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authorDrashna Jaelre <drashna@live.com>2021-11-01 09:41:24 -0700
committerGitHub <noreply@github.com>2021-11-01 09:41:24 -0700
commit2980c63d3d4480a10bb1f7e6cf417bc9c9b65b72 (patch)
treed8ea4fd23db524ca69c1c518153e72a70d5642b9 /quantum/action.c
parentf7e94f6624cc06a0403ec3b20e12ff558132459d (diff)
Fix issues with Oneshot disabling (#14934)
Diffstat (limited to 'quantum/action.c')
-rw-r--r--quantum/action.c166
1 files changed, 102 insertions, 64 deletions
diff --git a/quantum/action.c b/quantum/action.c
index 95f39d23d4..8c34b84ef1 100644
--- a/quantum/action.c
+++ b/quantum/action.c
@@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_util.h"
#include "action.h"
#include "wait.h"
+#include "keycode_config.h"
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"
@@ -87,19 +88,21 @@ void action_exec(keyevent_t event) {
keyrecord_t record = {.event = event};
#ifndef NO_ACTION_ONESHOT
+ if (!keymap_config.oneshot_disable) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
- if (has_oneshot_layer_timed_out()) {
- clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
- }
- if (has_oneshot_mods_timed_out()) {
- clear_oneshot_mods();
- }
+ if (has_oneshot_layer_timed_out()) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
+ if (has_oneshot_mods_timed_out()) {
+ clear_oneshot_mods();
+ }
# ifdef SWAP_HANDS_ENABLE
- if (has_oneshot_swaphands_timed_out()) {
- clear_oneshot_swaphands();
- }
+ if (has_oneshot_swaphands_timed_out()) {
+ clear_oneshot_swaphands();
+ }
# endif
# endif
+ }
#endif
#ifndef NO_ACTION_TAPPING
@@ -195,7 +198,7 @@ void process_record(keyrecord_t *record) {
if (!process_record_quantum(record)) {
#ifndef NO_ACTION_ONESHOT
- if (is_oneshot_layer_active() && record->event.pressed) {
+ if (is_oneshot_layer_active() && record->event.pressed && !keymap_config.oneshot_disable) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
#endif
@@ -260,7 +263,7 @@ void process_action(keyrecord_t *record, action_t action) {
# ifdef SWAP_HANDS_ENABLE
&& !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)
# endif
- ) {
+ && !keymap_config.oneshot_disable) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
do_release_oneshot = !is_oneshot_layer_active();
}
@@ -304,41 +307,68 @@ void process_action(keyrecord_t *record, action_t action) {
# ifndef NO_ACTION_ONESHOT
case MODS_ONESHOT:
// Oneshot modifier
- if (event.pressed) {
- if (tap_count == 0) {
- dprint("MODS_TAP: Oneshot: 0\n");
- register_mods(mods | get_oneshot_mods());
- } else if (tap_count == 1) {
- dprint("MODS_TAP: Oneshot: start\n");
- set_oneshot_mods(mods | get_oneshot_mods());
-# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
- } else if (tap_count == ONESHOT_TAP_TOGGLE) {
- dprint("MODS_TAP: Toggling oneshot");
- clear_oneshot_mods();
- set_oneshot_locked_mods(mods);
- register_mods(mods);
-# endif
+ if (keymap_config.oneshot_disable) {
+ if (event.pressed) {
+ if (mods) {
+ if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
+ // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
+ // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
+ // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
+ add_mods(mods);
+ } else {
+ add_weak_mods(mods);
+ }
+ send_keyboard_report();
+ }
+ register_code(action.key.code);
} else {
- register_mods(mods | get_oneshot_mods());
+ unregister_code(action.key.code);
+ if (mods) {
+ if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
+ del_mods(mods);
+ } else {
+ del_weak_mods(mods);
+ }
+ send_keyboard_report();
+ }
}
} else {
- if (tap_count == 0) {
- clear_oneshot_mods();
- unregister_mods(mods);
- } else if (tap_count == 1) {
- // Retain Oneshot mods
+ if (event.pressed) {
+ if (tap_count == 0) {
+ dprint("MODS_TAP: Oneshot: 0\n");
+ register_mods(mods | get_oneshot_mods());
+ } else if (tap_count == 1) {
+ dprint("MODS_TAP: Oneshot: start\n");
+ set_oneshot_mods(mods | get_oneshot_mods());
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
- if (mods & get_mods()) {
- clear_oneshot_locked_mods();
+ } else if (tap_count == ONESHOT_TAP_TOGGLE) {
+ dprint("MODS_TAP: Toggling oneshot");
clear_oneshot_mods();
- unregister_mods(mods);
- }
- } else if (tap_count == ONESHOT_TAP_TOGGLE) {
- // Toggle Oneshot Layer
+ set_oneshot_locked_mods(mods);
+ register_mods(mods);
# endif
+ } else {
+ register_mods(mods | get_oneshot_mods());
+ }
} else {
- clear_oneshot_mods();
- unregister_mods(mods);
+ if (tap_count == 0) {
+ clear_oneshot_mods();
+ unregister_mods(mods);
+ } else if (tap_count == 1) {
+ // Retain Oneshot mods
+# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ if (mods & get_mods()) {
+ clear_oneshot_locked_mods();
+ clear_oneshot_mods();
+ unregister_mods(mods);
+ }
+ } else if (tap_count == ONESHOT_TAP_TOGGLE) {
+ // Toggle Oneshot Layer
+# endif
+ } else {
+ clear_oneshot_mods();
+ unregister_mods(mods);
+ }
}
}
break;
@@ -523,39 +553,47 @@ void process_action(keyrecord_t *record, action_t action) {
# ifndef NO_ACTION_ONESHOT
case OP_ONESHOT:
// Oneshot modifier
-# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
- do_release_oneshot = false;
- if (event.pressed) {
- del_mods(get_oneshot_locked_mods());
- if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
- reset_oneshot_layer();
- layer_off(action.layer_tap.val);
- break;
- } else if (tap_count < ONESHOT_TAP_TOGGLE) {
+ if (keymap_config.oneshot_disable) {
+ if (event.pressed) {
layer_on(action.layer_tap.val);
- set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
+ } else {
+ layer_off(action.layer_tap.val);
}
} else {
- add_mods(get_oneshot_locked_mods());
- if (tap_count >= ONESHOT_TAP_TOGGLE) {
- reset_oneshot_layer();
- clear_oneshot_locked_mods();
- set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
+# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ do_release_oneshot = false;
+ if (event.pressed) {
+ del_mods(get_oneshot_locked_mods());
+ if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
+ reset_oneshot_layer();
+ layer_off(action.layer_tap.val);
+ break;
+ } else if (tap_count < ONESHOT_TAP_TOGGLE) {
+ layer_on(action.layer_tap.val);
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
+ }
} else {
- clear_oneshot_layer_state(ONESHOT_PRESSED);
+ add_mods(get_oneshot_locked_mods());
+ if (tap_count >= ONESHOT_TAP_TOGGLE) {
+ reset_oneshot_layer();
+ clear_oneshot_locked_mods();
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
+ } else {
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ }
}
- }
# else
- if (event.pressed) {
- layer_on(action.layer_tap.val);
- set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
- } else {
- clear_oneshot_layer_state(ONESHOT_PRESSED);
- if (tap_count > 1) {
- clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ if (event.pressed) {
+ layer_on(action.layer_tap.val);
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
+ } else {
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ if (tap_count > 1) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
}
- }
# endif
+ }
break;
# endif
default: