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authorPablo Martínez <58857054+elpekenin@users.noreply.github.com>2023-03-25 18:56:04 +0100
committerGitHub <noreply@github.com>2023-03-25 18:56:04 +0100
commitcd542a0f6767231d73386c0913a9d2ee062ccf80 (patch)
tree43e5328aeb8fee3e2e9e06daee4aad7f47ca73fa /quantum/painter/qp_draw_text.c
parente640fd65fffd6332fbdddde06194dcfa6ce4fb52 (diff)
[Cleanup] Quantum Painter (#19825)
Co-authored-by: Nick Brassel <nick@tzarc.org>
Diffstat (limited to 'quantum/painter/qp_draw_text.c')
-rw-r--r--quantum/painter/qp_draw_text.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/quantum/painter/qp_draw_text.c b/quantum/painter/qp_draw_text.c
index f9fb2bf08f..ed3d373867 100644
--- a/quantum/painter/qp_draw_text.c
+++ b/quantum/painter/qp_draw_text.c
@@ -164,7 +164,7 @@ typedef bool (*code_point_handler)(qff_font_handle_t *qff_font, uint32_t code_po
// Helper that sets up the palette (if required) and returns the offset in the stream that the data starts
static inline bool qp_drawtext_prepare_font_for_render(painter_device_t device, qff_font_handle_t *qff_font, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, uint32_t *data_offset) {
- struct painter_driver_t *driver = (struct painter_driver_t *)device;
+ painter_driver_t *driver = (painter_driver_t *)device;
// Drop out if we can't actually place the data we read out anywhere
if (!data_offset) {
@@ -319,13 +319,13 @@ static inline bool qp_iterate_code_points(qff_font_handle_t *qff_font, const cha
// String width calculation
// Callback state
-struct code_point_iter_calcwidth_state {
+typedef struct code_point_iter_calcwidth_state_t {
int16_t width;
-};
+} code_point_iter_calcwidth_state_t;
// Codepoint handler callback: width calc
static inline bool qp_font_code_point_handler_calcwidth(qff_font_handle_t *qff_font, uint32_t code_point, uint8_t width, uint8_t height, void *cb_arg) {
- struct code_point_iter_calcwidth_state *state = (struct code_point_iter_calcwidth_state *)cb_arg;
+ code_point_iter_calcwidth_state_t *state = (code_point_iter_calcwidth_state_t *)cb_arg;
// Increment the overall width by this glyph's width
state->width += width;
@@ -337,19 +337,19 @@ static inline bool qp_font_code_point_handler_calcwidth(qff_font_handle_t *qff_f
// String drawing implementation
// Callback state
-struct code_point_iter_drawglyph_state {
- painter_device_t device;
- int16_t xpos;
- int16_t ypos;
- qp_internal_byte_input_callback input_callback;
- struct qp_internal_byte_input_state * input_state;
- struct qp_internal_pixel_output_state *output_state;
-};
+typedef struct code_point_iter_drawglyph_state_t {
+ painter_device_t device;
+ int16_t xpos;
+ int16_t ypos;
+ qp_internal_byte_input_callback input_callback;
+ qp_internal_byte_input_state_t * input_state;
+ qp_internal_pixel_output_state_t *output_state;
+} code_point_iter_drawglyph_state_t;
// Codepoint handler callback: drawing
static inline bool qp_font_code_point_handler_drawglyph(qff_font_handle_t *qff_font, uint32_t code_point, uint8_t width, uint8_t height, void *cb_arg) {
- struct code_point_iter_drawglyph_state *state = (struct code_point_iter_drawglyph_state *)cb_arg;
- struct painter_driver_t * driver = (struct painter_driver_t *)state->device;
+ code_point_iter_drawglyph_state_t *state = (code_point_iter_drawglyph_state_t *)cb_arg;
+ painter_driver_t * driver = (painter_driver_t *)state->device;
// Reset the input state's RLE mode -- the stream should already be correctly positioned by qp_iterate_code_points()
state->input_state->rle.mode = MARKER_BYTE; // ignored if not using RLE
@@ -386,7 +386,7 @@ int16_t qp_textwidth(painter_font_handle_t font, const char *str) {
}
// Create the codepoint iterator state
- struct code_point_iter_calcwidth_state state = {.width = 0};
+ code_point_iter_calcwidth_state_t state = {.width = 0};
// Iterate each codepoint, return the calculated width if successful.
return qp_iterate_code_points(qff_font, str, qp_font_code_point_handler_calcwidth, &state) ? state.width : 0;
}
@@ -405,7 +405,7 @@ int16_t qp_drawtext(painter_device_t device, uint16_t x, uint16_t y, painter_fon
int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_font_handle_t font, const char *str, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg) {
qp_dprintf("qp_drawtext_recolor: entry\n");
- struct painter_driver_t *driver = (struct painter_driver_t *)device;
+ painter_driver_t *driver = (painter_driver_t *)device;
if (!driver->validate_ok) {
qp_dprintf("qp_drawtext_recolor: fail (validation_ok == false)\n");
return 0;
@@ -423,8 +423,8 @@ int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, pai
}
// Set up the byte input state and input callback
- struct qp_internal_byte_input_state input_state = {.device = device, .src_stream = &qff_font->stream};
- qp_internal_byte_input_callback input_callback = qp_internal_prepare_input_state(&input_state, qff_font->compression_scheme);
+ qp_internal_byte_input_state_t input_state = {.device = device, .src_stream = &qff_font->stream};
+ qp_internal_byte_input_callback input_callback = qp_internal_prepare_input_state(&input_state, qff_font->compression_scheme);
if (input_callback == NULL) {
qp_dprintf("qp_drawtext_recolor: fail (invalid font compression scheme)\n");
qp_comms_stop(device);
@@ -432,18 +432,18 @@ int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, pai
}
// Set up the pixel output state
- struct qp_internal_pixel_output_state output_state = {.device = device, .pixel_write_pos = 0, .max_pixels = qp_internal_num_pixels_in_buffer(device)};
+ qp_internal_pixel_output_state_t output_state = {.device = device, .pixel_write_pos = 0, .max_pixels = qp_internal_num_pixels_in_buffer(device)};
// Set up the codepoint iteration state
- struct code_point_iter_drawglyph_state state = {// Common
- .device = device,
- .xpos = x,
- .ypos = y,
- // Input
- .input_callback = input_callback,
- .input_state = &input_state,
- // Output
- .output_state = &output_state};
+ code_point_iter_drawglyph_state_t state = {// Common
+ .device = device,
+ .xpos = x,
+ .ypos = y,
+ // Input
+ .input_callback = input_callback,
+ .input_state = &input_state,
+ // Output
+ .output_state = &output_state};
qp_pixel_t fg_hsv888 = {.hsv888 = {.h = hue_fg, .s = sat_fg, .v = val_fg}};
qp_pixel_t bg_hsv888 = {.hsv888 = {.h = hue_bg, .s = sat_bg, .v = val_bg}};