diff options
author | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
---|---|---|
committer | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
commit | 55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch) | |
tree | ce5bfbd1b0ee59dbffdc2044bcf90c89614392ed /quantum/quantum.c | |
parent | d1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff) | |
parent | 04df74f6360464661bcc1e6794e9fd3549084390 (diff) |
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
Update ez.c
removes planck/rev3 temporarily
Move hand_swap_config to ez.c, removes error for infinity
Update Makefile
ergodox: Update algernon's keymap to v1.9
Added VS Code dir to .gitignore
Support the Pegasus Hoof controller.
[Jack & Erez] Simplifies and documents TO
add readme
use wait_ms instead of _delay_ms
add messenger
init keymap
Add example keymap
Adding whiskey_tango_foxtrot_capslock ergodox keymap
Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
CIE 1931 dim curve
Apply the dim curve to the RGB output
Update the Cluecard readme files
Tune snake and knight intervals for Cluecard
Tunable RGB light intervals
...
Diffstat (limited to 'quantum/quantum.c')
-rw-r--r-- | quantum/quantum.c | 853 |
1 files changed, 853 insertions, 0 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c new file mode 100644 index 0000000000..098312e6ef --- /dev/null +++ b/quantum/quantum.c @@ -0,0 +1,853 @@ +#include "quantum.h" + +static void do_code16 (uint16_t code, void (*f) (uint8_t)) { + switch (code) { + case QK_MODS ... QK_MODS_MAX: + break; + default: + return; + } + + if (code & QK_LCTL) + f(KC_LCTL); + if (code & QK_LSFT) + f(KC_LSFT); + if (code & QK_LALT) + f(KC_LALT); + if (code & QK_LGUI) + f(KC_LGUI); + + if (code & QK_RCTL) + f(KC_RCTL); + if (code & QK_RSFT) + f(KC_RSFT); + if (code & QK_RALT) + f(KC_RALT); + if (code & QK_RGUI) + f(KC_RGUI); +} + +void register_code16 (uint16_t code) { + do_code16 (code, register_code); + register_code (code); +} + +void unregister_code16 (uint16_t code) { + unregister_code (code); + do_code16 (code, unregister_code); +} + +__attribute__ ((weak)) +bool process_action_kb(keyrecord_t *record) { + return true; +} + +__attribute__ ((weak)) +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + return process_record_user(keycode, record); +} + +__attribute__ ((weak)) +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void reset_keyboard(void) { + clear_keyboard(); +#ifdef AUDIO_ENABLE + stop_all_notes(); + shutdown_user(); +#endif + wait_ms(250); +#ifdef CATERINA_BOOTLOADER + *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific +#endif + bootloader_jump(); +} + +// Shift / paren setup + +#ifndef LSPO_KEY + #define LSPO_KEY KC_9 +#endif +#ifndef RSPC_KEY + #define RSPC_KEY KC_0 +#endif + +static bool shift_interrupted[2] = {0, 0}; + +bool process_record_quantum(keyrecord_t *record) { + + /* This gets the keycode from the key pressed */ + keypos_t key = record->event.key; + uint16_t keycode; + + #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) + /* TODO: Use store_or_get_action() or a similar function. */ + if (!disable_action_cache) { + uint8_t layer; + + if (record->event.pressed) { + layer = layer_switch_get_layer(key); + update_source_layers_cache(key, layer); + } else { + layer = read_source_layers_cache(key); + } + keycode = keymap_key_to_keycode(layer, key); + } else + #endif + keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); + + // This is how you use actions here + // if (keycode == KC_LEAD) { + // action_t action; + // action.code = ACTION_DEFAULT_LAYER_SET(0); + // process_action(record, action); + // return false; + // } + + if (!( + process_record_kb(keycode, record) && + #ifdef MIDI_ENABLE + process_midi(keycode, record) && + #endif + #ifdef AUDIO_ENABLE + process_music(keycode, record) && + #endif + #ifdef TAP_DANCE_ENABLE + process_tap_dance(keycode, record) && + #endif + #ifndef DISABLE_LEADER + process_leader(keycode, record) && + #endif + #ifndef DISABLE_CHORDING + process_chording(keycode, record) && + #endif + #ifdef UNICODE_ENABLE + process_unicode(keycode, record) && + #endif + #ifdef UCIS_ENABLE + process_ucis(keycode, record) && + #endif + #ifdef UNICODEMAP_ENABLE + process_unicode_map(keycode, record) && + #endif + true)) { + return false; + } + + // Shift / paren setup + + switch(keycode) { + case RESET: + if (record->event.pressed) { + reset_keyboard(); + } + return false; + break; + case DEBUG: + if (record->event.pressed) { + print("\nDEBUG: enabled.\n"); + debug_enable = true; + } + return false; + break; + #ifdef RGBLIGHT_ENABLE + case RGB_TOG: + if (record->event.pressed) { + rgblight_toggle(); + } + return false; + break; + case RGB_MOD: + if (record->event.pressed) { + rgblight_step(); + } + return false; + break; + case RGB_HUI: + if (record->event.pressed) { + rgblight_increase_hue(); + } + return false; + break; + case RGB_HUD: + if (record->event.pressed) { + rgblight_decrease_hue(); + } + return false; + break; + case RGB_SAI: + if (record->event.pressed) { + rgblight_increase_sat(); + } + return false; + break; + case RGB_SAD: + if (record->event.pressed) { + rgblight_decrease_sat(); + } + return false; + break; + case RGB_VAI: + if (record->event.pressed) { + rgblight_increase_val(); + } + return false; + break; + case RGB_VAD: + if (record->event.pressed) { + rgblight_decrease_val(); + } + return false; + break; + #endif + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO: + if (record->event.pressed) { + // MAGIC actions (BOOTMAGIC without the boot) + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + switch (keycode) + { + case MAGIC_SWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = true; + break; + case MAGIC_CAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = true; + break; + case MAGIC_SWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = true; + break; + case MAGIC_SWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = true; + break; + case MAGIC_NO_GUI: + keymap_config.no_gui = true; + break; + case MAGIC_SWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = true; + break; + case MAGIC_SWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = true; + break; + case MAGIC_HOST_NKRO: + keymap_config.nkro = true; + break; + case MAGIC_SWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = true; + keymap_config.swap_ralt_rgui = true; + break; + case MAGIC_UNSWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = false; + break; + case MAGIC_UNCAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = false; + break; + case MAGIC_UNSWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = false; + break; + case MAGIC_UNSWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = false; + break; + case MAGIC_UNNO_GUI: + keymap_config.no_gui = false; + break; + case MAGIC_UNSWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = false; + break; + case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = false; + break; + case MAGIC_UNHOST_NKRO: + keymap_config.nkro = false; + break; + case MAGIC_UNSWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = false; + keymap_config.swap_ralt_rgui = false; + break; + case MAGIC_TOGGLE_NKRO: + keymap_config.nkro = !keymap_config.nkro; + break; + default: + break; + } + eeconfig_update_keymap(keymap_config.raw); + clear_keyboard(); // clear to prevent stuck keys + + return false; + } + break; + case KC_LSPO: { + if (record->event.pressed) { + shift_interrupted[0] = false; + register_mods(MOD_BIT(KC_LSFT)); + } + else { + #ifdef DISABLE_SPACE_CADET_ROLLOVER + if (get_mods() & MOD_BIT(KC_RSFT)) { + shift_interrupted[0] = true; + shift_interrupted[1] = true; + } + #endif + if (!shift_interrupted[0]) { + register_code(LSPO_KEY); + unregister_code(LSPO_KEY); + } + unregister_mods(MOD_BIT(KC_LSFT)); + } + return false; + // break; + } + + case KC_RSPC: { + if (record->event.pressed) { + shift_interrupted[1] = false; + register_mods(MOD_BIT(KC_RSFT)); + } + else { + #ifdef DISABLE_SPACE_CADET_ROLLOVER + if (get_mods() & MOD_BIT(KC_LSFT)) { + shift_interrupted[0] = true; + shift_interrupted[1] = true; + } + #endif + if (!shift_interrupted[1]) { + register_code(RSPC_KEY); + unregister_code(RSPC_KEY); + } + unregister_mods(MOD_BIT(KC_RSFT)); + } + return false; + // break; + } + default: { + shift_interrupted[0] = true; + shift_interrupted[1] = true; + break; + } + } + + return process_action_kb(record); +} + +const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 1, 1, 1, 1, 1, 1, 0, + 1, 1, 1, 1, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 1, 0, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 0, 0, 0, 1, 1, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 1, 1, 1, 1, 0 +}; + +const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, + KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, + KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, + KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, + KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, + KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, + KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL +}; + +/* for users whose OSes are set to Colemak */ +#if 0 +#include "keymap_colemak.h" + +const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 1, 1, 1, 1, 1, 1, 0, + 1, 1, 1, 1, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 1, 0, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 0, 0, 0, 1, 1, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 1, 1, 1, 1, 0 +}; + +const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, + KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, KC_ESC, 0, 0, 0, 0, + KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, + KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, + KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, + KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, + KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, + CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, + CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, + CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, + KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, + CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, + CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, + CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL +}; + +#endif + +void send_string(const char *str) { + while (1) { + uint8_t keycode; + uint8_t ascii_code = pgm_read_byte(str); + if (!ascii_code) break; + keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]); + if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) { + register_code(KC_LSFT); + register_code(keycode); + unregister_code(keycode); + unregister_code(KC_LSFT); + } + else { + register_code(keycode); + unregister_code(keycode); + } + ++str; + } +} + +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { + layer_on(layer3); + } else { + layer_off(layer3); + } +} + +void tap_random_base64(void) { + #if defined(__AVR_ATmega32U4__) + uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64; + #else + uint8_t key = rand() % 64; + #endif + switch (key) { + case 0 ... 25: + register_code(KC_LSFT); + register_code(key + KC_A); + unregister_code(key + KC_A); + unregister_code(KC_LSFT); + break; + case 26 ... 51: + register_code(key - 26 + KC_A); + unregister_code(key - 26 + KC_A); + break; + case 52: + register_code(KC_0); + unregister_code(KC_0); + break; + case 53 ... 61: + register_code(key - 53 + KC_1); + unregister_code(key - 53 + KC_1); + break; + case 62: + register_code(KC_LSFT); + register_code(KC_EQL); + unregister_code(KC_EQL); + unregister_code(KC_LSFT); + break; + case 63: + register_code(KC_SLSH); + unregister_code(KC_SLSH); + break; + } +} + +void matrix_init_quantum() { + #ifdef BACKLIGHT_ENABLE + backlight_init_ports(); + #endif + matrix_init_kb(); +} + +void matrix_scan_quantum() { + #ifdef AUDIO_ENABLE + matrix_scan_music(); + #endif + + #ifdef TAP_DANCE_ENABLE + matrix_scan_tap_dance(); + #endif + matrix_scan_kb(); +} + +#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN) + +static const uint8_t backlight_pin = BACKLIGHT_PIN; + +#if BACKLIGHT_PIN == B7 +# define COM1x1 COM1C1 +# define OCR1x OCR1C +#elif BACKLIGHT_PIN == B6 +# define COM1x1 COM1B1 +# define OCR1x OCR1B +#elif BACKLIGHT_PIN == B5 +# define COM1x1 COM1A1 +# define OCR1x OCR1A +#else +# error "Backlight pin not supported - use B5, B6, or B7" +#endif + +__attribute__ ((weak)) +void backlight_init_ports(void) +{ + + // Setup backlight pin as output and output low. + // DDRx |= n + _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF); + // PORTx &= ~n + _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + + // Use full 16-bit resolution. + ICR1 = 0xFFFF; + + // I could write a wall of text here to explain... but TL;DW + // Go read the ATmega32u4 datasheet. + // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on + + // Pin PB7 = OCR1C (Timer 1, Channel C) + // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 + // (i.e. start high, go low when counter matches.) + // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 + // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 + + TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010; + TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; + + backlight_init(); + #ifdef BACKLIGHT_BREATHING + breathing_defaults(); + #endif +} + +__attribute__ ((weak)) +void backlight_set(uint8_t level) +{ + // Prevent backlight blink on lowest level + // PORTx &= ~n + _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + + if ( level == 0 ) { + // Turn off PWM control on backlight pin, revert to output low. + TCCR1A &= ~(_BV(COM1x1)); + OCR1x = 0x0; + } else if ( level == BACKLIGHT_LEVELS ) { + // Turn on PWM control of backlight pin + TCCR1A |= _BV(COM1x1); + // Set the brightness + OCR1x = 0xFFFF; + } else { + // Turn on PWM control of backlight pin + TCCR1A |= _BV(COM1x1); + // Set the brightness + OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); + } + + #ifdef BACKLIGHT_BREATHING + breathing_intensity_default(); + #endif +} + + +#ifdef BACKLIGHT_BREATHING + +#define BREATHING_NO_HALT 0 +#define BREATHING_HALT_OFF 1 +#define BREATHING_HALT_ON 2 + +static uint8_t breath_intensity; +static uint8_t breath_speed; +static uint16_t breathing_index; +static uint8_t breathing_halt; + +void breathing_enable(void) +{ + if (get_backlight_level() == 0) + { + breathing_index = 0; + } + else + { + // Set breathing_index to be at the midpoint (brightest point) + breathing_index = 0x20 << breath_speed; + } + + breathing_halt = BREATHING_NO_HALT; + + // Enable breathing interrupt + TIMSK1 |= _BV(OCIE1A); +} + +void breathing_pulse(void) +{ + if (get_backlight_level() == 0) + { + breathing_index = 0; + } + else + { + // Set breathing_index to be at the midpoint + 1 (brightest point) + breathing_index = 0x21 << breath_speed; + } + + breathing_halt = BREATHING_HALT_ON; + + // Enable breathing interrupt + TIMSK1 |= _BV(OCIE1A); +} + +void breathing_disable(void) +{ + // Disable breathing interrupt + TIMSK1 &= ~_BV(OCIE1A); + backlight_set(get_backlight_level()); +} + +void breathing_self_disable(void) +{ + if (get_backlight_level() == 0) + { + breathing_halt = BREATHING_HALT_OFF; + } + else + { + breathing_halt = BREATHING_HALT_ON; + } + + //backlight_set(get_backlight_level()); +} + +void breathing_toggle(void) +{ + if (!is_breathing()) + { + if (get_backlight_level() == 0) + { + breathing_index = 0; + } + else + { + // Set breathing_index to be at the midpoint + 1 (brightest point) + breathing_index = 0x21 << breath_speed; + } + + breathing_halt = BREATHING_NO_HALT; + } + + // Toggle breathing interrupt + TIMSK1 ^= _BV(OCIE1A); + + // Restore backlight level + if (!is_breathing()) + { + backlight_set(get_backlight_level()); + } +} + +bool is_breathing(void) +{ + return (TIMSK1 && _BV(OCIE1A)); +} + +void breathing_intensity_default(void) +{ + //breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS); + breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2)); +} + +void breathing_intensity_set(uint8_t value) +{ + breath_intensity = value; +} + +void breathing_speed_default(void) +{ + breath_speed = 4; +} + +void breathing_speed_set(uint8_t value) +{ + bool is_breathing_now = is_breathing(); + uint8_t old_breath_speed = breath_speed; + + if (is_breathing_now) + { + // Disable breathing interrupt + TIMSK1 &= ~_BV(OCIE1A); + } + + breath_speed = value; + + if (is_breathing_now) + { + // Adjust index to account for new speed + breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed; + + // Enable breathing interrupt + TIMSK1 |= _BV(OCIE1A); + } + +} + +void breathing_speed_inc(uint8_t value) +{ + if ((uint16_t)(breath_speed - value) > 10 ) + { + breathing_speed_set(0); + } + else + { + breathing_speed_set(breath_speed - value); + } +} + +void breathing_speed_dec(uint8_t value) +{ + if ((uint16_t)(breath_speed + value) > 10 ) + { + breathing_speed_set(10); + } + else + { + breathing_speed_set(breath_speed + value); + } +} + +void breathing_defaults(void) +{ + breathing_intensity_default(); + breathing_speed_default(); + breathing_halt = BREATHING_NO_HALT; +} + +/* Breathing Sleep LED brighness(PWM On period) table + * (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle + * + * http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63 + * (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i } + */ +static const uint8_t breathing_table[64] PROGMEM = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10, + 15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252, +255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23, + 15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +}; + +ISR(TIMER1_COMPA_vect) +{ + // OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity; + + + uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F; + + if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F))) + { + // Disable breathing interrupt + TIMSK1 &= ~_BV(OCIE1A); + } + + OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity; + +} + + + +#endif // breathing + +#else // backlight + +__attribute__ ((weak)) +void backlight_init_ports(void) +{ + +} + +__attribute__ ((weak)) +void backlight_set(uint8_t level) +{ + +} + +#endif // backlight + + + +__attribute__ ((weak)) +void led_set_user(uint8_t usb_led) { + +} + +__attribute__ ((weak)) +void led_set_kb(uint8_t usb_led) { + led_set_user(usb_led); +} + +__attribute__ ((weak)) +void led_init_ports(void) +{ + +} + +__attribute__ ((weak)) +void led_set(uint8_t usb_led) +{ + + // Example LED Code + // + // // Using PE6 Caps Lock LED + // if (usb_led & (1<<USB_LED_CAPS_LOCK)) + // { + // // Output high. + // DDRE |= (1<<6); + // PORTE |= (1<<6); + // } + // else + // { + // // Output low. + // DDRE &= ~(1<<6); + // PORTE &= ~(1<<6); + // } + + led_set_kb(usb_led); +} + + +//------------------------------------------------------------------------------ +// Override these functions in your keymap file to play different tunes on +// different events such as startup and bootloader jump + +__attribute__ ((weak)) +void startup_user() {} + +__attribute__ ((weak)) +void shutdown_user() {} + +//------------------------------------------------------------------------------ |