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authorErez Zukerman <bulk@ezuk.org>2016-05-15 00:27:32 -0400
committerJack Humbert <jack.humb@gmail.com>2016-05-15 00:27:32 -0400
commit1a8c0dd22d6a2255511d0db6a456315541b5815b (patch)
tree6c7d5e9dc66f9ce864cfe87a72dfb47e6f06d3a7 /quantum
parent79d26f331a275c99f76a30d34752fbd65bb3f335 (diff)
Leader key implementation (#326)
* implements leader key for planck experimental * allows override of leader timeout * adds ability to use the leader key in seq * fixes leader keycode * adds chording prototype * fixes keycode detection * moves music mode to quantum.c * disables chording by default * updates process_action functions to return bool
Diffstat (limited to 'quantum')
-rw-r--r--quantum/keymap_common.c2
-rw-r--r--quantum/keymap_common.h4
-rw-r--r--quantum/matrix.c8
-rw-r--r--quantum/quantum.c167
-rw-r--r--quantum/quantum.h48
-rw-r--r--quantum/quantum.mk3
-rw-r--r--quantum/template/template.c7
-rw-r--r--quantum/template/template.h2
8 files changed, 230 insertions, 11 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 8f00f9cc32..0184770c4b 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -251,7 +251,7 @@ static action_t keycode_to_action(uint16_t keycode)
}
eeconfig_update_keymap(keymap_config.raw);
break;
- case 0x5100 ... 0x5FFF: ;
+ case 0x5100 ... 0x56FF: ;
// Layer movement shortcuts
// See .h to see constraints/usage
int type = (keycode >> 0x8) & 0xF;
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h
index 322fda498a..2ad1ba6c60 100644
--- a/quantum/keymap_common.h
+++ b/quantum/keymap_common.h
@@ -159,7 +159,7 @@ extern const uint16_t fn_actions[];
#define S(kc) LSFT(kc)
#define F(kc) FUNC(kc)
-#define M(kc) kc | 0x3000
+#define M(kc) (kc | 0x3000)
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
@@ -191,6 +191,8 @@ extern const uint16_t fn_actions[];
#define RESET 0x5000
#define DEBUG 0x5001
+#define KC_LEAD 0x5014
+
// MAGIC keycodes
#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
diff --git a/quantum/matrix.c b/quantum/matrix.c
index 7d70f728d4..cab39e117a 100644
--- a/quantum/matrix.c
+++ b/quantum/matrix.c
@@ -55,12 +55,12 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
-void matrix_init_kb(void) {
+void matrix_init_quantum(void) {
}
__attribute__ ((weak))
-void matrix_scan_kb(void) {
+void matrix_scan_quantum(void) {
}
@@ -93,7 +93,7 @@ void matrix_init(void)
matrix_debouncing[i] = 0;
}
- matrix_init_kb();
+ matrix_init_quantum();
}
@@ -157,7 +157,7 @@ uint8_t matrix_scan(void)
}
#endif
- matrix_scan_kb();
+ matrix_scan_quantum();
return 1;
}
diff --git a/quantum/quantum.c b/quantum/quantum.c
new file mode 100644
index 0000000000..e274d846f2
--- /dev/null
+++ b/quantum/quantum.c
@@ -0,0 +1,167 @@
+#include "quantum.h"
+
+__attribute__ ((weak))
+void matrix_init_kb(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_kb(void) {}
+
+__attribute__ ((weak))
+bool process_action_kb(keyrecord_t *record) {
+ return true;
+}
+
+__attribute__ ((weak))
+void leader_start(void) {}
+
+__attribute__ ((weak))
+void leader_end(void) {}
+
+#ifdef AUDIO_ENABLE
+ uint8_t starting_note = 0x0C;
+ int offset = 0;
+ bool music_activated = false;
+#endif
+
+// Leader key stuff
+bool leading = false;
+uint16_t leader_time = 0;
+
+uint16_t leader_sequence[3] = {0, 0, 0};
+uint8_t leader_sequence_size = 0;
+
+// Chording stuff
+#define CHORDING_MAX 4
+bool chording = false;
+
+uint8_t chord_keys[CHORDING_MAX] = {0};
+uint8_t chord_key_count = 0;
+uint8_t chord_key_down = 0;
+
+bool keys_chord(uint8_t keys[]) {
+ uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
+ bool pass = true;
+ uint8_t in = 0;
+ for (uint8_t i = 0; i < chord_key_count; i++) {
+ bool found = false;
+ for (uint8_t j = 0; j < keys_size; j++) {
+ if (chord_keys[i] == (keys[j] & 0xFF)) {
+ in++; // detects key in chord
+ found = true;
+ break;
+ }
+ }
+ if (found)
+ continue;
+ if (chord_keys[i] != 0) {
+ pass = false; // makes sure rest are blank
+ }
+ }
+ return (pass && (in == keys_size));
+}
+
+bool process_action_quantum(keyrecord_t *record) {
+
+ /* This gets the keycode from the key pressed */
+ keypos_t key = record->event.key;
+ uint16_t keycode;
+
+ #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+ uint8_t layer;
+
+ if (record->event.pressed) {
+ layer = layer_switch_get_layer(key);
+ update_source_layers_cache(key, layer);
+ } else {
+ layer = read_source_layers_cache(key);
+ }
+ keycode = keymap_key_to_keycode(layer, key);
+ #else
+ keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+ #endif
+
+ #ifdef AUDIO_ENABLE
+ if (music_activated) {
+ if (record->event.pressed) {
+ play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
+ } else {
+ stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
+ }
+ if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+ return false;
+ }
+ #endif
+
+
+
+#ifndef DISABLE_LEADER
+ // Leader key set-up
+ if (record->event.pressed) {
+ if (!leading && keycode == KC_LEAD) {
+ leader_start();
+ leading = true;
+ leader_time = timer_read();
+ leader_sequence_size = 0;
+ leader_sequence[0] = 0;
+ leader_sequence[1] = 0;
+ leader_sequence[2] = 0;
+ return false;
+ }
+ if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
+ leader_sequence[leader_sequence_size] = keycode;
+ leader_sequence_size++;
+ return false;
+ }
+ }
+#endif
+
+#define DISABLE_CHORDING
+#ifndef DISABLE_CHORDING
+
+ if (keycode >= 0x5700 && keycode <= 0x57FF) {
+ if (record->event.pressed) {
+ if (!chording) {
+ chording = true;
+ for (uint8_t i = 0; i < CHORDING_MAX; i++)
+ chord_keys[i] = 0;
+ chord_key_count = 0;
+ chord_key_down = 0;
+ }
+ chord_keys[chord_key_count] = (keycode & 0xFF);
+ chord_key_count++;
+ chord_key_down++;
+ return false;
+ } else {
+ if (chording) {
+ chord_key_down--;
+ if (chord_key_down == 0) {
+ chording = false;
+ // Chord Dictionary
+ if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
+ register_code(KC_A);
+ unregister_code(KC_A);
+ return false;
+ }
+ for (uint8_t i = 0; i < chord_key_count; i++) {
+ register_code(chord_keys[i]);
+ unregister_code(chord_keys[i]);
+ return false;
+ }
+ }
+ }
+ }
+ }
+
+#endif
+
+
+ return process_action_kb(record);
+}
+
+void matrix_init_quantum() {
+ matrix_init_kb();
+}
+
+void matrix_scan_quantum() {
+ matrix_scan_kb();
+} \ No newline at end of file
diff --git a/quantum/quantum.h b/quantum/quantum.h
new file mode 100644
index 0000000000..db726ad425
--- /dev/null
+++ b/quantum/quantum.h
@@ -0,0 +1,48 @@
+#ifndef QUANTUM_H
+#define QUANTUM_H
+
+#include "matrix.h"
+#include "keymap_common.h"
+#ifdef BACKLIGHT_ENABLE
+ #include "backlight.h"
+#endif
+#ifdef RGBLIGHT_ENABLE
+ #include "rgblight.h"
+#endif
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#ifdef MIDI_ENABLE
+ #include <keymap_midi.h>
+#endif
+#include "action_layer.h"
+#include "eeconfig.h"
+#include <stddef.h>
+#include <avr/io.h>
+
+extern uint32_t default_layer_state;
+
+#ifndef NO_ACTION_LAYER
+ extern uint32_t layer_state;
+#endif
+
+bool music_activated;
+
+void matrix_init_kb(void);
+void matrix_scan_kb(void);
+bool process_action_kb(keyrecord_t *record);
+
+void leader_start(void);
+void leader_end(void);
+
+#ifndef LEADER_TIMEOUT
+ #define LEADER_TIMEOUT 200
+#endif
+#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
+#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
+#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
+
+#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
+#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
+
+#endif \ No newline at end of file
diff --git a/quantum/quantum.mk b/quantum/quantum.mk
index 5f4c2f0450..b45ad850ab 100644
--- a/quantum/quantum.mk
+++ b/quantum/quantum.mk
@@ -1,7 +1,8 @@
QUANTUM_DIR = quantum
# # project specific files
-SRC += $(QUANTUM_DIR)/keymap_common.c \
+SRC += $(QUANTUM_DIR)/quantum.c \
+ $(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/led.c
# ifdef KEYMAP_FILE
diff --git a/quantum/template/template.c b/quantum/template/template.c
index 6050a2d20c..649072eb2e 100644
--- a/quantum/template/template.c
+++ b/quantum/template/template.c
@@ -11,8 +11,9 @@ void matrix_scan_user(void) {
}
__attribute__ ((weak))
-void process_action_user(keyrecord_t *record) {
+bool process_action_user(keyrecord_t *record) {
// leave this function blank - it can be defined in a keymap file
+ return true;
}
__attribute__ ((weak))
@@ -34,11 +35,11 @@ void matrix_scan_kb(void) {
matrix_scan_user();
}
-void process_action_kb(keyrecord_t *record) {
+bool process_action_kb(keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
- process_action_user(record);
+ return process_action_user(record);
}
void led_set_kb(uint8_t usb_led) {
diff --git a/quantum/template/template.h b/quantum/template/template.h
index 22742105a3..8537e3b4be 100644
--- a/quantum/template/template.h
+++ b/quantum/template/template.h
@@ -24,7 +24,7 @@
void matrix_init_user(void);
void matrix_scan_user(void);
-void process_action_user(keyrecord_t *record);
+bool process_action_user(keyrecord_t *record);
void led_set_user(uint8_t usb_led);
#endif