diff options
| author | Christopher Browne <cbbrowne@ca.afilias.info> | 2016-07-07 11:13:22 -0400 | 
|---|---|---|
| committer | Christopher Browne <cbbrowne@ca.afilias.info> | 2016-07-07 11:13:22 -0400 | 
| commit | 97dfbd1afce005392aa8f067e89bdf95334bdea5 (patch) | |
| tree | 1b198dd239bcb49564c31f124978abde0b467a81 /quantum/visualizer/example_integration | |
| parent | 2e1cfaf73fccdfaba2d7542f00bd7c3d49998d5d (diff) | |
| parent | ad43d450ca1b988d196da80e2a745f45f24068f6 (diff) | |
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
Diffstat (limited to 'quantum/visualizer/example_integration')
| -rw-r--r-- | quantum/visualizer/example_integration/callbacks.c | 36 | ||||
| -rw-r--r-- | quantum/visualizer/example_integration/gfxconf.h | 325 | ||||
| -rw-r--r-- | quantum/visualizer/example_integration/lcd_backlight_hal.c | 91 | ||||
| -rw-r--r-- | quantum/visualizer/example_integration/visualizer_user.c | 121 | 
4 files changed, 573 insertions, 0 deletions
| diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c new file mode 100644 index 0000000000..2539615d65 --- /dev/null +++ b/quantum/visualizer/example_integration/callbacks.c @@ -0,0 +1,36 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 Fred Sundvik + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +#include "keyboard.h" +#include "action_layer.h" +#include "visualizer.h" +#include "host.h" + +void post_keyboard_init(void) { +    visualizer_init(); +} + +void post_keyboard_task() { +    visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds()); +} diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h new file mode 100644 index 0000000000..304c5d187a --- /dev/null +++ b/quantum/visualizer/example_integration/gfxconf.h @@ -0,0 +1,325 @@ +/** + * This file has a different license to the rest of the uGFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +/** + * Copy this file into your project directory and rename it as gfxconf.h + * Edit your copy to turn on the uGFX features you want to use. + * The values below are the defaults. + * + * Only remove the comments from lines where you want to change the + * default value. This allows definitions to be included from + * driver makefiles when required and provides the best future + * compatibility for your project. + * + * Please use spaces instead of tabs in this file. + */ + +#ifndef _GFXCONF_H +#define _GFXCONF_H + + +/////////////////////////////////////////////////////////////////////////// +// GOS - One of these must be defined, preferably in your Makefile       // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_OS_CHIBIOS                           TRUE +//#define GFX_USE_OS_FREERTOS                          FALSE +//    #define GFX_FREERTOS_USE_TRACE                   FALSE +//#define GFX_USE_OS_WIN32                             FALSE +//#define GFX_USE_OS_LINUX                             FALSE +//#define GFX_USE_OS_OSX                               FALSE +//#define GFX_USE_OS_ECOS                              FALSE +//#define GFX_USE_OS_RAWRTOS                           FALSE +//#define GFX_USE_OS_ARDUINO                           FALSE +//#define GFX_USE_OS_KEIL                              FALSE +//#define GFX_USE_OS_CMSIS                             FALSE +//#define GFX_USE_OS_RAW32                             FALSE +//    #define INTERRUPTS_OFF()                         optional_code +//    #define INTERRUPTS_ON()                          optional_code +// These are not defined by default for some reason +#define GOS_NEED_X_THREADS	FALSE +#define GOS_NEED_X_HEAP		FALSE + +// Options that (should where relevant) apply to all operating systems +    #define GFX_NO_INLINE                            FALSE +//    #define GFX_COMPILER                             GFX_COMPILER_UNKNOWN +//    #define GFX_CPU                                  GFX_CPU_UNKNOWN +//    #define GFX_OS_HEAP_SIZE                         0 +//    #define GFX_OS_NO_INIT                           FALSE +//    #define GFX_OS_INIT_NO_WARNING                   FALSE +//    #define GFX_OS_PRE_INIT_FUNCTION                 myHardwareInitRoutine +//    #define GFX_OS_EXTRA_INIT_FUNCTION               myOSInitRoutine +//    #define GFX_OS_EXTRA_DEINIT_FUNCTION             myOSDeInitRoutine + + +/////////////////////////////////////////////////////////////////////////// +// GDISP                                                                 // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GDISP                                TRUE + +//#define GDISP_NEED_AUTOFLUSH                         FALSE +//#define GDISP_NEED_TIMERFLUSH                        FALSE +//#define GDISP_NEED_VALIDATION                        TRUE +//#define GDISP_NEED_CLIP                              TRUE +//#define GDISP_NEED_CIRCLE                            FALSE +//#define GDISP_NEED_ELLIPSE                           FALSE +//#define GDISP_NEED_ARC                               FALSE +//#define GDISP_NEED_ARCSECTORS                        FALSE +//#define GDISP_NEED_CONVEX_POLYGON                    FALSE +//#define GDISP_NEED_SCROLL                            FALSE +//#define GDISP_NEED_PIXELREAD                         FALSE +//#define GDISP_NEED_CONTROL                           FALSE +//#define GDISP_NEED_QUERY                             FALSE +//#define GDISP_NEED_MULTITHREAD                       FALSE +//#define GDISP_NEED_STREAMING                         FALSE +#define GDISP_NEED_TEXT                              TRUE +//    #define GDISP_NEED_TEXT_WORDWRAP                 FALSE +//    #define GDISP_NEED_ANTIALIAS                     FALSE +//    #define GDISP_NEED_UTF8                          FALSE +    #define GDISP_NEED_TEXT_KERNING                  TRUE +//    #define GDISP_INCLUDE_FONT_UI1                   FALSE +//    #define GDISP_INCLUDE_FONT_UI2                   FALSE		// The smallest preferred font. +//    #define GDISP_INCLUDE_FONT_LARGENUMBERS          FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS10          FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12          FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16          FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20          FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24          FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32          FALSE +    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12      TRUE +//    #define GDISP_INCLUDE_FONT_FIXED_10X20           FALSE +//    #define GDISP_INCLUDE_FONT_FIXED_7X14            FALSE +    #define GDISP_INCLUDE_FONT_FIXED_5X8             TRUE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA       FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA       FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA       FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA       FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA       FALSE +//    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA   FALSE +//    #define GDISP_INCLUDE_USER_FONTS                 FALSE + +//#define GDISP_NEED_IMAGE                             FALSE +//    #define GDISP_NEED_IMAGE_NATIVE                  FALSE +//    #define GDISP_NEED_IMAGE_GIF                     FALSE +//    #define GDISP_NEED_IMAGE_BMP                     FALSE +//        #define GDISP_NEED_IMAGE_BMP_1               FALSE +//        #define GDISP_NEED_IMAGE_BMP_4               FALSE +//        #define GDISP_NEED_IMAGE_BMP_4_RLE           FALSE +//        #define GDISP_NEED_IMAGE_BMP_8               FALSE +//        #define GDISP_NEED_IMAGE_BMP_8_RLE           FALSE +//        #define GDISP_NEED_IMAGE_BMP_16              FALSE +//        #define GDISP_NEED_IMAGE_BMP_24              FALSE +//        #define GDISP_NEED_IMAGE_BMP_32              FALSE +//    #define GDISP_NEED_IMAGE_JPG                     FALSE +//    #define GDISP_NEED_IMAGE_PNG                     FALSE +//    #define GDISP_NEED_IMAGE_ACCOUNTING              FALSE + +//#define GDISP_NEED_PIXMAP                            FALSE +//    #define GDISP_NEED_PIXMAP_IMAGE                  FALSE + +//#define GDISP_DEFAULT_ORIENTATION                    GDISP_ROTATE_LANDSCAPE    // If not defined the native hardware orientation is used. +//#define GDISP_LINEBUF_SIZE                           128 +//#define GDISP_STARTUP_COLOR                          Black +#define GDISP_NEED_STARTUP_LOGO                      FALSE + +//#define GDISP_TOTAL_DISPLAYS                         1 + +//#define GDISP_DRIVER_LIST                            GDISPVMT_Win32, GDISPVMT_Win32 +//    #ifdef GDISP_DRIVER_LIST +//        // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability +//        #define GDISP_HARDWARE_STREAM_WRITE          FALSE +//        #define GDISP_HARDWARE_STREAM_READ           FALSE +//        #define GDISP_HARDWARE_STREAM_POS            FALSE +//        #define GDISP_HARDWARE_DRAWPIXEL             FALSE +//        #define GDISP_HARDWARE_CLEARS                FALSE +//        #define GDISP_HARDWARE_FILLS                 FALSE +//        #define GDISP_HARDWARE_BITFILLS              FALSE +//        #define GDISP_HARDWARE_SCROLL                FALSE +//        #define GDISP_HARDWARE_PIXELREAD             FALSE +//        #define GDISP_HARDWARE_CONTROL               FALSE +//        #define GDISP_HARDWARE_QUERY                 FALSE +//        #define GDISP_HARDWARE_CLIP                  FALSE + +        #define GDISP_PIXELFORMAT                    GDISP_PIXELFORMAT_RGB888 +//    #endif + +// The custom format is not defined for some reason, so define it as error +// so we don't get compiler warnings +#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR + +#define GDISP_USE_GFXNET                             FALSE +//    #define GDISP_GFXNET_PORT                        13001 +//    #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP         FALSE +//    #define GDISP_DONT_WAIT_FOR_NET_DISPLAY          FALSE +//    #define GDISP_GFXNET_UNSAFE_SOCKETS              FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GWIN                                                                  // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GWIN                                 FALSE + +//#define GWIN_NEED_WINDOWMANAGER                      FALSE +//    #define GWIN_REDRAW_IMMEDIATE                    FALSE +//    #define GWIN_REDRAW_SINGLEOP                     FALSE +//    #define GWIN_NEED_FLASHING                       FALSE +//        #define GWIN_FLASHING_PERIOD                 250 + +//#define GWIN_NEED_CONSOLE                            FALSE +//    #define GWIN_CONSOLE_USE_HISTORY                 FALSE +//        #define GWIN_CONSOLE_HISTORY_AVERAGING       FALSE +//        #define GWIN_CONSOLE_HISTORY_ATCREATE        FALSE +//    #define GWIN_CONSOLE_ESCSEQ                      FALSE +//    #define GWIN_CONSOLE_USE_BASESTREAM              FALSE +//    #define GWIN_CONSOLE_USE_FLOAT                   FALSE +//#define GWIN_NEED_GRAPH                              FALSE +//#define GWIN_NEED_GL3D                               FALSE + +//#define GWIN_NEED_WIDGET                             FALSE +//#define GWIN_FOCUS_HIGHLIGHT_WIDTH                   1 +//    #define GWIN_NEED_LABEL                          FALSE +//        #define GWIN_LABEL_ATTRIBUTE                 FALSE +//    #define GWIN_NEED_BUTTON                         FALSE +//        #define GWIN_BUTTON_LAZY_RELEASE             FALSE +//    #define GWIN_NEED_SLIDER                         FALSE +//        #define GWIN_SLIDER_NOSNAP                   FALSE +//        #define GWIN_SLIDER_DEAD_BAND                5 +//        #define GWIN_SLIDER_TOGGLE_INC               20 +//    #define GWIN_NEED_CHECKBOX                       FALSE +//    #define GWIN_NEED_IMAGE                          FALSE +//        #define GWIN_NEED_IMAGE_ANIMATION            FALSE +//    #define GWIN_NEED_RADIO                          FALSE +//    #define GWIN_NEED_LIST                           FALSE +//        #define GWIN_NEED_LIST_IMAGES                FALSE +//    #define GWIN_NEED_PROGRESSBAR                    FALSE +//        #define GWIN_PROGRESSBAR_AUTO                FALSE +//    #define GWIN_NEED_KEYBOARD                       FALSE +//        #define GWIN_KEYBOARD_DEFAULT_LAYOUT         VirtualKeyboard_English1 +//        #define GWIN_NEED_KEYBOARD_ENGLISH1          TRUE +//    #define GWIN_NEED_TEXTEDIT                       FALSE +//    #define GWIN_FLAT_STYLING                        FALSE +//    #define GWIN_WIDGET_TAGS                         FALSE + +//#define GWIN_NEED_CONTAINERS                         FALSE +//    #define GWIN_NEED_CONTAINER                      FALSE +//    #define GWIN_NEED_FRAME                          FALSE +//    #define GWIN_NEED_TABSET                         FALSE +//        #define GWIN_TABSET_TABHEIGHT                18 + + +/////////////////////////////////////////////////////////////////////////// +// GEVENT                                                                // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GEVENT                               FALSE + +//#define GEVENT_ASSERT_NO_RESOURCE                    FALSE +//#define GEVENT_MAXIMUM_SIZE                          32 +//#define GEVENT_MAX_SOURCE_LISTENERS                  32 + + +/////////////////////////////////////////////////////////////////////////// +// GTIMER                                                                // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GTIMER                               FALSE + +//#define GTIMER_THREAD_PRIORITY                       HIGH_PRIORITY +//#define GTIMER_THREAD_WORKAREA_SIZE                  2048 + + +/////////////////////////////////////////////////////////////////////////// +// GQUEUE                                                                // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GQUEUE                               FALSE + +//#define GQUEUE_NEED_ASYNC                            FALSE +//#define GQUEUE_NEED_GSYNC                            FALSE +//#define GQUEUE_NEED_FSYNC                            FALSE +//#define GQUEUE_NEED_BUFFERS                          FALSE + +/////////////////////////////////////////////////////////////////////////// +// GINPUT                                                                // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GINPUT                               FALSE + +//#define GINPUT_NEED_MOUSE                            FALSE +//    #define GINPUT_TOUCH_STARTRAW                    FALSE +//    #define GINPUT_TOUCH_NOTOUCH                     FALSE +//    #define GINPUT_TOUCH_NOCALIBRATE                 FALSE +//    #define GINPUT_TOUCH_NOCALIBRATE_GUI             FALSE +//    #define GINPUT_MOUSE_POLL_PERIOD                 25 +//    #define GINPUT_MOUSE_CLICK_TIME                  300 +//    #define GINPUT_TOUCH_CXTCLICK_TIME               700 +//    #define GINPUT_TOUCH_USER_CALIBRATION_LOAD       FALSE +//    #define GINPUT_TOUCH_USER_CALIBRATION_SAVE       FALSE +//    #define GMOUSE_DRIVER_LIST                       GMOUSEVMT_Win32, GMOUSEVMT_Win32 +//#define GINPUT_NEED_KEYBOARD                         FALSE +//    #define GINPUT_KEYBOARD_POLL_PERIOD              200 +//    #define GKEYBOARD_DRIVER_LIST                    GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32 +//    #define GKEYBOARD_LAYOUT_OFF                     FALSE +//        #define GKEYBOARD_LAYOUT_SCANCODE2_US        FALSE +//#define GINPUT_NEED_TOGGLE                           FALSE +//#define GINPUT_NEED_DIAL                             FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GFILE                                                                 // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GFILE                                FALSE + +//#define GFILE_NEED_PRINTG                            FALSE +//#define GFILE_NEED_SCANG                             FALSE +//#define GFILE_NEED_STRINGS                           FALSE +//#define GFILE_NEED_FILELISTS                         FALSE +//#define GFILE_NEED_STDIO                             FALSE +//#define GFILE_NEED_NOAUTOMOUNT                       FALSE +//#define GFILE_NEED_NOAUTOSYNC                        FALSE + +//#define GFILE_NEED_MEMFS                             FALSE +//#define GFILE_NEED_ROMFS                             FALSE +//#define GFILE_NEED_RAMFS                             FALSE +//#define GFILE_NEED_FATFS                             FALSE +//#define GFILE_NEED_NATIVEFS                          FALSE +//#define GFILE_NEED_CHBIOSFS                          FALSE + +//#define GFILE_ALLOW_FLOATS                           FALSE +//#define GFILE_ALLOW_DEVICESPECIFIC                   FALSE +//#define GFILE_MAX_GFILES                             3 + +/////////////////////////////////////////////////////////////////////////// +// GADC                                                                  // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GADC                                 FALSE + +//#define GADC_MAX_LOWSPEED_DEVICES                    4 + + +/////////////////////////////////////////////////////////////////////////// +// GAUDIO                                                                // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GAUDIO                               FALSE +// There seems to be a bug in the ugfx code, the wrong define is used +// So define it in order to avoid warnings +#define GFX_USE_GAUDIN                               GFX_USE_GAUDIO +//    #define GAUDIO_NEED_PLAY                         FALSE +//    #define GAUDIO_NEED_RECORD                       FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GMISC                                                                 // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GMISC                                FALSE + +//#define GMISC_NEED_ARRAYOPS                          FALSE +//#define GMISC_NEED_FASTTRIG                          FALSE +//#define GMISC_NEED_FIXEDTRIG                         FALSE +//#define GMISC_NEED_INVSQRT                           FALSE +//    #define GMISC_INVSQRT_MIXED_ENDIAN               FALSE +//    #define GMISC_INVSQRT_REAL_SLOW                  FALSE +//#define GMISC_NEED_MATRIXFLOAT2D                     FALSE +//#define GMISC_NEED_MATRIXFIXED2D                     FALSE + +#endif /* _GFXCONF_H */ diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c new file mode 100644 index 0000000000..913131b169 --- /dev/null +++ b/quantum/visualizer/example_integration/lcd_backlight_hal.c @@ -0,0 +1,91 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 Fred Sundvik + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +#include "lcd_backlight.h" +#include "hal.h" + +#define RED_PIN 1 +#define GREEN_PIN 2 +#define BLUE_PIN 3 +#define CHANNEL_RED FTM0->CHANNEL[0] +#define CHANNEL_GREEN FTM0->CHANNEL[1] +#define CHANNEL_BLUE FTM0->CHANNEL[2] + +#define RGB_PORT PORTC +#define RGB_PORT_GPIO GPIOC + +// Base FTM clock selection (72 MHz system clock) +// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period +// Higher pre-scalar will use the most power (also look the best) +// Pre-scalar calculations +// 0 -      72 MHz -> 549 Hz +// 1 -      36 MHz -> 275 Hz +// 2 -      18 MHz -> 137 Hz +// 3 -       9 MHz ->  69 Hz (Slightly visible flicker) +// 4 -   4 500 kHz ->  34 Hz (Visible flickering) +// 5 -   2 250 kHz ->  17 Hz +// 6 -   1 125 kHz ->   9 Hz +// 7 - 562 500  Hz ->   4 Hz +// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced +// Which will reduce the brightness range +#define PRESCALAR_DEFINE 0 + +void lcd_backlight_hal_init(void) { +	// Setup Backlight +    SIM->SCGC6 |= SIM_SCGC6_FTM0; +    FTM0->CNT = 0; // Reset counter + +	// PWM Period +	// 16-bit maximum +	FTM0->MOD = 0xFFFF; + +	// Set FTM to PWM output - Edge Aligned, Low-true pulses +#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0) +	CHANNEL_RED.CnSC = CNSC_MODE; +	CHANNEL_GREEN.CnSC = CNSC_MODE; +	CHANNEL_BLUE.CnSC = CNSC_MODE; + +	// System clock, /w prescalar setting +	FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE); + +	CHANNEL_RED.CnV = 0; +	CHANNEL_GREEN.CnV = 0; +	CHANNEL_BLUE.CnV = 0; + +	RGB_PORT_GPIO->PDDR |= (1 << RED_PIN); +	RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN); +	RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN); + +#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4) +    RGB_PORT->PCR[RED_PIN] = RGB_MODE; +    RGB_PORT->PCR[GREEN_PIN] = RGB_MODE; +    RGB_PORT->PCR[BLUE_PIN] = RGB_MODE; +} + +void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) { +	CHANNEL_RED.CnV = r; +	CHANNEL_GREEN.CnV = g; +	CHANNEL_BLUE.CnV = b; +} + diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c new file mode 100644 index 0000000000..fc09fe2eaf --- /dev/null +++ b/quantum/visualizer/example_integration/visualizer_user.c @@ -0,0 +1,121 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 Fred Sundvik + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +// Currently we are assuming that both the backlight and LCD are enabled +// But it's entirely possible to write a custom visualizer that use only +// one of them +#ifndef LCD_BACKLIGHT_ENABLE +#error This visualizer needs that LCD backlight is enabled +#endif + +#ifndef LCD_ENABLE +#error This visualizer needs that LCD is enabled +#endif + +#include "visualizer.h" + +static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; + +// Just an example how to write custom keyframe functions, we could have moved +// all this into the init function +bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { +    (void)animation; +    // Read the uGFX documentation for information how to use the displays +    // http://wiki.ugfx.org/index.php/Main_Page +    gdispClear(White); +    // You can use static variables for things that can't be found in the animation +    // or state structs +    gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); +    gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); +    // Always remember to flush the display +    gdispFlush(); +    // you could set the backlight color as well, but we won't do it here, since +    // it's part of the following animation +    // lcd_backlight_color(hue, saturation, intensity); +    // We don't need constant updates, just drawing the screen once is enough +    return false; +} + +// Feel free to modify the animations below, or even add new ones if needed + +// Don't worry, if the startup animation is long, you can use the keyboard like normal +// during that time +static keyframe_animation_t startup_animation = { +    .num_frames = 4, +    .loop = false, +    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0}, +    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization}, +}; + +// The color animation animates the LCD color when you change layers +static keyframe_animation_t color_animation = { +    .num_frames = 2, +    .loop = false, +    // Note that there's a 200 ms no-operation frame, +    // this prevents the color from changing when activating the layer +    // momentarily +    .frame_lengths = {MS2ST(200), MS2ST(500)}, +    .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, +}; + +// The LCD animation alternates between the layer name display and a +// bitmap that displays all active layers +static keyframe_animation_t lcd_animation = { +    .num_frames = 2, +    .loop = true, +    .frame_lengths = {MS2ST(2000), MS2ST(2000)}, +    .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, +}; + +void initialize_user_visualizer(visualizer_state_t* state) { +    // The brightness will be dynamically adjustable in the future +    // But for now, change it here. +    lcd_backlight_brightness(0x50); +    state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); +    state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); +    start_keyframe_animation(&startup_animation); +} + +void update_user_visualizer_state(visualizer_state_t* state) { +    // Add more tests, change the colors and layer texts here +    // Usually you want to check the high bits (higher layers first) +    // because that's the order layers are processed for keypresses +    // You can for check for example: +    // state->status.layer +    // state->status.default_layer +    // state->status.leds (see led.h for available statuses) +    if (state->status.layer & 0x2) { +        state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF); +        state->layer_text = "Layer 2"; +    } +    else { +        state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF); +        state->layer_text = "Layer 1"; +    } +    // You can also stop existing animations, and start your custom ones here +    // remember that you should normally have only one animation for the LCD +    // and one for the background. But you can also combine them if you want. +    start_keyframe_animation(&lcd_animation); +    start_keyframe_animation(&color_animation); +} | 
