diff options
author | Mojitas <47667093+Mojitas@users.noreply.github.com> | 2020-07-01 22:29:06 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-01 21:29:06 +0100 |
commit | 92839f8a0961584bb695fc54fe157d4238a4cebe (patch) | |
tree | 3b05f53b30db445693850a586a30b5270f4e610d /keyboards | |
parent | 907c1c64cfd1e1c132c65a19ef30bb255255c37b (diff) |
Mojito-keymap (#9566)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/keebio/iris/keymaps/mojitas/config.h | 21 | ||||
-rw-r--r-- | keyboards/keebio/iris/keymaps/mojitas/keymap.c | 217 |
2 files changed, 238 insertions, 0 deletions
diff --git a/keyboards/keebio/iris/keymaps/mojitas/config.h b/keyboards/keebio/iris/keymaps/mojitas/config.h new file mode 100644 index 0000000000..149a54be7f --- /dev/null +++ b/keyboards/keebio/iris/keymaps/mojitas/config.h @@ -0,0 +1,21 @@ +/* +Copyright 2017 Danny Nguyen <danny@keeb.io> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +// #define USE_I2C +#define EE_HANDS diff --git a/keyboards/keebio/iris/keymaps/mojitas/keymap.c b/keyboards/keebio/iris/keymaps/mojitas/keymap.c new file mode 100644 index 0000000000..548bffc650 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/mojitas/keymap.c @@ -0,0 +1,217 @@ +#include QMK_KEYBOARD_H +#include "keymap_swedish.h" + +//Heavily modified keymap. Some features: +//Multiple layouts, I use dvorak as main. +//Nordic(swedish) signs +//Symbols, numpad, arrows/navigation reachable under the alpas via the layers +//Mirrored ctl, alt and shift to be able to use both hands when doing commands +//Gaming layer, qwerty with space on left half. + +enum layer_names { + _DVORAK, + _COLEMAK, + _QWERTY, + _WORKMAN, + _GAMING, + _NUMPAD, + _LOWER, + _RAISE, + _ADJUST +}; + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + DVORAK, + COLEMAK, + WORKMAN, + GAMING, + NUMPAD, +}; + +#define KC_ KC_TRNS + +#define SE_YEN ALGR(SE_6) //isn't in the swedish_keymap.h +#define KC_CATDEL LCTL(LALT(KC_DEL)) // Ctrl alt del +#define KC_TSKMGR LCTL(S(KC_ESC)) // Ctrl shift esc +#define KC_NUMP TG(_NUMPAD) // Toggle layer NUMPAD for use in LAYOUT_kc +#define KC_Close RALT(KC_F4) // Alt F4 +#define KC_MEH1 MEH(KC_1) +#define KC_MEH2 MEH(KC_2) +#define KC_MEH3 MEH(KC_3) +#define KC_MEH4 MEH(KC_4) +#define KC_MEH5 MEH(KC_5) + +#define KC_LOWR MO(_LOWER) +#define KC_RASE MO(_RAISE) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TAB , KC_Q , KC_W , KC_E , KC_ R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , SE_ARNG, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , SE_ODIA, SE_ADIA, + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_NUMP, KC_ENT , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT + // `--------+--------+--------' `--------+--------+--------' + ), + + [_GAMING] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_ESC , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TAB , KC_Q , KC_W , KC_E , KC_ R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_DEL , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , SE_ODIA, KC_RCTL, + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_NUMP, KC_ENT , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT + // `--------+--------+--------' `--------+--------+--------' + ), + + [_DVORAK] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TAB , SE_ARNG, SE_ADIA, SE_ODIA, KC_P , KC_Y , KC_F , KC_G , KC_C , KC_R , KC_L ,KC_DEL , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_A , KC_O , KC_E , KC_U , KC_I , KC_D , KC_H , KC_T , KC_N , KC_S ,KC_RCTL , + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_DOT , KC_Q , KC_J , KC_K , KC_X , KC_NUMP, KC_ENT , KC_B , KC_M , KC_W , KC_V , KC_Z ,KC_RSFT , + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT + // `--------+--------+--------' `--------+--------+--------' + ), + + [_COLEMAK] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , SE_ARNG, SE_ADIA, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , SE_ODIA, + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_NUMP, KC_ENT , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT + // `--------+--------+--------' `--------+--------+--------' + ), + +[_WORKMAN] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + KC_DEL , KC_APP , KC_VOLD, KC_MUTE, KC_VOLU, KC_LGUI, KC_GRV , KC_MPRV, KC_MPLY, KC_MNXT, KC_DOWN, KC_ESC , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TAB , KC_Q , KC_W , KC_R , KC_W KC_B , KC_J , KC_F , KC_U , KC_P , SE_ARNG, SE_ODIA, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_A , KC_S , KC_H , KC_T , KC_G , KC_Y , KC_N , KC_E , KC_O , KC_I , KC_RCTL, + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_Z , KC_X , KC_M , KC_C , KC_V , KC_NUMP, KC_ENT , KC_K , KC_L , SE_ADIA, KC_DOT , KC_SLSH, KC_RSFT, + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + KC_LALT, KC_LOWR, KC_BSPC, KC_SPC , KC_RASE, KC_LALT + // `--------+--------+--------' `--------+--------+--------' + ), + + [_NUMPAD] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , KC_MEH1, KC_BTN2, KC_MS_U, KC_BTN1, KC_CATDEL, KC_PIPE, KC_P7 , KC_P8 , KC_P9 , KC_SLSH, , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , KC_MEH4, KC_MS_L, KC_MS_D, KC_MS_R, KC_TSKMGR, KC_COMM, KC_P4 , KC_P5 , KC_P6 , KC_MINS, , + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + , KC_MEH5, KC_ACL0, KC_ACL1, KC_ACL2, KC_MEH3, , KC_PENT , KC_DOT , KC_P1 , KC_P2 , KC_P3 , KC_P0 , , + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + KC_LALT , KC_LOWR, KC_BSPC, , KC_P0 , KC_NLCK + // `--------+--------+--------' `--------+--------+--------' + ), + + + [_LOWER] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , KC_CAPS, KC_PGUP, KC_UP , KC_PGDN, KC_ESC, KC_RCBR, KC_EXLM, KC_ASTR, KC_LPRN, KC_UNDS, , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_RPRN, KC_QUES, SE_LBRC, SE_RBRC, KC_LABK, , + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + , KC_ENT , , , , KC_DEL , , , KC_RABK, SE_LABK, SE_LCBR, SE_RCBR, SE_RABK, , + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + , , , , , + // `--------+--------+--------' `--------+--------+--------' + ), + + [_RAISE] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + SE_TILD, KC_EXLM, KC_GRV , KC_EQL , KC_DLR , KC_PERC, SE_PND , SE_EURO , SE_YEN, SE_RCBR, KC_RPRN, , + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , SE_PIPE , SE_AT , KC_HASH, KC_DQT , KC_PERC, KC_PIPE, KC_7 , KC_8 , KC_9 , KC_PMNS, KC_PSLS, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + , SE_BSLS, SE_TILD, SE_SLSH, KC_AMPR, KC_BSLS, KC_COMM, KC_4 , KC_5 , KC_6 , KC_PPLS, KC_PAST, + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + , KC_PIPE, SE_CURR, KC_PLUS, KC_CIRC, KC_TILD, , KC_PENT , KC_DOT , KC_1 , KC_2 , KC_3 , KC_0 , KC_PEQL, + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + , , KC_DEL , , , + // `--------+--------+--------' `--------+--------+--------' + ), + + [_ADJUST] = LAYOUT( + //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. + GAMING , DVORAK, WORKMAN, COLEMAK, QWERTY , RESET, _______, _______, _______, _______, KC_PWR, RESET, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + _______, _______, _______,LGUI(KC_UP),_______,LALT(KC_F4), _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + _______, _______,LGUI(KC_LEFT),LGUI(KC_DOWN),LGUI(KC_RGHT),_______, _______, DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, BL_STEP, + //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' + _______, _______, _______, _______, _______, _______ + // `--------+--------+--------' `--------+--------+--------' + ) + +}; + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + case DVORAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_DVORAK); + } + return false; + case NUMPAD: + if (record->event.pressed) { + set_single_persistent_default_layer(_NUMPAD); + } + return false; + case COLEMAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_COLEMAK); + } + return false; + case WORKMAN: + if (record->event.pressed) { + set_single_persistent_default_layer(_WORKMAN); + } + return false; + case GAMING: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAMING); + } + return false; + } + return true; +} |