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authorJack Humbert <jack.humb@gmail.com>2017-08-23 22:29:07 -0400
committerGitHub <noreply@github.com>2017-08-23 22:29:07 -0400
commitd2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch)
tree561b3e203033849573a17f5ac6248077ab687676 /layouts/community/ergodox/sethbc
parent7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff)
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
Diffstat (limited to 'layouts/community/ergodox/sethbc')
-rw-r--r--layouts/community/ergodox/sethbc/keymap.c102
-rw-r--r--layouts/community/ergodox/sethbc/readme.md4
-rw-r--r--layouts/community/ergodox/sethbc/rules.mk1
3 files changed, 107 insertions, 0 deletions
diff --git a/layouts/community/ergodox/sethbc/keymap.c b/layouts/community/ergodox/sethbc/keymap.c
new file mode 100644
index 0000000000..7f142a9760
--- /dev/null
+++ b/layouts/community/ergodox/sethbc/keymap.c
@@ -0,0 +1,102 @@
+#include QMK_KEYBOARD_H
+#include "action_layer.h"
+
+#define BASE 0 // default layer
+#define FN1 1 // symbols
+#define FN2 2 // media keys
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[BASE] = LAYOUT_ergodox( // layer 0 : default
+ // left hand
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
+ KC_BSLS, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(FN2),
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(FN1),
+ KC_LGUI, KC_GRV, KC_BSLS, KC_LEFT, KC_RGHT,
+ KC_LCTL, KC_LALT,
+ KC_HOME,
+ KC_BSPC, KC_DEL, KC_END,
+ // right hand
+ MO(FN2), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_LBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ MO(FN1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RGUI,
+ KC_RALT, KC_RCTL,
+ KC_PGUP,
+ KC_PGDN, KC_ENT, KC_SPC
+ ),
+// FN1
+[FN1] = LAYOUT_ergodox(
+ // left hand
+ KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS,
+ // right hand
+ KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS
+),
+// FN2
+[FN2] = LAYOUT_ergodox(
+ RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS,
+ // right hand
+ KC_TRNS, KC_NLCK, KC_PSLS, KC_PAST, KC_PAST, KC_PMNS, KC_BSPC,
+ KC_TRNS, KC_NO, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_BSPC,
+ KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PENT,
+ KC_TRNS, KC_NO, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PENT,
+ KC_P0, KC_PDOT, KC_SLSH, KC_PENT, KC_PENT,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS
+),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ switch (layer) {
+ // TODO: Make this relevant to the ErgoDox EZ.
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ default:
+ // none
+ break;
+ }
+
+};
diff --git a/layouts/community/ergodox/sethbc/readme.md b/layouts/community/ergodox/sethbc/readme.md
new file mode 100644
index 0000000000..57b5d0ec7c
--- /dev/null
+++ b/layouts/community/ergodox/sethbc/readme.md
@@ -0,0 +1,4 @@
+# sethbc's Ergodox EZ keymap
+
+Largely based on the Ergodox Infinity default keymap, but layer locking has been
+removed in favor of momentary layer activation
diff --git a/layouts/community/ergodox/sethbc/rules.mk b/layouts/community/ergodox/sethbc/rules.mk
new file mode 100644
index 0000000000..8b13789179
--- /dev/null
+++ b/layouts/community/ergodox/sethbc/rules.mk
@@ -0,0 +1 @@
+