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authorRyan <fauxpark@gmail.com>2021-08-18 18:20:25 +1000
committerGitHub <noreply@github.com>2021-08-18 18:20:25 +1000
commitb16091659cc9a724a8800f77e631643b4ab089ad (patch)
treee44933472c6d100bd4fc5d8a693d9d21e3c32f6f /tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/xboxEnums.h
parentcf5e40c25139ff64ff246f1c6280e983ef75551c (diff)
Move USB Host Shield and Arduino core to `lib/` (#13973)
Diffstat (limited to 'tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/xboxEnums.h')
-rw-r--r--tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/xboxEnums.h65
1 files changed, 0 insertions, 65 deletions
diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/xboxEnums.h b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/xboxEnums.h
deleted file mode 100644
index 84b137bb6e..0000000000
--- a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/xboxEnums.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web : http://www.tkjelectronics.com
- e-mail : kristianl@tkjelectronics.com
- */
-
-#ifndef _xboxenums_h
-#define _xboxenums_h
-
-#include "controllerEnums.h"
-
-/** Enum used to set special LED modes supported by the Xbox controller. */
-enum LEDModeEnum {
- ROTATING = 0x0A,
- FASTBLINK = 0x0B,
- SLOWBLINK = 0x0C,
- ALTERNATING = 0x0D,
-};
-
-/** Used to set the LEDs on the controllers */
-const uint8_t XBOX_LEDS[] PROGMEM = {
- 0x00, // OFF
- 0x02, // LED1
- 0x03, // LED2
- 0x04, // LED3
- 0x05, // LED4
- 0x01, // ALL - Used to blink all LEDs
-};
-/** Buttons on the controllers */
-const uint16_t XBOX_BUTTONS[] PROGMEM = {
- 0x0100, // UP
- 0x0800, // RIGHT
- 0x0200, // DOWN
- 0x0400, // LEFT
-
- 0x2000, // BACK
- 0x1000, // START
- 0x4000, // L3
- 0x8000, // R3
-
- 0, 0, // Skip L2 and R2 as these are analog buttons
- 0x0001, // L1
- 0x0002, // R1
-
- 0x0020, // B
- 0x0010, // A
- 0x0040, // X
- 0x0080, // Y
-
- 0x0004, // XBOX
- 0x0008, // SYNC
-};
-
-#endif