diff options
author | Jouke Witteveen <j.witteveen@gmail.com> | 2022-06-13 22:12:55 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-06-13 22:12:55 +0200 |
commit | 1706da9054f8c4aa77493062a8937a7b64970a9e (patch) | |
tree | 1a77464586942c66bdcae99a26bf1558862a7842 /quantum | |
parent | b17324498ee8e7bf1e8ed57cc8c9b505ca0ce85b (diff) |
tap-dance: Restructure code and document in more detail (#16394)
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/process_keycode/process_tap_dance.c | 137 | ||||
-rw-r--r-- | quantum/process_keycode/process_tap_dance.h | 33 |
2 files changed, 70 insertions, 100 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c index db8df5f870..3270a1b000 100644 --- a/quantum/process_keycode/process_tap_dance.c +++ b/quantum/process_keycode/process_tap_dance.c @@ -15,12 +15,8 @@ */ #include "quantum.h" -#ifndef NO_ACTION_ONESHOT -uint8_t get_oneshot_mods(void); -#endif - -static uint16_t last_td; -static int16_t highest_td = -1; +static uint16_t active_td; +static uint16_t last_tap_time; void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) { qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; @@ -34,18 +30,14 @@ void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) { qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; - if (state->count == 1) { - register_code16(pair->kc1); - } else if (state->count == 2) { - register_code16(pair->kc2); - } + register_code16(pair->kc1); } void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) { qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; - wait_ms(TAP_CODE_DELAY); if (state->count == 1) { + wait_ms(TAP_CODE_DELAY); unregister_code16(pair->kc1); } else if (state->count == 2) { unregister_code16(pair->kc2); @@ -87,23 +79,40 @@ static inline void _process_tap_dance_action_fn(qk_tap_dance_state_t *state, voi } static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *action) { + action->state.count++; + action->state.weak_mods = get_mods(); + action->state.weak_mods |= get_weak_mods(); +#ifndef NO_ACTION_ONESHOT + action->state.oneshot_mods = get_oneshot_mods(); +#endif _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap); } -static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) { - if (action->state.finished) return; - action->state.finished = true; - add_mods(action->state.oneshot_mods); - add_weak_mods(action->state.weak_mods); - send_keyboard_report(); - _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished); -} - static inline void process_tap_dance_action_on_reset(qk_tap_dance_action_t *action) { _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset); - del_mods(action->state.oneshot_mods); del_weak_mods(action->state.weak_mods); +#ifndef NO_ACTION_ONESHOT + del_mods(action->state.oneshot_mods); +#endif send_keyboard_report(); + action->state = (const qk_tap_dance_state_t){0}; +} + +static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) { + if (!action->state.finished) { + action->state.finished = true; + add_weak_mods(action->state.weak_mods); +#ifndef NO_ACTION_ONESHOT + add_mods(action->state.oneshot_mods); +#endif + send_keyboard_report(); + _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished); + } + active_td = 0; + if (!action->state.pressed) { + // There will not be a key release event, so reset now. + process_tap_dance_action_on_reset(action); + } } void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) { @@ -111,51 +120,33 @@ void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) { if (!record->event.pressed) return; - if (highest_td == -1) return; - - for (int i = 0; i <= highest_td; i++) { - action = &tap_dance_actions[i]; - if (action->state.count) { - if (keycode == action->state.keycode && keycode == last_td) continue; - action->state.interrupted = true; - action->state.interrupting_keycode = keycode; - process_tap_dance_action_on_dance_finished(action); - reset_tap_dance(&action->state); - - // Tap dance actions can leave some weak mods active (e.g., if the tap dance is mapped to a keycode with - // modifiers), but these weak mods should not affect the keypress which interrupted the tap dance. - clear_weak_mods(); - } - } + if (!active_td || keycode == active_td) return; + + action = &tap_dance_actions[TD_INDEX(active_td)]; + action->state.interrupted = true; + action->state.interrupting_keycode = keycode; + process_tap_dance_action_on_dance_finished(action); + + // Tap dance actions can leave some weak mods active (e.g., if the tap dance is mapped to a keycode with + // modifiers), but these weak mods should not affect the keypress which interrupted the tap dance. + clear_weak_mods(); } bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { - uint16_t idx = keycode - QK_TAP_DANCE; qk_tap_dance_action_t *action; switch (keycode) { case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: - if ((int16_t)idx > highest_td) highest_td = idx; - action = &tap_dance_actions[idx]; + action = &tap_dance_actions[TD_INDEX(keycode)]; action->state.pressed = record->event.pressed; if (record->event.pressed) { - action->state.keycode = keycode; - action->state.count++; - action->state.timer = timer_read(); -#ifndef NO_ACTION_ONESHOT - action->state.oneshot_mods = get_oneshot_mods(); -#else - action->state.oneshot_mods = 0; -#endif - action->state.weak_mods = get_mods(); - action->state.weak_mods |= get_weak_mods(); + last_tap_time = timer_read(); process_tap_dance_action_on_each_tap(action); - - last_td = keycode; + active_td = action->state.finished ? 0 : keycode; } else { - if (action->state.count && action->state.finished) { - reset_tap_dance(&action->state); + if (action->state.finished) { + process_tap_dance_action_on_reset(action); } } @@ -166,35 +157,17 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { } void tap_dance_task() { - if (highest_td == -1) return; - uint16_t tap_user_defined; - - for (uint8_t i = 0; i <= highest_td; i++) { - qk_tap_dance_action_t *action = &tap_dance_actions[i]; - if (action->custom_tapping_term > 0) { - tap_user_defined = action->custom_tapping_term; - } else { - tap_user_defined = GET_TAPPING_TERM(action->state.keycode, &(keyrecord_t){}); - } - if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) { - process_tap_dance_action_on_dance_finished(action); - reset_tap_dance(&action->state); - } - } -} - -void reset_tap_dance(qk_tap_dance_state_t *state) { qk_tap_dance_action_t *action; - if (state->pressed) return; + if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return; - action = &tap_dance_actions[state->keycode - QK_TAP_DANCE]; - - process_tap_dance_action_on_reset(action); + action = &tap_dance_actions[TD_INDEX(active_td)]; + if (!action->state.interrupted) { + process_tap_dance_action_on_dance_finished(action); + } +} - state->count = 0; - state->interrupted = false; - state->finished = false; - state->interrupting_keycode = 0; - last_td = 0; +void reset_tap_dance(qk_tap_dance_state_t *state) { + active_td = 0; + process_tap_dance_action_on_reset((qk_tap_dance_action_t *)state); } diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h index d9ffb1e73d..d97900d96b 100644 --- a/quantum/process_keycode/process_tap_dance.h +++ b/quantum/process_keycode/process_tap_dance.h @@ -22,30 +22,27 @@ # include <inttypes.h> typedef struct { + uint16_t interrupting_keycode; uint8_t count; - uint8_t oneshot_mods; uint8_t weak_mods; - uint16_t keycode; - uint16_t interrupting_keycode; - uint16_t timer; - bool interrupted; - bool pressed; - bool finished; +# ifndef NO_ACTION_ONESHOT + uint8_t oneshot_mods; +# endif + bool pressed : 1; + bool finished : 1; + bool interrupted : 1; } qk_tap_dance_state_t; -# define TD(n) (QK_TAP_DANCE | ((n)&0xFF)) - typedef void (*qk_tap_dance_user_fn_t)(qk_tap_dance_state_t *state, void *user_data); typedef struct { + qk_tap_dance_state_t state; struct { qk_tap_dance_user_fn_t on_each_tap; qk_tap_dance_user_fn_t on_dance_finished; qk_tap_dance_user_fn_t on_reset; } fn; - qk_tap_dance_state_t state; - uint16_t custom_tapping_term; - void * user_data; + void *user_data; } qk_tap_dance_action_t; typedef struct { @@ -62,31 +59,31 @@ typedef struct { # define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \ { .fn = {qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset}, .user_data = (void *)&((qk_tap_dance_pair_t){kc1, kc2}), } -# define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) \ +# define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) \ { .fn = {qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_move}), } # define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \ { .fn = {NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_invert}), } -# define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) - # define ACTION_TAP_DANCE_FN(user_fn) \ { .fn = {NULL, user_fn, NULL}, .user_data = NULL, } # define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) \ { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset}, .user_data = NULL, } -# define ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) \ - { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset}, .user_data = NULL, .custom_tapping_term = tap_specific_tapping_term, } +# define TD(n) (QK_TAP_DANCE | TD_INDEX(n)) +# define TD_INDEX(code) ((code)&0xFF) +# define TAP_DANCE_KEYCODE(state) TD(((qk_tap_dance_action_t *)state) - tap_dance_actions) extern qk_tap_dance_action_t tap_dance_actions[]; +void reset_tap_dance(qk_tap_dance_state_t *state); + /* To be used internally */ void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record); bool process_tap_dance(uint16_t keycode, keyrecord_t *record); void tap_dance_task(void); -void reset_tap_dance(qk_tap_dance_state_t *state); void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data); void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data); |