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authorDrashna Jaelre <drashna@live.com>2021-12-29 20:17:34 -0800
committerGitHub <noreply@github.com>2021-12-29 20:17:34 -0800
commitc4551d7ef1ed2c1069f23cc8499b7c7fc30f3ecf (patch)
tree67dc381a45d59626132c4c59b71c4b36fa971f8b /users/drashna/rgb
parent1a8a842cfb3e87a82afb57ba29ca59c5fa6fe97b (diff)
[Keymap] Reorganization, cleanup and readmes for drashna code (#15617)
Diffstat (limited to 'users/drashna/rgb')
-rw-r--r--users/drashna/rgb/readme.md52
-rw-r--r--users/drashna/rgb/rgb_matrix_stuff.c94
-rw-r--r--users/drashna/rgb/rgb_matrix_stuff.h20
-rw-r--r--users/drashna/rgb/rgb_stuff.c17
-rw-r--r--users/drashna/rgb/rgb_stuff.h17
5 files changed, 124 insertions, 76 deletions
diff --git a/users/drashna/rgb/readme.md b/users/drashna/rgb/readme.md
new file mode 100644
index 0000000000..4deaa0a463
--- /dev/null
+++ b/users/drashna/rgb/readme.md
@@ -0,0 +1,52 @@
+# RGB
+
+Custom RGB code can be disabled by setting `CUSTOM_RGBLIGHT = no` or `CUSTOM_RGB_MATRIX = no` in your `rules.mk`
+
+## RGB Light
+
+### Layer Indication Code
+
+At least for RGB Light, the `layer_state_set` function is used to detect the current highest layer, and change the underglow based on that layer.
+
+This works for both the regular layers, and for the default layers, too.
+
+I use the sethsv variants of the commands, so that different modes can be used, as well.
+
+RGB Matrix uses a custom, per board implementation, at the moment.
+
+### RGB Light Startup Animation
+
+On startup, if enabled, the board will cycle through the entire hue wheel, starting and ending on the default layer color.
+
+```c
+void keyboard_post_init_rgb(void) {
+#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
+ if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); }
+ if (rgblight_config.enable) {
+ layer_state_set_user(layer_state);
+ uint16_t old_hue = rgblight_config.hue;
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
+ for (uint16_t i = 255; i > 0; i--) {
+ rgblight_sethsv_noeeprom( ( i + old_hue) % 255, 255, 255);
+ matrix_scan();
+ wait_ms(10);
+ }
+ }
+#endif
+ layer_state_set_user(layer_state);
+}
+```
+
+This could probably benefit from some cleanup and better handling.
+
+## RGB Matrix
+
+### Idle Animation
+
+This feature can be toggled with the `RGB_IDL` keycode.
+
+This sets the mode to the Heatmap Animation when typing, but will switch to the cycle in animations when idle.
+
+### Layer Indication
+
+This sets the modifier keys to indicate the current layer state, with the option to override the behavior.
diff --git a/users/drashna/rgb/rgb_matrix_stuff.c b/users/drashna/rgb/rgb_matrix_stuff.c
index 97811092c1..e6d631466d 100644
--- a/users/drashna/rgb/rgb_matrix_stuff.c
+++ b/users/drashna/rgb/rgb_matrix_stuff.c
@@ -1,18 +1,5 @@
-/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "drashna.h"
#include "rgb_matrix.h"
@@ -29,27 +16,27 @@ void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode
switch (mode) {
case 1: // breathing
- {
- uint16_t time = scale16by8(g_rgb_timer, speed / 8);
- hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
- RGB rgb = hsv_to_rgb(hsv);
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
- RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
- }
+ {
+ uint16_t time = scale16by8(g_rgb_timer, speed / 8);
+ hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
+ RGB rgb = hsv_to_rgb(hsv);
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
+ RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
}
- break;
}
+ break;
+ }
default: // Solid Color
- {
- RGB rgb = hsv_to_rgb(hsv);
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
- RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
- }
+ {
+ RGB rgb = hsv_to_rgb(hsv);
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
+ RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
}
- break;
}
+ break;
+ }
}
}
@@ -95,3 +82,48 @@ bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
+
+__attribute__((weak)) bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max) { return true; }
+void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+ if (!rgb_matrix_indicators_advanced_keymap(led_min, led_max)) { return; }
+
+#if defined(RGBLIGHT_ENABLE)
+ if (!userspace_config.rgb_layer_change)
+#else
+ if (userspace_config.rgb_layer_change)
+#endif
+ {
+ switch (get_highest_layer(layer_state | default_layer_state)) {
+ case _DEFAULT_LAYER_1:
+ rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _DEFAULT_LAYER_2:
+ rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _DEFAULT_LAYER_3:
+ rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _DEFAULT_LAYER_4:
+ rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _GAMEPAD:
+ rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _DIABLO:
+ rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _RAISE:
+ rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _LOWER:
+ rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ case _ADJUST:
+ rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
+ break;
+ }
+ }
+}
+
+__attribute__((weak)) bool rgb_matrix_indicators_keymap(void) { return true; }
+void rgb_matrix_indicators_user(void) { rgb_matrix_indicators_keymap(); }
diff --git a/users/drashna/rgb/rgb_matrix_stuff.h b/users/drashna/rgb/rgb_matrix_stuff.h
index b86f2f6514..7c6f6c271e 100644
--- a/users/drashna/rgb/rgb_matrix_stuff.h
+++ b/users/drashna/rgb/rgb_matrix_stuff.h
@@ -1,18 +1,5 @@
-/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
@@ -23,3 +10,6 @@ void matrix_scan_rgb_matrix(void);
void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type, uint8_t led_min, uint8_t led_max);
+
+bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max);
+bool rgb_matrix_indicators_keymap(void);
diff --git a/users/drashna/rgb/rgb_stuff.c b/users/drashna/rgb/rgb_stuff.c
index 15108bde04..e0422334aa 100644
--- a/users/drashna/rgb/rgb_stuff.c
+++ b/users/drashna/rgb/rgb_stuff.c
@@ -1,18 +1,5 @@
-/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef RGBLIGHT_ENABLE
diff --git a/users/drashna/rgb/rgb_stuff.h b/users/drashna/rgb/rgb_stuff.h
index af1acdde71..d720275b60 100644
--- a/users/drashna/rgb/rgb_stuff.h
+++ b/users/drashna/rgb/rgb_stuff.h
@@ -1,18 +1,5 @@
-/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"