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authorJoel Challis <git@zvecr.com>2023-11-26 18:36:45 +0000
committerGitHub <noreply@github.com>2023-11-27 05:36:45 +1100
commit1ed03f498fa204178c2696c510ac6a2cd8524e2d (patch)
treeb97c1f983b7e4b57c007d0feedadd3ad3e39062b /users/brandonschlack/tap_dances.h
parent4908d4b1ca260efecf3613e6517aa3a6f2034876 (diff)
Remove userspace keymaps (#22544)
Diffstat (limited to 'users/brandonschlack/tap_dances.h')
-rw-r--r--users/brandonschlack/tap_dances.h52
1 files changed, 0 insertions, 52 deletions
diff --git a/users/brandonschlack/tap_dances.h b/users/brandonschlack/tap_dances.h
deleted file mode 100644
index 62c585631e..0000000000
--- a/users/brandonschlack/tap_dances.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/* Copyright 2020 Brandon Schlack
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-#include "brandonschlack.h"
-#ifdef TAP_DANCE_ENABLE
-# include "process_keycode/process_tap_dance.h"
-#endif
-
-enum tap_dance_states {
- SINGLE_TAP = 1,
- SINGLE_HOLD = 2,
- DOUBLE_TAP = 3,
- DOUBLE_HOLD = 4,
- DOUBLE_SINGLE_TAP = 5,
- TRIPLE_TAP = 6,
- TRIPLE_HOLD = 7
-};
-
-int cur_dance (tap_dance_state_t *state);
-void process_tap_dance_keycode (bool reset, uint8_t toggle_layer);
-
-/* Tap Dance: Trigger Layer
- *
- * Toggles Layer based on given trigger (Single Hold, Double Tap, Double Hold, etc).
- * Uses process_tap_dance_keycode() to allow keycode defines based on layer
- */
-typedef struct {
- uint8_t trigger;
- uint8_t layer;
- uint8_t state;
-} tap_dance_trigger_layer_t;
-
-#define ACTION_TAP_DANCE_TRIGGER_LAYER(trigger, layer) { \
- .fn = { NULL, td_trigger_layer_finished, td_trigger_layer_reset }, \
- .user_data = (void *)&((tap_dance_trigger_layer_t) { trigger, layer, 0 }), \
-}
-
-void td_trigger_layer_finished (tap_dance_state_t *state, void *user_data);
-void td_trigger_layer_reset (tap_dance_state_t *state, void *user_data);