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author | Ian O'Dea <ianodea@gmail.com> | 2019-01-07 10:20:15 -0600 |
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committer | Ian O'Dea <ianodea@gmail.com> | 2019-01-07 10:20:15 -0600 |
commit | 9f3afae5d12e7847639666b30f3239580dafed28 (patch) | |
tree | b365f02db61d410e0e8c5ec26fed70e4c6319792 /tmk_core/protocol/arm_atsam/led_matrix.h | |
parent | d55dc9b8168dc4582751b4d7ee4b2de3f5b4e3ab (diff) |
Make arm_atsam led matrix circular animation circular rather than obloid
Diffstat (limited to 'tmk_core/protocol/arm_atsam/led_matrix.h')
-rw-r--r-- | tmk_core/protocol/arm_atsam/led_matrix.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tmk_core/protocol/arm_atsam/led_matrix.h b/tmk_core/protocol/arm_atsam/led_matrix.h index f0d4528348..4513234e7f 100644 --- a/tmk_core/protocol/arm_atsam/led_matrix.h +++ b/tmk_core/protocol/arm_atsam/led_matrix.h @@ -83,6 +83,7 @@ typedef struct led_disp_s { float bottom; float width; float height; + float max_distance; } led_disp_t; uint8_t led_matrix_init(void); |