diff options
author | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
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committer | Nick Brassel <nick@tzarc.org> | 2021-08-29 08:20:25 +1000 |
commit | f061ca497464fe85284906fb163a33eaee7a91ef (patch) | |
tree | 33ef1bfb529aed382e8526c607c4e18717f92571 /lib/usbhost/USB_Host_Shield_2.0/PS4USB.h | |
parent | ff65185dec6f97be1eb49f17cea526a0d0bbf3d6 (diff) | |
parent | 4bad375d7c09d949a9dcdd4feba147c9c7a67ec6 (diff) |
Breaking changes develop merge to master, 2021Q3 edition. (#14196)
Diffstat (limited to 'lib/usbhost/USB_Host_Shield_2.0/PS4USB.h')
-rw-r--r-- | lib/usbhost/USB_Host_Shield_2.0/PS4USB.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/lib/usbhost/USB_Host_Shield_2.0/PS4USB.h b/lib/usbhost/USB_Host_Shield_2.0/PS4USB.h new file mode 100644 index 0000000000..b43079a6e9 --- /dev/null +++ b/lib/usbhost/USB_Host_Shield_2.0/PS4USB.h @@ -0,0 +1,130 @@ +/* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved. + + This software may be distributed and modified under the terms of the GNU + General Public License version 2 (GPL2) as published by the Free Software + Foundation and appearing in the file GPL2.TXT included in the packaging of + this file. Please note that GPL2 Section 2[b] requires that all works based + on this software must also be made publicly available under the terms of + the GPL2 ("Copyleft"). + + Contact information + ------------------- + + Kristian Lauszus, TKJ Electronics + Web : http://www.tkjelectronics.com + e-mail : kristianl@tkjelectronics.com + */ + +#ifndef _ps4usb_h_ +#define _ps4usb_h_ + +#include "hiduniversal.h" +#include "PS4Parser.h" + +#define PS4_VID 0x054C // Sony Corporation +#define PS4_PID 0x05C4 // PS4 Controller + +/** + * This class implements support for the PS4 controller via USB. + * It uses the HIDUniversal class for all the USB communication. + */ +class PS4USB : public HIDUniversal, public PS4Parser { +public: + /** + * Constructor for the PS4USB class. + * @param p Pointer to the USB class instance. + */ + PS4USB(USB *p) : + HIDUniversal(p) { + PS4Parser::Reset(); + }; + + /** + * Used to check if a PS4 controller is connected. + * @return Returns true if it is connected. + */ + bool connected() { + return HIDUniversal::isReady() && HIDUniversal::VID == PS4_VID && HIDUniversal::PID == PS4_PID; + }; + + /** + * Used to call your own function when the device is successfully initialized. + * @param funcOnInit Function to call. + */ + void attachOnInit(void (*funcOnInit)(void)) { + pFuncOnInit = funcOnInit; + }; + +protected: + /** @name HIDUniversal implementation */ + /** + * Used to parse USB HID data. + * @param hid Pointer to the HID class. + * @param is_rpt_id Only used for Hubs. + * @param len The length of the incoming data. + * @param buf Pointer to the data buffer. + */ + virtual void ParseHIDData(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf) { + if (HIDUniversal::VID == PS4_VID && HIDUniversal::PID == PS4_PID) + PS4Parser::Parse(len, buf); + }; + + /** + * Called when a device is successfully initialized. + * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. + * This is useful for instance if you want to set the LEDs in a specific way. + */ + virtual uint8_t OnInitSuccessful() { + if (HIDUniversal::VID == PS4_VID && HIDUniversal::PID == PS4_PID) { + PS4Parser::Reset(); + if (pFuncOnInit) + pFuncOnInit(); // Call the user function + else + setLed(Blue); + }; + return 0; + }; + /**@}*/ + + /** @name PS4Parser implementation */ + virtual void sendOutputReport(PS4Output *output) { // Source: https://github.com/chrippa/ds4drv + uint8_t buf[32]; + memset(buf, 0, sizeof(buf)); + + buf[0] = 0x05; // Report ID + buf[1]= 0xFF; + + buf[4] = output->smallRumble; // Small Rumble + buf[5] = output->bigRumble; // Big rumble + + buf[6] = output->r; // Red + buf[7] = output->g; // Green + buf[8] = output->b; // Blue + + buf[9] = output->flashOn; // Time to flash bright (255 = 2.5 seconds) + buf[10] = output->flashOff; // Time to flash dark (255 = 2.5 seconds) + + output->reportChanged = false; + + // The PS4 console actually set the four last bytes to a CRC32 checksum, but it seems like it is actually not needed + + pUsb->outTransfer(bAddress, epInfo[ hidInterfaces[0].epIndex[epInterruptOutIndex] ].epAddr, sizeof(buf), buf); + }; + /**@}*/ + + /** @name USBDeviceConfig implementation */ + /** + * Used by the USB core to check what this driver support. + * @param vid The device's VID. + * @param pid The device's PID. + * @return Returns true if the device's VID and PID matches this driver. + */ + virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { + return (vid == PS4_VID && pid == PS4_PID); + }; + /**@}*/ + +private: + void (*pFuncOnInit)(void); // Pointer to function called in onInit() +}; +#endif |