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authorcbbrowne <cbbrowne@cbbrowne.tor.int-afilias.info>2016-10-26 10:55:41 -0400
committercbbrowne <cbbrowne@cbbrowne.tor.int-afilias.info>2016-10-26 10:55:41 -0400
commit2a2920d92c5c314fe6291c92dee92fb6ff8294fe (patch)
treea8cc9ba8791d01c8bb5668ffd46508dd594c5aeb /readme.md
parent6a0313ac262af5d717a33a0b01bd44c9e38362f3 (diff)
parentf44ead146214381aa78344f1d4fe3e1b24010c95 (diff)
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
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@@ -326,8 +326,14 @@ This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only
`UNICODEMAP_ENABLE`
This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes
-up to 0xFFFFF are supported, including emojis. But you need to maintain a
-separate mapping table in your keymap file.
+up to 0xFFFFFFFF are supported, including emojis. You will need to maintain
+a separate mapping table in your keymap file.
+
+Known limitations:
+- Under Mac OS, only codes up to 0xFFFF are supported.
+- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now).
+
+Characters out of range supported by the OS will be ignored.
`BLUETOOTH_ENABLE`