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authorDrashna Jaelre <drashna@live.com>2021-12-29 20:17:34 -0800
committerGitHub <noreply@github.com>2021-12-29 20:17:34 -0800
commitc4551d7ef1ed2c1069f23cc8499b7c7fc30f3ecf (patch)
tree67dc381a45d59626132c4c59b71c4b36fa971f8b /users/drashna/callbacks.md
parent1a8a842cfb3e87a82afb57ba29ca59c5fa6fe97b (diff)
[Keymap] Reorganization, cleanup and readmes for drashna code (#15617)
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+# Custom Userspace Callback Functions
+
+Specifically QMK works by using customized callback functions for everything. This allows for multiple levels of customization.
+
+`matrix_scan` calls `matrix_scan_quantum`, which calls `matrix_scan_kb`, which calls `matrix_scan_user`.
+`process_record` calls a bunch of stuff, but eventually calls `process_record_kb` which calls `process_record_user`
+The same goes for `matrix_init`, `layer_state_set`, `led_set`, and a few other functions.
+
+All (most) `_user` functions are handled here, in the userspace instead. To allow keyboard specific configuration, I've created `_keymap` functions that can be called by the keymap.c files instead.
+
+This allows for keyboard specific configuration while maintaining the ability to customize the board.
+
+My [Ergodox EZ Keymap](https://github.com/qmk/qmk_firmware/blob/master/layouts/community/ergodox/drashna/keymap.c) is a good example of this, as it uses the LEDs as modifier indicators.
+
+You can see a list of these files in [callbacks.c](callbacks.c), or a shortend list here
+
+```c
+__attribute__((weak)) void matrix_init_keymap(void) {}
+void matrix_init_user(void) {
+ matrix_init_keymap();
+}
+
+__attribute__((weak)) void keyboard_post_init_keymap(void) {}
+void keyboard_post_init_user(void) {
+ keyboard_post_init_keymap();
+}
+
+__attribute__((weak)) void matrix_scan_keymap(void) {}
+void matrix_scan_user(void) {
+ matrix_scan_keymap();
+}
+
+__attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (!process_record_keymap(keycode, record)) { return false; }
+ return true;
+}
+
+__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
+layer_state_t layer_state_set_user(layer_state_t state) {
+ state = layer_state_set_keymap(state);
+ return state;
+}
+
+__attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) {}
+void led_set_user(uint8_t usb_led) {
+ led_set_keymap(usb_led);
+}
+
+__attribute__ ((weak)) void suspend_power_down_keymap(void) {}
+void suspend_power_down_user(void) {
+ suspend_power_down_keymap();
+}
+
+__attribute__ ((weak)) void suspend_wakeup_init_keymap(void) {}
+void suspend_wakeup_init_user(void) {
+ suspend_wakeup_init_keymap();
+}
+
+
+__attribute__ ((weak)) void shutdown_keymap(void) {}
+void shutdown_user (void) {
+ shutdown_keymap();
+}
+
+__attribute__ ((weak)) void eeconfig_init_keymap(void) {}
+void eeconfig_init_user(void) {
+ eeconfig_update_user(0);
+ eeconfig_init_keymap();
+}
+```