diff options
author | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
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committer | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
commit | f061ca497464fe85284906fb163a33eaee7a91ef (patch) | |
tree | 33ef1bfb529aed382e8526c607c4e18717f92571 /quantum/rgb_matrix/animations/solid_reactive_cross.h | |
parent | ff65185dec6f97be1eb49f17cea526a0d0bbf3d6 (diff) | |
parent | 4bad375d7c09d949a9dcdd4feba147c9c7a67ec6 (diff) |
Breaking changes develop merge to master, 2021Q3 edition. (#14196)
Diffstat (limited to 'quantum/rgb_matrix/animations/solid_reactive_cross.h')
-rw-r--r-- | quantum/rgb_matrix/animations/solid_reactive_cross.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h new file mode 100644 index 0000000000..f76c68e8c7 --- /dev/null +++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h @@ -0,0 +1,36 @@ +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) + +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS) +# endif + +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS) +# endif + +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { + uint16_t effect = tick + dist; + dx = dx < 0 ? dx * -1 : dx; + dy = dy < 0 ? dy * -1 : dy; + dx = dx * 16 > 255 ? 255 : dx * 16; + dy = dy * 16 > 255 ? 255 : dy * 16; + effect += dx > dy ? dy : dx; + if (effect > 255) effect = 255; + hsv.v = qadd8(hsv.v, 255 - effect); + return hsv; +} + +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); } +# endif + +# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); } +# endif + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED |