) \ + break; + +#endif diff --git a/users/ericgebhart/oled_stuff.c b/users/ericgebhart/oled_stuff.c deleted file mode 100755 index 99a752ec2f..0000000000 --- a/users/ericgebhart/oled_stuff.c +++ /dev/null @@ -1,303 +0,0 @@ -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ -#include "ericgebhart.h" -#include <string.h> -#include <stdio.h> - -void oled_render_default_layer_state(void) { - oled_write_P(PSTR("Layout: "), false); - switch (get_highest_layer(default_layer_state)) { - case _QWERTY: - oled_write_ln_P(PSTR("Qwerty"), false); - break; - case _COLEMAK: - oled_write_ln_P(PSTR("Colemak"), false); - break; - case _DVORAK_BP: - case _DVORAK: - oled_write_ln_P(PSTR("Dvorak"), false); - break; - - - /* case _WORKMAN: */ - // oled_write_ln_P(PSTR("Workman\n"), false); - /* break; */ - /* case _NORMAN: */ - // oled_write_ln_P(PSTR("Norman\n"), false); - /* break; */ - /* case _MALTRON: */ - // oled_write_ln_P(PSTR("Maltron\n"), false); - /* break; */ - - /* case _EUCALYN: */ - // oled_write_ln_P(PSTR("Eucalyn\n"), false); - /* break; */ - /* case _CARPLAX: */ - // oled_write_ln_P(PSTR("Carplax\n"), false); - /* break; */ - - case _BEAKL: - case _BEAKL_BP: - oled_write_ln_P(PSTR("Beakl"), false); - break; - case _BEPO: - oled_write_ln_P(PSTR("Bepo"), false); - break; - } -} - -void oled_render_layer_state(void) { - oled_write_P(PSTR("Layer: "), false); - switch (get_highest_layer(layer_state)) { - case _NAV: - oled_write_P(PSTR("Navigation"), false); - break; - case _LAYERS: - oled_write_P(PSTR("Layers"), false); - break; - case _RGB: - oled_write_P(PSTR("RGB"), false); - break; - case _TOPROWS: - case _TOPROWS_BP: - oled_write_P(PSTR("TopRows"), false); - break; - case _SYMB: - case _SYMB_BP: - oled_write_P(PSTR("Symbols"), false); - break; - case _KEYPAD: - case _KEYPAD_BP: - oled_write_P(PSTR("Keypad"), false); - break; - case _ADJUST: - oled_write_P(PSTR("Adjust"), false); - break; - } - oled_write_ln_P(PSTR(" "), false); -} - -// this is part of my answer to a challenge. -// My friend Ross thinks that the only use of an oled -// is to say which layer. -// I think there is more. this is just a beginning. -void oled_render_layer_map(void) { - uint8_t lyr = get_highest_layer(layer_state); - if (lyr <= _BEPO) { - switch (get_highest_layer(default_layer_state)) { - case _QWERTY: - oled_write_ln_P(PSTR(" qwert yuiop"), false); - oled_write_ln_P(PSTR(" asdfg hjkl;"), false); - oled_write_ln_P(PSTR(" zxcvb nm,./"), false); - break; - case _COLEMAK: - oled_write_ln_P(PSTR(" qwfpb jluy;"), false); - oled_write_ln_P(PSTR(" arstg mneio"), false); - oled_write_ln_P(PSTR(" zxcdv kh,./"), false); - break; - case _DVORAK_BP: - case _DVORAK: - oled_write_ln_P(PSTR(" \",.py fgcrl"), false); - oled_write_ln_P(PSTR(" aoeui dhtns"), false); - oled_write_ln_P(PSTR(" ;qjkx bmwvz "), false); - break; - - case _BEAKL: - case _BEAKL_BP: - oled_write_ln_P(PSTR(" qhoux gcrfz"), false); - oled_write_ln_P(PSTR(" yiea. dstnb"), false); - oled_write_ln_P(PSTR(" j/,k' wmlpv"), false); - break; - - case _BEPO: - oled_write_P(PSTR(" cbe'po`e vdljz %"), false); - oled_write_P(PSTR(" auie, tsrnmc"), false); - oled_write_P(PSTR(" e^a'yx.k 'qghfw"), false); - break; - } - - } else { - - switch (lyr) { - case _TOPROWS: - case _TOPROWS_BP: - oled_write_ln_P(PSTR(" !@#$% ^&*()"), false); - oled_write_ln_P(PSTR(" 40123 76598"), false); - oled_write_ln_P(PSTR(" F1- -- -F12"), false); - break; - - case _SYMB: - case _SYMB_BP: - oled_write_ln_P(PSTR(" `<$>' ?[_]-"), false); - oled_write_ln_P(PSTR(" -\\(\")# !{:}/;"), false); - oled_write_ln_P(PSTR(" @=*+; %&^~|"), false); - break; - - case _NAV: - oled_write_ln_P(PSTR("54321 0 ctn 12345"), false); - oled_write_ln_P(PSTR(" ldur 1 ccv ldur"), false); - oled_write_ln_P(PSTR(" ldur 2 cwq hdue"), false); - break; - - case _KEYPAD: - oled_write_ln_P(PSTR(" 523: F9-F12"), false); - oled_write_ln_P(PSTR(" -7.104 F5-F8"), false); - oled_write_ln_P(PSTR(" /698, F1-F4"), false); - break; - - case _LAYERS: - oled_write_ln_P(PSTR(" Bp Dv Bk|Nv S K TR"), false); - oled_write_ln_P(PSTR("Q Cl Dv Bk|Nv S K TR"), false); - oled_write_P(PSTR(" "), false); - //oled_write_ln_P(PSTR("Ctrls?-> RGB ___ ___ Adjust"), false); - break; - } - } -} - -void oled_render_keylock_status(uint8_t led_usb_state) { - oled_write_P(PSTR(" Lock:"), false); - oled_write_P(PSTR(" "), false); - oled_write_P(PSTR("N"), led_usb_state & (1 << USB_LED_NUM_LOCK)); - oled_write_P(PSTR("C"), led_usb_state & (1 << USB_LED_CAPS_LOCK)); - oled_write_ln_P(PSTR("S"), led_usb_state & (1 << USB_LED_SCROLL_LOCK)); -} - -void oled_render_mod_status(uint8_t modifiers) { - oled_write_P(PSTR("Mods:"), false); - oled_write_P(PSTR("S"), (modifiers & MOD_MASK_SHIFT)); - oled_write_P(PSTR("C"), (modifiers & MOD_MASK_CTRL)); - oled_write_P(PSTR("A"), (modifiers & MOD_MASK_ALT)); - oled_write_P(PSTR("G"), (modifiers & MOD_MASK_GUI)); -} - -void oled_render_mod_lock_status(){ - oled_render_mod_status(get_mods() | get_oneshot_mods()); - oled_render_keylock_status(host_keyboard_leds()); -} - - -char mkeylog_str[22] = {}; - -const char mcode_to_name[60] = { - ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', - 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', - 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', - '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', - 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', - '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '}; - - -void oled_render_keylog(void) { - oled_write_ln(mkeylog_str, false); - // sometimes there's an extra row. this is because sometimes it drops - // to the last line. and this clears it. - oled_write_ln_P(PSTR(" "), false); -} - - -void add_keylog(uint16_t keycode, keyrecord_t *record) { - char name = ' '; - if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || - (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { - keycode = keycode & 0xFF; - } - if (keycode < 60) { - name = mcode_to_name[keycode]; - } - - // update keylog - memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1); - snprintf(mkeylog_str, sizeof(mkeylog_str), "%dx%d, k%2d : %c", - record->event.key.row, record->event.key.col, - keycode, name); -} - -__attribute__((weak)) oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return rotation; } - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - - // for the big screen. -#ifdef OLED_DISPLAY_128X64 - return OLED_ROTATION_180; -#endif - - return oled_init_keymap(rotation); -} - -/* oled_rotation_t oled_init_user(oled_rotation_t rotation) { */ -/* memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1); */ -/* if (is_keyboard_master()) { */ -/* return OLED_ROTATION_270; */ -/* } else { */ -/* return OLED_ROTATION_180; */ -/* } */ -/* } */ - -bool process_record_user_oled(uint16_t keycode, keyrecord_t *record) { - if (record->event.pressed) { - //oled_timer = timer_read32(); - add_keylog(keycode, record); - //add_keylog(keycode); - } - return true; -} - -void render_bootmagic_status(bool status) { - /* Show Ctrl-Gui Swap options */ - static const char PROGMEM logo[][2][3] = { - {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}}, - {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}}, - }; - if (status) { - oled_write_ln_P(logo[0][0], false); - oled_write_ln_P(logo[0][1], false); - } else { - oled_write_ln_P(logo[1][0], false); - oled_write_ln_P(logo[1][1], false); - } -} - - -__attribute__((weak)) void oled_render_logo(void) { - // clang-format off - static const char PROGMEM qmk_logo[] = { - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; - // clang-format on - oled_write_P(qmk_logo, false); -} - -bool oled_task_user(void) { - if (is_keyboard_master()) { - oled_render_mod_lock_status(); - oled_render_default_layer_state(); - oled_render_layer_state(); -#ifdef OLED_DISPLAY_128X64 - oled_render_layer_map(); -#endif - oled_render_keylog(); - } else { - oled_render_logo(); - oled_render_default_layer_state(); - } - return(true); - -} -/* oled_render_keylock_status(host_keyboard_leds()); */ -/* oled_render_mod_status(get_mods() | get_oneshot_mods()); */ diff --git a/users/ericgebhart/process_records.c b/users/ericgebhart/process_records.c index c1036c7f07..bb4bc2563b 100755 --- a/users/ericgebhart/process_records.c +++ b/users/ericgebhart/process_records.c @@ -1,5 +1,5 @@ /* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> + Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -15,80 +15,26 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "ericgebhart.h" -#include "caps_word.h" -#include "g/keymap_combo.h" +#include "extensions.h" __attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } __attribute__((weak)) bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { return true; } - -uint16_t tap_taplong_timer; - -inline void tap_taplong(uint16_t kc1, uint16_t kc2, keyrecord_t *record) { - if (record->event.pressed) { - tap_taplong_timer = timer_read(); - } else { - if (timer_elapsed(tap_taplong_timer) > TAPPING_TERM) { - tap_code16(kc2); - } else { - tap_code16(kc1); - } - } -} - -/* for (){}[]""''<>``. tap for open. Hold for open and close, ending inbetween. */ -/* Assumes a one character length. */ -inline void open_openclose(uint16_t kc1, uint16_t kc2, keyrecord_t *record) { - if (record->event.pressed) { - tap_taplong_timer = timer_read(); - }else{ - if (timer_elapsed(tap_taplong_timer) > TAPPING_TERM) { - tap_code16(kc1); - tap_code16(kc2); - tap_code16(KC_LEFT); - } else { - tap_code16(kc1); - } - } -} - // Defines actions for my global custom keycodes. Defined in ericgebhart.h file // Then runs the _keymap's record handier if not processed here bool process_record_user(uint16_t keycode, keyrecord_t *record) { - // If console is enabled, it will print the matrix position and status of each key pressed -#ifdef OLED_ENABLE +#ifdef OLED_CUSTOM_ENABLE process_record_user_oled(keycode, record); -#endif // OLED +#endif - if (!process_caps_word(keycode, record)) { return false; } + PROCESS_EXTENSIONS if (process_record_keymap(keycode, record) && process_record_secrets(keycode, record)) { switch (keycode) { - // Handle the key translations for Dvorak on bepo. It's best if these are the first - // enums after SAFE_RANGE. - case DB_1 ... BB_QUOT: - if(record->event.pressed) - send_keycode(keycode); - unregister_code(keycode); - break; - - // Set the default layer. eeprom if shifted. - case KC_DVORAK ... KC_BEPO: - if (record->event.pressed) { - uint8_t mods = mod_config(get_mods() | get_oneshot_mods()); - if (!mods) { - default_layer_set(1UL << (keycode - KC_DVORAK)); - } else if (mods & MOD_MASK_SHIFT) { - set_single_persistent_default_layer(1UL << (keycode - KC_DVORAK)); - } - } - break; - - - case KC_RESET: // Custom RESET code + case KC_RESET: if (!record->event.pressed) { reset_keyboard(); } @@ -99,156 +45,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { // default_layer_set(1UL << _BEAKL); // tap_code16(LSFT(KC_SPACE)); break; - - - // tap or long tap for different key. - case KC_CCCV: // One key copy/paste - tap_taplong(LCTL(KC_C), LCTL(KC_V), record); - break; - - case BP_CCCV: // One key copy/paste - tap_taplong(LCTL(BP_C), LCTL(BP_V), record); - break; - - case KC_CTCN: // New TaB/Window - tap_taplong(LCTL(KC_T), LCTL(KC_N), record); - break; - - case BP_CTCN: // New TaB/Window - tap_taplong(LCTL(BP_T), LCTL(BP_N), record); - break; - - case KC_CWCQ: // Close Tab-window/Quit - tap_taplong(LCTL(KC_W), LCTL(KC_Q), record); - break; - - case BP_CWCQ: // Close Tab-window/Quit - tap_taplong(LCTL(BP_W), LCTL(BP_Q), record); - break; - - case KC_XM_PORD: // Xmonad scratch pads or desktop - tap_taplong(LGUI(KC_E), LGUI(KC_T), record); - break; - - case BP_XM_PORD: // Xmonad scratch pads or desktop - tap_taplong(LGUI(BP_E), LGUI(BP_T), record); - break; - - - // Open on tap and Open with close and back arrow on hold. - case KC_OCPRN: - open_openclose(KC_LPRN, KC_RPRN, record); - break; - - case BP_OCPRN: - open_openclose(DB_LPRN, DB_RPRN, record); - break; - - case KC_OCBRC: - open_openclose(KC_LBRC, KC_RBRC, record); - break; - - case BP_OCBRC: - open_openclose(KC_RBRC, KC_LBRC, record); - break; - - case KC_OCCBR: - open_openclose(KC_LCBR, KC_RCBR, record); - break; - - case BP_OCCBR: - open_openclose(BP_LCBR, BP_RCBR, record); - break; - - case KC_OCDQUO: - open_openclose(KC_DQUO, KC_DQUO, record); - break; - - case BP_OCDQUO: - open_openclose(BP_DQUO, BP_DQUO, record); - break; - - case KC_OCQUOT: - open_openclose(KC_QUOT, KC_QUOT, record); - break; - - case BP_OCQUOT: - open_openclose(BP_QUOT, BP_QUOT, record); - break; - - case KC_OCGRV: - open_openclose(KC_GRAVE, KC_GRAVE, record); - break; - - case BP_OCGRV: - open_openclose(BP_GRV, BP_GRV, record); - break; - - case KC_OCLTGT: - open_openclose(KC_LT, KC_GT, record); - break; - - case BP_OCLTGT: - open_openclose(BP_LDAQ, BP_RDAQ, record); - break; - - - //Turn shift backspace into delete. - /* case KC_BSPC: */ - /* { */ - /* // Initialize a boolean variable that keeps track */ - /* // of the delete key status: registered or not? */ - /* static bool delkey_registered; */ - /* if (record->event.pressed) { */ - /* uint8_t mod_state = get_mods(); */ - /* // Detect the activation of either shift keys */ - /* if (mod_state & MOD_MASK_SHIFT) { */ - /* // First temporarily canceling both shifts so that */ - /* // shift isn't applied to the KC_DEL keycode */ - /* del_mods(MOD_MASK_SHIFT); */ - /* register_code(KC_DEL); */ - /* // Update the boolean variable to reflect the status of KC_DEL */ - /* delkey_registered = true; */ - /* // Reapplying modifier state so that the held shift key(s) */ - /* // still work even after having tapped the Backspace/Delete key. */ - /* set_mods(mod_state); */ - /* return false; */ - /* } */ - /* } else { // on release of KC_BSPC */ - /* // In case KC_DEL is still being sent even after the release of KC_BSPC */ - /* if (delkey_registered) { */ - /* unregister_code(KC_DEL); */ - /* delkey_registered = false; */ - /* return false; */ - /* } */ - /* } */ - /* // Let QMK process the KC_BSPC keycode as usual outside of shift */ - /* return true; */ - /* } */ - - -#ifdef UNICODE_ENABLE - case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻ - if (record->event.pressed) { - send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻"); - } - break; - case UC_TABL: // ┬─┬ノ( º _ ºノ) - if (record->event.pressed) { - send_unicode_string("┬─┬ノ( º _ ºノ)"); - } - break; - case UC_SHRG: // ¯\_(ツ)_/¯ - if (record->event.pressed) { - send_unicode_string("¯\\_(ツ)_/¯"); - } - break; - case UC_DISA: // ಠ_ಠ - if (record->event.pressed) { - send_unicode_string("ಠ_ಠ"); - } - break; -#endif } } return true; diff --git a/users/ericgebhart/readme.md b/users/ericgebhart/readme.md index 4a081bd344..446a1411b4 100755 --- a/users/ericgebhart/readme.md +++ b/users/ericgebhart/readme.md @@ -1,212 +1,1584 @@ Overview ======== -Warning: dvorak touch typist, that uses qwerty and bepo locales on my -computer. 40+ years of vi, 30 years of vi in Emacs. - -Recent years I have gone minimal, I don't use most of the keys on my ergodox, -or original edition dactyl. These maps work great on large and small keyboards, -my preference seems to be 40% split ergo keyboards like the corne. - -I think that what is special here is the layouts. I don't worry too -much about leds, or RGB, although I do like oled. But really its mod_layer.h, -all the simple layer chunks and definitions, and the ability to apply that -to any keyboard with minimal effort. The other thing is the example it -provides for defining keymaps based on different OS locales. I use both -dvorak on Qwerty, and bepo/dvorak on bepo. That means I must change my -locale on my OS to match my keyboard which can do qwerty or bepo locales. - -It is possible, as I do, to send a keycode invoking xmonad, to execute my -qwerty - bepo switch on my computer. - -Besides using dvorak, another thing that colors my keyboard code is that I -have used the kinesis -advantage for for more than 2 decades. I have used the ergodox ez for several years -as well, so the evolution of my keymaps starts there with space, enter, backspace -and delete keys on the thumbs. - -Layouts +This is as much a keymap framework as it is a keymap. It can take many +shapes with just a few configuration choices. Base layers, Mods, thumb clusters, +edge_keys, all can be changed with just a configuration option. +There are over 50 base layouts to choose from, as well as multiple +choices of navigation, mouse, media, +symbols, and keypads. Home row mods come in a few flavors or none, +in a mod layer which is easily understandable and can be turned on +or off, or switched. There are Miryoku options for everything if +that is your thing. + +If there is a oled of 64x128 the maps of each layer will be displayed, which +helps a lot in remembering and learning. + +This is an easily configurable keymap for keymap exploration. It is for +primarily for minimalist, ortho split keyboards but does support some rectangles. +It´s first keyboard was an Ergodox-ez many years ago. My daily driver +is now a Kyria or a Corne, but I still use an original dactyl, rebound +and ergodox-ez regularly although most of the love goes to the Kyria and Corne. + +The framework is Language +agnostic, it supports having layers for different locales which can be +cycled through. +There are multiple mods layers to choose or +not, home row mods or not, a variety of thumb layouts, mouse/no mouse, +smart lock layers and mods, N-Shot mods like callum's, swapper. Combos, +tap_hold, accented keys, alternate shifted keys, automatic custom +keys, key overrides. Minimal or no C-code required for most things. +Language, mods, layouts and extensions are encapsulated, so that they +do not interact in the configuration which makes it much easier to modify +and grow. Mods and combos are by key location rather than specific key codes. + +Quick start +------------- + +Everything is encapsulated here. Base layers, functional layers, mods, +or no mods, even the language. This means that anything can change +independently and easily. + +If you don't mind dvorak, beakl or hands down, you can probably +just use what is configured. Or just change it to a base layer +of your choice. The fastest way to get started is to just change +the base layers to the ones you want, compile and flash. + +Edit _config.h_, + * Set the lang_is, probably to EN. + * US international and BEPO are also supported out of the box. + * Uncomment the base layers you wish to have. + * comment the ones you don't. + * keep the number below 5 if you enable a second locale. + * Set the thumb clusters + * Choose a mod layer + * Choose an edge key set if you need one. + * Choose the layer flavors that you want. + * For Miryoku, copy the `miryoku_hd_gold_config.h` over `config.h` + It is a complete config with miryoku choices. Choose the base + layers you wish if Hands Down Gold and Qwerty is not your thing. + + ** do not turn off extensions until you know them ** + It will likely cause a stream of errors for the keycodes that + go missing when something is turned off. There are known + interactions between combos, smart locks, not_dead, and alt local keys. + Turning encoders or oled on and off certainly won´t break + anything. + + There are other interactions between your choices. + Edge keys, thumbs, combos, other extensions, + may use the extensions that are enabled. + +### Look here to see the parts + * Everything can be turned on and off in *config.h* + * Base layers are in *base_layers/* + * Edge keys are in *layers/edge_keys.h* + * Thumbs can be reviewed in *layers/thumbs.h* + * Mods are in *mod_layers/* + * All other layers are also in *layers/* + + +The long version +----------------- + +All can be turned on or off in the config. +supports en-us and fr-bepo Support for other languages is easily added. + +Layouts are human readable, all extensions are defined with def files. +If an 128x64 oled is available, a map of the current layer is shown if enabled. + +I'm an Xmonad, emacs in vi emulation programmer, that +just means that _Gui, Esc, :/?!% and ._ are all easy access and I like my +arrow and mouse keys in a 4 column row. + +I have also become minimalist in my keyboard choices. I don't use +number rows, not even on my kinesis, dactyl, or ergodox_ez, which have them. +Although my maps do reasonably support these bigger keyboards as that is where +it all started for me and I do still use them. My preference for keyboards +is more in line with the Kyria and Corne. I still use 6 columns, but have been +looking to use only 5. + +Note: Combos at QMK master do not currently support multiple reference layers which this +configuration uses. Combos still work as always, but do not support all the features +found here. To get fully functioning multi-reference combos, see my *ericgebhart_dev* +branch and pull request below. + +Actually, at the moment, the fix is in my ericgebhart branch, since I accidently +pushed it. I'll remedy that soon. + +A more current version of my QMK user can be found here in +A sparse tree [of my QMK User Space ](https://github.com/EricGebhart/MyQMK/users/ericgebhart) + +For full multi-lingual combo functionality you will need my [pull request for fully functioning multi-reference combos which can found here.](https://github.com/qmk/qmk_firmware/pull/16699) + +Things which effect the thinking. + * No mouse. + * Preference for 3x10 layouts. Corne, Kyria, etc. + * Still works with bigger keyboards like xd75, kinesis, dactyl, ergodox, viterbi. + * Change mods without changing any maps. + * No number row preference. - all layouts have them if needed. + * Xmonad window manager, GUI key is the entrance to the Xmonad world. + * Typing in other languages. + * Curious about keyboard layouts and experimenting. + * Must be easy to maintain, extend and modify. + * Minimize digging in code to add new things, or change old ones. + * Minimize process record user. + * Easy to add enums for keys and layers, as well as oled display. + * Easy to support multiple languages regardless of maps. + * Minimize the need to write C code. + * Encapsulate C code, so that it is extensible through data. + + +Features: + * Everything is configurable from config.h and .def files. + * Def files for most things. + * Custom key codes are mostly defined automatically. + * Everything is chosen or turned on and off in config.h + * Lots of macros to make it easy to redefine things without a refactor. + * Multiple edge/outer pinky column sets. + * Multiple thumb clusters to choose from. + * Thumb clusters and mods can be changed on a map by map basis. + * Easily define thumb clusters with an alpha letter. + * Easily define thumb clusters for non-base layer. + * Multiple base layers to choose from. + * Several variations of function layers to choose from + * Miryoku layers, thumbs and mods if desired + * Miryoku hands down gold config can be swapped with config.h + * Navigation and mouse layers + * A selection of symbol, keypads, and other layers. + * Regular and Beakl keypad and number rows + * Multi language support, (locales in the code). + * Multiple mod layers to choose from. Easy to add more. + * home row mods - a selection + * no mods + * alt mods + * miryoku mods + * Extensions are easily defined in def files. + * N-shot mods + * One-shot mods + * swapper + * Smart lock mods + * Smart lock layers. + * Accent keys + * Alternate shift keys + * Alternate local keys + * key overrides + * Tap hold + * Not dead keys + * Send unicode + * Send string + * Encoders + * Display a map of the current layer on the oled. + * Adding a new layer is painless. + * Adding or changing most things, is not difficult. + * Console key logging for [heatmap analysis.](https://precondition.github.io/qmk-heatmap) + + +Layout shape and keyboard choices. +------------------------------------- + + In all cases these keyboards are defined in a matrix which is + a set of rows. Maybe like so, or less. Kinesis has one more row. + +``` + -------------------------|------------------------ */ + | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | + | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | + | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | + | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | + | Row5L | Row5R | + | ThumbsL | ThumbsR | + -------------------------|------------------------ +``` + +Generally speaking, the keys on the right and left and middle don't change. +Neither do the bottom row or the thumbs, unless asked. Frequently the numbers +row is identical across layers. + +For automatic edge columns set EDGE_COLS. +Outside pinky keys are 'yes'. This is on by default. +N rows by 6 columns per side. +Should be undef/def'd by the keyboard's keymap if no. +#define EDGE_COLS yes. this is all taken care of for supported keyboards. + +Thumbs and Edge keys are grouped into sets so that different sets can be chosen in +the config. + +All layer macros take 3x10 or 3x12 as needed. Edge columns are +added as needed, and middle keys fill up the gap. +Thumb keys are added as asked. + +keyboard shapes: +Matrix size + 5th row + thumbs. +Matrix size + thumbs. + + * kinesis + 4x6 + 4 + 6 - 18 func keys. + * dactyl - Morpho handwire + 4x6 + 5 + 6 + * ergodox_ez + 4x6 + 5 + 6 & 3 pairs of center keys. + * crkbd - corne + 3x6 + 3 or 3x5 + 3 + * xiudi/xd75 + 5x15 + * keebio/viterbi + 5x14 + * montsinger/rebound/rev4 + 4x12 + 3 center keys. + * -- 4x12 + * splitkb/kyria + 3x6 + 7 or 3x5 + 7 + +The parts of a keymap +--------------------- + + * keymap + * defined in _keymap/keymap.c_. + * Completely configurable from config.h + * Separated into logical chunks. + * Uses a language setting to create all maps. + * Creates the same maps in multiple languages. + * More than one language simultaneously on one keyboard. + * Currently provides these languag settings and keycodes. + * US - US-intl (US_) + * EN - US-en (KC_), + * BEPO - fr-bepo (BP_). + * Choosing dvorak, and enabling bepo as the second locale, + will produce two base layers to choose from on the keyboard. + Dvorak on US and BEPO. + + * Base layers + * Simple and compact definitions. + * Base layers are pure. + * Mods are defined separately. + * OLED Maps for 128x64 sized oleds. + * Language agnostic. + * Core layer chunks are 3x10. + * Except for few exceptions which are 3x12 + * More than 50 base layers to choose from. + + **Caution: Choosing too many base layers will result in toprows or keypad layer LT's + to stop working. If bepo is enabled, all base layers are doubled so it's + easy to hit the 16 layer limit for LT.** + + * Locales + * Locales, defines a set of layers for a locale. + * Layer definitions are language agnostic. - see lang.h. + + * Extensions - Defs. + * Can be selected in config.h + * Defined in easy to read .def files. + * Correspondance between *extensions/* and *defs/* + + * accented_keys.def - direct access to altgr keys + * altlocal_keys.def - alternate un/shifted pairs. + * alt_shift.def - alternate shifting behaviors for existing keycodes. + * not_dead.def - definitions for non-dead dead keys. + * caps_word - no def file. + * combos.def - + * custom_keys.def - list of custom keys. + * encoders.def - encoder behaviors by mod/layer. + * key_overrides.def - Bigger more complex alt keys. + * mod_lock.def - smart locking mods with a set of ignore keys. + * nshot.def - N-shot locking mods + * oneshot.def - One-shot locking mods + * smart_lock.def - Smart lock layers and mods. + * swapper.def - key substitution, reverser. + * eg. toggle between tab, backtab on a key, with a reverse key. + * tap_hold.def - Define key for tap and hold for tapping term for qqc autre. + * unicode.def - keycodes to send unicode strings. + * send_string.def - keycodes to send strings. + + + * Layers + * Multiple selections of the Transient layers. + * Layer chunks are 3x10, with some options. + * Full Navigation layer - stable and well used. + * Mouse keys or without. + * 1 or 2 layer nav, 2nd for mouse. or all on one. - choices. + * Multiple choices of an easy to use _top rows_ layer similar + to `raise` and `lower`. + * A fully complete symbol layer, Used for coding and writing. + * Accented letters and dead key layers. + * Keypads and function pads. + * Beakl keypads and symbol layers. + * Control layers. + * Layers + * Adjust + * RGB + + * OLED A simple, configurable implementation. + * Current base layer + * Current locale + * Current transient layer + * Last key, matrix location and value. + * Mods and locks + * Map of the current layer. (Oled 128x64) + * key logger + + * Keyboards + * nothing is needed in keymaps/*/keymap.c + * Layouts - keyboard matrix adaptation. + * Adaptive. Usually taking 3x10 maps and filling the edges and thumbs. + * 4x10 or whatever is possible. + * 3 versions, thinking in a split kb, way. + * 5 columns in, 5 out. + * 5 columns in, 6 out. + * 6 columns in, 6 out. + * per keyboard shape. + * There are layouts per keyboard. + * Base layout with mods and thumbs and edges added. + * Transient layout which can be KC_TRANS, in those same places. + * The number row addition can be turned on and off as needed by the layout. + * Layouts can hard code the number row, negating the need for giving one. + + * Multiple edge key sets + + * Multiple Thumb clusters - see config or thumbs.h for up to date choices. + * Support for multiple definitions. + * mods + * layers + * mods_layers + * mods_layers_nav + * beakl wi + * beakl wi - official. + * test - to play with. + * trans - transparent, could be used in the transient layout to allow alternates. + * miryoku with keypad + * miryoku with toprows + * mods_layers with left thumb letter + * hands down approximation with left thumb letter + * miryoku with keypad, letter on left, space on right. - no tab. + * miryoku with toprows, letter on left, space on right. - no tab. + + * Mod Layers + * Completely independent of any layer or base layer definition. + * Easy to create a new one by copying the transparent version. + * Can be changed on a layer per layer basis. + * Based on position in the matrix. + * Chosen in config. + * Multiple choices. + * Home Row Mods. sacg, gacs, gasc + Left and right mods on left and right. + * Transparent - the default if not chosen. + * Alt - Non home row mod variant. + * miryoku HRMS is sacg plus right alt/altgr on third row. + + * Alternate language/locale support + * Happens at the lowest level + * All maps work with any of the [keymap extras.](https://docs.qmk.fm/#/reference_keymap_extras) + * Language support is simple to add with just a new, very simple macro. + +The language keycodes can be found +[here.](https://github.com/qmk/qmk_firmware/tree/master/quantum/keymap_extras) + + +Architecture +----------------- +The idea here is that most things don't change, and the things that do are +easy to understand and change. The defs directory is where all the extras are, +tap_hold, alternate shift keys, combos, keycodes, smart lock, one shot mods,etc. + +If layers exist that you want and like, then all other behaviors are defined in +def files which are much nicer than working directly with C code. If there is +need there is always the copy pasta way too. + +Things that are likely to be changed when adapting a layout to personal preferences +are *layers/thumbs.h* and *mod_layers/*. The function layers are all in the +layers folder and should be easy to understand. Once added, it is only necessary to +add the appropriate defines in _config.h_ + +Adding new layers requires changes in layer_names, *oled/oled_layers.h* and *oled/oled_cartes.h* and the appropriate *keymap/ .h* file. + +Adding a new keyboard is done in keyboards and should be fairly obvious. +``` +. +├── base_layers +│ ├── accents.h +│ ├── alt.h +│ ├── base_layers.h +│ ├── beakl.h +│ ├── bepo.h +│ ├── carpalx.h +│ ├── dvorak.h +│ ├── gap.h +│ ├── hands_down.h +│ ├── keymaps.txt +│ ├── maks.h +│ ├── qwerty.h +│ └── toprows.h +├── config.h +├── defs +│ ├── accented_keys.def +│ ├── altlocal_keys.def +│ ├── alt_shift.def +│ ├── combos.def +│ ├── custom_keys.def +│ ├── encoders.def +│ ├── key_overrides.def +│ ├── mod_lock.def +│ ├── not_dead.def +│ ├── nshot.def +│ ├── oneshot.def +│ ├── send_string.def +│ ├── smart_lock.def +│ ├── swapper.def +│ ├── tap_hold.def +│ └── unicode.def +├── ericgebhart.c +├── ericgebhart.h +├── extensions +│ ├── accented_keys.c +│ ├── accented_keys.h +│ ├── altlocal_keys.c +│ ├── altlocal_keys.h +│ ├── alt_shift.c +│ ├── caps_word.c +│ ├── caps_word.h +│ ├── console_key_logger.c +│ ├── console_key_logger.h +│ ├── encoders.c +│ ├── encoders.h +│ ├── extensions.h +│ ├── keycodes.h +│ ├── keymap_combo.h +│ ├── key_overrides.h +│ ├── mod_lock.c +│ ├── mod_lock.h +│ ├── not_dead.c +│ ├── nshot_mod.c +│ ├── nshot_mod.h +│ ├── oneshot.c +│ ├── oneshot.h +│ ├── process_locales.h +│ ├── process_nshot.h +│ ├── process_smart_lock.h +│ ├── send_string.c +│ ├── smart_lock.c +│ ├── smart_lock.h +│ ├── swapper.c +│ ├── swapper.h +│ ├── tap_dances.c +│ ├── tap_dances.h +│ ├── tap_hold.c +│ ├── tap_hold.h +│ ├── unicode.c +│ └── unicode.h +├── keyboards +│ ├── keyboards.h +│ └── layouts.h +├── keymap +│ ├── keymap.c +│ ├── map_accented.h +│ ├── map_alt.h +│ ├── map_beakl.h +│ ├── map_bepo.h +│ ├── map_carpalx.h +│ ├── map_dvorak.h +│ ├── map_funcs.h +│ ├── map_gap.h +│ ├── map_hd.h +│ ├── map_keypads.h +│ ├── map_maks.h +│ ├── map_qwerty.h +│ ├── map_symbols.h +│ └── map_toprows.h +├── lang +│ ├── lang.h +│ ├── lang_map.h +│ ├── locale_layers.h +│ ├── locales.c +│ └── locales.h +├── layer_names +│ ├── base_names.h +│ ├── func_names.h +│ ├── layer_names.h +│ └── util_names.h +├── layers +│ ├── edge_keys.h +│ ├── keypads.h +│ ├── layers.h +│ ├── nav.h +│ ├── symbols.h +│ ├── thumbs.h +│ ├── toprows.h +│ └── utility.h +├── listen_keylogger.sh +├── mod_layers +│ ├── alt_mods.h +│ ├── hrm_gacs.h +│ ├── hrm_gacs_miryoku.h +│ ├── hrm_gasc.h +│ ├── hrm_sacg.h +│ ├── hrs_nav.h +│ ├── mod_layer.h +│ └── trns_mods.h +├── oled +│ ├── oled_cartes.c +│ ├── oled_layers.c +│ ├── oled_stuff.c +│ └── oled_stuff.h +├── process_records.c +├── readme.md +└── rules.mk + +10 directories, 118 files +``` + +Locales +------------------- +There are currently three locales. LANG_IS defines the one in use. +The map changes this value as it goes, to get the maps that are asked for. +I have recently renamed some variables, such that it seems that only 2 locales +are possible. It seems more than two might be too many. And keeping at 2 is +a little easier. + + * EN - en-us, **KC_** keycodes. + * US-INT - us-international variant, **US_** keycodes. + * BEPO - bepo-fr, **BP_** keycodes. + +Switching LANG_IS before adding a new map will cause that map to +use LANG keycodes and keymap chunks when building the map. + +Enabling a second locale to bepo, will cause bepo versions of the chosen layers to +be added to the keymap. + +### defining a locale. + +This is to manage BEPO and Qwerty Locale/language/Layers +Each locale is defined with a start and end layer from the layers enum. + +This is only necessary to give contextual base layer choices based on +the current locale setting, which the keyboard tracks. + +The first and last defines are all done with the magic of defines in +ericgebhart.h where the layers enum is defined. + +This could potentially hold multiple locales, The map turns on off the layers +and their enums if they are not enabled so that the layer array does not +fill up with too many base layers, or other layers because LT only works +up to layer 15. + +What this does is allow the keyboard to know which locales it has, and which +layers go with them. + +If you have an oled, the locale will be displayed after the layout name. Currently +en-us and bepo-fr are there. + +Locales are tracked, as to the layer ranges which belong to them in the layers enum. +This allows for a `KC_NEXT_LOCALE` key and a `KC_NEXT_BASE_LAYER` key, on the _layers_ +layer. +`KC_SET_BASE` sets the default layer in the eeprom. + +When cycling through layers only the layers for the chosen local will appear. + +The layers are different keycode sets. +So there are two symbol layers, two toprows layers, two keypad layers. +One for Qwerty and one for bepo. The Navigation layer is not affected because +it has only control keycodes which are independent of locale. + + +### Locales, how they work in layouts. + +This is done through consistent naming patterns and macros. +Here are the macros that support creation of layout parts by locale. +All are defined in **lang.h** + + * Keycode Prefix - KC or BP, etc. + `LANG_KC(_A) -> KC_A or BP_A` + + * Defined key/layer Suffix - SYMB_EN, SYMB_BP, ... + `LANG_N(NAME) -> NAME_EN, NAME_BP` + + * Map chunk Suffix - _EN, SYMB_BP, etc. + `MAP_CHUNK(15_BOTTOM) --> ___15_BOTTOM_EN___ or ___15_BOTTOM_BP___` + +_lang.h_ has the macro definitions used in the keymap resolution, +A new locale, will need a new set of macros that match the others. +They use LANG_IS, Follow the patterns. It should be reasonably obvious. + +It is only necessary to create new base level macros that are used by these +macros. All of them are similar. + +**LANG_KC** uses these macros to resolve it's values. +``` + // Give the right keycode prefix by LANG_IS + #define LANG_PFX CAT(LANG_IS_, KC) + #define BEPO_KC BP_ + #define EN_KC KC_ +``` + +Adding a new one is just a matter of adding the a macro named with +this format. `LANG_IS _Keycode prefix`. +for Slovak, if the **LANG_IS** value is `SK` that would be, + + `#define SK_KC SK_` + +LANG_N macro uses these similar macros for it's resolution. + +``` + // Give the right symbol suffix by LANG_IS + #define LANG_SFX CAT(CAT(LANG_IS, _), SFX) + #define BEPO_SFX _BP + #define EN_SFX _EN +``` +Adding Slovak support to the LANG_N macro looks like this. + + `#define SK_SFX _SK` + + +### Thumb clusters. + +Thumb clusters can be chosen by layer with the value of **THUMBS_ARE**. + +The easiest way to see them is to look in *layers/thumbs.h*. + +At the core of the thumb clusters are a set of six keys which +can be changed to a one of a set of keys, with settings in the config. +Supporting a 4 key thumb cluster would just need a similar set. + +The newer Hands down variants also have need of thumb clusters which +can take a letter. A default can be given in config.h. +Each keymap layer entry can give it's letter to change the thumb cluster. +This is needed for hands down, maltron, rsthd, and beakl wi. + +These layouts use a special thumb cluster variant which will use the value +of *THUMB_LETTER* to place a letter on one of the thumb keys. + +It is reasonably easy to add a new thumb cluster and use it. Add it to +thumbs.h, add to the list of macros for it's suffix, and turn it on +by setting it to *THUMBS_ARE* in config.h + +Additionally a thumb cluster can be set for the various function layers as +well. The transparent thumbs can be used, or something else. The nav and +mouse layers have the mouse buttons if mouse keys are enabled. + +It is also possible to use a Miryoku thumb cluster and layers +or mix the other layers in as desired. + +The language of thumb clusters is managed at the lowest level. +These keys are mostly not language specific. + +Here is the definition for my space and symbol layer key. +This changes the name of the layer given like this. + +_SYMB becomes *_SYMB_EN* or *_SYMB_BP*. Depending on the value of *LANG_IS* + + `#define SPC_SYMB LT(LANG_N(_SYMB), KC_SPC)` + + +Edge key sets +---------------- +Edge keys, or the 6th, and outer pinky column are often not specified +in base keymaps and are not strictly necessary. There are a few sets +to choose from here. A NOKC set with no keys, NORM which is sorta normal +with grave, equal, tab, -, and \/. There is also a smart lock set +which gives access to smart lock layers tab and -. Last there is +test, so its easy to try new things. Edge keys are defined in +*layers/edge_keys.h*. + + +Base Layers +----------------- +I like to experiment with layouts. So I have a few. +They can be turned on in config.h. + +To switch base layers there is a combo to raise the layers layer. +Hold both pinkies on their lower row keys to get the layer. +Tap the home row left middle finger to change layers. +Tap the ring finger to set it to eeprom if you want it to stick. + +The left index finger will cycle through locales if you have them. + +Here is a list of some of the base layers.. + + * Dvorakish + * Dvorak + * Capewell-Dvorak + * Ahei + * Boo + * Dvorak RLC-UI + * Beakl + * 15 + * 19 + * 27 + * WI + * Qwertyish + * Qwerty + * Azerty + * Workman + * Norman + * Maks + * Colemak + * Colemak_DH + * Halmak + * Minimak + * Minimak 8 + * Minimak 12 + * Carpalx + * QFMLWY + * QGMLWB + * QGMLWY + * Hands Down + * Neu + * Neu narrow + * Titanium + * Gold + * Platinum + * Silver + * Bronze + * Elan + * Dash + * Ref + * MTGAP + * Mtgap + * Ctgap + * Apt + * Canary + * Others + * Maltron + * Eucalyn + * Rsthd + * Isrt + * Hands Up + * White + * Soul + * Niro + * Asset + * Whorf + * Whorf6 + * Bepo, layers with accented letters. + * Bepo + * Optimot + * Optimot compact + * Beakl19bis + +### Adding a new base layer, or any layer + +Adding a new base layer is easy. They all live in *base_layers/*. A base layer +entry looks like this. There is an empty template in *base_layers.h* which collects +all the other maps. The name of the carte de map, should be **CARTE** followed by +the layer name that will be used. Layer names are usually an underscore followed by +the name. For dvorak, that is *_DVORAK*, which because of the language layer ultimately +and magically becomes *_DVORAK_EN*, *_DVORAK_US*, *_DVORAK_BP* as needed. + +``` +#define CARTE_DVORAK \ + carte_de_map(" ',.py fgcrl ", \ + " aoeui dhtns ", \ + " ;qjkx bmwvz ") + +#define ___DVORAK___ \ + LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _F, _G, _C, _R, _L, \ + _A, _O, _E, _U, _I, _D, _H, _T, _N, _S, \ + TL_SCLN, _Q, _J, _K, _X, _B, _M, _W, _V, _Z) +``` + +#### TL_ keycodes + +Use TL_ keycodes for any punctuation, this allows for targeting +of these keys by language and by target layout as needed. +for instance *TL_COMM* -> TLKC(_COMM). The *Target-Language-comma*, +becomes BP_BK_COMM, or KC_DV_COMM, US_HD_COMM, or whatever it +needs to be based on current language and target layout. If your layer has special +puncuation needs, + + * Add key entries to *altlocal_keys.def* + * Edit to *lang/lang_map.h* to add the new *TARGET_PFX* entry. + * Set the appropriate value to *ALT_TARGET_IS* in the layer's keymap entry. + +#### Integration + +Integrating the new map into the rest of the framework is just a simple entry +in a few places. + * *layer_names* needs to know about the new name so we can use it, + * The oled needs to know about it so it can display it. + * The config needs to know about it so we can turn it on. + +Follow these steps. Everything is very simple, and just one to 3 lines. +Just follow the same patterns as all the rest. + + * Add the layer definition and map of the definition in *base_layers/<appropiate>.h*. + * Add the layer name to *layer_names/base_names.h* + * Add the layer name to *keymap/<appropiate>.h* + * Add the layer entry to *oled/oled_layers.c* + * Add the layer map entry to *oled/oled_cartes.c* + * Add the define for the layer enable to *config.h* + +Adding a new functional layer follows the same patterns, although their +keymap and oled entries may be more complex, since it is usually trying +to pick one from a set of choices. + +### Adding a new thumb cluster configuration + +Adding a new thumb keys definition is done in *layers/thumbs.h*. +The keys that change are just 6 and they all have the name of *___6_ERGO_THUMBS_...*. + + * Define a new thumb definition with a nice suffix like all the rest. + * Add an entry to the *THUMB_EXT* list with the nice new suffix. + * Set the appropriate *THUMBS_ARE* defines in config.h to it's + new thumb extension name. + +### Adding a new mod layer + +This is also easy. Mod layers live in the mod_layers folder. Each file +there is a separate mod layer, which is tracked in *mod_layers.h* +The file, *trns_mods.h* is the transparent mods layer and by definition has +no modifiers applied, providing a clean slate. + +The steps are these: + * Make a new copy of an existing mod layer. + * Edit the new file and change the names to your new name. + * ie. *_trns* changes to *_my_new_mods* + * Add the mods you want. MT's and LT's, tap holds, etc. + * Edit *mod_layers/mod_layer.h* + * Add the include for the new mods file* + * Add the *MOD_EXT* entry for the new name + * Define *MODS_ARE* in _config.h_ to use the new name. + + +Keymaps +----------- +I only have one. It's in keymap/keymap.c. +My config.h has all the current usable settings. +Turn on the layers by enabling and choosing them in config.h. +Most keyboards don't need a keymap.c. + +There are corresponding Bepo layers, as needed, which will arrive if *SECOND_LOCALE* is +set to _BEPO_. +This essentially doubles the number of keymaps. +Nav, mouse, media, layers, RGB, and Adjust are not duplicated as there is no +current need. + +## Mods, home row and otherwise. +With all these layers it was a real pain to apply mods consistently and +easily with the old wrapper code. So I changed the way I use keymap macro +wrappers and added in my own mod layer. The only thing it has is the mods +to apply. No more editing keymaps to apply mods. I do it once, and it +works everywhere I want by location. + +Multiple versions are possible. Just copy the trns_mod_layer.h to a new +name and modify it with a new extension name, (replace '_trns'). Then add it's include to mod_layer.h, to be used when the config says. + +The defines for *MODS_ARE* and *DEFAULT_MODS* determine which mods are applied +to a given keymap layer. + +Keyboard matrix Layouts ----------- -This evolved from the old layout...wrapper code. Calling everything a wrapper seems -silly. So I took a step back. - -Also, with all these layers it was a real pain to apply mods consistently and -easily. So I changed the way I use keymap macro wrappers and added in my own -mod layer. The only thing it has is the mods to apply. No more editing keymaps -to apply mods. I do it once, and it works everywhere I want. - -All layouts, almost, boil down to a 3x5 x 2 matrix. Bepo is 3x6. Mostly, I want -my controls to stay the same. As we have been conditioned, these are the keys on -the edges, or middle. Not that they can't change but I don't usually change them -much, except the side edges, - the extra pinky columns. -the F keys, the columns to the left and right and the row on the bottom. -Thumb keys if you have them. Even the number row is practically the same. - -With that in mind, reducing my layouts to 3x10 or 12 matrices would be great. -At the same time extracting my mods so they are easy to apply to any matrix. -So that's what is here. - -At the bottom is the LAYOUT, needed by the keeb you have. Then I have my Layouts -to feed it with my ROWS macros which are my MOD layer. At the end of it all, -I give a 3x10 or 12 to a layout and I have a complete keyboard definition. -Creating a new keyboard map is super simple. - - * mod_layer.h is the place for home row mods or any other mods. - * layouts.h is where I define a new matrix using the ROW macros when I need one. - * core_keys.h - where I define my custom keys. Ya know, the big enum. - * altlocal_keys.c - Alternate key/shift keys for emulation on other locales. - * core_keysets.h - Base layers; qwerty, dvorak, beakl, colemak, norman, carplax... - * edge_keys.h - defines the edges and bottom/thumb keys of a keyboard. - * layers.h - defines actual layers for navigation, symbols, keypad, layers, top rows, etc. +This is where the keymap of the +keyboard meets the mods and all the edge, middle and thumb keys, and makes +it easy to give just a 3x10 definition for most layers regardless of which +keyboard it is going to. + +To use an existing layout for a different keyboard, simply make an entry +in *keyboards.h* to assign the proper layouts that fit that keyboard. +So a planck could use the 4x12 layout out of the box. In the keyboards +keymap there is only a need for config.h or rules.mk if something needs +changing. For the keyboard an empty keymap.c will do. + +The base layout can be anything really. +The base layer sets the thumbs and anything outside of the 3x10. +The mod layer is wrapped in the base layout and adds the mods, and a 6th +outer pinky column as needed. + +Some layouts take an extra number row. +Layouts can be any shape, all of these take a 3x10, 3x12, 4x10 or 4x12, +and make it fit the keyboard. + +The layouts defined in _layouts.h_ take a list of keys. and give them +to the keyboard's layout. The Corne (crkbd), uses a layout called + `LAYOUT_split_3x6_3`. So for the corne, I have a `Base_3x6_6` that + is the same shape, in its resolution. + +There are layouts for Corne, ergodox, kinesis, dactyl, viterbi, xd75, rebound. + +Currently, 3 layouts are needed per keyboard. + * A Base layout, for default/base layers, + * A transient layout for the function layers. + * A version which takes 3x12 for the larger bepo base layers. + +The base layouts can take 3 or 4 rows by 10 columns as desired. +They add in the mods, and any pieces of matrix outside of +the 3x10 center, function, numbers, lower rows, outside pinky keys, +and thumb clusters. + + +Functional layers +-------------------- +There are quite a few of these to choose from. The easiest way to see +them all is to go look at them in _layers/_. They are logically divided +into files, and their cartes/maps are easy to look at. There are +minimalist Miryoku versions as needed. + +## Navigation Layer +I do not use a mouse. I use Xmonad as my window manager, and I have +practically no use for one. They are necessary however. So I have +a Navigation layer which is all mouse, arrows, home, end, tab, page +up, down, 5 mouse buttons and so on. + +There are a growing number of choices, left and right sided mouse layers +right side arrows etc, and some monolithic nav layers like the one shown +below. + +There is also a split layer, with arrows etc on the right, and smart mods +and N-shots on the other. A left side mouse layer is accessible from +the first nav layer. There are various choices at this point. It is +best to look at the config.h for clues. + +The miryoku nav and mouse layers are somewhat but not terribly different. + + +#### One of the Navigation layers. + +``` +M = Mouse +B = Button +W = Wheel +AC = Acceleration +CCCV = Tap -> Ctrl-C, hold for double tap duration -> Ctrl-V +CTCN = Tap -> Ctrl-T, hold for double tap duration -> Ctrl-N +CWCQ = Tap -> Ctrl-W, hold for double tap duration -> Ctrl-Q +HOME = TAB & PGDN +END = BKTAB & PGUP +Lock/Unlock LAYER = PGDN & PGUP + +MB5 MB4 MB3 MB2 MB1 MAC0 | CTCN MB1 MB2 MB3 MB4 MB5 +TAB MLeft MDown MUp MRight MAC1 | CCCV Left Down UP Right TAB + WLeft WDown WUp WRight MAC2 | CWCQ TAB PGDN PGUP BKTAB + + Left Down Up Right CCCV | CCCV MLeft MDown MUp MRight + + +``` + + +## Symbol Layer + +The symbol layer is based on the Beakl15 symbol layer. It was very similar to a symbol +layer that I had before beakl, but this felt better, and has been through a few +iterations at this point. Vi likes using :/?! a lot. The = is not that important to +me, as the : for the vi ex: command. The ! is very satisfying in this location. + +For US-intl and Bepo which have dead keys, the symbol layer uses the *not_dead* extension +to give _'`"^~_ which are not dead. + +The beakl symbol layer is intuitive and fairly easy to remember. There are 3 versions. +The original, an extended, and an extended and enhanced for vi. +The primary purpose of the extension was to provide keys which might not be available +elsewhere on the default layer. The vi version takes this further and moves :/? +to better places. + +I prefer a modified beakl15 symbol layer. here it is, left and right. +This layer has some extra characters so it works with non-beakl base layouts. +The beakl wi symbol layer is not an improvement on this IMO. +Miryoku symbols layer is only left sided, and minimalist as well. +This might be a little vi centric, with the : in the middle. ymmv. + +There are a few choices, this is one. + +``` + `<$>' ?[_-] + - \("#) !{:/} ; + @=*+; %&^~| +``` + + +## TopRows Layer + +The toprows layer is a nice way to transition to small keyboards. +I think, truly this is the layer that makes tiny keyboards accessible in the beginning. +Everything can remain familiar. I use this one with a beakl number row. +The default, if no choices are made, aside from enabling toprows, will +have a normal qwerty number row, as in the second map. + +I do not use F keys, The latest addition has _smart_ and _nshot mods_ in the third row. +There is a miryoku thumb cluster which uses this layer instead of a keypad. + + ``` + !@#$% ^&*() + 40123 76598 + F1 --- F10 + ``` + or + + ``` + !@#$% ^&*() + 12345 67890 + F1 --- F10 + ``` + +## Keypad and Funcpad Layers + +There are several variations of keypads and function key pads in various sizes, +and left and right. +There are also versions with smart and nshot mods instead of F-keys. +There are monolithic, left and right, and also half keyboard left mostly... +A miryoku version also exists. +The keypad can be chosen in config.h. + +``` + 523: F9-12 + 7.104 F5-8 + /698, F1-4 +``` +## Media Layer + +A simple Miryoku, media layer, controls on the right. + +OLED +-------------------- +The oled shows the basic stuff I could find in most places. +* Default layer +* Current layer +* Locale +* Mods +* Locks +* Last key pressed +* Map of the current layer as simply as possible. (128x64) Process_records.c -------------------- This is where the keycodes are processed... +It tends to be where cruft gathers. Mostly I try to keep it empty +and do all my processing with the extensions. The file, _extensions.h_ +takes care of inserting them in process_records with it's macro. + + +Extensions +--------------------- +Extensions are all in the extensions directory and have a single +entry point via extensions.h which provides a macro to place in **process_record_user**. +The intention is that they are easy to copy and use as is without digging around +in the C code. Custom keys are also defined there. Any keycodes defined by +an extension are automatically added to the custom keys enumeration so there is no need to define them manually. + +A new extension can be added with a process record entry in +extensions.h. Just follow the same code pattern. If an extension defines keycodes, +add it's include entry in *keycodes.h* so that they are automatically added to the enum. +Keycodes.h is also where all the miscellaneous short cut key defines are done. + +To copy all the extensions, + * Copy the extensions and defs folders, + * Copy process_records.c file or adapt yours. + * Adapt your custom keycodes to custom_keys.def. + * Copy the pertinant parts of config.h so that everything can be enabled. + * Define _USERSPACE_H such that all the extensions can find your stuff. + +To adapt to your own process_record_user do this; +Include extensions.h in your process_record_user,then add this +above the switch. +``` +PROCESS_EXTENSIONS +``` +This will cause process records to use whatever extensions are turned on. + +Many extensions have a _.def_ file in _/defs_ for any data that is needed. + +Because many of them use custom keycodes or layers in their definitions, +it is necessary to include your userspace .h such that keycodes and layer +codes can be found. To simplify this, simply add a define to config.h +to point at your .h or wherever your custom codes can be found. + +In my case; +```c +#define USERSPACE_H "ericgebhart.h" +``` + Custom keys ------------------- -I have a lot of custom keys because of bepo. It is somewhat confusing this interaction -between a keyboard and the software that receives it. +The Custom keys are in __custom_keys.def__. + +__keycodes.h__ is an extension of sorts. It is the custom keys enumeration. +The __custom_keys.def__ has a few random keycodes in it. + +All other keys are automatically generated from the other def files. + +For the extensions that have key definitions those keys are enumerated +automatically. The keys are defined in the def files so there is no need +to add them to the enumeration manually. + +It will complain as usual if there are duplicates. + +Mostly, __keycodes.h__ is key defines to make shortcuts, since the enumeration +is done almost completely automatically. When adding a new extension +which defines keycodes, that extension will also need an entry in +keycodes.h in order to automatically define the new key enumerations +it´s def file creates. + + +Accent keys +----------------- +This is a way to create keycodes which access keys +which are normally only accessible with an Altgr/Ralt and a dead key. -A lot of my pain is invoked by my desire to have dvorak on bepo. Which works just fine, -although an english/cyrillic situation may not work so well. Currently I have -dvorak and beakl on bepo in addition to bepo it's self. +Each definition takes a keycode, the key to modify, and the dead key +to apply to it. -Alternate keycodes for emulating a layout on another locale/language. +``` +ACCENTED(BP_OCIR, BP_O, BP_DCIR) +ACCENTED(BP_ACIR, BP_A, BP_DCIR) +``` + + +Alternate keycodes ----------------------------- +Normally, a keycode has unshifted and shifted key values. These are defined +by the OS and it's locale, not the keyboard. This feature allows a keycode +to be defined that uses arbitrary unshifted and shifted keycodes and their modifiers. +This is necessary, because, for instance, qwerty has , and ; paired. Other +locales may not. Bepo, and Beakl both have different pairings as do many other +layouts. + Because of wanting dvorak and beakl on bepo there was the necessity to create keys -from keycodes which were not combined. For this I have a special function that -takes a keycode and gives a proper shifted character for it. It is only a 2 keycode -definition, but it does the basic non-shifted and shifted characters as you define them. +from keycodes which were not combined. key overrides were not +sufficient because some keys are not actually keys that can be accessed +without modifiers. Each keycode for the new key specifies it's own +modifiers making any character available as an unshifted or shifted key. + +Alternate keys for a locale, are defined in **altlocal_keys.def**. +These are to emulate a key, from 2 keycodes. + +This is for emulating keys on another locale/language. +Dvorak on Bepo-fr, or Qwerty on sk-SK, or de_DE. + +It is also good for alternate shifted and unshifted pairs like +what is needed for beakl or hands down on en-us/qwerty. + +This feature is usually only needed for punctuation keys +and the top row number keys. Where the unshifted and shifted keys +are not the same character as the keyboard local on the OS. + +It has turned out that most of these keys have a destination language, +and a target language/layout. +The target is to emulate something on some language. QMK uses keycode prefixes, +so this works pretty well and the names stay consistent with all the others, +but with a middle name. + +The pattern is Language prefix, target language prefix, name. +The target prefix is made up. BK -> beakl, DV -> dvorak, HD -> hands down, etc. + +The naming pattern is only important in that it works with all of the Lang +macros elsewhere in this userspace. A macro is provided on a per key +basis, which can be used at the base layer definition, such that *TL_COMM*; +target-language-comma, becomes BP_BK_COMM, or KC_BK_COMM, or whatever it +needs to be based on +current language and target layout. + +Here is a def entry to create the 1/! keycode for dvorak in the Bepo-fr locale +in *altlocal_keys.def*. +``` + MK_KEY(BP_DV_1, BP_DQUO, MOD_LSFT, BP_DCIR, MOD_LSFT) +``` + +Here is what some Beakl keys look like for en-us/qwerty. +Beakl has dot with @, comma with ! and " with `. + +In *altlocal_keys.def*. +``` + // Keys for BEAKL on Qwerty + MK_KEY(KC_BK_DOT, KC_DOT, MOD_NONE, KC_2, MOD_LSFT) + MK_KEY(KC_BK_COMM, KC_COMMA, MOD_NONE, KC_1, MOD_LSFT) + MK_KEY(KC_BK_QUOT, KC_QUOT, MOD_NONE, KC_GRV, MOD_NONE) +``` + +Not Dead keys +-------------------- +As a writer dead keys give me access to accented letters in other languages, +As a programmer they are a pain, especially for a vi user. This problem is +limited to a few characters; "'`^ and ~. This extension helps to fix these +characters and make them accessible as non-dead keys. It does this by adding +a space afterward. The space is eaten by the OS keyboard driver and the letter +emerges as needed. Here are some non dead keys for US-Intl. +In use, I put these on the symbol layer, and let all the others remain dead. + +``` +NOT_DEAD(US_DQUO_ND, US_DQUO) +NOT_DEAD(US_GRV_ND, US_GRV) +NOT_DEAD(US_QUOT_ND, US_QUOT) +NOT_DEAD(US_CIRC_ND, US_CIRC) +NOT_DEAD(US_TILD_ND, US_TILD) +``` + +Alternate shifts +--------------------- +The alt shift extension is very simple, it uses a usual keycode, it does +not define custom keys. It allows for an existing key like dot or semi-colon +to have a different letter on its shifted value. + +There are currently three types of shift mods. + * Give a different character than usual on shift. + * Give two of the usual character instead of one. + * Give three of the usual character instead of one. + +They are all defined in *defs/alt_shift.def*. +Here are some silly examples. + +``` +ALT_SHIFT(US_EXLM, US_PERC) +SHIFT_FOR_2(US_AT) +SHIFT_FOR_3(US_DLR) +``` + + +Key Overrides +------------------- +These are the standard QMK key overrides. For un/shifted pair keys *altlocal_keys* is +much, +3x, smaller and direct in that it makes keycodes that can be placed anywhere. +However, if ko's are desired, this extension is an easy place to start. + +There are nice macros which take care of defining everything that is possible +with the ?_ko() functions + +This first example is better done with **altlocal_keys**. + +``` +// KOL(slash_pipe, MOD_MASK_SHIFT, KC_SLSH, KC_PIPE, _DVORAK_EN) +``` + +Other key overrides can be defined with these. + +``` +KO(name, mods, key, replacement) + +KOL(name, mods, modded_key, replacement, layer) + +KOLN(name, mods, key, replacement, layer, neg_mods) + +KOLNO(name, mods, key, replacement, layer, neg_mods, options) +``` Combos/Chords ---------------------------- -This is recently new to me. I'm using them on my thumb keys which are all LT's. -the combos allow for layer locking for the Nav layer, and a oneshot for symbols -among other things. -I followed the simple example at the end of the doc than uses the -combos.def file to define the combos. +The combos here use multiple reference layers which is a pending +pull request in the dev branch of QMK. The combos here will still work +to an extent if *COMBO_ONLY_FROM_LAYER* is set to the correct layer number. -Tap-mods -------------------------------------- -I had been using MT on my thumbs for GUI,CTRL,ALT on hold along with -Escape, Enter, space and backspace, my thumb keys. I then added shift to my home row pinky key. -I had layer shifts to symbols, numbers, navigation all on the home row of both hands. -It worked nicely but choppy I think, switching hands for the holder of the layer is -a little like having no caps lock. It was a lot of work adding them to all my maps. -This is what prompted my mod_layer. So much easier. No maps to modify. - -Then I moved to all home row mods with layers on my thumb keys. - -This does allow for more rolls, and I have found chord/rolls simply from having my -xmonad controls be GUI-some-home-row-key-or-close. When Gui is your index finger, -everything gets easier. - -Somewhere along the way I got a corne, and everything had to be small. and I realized -that everything really was small. My layers are blending back, with LTs near the -home row, and all the thumbs. On my dactyl I currently have 8 thumb keys per thumb, -I don't know what to do with them all. Remembering a time I thought that would be -awesome. - -### tap_taplong and open_openclose -In process_records.c I have a nice couple of functions, -tap_taplong(), and open_openclose() for my non MT/LT functionality. - - * I have home row mods for Shift, Ctrl, Alt, and Gui on both hands. - * I have a number of LT mods to raise layers nearby. Nav, toprows, symbol, keypad - are on both hands on the first and third rows around home row. - * Xmonad tap_taplong to pull up desktops or terminals with tap or hold. - * C-c/C-v, C-t/C-n, C-w/C-q are all on my Navigation layer as custom keys with tap_taplong. - * My thumbs are Enter/space and Esc/backspace which are also Navigation and toprows and symbol layers. They used to be GUI,CTRL,ALT,SFT. but all that's on the home row now. - * All of the paired characters on my symbol layer have a hold which closes them, and moves the cursor back between. - -### caps word +[See my pull request to enhance combos here](https://github.com/qmk/qmk_firmware/pull/16699) + +This pull request defines a hook function for combos to determine the +reference layer for the current layer. This allows for multiple reference +layers to be used depending on the situation. + +Reference layers will be created and used according to the following +defines. +If the reference layer is enabled, it will automatically be assigned to +COMBO_REF_DEFAULT and that will be the default reference if none +is specified. If not specified, the reference will be the current layer. + + * #define COMBO_REF_LAYER_ENABLE // enable a reference layer. + * #define COMBO_REF_LAYER_TWO_ENABLE // enable a second reference layer + * #define COMBO_ONLY_FROM_LAYER 2 + * #define COMBO_REF_DEFAULT 2 + Works in config.h if you know the number of your layer. + Automatically set if ref layer is enabled. + +Defining layer specific combo reference layers by layer in combos.def +In this case, the default will be _COMBO_REF, the NAV layer will +reference it's self, while bepo dvorak will reference the second +combo reference layer. Keys start or end with CB or CB2. + +``` +COMBO_REF_LAYER(_DVORAK_BP, _COMBO_REF2) +COMBO_REF_LAYER(_NAV, _NAV) +``` + +The combo reference layers follow an easy to remember keycode naming +convention so that it is easy to define combos based on position. +Keycodes are prefixed by CB or CB2, the first number is the row, +followed by L or R for left and right, then the column number, +for each hand left to right. + +Row 0 is the number row, there are 4 rows possible. + +`CB_1L1` is the left pinky, `CB_1R1` is the inside right hand index column. + +``` + _1L1, _1L2, _1L3, _1L4, _1L5, _1R1, _1R2, _1R3, _1R4, _1R5, +``` + +If there are edge keys, they are named accordingly, left and right. + +``` +L0_CB, L1_CB, L2_CB, L3_CB +R0_CB, R1_CB, R2_CB, R3_CB +``` + +Thumb keys use the COMBO and COMBO2 thumb settings which give keycodes +like this. + +``` +#define ___6_ERGO_THUMBS_COMBO___ CB_TH1, CB_TH2, CB_TH3, CB_TH4, CB_TH5, CB_TH6 +#define ___6_ERGO_THUMBS_COMBO2___ CB2_TH1, CB2_TH2, CB2_TH3, CB2_TH4, CB2_TH5, CB2_TH6 +``` + +Tap-Hold +----------------------- + +Tap hold currently has *tap_taplong* and *open_openclose* functions. +These are in *tap_hold.c*, *tap_hold.h* and *tap_hold.defs*. +Both use **TAP_HOLD_TERM** as the hold duration. + +Tap_taplong sends one keycode on tap, and another after a hold of tapping term. +Open_openclose, sends one keycode on tap, hold sends that, plus the second, +followed by a back arrow. + +Additionally, open_openclose will send a triple of the open keycode when tapped with +the shift modifier on. + +There as also a __not dead__ version of open_openclose that accomodates using +dead keys like quote so that the functionalty behaves as if the key were not +a dead key, giving a quote, a pair of quotes or a triple of quotes. + +The file _tap_hold.defs_ contains all the definitions. Like combos, +these entries are processed with a function call from **process_user_record** +`process_tap_hold_user(keycode, record);` + +Define your keys in *tap_hold.defs*. + +Here is Ctrl-C, Ctrl-V, as tap and long tap. +``` +TP_TPL(KC_CCCV, LCTL(KC_C), LCTL(KC_V)) +``` + +For tap open, hold for open and close then a back arrow. +Here is __(__ or __()__ with tap and long tap. + +``` +OPEN_OCL(KC_OCPRN, KC_LPRN, KC_RPRN) + +OPEN_OCL(KC_OCQUOT, KC_QUOT, KC_QUOT) +// non dead version of quote. +OPEN_OCL_ND(BP_OCQUOT, BP_QUOT, BP_QUOT) +OPEN_OCL_ND(US_OCQUOT, US_QUOT, US_QUOT) +``` + +It is also possible to trigger a smart lock with a hold. +This example creates a keycode, `ENTNAV` which can be used +to type enter, or smart lock the nav layer. +Note that `SML_NAV` should be defined in `smart_lock.defs`. + +__Caveat:__ +This does have the unfortunate behavior of delaying the action +until key up. So it may not be that useful. I did not like it +for this particular example. + +``` +TP_SML(ENTNAV, KC_ENTER, SML_NAV) +``` + +Caps Word +------------- +This is a slightly modified version of caps word which adds a *CAPS_WORD_ON* keycode +which can be used to turn caps word on explicitly. This is useful for mapping a +single key or creating a combo. + +[As documented in here.](https://getreuer.info/posts/keyboards/caps-word/index.html) Holding both pinkies on home row for double tapping term, is effectively right-shift and left-shift, invokes caps-word. The next word will be capitalized. It continues until it shouldn't. -BEPO vs Qwerty Locale/language/Layers ---------------------- -Essentially they are different keycode sets. So anything that needs them, causes a layer. -So there are two symbol layers, two toprows layers, two keypad layers. -One for Qwerty and one for bepo. The Navigation layer is not affected. +Smart lock +---------------- +They are defined in *smart_lock.def*. They need +a custom keycode, and a layer or mods, not mod keycode, to apply, +followed by a list of keycodes to ignore and stay active. +This allows popping to layer which will stick until it doesn't. +Or to apply mods until it shouldn't. Each definition has it's +own list of key codes to ignore. Derived from _smart_layers_ +by @possumvibes. -I only have bepo, dvorak and beakl on bepo. There are a bunch for Qwerty. -I have a ton of basic layers. I'm most interested in beakl at the moment, but I've used Dvorak for more than 20 years. There is also qwerty, colemak, norman, carplax, etc. +Add a keycode to custom_keys.def then assign it to it's action in smart_lock.def. +``` +// SMLL = smart lock layer. +// SMLM = smart lock mod. -The navigation/mouse layer is not affected by bepo/qwerty, but symbols and numbers are. -There are bepo versions of everything that needs it. +// Keycode, layer/mod. +// list of keycodes to ignore. -Navigation Layer ------------------------ -I do not use a mouse. I use Xmonad as my window manager, and I have -practically no use for one. They are necessary however. So I have -a Navigation layer which is all mouse, arrows, home, end, tab, page -up, down, 5 mouse buttons and so on. -This layer is not affected by bepo/qwerty, but symbols and numbers are. -There are bepo versions of everything that needs it. +SMLM(SMLM_LSFT, MOD_LSFT, + ___VI_ARROWS___, + ___HOME_PGDN_PGUP_END___, + ___TAB_PGDN_PGUP_BKTAB___, + ___SML_MODS_L___) -Arrow combos work just fine, in emacs I use SFT(arrows) to move between windows. -To do this; shift is my left pinky home, Nav is right thumb Enter, and one of the four -home keys of my left hand are the arrows. Home row mods allow this to work well. +SMLL(SML_NAV, _NAV, ___NAVA_3x10___) -I don't use the arrows on the dactyl and kinesis, even though they are there. +``` -Symbol Layer -------------------- -The symbol layer is based on the Beakl15 symbol layer. -The beakl symbol layer is intuitive and fairly easy to remember. There are 3 versions. -The original, an extended called A, and an extended and enhanced for vi, called B. -The primary purpose of the extension was to provide keys which might not be available -elsewhere on the default layer. B, takes this further and moves :/? to better places. +Mod lock +---------------- +Mod lock is originally from @possumvibes, it has ignore keys as well, +but these keys apply to all locks defined. which gives a slightly smaller +memory footprint than smart locks. The mods, are keycodes, rather than mod codes. -TopRows Layer --------------------- -I think, truly this is the layer that makes tiny keyboards accessible in the beginning. -This is basically the number row, the shifted number row and the function key row. -I have them so it is numbers on the home row, shifted keys above and functions below. -There are multiple choices, I currently use the beakl number row, with everything -else as you would expect. +The behavior is the same as smart lock mods, but less flexible, and smaller. +First create a keycode in custom_keys.def, then assign it to the mod you want. + +Ignore keys are universal for all mod locks. + +``` +// mod lock keys. takes keymods not mods. +// keycode should be defined in custom_keys.def. +// custom key, modkey to activate +MODL(ML_LSFT, KC_LSFT) +MODL(ML_LCTL, KC_LCTL) +MODL(ML_LALT, KC_LALT) +MODL(ML_LGUI, KC_LGUI) + +// Keycodes which will NOT cancel mod lock mode. +IGNORE_KC( KC_LEFT) +IGNORE_KC( KC_RGHT) +``` + +N-shot mods +---------------- +I simply modified N-shots to use a def file. This is essentially @possumvibes +fancier version of @callum's one shot mods. It has ignore and cancel keys, +and there are one shot mods or N shot mods. Ignore and cancel keys apply +to all oneshot and n-shots. + +``` +// Define keycodes in custom keys. +// KEYCode, mod keycode, to set for n-shot. +// ONESHOT is for one. +// NSHOT takes a count. + +// oneshots +ONESHOT(OS_LSFT, KC_LSFT) + +// N-Shots +NSHOT(TS_LCTL, KC_LCTL, 2) + +// Keys which will cancel the n-shots. +CANCEL_KEY( PANIC) + +// Keys which will be ignored by n-shots. +IGNORE_KEY( SML_NAV) +``` + +One-shot mods +---------------- +This code came by way of @jurgen-kluft, I encapsulated the code and made +the user functions definable with a .def file. This is similar to N-shots. +This one keeps track of the last key consumed which helps it's decision making. +It also has cancel and ignore keys like N-shots. + +Essentially the same as n-shots, but with less elegant C code. Choose one or +the other. + +In evaluation. The code for nshots is better. + +``` +// custom-key, Oneshot name. +ONESHOT( OS_LSFT, ONESHOT_LSFT) + +// keys to cancel +CANCEL_KEY( KC_ESC) + +// keys to ignore. +IGNORE_KEY( SPC_NAV) +``` + +Swapper +---------------- +I added the defs code so they are easy to define. This is a way to +alternate between 2 keycodes for a key by sending another keycode. An +example is tab or backtab on one key, which reverses when you press a +second key. It also allows for mods to be applied. The following defines +SW_WIN, which sends left alt-tab and shift- left alt- tab, when reversed +by SW_REV. -Keypad Layer +``` +SWAPPER_KEY(SW_WIN, SW_REV, KC_TAB, S(KC_TAB), KC_LALT) +``` +Note: The switch key is not automatically defined in the custom keys enum in +_keycodes.h_. It is convenient to use the same one which causes problems +for automatically adding it. Add it to *custom_keys.def* + +Encoders +---------------- +This is basic encoder stuff, modified to use a def file which makes it a lot easier +to define and use. It can switch the encoder functions based on layers and mods. +Give it a layer name and/or mods to match on, and the clockwise and counter +clockwise keycodes to send. + +I used LEFT and RIGHT, but really it's just 0-N, but I happen to have one +on the left and one on the right. If you have one, use 0 or LEFT. + +The code scans the entries for matches on layer first, checking for a match for +mods. If an encoder entry is not found it then scans for entries with +layer set to LAYER_NONE. + +RGB light controls require calling the functions directly, for this +there is a special macro and function that does this. The functions +should take no arguments. + +``` +// Layer/none, encoder index 0/1, CW_KC, CCW_KC, Qualifying mod or none +// LAYER_NONE and MOD_NONE for a single use. +// LEFT and RIGHT for index. they go on from there, 2, 3, etc +// if one encoder, LEFT/0, is the first one, on the master side. + +// default encoders, all layers no mods. +ENCODER_ACTION(LAYER_NONE, RIGHT, KC_PGDN, KC_PGUP, MOD_NONE) +ENCODER_ACTION(LAYER_NONE, LEFT, KC_DOWN, KC_UP, MOD_NONE) +ENCODER_ACTION(LAYER_NONE, LEFT, KC_PGDN, KC_PGUP, MOD_LSFT) + +// Symbol layer encoders. +ENCODER_ACTION(_SYMB, LEFT, KC_LEFT, KC_RIGHT, MOD_NONE) + +// RGB function encoders +ENCODER_FUNCTION(_RGB, LEFT, + rgb_matrix_increase_speed_noeeprom, + rgb_matrix_decrease_speed_noeeprom, MOD_NONE) +``` + + +Unicode +---------------- +This is just the basic unicode example everyone seems to have. +Add your keys to send unicode strings like so. + +``` + UC_STR(UC_DISA, "ಠ_ಠ") +``` + +Send_string -------------- -There are several variations of keypads and function key pads in various sizes. -Currently I am using a Beakl Keypad on the left hand and 3x4 funcpad on the right. +This is just basic send string functionality using *SEND_STRING* and +*SEND_STRING_DELAY*. Each entry defines a key to send a string. -OLED --------------------- -It shows the basic stuff I could find in most places. The -default layer, the current layer, the mods, the locks, the last key pressed, and -a map of the current layer as simply as possible. I'm sure there is more that could -be done. @Drashna has some fancy stuff. If the display is big enough, there is even -a display of the current layer's keymap. +``` +SEND_STR(MYKEY, "this is a test") +SEND_STR_DELAY(VRSN, QMK_KEYBOARD ":" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE) +``` -XMonad ---------------------- -I use xmonad. Gui is my hot key for that. With home row mods I have home -row chords which give me access to my desktops, my scratchpads/terminals, -custom key KC_XM_PORD, among others. It sometimes feels that I am playing -an instrument when I invoke xmonad to do something. +Console key logging - for heat maps. +---------------------- +Both CONSOLE_ENABLE and CONSOLE_KEY_LOGGER_ENABLE must be enabled for this to work. -I had an xmonad layer at one time, it was basically dvorak, I would invoke it -with a GUI mod, so that even on bepo, or colemak, my xmonad commands remain the same. +This is a console key logger which can save keys typed for analysis of keymaps +using Vlad/Precondition's heat map tool. The code for the logger came from +[here](https://precondition.github.io/qmk-heatmap#how-to-collect-the-required-data) +The explanation and use of the heatmap is [here](https://precondition.github.io/qmk-heatmap) -I'm going to need to revisit that, as things are, all the commands move when I change -to a different default layer from dvorak. +There is a script ```listen_keylogger.sh``` which should be run to collect +the keylogger data. -Combo's can alleviate some of this pain. More to play with. +This does require **hid_listen** to be installed on the computer. +On Arch linux this can by installed from the AUR with ```yay -S hid_listen``` +The output can also be seen just by using ```qmk console```. + +Note: _print.h_ is automatically included when CONSOLE_ENABLE is set. This allows +for debug messages anwhere in the code base as needed to see what might be going +on. Tap Dance -------------------- -I have a lot of tap dance, It's turned off. It's big. tap-hold works pretty well most of the time, instead. +I had a lot of tap dance, It's turned off. It's big. tap-hold works pretty well most of the time, instead. My favorites were tab-backtab, home-end. -Switching the OS keyboard -------------------------- -This varies from system to system. I use Arch Linux, so I use ```setxkbmap```. -I've included a helper script which makes it easy to switch between EN and FR Bepo, -called switch-kbd. In xmonad I invoke this with a keystroke. so, same deal. just map -the keystroke to a key. - diff --git a/users/ericgebhart/rules.mk b/users/ericgebhart/rules.mk index a5d5e2c1ca..a6eddc2d87 100755 --- a/users/ericgebhart/rules.mk +++ b/users/ericgebhart/rules.mk @@ -1,26 +1,73 @@ +INTROSPECTION_KEYMAP_C = keymap/keymap.c # keymaps SRC += ericgebhart.c -SRC += tap_dances.c SRC += process_records.c -SRC += caps_word.c -SRC += altlocal_keys.c +SRC += $(USER_PATH)/lang/locales.c +SRC += $(USER_PATH)/extensions/extensions.c +SRC += $(USER_PATH)/extensions/tap_hold.c +SRC += $(USER_PATH)/extensions/accented_keys.c +SRC += $(USER_PATH)/extensions/altlocal_keys.c +SRC += $(USER_PATH)/extensions/tap_dances.c +SRC += $(USER_PATH)/extensions/encoders.c +SRC += $(USER_PATH)/extensions/swapper.c +SRC += $(USER_PATH)/extensions/mod_lock.c +SRC += $(USER_PATH)/extensions/smart_lock.c +SRC += $(USER_PATH)/extensions/nshot_mod.c +SRC += $(USER_PATH)/extensions/oneshot.c +SRC += $(USER_PATH)/extensions/unicode.c +SRC += $(USER_PATH)/extensions/send_string.c +SRC += $(USER_PATH)/extensions/console_key_logger.c +SRC += $(USER_PATH)/extensions/not_dead.c +SRC += $(USER_PATH)/extensions/alt_shift.c +SRC += $(USER_PATH)/extensions/quick_tap.c +SRC += $(USER_PATH)/oled/oled_stuff.c +SRC += $(USER_PATH)/oled/oled_cartes.c +SRC += $(USER_PATH)/oled/oled_layers.c -VPATH += keyboards/gboards +VPATH += $(USER_PATH)/layer_names +VPATH += $(USER_PATH)/oled +VPATH += $(USER_PATH)/extensions +VPATH += $(USER_PATH)/base_layers +VPATH += $(USER_PATH)/defs +VPATH += $(USER_PATH)/keyboards +VPATH += $(USER_PATH)/keymap +VPATH += $(USER_PATH)/lang +VPATH += $(USER_PATH)/layers +VPATH += $(USER_PATH)/mod_layers +VPATH += $(USER_PATH)/oled +# MCU=STM32F411 +# BOARD=QMK_PROTON_C +# SOFT_SERIAL_PIN=D2 +# # Bootloader selection +# BOOTLOADER = stm32-dfu + +# WS2812_DRIVER = pwm +# SERIAL_DRIVER = usart +# AUDIO_ENABLE = no +# LTO_ENABLE = no +# CONVERT_TO_PROTON_C = yes + +# so the keyboard's code doesn't add stuff we don't need. +# when we use our own oled renders. +# oled_custom_enable should also be set in config.h. OLED_ENABLE = yes +OLED_CUSTOM_ENABLE = yes -ifeq ($(strip $(OLED_ENABLE)), yes) - SRC += $(USER_PATH)/oled_stuff.c +ifeq ($(strip $(OLED_CUSTOM_ENABLE)), yes) + SRC += $(USER_PATH)/oled/oled_stuff.c endif MOUSEKEY_ENABLE = yes # Mouse keys -EXTRAKEY_ENABLE = yes # Audio control and System control +EXTRAKEY_ENABLE = no # Audio control and System control COMMAND_ENABLE = no # Commands for debug and configuration NKRO_ENABLE = no # Enable N-Key Rollover SWAP_HANDS_ENABLE= no # Allow swapping hands of keyboard KEY_LOCK_ENABLE = no TAP_DANCE_ENABLE = no # Enable the tap dance feature. -CONSOLE_ENABLE = no # Console for debug +KEY_OVERRIDE_ENABLE = no +CONSOLE_ENABLE = no # Console for debug or keylogging. + BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite UNICODE_ENABLE = no @@ -32,3 +79,9 @@ SPACE_CADET_ENABLE = no GRAVE_ESC_ENABLE = no MAGIC_ENABLE = no COMBO_ENABLE = yes +CAPS_WORD_ENABLE = yes + +ENCODER_ENABLE = no +RGBLIGHT_ENABLE = no +BACKLIGHT_ENABLE = no +RGB_MATRIX_ENABLE = no diff --git a/users/ericgebhart/switch-kbd b/users/ericgebhart/switch-kbd deleted file mode 100755 index 4401967a0f..0000000000 --- a/users/ericgebhart/switch-kbd +++ /dev/null @@ -1,74 +0,0 @@ -#!/usr/bin/env zsh - -# Switch the keyboard to en-us by default, bepo, or en-dvorak. - -help(){ - print 'switch-kbd - helper for setxkbmap' - print ' ' - print 'Change the keyboard to en-us, fr-bepo, or en-dvorak.' - print 'Uses setxkbmap, so the change only affects the current' - print 'session. This mainly to avoid using a toggle key.' - print ' ' - print ' -b Bepo' - print ' -d Dvorak' - print ' -n do not execute' - print ' -h help text.' - print ' ' - print ' The default is to set the keyboard to en-us.' - exit -} - -layout="-layout us" -variant="" -let "execute = 1" -let "verose = 0" - -# $opt will hold the current option -local opt -while getopts bdnvh opt; do - # loop continues till options finished - # see which pattern $opt matches... - case $opt in - (b) - layout="-layout fr" - variant="-variant bepo" - ;; - - (d) - layout="-layout en" - variant="-variant dvorak" - ;; - (n) - let "execute = 0" - ;; - (v) - let "verbose = 1" - ;; - (h) - help - ;; - # matches a question mark - # (and nothing else, see text) - (\?) - print "Bad option:" $* - print " " - help - return 1 - ;; - esac -done -(( OPTIND > 1 )) && shift $(( OPTIND - 1 )) -##print Remaining arguments are: $* - -mycommand='setxkbmap '${layout}' '${variant} - -if [[ ( $verbose -ne 0 ) ]]; then; - print "setxkbmap Command:" $mycommand -fi - -if [[ ( $execute -ne 0 ) ]] -then; - eval $mycommand -else; - print "did not execute" -fi |