diff options
author | William Chang <william@factual.com> | 2019-11-20 22:17:07 -0800 |
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committer | William Chang <william@factual.com> | 2019-11-20 22:17:07 -0800 |
commit | e7f4d56592b3975c38af329e77b4efd9108495e8 (patch) | |
tree | 0a416bccbf70bfdbdb9ffcdb3bf136b47378c014 /users/drashna/drashna.c | |
parent | 71493b2f9bbd5f3d18373c518fa14ccafcbf48fc (diff) | |
parent | 8416a94ad27b3ff058576f09f35f0704a8b39ff3 (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'users/drashna/drashna.c')
-rw-r--r-- | users/drashna/drashna.c | 198 |
1 files changed, 84 insertions, 114 deletions
diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c index acc6b9f9ed..71779a6215 100644 --- a/users/drashna/drashna.c +++ b/users/drashna/drashna.c @@ -19,40 +19,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. userspace_config_t userspace_config; #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) - #define DRASHNA_UNICODE_MODE UC_WIN +# define DRASHNA_UNICODE_MODE UC_WIN #else - // set to 2 for UC_WIN, set to 4 for UC_WINC - #define DRASHNA_UNICODE_MODE 2 +// set to 2 for UC_WIN, set to 4 for UC_WINC +# define DRASHNA_UNICODE_MODE 2 #endif - -// This block is for all of the gaming macros, as they were all doing -// the same thing, but with differring text sent. -bool send_game_macro(const char *str, keyrecord_t *record, bool override) { - if (!record->event.pressed || override) { - uint16_t keycode; - if (userspace_config.is_overwatch) { - keycode = KC_BSPC; - } else { - keycode = KC_ENTER; - } - clear_keyboard(); - tap_code(keycode); - wait_ms(TAP_CODE_DELAY); - send_string_with_delay(str, TAP_CODE_DELAY); - wait_ms(TAP_CODE_DELAY); - tap_code(KC_ENTER); - } - if (override) wait_ms(3000); - return false; -} - -bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) { +bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) { static uint16_t this_timer; - if(pressed) { - this_timer= timer_read(); + if (pressed) { + this_timer = timer_read(); } else { - if (timer_elapsed(this_timer) < TAPPING_TERM){ + if (timer_elapsed(this_timer) < TAPPING_TERM) { tap_code(code); } else { register_code(mod_code); @@ -63,11 +41,11 @@ bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) { return false; } -bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) { - if(pressed) { - this_timer= timer_read(); +bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) { + if (pressed) { + this_timer = timer_read(); } else { - if (timer_elapsed(this_timer) < TAPPING_TERM){ + if (timer_elapsed(this_timer) < TAPPING_TERM) { tap_code(code); } else { register_code(mod_code); @@ -80,90 +58,85 @@ bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t thi void bootmagic_lite(void) { matrix_scan(); - #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0 - wait_ms(DEBOUNCING_DELAY * 2); - #elif defined(DEBOUNCE) && DEBOUNCE > 0 - wait_ms(DEBOUNCE * 2); - #else - wait_ms(30); - #endif +#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0 + wait_ms(DEBOUNCING_DELAY * 2); +#elif defined(DEBOUNCE) && DEBOUNCE > 0 + wait_ms(DEBOUNCE * 2); +#else + wait_ms(30); +#endif matrix_scan(); if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) { bootloader_jump(); } } +__attribute__((weak)) void keyboard_pre_init_keymap(void) {} + +void keyboard_pre_init_user(void) { + userspace_config.raw = eeconfig_read_user(); + keyboard_pre_init_keymap(); +} // Add reconfigurable functions here, for keymap customization // This allows for a global, userspace functions, and continued // customization of the keymap. Use _keymap instead of _user // functions in the keymaps -__attribute__ ((weak)) -void matrix_init_keymap(void) {} +__attribute__((weak)) void matrix_init_keymap(void) {} // Call user matrix init, set default RGB colors and then // call the keymap's init function void matrix_init_user(void) { - userspace_config.raw = eeconfig_read_user(); - - #ifdef BOOTLOADER_CATERINA - DDRD &= ~(1<<5); - PORTD &= ~(1<<5); +#if defined(BOOTLOADER_CATERINA) && defined(__AVR__) + DDRD &= ~(1 << 5); + PORTD &= ~(1 << 5); - DDRB &= ~(1<<0); - PORTB &= ~(1<<0); - #endif + DDRB &= ~(1 << 0); + PORTB &= ~(1 << 0); +#endif - #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) - set_unicode_input_mode(DRASHNA_UNICODE_MODE); - get_unicode_input_mode(); - #endif //UNICODE_ENABLE +#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + set_unicode_input_mode(DRASHNA_UNICODE_MODE); + get_unicode_input_mode(); +#endif // UNICODE_ENABLE matrix_init_keymap(); } -__attribute__((weak)) -void keyboard_post_init_keymap(void){ } +__attribute__((weak)) void keyboard_post_init_keymap(void) {} -void keyboard_post_init_user(void){ -#ifdef RGBLIGHT_ENABLE +void keyboard_post_init_user(void) { +#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) keyboard_post_init_rgb(); #endif keyboard_post_init_keymap(); } -__attribute__ ((weak)) -void shutdown_keymap(void) {} - -void shutdown_user (void) { - #ifdef RGBLIGHT_ENABLE - rgblight_enable_noeeprom(); - rgblight_mode_noeeprom(1); - rgblight_setrgb_red(); - #endif // RGBLIGHT_ENABLE - #ifdef RGB_MATRIX_ENABLE - // uint16_t timer_start = timer_read(); - // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 ); - // while(timer_elapsed(timer_start) < 250) { wait_ms(1); } - #endif //RGB_MATRIX_ENABLE - shutdown_keymap(); -} +__attribute__((weak)) void shutdown_keymap(void) {} -__attribute__ ((weak)) -void suspend_power_down_keymap(void) {} +void rgb_matrix_update_pwm_buffers(void); -void suspend_power_down_user(void) { - suspend_power_down_keymap(); +void shutdown_user(void) { +#ifdef RGBLIGHT_ENABLE + rgblight_enable_noeeprom(); + rgblight_mode_noeeprom(1); + rgblight_setrgb_red(); +#endif // RGBLIGHT_ENABLE +#ifdef RGB_MATRIX_ENABLE + rgb_matrix_set_color_all(0xFF, 0x00, 0x00); + rgb_matrix_update_pwm_buffers(); + +#endif // RGB_MATRIX_ENABLE + shutdown_keymap(); } -__attribute__ ((weak)) -void suspend_wakeup_init_keymap(void) {} +__attribute__((weak)) void suspend_power_down_keymap(void) {} -void suspend_wakeup_init_user(void) { - suspend_wakeup_init_keymap(); -} +void suspend_power_down_user(void) { suspend_power_down_keymap(); } +__attribute__((weak)) void suspend_wakeup_init_keymap(void) {} -__attribute__ ((weak)) -void matrix_scan_keymap(void) {} +void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); } + +__attribute__((weak)) void matrix_scan_keymap(void) {} // No global matrix scan code, so just run keymap's matrix // scan function @@ -176,69 +149,66 @@ void matrix_scan_user(void) { #ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. run_diablo_macro_check(); -#endif // TAP_DANCE_ENABLE +#endif // TAP_DANCE_ENABLE -#ifdef RGBLIGHT_ENABLE +#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) matrix_scan_rgb(); -#endif // RGBLIGHT_ENABLE +#endif // RGBLIGHT_ENABLE matrix_scan_keymap(); } - -__attribute__ ((weak)) -layer_state_t layer_state_set_keymap (layer_state_t state) { - return state; -} +__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; } // on layer change, no matter where the change was initiated // Then runs keymap's layer change check layer_state_t layer_state_set_user(layer_state_t state) { state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); -#ifdef RGBLIGHT_ENABLE +#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) state = layer_state_set_rgb(state); -#endif // RGBLIGHT_ENABLE - return layer_state_set_keymap (state); +#endif // RGBLIGHT_ENABLE + return layer_state_set_keymap(state); } - -__attribute__ ((weak)) -layer_state_t default_layer_state_set_keymap (layer_state_t state) { - return state; -} +__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; } // Runs state check and changes underglow color and animation layer_state_t default_layer_state_set_user(layer_state_t state) { state = default_layer_state_set_keymap(state); #if 0 -#ifdef RGBLIGHT_ENABLE +# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) state = default_layer_state_set_rgb(state); -#endif // RGBLIGHT_ENABLE +# endif // RGBLIGHT_ENABLE #endif return state; } -__attribute__ ((weak)) -void led_set_keymap(uint8_t usb_led) {} +__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {} // Any custom LED code goes here. // So far, I only have keyboard specific code, // So nothing goes here. -void led_set_user(uint8_t usb_led) { - led_set_keymap(usb_led); -} +void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); } -__attribute__ ((weak)) -void eeconfig_init_keymap(void) {} +__attribute__((weak)) void eeconfig_init_keymap(void) {} void eeconfig_init_user(void) { - userspace_config.raw = 0; + userspace_config.raw = 0; userspace_config.rgb_layer_change = true; eeconfig_update_user(userspace_config.raw); - #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) +#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) set_unicode_input_mode(DRASHNA_UNICODE_MODE); get_unicode_input_mode(); - #else +#else eeprom_update_byte(EECONFIG_UNICODEMODE, DRASHNA_UNICODE_MODE); - #endif +#endif + eeconfig_init_keymap(); + keyboard_init(); +} + +bool hasAllBitsInMask(uint8_t value, uint8_t mask) { + value &= 0xF; + mask &= 0xF; + + return (value & mask) == mask; } |