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authorフィルターペーパー <76888457+filterpaper@users.noreply.github.com>2024-01-09 19:12:42 +0800
committerGitHub <noreply@github.com>2024-01-09 22:12:42 +1100
commitf39386a112c440c02c7003d59b1624590140dd07 (patch)
treebdfc7c24b01b692628b1cc5446f2a272aa05c65f /quantum/rgb_matrix
parente67d2c2f6fd3a50ac109eabbe93985f4e055963a (diff)
Solid reactive: improve fading effect (#22656)
Diffstat (limited to 'quantum/rgb_matrix')
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_anim.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h
index edf6041350..e18ffb5f2b 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h
@@ -7,7 +7,7 @@ static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
# endif
- hsv.h += qsub8(130, offset);
+ hsv.h += scale8(255 - offset, 64);
return hsv;
}